+HarshlyCritical Kravin already played this and I have never seen him laugh so hard at the end of a video, it's almost like your laughing attack at the end of the Jeff game.
+DreamcastGuy What is with the keypad of the locked door being in roman numerals. I've seen this exact thing in another shitty game with a safe using roman numerals who does that. If you are not a clock, church or part of the roman empire it just looks odd and out of place.
And I thought I were the only one trying to ask his programms nicely to "please work". I also promise my pc some defragmentation if he makes something work. :D And why export it again? Normaly no one will notice this name.
Not to nitpick, but the code for the door is the order one would have found the number in. Since you missed the 5, it was the third instead of the last in order. Still, not a good game when your hands are the scariest thing. All fear the Cthulhu Hand!
Jibba-Jabber goes every-place! It boggles you 'till you're blue in the face! Shake him around, all around town, and hear him make a jibba-jibba-jabberin' sound!
Man this game just kept finding new ways to get worse as it went along. I reckon another few minutes and you would have had a good old fashioned falling through the floor moment.
Three things that cement this particular game in my memory: 1.) You have to jump just to get up on a damn sidewalk. 2.) You can go straight to the last area and skip 90% of the game/story right after the tutorial with only a prompt warning you it's the last area and you can't go back. 3.) The ending is one of the most hilariously awful things I've ever seen.
One of your best videos, Jim. I really lost it when the "fire friend" appeared. It literally broke the game the way I never thought a game could even get broken, and that completely nonchalant conversation for the next couple of minutes just made it even better. Now I actually want to make a game where that stuff happens on purpose. You know, Dumbledore had his magic lighter, so why can't we have a mystical noir-thriller where hardboiled detective guy sends out stuff like this from his lighter?
I think I've solved the riddle of Steam. I'm pretty sure that 'Indie Developer' isn't a job title, it's a sub-species classification. Looking at the evidence, these people clearly aren't human: 1) That isn't what a human body looks like, which is a common trend in 'Indie Developer' games. Seeing as a human would be looking at the human body from a first person perspective on a daily basis, this isn't something that would make it to a finished product for we would know it is wrong, where as another species may possibly let small errors such as 'horror hands' and 'vision falling out of your face' pass the quality control since it doesn't necessarily stand out to them as much as it does to us, for they are not human. 2) The head bob in these games is often nothing like what a human would see when moving. Again, this is something most of us experience on a daily basis, where as these 'Indie Developers' obviously come from a different species. Either this is an accurate representation of what they see when they move, or it's merely their attempt to replicate what they imagine humans see during movement. 3) They seem to think we struggle with small ledges and stairs, needing to jump up them at a slow pace. This leads me to believe that 'Indie Developers' have wheels, or maybe move like a snake. 4) These games are certainly something no human would look at and thing "Yes, this is a finished product that deserves money. This definitely matches the quality of something I would like to play myself". Obviously, 'Indie Developers' have different taste in games from a human. Maybe in their world, doors do sometimes have seizures and flashlights do project a perfect solid circle of light. I will continue my research into this possible new discovery of life, for I think it will help us understand and appreciate Steam as we gaze upon these 'Indie Games' with a fresh perspective, knowing the origins of the 'Indie Developer'.
+Tao Plz don't group indie dev's as a whole with your nonsense. Its hard enough for a legitimately good indie dev to get noticed without you propagating the whole indie dev's suck idea. It is just stupid idiots who post their inept work on steam and I wouldn't really call them dev's instead let us label them underdeveloper or undev's.
scotcheggable I am aware it is a joke but never the less it still pays credence to a stereotypical view a lot of people hold towards anything labelled indie. There are a lot of people who will simply avoid indie games based on a belief that indie means low quality. Your little joke only helps propagate such small minded views and I would ask that you refrain from using "indie dev's" as a blanket tag for these trash peddlers.
Maybe it said "Work please" because he obviously knew he had no talent or skill in video game development so he's begging anyone who buys this game and sees the file that he needs another job.
Know the guy that made this, really is a lovely dude, not to say the criticism surrounding this is in anyway negated by dev nicety, but it's easy for a lot of the effort to go unnoticed, I hope the team take this on the chin (perhaps changes the scope) and comes back from this with something that better reflects their love for games and creating stuff this new year.
When the character said "What the hell is happening?", I thought there was a 4th wall moment going on, like he was actually asking Jim what the hell was going on in this travesty of a game.
