Imagine Luigi is the one who took too many mushrooms, and now he’s just hallucinating. Mario: “Luigi, the hell is wrong with ya?” Luigi: “GET OUT OF MY SKIIIIIIN!”
Man, Luigi eats one of the mushroom and just kinda gets flattened like a pancake, but when MARIO eats it he turns into a goddamn tree monster?! That’s not fair!
You know for a fun creepy pasta video, this actually has some really compelling level design in how it builds tension, and tries to mislead the player into thinking they are unsafe. And them actually being safe so they keep going. Banger.
@@thenextgeneration9030 Yes, horror are mostly going for conditions and environments. JumpScare is a way to drastically change the conditions and environments
@@fulltimecommenter It's the wrong kind of off, though. There's ways to make a game seem wrong, and incorrect physics isn't one. Also, I don't think the dev thought that far ahead, they just added moving and jumping and thought "that's good enough."
So I think the idea behind this is mostly just, “wouldn’t it be creepy if there was a mushroom like the super mushroom that could grow a person’s body? how does that work?” “Super Mario.” Being the title might just be a mario transcends his human limitations via these suspicions fungus. He’s “super” in the sense that he’s above normal people, because he’s a flesh monster idk. I think they could cut the labyrinth, it doesn’t really make sense because Luigi must be compulsively eating these suspicious mushrooms for no benefit and it’s kind of long, if the atmosphere doesn’t do it for you that part seems like a chore. The princess peach segment seems easy and it’s not scary unless you trigger her. The final level is imo not really that scary, the running animation for flesh monster mario has spider energy but aside from that it’s fairly tame. It’s weird, the game has the idea that the super mushroom causes body horror, but they pair it with glitch motifs, which it typical of video game horror hacks for games with incredibly different genres than horror, but it doesn’t necessarily fit together imo.
Also it’s a pretty common idea in Mario horror “what if the mushrooms were the parasitic kind?”. So unless you do something original, either with the idea, or with the gameplay, it really just falls flat
I also believe Mario was burning down the castle in the first level to try and destroy the infestation. Maybe he wasn't infested yet, and was sent to deal with the problem by destroying it. Eventually his dangerous line of work got the better of him.
Wouldn't that theoretically be possible if you just spammed a bunch of sprites centered around Mario (it's not like they're used on anything else), and only updated the pattern table in the 'visible area' and filled the rest with a transparent/solid black tile? I mean, the 'visible area' would be even smaller (64x64 pixels, of which 8px across are used to cover the scrolling seam), but shouldn't that work?
Even if this is just a gameplay, i really feel unnerved. There's no jumpscare in the game, a close one is at the end whit "Mario" (if only *"that"* was still him). This game is surprisingly good (even if it's short). Prologue. The game at the beggining is the tipical Super mario's first level, but, there's no flag and then some things start to change. You know something weird is happening, and you recive some warnings. "Don't take to many". You are in a claustrophobic place with a dark and slight vision, you need to escape from that place while you are avoiding to eat those weird mushrooms or you'll know the consequences. The background music here is really dismal. "Jump quietly *IT's* blind". Now, you're in a high place with in a dark background and the situation is kinda the same, you need to escape from that place but, you start notice that there's no any sound... until you start hearing your jumps... you aren't alone. -L̷u̴i̶g̸i̶- Sorry, i know i cutting this but, the only thing i have to say, is that the previous levels works for this moment.
I think what they have is really cool but the game is fairly short with the far too long poison mushroom section. The Mario at the end is a really good creepy moment though I like it a lot.
@@nicorocks-pg1zh I'm talking about stuff like going in the pipes, there's no transition. It just cuts to the next scene. But yeah, the game's a little short. There should be more levels or gimmicks.
This is the most unsettling Mario fan game I've ever witnessed. Utilizing limitations of NES to its advantage and still managing to make it unnerving 😰 Though the the controls / jumping doesn't feel authentic and the end felt too anticlimactic
7:26 when you reach the place of Bowser there is no boss but obviously Mario... when you reach where Mario is he transforms into an giant tree monster or idk but if you try to escape you dont see the exit that means [THERE IS NO ESCAPE]
I dont get why Mario burned down a castle. If mushrooms are so deadly and scary, how did they make Mario evil instead of outright transforming him? If they do turn people evil, why?? Why is it ok to eat 1, but 2 is just instant death??? This entire game is just "oooh something evil happened and Mario is the antagonist" for the sake of of it, no thought behind it
I personally interpreted it as like, a human can survive eating one mushroom but more can overwhelm their body? And Mario waits to become a monster... I dunno. It's not like that hasn't happened before where the main villain maintains a relatively normal form until the very end where they mutate into a giant abomination, it's not really out of place here.
