Why I learned to Love Detailing in Cities Skylines
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- Опубліковано 29 сер 2024
- Earl Grey Island has been ignored long enough! #TeaVille Enjoy :-)
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Biffa: Ah yes, lets add some beautiful parks for our tourists.
Tourists: I heard there were beautiful parks here, but all we can see is 8 foot high fences.
lol
Keep it up Biffa, well done. I love watching your videos.
Hello Mr. Biffa, have you ever thought about putting Fire department HQ, a Hospital HQ, a Police HQ, a deathcare, an Eldercare and a childcare building on Earl Grey Island? I am just saying... if somebody has an emergency, it's a pretty long way to get to the island. I really like your series and the "Fix Your City" series as well! Bravo... just keep 'em coming! And maybe you can also put a public swimming pool in between!? Best regards from Germany
Put some bike lanes on the island, so people coming through ferry can cycle around!
Yes, there's a pedestrian/bike pathway that does both jobs and looks the same as a paved pedestrian pathway.
There’s an island off Michigan that doesn’t allow cars. Macinaw island. Really cool place to visit.
It would be neat to find the Grand Hotel in the workshop. ( I haven't looked yet to see if one exists.)
Bikes are included in what DLC?
He is a bicycle hater, he watched too much topgear episodes and now he identifies as Jeremy Clarkson. Plus he is afraid of breaking through vehicle limit.
Can I just say thank you for verbalising the commands as you use them. Control and click, setting up the traffic lanes etc. Usually I get annoyed when I watch UA-camrs playing games like this because it looks like they've prayed to some arcane god to work the game how they do. Following your videos actually gives you an idea how to actually play the game better.
You're welcome :-)
Same here mate, i've been swearing at those mods for a good couple of days. better now, i manage not to flood the city too much, or accidentally reset the sea level and dry out all the rivers in the area hahaha!
i used to play vanilla-ish but it's so much fun to actually build your city in detail, in the end that's the point of the game i think. I'm a coffee guy though, sorry Biffa :D
FENCES ARE TOO DAMN HIGH, those fences are higher than the poor citizens that are now robbed of the beautiful view on their parks.
That's what I was thinking! Poor people
exacty what i was gonna say
@@MerrickMyfr Imagine having the most beautiful parks right beside you and you don't even know they exist. A whole world right behind that fence never to be seen.
I agree. I love the idea of the fencing, but they definitely need to be shorter or more open to give a better view for the people.
I guess you could say they are really on the fence, right?
Dr. Biffa or: How I Learned to Stop Worrying and Love the Detailing.
Great film
Boom. Beat me too it :D
Just need to end the episode with Biffa riding an asteriod into the distance.
This is exactly what I thought! :)
people: oh a nice park you have! oh, i can't see it... cant i even step on a bit of grass?
biffa: I LOVE FENCES!
Hey Biffa!! With the timed traffic lights, you can actually do a multiple node timed traffic light, I have several in my city. You will need to set up the timed traffic lights manually, but they're really easy to set up! You should be able to just select both nodes, and then set all the states (by clicking on the traffic lights on the intersection) so that the traffic flows how you desire :)
@@cinvhetin8054 ah didn't realise that... I think auto setup could work well for 2 junctions but if there is 3 or more it might be too complicated for TM to work out, but I like that we can do it manually, it enables some very complicated but still fairly efficient junctions which we can taylor to the traffic flow
Nice, ever since you started working on that island I was hoping for you to continue to work on it.
You're the best Biffa.
To be honest, you are second best, we can't deny that there is only one true great, one hero that is the undeniable king:
Hugo
I love watching you work on industries and getting all the factories to work together. Maybe another industry somewhere on the map? Or at least go back and have a look at the existing ones. Love watching your channel, keep up the amazing work!
I swear that it looks to me like all, and I mean ALL, the fencing you have used in this episode is at least the height of the citizens. It looks more like the fencing you see around constructions sites than the quaint, picturesque type you are wanting to use. Everything you've built might well be invisible to the residents.
I have to concur. The fences are solid and too tall to see over. May I suggest wrought iron?
