Hunter Hitboxes

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  • Опубліковано 16 вер 2024
  • THIS VIDEO IS BLOCKED IN SOME COUNTRIES NOW... Let's thank the UK for having RETARDED copyright that the rest of the world doesn't care about... I hate my country.
    WATCH MY VIDEO RESPONSES FOR MORE L4D HELP AND HINTS!
    The following video is a demonstration of how hitboxes (particularily on the hunter) work in Left 4 Dead. I originally made this for my CAL league team and made it hard to find, but since CAL died and this got linked to quite a few forums I renamed it....
    I've now editted the Description to include more information including the song used: Stereophonics - "My Own Worst Enemy"
    I hope you guys find the video informative. And yes I know the captions have spelling mistakes... Ugh

КОМЕНТАРІ • 70

  • @DARKMATTER101YOLO
    @DARKMATTER101YOLO 6 років тому +3

    solution:
    cl_interp 0.0
    cl_interp_ratio -1

  • @jonnybg00d
    @jonnybg00d 15 років тому

    it's the hit boxes vs. the actual model. A similar issue was also found in Enemy Territory when players crouched. But that was a long time ago and doesn't need to be explained.
    Thanks for the input.

  • @mikehardez
    @mikehardez 15 років тому

    I never realized how far apart hunters can be from their hit boxes. Very useful video.

  • @vindexus
    @vindexus 15 років тому

    Great video. I had figured out you had to melee earlier than what felt right but I wasn't sure why. This explains that. Thank you for posting.

  • @Bretzel42
    @Bretzel42 15 років тому

    Valve and Hitboxes, a long story.

  • @defragsbin
    @defragsbin 15 років тому

    It's complicated. Long story short: Most source engine games buffer the network input before it displays it.
    This makes the game a lot smoother, and you don't notice it much when using hitscan (instant hit) weapons, as the server hit detection code 'rewinds' by your ping and the buffer delay to figure out whether, at the moment you fired, you would've scored a hit.
    Unfortunately, it doesn't play so nicely with projectile and melee weapons. It's a tradeoff, but one that mostly works well.

  • @XenoSpyro
    @XenoSpyro 8 років тому +1

    Early, on-time, spammed = all broken.

  • @Frederf220
    @Frederf220 15 років тому

    I heard bullets are lag compensated but melee shoves are not. Thus you want to aim for the white box to melee but you want to aim for the visible Hunter if you want to shoot him.

  • @Lortagreb
    @Lortagreb 15 років тому

    I knew about the issue but didn't know that the distance between the pounce hitbox and the avatar were actually that far. Thanks.

  • @xxxVJ300xxx
    @xxxVJ300xxx 15 років тому

    Now I know why some people will shoot ahead of a mid air hunter. Very useful info in this video, 5 stars.

  • @DethPenguin
    @DethPenguin 15 років тому

    his punch just has a long reach. (longer than what is visibly represented, like the pyro's flamethrower in tf2)

  • @RPCelebria
    @RPCelebria  15 років тому

    Yeah sorry.... I put songs to my vids because Fraps hates recording sound from in game and the last thing yall wanna hear is a British chick swearing at someone. Anyway the song is as demernoobie said.

  • @RPCelebria
    @RPCelebria  14 років тому

    @cheiniks 1 hit box total allowed by consol out of the 8 hitboxes you can bring up. You have to specify which playslots hitbox you wish to display. I.E you join as Zoey and are allocated Player Slot 4 you're friend joins as a boomer and is allocated player slot 7 you'd need to specify that respective slot as the hitbox displayed and that would apply until the command is removed (so si can respawn as different characters and still have their hitbox displayed!)

  • @kraljevo8
    @kraljevo8 14 років тому

    @chumplol I know you posted 7 months ago, but I wanted to help clear this up for you. The lagcompensation affects hitscan weapons (rifles, smgs', pistols, etc etc... just "guns" basically). Melees are not lag compensated because they are not hitscan. They're like the melee weapons in TF2. You can get hit from what seems like a mile away because at the time your opponent started swinging you were in range, despite being vastly far away on your screen.
    The more you know

  • @RPCelebria
    @RPCelebria  14 років тому

    @Shadowdog7
    Great idea... Unless you're outta ammo and or reloading. You can melee whilst reloading. Some folks also prefer to use the uzi... Can't really skeet with that can you? Skeeting is mainly focused on the shotgun.
    Besides it's rare for most people to be aware of their surroundings in either game... Let alone be able to skeet and or hunter punt. However I think hunter punting is easier for most than skeeting. Althought skeeting is funnier!

