While I did win this one first try, I suggest that, not only should this be played in a 5x5 tableau (so that you can use the deck a bit more on your advantage) but to also have the ability to shuffle the entire tableau (in this case riffle the cards 7 times to maximize the randomization) IF there are still remaining cards on the deck (i did need to do this once and it helped me win).
I have thought of a way to add strategy to this game, which is virtually all luck and can be frustrating if you don’t get the right cards. I’ve added a second way to pick up cards, which would be having three in a row - doesn’t matter what color, just ranking. If you have three in a row horizontally vertically or diagonally, you can pick those three cards up too. That adds strategy and makes it much more fun! What do you think?
Thank you. Yes I changed the layout simply for preferred visual framing of the tableau. 5X5 was tough to capture on video and leave enough room in the vertical direction for captions. Moved from a square tableau to rectangular. Laid out better. Thanks for writing in!
Yeah! 5x5 makes a lot of sense to me as the game uses pairs diagonally as well as vertically and horizontally Not sure the impact of a tableau of 25 (5×5) versus 28 (4×7)
There must be another rule in 5x5 (25 total cards - an odd number) about the remaining last card after 12 pairs (25 cards). 7x4 (28 - an even number) avoids the need for that
Thanks! Really helpful! Just out of curiosity though, what kind of strategy can be implemented in this game? It seems that whether you clear the game or not is reliant purely on chance?
Can increase chances of winning by creating a pack to play with of 8 ranks only. That means every rank has an even number (4) of cards present Or select 14 pairs of cards of the same rank. That means every rank included has an even number (2 or 4) of cards present
It's my understanding both terms are acceptable although deck is certainly used more commonly. Check out some of the old tutorials on the matter and you'll see pack used frequently. Thanks for writing in!
While I did win this one first try, I suggest that, not only should this be played in a 5x5 tableau (so that you can use the deck a bit more on your advantage) but to also have the ability to shuffle the entire tableau (in this case riffle the cards 7 times to maximize the randomization) IF there are still remaining cards on the deck (i did need to do this once and it helped me win).
Good stuff. Good one to teach the kids 👏👍
I have thought of a way to add strategy to this game, which is virtually all luck and can be frustrating if you don’t get the right cards. I’ve added a second way to pick up cards, which would be having three in a row - doesn’t matter what color, just ranking. If you have three in a row horizontally vertically or diagonally, you can pick those three cards up too. That adds strategy and makes it much more fun! What do you think?
I like it! This game can be tough and I like adding a variable to the tableau. Good thinking!
You won, but you didn’t saw the last pairs. Great video!
@@JustFilmStudios Not sure I follow. The cards must be adjacent to pair off and be eliminated.
Everywhere else I can find is saying to build a 5x5 grid of 25, is there a reason why you play 7x4 and not 5x5? Great video!
Thank you. Yes I changed the layout simply for preferred visual framing of the tableau. 5X5 was tough to capture on video and leave enough room in the vertical direction for captions. Moved from a square tableau to rectangular. Laid out better. Thanks for writing in!
Yeah! 5x5 makes a lot of sense to me as the game uses pairs diagonally as well as vertically and horizontally
Not sure the impact of a tableau of 25 (5×5) versus 28 (4×7)
There must be another rule in 5x5 (25 total cards - an odd number) about the remaining last card after 12 pairs (25 cards). 7x4 (28 - an even number) avoids the need for that
Thanks! Really helpful! Just out of curiosity though, what kind of strategy can be implemented in this game? It seems that whether you clear the game or not is reliant purely on chance?
I can’t believe I did not check to see if you already had done this one! Now I made a repeat.
Can increase chances of winning by creating a pack to play with of 8 ranks only. That means every rank has an even number (4) of cards present
Or select 14 pairs of cards of the same rank. That means every rank included has an even number (2 or 4) of cards present
I like the 8-rank variety idea. Cool!
I want to play the game
It is a fun one!
I would like to meet with you soon
I would like to meet you soon
I would like to meet you soon so could sometime soon
Its Called deck of cards it's not called a pack
It's my understanding both terms are acceptable although deck is certainly used more commonly. Check out some of the old tutorials on the matter and you'll see pack used frequently. Thanks for writing in!
Worst audio ever
You obviously have not seen my videos.