Oh darn it! Golf carts in their pockets?!? I was sure you'd make some parking spots and pick up areas for the lifts... I'll make sure to wear my CARGO shorts to the golf course!! XD
You slay me. All the hours you spend with #LaneMathmatics but then saying that messing with traffic light timing is so much work! Love it 🤷🏻♂️😂
I was awaiting to see again Earl Grey Isle. It's a fantastic place! And now even more with such nice little parks and paths.
Maybe you could put some street vendors on the small cemented park. That would be very charming.
Love your content as always Biffa ;)
Thanks for the tips!
Yes, it would be a good foodtruck spot!
I don't know what kind of assets/set pieces you have in the game, but what about parks that aren't just plants? Maybe a basketball court in a high-residential area, for that down-town american city feel.
@@BiffaPlaysCitiesSkylines Also some utilities like fire, health and police. And a cemetery. The rich love a posh cemetery.
Biffa, your eye for detail continues to amaze me. I think that large concrete paved park with the giant redwood tree could use some small water features, too. Like a few fountains or something? Just a thought.
2 things I love in CS: detailing and fixing traffic.
So much Biffa's Influence in my game style
For me detailing is the thing that makes the most fun. Its so rewarding and i love it when i find small details that i forgot that i even made them in the first place.
Biffa: Makes beautiful parks and landscapes.
Also Biffa: Fences them off so no one can enjoy them.
Pepole: we need more parks and green places!
My city government: 16:06
Biffa, you should make this park a grass or soil instead of concrete. This doesn't look like a park, much more like a plaza.
Make a raised park with the wooden paths at tree top level so the sims can wonder around Kew Gardens style
That's a fantastic idea. :D
Just recently stumbled upon your videos, and while I know everything about traffic managing already (I love sandboxing and putting up a huge city to try and manage the traffic), I've found your channel very helpful in another way. The fact that you literally say out loud the command every damn time has burned it into my brain and now I'm using the quick commands, and it has improved my quality of life playing the game, so thank you.
I totally agree. Prof. Biffa Hot-key 101 has helped me tremendously!
I've started to enjoy watching these videos more than actually playing the game myself.
Anyway; I'd definitely stick a helicopter taxi service on Earl Gray Island
Really love the character created by the detailing.
I agree, I think the detailing looks really good, I wasn't sure about the fencing at first but it does give depth to the view
"lets look at our traffic jam"
*Proceeds to zoom in on the perfectly clear road*
Fixed 👍
@@BiffaPlaysCitiesSkylines when you look at a traffic jam but its non-existant 👍
I like that you're making your own highway intersections instead of using pre-built from the warehouse. They look really good.
14:55 is biffa channelling the soul of a 28 year old nerd lad from the city who has never been in a garden centre before
Detailing is one of the things what makes me like this game so much, sometimes painfully extensive but truly rewarding... Awesome job Biffa!!! 👊🏻🙂
absolutely love this episode! it's never too late to learn detailing. and I am super glad that you get to hop on the boat too! I am very much more than excited to see TeaVille's beautiful development in the future.
City planning by Biffa: - put more parking where literally no cars are, because their is no direct road connection
- plan "highly manicured" gardens and fence them of with a man-high fence nobody can look through xD
But at least it looks good for us when we fly over it ;)
Glad to see Earl Grey Isle growing some more. Perhaps it could use some Helicopter Taxi stops as an alternative means to get to the island?
How a bout some benches in your little parks so people can have a little cup of tea with the birds?
And also some ping-pong tables an dog parks?
Put an observatory on one of the mountain tops! That might help for tourism and it’s something different to add in
Biffa tries to break his roundabout habit and replaces it with fences
Myrtle Park could become „Bergamotte Park“.
bunburry Suits it to a tea
Biffa's putting down a fence
You can say he's got no sense
Trying to detail with vines
Really is too hard he finds
So he's putting down a fence
Loving this series, you should add large forests around/between your city :)
This detailing video is a nice change of pace. The mix of city fixes, city building, detailing, and tips and tricks videos keeps things interesting!
With all the zones, parks, districts, etc. with the name "Early Gray" in it, I want to nominate the next name for a park or district. The one who made Earl Gray hot: Captain Picard!
