With the synthoceps if you equip a planetary specific shader (Nessus pursuit, flowers of Io, Echoes of Io etc.. ) the veins will glow. Really cool effect.
Titan exotics kind of suck. They range from "garbage" to "it's fine." Their effects are too specific or borderline impossible to trigger in anything but low level overworld PvE content. None of them are going to feel particularly amazing to use, outside of once an hour in a very specific, contained situation.
Yeah they kind of dropped the ball on exotic armor, none of it feels all that useful. We should get armor that alters our abilities entirely or give regenerating ammo, because ammo is fucking scarce in this game.
I find that the Lion Rampants work really well with the Sunbreaker in PVP. Being able to have a height advantage and jump longer distances while throwing down your hammers helps a lot. That, and they have allowed me to escape some really sticky situations in Crucible.
Datto, The Insurmoutable Skullfort also works with your Striker Super. The charge move during your super procs the recharge effect and instant health regeneration. This comes CRAZY in handy especially during PVP to maintain a constant push against a team. It is seriously underestimated.
Ryan Allen Just make it how it used to be. People hardly used it then but I loved them. Good for when you get taken by surprise or turn a corner to find someone there
Great list, I find this information incredibly useful. Thank you for putting in the work! Also, 11:10 arguably one of the worst DPS phases on Calus I've seen in a long time.
Skullfort is amazing on Prestige Warbeasts, Baths and Calus. I Shoulder Charge dogs in between plates and get at least one, sometimes both grenades back up. So I could potentially throw 8 Pulse Grenades instead of only 2-3. My damage on Calus is always the highest of my group and I think it is because of this. I deal more damage with this than I do with Actium War Rig (I use Sweet Business). Alpha Lupi is indeed good and safe, but I feel I need to get a whole lot more 'safe' than just a tiny bit of health for trading in so many Pulse Grenades that I would otherwise get with Skullfort. I love Doomfangs in non-Prestige activities because it makes the shield bash in a pack of thrall give you insane amounts of Super energy. It seems to give you energy for each enemy killed and the AoE on shield bash makes that pretty damn good.
Zevvion And you get the health regen as well, very solid choice for Baths and Calus IMO. I’ll shoulder charge a psion here and there for health and/or to do some add clearing
You're telling me you cleared Calus Prestige on the first try? Congrats man! You're the only one on the planet that has managed to do that. But yes, we died a bunch when we did him on Prestige for the first time. In fact, I imagine from this point forward we'll die sometimes times on each attempt. Good on you for being so fantastic with a fantastic group though
TBH the dunemarchers are good in PvP because they give you extra slide distance, same as the stomp-ees and the transversive steps. Would like to see that rating bumped up for PvP specifically, they compete with synthoceps, actium, peacekeepers as a mobility increasing exotic specifically for sliding.
I also personally like them for some bits of the raid as the melee chain damage almost always staggers enemy's, and has actually saved my life once or twice
ehh their alright, not on synthocept lv though, the thing is a monster making u win a majority of close range fights due to crazy lunge, 9/10 will either trade or win
It's also extremely dependent on how you use them. The current build that I found is god tier for these particular boots, is to use a sentinel with the top tree for defensive strike and the rest of the armor being devastation complex as it is mobility armor. should give you about 7 mobility. Then using a light weight energy weapon with a counterbalance, such as sol pariah 6, and a leg acceleration mod, I was outrunning hunters. This of course is after go fast, but here is how you use this build. Shoot at the team from a distance, sprint in getting the dune marcher perks. this should kill 1 or 2 and proc defensive strike. then use the sag to mop up the kills. So far it has been my favorite build.
Lion Rampants are my jam. I especially love using them running in Gauntlet. I find they save my butt a lot as well as make game play more enjoyable with the longer distance and slightly higher jumps. Enjoyed this video look forward to seeing Warlock and Hunter ones even though you didn't have much love for my exotic.
I'd just like to say for mask of the quiet one, the bottom melee perk the sheild bash does not trigger dreaded visage the health regeneration perk at all, however the top melee defensive strike or whatever it's called will trigger if it just makes contact with an enemy similar to the grenade, so if you are punching a major or an ultra it will trigger the health regeneration even if your melee ability didn't trigger
The top tree is pretty much the best on Sentinel but it borderline completes the mask of the quiet one too bad you can't have ccrrest with it lol but otherwise Top tree + Mask equates to Grenade Damage-Yes Melee DAMAGE-Yes Melee Kills-Yes SHIELD BASH-Yes SHIELD THROW-Yes not to mention the overshield on defensive strike and I like to use Vigilane Wing lol ON PAPER should be one of the best exotis but teamshooting...
