Golden Sun - Classes Analysis And Tutorial

Поділитися
Вставка
  • Опубліковано 28 жов 2024

КОМЕНТАРІ • 79

  • @tuanis1
    @tuanis1 Рік тому +156

    Playing this as a kid I did not understand any of this. Now, as an adult, I still don’t. Thanks for making this!

    • @theFado96
      @theFado96  Рік тому +7

      You're welcome!

    • @elcidabiera9751
      @elcidabiera9751 9 місяців тому +14

      duuuude same hahah... fire djinn= fire adept character. that was my only battle plan lmao..

    • @67nBrynhurstCuh
      @67nBrynhurstCuh 4 місяці тому +1

      right I played this game and beat it numerous times just to now revisit it to understand more. Same as Star Ocean series 😂

    • @TheNuts1225
      @TheNuts1225 Місяць тому

      Ninjas, sages, and berserkers are really good. Everything else is mid at best.

  • @DRAGON_NUTZ
    @DRAGON_NUTZ 2 роки тому +185

    20 years late, but it'll do.

    • @theFado96
      @theFado96  2 роки тому +47

      Someone's gotta do it

    • @yabusamehoulen7636
      @yabusamehoulen7636 Рік тому

      What a Scray Pfp i almost wetting myself..

    • @heeheeheeheeheehee
      @heeheeheeheeheehee Рік тому

      @@theFado96 i appreciate it

    • @hope_canyon
      @hope_canyon 9 місяців тому +2

      I dunno man, pretty handy now!

    • @yourbuddyunit
      @yourbuddyunit 8 місяців тому +1

      I bet you feel silly now sir. It's right on time for NSO GBA.

  • @theoceanman8687
    @theoceanman8687 2 роки тому +101

    This game design is so intricate, yet intuitive in a way. At the start of the game, one is inclined to keep it monoelemental. But as you progress, you get curious of trying different combos. I bow down to the team designing this system.

    • @theFado96
      @theFado96  2 роки тому +14

      True. And like I said, there are no wrong classes, only wrong ways to use them in battle.

    • @furyberserk
      @furyberserk 2 роки тому

      I didn't. I only saw numbers go down. I eventually tried samurai and ninja and such, but damage and nerfs weren't worth it.

    • @Aeglos15
      @Aeglos15 2 роки тому +2

      @@theFado96 I love the fact that classes feel "balanced" with one another.

    • @pogoacct8611
      @pogoacct8611 Рік тому

      I never got curious lol.
      Now i wish I did

    • @Demonskunk
      @Demonskunk 8 місяців тому +2

      I have to disagree. The way the classes are presented and accessed feels very unintuitive, especially given how they interact with the summoning system. I basically decided I was never going to experiment when I found out (in battle) that your breaker loses access to their heals if a summoning or djinn use makes an off-class djinn attach or detach from them.

  • @aadliafiq
    @aadliafiq Рік тому +27

    This game is for children and it's almost 20 years old but it's combat and class system is still one of the most complex and have more option that it's modern counter part. I love a game that rewards it's player for paying attention and learning, the fact that this game is made on a system that is a complete obsolete by todays standard is so impressive.

    • @Excalibur2
      @Excalibur2 Місяць тому

      And yet, playing it without knowing any of the advanced stuff is still perfectly capable. All this time, and theres still more for me to learn and go back to see.

  • @RealSnix
    @RealSnix 14 днів тому +1

    Thanks for this. I remember playing as a kid and being so confused but now that it's on switch I can understand a lot better.

  • @jainee4507
    @jainee4507 Рік тому +24

    The problem with Golden Sun is that the game is easy enough and the battle system not properly explained so most players (like me) just went through the game no problem without needing to understand any of this stuff.

    • @WiiTara
      @WiiTara 4 місяці тому +6

      To be honest, im fine with this aspect. I dont think this system needs that much in depht explanation. Especially with some of the more obscure classes like Ninja and Ronin i think its fine to leave them up to discovery for players who want to try it out. Some of the basic class changes you will also discover automatically when getting new Djinns throughout the game.
      How ever I would partially agree with you, when it comes to the easyness of the battles. There are a few things especially in the psynergie department that are pretty underwhelming when compared to what the Djinn-Summon-System or Artifact-Weapons have to offer. Especially status or Buff/Debuff Psynergie

  • @amimm7776
    @amimm7776 Рік тому +19

    I started playing the game yesterday but I fell in love with the Djinni class system, it's now my personal favorite class system in any RPG and I can't wait to play the sequel and see what a four element class looks like.

  • @Leon.aka.Devil.s.D
    @Leon.aka.Devil.s.D Рік тому +14

    Really good explanation :D
    Just a few notes there:
    Those single target Psynergies are physical Psynergies. So if a physical Adept like Isaac or Garet use them, they are stronger.
    20:43 These classes here are the best for the first game. Not only because Isaac + Garet become physical beasts and Mia + Ivan become support characters/healers but also these classes give the best overall stats in the game 😊

  • @michaelflatt4663
    @michaelflatt4663 2 роки тому +9

    The amazing depth of this game blows my mind. Great video thank you for posting this.

