#11 - Park Railways - Planet Coaster Tutorial - Realistic Looking Parks in Planet Coaster

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  • Опубліковано 18 гру 2024

КОМЕНТАРІ • 51

  • @adamhogan1954
    @adamhogan1954 Рік тому +2

    I enjoy these tutorials I've been playing for 3 years on both I try to rewatch this to get more advice

  • @Jorm157
    @Jorm157 3 роки тому +3

    This tutorial is perfect, it explains in a simple and clear way how to make realistic scenarios, I have also seen other tutorials and they are all great.
    Thanks, You've earned a new subscriber

    • @Nerdchacho
      @Nerdchacho  3 роки тому +2

      You're welcome.. and welcome aboard, awesome to have you here! :)

  • @allenregan2805
    @allenregan2805 3 роки тому

    Excellent! You briefly touched on the sinking track / path interaction in one of the earlier RGL episodes and I remember hunting for it! All tied up in one tips video - THANK YOU!

    • @Nerdchacho
      @Nerdchacho  3 роки тому

      It seemed only right to drag that back out again! I was tempted to re-use the same footage, but recording it was shorter than trying to find it again haha

  • @Sabamonster
    @Sabamonster 3 роки тому

    The advice about taking a step back to look at the things 'around' what you're doing to consider whether or not that's why you're unhappy is crucial. Again, these vids are legendary mate.

    • @Nerdchacho
      @Nerdchacho  3 роки тому

      It is certainly good advice that has paid off this week... It has been nice to have some space to think...

  • @ivorythebean
    @ivorythebean 2 роки тому

    NerdChacho thank you for doing this series, its really helped me out a lot!

    • @Nerdchacho
      @Nerdchacho  2 роки тому +1

      You're so welcome! If I've missed anything, let me know... I have plans for some more...

    • @ivorythebean
      @ivorythebean 2 роки тому

      @@Nerdchacho One thing that I've been trying to learn a lot about is how to do my foliage better with decor. That would help me out a lot! Just suggestion 🤘

  • @TriplePinesStudios
    @TriplePinesStudios 3 роки тому +2

    I’m loving this tutorial I know you said I lost the pole but thank you so much for making this I’ve been looking everywhere for in-depth tutorial on the trains and making the tracks go through the path your videos are awesome keep it up! P.S. I am Phillip Russell from Facebook LOL

    • @Nerdchacho
      @Nerdchacho  3 роки тому +2

      You're most welcome.. when I say you "just lost the poll" that literally means that loads of people voted for your option.. so loads of you guys wanted it... It is a topic I'd have not thought of, so thanks for recommending it to start with :)

  • @BCSJRR
    @BCSJRR 2 роки тому

    Another great video and you continue to provide a PC education for me. Many thanks.
    As more than a casual train nut, albeit USA based, I would make a few observations:
    The turnout you made is called a stub switch. Instead of having movable "points" to direct a train onto one route or another, the rails before the two routes are bent to align with the desired route. These were used a lot in the very early days of railroading, especially on narrow gauge railways. They went out of favor because they're rather unsafe. A train on the "wrong" track will happily go through the turnout and wind up on the ground. Not really a problem, given the era of the trains, it might actually be appropriate. Such a turnout should have a "harp" switchstand next to the track.
    Having tracks covered with grass is a mark of an absolutely impoverished railroad. In my limited parks with railroads experience, Disneyland in southern California and Great America in the San Francisco bay area, both had nicely maintained track. That means ballast to just below the tops of ties. I must admit though, that it has been decades since I was at either one. Especially with steam trains, one might think foliage growing in the midst of the track would be a fire hazard?
    One mark of a well used railroad (and the Disney railroad puts a substantial number of train-miles on each year) is grease/oil droppings down the middle of the tracks. I don't suppose there are grease smudges in the TMTK?
    The PC track is definitely not USA prototype track. Funny thing is, I also played an inordinate amount of Traniz 2019 and a lot of the track supply with the game seems to have the same sort of method of attaching rails to ties as the PC track.
    Is it possible to have moving objects subject to a trigger in PC? I'm sure it must be, otherwise how would the Kraken monster rise up and lurch forward? Is it possible to make the grade crossing protection barriers, make them movable, and have the arms given the attribute of "barrier"? Definitely a job for someone highly experienced with PC object creation. If so, can lights also flash and a bell ring?
    Thanks for the TMTK gravel tip for ballast. When I played PC waay back, I struggled to adjust the ground height so the ties were embedded in it. The gravel method must be easier than that. I hope.
    Thanks again for another great tutorial.