+Datto It's worth considering that melee hit kills with Striker active trigger the regen effect too. Not sure if that's enough to merit a bump in ratings but that's when I find it most useful.
What id like for feedback fences is a bump up in damage, one stack is 30, two is 45 and three is 60. But in pulses. For example, if you have three stacks, pulse 60, 45, 30. Its both a net increase in damage, and each pulse of damage stuns the enemy, allowing you get away from any immediate danger.
There is an extra perk on dunemarchers not mentioned in the exotic ability description, it lets you slide further from a sprint so could improve your success in PvP engagements depending on how you like to play.
Dunemarchers are pretty good. As far as the Fallen (mainly Dregs) go, the chain lightning takes out half of their health. The real power of it comes from the fact that the buff that makes the lightning doesn't go away when you stop sprinting, it's there for about 5 or 6 seconds. If you hit 2 enemies with the buff, then it ends up taking out all of the enemy health, and clears the area. The only drawback is how it takes a good 8 seconds of sprinting to get the buff. Also the speed bonus is pretty good. :D
@Datto at 9:11 how did you have Crest of Alpha Lupi and (what looks like) Insurmountable Skullfort equipped at the same time? Or am I TOTALLY just missing something?
Before I got the Solstice legendary set I had Dunemarchers. I believe they have been buffed immensely from when this video was made because when I used them they were epic. They just destroyed enemies in PVE and they are my favourite Titan exotic. I’m keeping hold of them to use in Forsaken.
You can keep reactivating your lift with the Lion Rampants. There's no limit as long as you have "boost charge" remaining. I don't know if this is a recent change as I've only been playing since PC launch but I received them two weeks ago and they've worked like this for the entire time I've had them. Currently my favorite and default exotic piece, only switch them for situational benefits from others. Super maneuverable jumps, super long jumps.
Try using protector with Doom fang Pauldron. It really good since you can heal giving a better version of mask of quiet one. It can be built to grant shield throws, over shield, healing, and ward of dawn which is good for res-ing teammates but you do have to use the ward.
I like the lion ramparts in pvp the extra mobility helps with getting away when in trouble and I also use them for the gauntlet and the door opening parts in the raid as it really helps moving around that huge room when your on the team going from plate to plate.
I use Dunemarchers just for the increased sprint speed, and because they were my favorite D1 Titan Armor Exotic because I enjoyed using Transfusion and Shoulder Charge in almost every activity. Additionally, the static charge is just an added benefit I guess, and it actually has gotten me a fair amount of kills in PvP. I actually chuckle when I kill someone in PvP with the static ability.
Yay tier list! On the Dunemarchers you can go even faster going double Mida and holding the Mida Mini-tool. It's great for navigating the sewers of the raid.
I always run with the lion rampant. I love the extra air time you get with them in just playing around in patrolling (I mainly do pve but the lag I get in pvp is infuriating [largely because of my shitty internet]) and it oddly just feels so damn weird without them. I give them 5/5 for funsies but 1/5 for practical use for everything else. But I personally love them.
Something to note about the Quiet One that may cause you to reconsider its rating: Shield Throw seems to count as an ability. I've noticed that when I'm damaged while using the Sentinel super, my Shield Throw recharges insanely fast. Combined with the health gain per shield throw and you've got a somewhat harder-to-throw version of the original Cauterize hammers from D1.
I personally love the dunemarchers. The thing I love the most about them is that for most enemies, the chaining lightning stun locks them. So after hitting the first guy and killing him you have enough time to kill the guys surrounding him. Not as useful in the raid because shoulder charging enemies is almost always a death wish, but for general play I love them.
I personally really liked Lion Rampant when I used them, I know there were a couple of times where I was booped off an edge or something but because I had the LRs on I was able to fly for long enough (you travel for what feels like a decade in the air with strafe jump on), to then return back to the ledge! That, and you can clear ridiculous gaps in one jump, they're a lot of fun
In Destiny 2, I only ever punch things because of Synthoceps. It works well with Code of the Juggernaut and Code of the Protector with health regeneration on melee kills.
I will say I like the running boots for the gauntlet room in the Raid. I usually volunteer to be the runner, so I put these boots on and I can complete the gauntlet faster or I have a little more leeway when it comes to screwing up. I also use them sometimes in Nightfall strikes when the multiplier requires you to sprint to heal, which these boots will let me run away faster.
