In case you ask why I prefer boxing than kicking in DD2 it' s because: 1 kick is more powerful than 1 punch but slower, but 3 punches are more powerful than 2 kicks and a lot quicker.
4:27 The good ol' invisible cliff glitch :) That's how you know that this is basically a reskinned version of DD because that same glitch existed in the first game lol
@@BLAZENYCBLACKOPS Well that's unfair. What about the new moves, the new background tiles and sprites, and the new music & sound effects? That didn't just come out of thin air.
@@BLAZENYCBLACKOPS This was initially intended as an upgrade to the first Double Dragon game, before Technos decided to simply pass it off as the official arcade sequel instead. That's why it has so many similarities with the first one, and was pretty much just an enhanced remake of it, and not much more. This was still my favorite D.D. arcade game, while the third was God awful. At least the N.E.S. got a good version Double Dragon III however.
Still one of the saddest beginnings AND endings to any basic video game. :/ Your girl dies, you go out for revenge, and even after fighting off "your own shadow demon"... nope... she's still dead. All you have are memories. Dark, dark, dark. :(
Guess you would've loved the nes version then lol. Guess they just beat Willy's ass in original Ddragon. Guess it's also billy and Jimmy's fault for letting Marion walk alone at a helicopter depot liottered by thugs.
Very well played! I was working on doing a speedrun on the IOS version in Expert mode, which is harder than the arcade version. But it's practically impossible not to lose lives at that level of difficulty.
Wow. You are _fantastic_ at this game. This was in my arcades for a while, and it was _killer._ Must've soaked up at least five times as many tokens as the first one.
To be fair, it's only Level 2 which is the same as the last game. The rest of the stages are actually quite different in design. The Megadrive port of this game redesigned Level 2 to be longer, and although it's not a great port, it feels like a proper sequel.
Kind of, but all of the levels had the same concept pretty much, with just different scenery than the first, and what not. Was still a very good game, even if it wasn't a whole lot more than an enhanced remake/upgrade of the initial game in the series. That of which was also Double Dragon II's actual intention at first, until Technos decided to just pass it off as the official arcade sequel instead.
@@nebularain3338 But it was still a very good game, and my favorite one of the series until Double Dragon Advance. That and when I got to play the Turbo Duo version to this as well.
well observed. In arcades I used to watch people run the entire game (DD1) using nothing but only the elbow smash.... it got pretty annoying to see sometimes !
here I can leave a comment about which are the original characters are the ones that were inspired to make the bosses: Burnov: Neptuneman from Kinnikuman Abore: T-800 From Terminator Ninja: Bruce Lee from every of his movie Willy Mackey: Danny Trejo (Again)
Love you so much dear, I am searching a my childhood game since long time, Hero is wearing just a tight fit paint, upper body is nude and body structure like slim superman, only punches and kicks, at every stage a white "P" appears, if hero gets "P" then he becomes a white man for limited time and can finish any enemy in one Punch/kick, every third or fourth stage is for boss. I best remember 2nd boss who was fat and lazy but throws powerful punches/kicks and his deadly attack is fire. 2nd boss blow fire from mouth that can finish hero instantly otherwise hero needs several punches/kicks to be dead.
I have a new appreciation for this game... without the slowdown (overclocked) and with a friend it can be nearly as much fun as the original .. certainly better than part 3! was there ever a version that didn't have censored blood?
I just bought this old gem again on my PS4. The enemies do not react the same in the PS4 version like in the old arcades. They seem to have added a much higher difficulty curve in it.
Great how these games show you that only romantic love is important and killing your own brother is just necessary to achieve that so you won't grieve or feel guilty whatsoever. Also he's just killed about 80 people which makes him one of the most deadly spree killers of all time, but he's free as a bird and living happily ever after.
This happens in Mame, along with the first game, with the slowdown being worse than the actual arcade Double Dragon's were. You were able to get around this problem by overclocking it, which is what I do when I play it too.