***** I too have seen the worse of my type. And they do deserve the crap they get for the questionable shit they do. Believe it or not, I'm not one of those idiots. I have standards. Like Papyrus. God I love that funny skeleton. And he's not an asshole. He's a very naughty boy. Monty Python reference.
Flamey is an adorable little helper. Could be a kind of mascot for the channel. Happy new year all you followers of mighty Jim. Let's thank god for another year with him while he ventures through the depths of Steam.
There needs to be some sort of intervention for these...idk, developers? W/e their called, to explain to them that they can't ask money for their "learning to level design 101" demos.
R.I.P. Flamey As for the the new year coming Jim well I hope it is good for both you and I. 2015 wasn't bad and hey I found your shows this year and they have been very entertaining. I expect more of the same in 2016.
You know, someone could make a good game out of Cthuluhand and Flamey. You could have it as a platformer, with Cthuluhand using his otherworldly hand-breaking to reach out across time and space to retrieve Flamey. Use the super meat boy death rate and re-spawn time, and similar art style, some ingenuity and it could be a great game.
+GammaWALLE we can read into it a bit much, a lot of the time programmers will amuse themselves by naming variables, scripts and projects something "funny". "PleaseWork" might sound like an earnest prayer to the machine god, but likely the dude had a minor hiccup regarding the exported builds. Knowing the guy though, I can tell you he put a lot of work into the project, and I really do sincerely hope, that if he sees this, he takes it as a challenge rather than a reason to quit trying (or to lash out as so many devs are prone to do).
+SuperCaffeineDude " I can tell you he put a lot of work into the project, " sorry for that, buthe is selling the game, if you want to sell garbage, it doesnt matter how much work you put into it, its still garbage. i really doubt this game would be enjoyed by anyone. and if itsnt then was all that effort worth it?
11:50 - In all fairness I don't think Konami ever secured the rights to the Jim Beam logo, images from the Raiders of the Lost Ark poster, posters that appeared on set in the school they used in the film Kinder Garden Cop that also appear in Midwich Elementary, that "Study Dammit" photo of a young Stephen King, checked with Tobe Hopper about calling a store in town "Cut-Right Chainsaws"(is that fair use?), or asked Cameron Diaz if it was cool for team silent to use her likeness (is that fair use?). I just realized I used the terms Konami and fairness in the same sentence; so if you'll excuse me, I need to go violently flog myself now.
The reason for the file being called Work Please is that at launch the dev only uploaded the OSX version successfully, refunded the PC people then announced the PC version was up only to have a bug that crashed it immediately, then they got a 'dirty fix' of a late stage Beta Build up for PC users that would hopefully allow PC people to play a game that they'd paid for about a week earlier. I think the Beta build is still what is up for the PC. The dev had a dreadful launch, but they at least were pretty responsive on the forums & tried to do something.
The path and flaming barrels weren't enough. They needed big red arrows on the ground. They realllllllly want you to go that way and don't trust you to ever find it on your own.
9:25 I was busy shoving a pizza into my face and for a moment thought I heard the character say "Is this memes or something?" and thought this entire game must be a trap for Jim
I know this is major nit picking but I feel like I have seen all these assets everywhere. It's actually getting to the point I am glad this guy has a cthulhu hand bcs I don't have to think about where else I saw that.
I want to give the benefit of the doubt, and assume that the creator tried... in some respects, it does really seem like they did... but then they went and put this on Steam for sale as a finished product, and I can't cut them that much slack, there's not enough slack out there for me to cut that much.
UNITY DEVELOPERS. LEARN TO USE COLLIDERS. PLACE A CUBE LIKE A RAMP WHERE YOU'RE SUPPOSED TO WALK UP SOMETHING LIKE STAIRS. REMOVE THE MESH RENDERER AND LEAVE THE COLLIDER. THERE. NOW THE PLAYER WALKS UP STAIRS NO PROBLEM AND THE PLAYER IS NONE THE WISER.
UA-cam comentators. Learn to use shift/caps lock. You just have to press it when you start a new sentence or write down a name or if you want to STRESS a single word or part of a sentence. It just takes one second.
+Boris Drumev Jim played it and completed it in two short Squirty Plays. It;s kind of bad but also hilarious.(so unintentionally funny that Jim came back to it after the first video, in fact). It might put a smile on your face, just because of how inept it is, but I wouldn;t recommend it.
haha I know how the guy feels, when working on a scene it's either "work please" or final/final/final/1 or something along those lines................................................. but FOR a game on steam.... hell naw, pre alpha maybe
"Play Quit"
The year is ending John. 2016 will have plenty of new Jeff The Killer games that you'll have to play >:D
+HarshlyCritical Hey it's John!