A perk that seems kinda hidden on mask of the quiet one is giving you grenade energy back on grenade hits- noticed best with voidwall grenades. If you can take out 4-5 enemies it instantly refills your grenade and is an absolute godsend for clearing out adds. Run it exclusively on sentinel in pve as a result.
Dunemarchers + Shouldercharge Striker is actually pretty good PvE wise. You get the chain lightning from the exotic AND the arc explosion from the shoulder charge as well. It's a good combo IMO
Lion Rampant also gives you an insane amount of maneuverability especially when using higher lift. They remind me the warlock jump. I liked them for exploring but never for focused activities.
Do want to mention for Dunemarchers that you get about a 50% slide distance increase when using them which is great for PVP if that's your playstyle. Personally has helped me in a ton of scenarios closing gaps in PVP as a striker in my super as you can juke out the opponent by slide-charging them.
The issue with the DIM rating system is that it's only thumbs up or thumbs down for an input, so if something is half way decent, it's getting a thumbs up, right?
I actually use the dunemarchers in the gauntlet on the raid simply because of the stun it has on the adds, when by yourself they actually are very good
Synthoceps are amazing with the bottom Striker tree. You go straight for the major in every encounter. You do more damage with enemies surrounding you, so you go for the highest health first. Take out major in two or 3 melee punches. And you get your health back every melee kill with the bottom tree. You will get the most melee kills every strike easy with that set up. I have every exotic in the game now for all characters and Synthoceps are still the best to me. Most fun too.
I think the reason the ratings are off on DIM is because the user ratings are only a thumbs up or a thumbs down not an actual numerical rating. SO in other words there is no way for an individual to give a mediocre rating.
To be noted about insurmountable skullfort in prestige nightfalls : if torrent is active , this helm becomes even better because you probably won’t even use your weapons , just spam pulse nades and get your health back every time .
The synothesis gloves or whatever is used with the top tree for sentianl. Max meme range and overload plus health regeneration. Best exotic piece. Also the skull front is better then the crest chest piece. You use the bottom tree for striker to get unlimited meele. These two are easily one of the best exotics in the game. Skullfront for pve and the gloves for pvp
Actium war rig helps in pvp when you whiff shots but you can keep firing and get the kill since your magazine gets "extended". It also saves me the trouble of reloading a little bit of the mag for the next encounter when I can just keep moving
Hey datto! You should take a second look at the skullfort! It has very little to do with grenades :-D try it out with juggernaut (bottom tree?) And get ready for infinite melee charge and health regen. It's my go-to for pub events. Good fun!
I have 3 different sets of armor for my Titan, 1 for each subclass. Each set uses a different Exotic chestpiece, with my Striker using the Crest, my Sunbreaker using the Hallowfire and my Sentinel using the Actium. The Hallowfire is on my Sunbreaker for obvious reasons, I use the Actium on my Sentinel as at the time when I put together these armor sets, my Striker had the Dunemarchers equipped (plus I had the Sweet Business and the synergy between the two was too good to pass up) and my Striker later changed to the Crest as it was the only Exotic Titan chestpiece remaining, and having one armor set use an Exotic leg piece was screwing me up when I was trying to quickly change between armor sets.
Peacekeepers work wonders at the baths in leviathan. I know it's niche, but it made a big difference for me combining two smgs and Hawthorne shotgun. Bather guarding was much easier after I tried it out
The Dunemarchers will always be one of my favorite Titan exotics if judging by looks alone. But I personally feel that it's D1 perk was not only amazing, but several times better than what it does in D2. It was basically the Radiant Dance Machines for the Titan, only a lot better. I honestly wish that they kept the D1 perk.
Just so you know the rating system on DIM is based on Like/Dislike not a 1-5 star system. Also, there's a 600RPM Energy Submachine Gun similar to the Antiope-D called Phosphorus MG4 from Omolon, you need to toggle its perk.
The sunbreaker exotic chest is my personal go to piece for the raid, atleast on normal mode as the kill potential with thermite grenades and sunspots is really good and reliable! Lets not forget the healing you can get for each ability kill which is also just a chunk of health but still plenty to utilize to survive. reliably spawnkilling enemies that come out from spawns is also much more possible with these things. The only real drawback in my opinion is that they don't give you enough for that trade off. Not using super but getting your other abilities charged up faster is nice, but for PvE I would like to see a buff in form of a second grenade and melee, but only when the super is charged!. If they grand it such thing, then this thing would be a 5/5 for me. Right now it is a strong 4. Also the striker can kinda do similar things with 2 grenades in his skill tree and no need for exotics to get that.