  • @GRmasterpiece
    @GRmasterpiece 15 років тому

    This video is very helpful! i notice that i'm successfully meleeing hunters more and i'm even killstopping more too! ^^ THANKS

  • @Ataro104
    @Ataro104 15 років тому

    everything in the game has a moving hit box that will be slightly ahead of movement- which still doesn't explain why tank can get melee hits from 20 god damn feet away :P

  • @RPCelebria
    @RPCelebria  15 років тому

    Thanks for that Reaper.... My brain went dead trying to remember the command for this.... :thumbsup:

  • @RPCelebria
    @RPCelebria  15 років тому

    It can only be done on a local host.... Which is why I used 1 person... cuz my lousy 10mb fibre optic broadband apparently can't handle more than 2 people. :s I also know you can only show 1 set of hit boxes... numbered 1-8 in reference to which player's hit box you wanna see. Mess around with consol commands... I think it's something like show hitbox 1-8.... probably wrong it's been a while

  • @GeminiFyre
    @GeminiFyre 15 років тому

    Hitboxes are seperate for lag compensation but when you shoot the server compensates for the lag and the shots connect but for melees it does not hence why you have to do it earlier

  • @12tman12
    @12tman12 14 років тому

    Great vid. Shows why you want low ping. Now you know why on higher ping servers your gun play seems fine, but you can get owned in melee battles.

  • @RPCelebria
    @RPCelebria  15 років тому +1

    You have to have sv_cheats 1 so local host or a server you have box access too work best.
    (Thanks to Reaper for the following...)
    sv_showhitboxes 1-8
    1-8 depends on the player slot of the hunter you are trying to see hitboxes for.
    e.g.
    sv_showhitboxes 1 "nope nothing"
    sv_showhitboxes 2 "yay hitboxes"

  • @ButcherOrge
    @ButcherOrge 14 років тому

    very informative video. very cool. if you could post other hitbox videos, would be extremely helpful.
    5/5 +favorited. very awesome.

  • @Spectacular_Insanity
    @Spectacular_Insanity 15 років тому

    Huh. I always wondered why I hit the hunters even though I thought I meleed too early. Now I know. it makes sense in hindsight.

  • @FMLohse
    @FMLohse 14 років тому

    mhmm well I acutlly figured this out by my self, with out the outline but a good way to show it mate, cheers :P

  • @ofmgomfgomfg0
    @ofmgomfgomfg0 15 років тому

    Nice Video! Has Helped me out alot.

  • @GRmasterpiece
    @GRmasterpiece 14 років тому

    @Kytten9 you can skeet with any gun in the game

  • @RPCelebria
    @RPCelebria  15 років тому

    It was done on a local server with just two people... Because otherwise my PC would go poof... But if the Private Server has sv_cheats 1 then yes. Using the Command sv_showhitboxes 1-8 you can view hitboxes. However only 1 set of hit boxes can be displayed at a time I believe. I could be wrong.

  • @sirmontag
    @sirmontag 15 років тому

    Great stuff! Thanks a ton!

  • @ValugaTheLord
    @ValugaTheLord 15 років тому

    Well.. i wondered why obviously.. i just understood how to fight them :P

  • @messatsu13
    @messatsu13 15 років тому

    Not trying to start anything... are you sure it isn't your lousy computer instead of your connection?
    Thanks for the vid. I always wondered why other survivors randomly spamming would reliably catch me then I couldn't do it when I was on survivor.

  • @RPCelebria
    @RPCelebria  15 років тому

    correction it can only be done with sv cheats 1.... just most folk cannot do that on actual servers... my bad!

  • @RPCelebria
    @RPCelebria  14 років тому

    @cheiniks No because that would be called cheating. The idea behind the hitboxes is that they are invisible... Otherwise everyone would be able to hit them all the time. It should also be noted that only 1 hitbox can be visible at a time.

  • @RPCelebria
    @RPCelebria  15 років тому

    If it has nothing to do with meleeing early than why does meleeing early work and meleeing normally does not. Further more why have Valve admitted that the facts behind this video with regard to the hitboxes themselves is correct???? "detached" or not... The fact is this method works and that's what the video is here to demonstrate.

  • @shadow_blader192
    @shadow_blader192 9 місяців тому +1

    useful :D

  • @demernoobie
    @demernoobie 15 років тому

    think it's "My Own Worst Enemy" by Sterephonics
    google is awsum, btw.

  • @MANDELAZZA
    @MANDELAZZA 15 років тому

    Awesome.
    Thanks you very much!

  • @RPCelebria
    @RPCelebria  15 років тому

    my connection is 10mb fibre optic broadband. My PC is custom built with a duel core processor, an ATI Radeon HD 4670 card. I have a HD realtek audio card and a really nice mobo and HD. So I'm pretty sure.
    You wanna test it out... Get and friend and host a local.... Valve themselves even admitted hitboxes exist seperately.

  • @hollymuffines
    @hollymuffines 15 років тому

    wouldn't ping or whatever play into this also?
    like because when you have slow internet the information will be reaching you later than it actually happens (at least in online vs).

