BOTW: Despite being sealed away for a century and losing his memory and identity, Link rushes to Zelda's side for the final battle. TOTK: Despite being sealed away for millennia and losing her memory and identity, Zelda rushes to Link's side for the final battle.
In the third/final game: Despite being both being sealed away for a century losing their memory and identities, Link and Zelda rush to protect Hyrule one last time
@hatti... Dragons dont have a councious or a sense of self, they are not aware of the world around them. When you become a dragon, you lose your mind, you lose what makes you you, hence why there was no mention of Ganon at all when the demon dragon appeared. The only thing driving the demon dragon was a malicious will to kill link. Now, it can be assumed that the light dragon had a similar will, that was to repair the master sword, return it to the hero, and defeat the demon king. The light dragon was compelled to help link because Zelda left behind an intense will to help link defeat ganondorf, and from that it can be assumed zelda feels quite strongly towards link
@@sealyseal3462 Yeah my bad but yes, still Link and Zelda still fight together against Malladus in Spirit Tracks. Disregard Ganondorf. Also I do know that WW came before TP but Wind Waker still had Link and Zelda fighting alongside each other in the Ganondorf battle.
Yep! Gosh it’s been so long since we’ve had a 2 v 1 fight! Ganon was OUTNUMBERED during TP and he’s OUTNUMBERED during this battle as well! #TearsoftheKingdom
@@kikosawa I came prepared with some filthy strong miasma weapons, but all the food I brought was for offense, defense and stamina. Poorly planned but I pulled trough with the Mastersword, arrows and a ton of monsterparts I'd been saving for special occasions.
Thank you. Just beat the game and was looking for this time stamp. I literally forgoed doing the final hit for 5 minutes just to let this banger play on.
Fun fact: During the fight, the in game clock stops at 2:45am to make way for the blood moon. When nightfall hit, I thought that the final cutscene would be set at nighttime. I didn't want that so I decided to wait on zelda until dawn. I didn't realise the clock had stopped and that it was because a blood moon was going to appear haha.
I love how they had this huge mystery with them in the first game and then they explain what it takes to become a dragon, and we see two people become dragons, with some questions answered now previous questions become EVEN bigger lmao
They went way further than that. Depictions of twin dragons/dragon have been in the series since ocarina of time in most of the games; notably it was in oot's Water temple, Skyward sword had it in its earth temple, lanayru's spring in twilight princess, and the traveler's shield in botw. Wind might have had it too somewhere but I honestly don't remember at all. Also every dragon we fought before has represented power aka are red/fire (mainly both) and infused/revived using malice. They took the depictions and decided to make the twin dragons real. Nayru's corruption became a symbolic foreshadowing event.
@@Valendaris Well, I think these stones looks more like Magatamas, curved stone beads from prehistoric Japan (the whole aesthetic of new dilogy actually inspired by prehistoric Japan's archeological findings)
Didn't think Colgera's theme could be topped in this game, but by golly this one did and then some. The overall triumphant atmosphere of this song fit perfectly with the cinematic intention of this phase of the fight.
I dont know why but, during the fight, the fact that Zelda will always catch Link when he falls is just incredibly touching to me. Even if you try to plunge Link to his doom, she will be there to catch him in the end without fail.
They’ve had each other’s back since the first game. I genuinely loved how Zelda saved Link as much as he saved her in both BotW and TotK. It wasn’t one sided, they mutually need each other to defeat what plagues them. Also the fact that despite not remembering being in that form, they just have a bond that deep is what makes it so touching
@@chakellherbert8827 It hits harder when you consider Zelda isn’t even conscious for any of this but STILL fights Ganondorf and saves Link. I think it speaks volumes that despite losing herself in becoming a dragon, her dedication to her kingdom and to Link survive.
more games really need to have final-final bosses that aren’t difficult but are mainly cinematic and make you feel awesome because it’s just such a good way to end the game with a bang imo
This game and P5R convinced me that to do a perfect final fight: Phase 1: Difficult, but acts as a warm up Phase 2: Much harder and shows the struggle between the protagonist and antagonist Phase 3: Cinematic finale, much easier than the last two, but made up by being so stunning in both it's atmosphere and music.
@@Pablo_Martin_aa But you get the difficult boss right at the end too. It's just that you get the spectacle victory lap between the real fight and the credits. What's the problem with that? Many games do the same, even something like Sekiro, which is a super hard game, the final boss basically has a phase 1 where it's a warmup, phase 2 which is very difficult and is the main part of the fight, and then phase 3 which is an easy victory lap.
I love how this boss's name and title make no mention of the name "Ganon" or any permutation thereof. As Mineru once said, "To become an Immortal Dragon is to lose oneself." Ganondorf is gone. All that's left is his ever hungry ambition. _That's_ what the Demon Dragon is: Not an individual, just a manifestation of dark desire. Who it came from no longer has any meaning.
@@Kuroi_Karasuwe don’t know that for sure. Ganondorf was able to reincarnate because he inherited the anger of demise. As much as I want him back, as stated by mineru, eating a secret stone means losing yourself. If yourself is defined by anger and hatred, then you lose that as well. The demon dragon was easy, not because Link was super strong, but because it was an out of control dragon incapable of cohesive thought. Because it lacked intelligence, it couldn’t defeat link. Lastly to feel such complex emotions such as hatred or anger, you need some kind of intelligence. Perhaps the demon dragon had some since it did try to fight back but it was very limited, like an animal. There is no more ganondorf. After the secret stone was destroyed by link, the demon dragon didn’t revert back to ganondorf, it just dissolved. If ganondorf somehow comes back after that, he’ll probably never be the same. I can see demise’s hatred incarnating as another individual. I simply don’t see ganondorf himself returning. The reason why is that from my understanding of how the secret stone transformation works is that since dragons are spirits (that’s how naydra, farosh, and dinraal are referred to as), and the fact that mineru as the sage of spirit was able to control her spirit (her soul), the body of a dragon is their soul. If the body is destroyed then the soul is also destroyed. So what I’m getting at is the ganondorf’s soul took the shape of a dragon since dragons are spirits and when that dragon was destroyed, so was the soul.
@@misterzia01 maybe I should’ve been more clear. This Ganondorf is most definitely gone, he quite literally exploded with the power of a nuke. However as long as Nintendo will be making Zelda games that need a Ganon or Ganondorf, they will keep the curse and he will come back in a new form.
Tbh TOTK eclipses everything from BOTW so far. BOTW was so empty, lacking music, good boss fight design as well as level design, story cutscenes, direction, the list goes on. BOTW is one of my least liked Zelda games of all time, probs way at the bottom of the list with OOT and Wind Waker at the top. So it really says something when TOTK, for an old fan like me, almost certainly manages to be THE BEST Zelda game ever! They definitely learnt from their mistakes in BOTW, and delivered a true Zelda masterpiece. ❤ It took BOTW’s Open world gameplay and engine, but also the feel and great story/boss/level design and progression of the real Zelda games, which BOTW was badly lacking. Making TOTK one of the best Zelda games ever made by far. ❤
The number of leitmotifs and instrument symbolisms in this song is crazy. The song’s backing melody is the main theme, with reference to the main theme of Breath of the Wild. Ganon’s theme is there too. As for instruments, the sax represents the sky, the erhu represents the dragons, and the piano represents Hyrule itself. It’s like a best hits medley for the entire Breath of the Wild saga
@@ZeroJump I doubt it for many reasons. The erhu was used in BOTW only to represent the dragons. The sax is used in TOTK only when in the sky (Temple of Time, Sky shrine theme etc). That melody at the start of trailer 3 feels like some kind of “dragon transformation theme” on the sax, but I digress.
Let's not forget that starting at 3:09 we get the TotK theme on the violins while the trombones play the BotW theme (representing Link) and the french horns play Zelda's theme. This is the most spectacular final battle I have ever seen.
@@HaemoglobuliIt wasn't that bad in itself. It just had some missing pieces that really could have pulled things together. Like what happened to the Shiekah tech and the Zonai that caused Rauru and Mineru to be the last ones left.
Let’s take a moment to appreciate that, despite having lost her sense of self for eons, Zelda’s love for Link was so strong that even as a Dragon she instinctively rushed to Link’s defence.
Instinct I think is the right word for it. You don’t need body or mind to act on instinct. Applies for both the Light Dragon and Demon Dragon. And Zelda’s last words before her change was for Link to protect them all. Her desire was so strong the dragon acted upon it.