@@GarryDumblowski It also could just an extremely intelligent fungus, which is able to maintain a host's normal form for extended periods, and than shows itself when it’s time to hunt.
So *this* was what Captain Lou Albano was warning us about when he said doing drugs would make us go to the eternally hot place before we game over’d, if you catch my drift. 😆
honestly thought that the chase scene at the end would be another Lucas like had Vinny actually started running till i realized it was a scripted death that you can't run away from, had it been what i thought Vinny would decide to retry again and again losing his sanity
Ok but like, the one where you have to “jump silently” is creepy as hell. No indication besides your jump sound and the sudden low boops and bits and before you can even make out what just spotted you ; level restarts
I love the use of the quiet jump, normally it would be extremely quiet and unnerving, so loud jumping would be optimal to bring whimsy to the atmosphere, atleast to the slightest. But here, you're forced to stay in silence which is horrifying.
"Shhhhh- Fuck!" Have you heard the Donkey Kong one they did on Sleepycast? The episode is "Sleepypasta", I think it's season 2 episode 17. One of my absolute favorite stories I've heard.
I find it weird how no one seems to be mentioning Mario.EXE. Remember that stupidly gory and overly edgy game? This though, this is a good take on that.
Imagine Luigi is the one who took too many mushrooms, and now he’s just hallucinating.
Mario: “Luigi, the hell is wrong with ya?”
Luigi: “GET OUT OF MY SKIIIIIIN!”
Luigi, you got terminal 7
@@arthurbarbosa8204😱😡😭
Luigi, there's not such thing as elephant mushrooms
Brain cancer. I don't even know what that means, but it's bad.
Why did i read this in their voices?
Man, Luigi eats one of the mushroom and just kinda gets flattened like a pancake, but when MARIO eats it he turns into a goddamn tree monster?! That’s not fair!
I know! Such societal bias smh. 😒
Colorist
Mario simply built different
The player 2 never get anyting 😕
This is a “I HATE YOU!” Moment.
The most horrifying part was how the coins kept resetting every time he entered a pipe.
???
@@Fanfiktion1988luigi loses all his coins whenever he enters a pipe.
Luigi has to pay a passage toll from the pipe goombas
For Whom The Pipe Tolls
Luigi has to pay his pipe entering taxes
Lol, it's comical how mario just basically tells luigi
"Check this out, imma kill bowser rq"
"BROTHER, PEACH IS INSIDE AS WELL!"
"imma leave rq then"
Mario’s been eating too many mushrooms lately…
Now that's an original joke right there. No one's ever thought of that.
Remember don’t do drugs
You go to hell before you died
@@Nega_Man Drugs are bad, mmkay?
Don’t do drugs. Because if you do drugs, then that means you’re bad….Mmkay?
@@SuperDisneyXDProductionsdon't do drugs or you will turn into a mutant!
The fungi experiment went wrong 💀
I know this is a horror game and the point isnt to be a perfect recreation of the original but the physics bother me on a deep carnal level.
A lot of creepypasta games don't have great physics.. What really gets me though is the complete lack of pipe animations.
Bad physics in fan games always bugged me, even as a kid
_...carnal?_
@@BillyShamsReal Carnal.
@@trialofthefoolYet another reason why sonic.EYX is PEAK
You know for a fun creepy pasta video, this actually has some really compelling level design in how it builds tension, and tries to mislead the player into thinking they are unsafe. And them actually being safe so they keep going. Banger.
wtf? no big flashing jumpscare? but loud = scary???
