Please, more fallout 4. Fallout 4 minuteman faction was a large-scale militia who had major success and even tried to start the CPG, aka the commonwealth provisional government. And yet, the commonwealth barely shows any evidence of such a faction. Here are my favorite 3 mods that create a revolutionary change to the worldspace that shows an actual presence of a faction like the minutemen. Scrappy Turrets Replacer. Minuteman watchtowers redux. Minutemen supply caches.
Imagine a campaign where a cosmic event is somehow known to be impending. Months upon months unto years nearing a decade worth of the same thunderstorm churns across the world. A tropical rain of 45 mph downward pour. Torrential.
Have you sent this to the people who's mods you used, I think they'd like to see how you've put it together. They might even find a way to team up on something.
One note about gas masks of the Commonwealth, Mama Murphy's outfit is all one piece including her hat so when she equips a gasmask she strips. I found that out when showing my friend the mod and after rescuing Preston and Gang and leaving the Museum, there was Mama Murphy in all her (slim athletic cbbe type) glory. We literally could not stop laughing at the moment.
Had the same problem when I had a caesar's legion mod and gave her some legate armor, and accidentally removed it and she was permanently stuck to her chair, as naked as the day she entered the world... why did Todd Howard give her an actual detailed naked bod?? 😳
It and nuclear winter by the same mod author are great mods and I think worth checking out but they run a lot of scripts so it’s difficult to get them to play well with other script heavy mods like sims-settlements. I’ve actually not had to many problems with GMOW but it’s definitely not a background mod
@@josuebartley7272 Sim Settlements is the only other script heavy mod I used with GMotW. For me the gas mask overlay often appeared as a window pane behind my character in 3rd person. The HUD element kept screwing up. But most severely of all I just was not able to change my filter after 20 or so hours. Resetting the mod did not work. Dropping all masks and filters and spawning new filters did not work. So I just gave up and stopped using it.
I love heavy burns, but production value won’t beat actual good content. This list is very bland & these mods have issues. Making a stable modlist requires 40 hours of testing to make sure it works. Messing around with different mods to see what works and what doesn’t. No one wants to do that. Making a video for a modlist for a game you don’t even play is a bad idea.
As an Xbox One user, I think the best overhaul ever would be a FO4 overhaul that lets me walk in downtown Boston for more than thirty-two seconds without crashing.
I would recommend adding Feral Nights and Feral Infestations to this list. The first one makes it so there's a chance for a pack of ferals to hunt down the player at night if they aren't at a settlement with sufficient defenses and the second one makes it so there is a chance for feral infestations to spawn at an area. These infestations can grow and eventually come to attack your settlements if they aren't dealt with.
xbox user here. as Rustbelt isnt available and tends to be buggy, i used Verdant Wasteland with some flora reskins. sometimes i use Verdant Wasteland, Fungal Forest, and Fungal Commonwealth together, but that takes up tons of space, almost a whole gigabyte.
I imagined a intermittent earthquake & thunderstorm. Anywhere for a few moments to several hours worth at a time. Acid rain, radiation clouds, death claws, radscorpion, feral ghoul hordes &.....
There is something I want to ask. We see overpass highways all around the Commonwealth and while they are partially destroyed, they are still standing after two-hundred years and have been used as small areas for bases. Why don't settlers consider using them seeing as how you'd be protected by thick concrete, plenty of scraps to use from old cars, buses and semi-trucks. There would be no threat to them from raiders or any creatures unless they go down themselves. And seeing as how they are up in the air, turbines would perfect. If there is a chance to consider a Mod, why not call it "Highway Men" or something along those lines and it wouldn't just be one place, it could be all over seeing as how there are plenty of partially destroyed overpasses that still connect all the way to Boston.
Someone should make a mod where the Third Rail gets more performers than just what's her name. Would love to see Vintage Dream and others rotating through
Tremendous vid as usual, editing skills are top-tier. I love making Fallout as grim and hardcore survival-ly as possible. Fair warning for users though: Rustbelt Flora is unsupported, known to be buggy, and breaks precombines. There are safer alternatives that achieve a similar look. Happy modding!
Thanks so much! and from what i understand Rustbelt flora rebuilds precombines as long as its loaded last in your load order, i havent played a whole playthrough yet but i tested the occlusion and precombines in that mod quite a bit and it seemed to be fine granted it was at the very end. But again, i havent tested an entire playthrough so i could be wrong
A small mod I highly suggest is FarHarbor in the Commonwealth This small mod has the weather, back ground music and lighting from Far Habor be added to the Commonwealth. I mainly download this so I can have an extremely foggy commonwealth
I have to say I always love how all your videos come out especially with matting fall out. The problem is is I’d like to see you try to mod fallout four to make it look as old school fallout one as possible.
I have a similar set of mods. I use Sim Settlements 2, Feral Ghoul Expansion pack, feral infestations, SKK Feral nights, night of the creeps, zombie walkers and FallEvil Mega Zombie pack and worldwide ghouls. They've been working well together with no issues so far. I also use animated accessible backpacks, carry weight revised and scavvers backpacks to simulate a more realistic inventory system where you actually have to put things into your backpack. True Damage, Uneducated shooter and Armament add to the gun play aspect while MAIM2 and Immersive Fallout give me the immersion, danger and challenge that I'm looking for.