    • @theFado96
      @theFado96  2 роки тому +2

      No problem. People appreaciated this video more than I initially thought.

  • @TheHeavieKiwie
    @TheHeavieKiwie Рік тому +11

    If it wasn't for your video, I wouldn't even have known the existence of Ninja class. That class is so different from the others. I really thought I knew the ins and outs but now I must check it out.

    • @petermozuraitis5219
      @petermozuraitis5219 Рік тому +1

      I found the ninja class messing around with different combinations but I never knew about the djinn alignments mentioned at the beginning of the video

    • @MrPsyJak
      @MrPsyJak 8 місяців тому

      Give Samurai->Ronin a try… it is worth it

  • @gameseeker18
    @gameseeker18 8 місяців тому +1

    Oh WOW, I had no idea there were tri-elemental stats. Good thing it just released on Switch!

  • @eviljigglypuff2254
    @eviljigglypuff2254 5 місяців тому

    I bought both at launch. I was under the impression that sticking by the characters elemental classes, then things were given buffs. But it's still cool to see the moves you can only get mixing djinni

  • @hartantoanggoro
    @hartantoanggoro 5 місяців тому +1

    Tri elemental class actually the most powerful classes available in the game, the drawback from it you can't use Djinn in battle or you gonna lose all benefits from that class.

  • @PICADALOL
    @PICADALOL 8 місяців тому

    Well, it's good to be back!

  • @forseti5774
    @forseti5774 2 роки тому +10

    You said that for tri elemental classes there should be less symbiotic djinn but with 4 Mars and 3 Jupiter Isaac can become a samurai. I don't think it's because Jupiter is opposite to Venus as Garet can become one with 3 Jupiter and 4 Venus.

    • @theFado96
      @theFado96  2 роки тому +5

      The class system in this game can be quite a task to break down.

    • @elliotlevy8610
      @elliotlevy8610 Рік тому +2

      There's a lot of further nuance to the system than this video covers. For example, the reason dual element classes need 1 Djinni from the native element is arguably to balance elemental levels, since each character by default has the equivalent of 5 Djinn in their own element.
      My theory for the samurai class is that wind somehow enhances the symbiosis of fire and earth. A similar class can form where earth seems to enhance the symbiosis of wind and water.

  • @trevorsreya8277
    @trevorsreya8277 6 місяців тому

    As a kid, I didn't realize the classes were what they were. I thought they were just titles.

  • @iamterra6705
    @iamterra6705 5 місяців тому +2

    Back when games were not handholding.

  • @TheHeavieKiwie
    @TheHeavieKiwie Рік тому +3

    Also have you made a part 2 for the sequel ones and even shown all the item dependent classes? The only item dependent class I remember was the beast tamer and a few others which was from the sequel I think.

  • @davidlindsey5363
    @davidlindsey5363 2 роки тому +11

    This is amazing. Are you gonna do one for the second game? Or I guess there wouldn't be a point if the classes work the same. Thanks either way!

    • @theFado96
      @theFado96  2 роки тому +7

      Classes mostly work the same way across all three games. The second game adds a couple more classes on the top of the tiers because you have 9 Djinni instead of 7, and item-dependent classes. The third game just add a unique class which is activated in battle through a psynergy. If I get around to solving my mic issues I will touch on the item-depenent classes as I will do a Let's Play of the second game.

    • @davidlindsey5363
      @davidlindsey5363 2 роки тому

      @@theFado96 Cool thanks man. I'm about 3 hours into the second game and didn't know a thing about the class system even though I beat 1 like 3 months ago lol. Was looking into this when I found the Tamer's Whip in Yampi Desert.

    • @theFado96
      @theFado96  2 роки тому +2

      The way the item-class tiers up is this: you equip the item and you get the base class. For the higher levels, you need one Djinni of each elements that is not the adept's element. For example, if Felix equips the Tamer's Whip, you get the second level of the Tamer class by setting 1 Water 1 Fire 1 Wind. The third with 2 Water 2 Fire 2 Wind and the final with 3 Water 3 Fire 3 Wind.

  • @herbmaaster
    @herbmaaster 2 роки тому

    good work uploading this for the GS fans and prospective fans

  • @ETHRELITE
    @ETHRELITE 3 місяці тому +1

    Would be great if the game actually explained this shit lol. I still can't even figure out how to get the psynergy I want in battle

  • @huanbenedictovillordon6349
    @huanbenedictovillordon6349 2 роки тому +2

    Omg just seing that revive skills makes the game more interesting... Just knowing that you can just use psycenergy to revive

    • @theFado96
      @theFado96  2 роки тому

      It makes sanctums pretty much useless, but at the same time it's really annoying to get KO'd early on in this game because you only get 1 water of life before you get access to the Revive psynergy and having to backtrack all the way to the nearest sanctum really sucks.