    • @Nerdchacho
      @Nerdchacho  2 роки тому

      Do you know, this was a fascinating read - thanks for taking the time to post it!
      I think the railway is based on UK / Europe specifications, which is where the ties come from - and a sign of a well maintained railway in the UK is that the rails are polished / shiny. You wouldn't tend to find foliage growing between the rails because the number of trains rolling over it makes it inhospitable - but it isn't unheard of.
      In terms of the barriers, yes - you can do that but you can't make them stop people. That will always be a limitation. The barriers you need are on the workshop and I think they're called "Triggerable Barriers"

  • @jordandrakeford4295
    @jordandrakeford4295 3 роки тому +1

    brill ep as always. - idea for an ep stage shows outdoor stages ... or fireworks display areas

    • @Nerdchacho
      @Nerdchacho  3 роки тому +2

      Blimey.. I can't even find the legislation for fireworks displays.. that one would be a challenge...

  • @iamsushininja1044
    @iamsushininja1044 3 роки тому +1

    Wow! This is a great tutorial!

  • @wam-yx1vs
    @wam-yx1vs 9 місяців тому

    Amazing! Thank you !!!

  • @azzar07
    @azzar07 3 роки тому

    Loving all these tips and tricks, so many I wasn’t aware of and will definitely use in game from now on.
    Idea for a future video, could you make a tutorial on how to build an impressively themed Horror Heights ride please? Mine always end up being awful!

    • @Nerdchacho
      @Nerdchacho  3 роки тому

      Welcome aboard!! Thanks for coming with us; glad it has helped!
      In terms of "theme" videos, I tend to avoid these as it isn't really my place to point out how it should be themed - people have said in the past that them types of vis kill the creativity of the game. Realistic, yes, absolutely I can do that.. themed, sadly not.. :)

    • @azzar07
      @azzar07 3 роки тому

      @@Nerdchacho No problem, I fully understand 😊👍

  • @evilgamer6six687
    @evilgamer6six687 3 роки тому

    Once again let me say amazing job on another solid tutorial Sir. I am currently working on an indoor park similar to the fun spot but with a more of an American feel to it and have no need for a train. However, before you even got to the advanced portion of the video I started trying to plot out how to cram one inside my tiny park. Can't wait to see what the topic of the next tutorial might be and the next step with fundy.

    • @Nerdchacho
      @Nerdchacho  3 роки тому +1

      Ahh yeah, totally cram it in.. I had plans for one within Fundy too.. but, bailed because the terrain change inside made it impossible to do...

  • @TuskanDesignGroup
    @TuskanDesignGroup 2 роки тому

    Thanks for this!!!

  • @Combination12345
    @Combination12345 3 роки тому

    Thanks so much for showing the gravel! Already found it and downloaded! I'm working on park where large sections of it are not paved....its just gravel (Knoebels). The gravel paths that come with the game look more like concrete and are not colorable. So this is great. Also looking forward to trying the train track trick for the maintenance shed area. I've seen some animated crossing gates on other videos but again guests just ignore them. Wish Planet Coaster would come up with actual crossing gates where guests would wait.

    • @Nerdchacho
      @Nerdchacho  3 роки тому

      The gravel will take ages to place down and will kill your frame-rate... but doesn't it look awesome? I LOVE it! :)

    • @Combination12345
      @Combination12345 2 роки тому

      @@Nerdchacho Update. It did kill the frame rate and I had to remove it although it did look great. I found one in the toolkit called pebbles that works better on the framerate but its not colorable. Would love to find something like crushed blue stone in large panels but nothing yet and I have not yet had the patience to learn how to use blender to make my own. Love your videos and has given me lots of inspiration!

    • @Nerdchacho
      @Nerdchacho  2 роки тому

      @@Combination12345 The problem is that gravel, pebbles, rocks, whatever it may be all require high polly counts and they are tiny. It really does add up when you place loads. Thankfully, idro has made them pretty efficient, as efficient as they can be.. but it will never be perfect.. :(

  • @paulgibson193
    @paulgibson193 3 роки тому

    Oh! Super sneaky!