@@FiendishFattynot really. It's a closed loop. Zelda has always been up there. Meaning during the events of BotW there were technically 2 Zeldas present along with 2 master swords. The present day Zelda who was born, lived, fought the calamity and disappeared in time and the Light Dragon Zelda who'd been flying for eons high in the sky
The symbolism of this fight is genius. Zelda's light Dragon form was a noble sacrifice that forced her to suffer alone for 10,000 years to save her people, like the River Dragons in China, or Kulkulkan and Quetzalcoatl in Central America. Ganondorf's Demon Dragon form was a last-ditch effort to assert his domination of a world he feels didn't deserve prosperity. He embodies the European depictions of Dragons, like Fafnir or Beowulf's Dragon symbolizing the greed and sins of humanity.
You missed a few years there. 10.000 years ago was the age of the Sheika tech. Even back then the time of the Zonai had already faded into legend. The rise of the Demon king was at least 30.000 years ago.
@@Doctor_Bamias at least this old. Did nintendo tell us how much time had passed between BotW and TotK? I know it has to have been at least 4-6 years, since Mattison is bout that old in TotK.
Zelda sat in Hyrule Castle holding back Calamity Ganon for a hundred years straight so that Link would be ready for the final battle. Then only a couple years later she turned herself into a dragon, losing her sense of self in the process, with nothing in her mind but the HOPE that one day it'll be worth it for Link. When she woke up at the end she was genuinely surprised to be back to herself. She really believed she'd be gone forever. This is objectively the best version of Princess Zelda in the entire franchise.
I definitely enjoyed the final boss more in this than botw. Ganondorf using the three weapon classes and even being able to permanently take away max health like the start was so cool. And the demon dragon form was definitely more fun than dark beast dragon. Diving down from above to hit his weak points was so exhilarating
During this boss fight, memories flashed through my head, memories of my entire journey through Breath of the Wild and Tears of the Kingdom, it felt like everything was leading up to this moment. What a game.
This same thing happened to me during the credits with all the region themes and images. I have a very personal experience with these past two games. Both of them came in different parts of my life that were very different but impactful and I took my sweet time with BoTW(about 6-7 months because of studies) and ToTK(4 months, simply cause I loved exploring it while mixing just the right amount of story. Literally spend like 1 week in the gerudo desert storm and surroundings ) I finished BoTW twice (one in master mode) and it capped off around 260 hours and ToTK once at 280 hours. This should be enough context to explain the absolute surge of memories that played at the end and it even made me cry a bit, which I rarely do and I had never experienced on a game. These games have its small flaws , especially BoTW, but they are my favorite games of all time
3:07 The peak, the epic finale, the culmination of Breath of the Wild and Tears of the Kingdom. You take one last dive off of dragon Zelda's head as Dragondorf desperately tries to blast you with gloom. Everything you went through in both of these games, it all comes down to this one final moment.
i absolutely LOVE how every part of the song somehow captures the essence of our heroes and villain in one instrument/tune, first is ganondorf at 1:39 with a sort of fear inducing and malicious tune, next is zelda at 1:53 with the erhu being the melody, as she is a dragon, next is link at 2:13 with the saxophone, and then both the erhu and the saxophone have a duet at 2:27 to represent how they (zelda and link)fight alongside eachother once again to defeat the demon king, and, finally, the confrontation between the 3 at 2:40 . What a masterpiece of a game this was
I don't get why people think the saxophone is Link's instrument, it never represents him in anything? The saxophones represent the sky. Link's part of the piece is the botw segments
@@lukiia9854 If you don’t think the sax represents Link, pay attention to the melody it’s playing. It’s playing the sax bridge from the main theme. This is LINKS journey through the Sky Islands. But if you still refuse to accept this, perhaps the piano can also represent Link, since it’s playing the “dragon backing” motif on top of some other twinkle while the sax is playing. (Istg, the pianist in BotW and TotK have so many seizures in those keyboards, that I genuinely think they should get checked)
@@B-ot2xx I'm just saying that the saxophone never actually plays in any track that is to do with Link besides the main theme (which doesn't play in the game), it only ever plays in the pieces of music that are to do with the sky, which is why it appears here. I'm not just being cynical for no reason lol. I do get what you're saying but I wouldn't go so far as to say that it REPRESENTS Link in the sky. I personally just see it as the sky's motif. I wouldn't say that anything here represents a character (besides the Erhu of course but it more represents Dragons as a concept rather than them as characters) but rather the different places you explore, since that whole final sequence takes Link from ground level, all the way to the Depths of the underground, then all the way to the sky. I think the Piano represents the overworld and the big brass fanfare represents the Depths. That makes more sense to me in the case of what the piece is trying to achieve. What represents the characters tends to be leitmotifs rather than instrumental motifs, which is why the botw main theme plays there, THAT is what represents Link I think
I love how impactful Zelda's presence is across both BotW and TotK. In BotW, she's that little voice in the back of Link's head, guiding him along. In TotK, she's the Light Dragon, watching over Hyrule from the skies. Never once did she leave your side.
In oot all the sages represented something: saria for friendship, darunia for family and so on. It took a couple extra years before I understood what zelda and impa represented. Impa was loyalty. Zelda is faith, or rather Hope. In botw/totk she still represents that.
Tbf, Nintendo have been making 10/10 musical bangers for awhile. Just look at the Xenoblade series for example. The AoC OST slaps too. And also many other dope franchises.
My favorite part of this fight is when you dive towards a weak point sometimes Zelda appears just at the edge of your screen and dives past you at high speed. So cinematic.
This final boss was 100 times better than botw's! I was pleasantky surprised at the difficulty increase in Ganondorf's fight, and having this breathtaking fight with phenomenonal music after such an intense battle makes it even better ❤
Even this battle was INTENSE, we fight in the freakin' sky instead of on the ground like we normally do in Zelda games that’s what makes it so amazing and beautiful!
I love how this boss was actually hard even after nearly maxing out everything in the game. I didn’t bring any food cause i thought 30 hearts would be enough, boy was i wrong
TOTK tops BOTW in many ways for me, tbh. Level design, Boss fight design, Music (BOTW had so little music, and too many tracks were overused), an *actual story* with cutscenes and progression, lots of content to make it worth replaying (not counting speedrunning in BOTW). Even Kohga, the ONLY boss from BOTW with cutscenes, dialogue, and unique music, got love this game. 5 times the amount he got on BOTW. Generally people praise BOTW, but not gonna lie, for me it feels like one of the weakest entries in the series. Actually, scratch that. It *is* the weakest. The only defining aspect it had was that it’s openworld, but it felt too empty, aimless, and also rushed in some ways. TOTK is the Zelda game which did that right. ❤ (While still feeling like a real Zelda game would, unlike BOTW most times.) BOTW felt more like an experimentation, or a small demo to me. But TOTK was totally worth the money.
@@JcrafterGames I didn't do any of the dungeons or many shrines at all. I had 4 hearts, the master sword, and the hylian shield. I had to fight every boss in the boss rush. Been doing it on and off for 5 days now, and I finally beat it last night. You were NOT meant to go straight to ganondorf in this game
I actually got stunned multiple times at the sheer SPECTACLE this is, when 3:07 kicked in and the blood moon rose and engulfed the sky, i had the biggest smile on my face.
3:07 Distinctly remember this hitting as I was free falling toward the face of the Demon Dragon, so closely it was like I was diving directly into a wall of negative energy blasts desperately trying to stop me, but being so focused and driven to destroy Ganon that they meant nothing. I have never been so invested in the story of a Zelda game, or any game in general. Some people feel like it was too happy or convenient of an ending, but for the first time in a Zelda game, I was heading to the end of it legitimately doubting whether I was going to be able to save Zelda even if I did manage to defeat Ganon. Saving her this time mattered more than any other time.
Actually one of the most insane moments in any game ever. I couldn’t wipe the huge grin off my face the entire time like how did humans come up with this
I love how this theme (similar to Ganon's final battle in BOTW) starts off with 2 melodies clashing with each other in absolute chaotic fashion, and drops every instrument except the piano at 3:36, playing a melody that is timid yet full of conviction. And as more and more instruments come into the picture, the Hylian Champion gathers more and more courage and ultimately deals the final blow that brings peace to the entirety of Hyrule. The Legend of Zelda in its entirety is a work of art, and I'm so grateful to be able to play such a beautiful game.
This...oh my god. This was the most beautiful final boss I've ever fought. It was definitely easy, much like Dark Beast Ganon in BotW, but it being so much more of a spectacle than its predecessor made up for it by a longshot. Finally getting to see Link, Zelda, and Ganon all side-by-side once more was easily the best part.
This dragon was only somewhat easy to kill because someone who eats a Tear loses their mind, meaning this thing doesn't have Ganondorf's mind anymore, it's just something that is only fueled by the desire to kill Link. Had it retained Ganondorf's intelligence and cunning, I don't know if this fight would be winnable with the sheer power playing against Link here.