The Mass Pike tunnel outside Diamond City, Collage Square approaching the river, and everything just south of Bunker Hill all have THE MOST Feral ghouls with those mods. We're talkin' packs of dozens at a time! Easily. Lots of XP potential out there....
Hard to believe that Fallout 4 is almost 8 already! It's the game I bought my Xbox one for, the first game I modded (thank you Bethesda net) and is in my opinion a much better game than it's given credit for. It brings a nostalgic tear to my eye 😢
Gas mask mod is really cool and would add loads more tension to encounters and to the story when you dealing with synthetics which you could have had immunity
to be honest, I actually really like fallout 4's base atmosphere. It feels desolate and barren but it still feels like a world that has settled after the death of civilisation. The apocalyptic emptiness is eerie but it isn't obsessed over. You can still clearly hear and feel the same atmosphere as if you went out into a steppe or semiarid region nowadays, which is what an apocalypse should feel like. Compared to the older games, where the world is perpetually in a "bombs just dropped everything is gone" kind of vibe, with silly winds and spooky noises everywhere, just a completely unrealistic ambience. Adding atmospheric horror is just kind of flavouring for people who want it.
I think its fine to like the atmosphere the way it is- that being said I don't think it's intentionally trying to feel barren, I think its that way accidentally, which I suppose some could argue is better because the game doesn't try to hard- that being said, it doesn't try at all imo. Fallout 4 seems post-post-apocalyptic, which just.. feels kinda stale(to me, anyway) Supposedly the whole commonwealth has gone to shit, with no minutemen raiders and mercenaries have taken over, a band of rogue scientists is body snatching left and right and simply no place is safe, and yet the atmosphere provides you no sense of tension, and only a couple handfuls of enemies that only just serve as a threat to that seven year old stuck in the fridge- it just doesn't make sense to me. I actually think Fallout 4s mistake for me is that they thought if the worldspace was so barren it would invoke a feeling of dread in a way, a silence at the end of all things, but it falls short of that and just makes ya tired of staring at the same dead tree and and bathtub with a tire in it over and over and over again. I hope I wrote that right, I'm autistic so I can sound kinda agressive or condescending and I don't mean to
@@VerySleepyHedgehogFallout 4 quite often tries to have its cake and eat it. It wants to continue the anti-war messages of previous Fallout games while showing a healing wasteland, but also wants all of the interesting bits that come with irradiated environments, creatures etc. It wants to do something different but it cant else no one would buy it, if it really showed a different post-post-apocalyptic environment (green forrests quickly growing and expanding into previously inhabited areas, eventually the natural world recovering). Im working on a mod that criticises this aspect of Fallout 4, and also the “War, War never changes” followed by exploding a super mutants head with a teddy bear cannon.
It's been over 200 years since the bombs fell. New fans always think the game takes place right after the war or something. Fallout is about moving on and rebuilding not post apocalypse hell.
Guess what you never played Fallout-3.Fallout 3 is alot scary and you will jump out of ur chair multiple times.on the other hand fallout 4 is little bit light hearted which is good.Cause it has its own different vibe and I liked it too.
@@contra7631 why did you assume that I didn't? It was the second game in the series for me and I was a huge fan of the atmosphere and concept art. I just think that Fallout 4 didn't fulfill neither the theme of resurrection of the wastelands nor dreaded apocalypse. I liked the world, characters and quests of both games though
@@diarrhea2004 I mean anyone gonna assume that because you are literilly the first guy I seen said I never found fallout being scary which fallout 3 clearly is.If you mean Fallout 4 then I agree with you but if you just mean the fallout franchise then I disagree.Even the freaking sound track while roaming alone in fallout3 is alot scarier than any other fallout game and I think you should replay it again.
Crazy timing, I had just found your channel again after looking for some Skyrim mods to add to my mod list. While I doubt I'll get back to playing this game, if I ever do I'll check this video out again first.
For anyone who wishes to use Gas Mask of the Wasteland, i wish you good luck. This mod is recognized as the one of most buggy and incompatible one in all nexus. It is really good in term of gameplay, but setting it up will take you DAYS, if not an entire month of test. If you still decide tu use it, be aware that you won't be able to use power armor while wearing a gas mask (Freeze issue that was never fixed), that the HUD has 1 out of 2 chances to remain visible in 3rd person (huge glass in front of your character, never fixed issue too) and that you WILL ALWAYS face bugs with the mod, no matter how hard you try to fix it. I used it in my 600+ mod list, it took me 3 weeks of testing and manual patching to make it work correctly, until i gave up when i faced bugs with every NPC wearing a mask mid playthrough.