Please Biffa, add some nice crossings for these poor pedestrians! 🚶♀️ My OCD-brain would also appreciate it!
Biffa, I noticed that you have lovely parks around the clock tower, but no way for the citizens to cross over the roundabout to actually get TO those parks! Maybe some underground walking paths to get them into the heart of Earl Grey Island!
Me: I'm going to detail the snot out of my city, props and decals for everyone!
My computer: Surely you jest.
when ur chillin in Teaville but then your suddenly told that ur house is a historical building XD
@@wta1518 , IRL my home is a historical building but it has no turism value. It just happens to be an old building with not box type architecture. This is Finnish way of protecting historical buildings without tourism value. Most historical builds are just preserved for our grandchildren to see too.
2:13 "It's like everyone suddenly decided to all leave all at the same time."
Real-world rush hour be like:
Biffa you need to add pedestrian crossing to the main roundabout with parks in the center on Earl Grey Isle as no-one can access that lovely area currently :)
Teaville is great! I watch every episode. Thank you so much. I also like detailing. (not this city-painting-crazy-stuff) Once I cut a vital powerline without noticing and while putting trees, paths and cosy cafes, my prospering city went down from 40.000 to 15.000 cims due to a total electrical failure. An 8.2 tsunami did less damage to another city of mine this very morning. But it was worth it. Keep doing!
Hi Biffa, I'm at 24:09, didn't check yet if you noticed...
In TM, there is a "Add Junction" option in the Timed Traffic lights that I use often.
it actually Sync the Light together and you can edit everything in one go!
I also use a mode that "Dezone" roads that I think you could like as well.
let's see if I posted that for nothing now!
You need park benches and other Park related accessories. Lights, bins, kiosk perhaps flower beds for colour etc...
I can make a large functional city but the one thing I don't do is make it look pretty. I think I'll have to challenge my self to do that.
Those fences are so large that the pedestrians can't see in! They remind me of the type that go around building sites lol
Maybe build an old city centre! Love your content
What about some "abandoned" scenery? there is an abandoned beacon, factory, and cars with planes in the game. Please make that work, Biffa!
I just can't wait to see what Sanctum is going to build on the Global Collaboration. Dude is a master.
I think you have a good eye for details. keep it up you’re city looks very nice. I enjoy watching you add all the beautiful parks
In that new planter filled park, I think you need more colour. There are some very vibrant bushes and maybe even some flower planters ?
Hey Biffa, really nice looking ideas for that area! I might be wrong but that park with the planter seems missing benches for the people to sit and enjoy the tress. Also, some simple, basic palyground could be nice, so that families can watch their guys straight from the balcony!
I laughing about that cucumber junction xD that's funny and cute
Biffa, in the 'newer' area, you need to put a pedestrian crossing so people can continue on the walking path to the roundabout ...
The island is looking great! It would be fun to see you make a China town for your city. You can call it Ginseng Village!
Biffa: *Likes a prop*
Biffa: "Put it Again."
Enjoy your Videos man.
I too have learned to love detailing--I find that I stick with maps longer when I take the time to detail them, as I'm proud of the aesthetics I create, as well as the added bonus of not getting bored of C:S, I get to take my time, savor the zen of making a nice area and enjoy a bit of coffee or tea :)
Biffa: Does a lot of detailing
Biffa's City: Sets the detailing on fire
Good to know on the cul-de-sacs though! I was having the same issue where some would grow and some wouldn't, so I ended up just replacing all of them. Next time I'll try the move-it mod.
Some flower beds along bicycle paths would look nice
Love the detailing Biffa. Would be good to have another way to access the islands new tourist sites.. maybe a dedicated Earl Grey Metro Line?
Glad you are learning detailing, Biffa. It really brings a city alive.
Sometimes using toll roads, increase tools as demand for the route increases will help manage traffic flow and you make money, win win!
Love it - I love the aesthetic episodes and find the constant traffic management eps really dull
Looking brill cant wait to see the island fully detailed.
Biffa - you have become very good at detailing ... please do more. Your videos will be longer and more often too.
Can't wait to see the overall look of the island!😍
Once I saw it I started to wonder if that Colloses Statue would be nice inside the Tea-Off Golf area perhaps with the waterfall intergrated.