Honestly! I’m happy with the final boss but I was wondering what a dark beast Ganon fight would be like in this Game since Ganon would not have lost his mind. A 3rd or 4th phase fighting Ganon before fighting the dragon would have been cool. Regardless, I loved the final boss and if there’s DLC, I can only see them improving.
The mix of the crimson moon and flying through the skys the first time is unmatched. i'd kill to experience this for the first time truly uplifting and phenomenal game.
I like to think the reason the Light Dragon isn’t just Zelda’s subconscious driving her to, but because Dragons in the world of Hyrule aren’t just powerful flying serpents, they’re the physical embodiment of the elements that make up the world. Just like Naydra is the concept of ice given life , the Light Dragon, a being born from an unimaginable sacrifice to save the kingdom Zelda loves, is the desire to protect and defend given physical form.
The Dragon is Zeldas emotions in some way. The thing that people think it had nothing of Zelda left is just wrong. In her first moments as a Dragon she crys and when Link finds all of her memorys she also crys
@@ZeroJumpwhat is interesting is at the very start of the game (underneath hyrule castle) her theme tries to play early in the music. It never completes but its inclusion implies a lot. That her actions in the past still effect the present. Maybe as a dragon, she is trying to warn you, or rather her current self. Its cool to think about.
The transition from the main theme to the Ganondorf motif is ingenious. This whole song is a rollercoaster of emotions, and brings the main instrumentation of the game to its rightfully earned climax. The combination of the piano, the sax, the erhu, and the brass ensemble... it's just fantastic!
the layers of this song are insane... the fact that you can just *barely* hear the little high-note piano motif that plays as you skydive in the background of all this triumphant majesty.
I'll never forget fighting this boss I did it without getting hit until near the end where one of the giant fireballs was basically 5 feet from my face, *and then as the music crecscendos, zelda swoops in and blocks it.* I'll never forget the feeling that gave me after finding all the memories, doing all the dungeons, digging for every piece of story... It was perfect. Tingles down my spine perfect.
This final battle was perfection. The music, the setting, the moment Zelda rushes in to save Link and the giant dragon that was the Demon Dragon. And saving Zelda at the end was the cherry on top of an already perfect cake. This may be my favourite Zelda final boss fight, right beside Wind Waker and Ocarina of Time.
Bro the final blow prompt made this entire boss fight a 10/10 for me. This game as a whole managed to make it into my top 5 favorite games of all time.
Imagine this was the last Zelda game and the prompt instead of “final attack” it would say “End the curse” that would’ve been fucking awesome on top how amazing the entire ganon fight sequence was. Although with demise semantics to stop that from ever happening
IKR! That sense of Finality is beautiful! This game 10/10 rating but I think Breath of the Wild is better mainly because there’s no Demon Hands, No Creepy time travel stuff and no Zelda being controlled by Ganon and no light dragon aka Zelda
_Personally I think __2:12__ is just as chilling, with that brief heroic reprieve as Link flying on Zelda overlooks Draconified Ganondorf before the Ultimate Finale._
3:03 whenever i hear this part, i can‘t help myself but to tear up in joy. Every single one of the greatest moments of the Zelda series flashes before my eyes, and it feels like the nostalgia i‘ve accumulated over the last 25 years bursts out in one fell sweep. I sure hope that some of you feel the same way when hearing this. Thank you, Nintendo for this great series and one of the best things in my life!
this theme is so good. i love how at the start you can hear zelda's lullaby. the duet part between the saxophone and erhu which i think represents link and zelda is also great.
This soundtrack will live rent free in my head for the rest of my life. What an amazing finale to an amazing game, extremely memorable and rewarding. Truly one of the most satisfying sequences in gaming.
I didn't think it was possible to top botw when I played it 6 years ago. Well done Zelda team. This game was an absolute masterpiece and a joy to experience.
In my room I have LED lights around my tv , and when i got to this part for the first time 3:04 where the blood moon rises and the sky turns red , my lights where the same color as the scenery and I was completely immersed and just blown away by the music, the fight , and the atmosphere . This to me, is one of the best final bosses in a zelda game.
The amount of ingenuity in this with all of the hidden themes is insane. It is like the saxophone (Link) and Erhu (Zelda) are talking to each other because they are working together! In the final blow, you hear the motif from the erhu, then saxophone, then orchestra representing that everyone is working together to seal the calamity. Throughout the battle, you can hear Link's theme, Zelda's theme, Zelda (as a dragon)'s theme, the Main theme, Dark Beast Ganon, Calamity Ganon, the list goes on!
Literally the best boss fight I've ever faced, in the best game I've ever played Guys when I say this I mean the entirety of the Ganondorf fight, not just Demon dragon
I mean I love this game and the ending was really great for the Story, but damn was he easy to beat, it was perma flurry rush against his attacks (not even hard timings) and the drake fight basically played itself
What strikes me the most here is that this score is a sweeping bit of love and hope. What little darkness there is here is quickly and powefully overcome by the light. Themes draconic, hylian, martial and mystical weave in and out of each other as the lullaby of the princess builds at the heart of everything. Really something.
This part felt more like a reward to all the stuff we've been through rather than a boss fight, the music, the scenery and the fun of just diving onto ganon. Truly one of the games of all time
I finished this breathtaking experience this week. What a spectacle and a trigger of mixed emotions. You know an ending is beautiful when you find yourself with tears in your eyes without barely noticing 0:57 💛
Despite Ganondorf swallowing the sacred stone and becoming a being of pure chaos, the music is uplifting and triumphant. Why? Because everyone knew the fate of this battle when Zelda rescued Link. With them fighting side by side, there could only be victory. Destiny cannot stop two souls endlessly reaching for one another. An incredible moment.
uhm akshually, the hylians cant see the dragons since in botw it was said that no one could see the dragons but only the children and those with a pure heart. Thats why link can see him since... you know. But the children must have had a blast watching it. I imagine them running to their parents "mommy, mommy! Look! dragons" but then the adults cant see em like "are all the children of our village high rn?" Another thing that is terrifying is that if the demon dragon won and would have proceeded to wreck hyrule, the people would not have even seen him. "WHY IS RED FIRE RAINING OUT OF NOWHERE??"
I was fighting Ganon when we were boarding a flight home, and the plane lifted off as Zelda came soaring out of nowhere to catch me. Most immersive video game experience I've ever had to date
The opening goes so hard. The string arpeggio is the basis of the dragons' themes, and then the brass rolls in with Zelda's Fucking Lullaby THIS GAME'S SOUNDTRACK RULES
So much like BoTW’s final boss theme, this is also a combination of a couple songs from TotK: The opening is a call back to the gliding theme. The theme of dragons is present in the form of the piano underlying the main focus at different parts, and the usage of the erhu, the original main instrument in “Dragons of Hyrule,” is used to reinforce the concept that the dragons are ever present in this fight. Also the major reinforcement and usage of the saxophone is incredible as they showcased it heavily in the main theme for tears of the kingdom. Unlike the calamity ganon fight from the previous game, this is a 2v1, and the thematic of the dragons is playing alongside or straight up plays the BotW theme in the fight against the one opposing force. The opposing force of which, comes back in at times as ganondorf’s theme to remind the listener that there is an evil that the other Melodies are racing against. This also acts as a reset to allow the song to loop if needed. I’m just really glad they don’t have the extremely repetitive notes playing when you’re aiming the final attack like they did in BoTW, and actually made an incredibly uplifting and proper sounding ending.
I agree, Breath of the Wilds simplicity in music makes sense but it could also be a bit jarring at times. This is a masterpiece, perfectly fitting the theme and gameplay of the fight, and a phenomenal conclusion that BotW and TotK absolutely deserved
They literally just put dark beast ganon in the sky and made it so you don’t have to wait for his weak points to appear and suddenly the fight became 1000x better
I’m usually one that says a fight needs to be somewhat challenging to be great, but man the pure scale and spectacle of this was amazing. Throw in the music and this is probably one of my favorite bosses in the franchise
Finished the game the 16th march, didn't do any sage and used a duplication glitch for lynels bows and blades, was so happy to finally beat Ganondorf and seeing him become a dragon after that was very incredible, the end of the cutscene with his introduction and his name on the screen when he stops moving then start again with the fight starting, i tough he would start moving during the cutscene but the fact that he starts when the fight start make this much more spectacular (for me) i remember at the end, standing beside the stone then thinking about all botw, aoc and totk, time to finish it, finally saving Hyrule that's right under us, Ganondorf who continues moving just before getting killed as if he was mindless, kinda accurate as people who turns into a dragon loose their mind, the dragon that seemed filled of hate and trying to fight untill the end no matter what it costs is now looking in the void like other dragons, not even reacting to his stone being broken then dying in an intense cutscene telling us "it's finished" will always keep good memories of this fight and these three games.