@@Pigness7 Don't worry on that :) . Im used to create 1k+ mod list on Skyrim, at a stable 60 FPS. Fallout 4 is not working in the same way so you need to have less mods for a better stability, but right now, the 600+ mod list is working at full 2k, 60 FPS (well, except Boston, but the game engine itself refuse to make Boston stable even with PRP.... Can only blame bethesda for it), and no bugs on sight, only Gas Maks of the Wasteland was impossible to put inside the modlist. You should know that this mod is abandonned, no one created any patch to fix the issue with it, the creator is MIA, and bugs i wrote about are just the basics of what you should expect from it. The only way to try and make it work is by creating your own patch according to the mods you have. It takes time, but it usually work. Even on the 19 Fallout 4 Modding Discord i joined, no one released a single patch for it :/ . Gameplay wise, it is a really great mod. But the bugs makes it unusable in a regular playthrough. And i agree on the fact that the majority of the bug report are just from people who don't know how to mod their game, i mean the majority of them probably still use Vortex or NMM from what i see on many discords ..... But for people like me, who are used to create huge modlists (and the 3 weeks/1 Month of patching and playtesting that come with it) it is one of the most incompatible and buggy mess you will ever find on the nexus.
I recently watched Chernobyl, and in it I learned that the whole gas mask thing being the way you avoid radiation in video games kinda doesn't make sense. Radiation penetrates into your body straight through you. The way to avoid radiation sickness is by insulating your body against it, usually with some kind of dense metal, like lead.
I've said this so many times; If Bethesda had put one or two more years into development before releasing the game, it would've been the best fallout game of all time, at least gameplay wise
I'm not generally one to mod out Fallut 4. With very few exceptions I tend to stick to Vanilla FO4 and DLC content. But I made an exception this go around. I did a flora mod change to the game, but this impacted nothing else. And wow. The brighter colors just bring new life to the game.
9:00 noticed the mod that adds unique enemies, I think it's reinforcements or something, it was made by the same guy who made Flesh-smith, which allows you to create automatrons with using limbs of the dead
I hope it goes well. I am recreating The Underdark of Dungeons & Dragons with mine. All that remains are Draegloths, Drow & various mixed ancestry renditions of Drow of every color, shape & size. Invading world after world from it's very core granting access to the planet by ion transference. This resulting in being present at the surface or beneath the surface is a matter of how much energy is put to making it so at all.
Man, I really thought this was the guy from Thoughty2 and Mr Anderson LP combined 🤣. First time watching, love the video so far. Gonna add him to my secret council of UA-camrs I go to for anything on Fallout 🤫.
I have literally just reloaded Fallout 4 this weekend for another play through. This video is just what I needed. Thanks for an awesome informative video. It is great to see people still doing videos for this amazing game.
This looks outstanding! Great vid! I saw that Project Rainforest for Skyrim recently got updated and is an amazing overhaul of Skyrim, going from the winter cold to a vibrant tropical vibe. Would love to see your take on a tropical skyrim.
I literally cannot believe the incredible production uality of this video! SO well done, so vibrant and enticing, the intro alone made me sub! I loved this, nobody meets this standard, no one!!
I don't think I've ever uninstalled the game, I still use the PC that I bought in 2012, it was an absolute beast back in the day, got it to run Cyberpunk 2077 but it recently flat out refused to play Sons of the Forest. I started a heavily modded playthrough on survival recently, cranked up the spawns with Worldwide Ghouls and Infestation and it ran with little to no drop in performance.
I’m on PS4, but it’s fun to see this. For me, dark nights, dark settlements, and no glow moss/fungus, were my favorite changes. I also found one where enemies leveled with you, and the nearly every area has a boss mob that’s tanky af. Vaultman, was it’s name. Another amazing mod decreases the radius of light from its source. There’s several versions with shorter and shorter radii. Things look so different.
Does anyone else wish that Bethesda offered occasional NPC/Companion dialog upgrades? For us loyal FO4 addicts, it would be a relief after multiple play-throughs.
Well done! I'm a gamer that still enjoys FO4 un-modded, except by the official DLC, on my XB1 console. The mods, especially the recent ones, are very intriguing, but in the end, I still resist incorporating them into my personal gameplay. However, based on my military CBR training, some form of the "gas mask" damage mitigation mod would enhance game immersion, especially in "survival" mode. Just as long as it is game compatible and some of the NPCs aren't unintentionally forced to drop all other of equipped costume elements. Mama Murphy appearing only her underwear would definitely be counter-productive to game immersion.
Had to laugh at the singer with the pipe gun inside her leg, RoboCop style 😁 My formula: a couple of zombie mods, a darker nights mod and a flashlight mod, that's about it 👍👍
Im using Polluted climates,Dead Forest overhaul,True Blood, and Ultra Interior Lighting for environmental effects. Im also using MAIM 2 for a combat overhul, DECAY and Terrifyer for Feral ghouls.
Ok, what do I need to add to my new gaming pc to help it run all of this stuff? Currently I’m on a mostly vanilla play through and when leaving an inside area and entering back into the outside world, it takes a long time to load. What should I do?
@@0grifman1 I know how to use the search function. You were the one who brought up how there are plenty of videos on fallout 4 mods so I asked you to share. I’ve seen some videos on fallout 4 mods, but not a lot. Maybe you’ve e seen some I haven’t.
I like it, creates a bit more STALKER-ish vibe, which I generally always missed in Bethesda Fallout games. Will def try some of these mods! Thanks buddy!
It should be noted that Ryn's Fallout 4 is currently NOT compatible with the Sims Settlements 2 (SS2) mod as both modify several of the same locations such as Gunner's Plaza.
im in the middle of playing a skyrim playthrough with tons of the mods you've shown, was planning a fallout one and im so excited you made this vid! clutch!