@@fighthighlights2201 But the slowdown was definitely worse in Mame is what I'm saying. Thank goodness you can overclock it, unless this was a different version than what I used on my machine though.
You calculate the very moment when an enemy is kneeling while standing up or crouching. and instead of punching you will throw a knee. It's the same as the Famicom/Nintendo version.
That often happened with ports of arcade games to home console, which they'd add more to in order to make up for their shortcomings. That and to have less monotony of doing the same thing over and over again, which they knew would get boring quick if you played the game at home a million times, and would severely limit it's replay value for that matter also.
i HATED the NES version. butchered wannabe port that made the whole game a platforming nightmare instead of a beat 'em up, the ROOTS of double dragon series. the sprites were also tiny as well as not having an "arcade" type of feel when playing
@@Video-Games-Are-Fun Yeah, and I hear you too! That was my biggest pet peeves about the N.E.S. Double Dragon games, with them being turned into these annoying platformers. That of which was what those games were far too much about, over pure brawling like the superior arcade versions were. Only in Part III (which was the only version I preferred over the butchered arcade game to it) did it mostly focus on beat up gameplay. The only exception was save for when platforming came into play on the 5th & final mission, but not to the point where it got in the way of things too much like the first two D.D. games on Nintendo did however.
@@freakyfornash to each his own, I disagree with you guys. I never seen the arcade version of DD2 until years later, I remember playing a port of it on the Mega Drive at a friends and that was decades ago and even that was way after I use to play DD2 on the NES. The platforming was in some areas difficult (see mission 6) but not impossible (here is a hint, when the platforms blink, that's when you should jump) and added much variety to the game. The game was mostly a beat em up through and through but were you expecting Final Fight, I guess that's fine, I didn't like the monotony of Final Fight, I found the platforming to be a refreshing change of pace, however as I said, to each his own, if we were all the same, the world would be boring.
The beauty of 80s martial art adventures metaphors: "Your worst enemy is yourself". And no, Marian doesn't come back to life. In the Nintendo version you rescue her but she is not killed in the begining.
@@paschan Actually she was killed in the N.E.S. game, but just didn't show it happening. She does get "resurrected" at the end, unlike the arcade version too.
@@freakyfornash She was kidnapped. You find her unconcious and believe she was killed but she regains conciousness. It makes absolutely no sense whatsoever to see it as a resurrection, an event of biblical proportions. How? And why? For such a mere shallow plot in which everything is solved within "clean" (no firearms) streetfighting beating. No sense at all.
@@paschan Well you fought your own soul in that game too! That of which alone wouldn't make sense, and goes to show it's obviously a video-game which isn't real for that matter either!
Your awesome man! Love this game .But hate and thrown off by the controls. Attack using buttons rather then direction pad then punch or kick button..i rem as kids we was so pissed they did this. How on earth did you get used to this ?
Thanks for the kind words! In fact you actually get used to it pretty quick. You only have to see it as 'strike to the left' and 'strike to the right' and it's done. Technos Japan's first game Nekketsu Kunio Kun had these same exact controls. Double Dragon was planned as the sequel to Nekketsu.
You are not playing on that setting lol. Also you got hit by abore and are fighting him directly at temple mission and went in front of willy occasionally as he would have shot you.
well i prefer double dragon 1 much more than this. musics are not so catchy, even boring. new enemies are using old recycled sprites with weird palette. there are still the same slow down of the grephic engine at the exact same places , no improvement at all. not much change as been made to the backgound, level 2 is almost identical only less detail and ugly palette... only the very end with the ghost jimmy boss is interesting and has a good music, but its too much boredom for just 2 minutes of fun sorry i wont spend a quarter in that game.
Photos were a mainstream Nostalgic/Melancolic concept back in the 70s and 80s. They had that special energy to inmortalize events and people. Nowadays 1000 pictures are shot on the planet every single second. Photographies don't mean anything anymore.
If by "palette swap" you mean a complete redesign and redrawing of the whole game stages and scenarios, and if by an extra move you mean the new back kick, reverse flying side kick, knee on standing enemies and hurricane kick, well in that case yes I guess it's just the same game as Double Dragon 1...