I get chills every time 1:05 plays and I can’t even describe it. The tranquil sax and the mysterious piano in the background matches so perfectly and I can’t even describe it. One of of my favorite tracks in this game by a landslide. They killed it with this one
It's kinda beautiful when you think about it. You started this journey within the same peaceful skies where the godlike Zonia were told to originate from, a peaceful embracing hug of life & beauty. But over the course of your journey, you'll need to conquer your fears and enter the depths, the place where the Gloom/Malice reaches its peak, a place of fear and dispair, a place of sorrow & hatred, and the lower you went into the depths, the stronger the gloom got, and the farther you got from your warming embrace of the surface's light. You were charging so deep that you eventually found a evil heart from within the fears that engulfed these depths, and once you conquered the heart of evil, your thrown back up into the light's embrace as the 2 sides clash. Beauty & Despair colliding with one another as destiny have fortold. You go from the heavens to hell only to return to the heaven's light and use said light to permanently destroy the darkness of the depths. This game is just....perfect.
very impressed by the entire final boss sequence. everything from the impending sense of dread going down into the depths of the chasm, to the army fight, to the ganon dodge and counter attacks, wtf health bar, heart container destruction, and the cinematic final dragon fight. made up for a lot of the shortcomings in other parts. one of my fav ganon fights out of all zelda games
Just completed the final battle tonight. I am over the moon with the feels of this theme. Was a spectacular finale that’ll go down in memory! Playing this on loop for days to come!
BOTW: Despite being sealed away for a century and losing his memory and identity, Link rushes to Zelda's side for the final battle.
TOTK: Despite being sealed away for millennia and losing her memory and identity, Zelda rushes to Link's side for the final battle.
Oh god....this entire thing keeps getting better
A beautiful detail!
ah! I never thought of it that way!
It’s like poetry. It…It rhymes.
In the third/final game: Despite being both being sealed away for a century losing their memory and identities, Link and Zelda rush to protect Hyrule one last time
I love that Zelda's willpower and devotion to link allowed her to assist him despite having no sense of self anymore
nintendo yet again hinting at the fact that zelink is canon 🗣🗣🗣‼️‼️‼️
@Outzymes How is working together to not witness the end of the world any indication of- nvm its no use arguing these people
@hatti... Dragons dont have a councious or a sense of self, they are not aware of the world around them. When you become a dragon, you lose your mind, you lose what makes you you, hence why there was no mention of Ganon at all when the demon dragon appeared. The only thing driving the demon dragon was a malicious will to kill link. Now, it can be assumed that the light dragon had a similar will, that was to repair the master sword, return it to the hero, and defeat the demon king. The light dragon was compelled to help link because Zelda left behind an intense will to help link defeat ganondorf, and from that it can be assumed zelda feels quite strongly towards link
@Smi ley That doesn't mean Zelda feels for Link in that kind of way as a dragon
@@hatti... in case you didn't notice, the wacky emojis at the end of my statement hinted at it being a joke 💀
I'm so glad the guy absolutely wailing on his saxophone gets to be included in the final battle.
Its a eruh
@@ZeroJump There's both a Saxaphone AND an Erhu
@@ArceusDX Just noticed to but still thanks
The sax is definitely Link
I think it's clarinets no? (And oboes later). Beautiful either way though.
I couldn't wipe the grin off my face this entire fight
HOW DID THEY GO THIS HARD?
I can’t wait until I get to boss fight so many gamers cried during the end
The last time we had a 2 vs 1 was in twilight princess where Zelda and Link worked together to defeat Ganondorf
@@ThunderClanFan22 don't forget about Wind Waker and Spirit Tracks too!
@@gdashfan13gd30 Wind waker came put before twilight princess.
Spirit tracks didn’t have them fight Ganondorf.
@@sealyseal3462 Yeah my bad but yes, still Link and Zelda still fight together against Malladus in Spirit Tracks. Disregard Ganondorf. Also I do know that WW came before TP but Wind Waker still had Link and Zelda fighting alongside each other in the Ganondorf battle.
Link, Zelda vs Ganon... It's been 17 years since Twilight Princess to see these three fight together.
Yep! Gosh it’s been so long since we’ve had a 2 v 1 fight! Ganon was OUTNUMBERED during TP and he’s OUTNUMBERED during this battle as well! #TearsoftheKingdom
Well, they also fight together in Wind Waker...
@@tophisto The Wind Waker was before Twilight Princess, so yeah it’s still 17 years
There’s no fucking way I was 7 when I played twilight princess 😭
I mean there was also Spirit Tracks vs Malladus which was even better than the TP tag team.
The fight in the depths was the difficulty of a boss. This part was the spectacle of it. Absolutely top notch.
Oh man, I wasn't prepared to the flurry rush to my flurry rush! If I didn't finish every shrine in the game I would've lost for sure
@@kikosawa I maxed out stamina and only had like 10 hearts so it was a rough fight but I managed to do it first try
@@kikosawa I came prepared with some filthy strong miasma weapons, but all the food I brought was for offense, defense and stamina. Poorly planned but I pulled trough with the Mastersword, arrows and a ton of monsterparts I'd been saving for special occasions.
@@BalDraakNL yeah, I had only one sundelion dish, and I chugged right before the main fight. mighty wise of me
@@kikosawa a win's a win xD
When 3:08 starts while the red moon appears, the sky turns crimson red and the last weak point appears, that was just perfection
FOR REAL
Eargasm on steroids fr! Had my headphone in the entire time fully immersed in this masterpiece!
It's extra epic when you skydive while dodging Ganon's gloom fire.
Thank you. Just beat the game and was looking for this time stamp. I literally forgoed doing the final hit for 5 minutes just to let this banger play on.
Fun fact: During the fight, the in game clock stops at 2:45am to make way for the blood moon.
When nightfall hit, I thought that the final cutscene would be set at nighttime. I didn't want that so I decided to wait on zelda until dawn. I didn't realise the clock had stopped and that it was because a blood moon was going to appear haha.
The way the dragons were built up across the 2 games leading up to this battle is so amazing, what a masterpiece of a send-off boss
I love how they had this huge mystery with them in the first game and then they explain what it takes to become a dragon, and we see two people become dragons, with some questions answered now previous questions become EVEN bigger lmao
@@Nolava0why7Because0yes Like, who *were* Naydra, Dinraal and Farosh before they draconified?
@@dermotmacflann probably zonai people judging by the hair
They went way further than that.
Depictions of twin dragons/dragon have been in the series since ocarina of time in most of the games; notably it was in oot's Water temple, Skyward sword had it in its earth temple, lanayru's spring in twilight princess, and the traveler's shield in botw. Wind might have had it too somewhere but I honestly don't remember at all.
Also every dragon we fought before has represented power aka are red/fire (mainly both) and infused/revived using malice.
They took the depictions and decided to make the twin dragons real. Nayru's corruption became a symbolic foreshadowing event.
@@dermotmacflann the three goddesses Farore, Din and Nayru, they even have similar names
Love how the final boss was depicted in the logo of the game.
Ah yes. Ganon and Zelda going at eachother on the title screen.
You just blew my mind, how did I not make that connection immediately
And that’s why I love to read the comment section. You find beautiful information to read 🤗
double meaning, the ouroboros depicting a cycle which is basically what totk is, and then dragondorf and dragon zelda duking it out 😭
@@banksnakes their backs are also tire treads, tying in the zonai technology.
When Ganondorf swallows the tear, the first form he takes being a slightly different version of calamity ganon is so cool
Why do people call the secret stones tears?
@@kikosawa they're tear shaped
@@ttmfndng201 are they? Well, I guess it's a better name than just plain "Secret Stones", but it isn't supported by the game at all.
@@Valendaris that's better
@@Valendaris Well, I think these stones looks more like Magatamas, curved stone beads from prehistoric Japan (the whole aesthetic of new dilogy actually inspired by prehistoric Japan's archeological findings)
I loved how both final fights for BOTW and TOTK had the sole purpose of making you feel like a badass.
Real
Yeah, I like how both games have you fight truly imposing kaiju Ganons as final bosses.
And I love how this one actually succeeds! 😂
Dark Beast Ganon didn’t make me feel badass, it felt like I was strolling around shooting literal targets on a giant purple blob.
Is that you LTG
The tradition of fighting Ganon alongside Zelda continues...
"Oh, the hero's looking a little roughed up...and what's this? It's ZELDA FROM THE TOP ROPE WITH A -STEEL CHAIR- SECRET STONE!"