+Xen Noxatron they still make those?
+HarshlyCritical Kravin already played this and I have never seen him laugh so hard at the end of a video, it's almost like your laughing attack at the end of the Jeff game.
+HarshlyCritical Every time the people I subscribe to comment on each other's videos, I have an out-of-body experience (in a completely good way!)
The complete ire in Jim's voice at the piss poor horror of this game is hilarious. "Behold the mystery of the CAR ALARM!" Love it so much. :P
+DreamcastGuy What is with the keypad of the locked door being in roman numerals. I've seen this exact thing in another shitty game with a safe using roman numerals who does that. If you are not a clock, church or part of the roman empire it just looks odd and out of place.
"Work Please"
I've been there. But have the dignity to re export it with a new name after it DOES work.
+SweetNeonLights Did you go to (and finish) college? I have a feeling the developer(s) didn't.
+Jack Man I did indeed go to (and finish) college.
Perhaps this (these?) dev(s) didn't.
+SweetNeonLights Well they probably made that as a college/university project. Then put it on the steam store to make some revenue.
+SweetNeonLights I recently exported smth as "dear god please let this work"
And I thought I were the only one trying to ask his programms nicely to "please work". I also promise my pc some defragmentation if he makes something work. :D
And why export it again? Normaly no one will notice this name.
Not to nitpick, but the code for the door is the order one would have found the number in. Since you missed the 5, it was the third instead of the last in order. Still, not a good game when your hands are the scariest thing. All fear the Cthulhu Hand!
+Daniel Alexander yeah. jim made 2 mistakes here. the one you just mentioned and actually playing this game.
Best support videogame character of 2015- Flamey
Jibba-Jabber goes every-place! It boggles you 'till you're blue in the face! Shake him around, all around town, and hear him make a jibba-jibba-jabberin' sound!
When the car alarm went off who else immediately thought of "You have summoned the horde"?
Man this game just kept finding new ways to get worse as it went along. I reckon another few minutes and you would have had a good old fashioned falling through the floor moment.
Heh. This is far too well made to be a Digital homicide game.
+Mellow Gaming Maybe by the end it would become as bad as a digital homicide game.
+Mellow Gaming There's a difference between trying and failing vs mashing prepaid assets together and calling it an "attempt"
Yup, that's why i said it was far too good. You can see this guy was at least attempting something. Nothing good... but whoever made it tried.
Perhaps the horror resides within the realization that the game is slowly rotting to shit before your very eyes.
"Work Please" :(
The two nightmares of any developer:
1: Your programm doesn't work and you don't know why.
2: Your programm does work and you don't know why.
+Sebastian Haban Sony Vegas seems to fuck up so much that some of my videos are called "dontfuckup" or "ifyoudontrenderiwillcry".
+Sebastian Haban
CSS and HTML are perfect examples of this.
They won't work sometimes, and they refuse to tell you why.
+Zeredek Is it wrong that that makes me feel bad? :(
Three things that cement this particular game in my memory:
1.) You have to jump just to get up on a damn sidewalk.
2.) You can go straight to the last area and skip 90% of the game/story right after the tutorial with only a prompt warning you it's the last area and you can't go back.
3.) The ending is one of the most hilariously awful things I've ever seen.
That earsplitting sound!
+Yukari Yuzuki Right?! I got a little headache every time a flashback happened.
One of your best videos, Jim. I really lost it when the "fire friend" appeared. It literally broke the game the way I never thought a game could even get broken, and that completely nonchalant conversation for the next couple of minutes just made it even better. Now I actually want to make a game where that stuff happens on purpose. You know, Dumbledore had his magic lighter, so why can't we have a mystical noir-thriller where hardboiled detective guy sends out stuff like this from his lighter?
One of these days, someone will inevitably make a game where you play a literal bobble head, right?
+Mitchell Tapliss Don't give them any ideas. No, seriously don't...this joke may backfire.
+Mitchell Tapliss Except you'll play as Kim Jong Un instead of a bobble head and it will be a puzzle platformer.
+Nick Piers They will, and the odds are pretty good it won't even have the worst head bob on steam.
+Arche Knight a first person platformer :3
+Nick Piers That's already a Facebook game, no joke. It's made in Unity. Not actually that bad for what it is, but then again, it's a Facebook game.
