More neat tips: - Flame/Frost/Schock Emitters fused to arrows behave the same as using fire fruit etc. The same is true for cannons to emulate bomb flowers - fusing monster parts to arrows is not always a bad idea, all teeth you get are made for arrows as their fuse damage gets doubled on them and they are otherwise more or less useless as materials
Interesting, I wasn't aware of the double-damage on teeth for arrow fusions. Especially as that's not noted anywhere in the TotK datasheet from Echo. Edit: After some brief testing, it seems more than just teeth double their damage. So far, "claws" and "talons" do as well. Further testing is required, it seems! Edit: After further testing, I suspect it's the non-scaling drops from mobs with higher non-elemental tiers. Hinox toenails and teeth, Moblin and Bokoblin fangs, Horriblin claws and Lizalfos talons are all those that I've confirmed so far. Like-Like stones do not exhibit this behavior, hence the "higher non-elemental tiers", as the only higher-tiered Like-Likes that exist are elemental ones (or armored ones if you count that? But that's not really a higher tier.)
@@Mightylcanis oh yes, I should have specified. Basic enemies which do not drop teeth often have a drop that corresponds to that same category. That's why Claws and Talons work as well. Usually deducable by the fact that you'll get them in large quantities and they are rarely useful for anything else
The only monster part you should use for bows are gibdo bones. Don't let the 40 damage fool you because as soon as you attach it to your weapon, and land a hit, that bone will break. So use them for arrows instead.
I would mildly disagree- those 200 red bokoblin horns I have that are *never* getting used for weapons because I already have white-maned lynel parts (still need to git gud with silver lynels) are just collecting dust. I happily use them on bow shots, along with the other very low-tier monster horns. Save for Construct horns, because if you've the patience you can spend them at capsule dispensers for zonai capsules, albeit at a low item:capsule ratio.
@@Mightylcanisyou dont need to waste construct horns you can just get large zonaite from the depths and buy large charges at a depot then use that for the capsules. You get 20+ pods per 5 large charges Or you can farm the wings it island challenges because those also drop large charges at cheap prices
A good tip to also mention is that when fusing a wing to a shield, it makes you jump just high enough from the ground when you shield surf to activate bullet time. You get the slow down affect anywhere as a result.
@@Prominent96yes. Jump by pressing "X", at the highest point while jumping press "A". And "ZR" at the end. But I would advise you that you should press "B" before drawing your bow, so that you put away your shiel and not land on it and lose durability
@@warpitexis2341 hi there, I found a way easier method of doing it which doesn’t use a wing shield. Jump, press attack with any weapon and at the same time as the attack hold L. Once the ability menu pops up, close it whilst mashing left D pad to bring up the shield swap menu. Swap to a different shield and then let go of d pad whilst mashing attack to bring out your bow mid air which gives u bullet time.
Nice ideas, never thought of some of these. I like how they changed the stamina usage during slowdown. In BotW, it constantly drained but in TotK it only drains when you shoot an arrow. Also doesn't use stamina if you cancel your shot. Very nice when you want to methodically get multiple shots!
This was really helpful guide. I really did not know about the combo with water/Ice and shock type arrows. Fuse a weapon to a shield and the parry will deal damage. Also there is a mechanic where you can create a boomerang orbit by throwing it straight in the air and running. If it has a elemental attachment the boomerang can cause some chaos.
Learn the full range of your duck button! Time it right it'll save your life. I've used ducking extensively with Talos and Lynel... not only can you maneuver between they're legs, but also dodge horizontal melee strikes from Lynel. (Sadly no bullet time though.)
You can fuse a shield to a spear for the same benefit as fusing one to a two-handed weapon, and you can fuse elemental lizalfos tails to spears for extra-long-reach elemental effects.
for people who have poor aim, it will help to focus(zl) on the enemy. This sometimes will target the head and make it easy for you to defeat them. This trick is also useful on bosses and enemies that are moving away from where your bow is pointing at.
