The New Cinema 4D Update is FIRE! 🔥 | Getting Started with Pyro Fire Simulation

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  • Опубліковано 26 гру 2024

КОМЕНТАРІ • 70

  • @nicole-ruggiero
    @nicole-ruggiero 6 місяців тому +1

    Was trying to just do a really simple stylized flame. Your bookmarks helped a ton and all my questions were answered in a short amount of time. Thank you!!!

  • @JonathanWinbush
    @JonathanWinbush 2 роки тому +12

    This tutorial is on 🔥🔥🔥🔥

    • @6zoin9
      @6zoin9 2 роки тому

      Oh you silver tongued devil.

    • @eyedesyn
      @eyedesyn 2 роки тому +3

      What up what up!!!!

  • @theeightytwentyrule
    @theeightytwentyrule 4 місяці тому

    This was an amazing tutorial EJ, thanks for sharing.

  • @iamYork_
    @iamYork_ Рік тому

    Ive been pushing off Red Shift for years now and Pyro finally lured me in... Great video EJ...

  • @andersonaalmeida
    @andersonaalmeida 2 роки тому +1

    Haduken!!!! Ej is the best, thanks!!

  • @cemgulpunk
    @cemgulpunk 2 роки тому +5

    25:25 thanks for this hidden gem. Great presentation of new pyro.

  • @GamingSpaceboy
    @GamingSpaceboy Рік тому +1

    Great intro :)
    Thanks!
    Also, how amazing to finally be able to easily mesh a volume, was a hazzle with turbulenceFD.

  • @joshvanover
    @joshvanover Рік тому

    Im trying to select the Pryo volume material but there is no longer an option for a Redshift pryo volume material ? - is the standard Redshift now ??

  • @TheSummarizer
    @TheSummarizer 2 роки тому +1

    Cant wait to watch this!

    • @eyedesyn
      @eyedesyn 2 роки тому

      hope you dig it!

  • @ghsnyc
    @ghsnyc Рік тому

    Awesome stuff as always. Helped me get up to speed on a few things. Thanks

  • @volttema
    @volttema 2 роки тому +3

    To get such results in Houdini you need like 15 nodes and some Vex coding, while here it's just one tag, crazy. Of course you can't get every imaginable setup with this but speed and efficiency of the system beats all the rest

    • @schoolofmotion
      @schoolofmotion  2 роки тому +1

      I could only imagine! I'm happy that C4D added the pyro sim system and retained the 'easy to set up but also easy to get lost in settings' vibe!

  • @mphillipsphotography7013
    @mphillipsphotography7013 2 роки тому +2

    Great tutorial! New to volumes, wanted to know every time you build a volume simulation do you keep the .vdb files you cached since they are so large or do you delete them? Just trying to get my head around workflow.

  • @polly_kole
    @polly_kole Рік тому

    thank you!!

  • @EverydayPancakes
    @EverydayPancakes 2 роки тому +2

    This is great! Looks easy enough get into even I'm not a fire man. Quick question does this advect cloth sims? Like using the smoke turbulence to shape the cloth?

    • @Havealot
      @Havealot 2 роки тому +3

      There is a parameter in the Pyro settings called "Fluid Force Factor". If you increase that, your XPBD simulations (cloth, rope, soft body) will react to the velocities produced by Pyro.

    • @EverydayPancakes
      @EverydayPancakes 2 роки тому

      @@Havealot Wow cool thanks!!

  • @JoshPurple
    @JoshPurple 2 роки тому

    Excellent, Thank You 🏆 😁👍!

  • @CGI_3D
    @CGI_3D 2 роки тому

    5:58 Hadouken. Best game ever!

  • @selimsaidi378
    @selimsaidi378 Рік тому

    hello nice tutorial as usual !! can you cover how to render pyro buffer? thank you

  • @petrholusa5855
    @petrholusa5855 Рік тому

    Wow, that's a huge step for maxon. Funny is I don't have smoke at default like here in video. :D

  • @mohammaddh8655
    @mohammaddh8655 4 місяці тому

    bad ass intro

  • @Elysium.4D
    @Elysium.4D Рік тому

    Instead of Pyro option i get Pyro emitter, after i select it instead of having a pyro default tab in giver me a pyro output, could you make a new video as this one is out dated

  • @ricardosalazar2095
    @ricardosalazar2095 Рік тому

    thank you! can i render pyro without a 3º party render engine?

  • @m4r_art
    @m4r_art 2 роки тому +4

    I am so feeling the next HYDRO update. Might as well go full Genshin Impact and call the earthqake sims Geo and the Wind sims Anemo. In Genshin they are as follows: "There are seven elements in Teyvat, which are Pyro, Hydro, Anemo, Electro, Dendro, Cryo, and Geo."

    • @m4r_art
      @m4r_art 2 роки тому

      Dendro aka. Maxon buys Forester and covers nature elements with it. Hydro aka Maxon buys Realflow

    • @eyedesyn
      @eyedesyn 2 роки тому +1

      Hydro! I like the sound of that. Electro I like the sound of even better!!!!

    • @m4r_art
      @m4r_art 2 роки тому +1

      @Ale nah, Native is gold bruh xD

  • @johanvanheerden1
    @johanvanheerden1 2 роки тому

    The pyro menu is not showing when I click on the presets button for the various channels. Definitely cached the temp and density and it's rendering nicely but can't change any channels.