Vivid weathers is kind of nice, but it won't let you mess around the timescale. There is also that you can't really look up at the sky, as all the clouds look weird in a the sperhe they're painted on. If you're up for immersion, you *need* to change the timescale. I prefer True Storms, as it also lets you add more challenges; Ghouls spawn in radstorms / Far Harbor mists and so on. You'll need to combine it with WET for rain textures, though - as you'll not see a damned thing with vanilla rain textures.
Great job man, Fallout 4 is one of my favorites, absolutely loved it, you gave it a respectful and awesome touch with the narration and visual flair 👏 I can tell you are in fact a fan😁👍
If your PC can handle it, try War of the Commonwealth on max settings. There is, however, a problem with it. You can watch the war at a distance, but if you hide from the baddies for too long the game will simply despawn the additions .. until you move.
I think the power armour works as a gas mask on fallout 4. honestly I like Fallout universe because it is so uniq and also so depth to it, even more than other apocalytic world like stalker or metro etc.
Would be nice if there's also a town/city/safehouse overhaul, i dont see the point on why after 200 years some roads and cities are still not fixed/refreshed by the people occupying it. as well as settlement overhaul would be nice, like some of the ghouls wandering around and your settlers will defend every now and then (better A.I)
I detest mods that turn the Commonwealth into an irradiated landscape, they're completely unrealistic. Nuclear fallout usually reduces to immediately safe levels (meaning you might get cancer but you won't turn into a Ghoul) within a few weeks. Far more realistic and to my taste are mods that show nature reclaiming the commonwealth, that reduce the number of NPCs giving you a far greater sense of being the sole survivor.
I'd like the nature mods more if the flora was slightly mutated, since radiation has a half-life if I recall, so it would soak into the soils and water sources for a good amount of time
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Please, more fallout 4.
Fallout 4 minuteman faction was a large-scale militia who had major success and even tried to start the CPG, aka the commonwealth provisional government.
And yet, the commonwealth barely shows any evidence of such a faction.
Here are my favorite 3 mods that create a revolutionary change to the worldspace that shows an actual presence of a faction like the minutemen.
Scrappy Turrets Replacer.
Minuteman watchtowers redux.
Minutemen supply caches.
Imagine a campaign where a cosmic event is somehow known to be impending. Months upon months unto years nearing a decade worth of the same thunderstorm churns across the world. A tropical rain of 45 mph downward pour. Torrential.
Have you sent this to the people who's mods you used, I think they'd like to see how you've put it together. They might even find a way to team up on something.
Hey - someone's taken your profile pic and claiming to be you in the comments section of this video, spamming people to contact them on Telegram, FYI.
@Flare 🤸
One note about gas masks of the Commonwealth, Mama Murphy's outfit is all one piece including her hat so when she equips a gasmask she strips. I found that out when showing my friend the mod and after rescuing Preston and Gang and leaving the Museum, there was Mama Murphy in all her (slim athletic cbbe type) glory. We literally could not stop laughing at the moment.
Lmao
There is a patch. You need a mod that adds armor slots to fix the issue
Had the same problem when I had a caesar's legion mod and gave her some legate armor, and accidentally removed it and she was permanently stuck to her chair, as naked as the day she entered the world... why did Todd Howard give her an actual detailed naked bod?? 😳
That's nasty
@@austinguthrie5528 no npcs are naked in the vanilla game. You have a mod that makes them naked. Lol
I do want people to know. Gas Masks of the Wasteland is a buggy and nearly broken mess. And the mod author has seemingly abandoned it.
It and nuclear winter by the same mod author are great mods and I think worth checking out but they run a lot of scripts so it’s difficult to get them to play well with other script heavy mods like sims-settlements.
I’ve actually not had to many problems with GMOW but it’s definitely not a background mod
@@josuebartley7272 Sim Settlements is the only other script heavy mod I used with GMotW. For me the gas mask overlay often appeared as a window pane behind my character in 3rd person. The HUD element kept screwing up. But most severely of all I just was not able to change my filter after 20 or so hours. Resetting the mod did not work. Dropping all masks and filters and spawning new filters did not work. So I just gave up and stopped using it.
SURREAL.
Yeah i was ready to comment about that and i found your comment
I love heavy burns, but production value won’t beat actual good content. This list is very bland & these mods have issues. Making a stable modlist requires 40 hours of testing to make sure it works. Messing around with different mods to see what works and what doesn’t. No one wants to do that. Making a video for a modlist for a game you don’t even play is a bad idea.
As an Xbox One user, I think the best overhaul ever would be a FO4 overhaul that lets me walk in downtown Boston for more than thirty-two seconds without crashing.
Tell em again!!
This. Its pathetic i cant play the game on one of the systems it launched on
Game works fine on ps4 I tried it on that last year had 2 crashes my entire playthrough yet even on series X I have more.
@@lil_blue2984 get your money up
@@wilfredwayne7139 same
I would recommend adding Feral Nights and Feral Infestations to this list. The first one makes it so there's a chance for a pack of ferals to hunt down the player at night if they aren't at a settlement with sufficient defenses and the second one makes it so there is a chance for feral infestations to spawn at an area. These infestations can grow and eventually come to attack your settlements if they aren't dealt with.
Sounds awesome.