  • @Joao42
    @Joao42 15 років тому

    well if it was for lag compensation the hitbox should hit later not sooner.

  • @yodalr
    @yodalr 15 років тому

    really useful, tnx

  • @GRmasterpiece
    @GRmasterpiece 14 років тому

    Look up a video called "How Not To Suck At L4D: Lesson 1 Skeets"

  • @ThePangia
    @ThePangia 11 років тому

    So that's why melee push is soooo looooong. If you don't know what I mean, let horde overwhelm you, do push and try to spin off. When standing in corner, you can easily push at least 10 zombies - you have only to make a little move with your mouse in horizontal angle :P
    And 1 question. What Zoey has on her right wrist?

  • @SlykeThePhoxenix
    @SlykeThePhoxenix 14 років тому

    Great vid dude =).

  • @RPCelebria
    @RPCelebria  15 років тому

    It's not a 25... It's Arking (When a hunter is gonna come down verticaly on you) -I.E You have to look directly up to see the pounce-
    Where he (DargoTrox) vertically pounces from the roof straight down is only like a 12pt pounce.

  • @soraowns
    @soraowns 14 років тому +1

    cl_interp

  • @GeminiFyre
    @GeminiFyre 15 років тому

    Apparently you can only do this on listen servers

  • @ValugaTheLord
    @ValugaTheLord 15 років тому

    I did figure out that without looking at hitboxes..
    It not hard to swing Hunter off ur back while u meele.

  • @TerribleL4D
    @TerribleL4D 15 років тому

    Have you done any testing on shooting the hunter with this hitbox?

  • @RPCelebria
    @RPCelebria  15 років тому

    nope. Dargo lives in NC and I am in the UK.... 3000miles+ distance difference

  • @WhazzeCEL
    @WhazzeCEL 14 років тому

    @Kytten9 well dont care bout "cheating" if its allowed by console and 1 hitbox as in SI hitbox or are CI included?

  • @Kaisonic
    @Kaisonic 15 років тому

    So if we're getting the hitbox information, why can't the game just animate the avatar where the hitbox is instead of behind it? Probably a stupid question technically, but it just doesn't make sense to me.

  • @RPCelebria
    @RPCelebria  15 років тому

    this video isn't for the benefit of the smartasses who already knew that. Especially considering the video starts with the caption: Ever wonder why when you melee a hunter in it's face you still get pounced? - If you already knew why. Then you may have guessed the theme already.... But still gg.

  • @Banshee523
    @Banshee523 13 років тому

    i don't think you realize that the htibox display ALSO has lag and is not 100% accurate as to where the hitbox actually is.

  • @icemager16
    @icemager16 15 років тому

    sv_showhitboxes 2

  • @lily0ness
    @lily0ness 15 років тому

    I'd like to know the command as well. To see the hitboxes. :P

  • @GRmasterpiece
    @GRmasterpiece 14 років тому

    @Shadowdog7 hahaha! who the hell do you play with? all the people i usually play with are good and skeet hunters like it's nothing lol

  • @gknight825
    @gknight825 15 років тому

    what is the command to show hitboxes while practicing?

  • @RPCelebria
    @RPCelebria  14 років тому

    @Shadowdog7 Oh friends are fine. I mean pugs. Most my friends are USA and I'm UK so timezones and what not. I hate hate hate pug/pub matching because people don't have common sense. Think they're pro and fail or call hacks everytime they get a lag spike. I have a very volatile temper and if I'm in a game with an idiot I either end up shooting them, bitching at them until they leave or until I'm vote kicked. Meh I'm a bitch I get that!

  • @Pennymarkt32
    @Pennymarkt32 14 років тому

    how to activate the hit box ?? only on sv_cheats1 ?

  • @anderfiordeliz
    @anderfiordeliz 12 років тому +1

    Solution? lerp confg :)

  • @RPCelebria
    @RPCelebria  14 років тому

    @Shadowdog7 rare? Fuck I'd be happy if a pug could knock a hunter OFF YOU when they're right friggin next to you instead of reloading to fail at shooting him off.... Skeeting is just nigh impossible in a pug... Jeez...

  • @Bualo
    @Bualo 14 років тому

    because of the ping?..

  • @DubiousKing
    @DubiousKing 14 років тому

    I wonder, was this fixed in L4D2? Or is the same problem there as well?

  • @WhazzeCEL
    @WhazzeCEL 14 років тому

    hey is there a command to see hitboxes without cheats?

  • @Jumbamen1
    @Jumbamen1 13 років тому

    yea man thats luck only

  • @Tattooedromeo
    @Tattooedromeo 14 років тому

    does this still works on L4d2?

  • @246alive
    @246alive 11 років тому

    its the same for l4d2 right?

  • @BiahKov
    @BiahKov 3 роки тому +1

    gamer