    • @Kspice9000
      @Kspice9000 Рік тому

      It makes things immensely easier.
      And of you do a full transfer to the sequel it's straight broken.
      I was stupid good at this game as s kid. Essentially all you had to do was have buffs up which was easy via setting djnn.
      And you would just look op summons. Of you had the final one unlocked it was also a aoe revive (on all 8 members) and did massive dmg.

    • @juanjotur114
      @juanjotur114 10 місяців тому

      Sanctums punished you for being bad. The level makes you pay a lot of money at higher levels​@@theFado96

  • @eljeffery
    @eljeffery 10 місяців тому +2

    Is there a modern day version of golden sun. I loved this game as a kid.

    • @jonathanspeer7936
      @jonathanspeer7936 9 місяців тому

      The gba switch emulator is dropping 1 and 2 on the 17th!

    • @cestandmuni3849
      @cestandmuni3849 8 місяців тому

      You can play both games now on the Switch!

  • @JPCMofo
    @JPCMofo 2 роки тому +8

    Thanks a lot, you helped me so much with this

    • @theFado96
      @theFado96  2 роки тому

      It's so useful, UA-cam decided to run ads on it.

    • @JPCMofo
      @JPCMofo 2 роки тому

      That's nice, keep doing your video, I have a good first impression about you and your channel

  • @7ssav
    @7ssav 2 роки тому +4

    Amazing video Ty very informative

    • @theFado96
      @theFado96  2 роки тому +1

      Thanka lot! This video is apperantly so infomative and good that YT is running ads on it even though I'm not in the partner program anymore.

  • @cactusp00p
    @cactusp00p Рік тому +1

    If only 10 year old me had a chance of understanding this lmao

    • @theFado96
      @theFado96  Рік тому

      True. But it's mostly an optional system to engage with since you can put everyone in mono-elemental and be fine.

  • @petermozuraitis5219
    @petermozuraitis5219 Рік тому +1

    Got one for The Lost Age ?? Those “one of each” classes were wild !

    • @theFado96
      @theFado96  Рік тому

      There's very little need to do an identical video for The Lost Age. It follows the exact same rules of the first game, adding only the three "item dependent" classes. Again for those you just need to set 1 of each Djnnni that is not of the element of the adept.
      For Isaac you would do:
      Equip item (no Djinni) --> Base tier
      1 Mars, 1 Jupiter, 1 Mercury --> Tier 1
      2 Mars, 2 Jupiter, 2 Mercury --> Tier 2
      3 Mars, 3 Jupiter, 3 Mercury --> Tier 3
      The class items can be found in Yampi Desert (final screen), the cave where the monks are near the start of the game, and in the dungeon below the Kibombo statue.

  • @zpeedowagon5436
    @zpeedowagon5436 11 місяців тому

    During elementary days i always play this on game boy

  • @aurelienyonrac
    @aurelienyonrac 2 роки тому +2

    thank you soooooo much

  • @davidtapia4458
    @davidtapia4458 9 місяців тому

    Thanks for the video

  • @xavierrivera9130
    @xavierrivera9130 8 місяців тому

    Needed thus when I was 8

  • @Dragonten312
    @Dragonten312 2 місяці тому

    Bro was speaking way too fast at times but the info is good

  • @oldshotbotgg
    @oldshotbotgg 2 роки тому +1

    Bro ty

  • @GNParty
    @GNParty Рік тому

    👍🏻

  • @friedrichvonhayek8477
    @friedrichvonhayek8477 8 днів тому

    I was a foolish purist while i played this a as kid. Somehow I always believed that monoelement is by default superior and so I never bothered mixing.
    Such a waste..

    • @theFado96
      @theFado96  7 днів тому

      Adn yet, playing mono elemental is fine. I've done several runs as mono elemental.

  • @blackdragoncyrus
    @blackdragoncyrus 9 місяців тому

    It doesn't matter, you can win all battles by spamming psynergy and summons.

  • @Demonskunk
    @Demonskunk 8 місяців тому

    This system is so arcane and poorly explained that it makes me not want to interact with it, and I feel like that's the exact opposite of the developers intent.

    • @theFado96
      @theFado96  8 місяців тому +1

      I don't know about that, the way they tried to make you experiment with it was to force you to make a dual class to get the growth psynergy which is required for some puzzles.
      In the end though, you can play the game by not caring about Dual-Tri classes and just stick to mono. I've done that multiple times and the game in enjoyable either way.
      You could also make the argument that they didn't explain it at all on purpose so players WOULD try to mess with it to see what it can do.

    • @ghostspider7619
      @ghostspider7619 4 місяці тому +1

      Agreed. Better than a full tutorial explaining every fucking word to the player, this game is awesome. ​@@theFado96

    • @marcush4741
      @marcush4741 Місяць тому

      I find myself feeling slightly similarly. But I being a preinternet kid, and one year, golden sun was the only new game I got. Being able to waste time delving into something unexplained helped stave off boredom and reletition.

  • @freehigh9231
    @freehigh9231 2 роки тому

    I see Golden Sun and instantly hit like and subscribe