FLIP Fluids Addon | Mastering FORCE FIELDS (4)

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  • Опубліковано 18 лис 2024

КОМЕНТАРІ • 60

  • @crypt0sFX
    @crypt0sFX 2 роки тому +21

    Now this is creativity. Using VFX to explain how simulations work. Very good!

  • @Mind_Splitter
    @Mind_Splitter 9 місяців тому +2

    Flip fluids is so damn impressive. Been having a ton of fun

  • @jamesriley5057
    @jamesriley5057 Рік тому +1

    I like how your reflection is in the water. You could interact with the fluid and that's really cool!

  • @violentpixelation5486
    @violentpixelation5486 2 роки тому +3

    Fantastic video with great explanations. Please do more of these. So good. #Blender #3dsims #3dfluids #flipfluids

  • @SirMaxiimus
    @SirMaxiimus 2 роки тому +3

    Force fields are a lot simpler than I thought! I've always been intimidated by it so I never gave it a chance, but now I definitely will. I recently made an underwater explosion using an obstacle as the force, but I think a force field will get me better results! Thanks as always for the excellent tutorial

  • @gigithechef8786
    @gigithechef8786 2 роки тому +5

    Thanks guys this will help me with my animations

  • @Nortic111
    @Nortic111 2 роки тому +2

    Extremely helpful, thankyou!

  • @yourbuddyunit
    @yourbuddyunit 2 роки тому +5

    Bruh... low key didn't realize it was a blender tutorial at first 🤣

  • @YiruIsGaming
    @YiruIsGaming 2 роки тому +2

    i will try this tomorrow after i wake up.

  • @Byronx3000
    @Byronx3000 2 роки тому +1

    Just what I was waiting for, thank you

  • @Koshisimsofficial
    @Koshisimsofficial 3 місяці тому +4

    I THINK WE NEED A NEW 2024 TUTORIAL WITH THE NEW FEATURES 😌

  • @badatblender
    @badatblender 2 роки тому +1

    Great work and very helpful. Can't wait to try some new simulations.

  • @AtoomikDzn
    @AtoomikDzn 2 роки тому +1

    Exactly the kind of videos we needed. Thank you.

  • @basil3201
    @basil3201 2 роки тому +1

    Nice tut ! I would love to see more of these

    • @FLIPFluids
      @FLIPFluids  2 роки тому

      Attributes will be the next!

  • @austineberhart8535
    @austineberhart8535 2 роки тому +1

    this guy is a genius

  • @Leukick
    @Leukick 2 роки тому +1

    AMAZING video

  • @andreyse3304
    @andreyse3304 2 роки тому +3

    thanks

  • @shockerson
    @shockerson 8 місяців тому +1

    29:17 super nice

  • @shinycgi7825
    @shinycgi7825 2 роки тому +2

    yeah ... easy .... would take me 5 months but it's fine haha ! keep it up !

  • @maxim.library
    @maxim.library 2 роки тому +1

    OMG YOU SPLIT THE OCEAN :)

  • @MarCuseus
    @MarCuseus 2 роки тому +1

    Sehr gut!! Danke from Sweden.

    • @FLIPFluids
      @FLIPFluids  2 роки тому +1

      Grüße nach Sweden 🇸🇪👋

  • @DirectedBySamLink
    @DirectedBySamLink Місяць тому +1

    Do you have a video showing how to blend these FLIP fluids with real footage like the first 3 mins of the video?

    • @FLIPFluids
      @FLIPFluids  Місяць тому

      Actually we are working on a set of tools that makes it easy - and a tutorial will be there , too!

  • @Juano_Pazos_Animation
    @Juano_Pazos_Animation 6 місяців тому

    Hey guys!
    Great addon and excellent video serie!!!
    One question, is there a way to convert the mesh animation into keframes to be able to enlarge or strech de animation timing once you are happy with the simulation results?

    • @FLIPFluids
      @FLIPFluids  6 місяців тому

      Unfortunately there is no way to stretch the simulated time.
      The only thing you could work with is the simulation playback settings in the helper panel. You can play around with „override frame“.

  • @williamminnaar6311
    @williamminnaar6311 6 місяців тому

    This awesome!! A question, how can I add more realistic material to your base Ocean Shader? Like caustics and surface details to the blue water texture :)

    • @FLIPFluids
      @FLIPFluids  6 місяців тому +1

      For surface details you could add an ocean modifier on top of the final Simulation Mesh. Caustics is something that would required an other shader that is not part of our Addon. There are some great caustic shaders available on the blender market. And luxrender can render great caustics as well.

  • @abdallahshaihab3898
    @abdallahshaihab3898 Місяць тому

  • @muhammadaasim724
    @muhammadaasim724 5 місяців тому

    so to use we have the model with real world scale .

  • @anti_kryst
    @anti_kryst 2 роки тому

    Please create a tutorial on parting of sea with the help of forcefields.