@@OriginalUnjustifier This is perfect😂
@@OriginalUnjustifier zelda rkoing ganondorf is a sight to behold
@@OriginalUnjustifier top tier comment
And splitting his head open with the Master Sword, too!
Didn't think Colgera's theme could be topped in this game, but by golly this one did and then some. The overall triumphant atmosphere of this song fit perfectly with the cinematic intention of this phase of the fight.
I guess long floating creatures will always have banger themes lol.
@@magnabueno5360if you count Gleeok this would still be correct.
Colgera is overrated. At least this fight lasts long enough to hear the full track
Gleeok tops Colgera too imo
@@cloudshines812 I wouldn’t say it’s overrated, just that this theme is underrated.
I dont know why but, during the fight, the fact that Zelda will always catch Link when he falls is just incredibly touching to me.
Even if you try to plunge Link to his doom, she will be there to catch him in the end without fail.
They’ve had each other’s back since the first game. I genuinely loved how Zelda saved Link as much as he saved her in both BotW and TotK. It wasn’t one sided, they mutually need each other to defeat what plagues them. Also the fact that despite not remembering being in that form, they just have a bond that deep is what makes it so touching
It seriously got me right in the feels. They have such a pure love for each other.
Not to mention the act is reciprocated when Link catches her after the fight
@@chakellherbert8827 It hits harder when you consider Zelda isn’t even conscious for any of this but STILL fights Ganondorf and saves Link.
I think it speaks volumes that despite losing herself in becoming a dragon, her dedication to her kingdom and to Link survive.
@@Brandolor1 And it parallels the intro where Link couldn't catch her before she travelled to the past, which is a cool touch
more games really need to have final-final bosses that aren’t difficult but are mainly cinematic and make you feel awesome because it’s just such a good way to end the game with a bang imo
THIS
This game and P5R convinced me that to do a perfect final fight:
Phase 1: Difficult, but acts as a warm up
Phase 2: Much harder and shows the struggle between the protagonist and antagonist
Phase 3: Cinematic finale, much easier than the last two, but made up by being so stunning in both it's atmosphere and music.
I disagree, having the final part of a game being played like a tutorial sucks
@@Pablo_Martin_aa But you get the difficult boss right at the end too. It's just that you get the spectacle victory lap between the real fight and the credits. What's the problem with that? Many games do the same, even something like Sekiro, which is a super hard game, the final boss basically has a phase 1 where it's a warmup, phase 2 which is very difficult and is the main part of the fight, and then phase 3 which is an easy victory lap.
@@MarkHogan994 you can make the final fight cool and difficult at the sane time, making a 'victory lap' is just lazy game design
I love how this boss's name and title make no mention of the name "Ganon" or any permutation thereof.
As Mineru once said, "To become an Immortal Dragon is to lose oneself."
Ganondorf is gone. All that's left is his ever hungry ambition. _That's_ what the Demon Dragon is: Not an individual, just a manifestation of dark desire. Who it came from no longer has any meaning.
It parallels Zeldas Whish to
If he somehow survived that blast and reincarnates, he might be just a beast and not as much as a threat to the kingdom
@@caiwilloughby868 a version of Ganondorf will always exist as long as Demise’s curse stays intact. So who knows
@@Kuroi_Karasuwe don’t know that for sure. Ganondorf was able to reincarnate because he inherited the anger of demise.
As much as I want him back, as stated by mineru, eating a secret stone means losing yourself. If yourself is defined by anger and hatred, then you lose that as well. The demon dragon was easy, not because Link was super strong, but because it was an out of control dragon incapable of cohesive thought. Because it lacked intelligence, it couldn’t defeat link. Lastly to feel such complex emotions such as hatred or anger, you need some kind of intelligence. Perhaps the demon dragon had some since it did try to fight back but it was very limited, like an animal.
There is no more ganondorf. After the secret stone was destroyed by link, the demon dragon didn’t revert back to ganondorf, it just dissolved. If ganondorf somehow comes back after that, he’ll probably never be the same.
I can see demise’s hatred incarnating as another individual. I simply don’t see ganondorf himself returning. The reason why is that from my understanding of how the secret stone transformation works is that since dragons are spirits (that’s how naydra, farosh, and dinraal are referred to as), and the fact that mineru as the sage of spirit was able to control her spirit (her soul), the body of a dragon is their soul. If the body is destroyed then the soul is also destroyed.
So what I’m getting at is the ganondorf’s soul took the shape of a dragon since dragons are spirits and when that dragon was destroyed, so was the soul.
@@misterzia01 maybe I should’ve been more clear. This Ganondorf is most definitely gone, he quite literally exploded with the power of a nuke. However as long as Nintendo will be making Zelda games that need a Ganon or Ganondorf, they will keep the curse and he will come back in a new form.
Absolutely breathtaking soundtrack for the final boss! Completely eclipses Ganon’s final form in BoTW
Well, yeah. Dark Beast Ganon was just a Puppet. Demon Dragon Ganondorf is the Puppetmaster
I think the music for Dark Beast Ganon was slightly better, just because of the crazy piano
Tbh TOTK eclipses everything from BOTW so far. BOTW was so empty, lacking music, good boss fight design as well as level design, story cutscenes, direction, the list goes on.
BOTW is one of my least liked Zelda games of all time, probs way at the bottom of the list with OOT and Wind Waker at the top.
So it really says something when TOTK, for an old fan like me, almost certainly manages to be THE BEST Zelda game ever! They definitely learnt from their mistakes in BOTW, and delivered a true Zelda masterpiece. ❤
It took BOTW’s Open world gameplay and engine, but also the feel and great story/boss/level design and progression of the real Zelda games, which BOTW was badly lacking. Making TOTK one of the best Zelda games ever made by far. ❤
TotK surpasses in every aspect and makes BotW final boss look pathetic in comparison, both in concept and gameplay
The two replies above me are objectively correct
The number of leitmotifs and instrument symbolisms in this song is crazy. The song’s backing melody is the main theme, with reference to the main theme of Breath of the Wild. Ganon’s theme is there too. As for instruments, the sax represents the sky, the erhu represents the dragons, and the piano represents Hyrule itself. It’s like a best hits medley for the entire Breath of the Wild saga
Im think tge eruh and sax are meant to be Zelda and Link
@@ZeroJump I doubt it for many reasons. The erhu was used in BOTW only to represent the dragons. The sax is used in TOTK only when in the sky (Temple of Time, Sky shrine theme etc). That melody at the start of trailer 3 feels like some kind of “dragon transformation theme” on the sax, but I digress.
@@jedgamesguy Fair point but the eruh can symbolize Zelda because you know....
i thought some of the instruments meant the towns in this map like rito
Let's not forget that starting at 3:09 we get the TotK theme on the violins while the trombones play the BotW theme (representing Link) and the french horns play Zelda's theme. This is the most spectacular final battle I have ever seen.
Ugh, i want to forget this game! 😠
...So I could replay it all over again, to experience it like it was my first time...Truly a masterpiece of a game.
That’s the thing, they make it so amazing it’s impossible to forget!
after i finished it, i literally asked myself “why can’t i have hardcore memory loss so i can play this game for the first time again?”
Well, but the story was a$$ fr
@@HaemoglobuliIt wasn't that bad in itself. It just had some missing pieces that really could have pulled things together. Like what happened to the Shiekah tech and the Zonai that caused Rauru and Mineru to be the last ones left.
Let’s take a moment to appreciate that, despite having lost her sense of self for eons, Zelda’s love for Link was so strong that even as a Dragon she instinctively rushed to Link’s defence.
Just not for link, it was for each and every people who lives in Hyrule, even though she was not aware of that, she loves Link, and she loves Hyrule.
Instinct I think is the right word for it. You don’t need body or mind to act on instinct. Applies for both the Light Dragon and Demon Dragon. And Zelda’s last words before her change was for Link to protect them all. Her desire was so strong the dragon acted upon it.
Wait if she became a dragon for eons, and she’s (kinda) in breath of the wild, does that mean the timeline branches off AGAIN?
@@FiendishFattynot really. It's a closed loop. Zelda has always been up there. Meaning during the events of BotW there were technically 2 Zeldas present along with 2 master swords. The present day Zelda who was born, lived, fought the calamity and disappeared in time and the Light Dragon Zelda who'd been flying for eons high in the sky
@@elevate07 oh I guess that kinda makes sense
WE MAKIN IT OUT THE DEPTHS WITH THIS ONE 🔥🔥
WE MAKIN IT TO THE SKY ISLANDS 🔥🔥
Dog no fr this comment underrated lmfaoooo
Literally
leaving a reply just so I can like twice
🗣️🗣️🗣️ This is a certified Hyrule Classic
This boss felt like tears of the kingdom's victory lap. It already did everything it needed to, but decided to pop off at the last moment. Just wow.
