From A to Z, there is everything in this awesome tutorial. You make it look so easy, but I know it will take hours for me😅You are our maestro." Thank you Manu" as you say in the video.
Oh man if this came a month sooner it would have saved me days of figuring out these world scripts for our Thruxton scenery. That app is going to be a life saver in the future
Thanks! I was in a situation where I need to add several script in the same area, tedious work, And when something is tedious I know I can use some scripting to accomplish the result in a few click, so yep, the app was the ideal answer 😄
@@MSFS-SDK-TUTORIALS LOL... that is actually true. I learn a lot how to build from you and especially enjoy the in detail modeling videos and understand the whole production pipeline better.
Very brilliant what there are all for possibilities. I am excited. I am excited. I have ideas for my scenery. Although it will take a little longer thans with you, but the first stone is there.
Hi Federico, i have a question, is there a possibility to run animation in your scenery eg. depending if a traffic around your aport activate the transponder on 7700 and sending the Firetrack on the active runway?
Hi Diego, yep, it is possible However you need to mod the specific aircraft model to make the animation happen with xpdr code (xpdr is not available on the scenery SimObject, so you need to declare a L var from within the aircraft transponder code, the L var will be available on your Simboject too)
Hey, would I need to do anything differently to get this to work on an animal? I have followed your video exactly, but I just can't get my animal so spawn once I place the object in the scene.
Lovely tutorial Federico, one small question would be "can i also have altitude data in my waypoints and does your App support altitude" ? Or is it only Lat and Long data? I want to try this for letting an airplane follow a route. Many thanks for any info you can give.
Hi Dave, I have never used waypoints for airplanes, The only thing I made flying are birds There is an utility called AIFP that can create real flighplans , but in your case (fake airport in the sky) I don't really know if works
@@MSFS-SDK-TUTORIALS Ok Federico, thanks for the reply. i will have a look around for something similar to your method but i think you are the only one to make waypoints in the Sim so far :-)............... or would the "Follow path" tutorial of yours do what i want??? must watch that again 🙂
Great stuff. Is there a way of providing downloads of the xmls? It's a bit agonising trying to type it out from a screenshot and some of it is cut short.
From A to Z, there is everything in this awesome tutorial. You make it look so easy, but I know it will take hours for me😅You are our maestro." Thank you Manu" as you say in the video.
Thanks Phil, it is really easy, the core of the video is all in the last five minutes, but I like to come to the basics every now and then ☺️
Oh man if this came a month sooner it would have saved me days of figuring out these world scripts for our Thruxton scenery. That app is going to be a life saver in the future
Thanks!
I was in a situation where I need to add several script in the same area, tedious work,
And when something is tedious I know I can use some scripting to accomplish the result in a few click, so yep, the app was the ideal answer 😄
Please continue this great series of building assets. i am new to it and learn a lot from it
Thanks, won't stop for sure, and soon we will have a new game to play with 😂
@@MSFS-SDK-TUTORIALS LOL... that is actually true. I learn a lot how to build from you and especially enjoy the in detail modeling videos and understand the whole production pipeline better.
Very brilliant what there are all for possibilities. I am excited. I am excited. I have ideas for my scenery. Although it will take a little longer thans with you, but the first stone is there.
So awesome! I reeeeally liked this video! Can't wait to add some of this to my sceneries.
Thanks, you really gonna have fun with some more life at the airport 😅
Thanks for uploading. Very very good explanation.
Thanks a lot, and thanks again for your jetway video! (Although Mine is still Working only when she wants 😂)
Top work as always! Great tutorial 🙂
Thank you!
Brilliant work Federico !! 10/10
Thanks, now waiting for the horse to gallop everywhere!
Wonderful, Thank you very much
Thanks!
Hi Federico, i have a question, is there a possibility to run animation in your scenery eg. depending if a traffic around your aport activate the transponder on 7700 and sending the Firetrack on the active runway?
Hi Diego, yep, it is possible
However you need to mod the specific aircraft model to make the animation happen with xpdr code (xpdr is not available on the scenery SimObject, so you need to declare a L var from within the aircraft transponder code, the L var will be available on your Simboject too)
Fantastico 🎉❤
Grazie! Se hai bisogno del programmino dimmi qualcosa!
Please can you point me at the "Waypoint Script Generator" you said you would put on Discord. Many Thanks.
Hey, would I need to do anything differently to get this to work on an animal? I have followed your video exactly, but I just can't get my animal so spawn once I place the object in the scene.
Hi Matthew,
Nothing different, animals can be used exactly as ground vehicles (Asobo's Animals are spawned via worldscript using waypoints 😉)
Very good video :)
Thank you!!
Lovely tutorial Federico, one small question would be "can i also have altitude data in my waypoints and does your App support altitude" ? Or is it only Lat and Long data?
I want to try this for letting an airplane follow a route.
Many thanks for any info you can give.
Hi Dave, I have never used waypoints for airplanes,
The only thing I made flying are birds
There is an utility called AIFP that can create real flighplans , but in your case (fake airport in the sky) I don't really know if works
@@MSFS-SDK-TUTORIALS Ok Federico, thanks for the reply. i will have a look around for something similar to your method but i think you are the only one to make waypoints in the Sim so far :-)............... or would the "Follow path" tutorial of yours do what i want??? must watch that again 🙂
@@coyotekid57 it is of course a good option! You can record an actual airplane flight as gpx/kml and import it in .blend as a track to follow
tutorial on how to make the smoke from the chimney of the houses, please
Yup will come, stay tuned!
@@MSFS-SDK-TUTORIALS 👏👏👏
Great stuff. Is there a way of providing downloads of the xmls? It's a bit agonising trying to type it out from a screenshot and some of it is cut short.
of course, are you already in the discord?
discord.gg/Pym6e7Gs
Ciao Federico, potresti fare lo stesso tutorial ma con le barche? Grazie
Ciao Stefano, funzionano esattamente nello stesso modo!
Ti serve qualche informazione particolare?
Have ceased development of Flight Simulator 2020 until they release the Mission Script editor.
I'm still puzzling why they remove it 🤔
How can i get toolbox?