Sounds Amazing.
Outstanding work.
Sounds like nights in dying light! Except those zombies are even scarier than ghouls
xbox user here. as Rustbelt isnt available and tends to be buggy, i used Verdant Wasteland with some flora reskins. sometimes i use Verdant Wasteland, Fungal Forest, and Fungal Commonwealth together, but that takes up tons of space, almost a whole gigabyte.
Do you know if Frostbite is on Xbox or if something like frostbite is for Xbox?
So glad you decided to make a Fallout 4 video, it's been awhile
Been too long!
@@HeavyBurns make more please i want to get back into this game
is there a mod like worldwide ghouls for xbox?@@HeavyBurns
Take a shot every time burns says " really just adds" its lethal
Dude smoking with a gas mask on is the real survivor here
he's gotta look the part even when he's got a gasmask on
I'm happy to see someone focusing on feral ghouls and how their numbers are too low when they should be higher. Thank you for including those mods
Honestly, after over 200 years most of them would probably be killed off by raiders and gunners, right? They're in pretty finite supply
Patrolling the Commonwealth with these mods almost makes you wish for a nuclear winter.
Can confirm.
I imagined a intermittent earthquake & thunderstorm. Anywhere for a few moments to several hours worth at a time.
Acid rain, radiation clouds, death claws, radscorpion, feral ghoul hordes &.....
Degenerates like you belong on the cross.
You came from Vegas, surely😂😂
I've been wishing for one for a minute now
I personally dig Icepick Overhaul with the Calamity weather and lighting mods. It fits the nuclear winter and Boston winter atmospheres pretty well.
I'm of the firm belief that Fallout 4 should have been set during the winter.
There is something I want to ask.
We see overpass highways all around the Commonwealth and while they are partially destroyed, they are still standing after two-hundred years and have been used as small areas for bases.
Why don't settlers consider using them seeing as how you'd be protected by thick concrete, plenty of scraps to use from old cars, buses and semi-trucks. There would be no threat to them from raiders or any creatures unless they go down themselves. And seeing as how they are up in the air, turbines would perfect. If there is a chance to consider a Mod, why not call it "Highway Men" or something along those lines and it wouldn't just be one place, it could be all over seeing as how there are plenty of partially destroyed overpasses that still connect all the way to Boston.
Someone should make a mod where the Third Rail gets more performers than just what's her name. Would love to see Vintage Dream and others rotating through
4:50 Smoking a cigarette...in the rain...with a gas mask on your face.
Tremendous vid as usual, editing skills are top-tier. I love making Fallout as grim and hardcore survival-ly as possible. Fair warning for users though: Rustbelt Flora is unsupported, known to be buggy, and breaks precombines. There are safer alternatives that achieve a similar look. Happy modding!
Thanks so much! and from what i understand Rustbelt flora rebuilds precombines as long as its loaded last in your load order, i havent played a whole playthrough yet but i tested the occlusion and precombines in that mod quite a bit and it seemed to be fine granted it was at the very end. But again, i havent tested an entire playthrough so i could be wrong
A small mod I highly suggest is FarHarbor in the Commonwealth
This small mod has the weather, back ground music and lighting from Far Habor be added to the Commonwealth. I mainly download this so I can have an extremely foggy commonwealth
Would you say that's better than misty pines?
This looks great though I would be interested in seeing a Winter Apocalypse survival set up from yourself.
I’m a simple man, I see a heavy burns notification, I click.
I have to say I always love how all your videos come out especially with matting fall out. The problem is is I’d like to see you try to mod fallout four to make it look as old school fallout one as possible.
I have a similar set of mods. I use Sim Settlements 2, Feral Ghoul Expansion pack, feral infestations, SKK Feral nights, night of the creeps, zombie walkers and FallEvil Mega Zombie pack and worldwide ghouls. They've been working well together with no issues so far.
I also use animated accessible backpacks, carry weight revised and scavvers backpacks to simulate a more realistic inventory system where you actually have to put things into your backpack. True Damage, Uneducated shooter and Armament add to the gun play aspect while MAIM2 and Immersive Fallout give me the immersion, danger and challenge that I'm looking for.
The Mass Pike tunnel outside Diamond City, Collage Square approaching the river, and everything just south of Bunker Hill all have THE MOST Feral ghouls with those mods. We're talkin' packs of dozens at a time! Easily. Lots of XP potential out there....
Thank you for that cinematic experience, Heavy Burns!
Hard to believe that Fallout 4 is almost 8 already! It's the game I bought my Xbox one for, the first game I modded (thank you Bethesda net) and is in my opinion a much better game than it's given credit for. It brings a nostalgic tear to my eye 😢
Gas mask mod is really cool and would add loads more tension to encounters and to the story when you dealing with synthetics which you could have had immunity
This is by far the best fallout 4 overhaul, I love it. Looks like I’m installing fo4 again lol
to be honest, I actually really like fallout 4's base atmosphere. It feels desolate and barren but it still feels like a world that has settled after the death of civilisation. The apocalyptic emptiness is eerie but it isn't obsessed over. You can still clearly hear and feel the same atmosphere as if you went out into a steppe or semiarid region nowadays, which is what an apocalypse should feel like. Compared to the older games, where the world is perpetually in a "bombs just dropped everything is gone" kind of vibe, with silly winds and spooky noises everywhere, just a completely unrealistic ambience. Adding atmospheric horror is just kind of flavouring for people who want it.