The symbolism of this fight is genius. Zelda's light Dragon form was a noble sacrifice that forced her to suffer alone for 10,000 years to save her people, like the River Dragons in China, or Kulkulkan and Quetzalcoatl in Central America.
Ganondorf's Demon Dragon form was a last-ditch effort to assert his domination of a world he feels didn't deserve prosperity. He embodies the European depictions of Dragons, like Fafnir or Beowulf's Dragon symbolizing the greed and sins of humanity.
You missed a few years there. 10.000 years ago was the age of the Sheika tech. Even back then the time of the Zonai had already faded into legend.
The rise of the Demon king was at least 30.000 years ago.
@@Nodrasta Lol,so by the end of the game,Zelda is basically 30.123 years old
@@Doctor_Bamias at least this old.
Did nintendo tell us how much time had passed between BotW and TotK?
I know it has to have been at least 4-6 years, since Mattison is bout that old in TotK.
@@Nodrasta I've searched it once on Google out of curiosity and it said 5-6 years so i just stuck with 6
Zelda sat in Hyrule Castle holding back Calamity Ganon for a hundred years straight so that Link would be ready for the final battle.
Then only a couple years later she turned herself into a dragon, losing her sense of self in the process, with nothing in her mind but the HOPE that one day it'll be worth it for Link. When she woke up at the end she was genuinely surprised to be back to herself. She really believed she'd be gone forever.
This is objectively the best version of Princess Zelda in the entire franchise.
Ganondorf was sealed for 10 thousand years. Insane
@@ChoneseMann Longer. Way longer. 10,000 years ago was when the *Calamity* was sealed away.
Ganondorf was around long before that.
And objectively the ideal leader.
I definitely enjoyed the final boss more in this than botw. Ganondorf using the three weapon classes and even being able to permanently take away max health like the start was so cool. And the demon dragon form was definitely more fun than dark beast dragon. Diving down from above to hit his weak points was so exhilarating
and the fact that he can do the perfect timed slow mo dodge against you!
@@IcyEclipse Retaliating with a perfect parry when he does that feels so badass.
Can u play game after beat ganon? Or is the same as BOTW?
@@marcusxave8253 same as botw
@@marcusxave8253 its the same as botw where i places you before you go fight him
During this boss fight, memories flashed through my head, memories of my entire journey through Breath of the Wild and Tears of the Kingdom, it felt like everything was leading up to this moment. What a game.
I totally agree ralsei with a boof
Especially the last dive at 3:07
This same thing happened to me during the credits with all the region themes and images.
I have a very personal experience with these past two games. Both of them came in different parts of my life that were very different but impactful and I took my sweet time with BoTW(about 6-7 months because of studies) and ToTK(4 months, simply cause I loved exploring it while mixing just the right amount of story. Literally spend like 1 week in the gerudo desert storm and surroundings )
I finished BoTW twice (one in master mode) and it capped off around 260 hours and ToTK once at 280 hours.
This should be enough context to explain the absolute surge of memories that played at the end and it even made me cry a bit, which I rarely do and I had never experienced on a game.
These games have its small flaws , especially BoTW, but they are my favorite games of all time
It hits even harder when you 100% BOTH these games.
*I can officially say… I AM THE HERO OF HYRULE*
3:07
The peak, the epic finale, the culmination of Breath of the Wild and Tears of the Kingdom.
You take one last dive off of dragon Zelda's head as Dragondorf desperately tries to blast you with gloom.
Everything you went through in both of these games, it all comes down to this one final moment.
i absolutely LOVE how every part of the song somehow captures the essence of our heroes and villain in one instrument/tune, first is ganondorf at 1:39 with a sort of fear inducing and malicious tune, next is zelda at 1:53 with the erhu being the melody, as she is a dragon, next is link at 2:13 with the saxophone, and then both the erhu and the saxophone have a duet at 2:27 to represent how they (zelda and link)fight alongside eachother once again to defeat the demon king, and, finally, the confrontation between the 3 at 2:40 . What a masterpiece of a game this was
How did you find this out??!! Thats amazing
I don't get why people think the saxophone is Link's instrument, it never represents him in anything? The saxophones represent the sky. Link's part of the piece is the botw segments
@@lukiia9854 If you don’t think the sax represents Link, pay attention to the melody it’s playing. It’s playing the sax bridge from the main theme. This is LINKS journey through the Sky Islands. But if you still refuse to accept this, perhaps the piano can also represent Link, since it’s playing the “dragon backing” motif on top of some other twinkle while the sax is playing. (Istg, the pianist in BotW and TotK have so many seizures in those keyboards, that I genuinely think they should get checked)
@@B-ot2xx I'm just saying that the saxophone never actually plays in any track that is to do with Link besides the main theme (which doesn't play in the game), it only ever plays in the pieces of music that are to do with the sky, which is why it appears here. I'm not just being cynical for no reason lol. I do get what you're saying but I wouldn't go so far as to say that it REPRESENTS Link in the sky. I personally just see it as the sky's motif. I wouldn't say that anything here represents a character (besides the Erhu of course but it more represents Dragons as a concept rather than them as characters) but rather the different places you explore, since that whole final sequence takes Link from ground level, all the way to the Depths of the underground, then all the way to the sky. I think the Piano represents the overworld and the big brass fanfare represents the Depths. That makes more sense to me in the case of what the piece is trying to achieve. What represents the characters tends to be leitmotifs rather than instrumental motifs, which is why the botw main theme plays there, THAT is what represents Link I think
I love how impactful Zelda's presence is across both BotW and TotK. In BotW, she's that little voice in the back of Link's head, guiding him along. In TotK, she's the Light Dragon, watching over Hyrule from the skies.
Never once did she leave your side.
In oot all the sages represented something: saria for friendship, darunia for family and so on. It took a couple extra years before I understood what zelda and impa represented. Impa was loyalty. Zelda is faith, or rather Hope. In botw/totk she still represents that.
Nintendo doesn’t have permission to be THIS good at making music. TotK is a 10/10 in gameplay and music for me.
Tbf, Nintendo have been making 10/10 musical bangers for awhile. Just look at the Xenoblade series for example. The AoC OST slaps too. And also many other dope franchises.
@@ultimatedumbass4640I think music is the best part of Nintendo's games (Zelda, Mario, Splatoon are all bangers)
They always have been... Gerudo Valley. Dragon Roost Island. Gusty Garden Galaxy. EVERY DAMN SONG IN MARIO KART 8!
They've been making classics since 1981.
Yes yes yes yes yes
My favorite part of this fight is when you dive towards a weak point sometimes Zelda appears just at the edge of your screen and dives past you at high speed.
So cinematic.
I think she tries to body block some of the projectiles the demon dragon tries to shoot at you.
This final boss was 100 times better than botw's! I was pleasantky surprised at the difficulty increase in Ganondorf's fight, and having this breathtaking fight with phenomenonal music after such an intense battle makes it even better ❤
Even this battle was INTENSE, we fight in the freakin' sky instead of on the ground like we normally do in Zelda games that’s what makes it so amazing and beautiful!
I love how this boss was actually hard even after nearly maxing out everything in the game. I didn’t bring any food cause i thought 30 hearts would be enough, boy was i wrong
@@JcrafterGames in both of my two attempts I won the ganondorf fight with only 1 heart remaining
TOTK tops BOTW in many ways for me, tbh.
Level design, Boss fight design, Music (BOTW had so little music, and too many tracks were overused), an *actual story* with cutscenes and progression, lots of content to make it worth replaying (not counting speedrunning in BOTW).
Even Kohga, the ONLY boss from BOTW with cutscenes, dialogue, and unique music, got love this game. 5 times the amount he got on BOTW.
Generally people praise BOTW, but not gonna lie, for me it feels like one of the weakest entries in the series. Actually, scratch that. It *is* the weakest.
The only defining aspect it had was that it’s openworld, but it felt too empty, aimless, and also rushed in some ways.
TOTK is the Zelda game which did that right. ❤ (While still feeling like a real Zelda game would, unlike BOTW most times.)
BOTW felt more like an experimentation, or a small demo to me. But TOTK was totally worth the money.
@@JcrafterGames I didn't do any of the dungeons or many shrines at all. I had 4 hearts, the master sword, and the hylian shield. I had to fight every boss in the boss rush. Been doing it on and off for 5 days now, and I finally beat it last night. You were NOT meant to go straight to ganondorf in this game
0:55 when the melody kicks in its just beautiful
Our last line of defence was link
And he didnt disappoint
Fr fr (just a comment so you remember to go back listening to this absolute banger)
@the_veemonator GO BACK TO LISTENING TO THIS BANGER
I actually got stunned multiple times at the sheer SPECTACLE this is, when 3:07 kicked in and the blood moon rose and engulfed the sky, i had the biggest smile on my face.