@@paschan complete redesign? are you joking? The only difference between original Abobo and the new one is he has hair. It’s the same sprite with the same animations. Linda, Roper and Will same
You know what's missing here? I know! A wonderfully large score! Can not play fair, lose the potential of a good score! Under 110,000 points and, you are just a learning beginner. God Damn Fool! :(
This game had many flaws. No point score feature was one of them. Heck why would they even highlight those fictional top scores? You're right spot on sir.
What an end for more boring, just a photo. In NES double dragon 2, it is more emotional and broad ... Couldn't they put a little more emotion at the end ???
Yes!!! Double Dragon 2 for the NES was an improvement of this game. The ending music of the last boss is m favorite DD music ever and the ending scene music with Marian is also deep and touching. Imagine if Double Dragon 2 Arcade was like the NES version but with these graphics. Now that would be something.
In case you ask why I prefer boxing than kicking in DD2 it' s because: 1 kick is more powerful than 1 punch but slower, but 3 punches are more powerful than 2 kicks and a lot quicker.
You totally dominated that game! Nicely done! :)
I've been playing it and I'm still at 20 deaths, but this is before me knowing about some glitches you did . Very nice
What’s the actual command notation to do the knee to the stomach?
@@lykaNINJA punch button at the very moment the enemy is kneeling while standing up.
@@paschan - actually at 12:25 you do the knee on the big dude, and he’s not even kneeling or getting up
Damn now they just shoot Marion. Things have progressed in the Double Dragon universe!
k epoca tan linda! como esos tiempos no habra mas..
W Waka waga Boko nat okomoko tepuku mas naba mama
si amigo, me acuerdo jugando esto de niño en las maquinitas, que tiempos!
Automaticamente viaje a my infancia y senti la misma emocion
My first thoughts at :51....
"OH NO It's the shirtless JFK Strongman!"
2:23 abobo ain't fooling anybody with that Rick James wig
milli vanilli wig
That's actually Bolo, as Abobo himself wasn't in this game at all, along with the N.E.S. version too.
@@freakyfornash Cool, like Bolo Yeung, although he looks more like Roman Reigns.
4:27 The good ol' invisible cliff glitch :) That's how you know that this is basically a reskinned version of DD because that same glitch existed in the first game lol
It also happens at 1:48.
Yeah basically zero effort went into making this game, lol.
@@BLAZENYCBLACKOPS Well that's unfair. What about the new moves, the new background tiles and sprites, and the new music & sound effects? That didn't just come out of thin air.
@@BLAZENYCBLACKOPS This was initially intended as an upgrade to the first Double Dragon game, before Technos decided to simply pass it off as the official arcade sequel instead. That's why it has so many similarities with the first one, and was pretty much just an enhanced remake of it, and not much more. This was still my favorite D.D. arcade game, while the third was God awful. At least the N.E.S. got a good version Double Dragon III however.
15:30 Marion looks like she’s all “Special Needs “. 😂😂😂😂
ダブルドラゴンシリーズは、ゲームセンターで良くやっていた。1は肘打ちで簡単にクリア出来たが、2はボタン操作に慣れるのに時間が掛かった。
Damn. They just shot the girl...
This seems weird without hulk hogan, ultimate warrior, or macho man
Who were able to put a helicopter in a covered garage its my first question for this video.
the helicopter is outdoors, it is not inside a garage
@@Video-Games-Are-Fun nope it's in garage
@@joejoeramiro5098 Helicopters are always stored in covered garages. Helicopters have small wheels so it's not difficult to keep them enclosed.
@@fighthighlights2201 that's what I said well not the wheels stuff but I said it was in garage. Funny though how they come out of garage lol
Still one of the saddest beginnings AND endings to any basic video game. :/ Your girl dies, you go out for revenge, and even after fighting off "your own shadow demon"... nope... she's still dead. All you have are memories. Dark, dark, dark. :(
Guess you would've loved the nes version then lol. Guess they just beat Willy's ass in original Ddragon. Guess it's also billy and Jimmy's fault for letting Marion walk alone at a helicopter depot liottered by thugs.