Good to see you also have some good taste
@@thenextgeneration9030the big flashing jumpscares are just a cheap way to get a quick scare
Plss no jumpscares i hate them
@@thenextgeneration9030
Yes, horror are mostly going for conditions and environments. JumpScare is a way to drastically change the conditions and environments
-no corny dialogue
-no jumpscares
-no flashy effects
-no extremely difficult gameplay
wow, a mario horror game that doesnt suck ass. gg
needs to look closer to the og game tho lmao
-arson
Considering the player clipped through a block, the pipes have no animations, and the physics look very off, I wouldn't say it's THAT good
@@coreyferreyrathat's the point, you know something is off in the beginning
@@fulltimecommenter It's the wrong kind of off, though. There's ways to make a game seem wrong, and incorrect physics isn't one. Also, I don't think the dev thought that far ahead, they just added moving and jumping and thought "that's good enough."
The creepypasta game trends:
2010s: Sonic.EXE
2020s: Mario.EXE
mario.exe will never beat sonic.exe
sonic.exe is the reason i was scared of the .exe files when i was a kid
@@KirbyPoyonot to mention there’s just more effort. Have you seen “angels of hell”. That game is amazing for a Exe game
Bro doesn't even know that in 2010s there's was a bunch of (blank).EXE with buncho' blood and realistic eyes that really sucked
Mario .exe: I'm a certified hood classic!
Sonic .exe: am I a certified hood classic too?
Mario .exe: no
what if mario... was scary????????
What if mario was a lil’ bit.. devious? A bit devilish perhaps?
welcome to creepypasta games
@@handlename88maybe even…. *delightfully devilish?*
@@BoinguMcGoingu and quite possibly.. up to mischief?
@@Crabticmaybe he was up to a tiny bit of no good?
So I think the idea behind this is mostly just, “wouldn’t it be creepy if there was a mushroom like the super mushroom that could grow a person’s body? how does that work?”
“Super Mario.” Being the title might just be a mario transcends his human limitations via these suspicions fungus. He’s “super” in the sense that he’s above normal people, because he’s a flesh monster idk.
I think they could cut the labyrinth, it doesn’t really make sense because Luigi must be compulsively eating these suspicious mushrooms for no benefit and it’s kind of long, if the atmosphere doesn’t do it for you that part seems like a chore.
The princess peach segment seems easy and it’s not scary unless you trigger her.
The final level is imo not really that scary, the running animation for flesh monster mario has spider energy but aside from that it’s fairly tame.
It’s weird, the game has the idea that the super mushroom causes body horror, but they pair it with glitch motifs, which it typical of video game horror hacks for games with incredibly different genres than horror, but it doesn’t necessarily fit together imo.
I would love to have such ability tbh lol.
Nice analysis, I thought similar things as well
Also it’s a pretty common idea in Mario horror “what if the mushrooms were the parasitic kind?”. So unless you do something original, either with the idea, or with the gameplay, it really just falls flat
I also believe Mario was burning down the castle in the first level to try and destroy the infestation. Maybe he wasn't infested yet, and was sent to deal with the problem by destroying it.
Eventually his dangerous line of work got the better of him.
@@bugjamsConsidering he was in his regular/small form, whatever damaged him probably infected him as well
Mario turning into a Last of Us rat-king on steroids kinda freaked me out, even though I saw the thumbnail
5:39 Luigi just said no to drugs.
6:09 *Princess Peach turns back to normal*
Is more like a horrifying bug monster.
@@darkrisk6656 more like a Turtured entity.
Man, that second level just kept going...
POV: You’re Cartman in Trapperkeeper
What a random yet welcomed reference
ngl, trapperkeeper cartman was terrifying, scared me a little when i saw it
7:53 *HOLY SHIT*
HAHA! TAKE THIS!
It was creepy design
1:29 NES indie devs' immersion broken here
Wouldn't that theoretically be possible if you just spammed a bunch of sprites centered around Mario (it's not like they're used on anything else), and only updated the pattern table in the 'visible area' and filled the rest with a transparent/solid black tile? I mean, the 'visible area' would be even smaller (64x64 pixels, of which 8px across are used to cover the scrolling seam), but shouldn't that work?
7:53 When Toad says the princess is in another castle for the millionth time
"Luigi this isn't psilocybin"
TBQH when he’s in the underground maze it drags on too long.
TBHQ? Tert-butylhydroquinone?
This is a cool concept. I like body horror stuff.
8:10 POV: Microwave
“This is all in your head luigi” -Vinesauce
Even if this is just a gameplay, i really feel unnerved.
There's no jumpscare in the game, a close one is at the end whit "Mario" (if only *"that"* was still him).