I think its fine to like the atmosphere the way it is- that being said I don't think it's intentionally trying to feel barren, I think its that way accidentally, which I suppose some could argue is better because the game doesn't try to hard- that being said, it doesn't try at all imo.
Fallout 4 seems post-post-apocalyptic, which just.. feels kinda stale(to me, anyway) Supposedly the whole commonwealth has gone to shit, with no minutemen raiders and mercenaries have taken over, a band of rogue scientists is body snatching left and right and simply no place is safe, and yet the atmosphere provides you no sense of tension, and only a couple handfuls of enemies that only just serve as a threat to that seven year old stuck in the fridge- it just doesn't make sense to me. I actually think Fallout 4s mistake for me is that they thought if the worldspace was so barren it would invoke a feeling of dread in a way, a silence at the end of all things, but it falls short of that and just makes ya tired of staring at the same dead tree and and bathtub with a tire in it over and over and over again.
I hope I wrote that right, I'm autistic so I can sound kinda agressive or condescending and I don't mean to
@@VerySleepyHedgehogFallout 4 quite often tries to have its cake and eat it. It wants to continue the anti-war messages of previous Fallout games while showing a healing wasteland, but also wants all of the interesting bits that come with irradiated environments, creatures etc. It wants to do something different but it cant else no one would buy it, if it really showed a different post-post-apocalyptic environment (green forrests quickly growing and expanding into previously inhabited areas, eventually the natural world recovering). Im working on a mod that criticises this aspect of Fallout 4, and also the “War, War never changes” followed by exploding a super mutants head with a teddy bear cannon.
NGL, although I love seeing the mods in each of the videos, I'm just here for the sick editing 😆. Still as artful as ever.
Finally! Fallout 4's mod scene has been way too underrated lately. So glad you decided to give it some love.
loved what you did here. I've always thought that Fallout had to show the horror of apocalypse or at least give a sense of danger
It's been over 200 years since the bombs fell. New fans always think the game takes place right after the war or something. Fallout is about moving on and rebuilding not post apocalypse hell.
Guess what you never played Fallout-3.Fallout 3 is alot scary and you will jump out of ur chair multiple times.on the other hand fallout 4 is little bit light hearted which is good.Cause it has its own different vibe and I liked it too.
@@contra7631 fallout 3 is trash just like fallout 4
@@contra7631 why did you assume that I didn't? It was the second game in the series for me and I was a huge fan of the atmosphere and concept art. I just think that Fallout 4 didn't fulfill neither the theme of resurrection of the wastelands nor dreaded apocalypse. I liked the world, characters and quests of both games though
@@diarrhea2004 I mean anyone gonna assume that because you are literilly the first guy I seen said I never found fallout being scary which fallout 3 clearly is.If you mean Fallout 4 then I agree with you but if you just mean the fallout franchise then I disagree.Even the freaking sound track while roaming alone in fallout3 is alot scarier than any other fallout game and I think you should replay it again.
Crazy timing, I had just found your channel again after looking for some Skyrim mods to add to my mod list. While I doubt I'll get back to playing this game, if I ever do I'll check this video out again first.
Wtf same 😂
Make a faction overhaul for every faction, and combat overhaul to be more realistic
For anyone who wishes to use Gas Mask of the Wasteland, i wish you good luck. This mod is recognized as the one of most buggy and incompatible one in all nexus. It is really good in term of gameplay, but setting it up will take you DAYS, if not an entire month of test. If you still decide tu use it, be aware that you won't be able to use power armor while wearing a gas mask (Freeze issue that was never fixed), that the HUD has 1 out of 2 chances to remain visible in 3rd person (huge glass in front of your character, never fixed issue too) and that you WILL ALWAYS face bugs with the mod, no matter how hard you try to fix it.
I used it in my 600+ mod list, it took me 3 weeks of testing and manual patching to make it work correctly, until i gave up when i faced bugs with every NPC wearing a mask mid playthrough.
"600+ mod list" well there's your problem.
@@Pigness7 Don't worry on that :) . Im used to create 1k+ mod list on Skyrim, at a stable 60 FPS. Fallout 4 is not working in the same way so you need to have less mods for a better stability, but right now, the 600+ mod list is working at full 2k, 60 FPS (well, except Boston, but the game engine itself refuse to make Boston stable even with PRP.... Can only blame bethesda for it), and no bugs on sight, only Gas Maks of the Wasteland was impossible to put inside the modlist.
You should know that this mod is abandonned, no one created any patch to fix the issue with it, the creator is MIA, and bugs i wrote about are just the basics of what you should expect from it. The only way to try and make it work is by creating your own patch according to the mods you have. It takes time, but it usually work. Even on the 19 Fallout 4 Modding Discord i joined, no one released a single patch for it :/ .
Gameplay wise, it is a really great mod. But the bugs makes it unusable in a regular playthrough.
And i agree on the fact that the majority of the bug report are just from people who don't know how to mod their game, i mean the majority of them probably still use Vortex or NMM from what i see on many discords ..... But for people like me, who are used to create huge modlists (and the 3 weeks/1 Month of patching and playtesting that come with it) it is one of the most incompatible and buggy mess you will ever find on the nexus.