R.I.P. Flamey 2015 :'(
I hope you have a good next year as well, Jim
I think I've solved the riddle of Steam. I'm pretty sure that 'Indie Developer' isn't a job title, it's a sub-species classification. Looking at the evidence, these people clearly aren't human:
1) That isn't what a human body looks like, which is a common trend in 'Indie Developer' games. Seeing as a human would be looking at the human body from a first person perspective on a daily basis, this isn't something that would make it to a finished product for we would know it is wrong, where as another species may possibly let small errors such as 'horror hands' and 'vision falling out of your face' pass the quality control since it doesn't necessarily stand out to them as much as it does to us, for they are not human.
2) The head bob in these games is often nothing like what a human would see when moving. Again, this is something most of us experience on a daily basis, where as these 'Indie Developers' obviously come from a different species. Either this is an accurate representation of what they see when they move, or it's merely their attempt to replicate what they imagine humans see during movement.
3) They seem to think we struggle with small ledges and stairs, needing to jump up them at a slow pace. This leads me to believe that 'Indie Developers' have wheels, or maybe move like a snake.
4) These games are certainly something no human would look at and thing "Yes, this is a finished product that deserves money. This definitely matches the quality of something I would like to play myself". Obviously, 'Indie Developers' have different taste in games from a human. Maybe in their world, doors do sometimes have seizures and flashlights do project a perfect solid circle of light.
I will continue my research into this possible new discovery of life, for I think it will help us understand and appreciate Steam as we gaze upon these 'Indie Games' with a fresh perspective, knowing the origins of the 'Indie Developer'.
+Tao Good Sir, you are today's winner of the gold star at internetz!
+Tao Plz don't group indie dev's as a whole with your nonsense. Its hard enough for a legitimately good indie dev to get noticed without you propagating the whole indie dev's suck idea. It is just stupid idiots who post their inept work on steam and I wouldn't really call them dev's instead let us label them underdeveloper or undev's.
+Simon White dude, it was a joke.
scotcheggable I am aware it is a joke but never the less it still pays credence to a stereotypical view a lot of people hold towards anything labelled indie. There are a lot of people who will simply avoid indie games based on a belief that indie means low quality. Your little joke only helps propagate such small minded views and I would ask that you refrain from using "indie dev's" as a blanket tag for these trash peddlers.
+Simon White It's shit games like this that make indie devs look bad, not UA-cam comments.
Flamey walk with me.
I still can't get over Jim calling me a PC port of Arkham Knight a few days ago.
Maybe it said "Work please" because he obviously knew he had no talent or skill in video game development so he's begging anyone who buys this game and sees the file that he needs another job.
Know the guy that made this, really is a lovely dude, not to say the criticism surrounding this is in anyway negated by dev nicety, but it's easy for a lot of the effort to go unnoticed, I hope the team take this on the chin (perhaps changes the scope) and comes back from this with something that better reflects their love for games and creating stuff this new year.
Thank you Jim for mopping up the last of the sticky floors of 2015. May 2016 jiz on the floors to your sticky delight. Oh and do have a good one.
Watching this in 2016 :D Happy new year, great and mighty Jim!
Jim, that soda machine you thought you'd seen before was in 'The Slaughtering Grounds'! Lol.
The footsteps happen when you turn, there's just no animation for it.
When the character said "What the hell is happening?", I thought there was a 4th wall moment going on, like he was actually asking Jim what the hell was going on in this travesty of a game.
Tactical Raptor Well that's a rather unintelligent response. I thought raptors were meant to be...
...clever girls?
+Tactical Raptor How about you Fuck off mate? Your the Cancer here. Not him
***** I too have seen the worse of my type. And they do deserve the crap they get for the questionable shit they do.
Believe it or not, I'm not one of those idiots. I have standards. Like Papyrus.
God I love that funny skeleton.
And he's not an asshole. He's a very naughty boy. Monty Python reference.
twolilfish For a Tactical Raptor, he's making a dumb choice messing with you isn't he?
***** He's most likely a Angsty 10 yearold looking for attention since his parents dont care about him.
Flamey is an adorable little helper. Could be a kind of mascot for the channel. Happy new year all you followers of mighty Jim. Let's thank god for another year with him while he ventures through the depths of Steam.
There needs to be some sort of intervention for these...idk, developers? W/e their called, to explain to them that they can't ask money for their "learning to level design 101" demos.