Just letting you know, MOTQO if you run code of the protecter, every melee hit regens your health. I believe it’s more for code of the protecter than the aggressor.
To be fair with the Doom Fang Pauldrons, Orpheus Rig was a 5/5 but it also required there to be a ton of enemies in a small area AND locked you to one skill tree. The only difference was that it still gave you benefit if there werent enough enemies around.
The lion legs allow you to use strafe lift to really move in air like your running in mid air. You strafe in air so fast. And dune marchers are really good to run through a nightfall it seems to help your strafe jump faster to. Idk just my thoughts. But i use both legs over other exotics. And skullfort.
For us Titan mains who absolutely love being hyper-aggressive in PvP, Peacekeepers with Double SMGs (Antiope-D and Hero's Burden) are your go to. Doesn't matter the map, I still absolutely stomp on people so long as I'm using my cover, lines of sights, and vertical movement. It is a very noticeable change for the aggressive player.
With the synthoceps if you equip a planetary specific shader (Nessus pursuit, flowers of Io, Echoes of Io etc.. ) the veins will glow. Really cool effect.
Daniel lots of blues , only a few yellows
shhhh dont let people know, love going to the tower and people getting close to check my gauntlets out
No, they glow when the exotic perk is active.
OnyX Renegade Maybe but that's a split second. Put on a location specific shader and they glow permanently.
OnyX Renegade if u equip specific shaders such as Dead Tree Bark, they can glow permanently
As a striker, Mask of the Quiet One is used because it looks the best. That’s pretty much it honestly
Kyle Smith Lol Same here! Looks cool as fuck and always thought my Void energy weapon activated regen.. I guess not.. what a waste..
Kyle Smith it’s so damn ugly. Wtf.
Kyle Smith I use Synthoceps with Code of the Juggernaut. Health regeneration on melee kills.
Titan exotics kind of suck. They range from "garbage" to "it's fine." Their effects are too specific or borderline impossible to trigger in anything but low level overworld PvE content. None of them are going to feel particularly amazing to use, outside of once an hour in a very specific, contained situation.
PlagueOfGripes A wild plague appears!!! notice me sempai !!!
PlagueOfGripes lion rampant gives you a noticeable difference (fav Titan exotic)
Yeah they kind of dropped the ball on exotic armor, none of it feels all that useful. We should get armor that alters our abilities entirely or give regenerating ammo, because ammo is fucking scarce in this game.
The crest is really good for late game pve and all pvp, especially since the shield ability charges so quickly
If you are as in love with Sweet Business as I am, the War Rig is on its own tier as far as exotic slot PVE power and value goes.
I find that the Lion Rampants work really well with the Sunbreaker in PVP. Being able to have a height advantage and jump longer distances while throwing down your hammers helps a lot. That, and they have allowed me to escape some really sticky situations in Crucible.
Datto, The Insurmoutable Skullfort also works with your Striker Super. The charge move during your super procs the recharge effect and instant health regeneration. This comes CRAZY in handy especially during PVP to maintain a constant push against a team. It is seriously underestimated.
But will it show me how to reach *O P T I M A L D P S ?*
DARCI contains too much information Bungo pls nerf
Thot Vanquisher is optimal dps a thing now
Why can't we all just be friends? Jajajja
Feedbak fence needs a huge nerf
Ryan Allen Just make it how it used to be. People hardly used it then but I loved them. Good for when you get taken by surprise or turn a corner to find someone there
Idk about you dudes, but I love the Crest of Alpha Lupi. Saves my butt in both PVP and PVE.
Nathan McKitrick I used it so much that I have trouble remembering that I don't get it's bonus when I switch to other exotics
Yeah man it's a game-changer for sure. That's how I was with Twilight Garrison in D1.
Beta Mind Soooooooooo true😂😂
I wish I could feel that but this damn exotic WILL not drop for me, literally the last one I need
Nathan McKitrick I love it too
Great list, I find this information incredibly useful. Thank you for putting in the work!
Also, 11:10 arguably one of the worst DPS phases on Calus I've seen in a long time.
As a new player with no D1 background that was beyond helpful, thank you!
Skullfort is amazing on Prestige Warbeasts, Baths and Calus. I Shoulder Charge dogs in between plates and get at least one, sometimes both grenades back up. So I could potentially throw 8 Pulse Grenades instead of only 2-3. My damage on Calus is always the highest of my group and I think it is because of this. I deal more damage with this than I do with Actium War Rig (I use Sweet Business). Alpha Lupi is indeed good and safe, but I feel I need to get a whole lot more 'safe' than just a tiny bit of health for trading in so many Pulse Grenades that I would otherwise get with Skullfort. I love Doomfangs in non-Prestige activities because it makes the shield bash in a pack of thrall give you insane amounts of Super energy. It seems to give you energy for each enemy killed and the AoE on shield bash makes that pretty damn good.