@@woodyboy6493all this while hiding behind a garage door
@@deceiver444 😆😆😆
J'ai joué ce jeu quand j'étais petit au Maroc.
What a classic! I spent so many coins playing this video game!
Very well played! I was working on doing a speedrun on the IOS version in Expert mode, which is harder than the arcade version. But it's practically impossible not to lose lives at that level of difficulty.
8:44 Abobo in his Prince phase.
yanni
That's Bolo, as Abobo wasn't actually in any version of D.D. II at all.
@@freakyfornash bolo isn't abobo bolo and abobo are two different characters
@@freakyfornash bolo is just another alternate name for a abobo they aren't actually the same person
@@Thelightning782 I know, and was what I mentioned, and pointed out! Bolo didn't appear until the sequel too.
Wow. You are _fantastic_ at this game. This was in my arcades for a while, and it was _killer._ Must've soaked up at least five times as many tokens as the first one.
Not surprising since they rendered the elbow smash basically useless compared to its effects in the first game
To be fair, it's only Level 2 which is the same as the last game. The rest of the stages are actually quite different in design. The Megadrive port of this game redesigned Level 2 to be longer, and although it's not a great port, it feels like a proper sequel.
Kind of, but all of the levels had the same concept pretty much, with just different scenery than the first, and what not. Was still a very good game, even if it wasn't a whole lot more than an enhanced remake/upgrade of the initial game in the series. That of which was also Double Dragon II's actual intention at first, until Technos decided to just pass it off as the official arcade sequel instead.
@@freakyfornash I think the level designs are different enough (for this type of game). It was just that Stage 2 really stuck out.
@@nebularain3338 But it was still a very good game, and my favorite one of the series until Double Dragon Advance. That and when I got to play the Turbo Duo version to this as well.
It is a weird game stage though lol. Strange how they have a Yellowstone country wheat harvest stage with a secret Chinese design temple
the player plays very good,congratulations!
Wow !!! Eres muy bueno en este juego, saludos.
Muchas gracias Gregorio!!! Un saludo grande.
mas o menos así jugaba d niño...tengo 43... llore al recordar otra vez....vagazo
Geez, with how bad of an ass kicking he gave them you'd think they killed his girlfriend or something
2:34-"Go to hell"
One of my favorites
In arcade DD2 the whole game was re-balanced and so people couldn't spam the elbow smash as that move got toned downed.
well observed. In arcades I used to watch people run the entire game (DD1) using nothing but only the elbow smash.... it got pretty annoying to see sometimes !
I like the final boss in the nes version better then mini abobo with red outfit and gun. 😜
Mini Abobo!! Lmao. Good one.
Great Sebastian very good!
Always will be a big fan of the Double Dragon 1 2 and 3 and super Double Dragon Billy Lee Billy Lee look alike Bruce Lee with the nunchucks
DD3 was a decent concept and story, but it wasn't a good game.
Very nice!! 👍🤗
here I can leave a comment about which are the original characters are the ones that were inspired to make the bosses:
Burnov: Neptuneman from Kinnikuman
Abore: T-800 From Terminator
Ninja: Bruce Lee from every of his movie
Willy Mackey: Danny Trejo (Again)
Danny Trejo was totally unknown in the 80s though
good job
So is double dragon II just double dragon I with a combine thrown in?
Pretty much.
Never played the arcade version looks fun.
If that boss shot my girl.. I'd destroy the whole gang and this boss this fast as well!
Nice!
Without all the slowdown, this would have been a five-minute speedrun.
Un comienzo y un final muy triste. Con mucha razon la llamaron Doble Dragón La Venganza.
very good!
15:42 THOSE MULLETS !!!