Bombs+Shield Surf is a great escape and damage dealing strat. You'll fall down faster, but that's not a big problem if you just need to get some air time for a shot or two.
It’s also great for bullet time and cheesing bosses. A rocket is great too although it will disappear after using so it’s good to have many shields with rockets.
When im fighting a mini boss/strong enemy i use gibdo bones since they are easy to restore, i get up in the air with my wing shield then go for a slow-motion hit with gibdo bones.
The most important part about combat in this game is to have fun and to not be afraid of wasting time or resources experimenting is very important to tears of the kingdom and breath of the wild. So make sure you build and create dumb contraptions or find new ways of fighting ememies instead of mashing Y
“Enemies hit really hard in this game” he says while wearing armor that’s like 1 defense lol. Snag the Champion’s Leathers or even the traveler’s tunic and it’ll help immensely.
as a new player i really like that you went thru with the basic combat mechanics like hyperarmor/knockback. if its okie can u make another video of how u approach a grp of monsters?
using your resources really eases up the load by a million a lot of items have area of effect that deals damage to lots of enemies at once For example, I like to use bombs on enemies with wooden shields to burn them away Or muddle flowers to give some free hits Try to use every item, they all have some use 🎉 When in direct combat though, the monsters tend to take turns. If you target and retarget, it will focus a different one than before, sk get into the habit of retargeting to cycle through each enemy to see which one is swinging at you finally, you can totally just fight a little bit, and run away, and fight more and run away combat is really fun once you get all the tricks, i suggest experimenting with different techniques
@@NonJohns Plus, if you can tank the hits, charge-attacking with a two-hander is really, really fun. I imagine a "bouncy" one would be even more so, "bouncy" being when you fuse a mushroom (like a Hylian Shroom) to your weapon.
Speaking of abilities, if an enemy throws something at you immediately hit the trigger and use recall to throw it back at them. Ascend is also great for Taluses too, if you can get close just ascend above them and whack their funny part.
Yeah, I suspect it's the non-scaling drops from mobs with scaling non-elemental tiers. Hinox toenails and teeth, Bokoblin and Moblin fangs, Horriblin claws and Lizalfos talons. It's a shame Like-Like stones don't do that, but I guess it puts them in "dedicated elixir fodder" territory, since Chu Chu jelly is no longer in that slot.
For me I found parrying a lot easier than flurry rush. It has always been this way for me even in BOTW. I decided to practice my parrying on Octorocks when I was fishing for a 5 shot bow.
@@NonJohns for me partying is just a lot easier than flurry rush. Mainly because sometimes the joystick input isn’t correct due to the camera. But yes I’ve noticed parrying has been a lot easier than in BOTW.
@@Jociaoftrades Focusing/targeting the enemy with ZL can help you get dodge direction more consistent, but I do understand the frustration there. I got really good at parrying some enemies in BotW, and I should practice it again here.
Dope video dude. But couldn’t help but laugh when I saw those diamonds at the beginning of your items when you were fusing to arrows, mans was duplicating for sure 😂😌
one shot protection does not protect you from every attack regardless of armour, after a threshold you will die so armour is still important, with zonaite armour upgraded to max to have 84 defence you can survive any hit by having 4 hearts
The first tip isn't entirely true. It does apply to most enemies, but the Molduga keeps killing me with one hit! This video was really helpful tho, appreciate it.
I feel like the combat is WAY harder then in BOTW . And not in a good way . I feel like the enemy’s are tougher and link is not as good . I also think the new abilities are cool but they feel gimmicky and not helpful in combat at all
The abilities are very good but indirectly the real name of the game is in the items There are obvious ones like puffshrooms and muddle buds But once i started using items i was dying a lot less
if your weapon about to break just throw at the enemy. it gives knockback and some damage on it :) and use fuse when you fight too or rewinding to create traps :)
tip: if you have silver lynel weapons with 2x damage boosts (eg: knights weapon while your on 1 heart) do not do this, just go to death mountain and repair it
@@eraoferased9397 If it's a decayed weapon, and you have plenty of silver lynel drops, I'd do it anyway. You have to break decayed weapons to get them to spawn with the shadow statues/figures in the depths anyway, with exception for Traveler's set weapons. Royal Guard weapons spawn consistently in a safe area of Hyrule Castle, and Knight's weapons are common enough by the time you're fighting silver lynels.