@@LordArchibald dont care
I recently watched Chernobyl, and in it I learned that the whole gas mask thing being the way you avoid radiation in video games kinda doesn't make sense. Radiation penetrates into your body straight through you. The way to avoid radiation sickness is by insulating your body against it, usually with some kind of dense metal, like lead.
Yeah a gas mask would do jack shit. Gas masks are for CBRN threats not radiation
0:46 uuu what mech is that on the right of the screen?
Faction Reinforcements
Underrated cinematography
THANK YOUU, you gotta make more fallout 4 content. I love it!
I've said this so many times; If Bethesda had put one or two more years into development before releasing the game, it would've been the best fallout game of all time, at least gameplay wise
Oh man oh man oh man, he's finally done it.
Burns dropped a FO4 vid on us!
I kinda wanna cry some happy tears haha
4:49 we see a raider deep in his thoughts on "just how am i going to inhale this cigarette"
I'm not generally one to mod out Fallut 4. With very few exceptions I tend to stick to Vanilla FO4 and DLC content. But I made an exception this go around. I did a flora mod change to the game, but this impacted nothing else. And wow. The brighter colors just bring new life to the game.
I highly recommend Polluted climate and true storms for a gas mask playthrough! Especially with true storms hordes feature during storms
The editing, the graphics & execution of certain topics, breath taking.. I'm also really indulged in what sort of Load Order you've gone for.
9:00 noticed the mod that adds unique enemies, I think it's reinforcements or something, it was made by the same guy who made Flesh-smith, which allows you to create automatrons with using limbs of the dead
I just found flesh-smith yesterday and that mod is so awesome.
Literally began modding fallout 4 last night.. this was right on time 😎
I hope it goes well. I am recreating The Underdark of Dungeons & Dragons with mine. All that remains are Draegloths, Drow & various mixed ancestry renditions of Drow of every color, shape & size.
Invading world after world from it's very core granting access to the planet by ion transference. This resulting in being present at the surface or beneath the surface is a matter of how much energy is put to making it so at all.
Man, I really thought this was the guy from Thoughty2 and Mr Anderson LP combined 🤣. First time watching, love the video so far. Gonna add him to my secret council of UA-camrs I go to for anything on Fallout 🤫.
I have literally just reloaded Fallout 4 this weekend for another play through. This video is just what I needed. Thanks for an awesome informative video. It is great to see people still doing videos for this amazing game.
This looks outstanding! Great vid!
I saw that Project Rainforest for Skyrim recently got updated and is an amazing overhaul of Skyrim, going from the winter cold to a vibrant tropical vibe. Would love to see your take on a tropical skyrim.
This is excellent. A home run of a video.
I literally cannot believe the incredible production uality of this video! SO well done, so vibrant and enticing, the intro alone made me sub! I loved this, nobody meets this standard, no one!!
I don't think I've ever uninstalled the game, I still use the PC that I bought in 2012, it was an absolute beast back in the day, got it to run Cyberpunk 2077 but it recently flat out refused to play Sons of the Forest. I started a heavily modded playthrough on survival recently, cranked up the spawns with Worldwide Ghouls and Infestation and it ran with little to no drop in performance.
I’m on PS4, but it’s fun to see this. For me, dark nights, dark settlements, and no glow moss/fungus, were my favorite changes. I also found one where enemies leveled with you, and the nearly every area has a boss mob that’s tanky af. Vaultman, was it’s name. Another amazing mod decreases the radius of light from its source. There’s several versions with shorter and shorter radii. Things look so different.
Does anyone else wish that Bethesda offered occasional NPC/Companion dialog upgrades? For us loyal FO4 addicts, it would be a relief after multiple play-throughs.
Magnolia singing vintage dreams would be the perfect main menu replacer
I’ve always preferred the realistic Chernobyl outlook when it comes to radiation. A lot of places there are just as reactive as your backyard.
When I heard Vintage Dream, all I thought of was "Good Morning, Wastelanders"
yooo. i know this was posted a year ago but the production quality is nuts! i checked the sub count to expect over 1 million. insane!! keep it up.
Well done! I'm a gamer that still enjoys FO4 un-modded, except by the official DLC, on my XB1 console. The mods, especially the recent ones, are very intriguing, but in the end, I still resist incorporating them into my personal gameplay.
However, based on my military CBR training, some form of the "gas mask" damage mitigation mod would enhance game immersion, especially in "survival" mode. Just as long as it is game compatible and some of the NPCs aren't unintentionally forced to drop all other of equipped costume elements. Mama Murphy appearing only her underwear would definitely be counter-productive to game immersion.
Your the only channel I watch n trust for overhauls
Had to laugh at the singer with the pipe gun inside her leg, RoboCop style 😁
My formula: a couple of zombie mods, a darker nights mod and a flashlight mod, that's about it 👍👍
I don’t even play these games anymore but these videos are so good I can’t help myself 🤷♂️
Those cinematics in the beginning were absolutely stellar!
Those zombified ghouls are stupid. Feral Ghouls are Ghouls that devolved into animals. They are not supposed to be zombies. Ghouls are not dead.
