DaVinci Resolve FUSION - Rigging an arm for animation

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  • Опубліковано 17 жов 2024

КОМЕНТАРІ • 14

  • @bluetoohfi
    @bluetoohfi 2 роки тому +3

    Caraca mano eu tinha começado a fazer um processo parecido, até achava que tinha terminado, ahahah, e agora vejo que não estava nem perto, você elevou o nível dessa parada no Fusion

    • @cezarfarias
      @cezarfarias  2 роки тому +1

      Valeuu! obrigado, Essa é a primeira versão para testar a ideia, a versão final vai ser completa.

  • @karmamentis
    @karmamentis 2 роки тому +1

    WOW!🤯 that's awesome!👏🔥💪💯

  • @Divinsky2012
    @Divinsky2012 2 роки тому

    Great Idea

  • @tidatida4145
    @tidatida4145 2 роки тому +3

    Very nice macro, should work without any math, just a smart use of pivot in transform nodes?

    • @cezarfarias
      @cezarfarias  2 роки тому

      Thanks, yess, no math , just pivot points and rotation

  • @laserfixer
    @laserfixer 2 роки тому

    Amazing

  • @NCHEstudio
    @NCHEstudio 2 роки тому

    This is very Coolll!!!

  • @CabralCreates
    @CabralCreates 2 роки тому

    🔥🔥🔥 mind blowing

  • @artpavelalex
    @artpavelalex 2 роки тому

    Yeeeeeees!!!!!!!!!!!!!!!!!!!!!!!!!!!!

  • @tidatida4145
    @tidatida4145 2 роки тому +1

    Just did upload some quick and dirty shoot with a bouncing ball using a similar rigged leg. It's just for fun, as I recently managed to build up a macro for bouncing objects along a polyline...

    • @cezarfarias
      @cezarfarias  2 роки тому

      I saw your video about bouncing along the polyline, very nice, a lot potential in this concept 😀

  • @azymighthh6835
    @azymighthh6835 2 роки тому

    not as good as aftee effect rigging

  • @laserfixer
    @laserfixer 2 роки тому

    Amazing