"Some" damage is such an understatement, you get x2 from the "last hit" and I believe x2 from throwing as well. It's certainly nothing to sneeze at even if it's only one x2 multiplier.
Basic question, but sometimes when I knock down enemies they ragdoll pretty far away. Do you just run as fast as possible to get to them and hit again? Is there a faster way (ability? Combo?) to get to them before they get back up? Thanks!
All the elementals apply damage twice, one for the hit itself and one for the elemental bonus this works for links gear too fire and lightning actually add flat damage to each hit Croton has a full botw video called "elemental multishot bows" or something that explains in great detail
You can parry with any shield it allows you to block -nearly- all attacks without losing durability Back in breath of the wild, i was so good at parrying that i would run around with 3 hearts and a single pot lid Better numbers help with staggering enemies and stuff but if you're just looking to live that doesn't matter too much
The number on the shield is how strong the staggering resistance is when you get hit on a shield So you'll be locked into shorter animation when you get hit the better the number is And higher number increases the chance of knocking a weapon out of hand when you parry
Arrows are really easy to come by. As you travel just break every barrel and crate you see. After an hour or two of doing that you’ll have 200+ arrows.
@@duncanmcmanus6908 ight so I know for a fact this is wrong now I got one shot by a silver lizalfos I was at full health 8 hearts and he did his aerial jump attack thing lmfao
More neat tips:
- Flame/Frost/Schock Emitters fused to arrows behave the same as using fire fruit etc. The same is true for cannons to emulate bomb flowers
- fusing monster parts to arrows is not always a bad idea, all teeth you get are made for arrows as their fuse damage gets doubled on them and they are otherwise more or less useless as materials
Interesting, I wasn't aware of the double-damage on teeth for arrow fusions. Especially as that's not noted anywhere in the TotK datasheet from Echo.
Edit: After some brief testing, it seems more than just teeth double their damage. So far, "claws" and "talons" do as well. Further testing is required, it seems!
Edit: After further testing, I suspect it's the non-scaling drops from mobs with higher non-elemental tiers. Hinox toenails and teeth, Moblin and Bokoblin fangs, Horriblin claws and Lizalfos talons are all those that I've confirmed so far. Like-Like stones do not exhibit this behavior, hence the "higher non-elemental tiers", as the only higher-tiered Like-Likes that exist are elemental ones (or armored ones if you count that? But that's not really a higher tier.)
@@Mightylcanis oh yes, I should have specified. Basic enemies which do not drop teeth often have a drop that corresponds to that same category. That's why Claws and Talons work as well. Usually deducable by the fact that you'll get them in large quantities and they are rarely useful for anything else
This is the kind of video I've been looking for for weeks. Took this long for the algorithm to recommend it to me.
The only monster part you should use for bows are gibdo bones. Don't let the 40 damage fool you because as soon as you attach it to your weapon, and land a hit, that bone will break. So use them for arrows instead.
I would mildly disagree- those 200 red bokoblin horns I have that are *never* getting used for weapons because I already have white-maned lynel parts (still need to git gud with silver lynels) are just collecting dust. I happily use them on bow shots, along with the other very low-tier monster horns. Save for Construct horns, because if you've the patience you can spend them at capsule dispensers for zonai capsules, albeit at a low item:capsule ratio.
@@Mightylcanisyou dont need to waste construct horns you can just get large zonaite from the depths and buy large charges at a depot then use that for the capsules. You get 20+ pods per 5 large charges
Or you can farm the wings it island challenges because those also drop large charges at cheap prices
@@bofa722 not 20 plus u get 60
A good tip to also mention is that when fusing a wing to a shield, it makes you jump just high enough from the ground when you shield surf to activate bullet time. You get the slow down affect anywhere as a result.
