excellent! you always manage to find the secrets hidden in this box! also congratulations on 10 billion subscribers! that’s the entire population of the earth, plus 2.2 billion extra terrestrials! or ghosts? or sea creatures?
You're not gonna believe this but... I found Atlantis. They have UA-cam but have never seen an Octatrack before so I'm kind of something of a wizard to them. 😊
My guess is that this breaks some of the assumptions the code makes about the audio buffers which are used as delay lines within reverb and echo effects. You would expect clicking and feedback noises like this if two effects in series tried to use the same audio buffers at once. I assume the different varieties of sound come from the way the track number affects buffer assignation internally.
Also, I have never played with an octatrack, but if the sample rate, buffer size and bit depth can be changed in the settings, this is likely to change the timbre of the glitches.
I think you're right about the shared buffers, but there is slightly more to it I suspect. On some tracks you will instantly hear artifacts, even after double pressing the stop button which usually clears the delay and reverb buffers. 🤔 But also it implies that certain reverbs have two available buffers on certain tracks. Which just adds to the mystery 😅 perhaps they intended to use two reverbs in one track when originally writing the code but changed their mind and left it in a half developed state... Sometimes I'm tempted to try and reverse engineer the firmware but then I still when I think about how long that will take...
Sadly the settings are not available in FX1. The whole page goes empty once you paste into it. So you've either gotta get it right first or set up some LFO and scene manipulation to change it after you've pasted!
I've never used the black, though I do have a Digitakt which has the black colour scheme. Personally, I've never had any problems with the grey, even I'm dark lighting conditions. But the black definitely looks cooler 😁
Just by accident really. I found a last year sometime. But there is a thread about it on the elektronauts forum too. It's either a crazy sound design secret or an unintentional feature 😉
This video helps confirm my suspicion that the octatrack was programmed from a lost chapter of the Necronomicon. Dark reverb indeed!
🤣Necronoctatrack? It does create a strangely unholy vibe when you play around with it and break it in a fun way
@@tinygregmusic 🐙💖
Some of that Cthulhu/ninth gate stuff is very interesting in its own right. Maybe compressor on the master track might help quell the swell.
Hadn’t actually seen the entire video when I commented. Looks like you covered a compressor.
Thanks for commenting, and I like that you knew instinctively to their a compressor on there 😎
excellent! you always manage to find the secrets hidden in this box!
also congratulations on 10 billion subscribers!
that’s the entire population of the earth, plus 2.2 billion extra terrestrials! or ghosts? or sea creatures?
You're not gonna believe this but... I found Atlantis.
They have UA-cam but have never seen an Octatrack before so I'm kind of something of a wizard to them. 😊
@@tinygregmusic not only do i believe it, but it was actually my first guess!
With a sharp brain like yours I expected no less 😁
What in tarnation 🤠
It's a wild one! Beware your ears when you try it out though 🙉
That feedback at 5:15 is fantastic
I know right? I actually love this defect
My guess is that this breaks some of the assumptions the code makes about the audio buffers which are used as delay lines within reverb and echo effects. You would expect clicking and feedback noises like this if two effects in series tried to use the same audio buffers at once. I assume the different varieties of sound come from the way the track number affects buffer assignation internally.
Also, I have never played with an octatrack, but if the sample rate, buffer size and bit depth can be changed in the settings, this is likely to change the timbre of the glitches.
I think you're right about the shared buffers, but there is slightly more to it I suspect. On some tracks you will instantly hear artifacts, even after double pressing the stop button which usually clears the delay and reverb buffers. 🤔
But also it implies that certain reverbs have two available buffers on certain tracks. Which just adds to the mystery 😅 perhaps they intended to use two reverbs in one track when originally writing the code but changed their mind and left it in a half developed state...
Sometimes I'm tempted to try and reverse engineer the firmware but then I still when I think about how long that will take...
Dude you blew my mind with this wtf! haha, thank you for sharing it!
It's pretty cool, even though it comes with a set of weird rules. Don't let it get wet and don't feed it after midnight
😮speechless!
Pretty cool huh? This machine never ceases to amaze me! 😂
wow
Amazingly helpful.
I'm glad you enjoyed it and thank you for taking the time to comment! I appreciate it 😊
also: are the reverb settings available on slot 1 post-paste, or are you "stuck" with the original pre paste settings.
Sadly the settings are not available in FX1. The whole page goes empty once you paste into it. So you've either gotta get it right first or set up some LFO and scene manipulation to change it after you've pasted!
@@tinygregmusic very interesting
Great tip
Thanks man, I really enjoy talking about the weird and unconventional us of this box! 😊
Love the OT. Only piece I know I will never sell @@tinygregmusic
Nice! 😎
Thanks! 😁
How is the grey vs the black visibility wise?
I've never used the black, though I do have a Digitakt which has the black colour scheme. Personally, I've never had any problems with the grey, even I'm dark lighting conditions.
But the black definitely looks cooler 😁
@@tinygregmusic Thanks for the fdbk. I think grey looks cooler🤣
bug or reward (for OT brilliance)? kidding aside, how in the world did you discover this and is there confirmation of it being a bug
Just by accident really. I found a last year sometime. But there is a thread about it on the elektronauts forum too. It's either a crazy sound design secret or an unintentional feature 😉
hope they won't take care about this bug
I ment... you know what I ment
Haha, I know what you mean. I've held onto my copy of the current firmware files just in case they do 😉
Busy day tomorrow should sleep got to try this (ed!ted)
Can vouch it works on mki also good night
Hahaha, I'm really sorry if you were sleepy the next day because of this! Also thank you for confirming it works on mk1. I had wondered that
@@tinygregmusic didn't go as deep with the testing but seems to glitch on some work on others great addition to my tool box thanks
If its anything like mine then tracks 3 and 7 should work nicely for the dark reverb!
@@tinygregmusic seems to be pretty much the same as far as I can tell