    • @FLIPFluids
      @FLIPFluids  2 роки тому +1

      It is explained in this tutorial. Use a plane and force field to push water away. I will find some time to publish the blend files as well ;)

    • @anti_kryst
      @anti_kryst 2 роки тому +1

      @@FLIPFluids sir it will be very helpful if u could provide the blend file. Thanks 🙂

  • @Syosin.0
    @Syosin.0 11 місяців тому

    Can i make a wind force field interact with your liqud physics?

    • @FLIPFluids
      @FLIPFluids  11 місяців тому

      We do not support Blender‘s own force fields- but you can use FLIP Fluids Addons Force Fields to get the same effects.

  • @camelotvfx
    @camelotvfx 8 місяців тому

    How would you make an animated mesh, like a creature or a person, look like it was made completely of water? When I try using my mesh as a fluid and then duplicating the animated mesh and using that as a surface or volume force, the water doesn't follow the shape, it just goes flying around.

    • @FLIPFluids
      @FLIPFluids  8 місяців тому

      Check our example files to find settings for your scene.
      You may play around with strength and gravity settings. Join our Discord Server to find us and a good helping community.

  • @homerhuang7532
    @homerhuang7532 Рік тому

    I don't know why my baking is so slow. My computer configuration is cpu 13900K gpu4090, 32G memory DDR5, but it takes a long time to bake. My other computer has a lower configuration, but the baking speed is faster. Do you need to do any settings? Does this plugin need higher memory support?

  • @veruzzzz
    @veruzzzz Рік тому

    Hi, quick question before I dive into this addon - I love working with RealFlow because of its ability to externally export meshes and foam particles (.abc) so I can later have complete control of them in Blender. Can FlipFluids export meshed liquid as alembic sequences or is it stored somehow internally? Main reason I hate working with fluids are their file sizes...
    Thank you!

    • @FLIPFluids
      @FLIPFluids  Рік тому

      You can export abc data including motionblur vector data.
      However, filesize depends on simulation resolution.

  • @nathanp.3909
    @nathanp.3909 2 роки тому

    Why can I not get the same water effects as you unless I raise the resolution to 1500? Is it because of the scale of the environment? Or is there any other thing you can comment upon to keep resolution down and get more fluid like results instead of blobs.

    • @FLIPFluids
      @FLIPFluids  2 роки тому

      That depends on scaling of your scene and world scale settings.

    • @nathanp.3909
      @nathanp.3909 2 роки тому

      @@FLIPFluids Thank You!!! Have any good tutorials or place I can find more out about scaling and world scale, in regards to flip fluids? Mainly trying to make them look less blob like.

  • @MercuryRisingFast
    @MercuryRisingFast 12 днів тому

    how can I delete a flip fluid? It keeps coming back.

    • @FLIPFluids
      @FLIPFluids  12 днів тому +1

      Using an outflow or by disabling boundary collision helps to remove fluid. Use reset to delete the cache.

    • @MercuryRisingFast
      @MercuryRisingFast 11 днів тому +1

      @FLIPFluids of course. It's the mesh that wouldn't delete. So I deleted, then disabled flipfluids, saved quit, and restarted. That did it.

  • @neeo9949
    @neeo9949 2 роки тому

    Hi! you guys have any plans to develop new modules for GPU emulation? X-Particles for C4D has finished GPU simulation development, the simulation speed completely kills the CPU, just hope it in the process, GPU sim is the future.

    • @FLIPFluids
      @FLIPFluids  2 роки тому

      We are working on speed improvements. But actually I cannot say if GPU or CPU will be our future. Of course, we are trying and making experiments ;).

    • @neeo9949
      @neeo9949 2 роки тому

      @@FLIPFluids Thanks, pls check this one:ua-cam.com/video/ePs3A7rD8S4/v-deo.html In Blender 3.2 eevee next, with the SSR and more improvements, realtime rendering will replace more work in cycles, just hope FlipFluids will not stay in the traditional CPU simulation process too long.

  • @supercalifragilisticex
    @supercalifragilisticex Рік тому

    is this possible without the add-on

    • @FLIPFluids
      @FLIPFluids  Рік тому

      Without the helper-addon: yes! But the FLIP Fluids Addon is required, of course.

  • @wearetheremakes
    @wearetheremakes 2 роки тому

    Anyone have any trouble hearing sound?

  • @純資産7億円
    @純資産7億円 Місяць тому

    what !? baking time is 5.2h !!!!!
    oh my

  • @StevenCookFX
    @StevenCookFX Рік тому

    Cool but you have rap music in the background. Unless that was your intent.

  • @shivamgautam99
    @shivamgautam99 6 місяців тому

    how to use in real world

    • @FLIPFluids
      @FLIPFluids  6 місяців тому

      Soon … 😉

    • @shivamgautam99
      @shivamgautam99 6 місяців тому

      @@FLIPFluids There is not a single tutorial on UA-cam which can define it properly, I have watched the entire UA-cam. Please make a tutorial in which it is clearly defined.