New Year's done and dusted in New Zealand almost 13 hours ago. Happy New Year everyone!
That jump-scary sound? I have a feeling it was supposed to be for the cart thing rolling out, but it triggered prematurely.
R.I.P. Flamey
As for the the new year coming Jim well I hope it is good for both you and I. 2015 wasn't bad and hey I found your shows this year and they have been very entertaining. I expect more of the same in 2016.
You know, someone could make a good game out of Cthuluhand and Flamey. You could have it as a platformer, with Cthuluhand using his otherworldly hand-breaking to reach out across time and space to retrieve Flamey. Use the super meat boy death rate and re-spawn time, and similar art style, some ingenuity and it could be a great game.
When the riddle popped up, I immediately went for promises, before realizing what a sad, sad child I must have been.
Happy new year Jim sterling and to all the fans reading this too! 😀😀
That ending was fucking depressing
I strongly disagree. It was the funniest thing I've seen this year so far.
+GammaWALLE we can read into it a bit much, a lot of the time programmers will amuse themselves by naming variables, scripts and projects something "funny". "PleaseWork" might sound like an earnest prayer to the machine god, but likely the dude had a minor hiccup regarding the exported builds.
Knowing the guy though, I can tell you he put a lot of work into the project, and I really do sincerely hope, that if he sees this, he takes it as a challenge rather than a reason to quit trying (or to lash out as so many devs are prone to do).
+SuperCaffeineDude " I can tell you he put a lot of work into the project, " sorry for that, buthe is selling the game, if you want to sell garbage, it doesnt matter how much work you put into it, its still garbage.
i really doubt this game would be enjoyed by anyone. and if itsnt then was all that effort worth it?
Gumersindo APM funny and depressing. So it's every shittyass "satire" ever?
When he made that fake puke noise from the motion blur towards the start I pretty much crapped with laughter. 'BLAGH!'
They also used the packaging for Camel and Marlboro cigarettes early on, in the same spot you got that lighter.
11:00 "Better check behind this painting." *Headbutts wall*
I don't care how you lack in ways to say funny phrases about Flamey, just mentioning it with it on the screen is enough to crack me up!
I sure do love when game designers forgo good level design to just copy and paste arrows on the ground...
When you look down and jump the character model looks like Bobby from King of the Hill!
Poor guy... But might not want to sell it before it does?
"cthulhu hand and flamey the flame in: the curious case of the throbbing door"
The player character in this is rocking a fantastic chub 'n' tuck.
Did you have a good 2015 Flamey?
"I need to find out, where I am."
11:50 - In all fairness I don't think Konami ever secured the rights to the Jim Beam logo, images from the Raiders of the Lost Ark poster, posters that appeared on set in the school they used in the film Kinder Garden Cop that also appear in Midwich Elementary, that "Study Dammit" photo of a young Stephen King, checked with Tobe Hopper about calling a store in town "Cut-Right Chainsaws"(is that fair use?), or asked Cameron Diaz if it was cool for team silent to use her likeness (is that fair use?). I just realized I used the terms Konami and fairness in the same sentence; so if you'll excuse me, I need to go violently flog myself now.
Gotta love the 8-bit shadow.
+The Nintendo Project i like that his thumb is held in the fire of his lighter
2016 is looking bright
All the voice actors sound so disinterested in the words they're having to read. It's like hearing auditions for a school play or something.
The reason for the file being called Work Please is that at launch the dev only uploaded the OSX version successfully, refunded the PC people then announced the PC version was up only to have a bug that crashed it immediately, then they got a 'dirty fix' of a late stage Beta Build up for PC users that would hopefully allow PC people to play a game that they'd paid for about a week earlier.
I think the Beta build is still what is up for the PC. The dev had a dreadful launch, but they at least were pretty responsive on the forums & tried to do something.
... judging by the weird skeleton physics, the protagonist may well be Slenderman but unaware of it.
It's weird that a game without gameplay can be amongst the most bugged ever. o_*
Not a horror game without the protagonist being a bobblehead
The path and flaming barrels weren't enough. They needed big red arrows on the ground. They realllllllly want you to go that way and don't trust you to ever find it on your own.
+ggregd "It's all just falling apart like dominoes." LOL
Have a happy new year!
I want a Flamey and Cthulhu Hand cartoon.
The ghost plants are getting used in my next Demon Hunters rpg.