This game is surprisingly good (even if it's short).
Prologue. The game at the beggining is the tipical Super mario's first level, but, there's no flag and then some things start to change. You know something weird is happening, and you recive some warnings.
"Don't take to many".
You are in a claustrophobic place with a dark and slight vision, you need to escape from that place while you are avoiding to eat those weird mushrooms or you'll know the consequences. The background music here is really dismal.
"Jump quietly *IT's* blind". Now, you're in a high place with in a dark background and the situation is kinda the same, you need to escape from that place but, you start notice that there's no any sound... until you start hearing your jumps... you aren't alone.
-L̷u̴i̶g̸i̶-
Sorry, i know i cutting this but, the only thing i have to say, is that the previous levels works for this moment.
I feel like this game needs work.
I think what they have is really cool but the game is fairly short with the far too long poison mushroom section. The Mario at the end is a really good creepy moment though I like it a lot.
@@nicorocks-pg1zh I'm talking about stuff like going in the pipes, there's no transition. It just cuts to the next scene.
But yeah, the game's a little short. There should be more levels or gimmicks.
Your mom needs work
It sure is better than Mario.EXE though
Most fangames do
This is the most unsettling Mario fan game I've ever witnessed. Utilizing limitations of NES to its advantage and still managing to make it unnerving 😰
Though the the controls / jumping doesn't feel authentic and the end felt too anticlimactic
Parasitic fungi are honestly insanely cool. This video specifically makes me imagine something between cordyceps and toxoplasma. Very fun!
Did you get to draw off of Phoenix?
@@mooxsir Yes! I'm currently co-linked with Unicorn actually
I like how the castle just melts
clay
Oooh. Mario's tunnel of a-DOOM! Very scary.
7:53 - 8:10 Thanks for the free sleepless night Mario! XD
1:42 bro really wanted to no-clip into the backrooms
i like how the controls feel bad and i not even playing it
the coin count resets every time you enter a pipe lol
7:48 Getting up to go pee at 5AM be like
So true 😂
What a high quality experience.
How did you jump quietly?
Don't Sprint
I'll tell my kids that this is the super mario that I played when I was a kid.
7:26 when you reach the place of Bowser there is no boss but obviously Mario... when you reach where Mario is he transforms into an giant tree monster or idk but if you try to escape you dont see the exit that means [THERE IS NO ESCAPE]
even the subtitle feature was shocked over Luigi’s death at the end
*”a”* -UA-cam subtitles
6:03 Natration: After running off that platform and into the level, it became abundantly clear why it told me jump quietly.
The castle's theme is now truly scary😮
Why do i think tree mario has the goofiest animation...
This is quite an interesting retake to the original Mario.EXE
7:53 Bro just went from a tiny plumber to a *GIANT FRICKIN’ TREE MONSTER.* And it all started because of him eating too many fungus mushrooms lol
I dont get why Mario burned down a castle. If mushrooms are so deadly and scary, how did they make Mario evil instead of outright transforming him? If they do turn people evil, why?? Why is it ok to eat 1, but 2 is just instant death??? This entire game is just "oooh something evil happened and Mario is the antagonist" for the sake of of it, no thought behind it
Eat 3 Mushrooms Luigi become of it
I personally interpreted it as like, a human can survive eating one mushroom but more can overwhelm their body? And Mario waits to become a monster... I dunno. It's not like that hasn't happened before where the main villain maintains a relatively normal form until the very end where they mutate into a giant abomination, it's not really out of place here.
@@GarryDumblowski It also could just an extremely intelligent fungus, which is able to maintain a host's normal form for extended periods, and than shows itself when it’s time to hunt.
Maybe mario was burning down the castle because it was infested with mushrooms?
Idk why mario was evil because he was using a fire flower at that point.
I think the scariest part of this, is the emptiness, it gives it an odd feeling that i can’t describe
So *this* was what Captain Lou Albano was warning us about when he said doing drugs would make us go to the eternally hot place before we game over’d, if you catch my drift. 😆
That's some cordyceps level shot right there?! This one felt scary with no jumpscares and relied on ambiance.
the description about to say something like "I found this cartridge in the dumpster"
"behind an abandoned, derelict building once one of the locations of a fast food taco chain owned by Saddam Hussein. It was called 'Taco Saddam's.'"