Radiation overhaul is another good mod basically make rads super effective like in fallout 3s vault 180 with 84 rads a sec highly recommend
Im using Polluted climates,Dead Forest overhaul,True Blood, and Ultra Interior Lighting for environmental effects. Im also using MAIM 2 for a combat overhul, DECAY and Terrifyer for Feral ghouls.
Transforming Samson of Bruma into a three-part series.
The production value of this video is absolutely Insane. Glad to have found this channel
I try this when i play all vanilla,i love this :3
Ok, what do I need to add to my new gaming pc to help it run all of this stuff? Currently I’m on a mostly vanilla play through and when leaving an inside area and entering back into the outside world, it takes a long time to load. What should I do?
I never see many modding videos on fallout 4, which is a surprise since it's 8 years old.
Looking in the wrong places or following the wring channels. There are tons of modding videos on UA-cam.
@@0grifman1 so.... where should I look lol
@@honinakecheta601 you can always use the search function in UA-cam.
@@0grifman1 I know how to use the search function. You were the one who brought up how there are plenty of videos on fallout 4 mods so I asked you to share. I’ve seen some videos on fallout 4 mods, but not a lot. Maybe you’ve e seen some I haven’t.
@@honinakecheta601 for starters check out Degenerate Dak and Al Chestbreach channels on UA-cam. They cover tons of Fallout 4 mods.
Can we talk about how he never mentions the other mods he installed? Like the freaking gunner mechs!? Or is this some dlc I’ve never heard of??
Faction Reinforcements
Your guy’s videos are next level
How does that raider smoke with gas mask?
Keep making fallout 4 videos!! I love fallout 4!! I'm still playing it now!
I like it, creates a bit more STALKER-ish vibe, which I generally always missed in Bethesda Fallout games. Will def try some of these mods! Thanks buddy!
this is the best edited fallout 4 video ive ever seen
Cool ideas! Although, gas masks reminds me of the Metro series.
Me: starting to watch the video
Video: right away shows a guy smoking with a gas mask on
10/10 immersion, would install
I would to recommend add the Feral infestation, feral nights, FGEP, more feral ghouls, and Fallevil Complete Edition to My list.
the GOAT is back with another video
Bro your editing is nice hope you get the views you deserve
I live in west Pennsylvania and the gray environment retextures really makes the game feel like home
Fo4 is 8 years old....fucking hell
More like a bit over 6 years. Came out late 2015 and it's now early 2023.
@@Bl4ckheart turned 7 in November so it’s like 7 and 1/3 🤓
@@thebigsucc030 Third times a charm :D You are right.
I hope the next fallout has race picks, Supermutant, ghoul, robobrain, and human, to name a few.
It should be noted that Ryn's Fallout 4 is currently NOT compatible with the Sims Settlements 2 (SS2) mod as both modify several of the same locations such as Gunner's Plaza.
im in the middle of playing a skyrim playthrough with tons of the mods you've shown, was planning a fallout one and im so excited you made this vid! clutch!
I'm more into Elder Scrolls than Fallout, but man, I WILL try this franchise sooner or later =P
Vivid weathers is kind of nice, but it won't let you mess around the timescale. There is also that you can't really look up at the sky, as all the clouds look weird in a the sperhe they're painted on. If you're up for immersion, you *need* to change the timescale.
I prefer True Storms, as it also lets you add more challenges; Ghouls spawn in radstorms / Far Harbor mists and so on. You'll need to combine it with WET for rain textures, though - as you'll not see a damned thing with vanilla rain textures.
Great job man, Fallout 4 is one of my favorites, absolutely loved it, you gave it a respectful and awesome touch with the narration and visual flair 👏 I can tell you are in fact a fan😁👍
I thought Rustbelt Flora wasn't available anymore? I can't seem to find it anywhere
Beautiful visual combo of mods.
Definitely need more fo4 content
note to self, when playing these mod suggestions...
Use Power Armor Build XD
If your PC can handle it, try War of the Commonwealth on max settings.
There is, however, a problem with it. You can watch the war at a distance, but if you hide from the baddies for too long the game will simply despawn the additions .. until you move.
I think the power armour works as a gas mask on fallout 4. honestly I like Fallout universe because it is so uniq and also so depth to it, even more than other apocalytic world like stalker or metro etc.
Would be nice if there's also a town/city/safehouse overhaul, i dont see the point on why after 200 years some roads and cities are still not fixed/refreshed by the people occupying it.
as well as settlement overhaul would be nice, like some of the ghouls wandering around and your settlers will defend every now and then (better A.I)
What music did he use during the gasmask part
I detest mods that turn the Commonwealth into an irradiated landscape, they're completely unrealistic. Nuclear fallout usually reduces to immediately safe levels (meaning you might get cancer but you won't turn into a Ghoul) within a few weeks. Far more realistic and to my taste are mods that show nature reclaiming the commonwealth, that reduce the number of NPCs giving you a far greater sense of being the sole survivor.
I'd like the nature mods more if the flora was slightly mutated, since radiation has a half-life if I recall, so it would soak into the soils and water sources for a good amount of time
As I always say, Fallout 4 is the best game that has been made so far,
Anybody know what armor set(s) or mods that were used for the outfit at 5:19 and 8:05?