Zevvion And you get the health regen as well, very solid choice for Baths and Calus IMO. I’ll shoulder charge a psion here and there for health and/or to do some add clearing
If u see ur damage on calus ur fkn dead, so u suck with ur team everytime fkn idiot
You're telling me you cleared Calus Prestige on the first try? Congrats man! You're the only one on the planet that has managed to do that. But yes, we died a bunch when we did him on Prestige for the first time. In fact, I imagine from this point forward we'll die sometimes times on each attempt. Good on you for being so fantastic with a fantastic group though
Lol, probably a kid . I wish we could have 18+ only , leave the children be children
Lol this angry kiddo probably attempted normal raid 100 times and still hasn't completed it. So funny how obvious it is to find a child.
This is the best of xotic rating video! I love how you are improving your videos Datto!
I like Lion Rampart with the strafe jump. Makes me feel like a jet roaming the sky.
Also I'm always the fastest in the last phase of the gauntlet when using them :D
It’s saved me countless times in pvp, people never expect a titan zooming through the sky
You are right , it s so hard to hit people in the air . The lion ramapants are awesome
I always sport my lion rampants. I love them. Rarely use anything else.
Same I rather wear them then other titan boots
thank you datto for the mask of the quiet one for how the healing proks i was wondering about that for so long
TBH the dunemarchers are good in PvP because they give you extra slide distance, same as the stomp-ees and the transversive steps. Would like to see that rating bumped up for PvP specifically, they compete with synthoceps, actium, peacekeepers as a mobility increasing exotic specifically for sliding.
thewisesamgamgee I reckon dattos on the money with them, sliding around isn't as good in the D2 crucible because everything is slowed down
I also personally like them for some bits of the raid as the melee chain damage almost always staggers enemy's, and has actually saved my life once or twice
ehh their alright, not on synthocept lv though, the thing is a monster making u win a majority of close range fights due to crazy lunge, 9/10 will either trade or win
I used them in the Running room in the Raid. I usually do the running portion anyways so having that extra speed helps.
It's also extremely dependent on how you use them. The current build that I found is god tier for these particular boots, is to use a sentinel with the top tree for defensive strike and the rest of the armor being devastation complex as it is mobility armor. should give you about 7 mobility. Then using a light weight energy weapon with a counterbalance, such as sol pariah 6, and a leg acceleration mod, I was outrunning hunters. This of course is after go fast, but here is how you use this build. Shoot at the team from a distance, sprint in getting the dune marcher perks. this should kill 1 or 2 and proc defensive strike. then use the sag to mop up the kills. So far it has been my favorite build.
I can't thank you enough for linking each weapon/time in the description
TLDW: just a tad too high
Datto for Destiny 2 President?
「Act Ecchi Ni-San」 hes always been destiny's president
EliteEpicGamerz true
Together we’re gonna make destiny 2 great again
he will always be the destiny president
Yup
Lion Rampants are my jam. I especially love using them running in Gauntlet. I find they save my butt a lot as well as make game play more enjoyable with the longer distance and slightly higher jumps. Enjoyed this video look forward to seeing Warlock and Hunter ones even though you didn't have much love for my exotic.
I'd just like to say for mask of the quiet one, the bottom melee perk the sheild bash does not trigger dreaded visage the health regeneration perk at all, however the top melee defensive strike or whatever it's called will trigger if it just makes contact with an enemy similar to the grenade, so if you are punching a major or an ultra it will trigger the health regeneration even if your melee ability didn't trigger
that could easily be because the top perks on sentinel give health regen on melee kills. full health
Stuff It triggers when you are not getting kills, just melee contact with enemies when when the melee is charged
NAME JEFFFFFFF!!!!
The top tree is pretty much the best on Sentinel but it borderline completes the mask of the quiet one too bad you can't have ccrrest with it lol but otherwise Top tree + Mask equates to
Grenade Damage-Yes
Melee DAMAGE-Yes
Melee Kills-Yes
SHIELD BASH-Yes
SHIELD THROW-Yes
not to mention the overshield on defensive strike and I like to use Vigilane Wing lol ON PAPER should be one of the best exotis but teamshooting...