Love you so much dear, I am searching a my childhood game since long time, Hero is wearing just a tight fit paint, upper body is nude and body structure like slim superman, only punches and kicks, at every stage a white "P" appears, if hero gets "P" then he becomes a white man for limited time and can finish any enemy in one Punch/kick, every third or fourth stage is for boss. I best remember 2nd boss who was fat and lazy but throws powerful punches/kicks and his deadly attack is fire. 2nd boss blow fire from mouth that can finish hero instantly otherwise hero needs several punches/kicks to be dead.
Isn't that Dragonninja?
Well played!
They blasted the Sh-t out of Marion
I have a new appreciation for this game... without the slowdown (overclocked) and with a friend it can be nearly as much fun as the original .. certainly better than part 3! was there ever a version that didn't have censored blood?
Damn bro...fuckin shit up!
Great fighting😂
Nice sound
Wow. So he killed the girl this time!!!
Yeah. No fucks given this time around. Those guys are sick bastards.
9:00 出てきて2秒で 死亡....😵😵😵
I just bought this old gem again on my PS4. The enemies do not react the same in the PS4 version like in the old arcades. They seem to have added a much higher difficulty curve in it.
wow i see :(
It's the same...
Willy's revenge and didn't even land a single hit.
Lol! So true. I didn't realize that :)
THank you very much clint!! So nice from you :_)
he should have shown the glitch where you can get thrown by abobo from the ground over onto the balcony and fight wily right there on the ledge~!
@@Video-Games-Are-Fun I did that in my DD1 gameplay. In this version there is no way to climb up Willy's balcony.
Great how these games show you that only romantic love is important and killing your own brother is just necessary to achieve that so you won't grieve or feel guilty whatsoever. Also he's just killed about 80 people which makes him one of the most deadly spree killers of all time, but he's free as a bird and living happily ever after.
They're not dead. He just KOed them.
(C) 1988 Techno Japan
(C) 1991 SEGA
Por eso es q esos juegos no tienen igual es 😀😀😀
Game is running slow af. Go to 1.25 for tolerable speed.
This happens in Mame, along with the first game, with the slowdown being worse than the actual arcade Double Dragon's were. You were able to get around this problem by overclocking it, which is what I do when I play it too.
@@freakyfornash This is the exact Rom decryption as the original arcade. All these slo downs happened in the original arcade as well.
@@paschan I know, but still not quite this badly though.
@@freakyfornash I've played this game thousands of times in the arcades and the slowdowns are exactly the same.
@@fighthighlights2201 But the slowdown was definitely worse in Mame is what I'm saying. Thank goodness you can overclock it, unless this was a different version than what I used on my machine though.
Good game
Lol! Arnold went down the hole. 4:10
1も2もBGMが最高!
2は肘打ちを弱くして、ゲームバランスとったけど
1に比べて、あんまり流通しなかったなぁ
Yes I agree
Hope you do video of ninja gaiden
The first DD looks way better. Better sound , music and graphics
Ge I love this game.
Wow. The NES version is very different from this. Normally, that isn’t the case.
Lmfao first game they kidnap her. Then he said fck it and just shot her
Stage 2 boss looks like Donald Trump and 1980s Arnold Schwarzenegger had a baby.
That and/or Hank Hill from King of The Hill too! (L.O.L.!)
No deaths!
I just saw a girl being shot to death!
Loooool
how do you make that knee hit?
You calculate the very moment when an enemy is kneeling while standing up or crouching. and instead of punching you will throw a knee. It's the same as the Famicom/Nintendo version.
@@paschan yeah i managed to do it before but i wasn't sure how to pull it right
Sebastian Gottret you mean you could do a knee strike while standing on the Nintendo version of double dragon 2? Is there UA-cam video of this?
@@evansusmc Yeah it was fun making that while "crounching/standing enemy" knee-hit in the Nes version of DD2. That was destructive.
It's hard to pull off but if you really really master it, then you'll get the world record
So the bad guys killed Marion? And there is no hope at the end? No wonder it never caught on.