9:25 I was busy shoving a pizza into my face and for a moment thought I heard the character say "Is this memes or something?" and thought this entire game must be a trap for Jim
+Loon of Nature Studio Whatsit
careful, using the word trap and jim in the same comment leads to a lot of Pounding it!!!
Ah yes I know those cubicles where the door gets stopped by the toilet
I will admit, I lost it at Flamey and laughed so hard I woke my husband up. oops
I know this is major nit picking but I feel like I have seen all these assets everywhere. It's actually getting to the point I am glad this guy has a cthulhu hand bcs I don't have to think about where else I saw that.
I recognize that jumping sound from the standard unity fp camera-controller. Either the developer forgot to replace it or he doesn't give a fuck.
Happy Bday Jim and Happy 2016!
Dear developer, you should probably sort out basic navigation before bothering with things like voice acting.
Ending 2015 with a bang. Thank God for Jim.
Can't jump over things when you're close to them? What is this, Dragon Age: Inquisition?
In real life wouldn't it put you off picking up things with big bloody handprints next to them?
It's a bit hard to tell due to the perspective but... is he roasting his own thumb while using the lighter..?
Video was hilarious, and a great end to the year. :)
Watching this hangover may not be the best idea :D
Jibber jabbers were awesome, I have nothing more to add.
Gahahaha, the end is too perfect, you can't make that shit up!
fuck I miss Jibber Jabbers. I had a red haired one and my brother a green haired one. I loved that little fucker.
I want to give the benefit of the doubt, and assume that the creator tried... in some respects, it does really seem like they did... but then they went and put this on Steam for sale as a finished product, and I can't cut them that much slack, there's not enough slack out there for me to cut that much.
UNITY DEVELOPERS. LEARN TO USE COLLIDERS.
PLACE A CUBE LIKE A RAMP WHERE YOU'RE SUPPOSED TO WALK UP SOMETHING LIKE STAIRS. REMOVE THE MESH RENDERER AND LEAVE THE COLLIDER. THERE. NOW THE PLAYER WALKS UP STAIRS NO PROBLEM AND THE PLAYER IS NONE THE WISER.
IT LITERALLY TAKES 30 SECONDS...
UA-cam comentators. Learn to use shift/caps lock. You just have to press it when you start a new sentence or write down a name or if you want to STRESS a single word or part of a sentence. It just takes one second.
+Sebastian Haban I CANT stress it ENOUGH :p
A happy new year to you Jim, I hope many more trash games try to make it to Greenlight so you can have many field days to come.
I'm hung over (happy new year) and this hurts to watch.
Retaliation- against 4 inch curbs.
what happened to the almighty doom clones, at least then there was an actual game attached.
Well, seeing that gas station made me want to go play Fallout 4, so that's good I guess.
Why would Ryan Gosling appear on the cover of an issue of GQ in 1996, when he was only 16 years old and starring in the Goosebumps TV show?
Was I the only viewer who found the white flash that happens in the game genuinely retina burning?
There is this game on sale on the Steam front page, called Morphine. How good is it?
+Boris Drumev Jim played it and completed it in two short Squirty Plays. It;s kind of bad but also hilarious.(so unintentionally funny that Jim came back to it after the first video, in fact). It might put a smile on your face, just because of how inept it is, but I wouldn;t recommend it.
"Does this mean something?"
No, nothing at all.
Lost it at "work please."
"work please" happy new year
The developer was probably like
Dev: Game, please work.
Game: F**k you, give me money!
Happy New Year!!
The Adventures Of Flamey & Cthulhu Hand sounds like a Nickelodeon cartoon
The jumping...this ain't the Moon.
Happy Heavy New Year Jim! :D
Our friend Flamey, the lighter will-o-wisp, is the new companion. Aw, he's so cute~, yes he is. Now boy, go find us a better game.
Oh if only you knew how bad 2016 and all the years afterwards would be before you said that.
THIS IS MY NEWYEARS PARTY!! Wooohoooo!
(its kind of sad really...)
Happy New year!
Bonne année!
Godt nytår!
I was so bored, I watched the news.
for some reason i like the look of this game lol
haha I know how the guy feels, when working on a scene it's either "work please" or final/final/final/1 or something along those lines................................................. but FOR a game on steam.... hell naw, pre alpha maybe
what kind of name is that? Retaliation sounds more fit for like, a war game, where actual retaliating happens.
Happy new year jimbo
***** well of course not, not with fur like his.
that dog painting was my desktop wallpaper for a long time. guess where i got it? fucking Bing image search...
I demand more Flamey.