+Datto
It's worth considering that melee hit kills with Striker active trigger the regen effect too. Not sure if that's enough to merit a bump in ratings but that's when I find it most useful.
What id like for feedback fences is a bump up in damage, one stack is 30, two is 45 and three is 60. But in pulses. For example, if you have three stacks, pulse 60, 45, 30. Its both a net increase in damage, and each pulse of damage stuns the enemy, allowing you get away from any immediate danger.
Really liked the award aspect as well as the numerical rating. Definitely a welcome addition to an already good system
I enjoy your reviews. you go in depth with them. Crest is my favorite.
There is an extra perk on dunemarchers not mentioned in the exotic ability description, it lets you slide further from a sprint so could improve your success in PvP engagements depending on how you like to play.
Dunemarchers are pretty good. As far as the Fallen (mainly Dregs) go, the chain lightning takes out half of their health. The real power of it comes from the fact that the buff that makes the lightning doesn't go away when you stop sprinting, it's there for about 5 or 6 seconds. If you hit 2 enemies with the buff, then it ends up taking out all of the enemy health, and clears the area. The only drawback is how it takes a good 8 seconds of sprinting to get the buff. Also the speed bonus is pretty good. :D
Thumbs Up! Great vid. We’ll explained and showcased. I’m gonna check out your other videos on Warlock and Hunter exotics.
Thank you so much for this vid! I just started my Titan character a week ago, and this is extremely handy info.
@Datto at 9:11 how did you have Crest of Alpha Lupi and (what looks like) Insurmountable Skullfort equipped at the same time? Or am I TOTALLY just missing something?
Before I got the Solstice legendary set I had Dunemarchers. I believe they have been buffed immensely from when this video was made because when I used them they were epic. They just destroyed enemies in PVE and they are my favourite Titan exotic. I’m keeping hold of them to use in Forsaken.
You can keep reactivating your lift with the Lion Rampants. There's no limit as long as you have "boost charge" remaining. I don't know if this is a recent change as I've only been playing since PC launch but I received them two weeks ago and they've worked like this for the entire time I've had them. Currently my favorite and default exotic piece, only switch them for situational benefits from others.
Super maneuverable jumps, super long jumps.
Try using protector with Doom fang Pauldron. It really good since you can heal giving a better version of mask of quiet one. It can be built to grant shield throws, over shield, healing, and ward of dawn which is good for res-ing teammates but you do have to use the ward.
you could've just blocked and rezzed at the same time with sentinel shield isntead of using ward probably
The veins light up if close to any enemy:) on synthoceps
A detailed video like this deserves a like and yeah, they need to buff the Feedback.
I like the lion ramparts in pvp the extra mobility helps with getting away when in trouble and I also use them for the gauntlet and the door opening parts in the raid as it really helps moving around that huge room when your on the team going from plate to plate.
I use Dunemarchers just for the increased sprint speed, and because they were my favorite D1 Titan Armor Exotic because I enjoyed using Transfusion and Shoulder Charge in almost every activity. Additionally, the static charge is just an added benefit I guess, and it actually has gotten me a fair amount of kills in PvP. I actually chuckle when I kill someone in PvP with the static ability.
Yay tier list!
On the Dunemarchers you can go even faster going double Mida and holding the Mida Mini-tool. It's great for navigating the sewers of the raid.
I always run with the lion rampant. I love the extra air time you get with them in just playing around in patrolling (I mainly do pve but the lag I get in pvp is infuriating [largely because of my shitty internet]) and it oddly just feels so damn weird without them.
I give them 5/5 for funsies but 1/5 for practical use for everything else. But I personally love them.
Something to note about the Quiet One that may cause you to reconsider its rating: Shield Throw seems to count as an ability. I've noticed that when I'm damaged while using the Sentinel super, my Shield Throw recharges insanely fast. Combined with the health gain per shield throw and you've got a somewhat harder-to-throw version of the original Cauterize hammers from D1.
Thanks Datto. A positive rating was given because the video was much appreciated
I personally love the dunemarchers. The thing I love the most about them is that for most enemies, the chaining lightning stun locks them. So after hitting the first guy and killing him you have enough time to kill the guys surrounding him. Not as useful in the raid because shoulder charging enemies is almost always a death wish, but for general play I love them.
I personally really liked Lion Rampant when I used them, I know there were a couple of times where I was booped off an edge or something but because I had the LRs on I was able to fly for long enough (you travel for what feels like a decade in the air with strafe jump on), to then return back to the ledge! That, and you can clear ridiculous gaps in one jump, they're a lot of fun
I nominate datto to voice our opinions as destiny’s first president
The Crest of Alpha Lupi is OP imo and I fucking love it
No. Datto knows some good things but not every thing.