2-30年前左右的遊戲,沒想到你的打法跟2-30年前的我幾乎一模一樣。
喜欢双2街机版的原因是大多敌人你都不能等着他走过来用拳正面硬杠,要么用腿或者各种走位。这是别的动作游戏里少有的
She's an easy lover
Nes version is the definitive version
Good playing. This would be great game just if there was no such slowdowns. The last boss is kind of unique idea, like it a lot.
playing in mame emulator you can use overclock to play with no slowdowns
Enjoy my page and don't forget to like and share
I still think the NES version was better but does anyone know why the NES version was changed so much?
Agreed. The NES version was a lot better. Imagine if the Arcade version was the NES version with these graphics. That would've been unbelievably good.
That often happened with ports of arcade games to home console, which they'd add more to in order to make up for their shortcomings. That and to have less monotony of doing the same thing over and over again, which they knew would get boring quick if you played the game at home a million times, and would severely limit it's replay value for that matter also.
i HATED the NES version. butchered wannabe port that made the whole game a platforming nightmare instead of a beat 'em up, the ROOTS of double dragon series. the sprites were also tiny as well as not having an "arcade" type of feel when playing
@@Video-Games-Are-Fun Yeah, and I hear you too! That was my biggest pet peeves about the N.E.S. Double Dragon games, with them being turned into these annoying platformers. That of which was what those games were far too much about, over pure brawling like the superior arcade versions were. Only in Part III (which was the only version I preferred over the butchered arcade game to it) did it mostly focus on beat up gameplay. The only exception was save for when platforming came into play on the 5th & final mission, but not to the point where it got in the way of things too much like the first two D.D. games on Nintendo did however.
@@freakyfornash to each his own, I disagree with you guys. I never seen the arcade version of DD2 until years later, I remember playing a port of it on the Mega Drive at a friends and that was decades ago and even that was way after I use to play DD2 on the NES. The platforming was in some areas difficult (see mission 6) but not impossible (here is a hint, when the platforms blink, that's when you should jump) and added much variety to the game.
The game was mostly a beat em up through and through but were you expecting Final Fight, I guess that's fine, I didn't like the monotony of Final Fight, I found the platforming to be a refreshing change of pace, however as I said, to each his own, if we were all the same, the world would be boring.
Were the omnipresent slowdowns also part of the arcade game back then ?
@@deceiver444 Yes. Emulation is 100% on point
But can you do 4fps? DD2:Yes
So I never quite understood, beating up your shadow somehow brings Marion back to life? WTF?!
The beauty of 80s martial art adventures metaphors: "Your worst enemy is yourself".
And no, Marian doesn't come back to life. In the Nintendo version you rescue her but she is not killed in the begining.
@@paschan Actually she was killed in the N.E.S. game, but just didn't show it happening. She does get "resurrected" at the end, unlike the arcade version too.
@@freakyfornash She was kidnapped. You find her unconcious and believe she was killed but she regains conciousness. It makes absolutely no sense whatsoever to see it as a resurrection, an event of biblical proportions. How? And why? For such a mere shallow plot in which everything is solved within "clean" (no firearms) streetfighting beating. No sense at all.
@@paschan Well you fought your own soul in that game too! That of which alone wouldn't make sense, and goes to show it's obviously a video-game which isn't real for that matter either!
@@freakyfornash yeah but you don't fight willy either and the boss is the krauser looking guy with the cape on in dd2 nes.
Cómo bajo este juego?
Only thing I think this game was missing was the music. It was just bleh.
The music is fine, apart form stage 2. That just sounds like dull elevator music.
Is there a reason why nobody mods the Double Dragon arcade games to remove the slowdown?
If the game had 4 characters running quick like 1 ,then the game would be too hard since it's an arcade
Well you CAN overclock them in Mame, which pretty much fixes that though.
No Dmg!!?!?!?!? MODE GOD!
I was hit many times bro.
あちゃっ笑
No flying knee in the arcade version?
Your awesome man! Love this game .But hate and thrown off by the controls. Attack using buttons rather then direction pad then punch or kick button..i rem as kids we was so pissed they did this. How on earth did you get used to this ?