The notes at 3:36 legit bring tears to my eyes. Too beautiful
It’s so melancholy. It has that “this is it” feeling
I wish someone made a loop of it 😭
It's also same notes from ocarina of time file selection theme / fairy fountain theme
@@khaosO I can do that.
@@khaosO Should it be 3:36 - 3:50 or 3:36 - 4:15?
Most unexpected and epic final battle in ZELDA HISTORY!!! Truly a masterpiece of a game and what an epic finale!!!
3:07 Distinctly remember this hitting as I was free falling toward the face of the Demon Dragon, so closely it was like I was diving directly into a wall of negative energy blasts desperately trying to stop me, but being so focused and driven to destroy Ganon that they meant nothing.
I have never been so invested in the story of a Zelda game, or any game in general.
Some people feel like it was too happy or convenient of an ending, but for the first time in a Zelda game, I was heading to the end of it legitimately doubting whether I was going to be able to save Zelda even if I did manage to defeat Ganon.
Saving her this time mattered more than any other time.
Actually one of the most insane moments in any game ever. I couldn’t wipe the huge grin off my face the entire time like how did humans come up with this
God at 3:06 is when this theme hits for me. One of the best final boss themes ever!
That feeling of "THIS is for Hyrule, but mostly, THIS. IS. FOR. _ZELDA._ "
I love how this theme (similar to Ganon's final battle in BOTW) starts off with 2 melodies clashing with each other in absolute chaotic fashion, and drops every instrument except the piano at 3:36, playing a melody that is timid yet full of conviction. And as more and more instruments come into the picture, the Hylian Champion gathers more and more courage and ultimately deals the final blow that brings peace to the entirety of Hyrule.
The Legend of Zelda in its entirety is a work of art, and I'm so grateful to be able to play such a beautiful game.
This...oh my god.
This was the most beautiful final boss I've ever fought. It was definitely easy, much like Dark Beast Ganon in BotW, but it being so much more of a spectacle than its predecessor made up for it by a longshot. Finally getting to see Link, Zelda, and Ganon all side-by-side once more was easily the best part.
This dragon was only somewhat easy to kill because someone who eats a Tear loses their mind, meaning this thing doesn't have Ganondorf's mind anymore, it's just something that is only fueled by the desire to kill Link. Had it retained Ganondorf's intelligence and cunning, I don't know if this fight would be winnable with the sheer power playing against Link here.
Honestly! I’m happy with the final boss but I was wondering what a dark beast Ganon fight would be like in this Game since Ganon would not have lost his mind. A 3rd or 4th phase fighting Ganon before fighting the dragon would have been cool. Regardless, I loved the final boss and if there’s DLC, I can only see them improving.
Never played a Zelda game before, this was my first Zelda game... And everything was perfect
Hope it isn’t your last!
The mix of the crimson moon and flying through the skys the first time is unmatched. i'd kill to experience this for the first time truly uplifting and phenomenal game.
Just reading your comment gave me a rush lol
its aight
I like to think the reason the Light Dragon isn’t just Zelda’s subconscious driving her to, but because Dragons in the world of Hyrule aren’t just powerful flying serpents, they’re the physical embodiment of the elements
that make up the world.
Just like Naydra is the concept of ice given life , the Light Dragon, a being born from an unimaginable sacrifice to save the kingdom Zelda loves, is the desire to protect and defend given physical form.
The Dragon is Zeldas emotions in some way. The thing that people think it had nothing of Zelda left is just wrong. In her first moments as a Dragon she crys and when Link finds all of her memorys she also crys
@@ZeroJumpwhat is interesting is at the very start of the game (underneath hyrule castle) her theme tries to play early in the music. It never completes but its inclusion implies a lot. That her actions in the past still effect the present. Maybe as a dragon, she is trying to warn you, or rather her current self. Its cool to think about.
Theres no way you can't have an enormous grin on your face when 3:08 drops. Its so good.
I love that this song makes you feel that, with Zelda by your side, the battle’s already won.
The transition from the main theme to the Ganondorf motif is ingenious. This whole song is a rollercoaster of emotions, and brings the main instrumentation of the game to its rightfully earned climax. The combination of the piano, the sax, the erhu, and the brass ensemble... it's just fantastic!
3:08 gave me all the satisfaction I needed for that painful 6 yrs!
Thank you Aonuma and team for creating yet another masterpiece!
the layers of this song are insane... the fact that you can just *barely* hear the little high-note piano motif that plays as you skydive in the background of all this triumphant majesty.
Everyone talks about the main music when you’re striking the final blow. But I really love the strings right BEFORE that happens at 3:44
This game only came out slightly more than half a year ago and yet this song is already feeling nostalgic. That's how you know a game was made right.
Indeed
genuinely can't describe how perfect this song is for how climactic this ending is
my jaw dropped for the whole fight. absolutely stunning visuals!
One of the best final boss themes ever composed.
I'll never forget fighting this boss
I did it without getting hit until near the end where one of the giant fireballs was basically 5 feet from my face, *and then as the music crecscendos, zelda swoops in and blocks it.*
I'll never forget the feeling that gave me after finding all the memories, doing all the dungeons, digging for every piece of story... It was perfect. Tingles down my spine perfect.
The "not today" to end all "not today"s.
This final battle was perfection. The music, the setting, the moment Zelda rushes in to save Link and the giant dragon that was the Demon Dragon. And saving Zelda at the end was the cherry on top of an already perfect cake. This may be my favourite Zelda final boss fight, right beside Wind Waker and Ocarina of Time.
Bro the final blow prompt made this entire boss fight a 10/10 for me. This game as a whole managed to make it into my top 5 favorite games of all time.
I know, right? Link raising the master sword up, it's glow shining against the blood moon, before he slammed it down, finishing that foe
Imagine this was the last Zelda game and the prompt instead of “final attack” it would say “End the curse” that would’ve been fucking awesome on top how amazing the entire ganon fight sequence was. Although with demise semantics to stop that from ever happening
Could've used significantly more force to stab. Looked more like a poke to see if he was alive in there. Kinda disappointed.
@ShadowSkyX pretty sure Link slams the MS into Dragondorf's forehead at full force
@@Rascallidon’t make me cry
THANK YOU
3:07 was what I was looking for this whole time. That sense of FINALITY.
IKR! That sense of Finality is beautiful! This game 10/10 rating but I think Breath of the Wild is better mainly because there’s no Demon Hands, No Creepy time travel stuff and no Zelda being controlled by Ganon and no light dragon aka Zelda
3:07 is when the 3rd phase starts right?
_Personally I think __2:12__ is just as chilling, with that brief heroic reprieve as Link flying on Zelda overlooks Draconified Ganondorf before the Ultimate Finale._
@@ThunderClanFan22 Thats what made it good. Bro you tweakin tbh
Based
The best final battles are always the ones where Zelda fights by your side. This is no different.
3:03 whenever i hear this part, i can‘t help myself but to tear up in joy. Every single one of the greatest moments of the Zelda series flashes before my eyes, and it feels like the nostalgia i‘ve accumulated over the last 25 years bursts out in one fell sweep.
I sure hope that some of you feel the same way when hearing this.
Thank you, Nintendo for this great series and one of the best things in my life!
The theme at 0:58 always gets me. It's just too good
I like a lot of games, and I don't categorize any of them to be the best, but THIS is for sure the best piece of music in any game I've ever played
Why nobody talking about 3:36? The piano notes and the slow motion scene followed by the erhu is just perfection
this theme is so good. i love how at the start you can hear zelda's lullaby. the duet part between the saxophone and erhu which i think represents link and zelda is also great.
I love the part when link jumped onto demon dragons head and said “it’s linking time” and then this epic music started to play. I got literal chills!
Linked all over those guys.
It's definitely one of the moments in the Zelda series
I love the parallelfor ganondorf when he said: it’s “dragonin’ time” and dragoned all over Hyrule.
Will this year old joke ever f***ing die and stay dead for the benefit of humanity? 😃
@@thatoneguy5343 i'm sorry
This soundtrack will live rent free in my head for the rest of my life. What an amazing finale to an amazing game, extremely memorable and rewarding. Truly one of the most satisfying sequences in gaming.
If I could just get a loop of 3:07 onwards that would be great. My favorite part of this amazing track.
Based
Truly based
I didn't think it was possible to top botw when I played it 6 years ago. Well done Zelda team. This game was an absolute masterpiece and a joy to experience.