Make destiny great again
Voltage Swarm no
Voltage Swarm the way he did the raid is dumb asf
Just to point out, DIM does not allow 1-5 rating options anymore, it's either thumbs up or thumbs down (which correlate to 5 and 1 I guess).
Question about Quiet One: does the skill tree you pick on Sentinel change whether shield throw counts towards it?
@Datto . Why do you think the An Insurmountable Skullfort has less item stat budget on it?
In Destiny 2, I only ever punch things because of Synthoceps. It works well with Code of the Juggernaut and Code of the Protector with health regeneration on melee kills.
Hey Datto, should I be saving my weapon parts until I hit light cap then spend them to get legendary gear? Thanks
Good video. I will say with the dunmatchers boots I've gotten quit a few triple kills with the lightening perk in crucible
FAT BALD FATTY FAT FAT FAT
I don't even play Destiny anymore, but I still watch every one of Datto's videos because I know he is the best.
Datto, does the shield bash super not proc health regen w/ the mask because you're using the shoulder charge melee ability?
Great as usual Datto!
I really enjoy these and they're also very useful!
LUV U DATTO
I will say I like the running boots for the gauntlet room in the Raid. I usually volunteer to be the runner, so I put these boots on and I can complete the gauntlet faster or I have a little more leeway when it comes to screwing up. I also use them sometimes in Nightfall strikes when the multiplier requires you to sprint to heal, which these boots will let me run away faster.
A perk that seems kinda hidden on mask of the quiet one is giving you grenade energy back on grenade hits- noticed best with voidwall grenades.
If you can take out 4-5 enemies it instantly refills your grenade and is an absolute godsend for clearing out adds. Run it exclusively on sentinel in pve as a result.
Dunemarchers + Shouldercharge Striker is actually pretty good PvE wise. You get the chain lightning from the exotic AND the arc explosion from the shoulder charge as well. It's a good combo IMO
thank you for the list in the description
Lion Rampant also gives you an insane amount of maneuverability especially when using higher lift. They remind me the warlock jump. I liked them for exploring but never for focused activities.
Do want to mention for Dunemarchers that you get about a 50% slide distance increase when using them which is great for PVP if that's your playstyle. Personally has helped me in a ton of scenarios closing gaps in PVP as a striker in my super as you can juke out the opponent by slide-charging them.
how would you rate mask of the quiet one now as it get health regen on kills at critical health rather than with void damage?
Are there any recommendations for those running Juggernaut Strikers? Usually the only striker Titan players or guides all are Earthshaker Titans.
The issue with the DIM rating system is that it's only thumbs up or thumbs down for an input, so if something is half way decent, it's getting a thumbs up, right?
I actually use the dunemarchers in the gauntlet on the raid simply because of the stun it has on the adds, when by yourself they actually are very good
0:00 did you wear both actium and doom fang at the same time?
So many multikills at the beginning of Control games with the Lion Rampant's and pulse nades lol...so many many!!
Synthoceps are amazing with the bottom Striker tree. You go straight for the major in every encounter. You do more damage with enemies surrounding you, so you go for the highest health first. Take out major in two or 3 melee punches. And you get your health back every melee kill with the bottom tree. You will get the most melee kills every strike easy with that set up. I have every exotic in the game now for all characters and Synthoceps are still the best to me. Most fun too.
I think the reason the ratings are off on DIM is because the user ratings are only a thumbs up or a thumbs down not an actual numerical rating. SO in other words there is no way for an individual to give a mediocre rating.
ScoopThaPoot no worries about this is the first time in a long time for the the best thing about this year vlog the best thing about
To be noted about insurmountable skullfort in prestige nightfalls : if torrent is active , this helm becomes even better because you probably won’t even use your weapons , just spam pulse nades and get your health back every time .
I kinda like the feedback fences, they do exactly what they’re supposed to do, they kick back people and give you breathing room.
Are you making another list for the DLC titan exotics? The new gauntlets are pretty good
Can we all just take a moment to appreciate that legionaries physics kill 8:16
stealing the phalanxes moves
Did you test the dunmarchers to see if the perk stacks with a shoulder charge?
The synothesis gloves or whatever is used with the top tree for sentianl. Max meme range and overload plus health regeneration. Best exotic piece.
