3D Photogrammetry from Video

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  • Опубліковано 20 вер 2024

КОМЕНТАРІ • 10

  • @Felony-yl3mx
    @Felony-yl3mx 10 місяців тому +9

    imagine creating your own city and exporting to GTA 🤩🤩🤩

  • @TommyLikeTom
    @TommyLikeTom Рік тому +4

    interesting idea. There must be a way to extract the models from the unity save file. If only the devs were a little more open-source minded

    • @Xerkaw
      @Xerkaw  Рік тому

      Yeah not the best method, but not much options out there. There have been ways to extract models while it is loaded into gpu memory. But I don't think anybody in particular has tried that method here.
      The method I show. Would probably be best suited as a rough starting point.

  • @monke3043
    @monke3043 11 місяців тому

    not bad....looks like it will be good to extract small areas and modify it in blender..

  • @CamioFox
    @CamioFox 6 місяців тому

    Это неожиданно, догадаться фотограмметрировать 3д модель это мощно. За идею конечно респект, но честно, бред полный.

  • @StephenWebb1980
    @StephenWebb1980 Рік тому +8

    lol Jesus that's pretty bad. Thanks for the effort, but I'll pass.

    • @Xerkaw
      @Xerkaw  Рік тому +7

      Oh yeah, it's more like a proof of concept.
      Need some serious hardware for better results, as my 9900k was having a hard time.
      There was a Blender plugin I saw on Twitter since then. That could offload what is rendered off the GPU (Example was Google Earth), and then import that cache into a scene.
      Not sure if was a broad application, or just Google Earth.

    • @borret_
      @borret_ 10 місяців тому +1

      Don't worry I tried it on a 2060 and it looks great. Just get a better GPU.

  • @liwang621
    @liwang621 Рік тому

    质量太差了,根本就没啥用