@@Abdullahmahmood8485 really? I haven’t updated at all so idk
wait so, if i just fuse a wing then i can shield surf, instantly press the spin button and then have bullet time??
thats broken
yes this works well to trigger slowmo bow aiming, but this need some practice untill we get used to it
@@Prominent96yes. Jump by pressing "X", at the highest point while jumping press "A". And "ZR" at the end. But I would advise you that you should press "B" before drawing your bow, so that you put away your shiel and not land on it and lose durability
@@warpitexis2341 hi there, I found a way easier method of doing it which doesn’t use a wing shield. Jump, press attack with any weapon and at the same time as the attack hold L. Once the ability menu pops up, close it whilst mashing left D pad to bring up the shield swap menu. Swap to a different shield and then let go of d pad whilst mashing attack to bring out your bow mid air which gives u bullet time.
Nice ideas, never thought of some of these. I like how they changed the stamina usage during slowdown. In BotW, it constantly drained but in TotK it only drains when you shoot an arrow. Also doesn't use stamina if you cancel your shot. Very nice when you want to methodically get multiple shots!
I think it's a change for the worse, since it's way too easy to jump down somewhere and be legolas now
@@felixputz5190 for new players you have less stress but for experienced players you can use the bullet time state much more efficiently.
This was really helpful guide. I really did not know about the combo with water/Ice and shock type arrows.
Fuse a weapon to a shield and the parry will deal damage. Also there is a mechanic where you can create a boomerang orbit by throwing it straight in the air and running. If it has a elemental attachment the boomerang can cause some chaos.
Learn the full range of your duck button! Time it right it'll save your life. I've used ducking extensively with Talos and Lynel... not only can you maneuver between they're legs, but also dodge horizontal melee strikes from Lynel.
(Sadly no bullet time though.)
You can fuse a shield to a spear for the same benefit as fusing one to a two-handed weapon, and you can fuse elemental lizalfos tails to spears for extra-long-reach elemental effects.
Even a lizalfos tail to a one-handed weapon is nearly or beyond spear range, they're REALLY good!
Such an excellent video seriously. Covers just about everything needed especially for the early game.
for people who have poor aim, it will help to focus(zl) on the enemy. This sometimes will target the head and make it easy for you to defeat them. This trick is also useful on bosses and enemies that are moving away from where your bow is pointing at.
Honestly never considered that fusing a bomb barrel with a shield would be viable. Thanks for all the tips!
Be careful its still flammable on your back.
Whoa: your tip about arming arrows with water chuchu jelly then shock fruit was amazing! So effective, thanks. Great video!!
Bombs+Shield Surf is a great escape and damage dealing strat. You'll fall down faster, but that's not a big problem if you just need to get some air time for a shot or two.
It’s also great for bullet time and cheesing bosses. A rocket is great too although it will disappear after using so it’s good to have many shields with rockets.
This video was amazing!! I learned a ton. Thank you immensely!!!
When im fighting a mini boss/strong enemy i use gibdo bones since they are easy to restore, i get up in the air with my wing shield then go for a slow-motion hit with gibdo bones.
"Gobble up some meat"
AYEEEEE YOOOOOOO
*Sigh* checks comment section
The most important part about combat in this game is to have fun and to not be afraid of wasting time or resources experimenting is very important to tears of the kingdom and breath of the wild. So make sure you build and create dumb contraptions or find new ways of fighting ememies instead of mashing Y
ty for justifying my overuse of shieldd block reset
@@rusluck6620 What do you mean by that?
“Enemies hit really hard in this game” he says while wearing armor that’s like 1 defense lol. Snag the Champion’s Leathers or even the traveler’s tunic and it’ll help immensely.
Even an upgraded Hylian set is decent enough for most of the game. Soldier's set though, mwah, so good. And that knight vibe just can't be beat.
link causally fires 20 arrows in 1 second while free falling to murber bobolkins
Great video. Simple explaining and easy to follow.