Also the skull front is better then the crest chest piece. You use the bottom tree for striker to get unlimited meele. These two are easily one of the best exotics in the game. Skullfront for pve and the gloves for pvp
Actium war rig helps in pvp when you whiff shots but you can keep firing and get the kill since your magazine gets "extended". It also saves me the trouble of reloading a little bit of the mag for the next encounter when I can just keep moving
I never take off my lion rampant, love flying around endlessly
Thanks so much! When can we expect the Warlock version??
okay i have too ask how do you equip 2 exotic armor i see at the beginning he had the gauntlet and armor equip???
It would be a cool idea if you compared DIM scores before and some time after you posted this video. I have a feeling they'll change.
I like the awards addition!
Lion Rampant
Keep up the great content, Datto!
Hey datto! You should take a second look at the skullfort! It has very little to do with grenades :-D try it out with juggernaut (bottom tree?) And get ready for infinite melee charge and health regen. It's my go-to for pub events. Good fun!
Will you be updated by this video to show some of the newer titan exotics
Great list. Agree with all your placements.
Glad you put an ad in :)
I have 3 different sets of armor for my Titan, 1 for each subclass. Each set uses a different Exotic chestpiece, with my Striker using the Crest, my Sunbreaker using the Hallowfire and my Sentinel using the Actium.
The Hallowfire is on my Sunbreaker for obvious reasons, I use the Actium on my Sentinel as at the time when I put together these armor sets, my Striker had the Dunemarchers equipped (plus I had the Sweet Business and the synergy between the two was too good to pass up) and my Striker later changed to the Crest as it was the only Exotic Titan chestpiece remaining, and having one armor set use an Exotic leg piece was screwing me up when I was trying to quickly change between armor sets.
What shader is on the Synthoceps that turn the veins purple? That looks awesome!
I think that's from Sentinel. You can only get green or blue colors. Purple takes over at the time of punching...looks sweet...
I love how you described barricades as the “Oh crap button” lmao
Is An Insurmountable Skullfort only rated lower than Actium War Rig because the former locks you into Striker?
What is different about pc that makes smg so much better vs console? Is the engine different? Or what?
Peacekeepers work wonders at the baths in leviathan. I know it's niche, but it made a big difference for me combining two smgs and Hawthorne shotgun. Bather guarding was much easier after I tried it out
The Dunemarchers will always be one of my favorite Titan exotics if judging by looks alone. But I personally feel that it's D1 perk was not only amazing, but several times better than what it does in D2. It was basically the Radiant Dance Machines for the Titan, only a lot better. I honestly wish that they kept the D1 perk.
Are you gonna do Hunter and Warlock exotics too?
Just so you know the rating system on DIM is based on Like/Dislike not a 1-5 star system. Also, there's a 600RPM Energy Submachine Gun similar to the Antiope-D called Phosphorus MG4 from Omolon, you need to toggle its perk.
I like the Dunemarchers. They tend to stun lock large groups of enemies which can be handy
The sunbreaker exotic chest is my personal go to piece for the raid, atleast on normal mode as the kill potential with thermite grenades and sunspots is really good and reliable! Lets not forget the healing you can get for each ability kill which is also just a chunk of health but still plenty to utilize to survive. reliably spawnkilling enemies that come out from spawns is also much more possible with these things.
The only real drawback in my opinion is that they don't give you enough for that trade off. Not using super but getting your other abilities charged up faster is nice, but for PvE I would like to see a buff in form of a second grenade and melee, but only when the super is charged!. If they grand it such thing, then this thing would be a 5/5 for me. Right now it is a strong 4. Also the striker can kinda do similar things with 2 grenades in his skill tree and no need for exotics to get that.
This was helpful man, thank you! New subscriber.
Just letting you know, MOTQO if you run code of the protecter, every melee hit regens your health. I believe it’s more for code of the protecter than the aggressor.
To be fair with the Doom Fang Pauldrons, Orpheus Rig was a 5/5 but it also required there to be a ton of enemies in a small area AND locked you to one skill tree. The only difference was that it still gave you benefit if there werent enough enemies around.
10:49 I’d give it the “Most fun” award.
The lion legs allow you to use strafe lift to really move in air like your running in mid air. You strafe in air so fast. And dune marchers are really good to run through a nightfall it seems to help your strafe jump faster to. Idk just my thoughts. But i use both legs over other exotics. And skullfort.
For us Titan mains who absolutely love being hyper-aggressive in PvP, Peacekeepers with Double SMGs (Antiope-D and Hero's Burden) are your go to. Doesn't matter the map, I still absolutely stomp on people so long as I'm using my cover, lines of sights, and vertical movement. It is a very noticeable change for the aggressive player.