Thanks for the kind words! In fact you actually get used to it pretty quick. You only have to see it as 'strike to the left' and 'strike to the right' and it's done. Technos Japan's first game Nekketsu Kunio Kun had these same exact controls. Double Dragon was planned as the sequel to Nekketsu.
i always hated left attack, right attack, they went back to kunio kun/renegade control scheme. terrible!
Do the computer opponents ever fight back? Or do they always just stand there?
It looks easy but it's not.
The NES's version of the arcade music is way better.
Do you remeber the song of the main boss at the very ending? In my opinion that's the best DD song of them all.
@@paschan the arcade music it´s better!
Sebastian Gottret especially when you finish the final boss. It does the super knee sound in slow mo. 🤪
@@mapedloco But Arcade ver. didn't have the last boss music from the DD2 Nes version. My favorite double dragon song.
@@paschan yeah i remember that song. incredibly upbeat and at the level of intensity like fighting m. bison in street fighter alpha 3 with ryu
Who are the three blonde dudes at the end? Haha I used to have this on Commodore 64
Billy and Jimmy and the woman between them is Marian.
No me gusta la version arcade, Marian muere ahi? En la version Nes tiene final feliz.
En la versión NES original japonesa solamente hay final feliz si lo pasas en dificultad "difícil". En normal y fácil Marian muere.
NO HAY CODAZOS???
3340。
You are not playing on that setting lol. Also you got hit by abore and are fighting him directly at temple mission and went in front of willy occasionally as he would have shot you.
This Ending Was Worse Than The 1st One Lol & I Wonder Y Jimmy Is Wearing White Instead Of Red
well i prefer double dragon 1 much more than this.
musics are not so catchy, even boring.
new enemies are using old recycled sprites with weird palette.
there are still the same slow down of the grephic engine at the exact same places , no improvement at all.
not much change as been made to the backgound, level 2 is almost identical only less detail and ugly palette...
only the very end with the ghost jimmy boss is interesting and has a good music, but its too much boredom for just 2 minutes of fun
sorry i wont spend a quarter in that game.
The photo at the end makes no sense !
Photos were a mainstream Nostalgic/Melancolic concept back in the 70s and 80s. They had that special energy to inmortalize events and people. Nowadays 1000 pictures are shot on the planet every single second. Photographies don't mean anything anymore.
why is the blood WHITE when you get hit with a knife? leave the original RED alone!
There wasn't an exclusive japanese release for this game. Only the international version which back then didn't use to feature red blood. Sad.
It’s just Double Dragon one with a palette swap, an extra move and several new enemies
If by "palette swap" you mean a complete redesign and redrawing of the whole game stages and scenarios, and if by an extra move you mean the new back kick, reverse flying side kick, knee on standing enemies and hurricane kick, well in that case yes I guess it's just the same game as Double Dragon 1...
funny comment. You just named several changes that changes the game and said it's just the same game
@@Sumppa what’s different about Abobo other than having hair? Don’t think too hard on it
@@paschan complete redesign? are you joking? The only difference between original Abobo and the new one is he has hair. It’s the same sprite with the same animations. Linda, Roper and Will same
@@strafer8764 It's Abobo. It's not another character. We love Abobo. You don't?
You know what's missing here? I know! A wonderfully large score! Can not play fair, lose the potential of a good score! Under 110,000 points and, you are just a learning beginner. God Damn Fool! :(
This game had many flaws. No point score feature was one of them. Heck why would they even highlight those fictional top scores? You're right spot on sir.
。
,
Este es el juego peor optimizado de la historia,.
What an end for more boring, just a photo. In NES double dragon 2, it is more emotional and broad ... Couldn't they put a little more emotion at the end ???
Yes!!! Double Dragon 2 for the NES was an improvement of this game. The ending music of the last boss is m favorite DD music ever and the ending scene music with Marian is also deep and touching. Imagine if Double Dragon 2 Arcade was like the NES version but with these graphics. Now that would be something.
FURI COLOR, a play off FUJI FILM.
漳意漁,。?