You can do a quick spin attack by quickly rotating the stick before pretting y. this was also present in older titles
this is gonna be my first game after 11 years !!!!!!!
as a new player i really like that you went thru with the basic combat mechanics like hyperarmor/knockback. if its okie can u make another video of how u approach a grp of monsters?
using your resources really eases up the load by a million
a lot of items have area of effect that deals damage to lots of enemies at once
For example, I like to use bombs on enemies with wooden shields to burn them away
Or muddle flowers to give some free hits
Try to use every item, they all have some use
🎉
When in direct combat though, the monsters tend to take turns.
If you target and retarget, it will focus a different one than before, sk get into the habit of retargeting to cycle through each enemy to see which one is swinging at you
finally, you can totally just fight a little bit, and run away, and fight more and run away
combat is really fun once you get all the tricks, i suggest experimenting with different techniques
@@NonJohns Plus, if you can tank the hits, charge-attacking with a two-hander is really, really fun. I imagine a "bouncy" one would be even more so, "bouncy" being when you fuse a mushroom (like a Hylian Shroom) to your weapon.
Speaking of abilities, if an enemy throws something at you immediately hit the trigger and use recall to throw it back at them.
Ascend is also great for Taluses too, if you can get close just ascend above them and whack their funny part.
nails, claws, and teeth have 2x fuse power on arrows
Yeah, I suspect it's the non-scaling drops from mobs with scaling non-elemental tiers. Hinox toenails and teeth, Bokoblin and Moblin fangs, Horriblin claws and Lizalfos talons. It's a shame Like-Like stones don't do that, but I guess it puts them in "dedicated elixir fodder" territory, since Chu Chu jelly is no longer in that slot.
Wow I learned SO much from this!!!!
Awesome video, man! Keep it up!
For me I found parrying a lot easier than flurry rush. It has always been this way for me even in BOTW. I decided to practice my parrying on Octorocks when I was fishing for a 5 shot bow.
i abused parrying in botw, and they definitely made it easier on totk which is awesome
@@NonJohns for me partying is just a lot easier than flurry rush. Mainly because sometimes the joystick input isn’t correct due to the camera. But yes I’ve noticed parrying has been a lot easier than in BOTW.
@@Jociaoftrades Focusing/targeting the enemy with ZL can help you get dodge direction more consistent, but I do understand the frustration there. I got really good at parrying some enemies in BotW, and I should practice it again here.
Dope video dude. But couldn’t help but laugh when I saw those diamonds at the beginning of your items when you were fusing to arrows, mans was duplicating for sure 😂😌
one shot protection does not protect you from every attack regardless of armour, after a threshold you will die so armour is still important, with zonaite armour upgraded to max to have 84 defence you can survive any hit by having 4 hearts
The first tip isn't entirely true. It does apply to most enemies, but the Molduga keeps killing me with one hit! This video was really helpful tho, appreciate it.
Quality video.thanks ,i m suscribing,i need content like that.
Great video that’s a lot, really useful. 👏
This is so helpful thank you
The part of 3:23 helped me a lot for when I am fighting
I feel like the combat is WAY harder then in BOTW . And not in a good way . I feel like the enemy’s are tougher and link is not as good . I also think the new abilities are cool but they feel gimmicky and not helpful in combat at all
I'm pretty sure the game is more balanced around people that played through BotW and learned combat already. either a good or bad thing.
@@eraoferased9397 like I love it and it’s a extremely good game . But I’m not super far into it so I’m aware that I have a lot to go
The abilities are very good but indirectly
the real name of the game is in the items
There are obvious ones like puffshrooms and muddle buds
But once i started using items i was dying a lot less
Amazing video deserves more fame
if your weapon about to break just throw at the enemy. it gives knockback and some damage on it :) and use fuse when you fight too or rewinding to create traps :)
tip: if you have silver lynel weapons with 2x damage boosts (eg: knights weapon while your on 1 heart) do not do this, just go to death mountain and repair it
@@eraoferased9397 If it's a decayed weapon, and you have plenty of silver lynel drops, I'd do it anyway. You have to break decayed weapons to get them to spawn with the shadow statues/figures in the depths anyway, with exception for Traveler's set weapons. Royal Guard weapons spawn consistently in a safe area of Hyrule Castle, and Knight's weapons are common enough by the time you're fighting silver lynels.