    • @schoolofmotion
      @schoolofmotion  2 роки тому +1

      When you cache it sort of overrides the channels, to be able to adjust which channels are being rendered/shown you need to disable cache

  • @m4r_art
    @m4r_art 2 роки тому +2

    Moment of silence for Hadewken! (it's Hadouken! ha! doh! ken!) There is a tougher one though Ryu's rotating kick tornado is called the Tatsumeki senpukyaku!

    • @eyedesyn
      @eyedesyn 2 роки тому +1

      aw man totally missed out on the Yoga Flame reference!

  • @sikliztailbunch
    @sikliztailbunch 2 роки тому

    I´d like to correct you on what channels are needed in order to render. Velocity is crucial for motion blurred pyro sim

  • @ellaamba4644
    @ellaamba4644 Рік тому

    got stuck trying to make it render on redshift.... D:

  • @Dynamic.32
    @Dynamic.32 2 роки тому +1

    Love the thumbnail 😂

    • @schoolofmotion
      @schoolofmotion  2 роки тому

      EJ should have been a firefighter, looks good in the uniform lol

  • @nickpalmen
    @nickpalmen 2 роки тому +1

    This is cool!

    • @eyedesyn
      @eyedesyn 2 роки тому +1

      🔥🔥🔥🔥🔥

  • @yinon_tal
    @yinon_tal 2 роки тому

    Great presentation!

  • @novaverse543
    @novaverse543 2 роки тому

    Great, How could I export the animation to unreal engine?

  • @YoWhat-hs6jf
    @YoWhat-hs6jf Рік тому

    How is your sim so fast?

  • @timaging
    @timaging 2 роки тому

    I still get errors when I cache the sim. I have 2 NIVIDIA 3090 cards. Are there any other tips?

    • @SeraphsWitness
      @SeraphsWitness Рік тому

      Bigger voxels. Also it can't used multiple GPUs.

  • @m4r_art
    @m4r_art 2 роки тому +1

    Hell yea! - for lack of a more fiery word pun! xD

    • @eyedesyn
      @eyedesyn 2 роки тому +1

      i got the terrible puns covered in the video! :)

  • @sachinbs
    @sachinbs 2 роки тому

    Thanks a lot for sharing powerful Pyro, EJ. May i know your awesome system config & Monitor as well : ) That would be really helpful. Thanks!

    • @schoolofmotion
      @schoolofmotion  2 роки тому +1

      Sure thing! You can learn more about my setup here: www.schoolofmotion.com/blog/the-ultimate-cinema-4d-machine

  • @petrholusa5855
    @petrholusa5855 Рік тому

    Dracarys! Haha poor Bob! :D

  • @scientistpac
    @scientistpac 2 роки тому +4

    Rip insidium.

    • @ShinobiProductionsVideo
      @ShinobiProductionsVideo 2 роки тому +2

      They should at least make it cheaper now, or give free updates at least for fixed licenses

    • @scientistpac
      @scientistpac 2 роки тому +1

      @@ShinobiProductionsVideo didn't even wanted to give the update for the new c4d architecture even though i bought it 2 years before. So i can't use it anymore. It's scam for for me...

    • @ShinobiProductionsVideo
      @ShinobiProductionsVideo 2 роки тому

      @@scientistpac wait what?! X-particles doenst work from what version? (Im still using C4d R23)

    • @jaiceresoli548
      @jaiceresoli548 2 роки тому +3

      I find Insydium to be unethical and money grubbing. Their policies on updates, maintenance etc are absolutely ridiculous and expensive. Having a perpetual license means nothing. You still have to 'rent' the software at really costly rates just to be able to continue updating. And you only get a second seat on your license if you have active maintenance. If you're a hobbyist or only work on motion gfx as part of your larger job, it's completely unreasonable and unfeasible to buy into Insydium. I really dislike them as a company. Because none of this was obvious or disclosed when i bought a perpetual license last year. But they're not the only ones. Other gfx companies do similar things. I hate it.

  • @BLSmithFilms
    @BLSmithFilms 8 місяців тому

    Has Pyro improved so it doesn't look like a cartoon?

  • @O3ZN
    @O3ZN 2 роки тому +2

    I have already chosen the path to Blender 🙂

  • @RaviTomar__
    @RaviTomar__ 2 роки тому

    U hv bin flawless like always dude!!
    But i genuinely feel cinema is the lagging far behind in terms of what it offers as against what blender does!! Particle sim natively needs a paradigm shift!! Blender offers great variety to its users and its all free!!
    Maybe sometime soon we see a great particle sim package like xparticles all inside of cinema itself

  • @astridman11
    @astridman11 2 роки тому

    Redshift integration not great 🤨

    • @schoolofmotion
      @schoolofmotion  2 роки тому

      RS has a dedicated Pyro Volume Material, where do you see it lacking?

    • @astridman11
      @astridman11 2 роки тому

      @@schoolofmotion too many interim steps getting the RS looking like viewport

  • @michalsulicki5148
    @michalsulicki5148 2 роки тому

    It not as fast on my machine ;)

  • @HassanGanari
    @HassanGanari 2 роки тому

    So long TurbulenceFD

  • @Vannellus
    @Vannellus 2 роки тому

    Viewport looks better than the render...

  • @archy7517
    @archy7517 2 роки тому

    hum ! ne pas oublier de dire que Pyro ne fonctionne qu'avec REDSHIFT pour le rendu .. INADMISSIBLE que ce ne soit pas précisé lors de l'achat !!! GRRR 🤬

    • @SeraphsWitness
      @SeraphsWitness Рік тому

      merci pour cette information. j'apprends le français depuis un an