3:36 to the end will never not send chills down my spine, really sent me somewhere beating the demon dragon for the first time
In my room I have LED lights around my tv , and when i got to this part for the first time 3:04 where the blood moon rises and the sky turns red , my lights where the same color as the scenery and I was completely immersed and just blown away by the music, the fight , and the atmosphere . This to me, is one of the best final bosses in a zelda game.
The amount of ingenuity in this with all of the hidden themes is insane. It is like the saxophone (Link) and Erhu (Zelda) are talking to each other because they are working together! In the final blow, you hear the motif from the erhu, then saxophone, then orchestra representing that everyone is working together to seal the calamity. Throughout the battle, you can hear Link's theme, Zelda's theme, Zelda (as a dragon)'s theme, the Main theme, Dark Beast Ganon, Calamity Ganon, the list goes on!
the music alone made this my fav final boss in the series.
Same
Literally the best boss fight I've ever faced, in the best game I've ever played
Guys when I say this I mean the entirety of the Ganondorf fight, not just Demon dragon
I agree
It's a pretty good one, though I wouldn't say it's one of my favourite boss fights or games tbh.
Demon Dragon is your favorite boss fight?
Judging from that pfp I guess you're just memeing
My guy, come on this can’t SERIOUSLY be the Best for anyone...
I mean I love this game and the ending was really great for the Story, but damn was he easy to beat, it was perma flurry rush against his attacks (not even hard timings) and the drake fight basically played itself
3:03 The peak starts here
What strikes me the most here is that this score is a sweeping bit of love and hope. What little darkness there is here is quickly and powefully overcome by the light. Themes draconic, hylian, martial and mystical weave in and out of each other as the lullaby of the princess builds at the heart of everything.
Really something.
This part felt more like a reward to all the stuff we've been through rather than a boss fight, the music, the scenery and the fun of just diving onto ganon.
Truly one of the games of all time
I finished this breathtaking experience this week. What a spectacle and a trigger of mixed emotions. You know an ending is beautiful when you find yourself with tears in your eyes without barely noticing 0:57 💛
Despite Ganondorf swallowing the sacred stone and becoming a being of pure chaos, the music is uplifting and triumphant. Why?
Because everyone knew the fate of this battle when Zelda rescued Link. With them fighting side by side, there could only be victory. Destiny cannot stop two souls endlessly reaching for one another. An incredible moment.
Hylians watching two great dragons duel on the sky while a 5 foot man with a sword flies like a madman between them: 👁️👄👁️
uhm akshually, the hylians cant see the dragons since in botw it was said that no one could see the dragons but only the children and those with a pure heart. Thats why link can see him since... you know. But the children must have had a blast watching it. I imagine them running to their parents "mommy, mommy! Look! dragons" but then the adults cant see em like "are all the children of our village high rn?"
Another thing that is terrifying is that if the demon dragon won and would have proceeded to wreck hyrule, the people would not have even seen him. "WHY IS RED FIRE RAINING OUT OF NOWHERE??"
I was fighting Ganon when we were boarding a flight home, and the plane lifted off as Zelda came soaring out of nowhere to catch me. Most immersive video game experience I've ever had to date
The opening goes so hard. The string arpeggio is the basis of the dragons' themes, and then the brass rolls in with Zelda's Fucking Lullaby THIS GAME'S SOUNDTRACK RULES
This is a super small thing, but does anyone else just love how the brass started the callback to BotW at 1:28? Such a beautiful sound.
Your not the only one, Buddy.
Riding dragons and stabbing my sword into one’s head was not what I thought I was getting in the final boss but god damn I’m happy I did
Witcher 2 has this :) Not to this extent of course
So much like BoTW’s final boss theme, this is also a combination of a couple songs from TotK:
The opening is a call back to the gliding theme.
The theme of dragons is present in the form of the piano underlying the main focus at different parts, and the usage of the erhu, the original main instrument in “Dragons of Hyrule,” is used to reinforce the concept that the dragons are ever present in this fight.
Also the major reinforcement and usage of the saxophone is incredible as they showcased it heavily in the main theme for tears of the kingdom.
Unlike the calamity ganon fight from the previous game, this is a 2v1, and the thematic of the dragons is playing alongside or straight up plays the BotW theme in the fight against the one opposing force.
The opposing force of which, comes back in at times as ganondorf’s theme to remind the listener that there is an evil that the other Melodies are racing against. This also acts as a reset to allow the song to loop if needed.
I’m just really glad they don’t have the extremely repetitive notes playing when you’re aiming the final attack like they did in BoTW, and actually made an incredibly uplifting and proper sounding ending.
Zelda's theme is in the intro as well with the horns
It also has a bit of The Grand Divine Beast from BotW at 1:29.
I agree, Breath of the Wilds simplicity in music makes sense but it could also be a bit jarring at times. This is a masterpiece, perfectly fitting the theme and gameplay of the fight, and a phenomenal conclusion that BotW and TotK absolutely deserved
my man downplaying the horse link rides during the Dark Beast Ganon fight like bruh😢
@@davidjimenez3822 *downplaying sheikah motorbike
They literally just put dark beast ganon in the sky and made it so you don’t have to wait for his weak points to appear and suddenly the fight became 1000x better
3:23 the horns in the background plays Zelda's Lullaby... Good fucking lord I can't get enough of this
The build up from 3:08 on was truly amazing. I felt like my long adventure was finally coming to an end and I cried.
I couldn't help but tear up during this awesome climax to one of the best games ever. THIS GAME IS AMAZING
I’m usually one that says a fight needs to be somewhat challenging to be great, but man the pure scale and spectacle of this was amazing. Throw in the music and this is probably one of my favorite bosses in the franchise
This fight was so good 😭 I was terrified to start it and then I had so much fun! I’m so glad they included the aerial mechanics in the last battle 😲
Finished the game the 16th march, didn't do any sage and used a duplication glitch for lynels bows and blades, was so happy to finally beat Ganondorf and seeing him become a dragon after that was very incredible, the end of the cutscene with his introduction and his name on the screen when he stops moving then start again with the fight starting, i tough he would start moving during the cutscene but the fact that he starts when the fight start make this much more spectacular (for me) i remember at the end, standing beside the stone then thinking about all botw, aoc and totk, time to finish it, finally saving Hyrule that's right under us, Ganondorf who continues moving just before getting killed as if he was mindless, kinda accurate as people who turns into a dragon loose their mind, the dragon that seemed filled of hate and trying to fight untill the end no matter what it costs is now looking in the void like other dragons, not even reacting to his stone being broken then dying in an intense cutscene telling us "it's finished" will always keep good memories of this fight and these three games.
The first time Ganondorf fucking flurry rushed me I just started laughing because I knew I was in for it
I get chills every time 1:05 plays and I can’t even describe it. The tranquil sax and the mysterious piano in the background matches so perfectly and I can’t even describe it. One of of my favorite tracks in this game by a landslide. They killed it with this one
This was the perfect theme for the final encounter
Absolutely!! ❤ this is a stunning theme song for a final battle! Demon dragon vs Link and Zelda (Light Dragon)
It's kinda beautiful when you think about it.
You started this journey within the same peaceful skies where the godlike Zonia were told to originate from, a peaceful embracing hug of life & beauty. But over the course of your journey, you'll need to conquer your fears and enter the depths, the place where the Gloom/Malice reaches its peak, a place of fear and dispair, a place of sorrow & hatred, and the lower you went into the depths, the stronger the gloom got, and the farther you got from your warming embrace of the surface's light. You were charging so deep that you eventually found a evil heart from within the fears that engulfed these depths, and once you conquered the heart of evil, your thrown back up into the light's embrace as the 2 sides clash. Beauty & Despair colliding with one another as destiny have fortold.
You go from the heavens to hell only to return to the heaven's light and use said light to permanently destroy the darkness of the depths.
This game is just....perfect.
Well said. Pretty symbolic
In my head canon, I feel like Link would say, “DEMON KING! REMEMBER MY NAME!” the moment he give a final attack on the secret stone.
0:57
I love that Nintendo has been adding jazzy sounds lately. It was very prevalent in Xenoblade 3 as well.
very impressed by the entire final boss sequence. everything from the impending sense of dread going down into the depths of the chasm, to the army fight, to the ganon dodge and counter attacks, wtf health bar, heart container destruction, and the cinematic final dragon fight. made up for a lot of the shortcomings in other parts. one of my fav ganon fights out of all zelda games
Just completed the final battle tonight.
I am over the moon with the feels of this theme. Was a spectacular finale that’ll go down in memory!
Playing this on loop for days to come!
The best song composed for a zelda game, pefectly captures the end of a long, long journey. Harmony of good and evil, past and present.