"Also it was haunted by demons and realistic blood because yes."
Mario but it’s now in the public domain
The scariest thing about this game is that the camera can move left.
W
Yikes those physics.
So this is that famous Terminal 7 huh.
Luigi can't have shit everywhere, he deserves to be number one!
Imagine be a green dressed italian nocliping a weird block
Can’t believe Toad drugged Mario like this 😔
Finnaly a horror game that is based on a real thing - cordyceps!
The last of us has left the chat
Because cordyceps can turn you into a bug monster (Peach) or a walking fungus tree and mere seconds (Mario).
Rarely does one find a mario horror game that isn't corny as hell, very nice.
Mario: Would you love me even if I was a mutant mushroom beast?
honestly thought that the chase scene at the end would be another Lucas like had Vinny actually started running till i realized it was a scripted death that you can't run away from, had it been what i thought Vinny would decide to retry again and again losing his sanity
Ok but like, the one where you have to “jump silently” is creepy as hell. No indication besides your jump sound and the sudden low boops and bits and before you can even make out what just spotted you ; level restarts
If you look at the monster closely, it appears to be a mutated Peach too
@@thattastedpurple4246 she look like a tick
The music during the underground segment reminds me of something that would play in an undertale genocide route
I love the use of the quiet jump, normally it would be extremely quiet and unnerving, so loud jumping would be optimal to bring whimsy to the atmosphere, atleast to the slightest. But here, you're forced to stay in silence which is horrifying.
I can't with this uncerimonious **bleep** at the beginig when Mario burns down a castle, i's so funny to me
How precisely do you 'jump quietly'? That part I don't get.
Just don't sprint
“A bit too many shrooms…”
This is like that oneyplays Mario creepypasta
"Shhhhh- Fuck!"
Have you heard the Donkey Kong one they did on Sleepycast? The episode is "Sleepypasta", I think it's season 2 episode 17. One of my absolute favorite stories I've heard.
@@saturniidspectre doesn't ring a bell, I'll check it out. Thanks brah
isnt this just mario being infected with the cordyceps virus after a decade?
7:53
8:09
7:58
8:03
m a r i o are my worst nightmare than parasitic toothpicks
The light effect is fantastic!
"Now who has Terminal 7?"
a crossover between Mario and the Thing? damn
At 7:56 is when it’s not Mario, It’s The Thing because it turned into a tree monster
I find it weird how no one seems to be mentioning Mario.EXE. Remember that stupidly gory and overly edgy game?
This though, this is a good take on that.
A Mario horror game involving parasitic fungi is pretty great.
Castle: *made out of stone*
Also castle: yeah, u know what, i can burn
土管がぐちゃぐちゃになって空が八丁味噌みたいになるのが不穏すぎる
Super Mario Cordyceps Version. Nice!!!!
Luigi's nightmare about being overshadowed by Mario
first red flag: its called super mario
second: you play as luigi
I don't know if i hate or love the fact that some of the sounds tickle your ears when you're wearing headphones (is that the right term for it??)
The last of us in Mushroom Land be like...
*Mushroom Kingdom
This feels like an anti drug PSA
How in the world do you jump without making sound
Fun fact: when you encounter Mario as he had too many shrooms, as you run away from him, there’s actually no escape and the game ends.
Like we didnt see that is scripted and the player cant outrun it
LumpyTouch will be proud
Truly a moment in history
I find this game boring and even a bit funny. This doesn’t cut it as horror.
7:56 very interesting mario exe .
The end part is particularly horrifying because you don't know what torture Luigi is going through
oh my heckin science
I think this was well done.
Send this to Pipy, this looks better than that LUCAAAAAAAAAAAS sh*t.
Gotta give this credit for at least having some kind of gameplay and not just walking right.
Se me paro bien fuerte la pija cuando salio el mario mutante jajaja estas cosas me divierten 😂
is this a remake of mario.exe
No, it's an original concept.
Me trying to get to class off of no sleep, a white monster, and a blinker
LFMAO I GOT SO SCARED AT THE END
when FAITH meets mario
most original mario horror game lmfao
Did the castle melt or fall over? because it looks like it god damn melted 💀
It melted, that’s what the fire was for
@@SpoonAtNoon oh ok, :)
Bricks don't melt like that.
@@saturniidspectrefire built different