"Some" damage is such an understatement, you get x2 from the "last hit" and I believe x2 from throwing as well. It's certainly nothing to sneeze at even if it's only one x2 multiplier.
you SHOULD fuse gibdo bones on arrows as they will beak automatically no matter what its fused to
Oh good God, gibdo bones on a x5 bow
Thank you for the video.
in the settings i go to special controls and i havent unlocked the 5th please tell me how to unlock it
This is awesome!
Thank you SOOOOOO MUCH!!!
Fuse gibdo bones to arrows with radiant armor and 5 shot lynel bow. Enemy deletion
the elemental eyes are fun too
2:54 if it’s a gibdo bone then you should
make another one 🙏🫶
I, as a new player who has only played it about 2 times at my friends place, just keep spamming a spear in my enemy.
😂😂😂😂😂😂😂
Spears get an unwritten damage debuff, 15 percent I think?
2 handed gets a 5 percent damage buff
Basic question, but sometimes when I knock down enemies they ragdoll pretty far away. Do you just run as fast as possible to get to them and hit again? Is there a faster way (ability? Combo?) to get to them before they get back up? Thanks!
Switch to a long range spear-spear or shoot an ice arrow to extend your time. I do the latter and just waltz over to them and give them a jump whack.
@@NATA5II makes sense, thanks!
Wait, what. The first tip doesn’t apply to me though. Whenever a Gleeok does it’s final barrage, I always get one-shot. Could it be that was patched?
A lot of moves are secretly multihit
you just need to know which ones to avoid
All the elementals apply damage twice, one for the hit itself and one for the elemental bonus
this works for links gear too
fire and lightning actually add flat damage to each hit
Croton has a full botw video called "elemental multishot bows" or something that explains in great detail
question:
can i parry with any shield? it doesn't matter if the hit makes more damage to the defense of my shield or it doesn't?
You can parry with any shield
it allows you to block -nearly- all attacks without losing durability
Back in breath of the wild, i was so good at parrying that i would run around with 3 hearts and a single pot lid
Better numbers help with staggering enemies and stuff
but if you're just looking to live that doesn't matter too much
The number on the shield is how strong the staggering resistance is when you get hit on a shield
So you'll be locked into shorter animation when you get hit the better the number is
And higher number increases the chance of knocking a weapon out of hand when you parry
Rocket and shield. Thank me later
That's great if you have a butt load of arrows.
Arrows are really easy to come by. As you travel just break every barrel and crate you see. After an hour or two of doing that you’ll have 200+ arrows.
00:30. I'm done😂😂
Armor works also...
Are u playing on PC?
5:00 aiming doesnt consume stamina only shooting
Yeah, they changed it from BotW, which may be why he got that mixed up.
The combat tutorial is non existent haven’t played BTOW since 2018 and the combat is killing the gameplay for me it’s just so frustrating and annoying
Have you considered they hit hard cause of what you are wearing?
Victim blaming smh
Why do botw and totk combats have so many similarities to dark souls? lol
I mean, I love dark souls, so that only makes the Zelda games better for me
Ty
Thanks ! appreciated
If u attack monsters blindly in this game ur acc bad at the game icl
Its exactly the same as Breath of the wild, so we sort of mastered all these in the previous game...
Nice video but that mechanic regarding not being able to get one shot on full health is wrong if you fought any of the gleeok’s you would know this
That's because the heat will knock you down from full health therefore losing OSP
@@duncanmcmanus6908 ah ok I see same thing with all the other elemental’s as well
@@duncanmcmanus6908 ight so I know for a fact this is wrong now I got one shot by a silver lizalfos I was at full health 8 hearts and he did his aerial jump attack thing lmfao
@@iheartmoms07thats another multi hit move
there's a hit box on his blade and also a little explosion when he hits the ground