Can also be a HUGE blunder :D
Some crosswalks would be nice around the park areas.
Absolutely love it, take all the time you need, seeing that island fills my heart with joy ! it is even more satisfying.
Thank you Space Core :-)
Did he seriously say "it's all gone Pete Tong" 😂😂😂😂.
Needs the police to sort out that type of driving.
My problem with getting really into the details is that it's fun at first but after a while you feel obliged to make every new section super detailed. Makes everything take much longer and can clog up your big expansion and ideas
A water feature/mini stream in the new park area would look really nice 😊
Great video as always, Biffa. I think in the end when you set up walking paths in the Earl Grey park, it deleted one of your planters. Also, that park could use a few benches, trash cans, and maybe some food carts or a playground or something. It's a bit barren.
New Biffa video sips tea (it’s really coffee) love your content.
The golf course and/or EG isle could be connected via helicopters for the wealthy elite.
Also the final traffic junction seemed like a brilliant time for a diverging diamond.
Love the detailing.
It's something I try and do for my Cities as I build them but usually it falls to wayside as I then get distracted by expanding further and have to fix traffic issue etc...
I downloaded the map you've used for Teaville and am having heaps of fun creating my own version of Teaville.
It's definitely not a copy of Teaville by any means but it draws a lot of inspiration from your videos.
Looking forward to your next episode.
P.S . Your traffic fixes work miracles, I try use all your tips and have managed to get an average traffic flow of 80%!
Loving the new area! Would put some benches or something for the public in that park around 17:10
The detailing effort you put in really helps your city pop off the screen. When Earl Grey Island grows large enough to need it, would you consider putting in a street trolley? At least around the big island.
The parks on 20 minutes are really beautifull! great use of colours.
Would love some dedicated cycling paths in the city, kinda like Dutch cities. I definetly think residents would like that.
4:18 If you make the 2nd pylons, from the bottom of the golf course cable cars, higher then the line wont be as steep and have to cut through the mountain at the top so much, like a real cable car.
You can use the pedestrian crossing mod to add crossing paths on straight roads, so that people walking will not walk too far just to cross the street.
It's always a good day when I see a #TeaVille notification. I'm loving the new areas! I know that detailing is a lot of work, but it looks fantastic.
Detailing really is worth it. The way you detail is so good and it makes the look of your city better. I love what you have done with your city.
You might consider making that square concrete/planter park on the island an actual park with one or two of the smaller city park assets (cafe or info booth, for example): that would help drive foot traffic there.
Detailing cities takes so much time. But when you're done, the effect is great and i catch myself watching cities live.
Might be the reason why the author skipped any detailing in the video. Makes sense.
I was watching and just realised the video was uploaded this day one year ago. HAPPY BIRTHDAY, video.
Probably one of your best designs !
This was a great episode Biffa, I really liked what you did with the park. 👍
that golf course is sick the last couple of holes the view WOW
Biffa, your patience for decorating and detailing is astonishing. Great job, gorgeous city.
Then again my computer can't handle the game if I put in too many decorations so maybe that's a factor lol
Thank you! 😊
The island, as it reminds me of Macau, I think a casino would be a good addition.
You should use a small part for tourism hotels since it's on the island. Gives tourists a place to stay.
25:00 reconsider the road setup here. The main two-way road has correct line maths, but to go straight through both junctions, the cars need to switch sides of the road, as the line that goes straight through the junction is on the left, then on the right (if I'm traveling from right to left of the screen). If a car wants to go straight, it needs to change lines which slows everything down. In other words, you can see how the "straight-through" lines are first on the inside on the road, then on the outside. Maybe change it to 3-lines road so the middle road always goes straight.
On low density eco I've found that 2x4 spaces will not fill automatically, but if placed using find it, they work and grow, so you might need to place the level 1building yourself and then they should grow.
Looks so good Biffa! Glad you finally got back to Earl Gray Island!
Biffa - I love the golf courses. Sorry if my comment came of sounding negative. I was just pointing out that it's not easy to layout a golf course because they are pretty complicated and compact. I especially love the mountain top portion. I would have never came up with that.