    • @Nerdchacho
      @Nerdchacho  3 роки тому +1

      Styled it out though... :D

  • @Chess_King212
    @Chess_King212 3 роки тому

    WOW! That a great idea. Enjoy the tutorial. Thanks 👍👍💯

    • @Nerdchacho
      @Nerdchacho  3 роки тому

      Thanks for coming along, really appreciate it! :)

  • @suzzer19
    @suzzer19 3 роки тому

    That looks great but do you have special content that you downloaded from somewhere? Like the gravel? Some of your letters? Is it in steam?

    • @Nerdchacho
      @Nerdchacho  3 роки тому

      The gravel is ThemeMakers Toolkit (TMTK), that for PC / Mac players is available in the Steam workshop.. but the letters, I show you in the video how to do them :)

  • @catz_crazy6672
    @catz_crazy6672 2 роки тому +1

    it would be great if there was a crossing tool in the utility tab

  • @Margonite
    @Margonite Рік тому

    Question: IF the train impacts with guests... does it clip through, or do we get absolute mayhem? Any settings I need to tick/untick?

    • @Nerdchacho
      @Nerdchacho  Рік тому +1

      It will just clip through, there is no collision detection between the railways and guests, unlike in Planet Zoo.. :) You're not technically meant to put the train through paths, it is just a happy accidental feature that allows you to..

    • @Margonite
      @Margonite Рік тому

      @@Nerdchacho Wow thank you for the quick reply! I'm a seasoned player but never tried this yet for some reason. I usually use overhead transport rides I guess. Your playlist is amazing, I am enjoying it and I have been watching it all day. There's quite a bit I didn't know yet! Decided to change all pathing in my current megapark to smoother plazas. Thanks again!

  • @weirsgarage
    @weirsgarage 3 роки тому

    there is a train crossing barrier on the workshop that goes up and down and can be triggered. looks great in game.

    • @Nerdchacho
      @Nerdchacho  3 роки тому

      There is and it is awesome! If we are thinking about the same one, I don't use it because it is an American style crossing, rather than UK or European - but I had downloaded it to check it out

  • @Couponuser16
    @Couponuser16 3 роки тому +2

    Running out of ideas, huh?
    - Coaster Dispatch timing / # of train management based on max capacity vs actual demand & testing vs opening schedules
    - Flat Ride sequencing strategies for realistic experiences + maximizing throughput of guests + giving realistic skins and queues.
    - In Park advertisements of zones, coasters, amenities, etc for aiding guest flow and drawing to the park
    - G force guidelines for limits and duration based off of industry standards (ASTM F2291 I believe)
    - Lighting tutorial
    - Manufacturer specific ride guides
    - Ensuring ADA Accessibility
    - Incorporating non-traditional facilities like concert amphitheaters, ball rooms, movie and live-action theaters, etc.
    - World building for outside the boundaries of the park and things like the scenario editor, hiding guest spawn points, etc.
    - Rides / Layout / Theming differences between a "theme" and "amusement" park
    - ....putting a 4D Coaster in Raygate Lake
    This series is way too good to be coming to a close lol

    • @Nerdchacho
      @Nerdchacho  3 роки тому +3

      Oh! I like this idea! I'm gunna let that one simmer for a while... :)

    • @evilgamer6six687
      @evilgamer6six687 3 роки тому +1

      it might drive my girlfriend to never letting me touch the remote again, but i would no doubt watch every one of these proposed tutorial videos. 🤣😂🤣

  • @v4mpsluvsu
    @v4mpsluvsu 6 місяців тому

    So quick question no idea if you reply to these still but Idk where the train are like idk how to get them and I play on console any help?

    • @Nerdchacho
      @Nerdchacho  6 місяців тому

      You find them under tracked rides; there are 2 variations. If they aren't there, you might need to research them, depending on what mode you're playing

  • @alexmc4529
    @alexmc4529 3 роки тому

    Can you use switchs in the game or make your own switchs

    • @Nerdchacho
      @Nerdchacho  3 роки тому

      I've no idea what you're asking? 🤔

  • @drinkdraino8984
    @drinkdraino8984 Рік тому

    Did I miss how to build stations? Can someone help

    • @Nerdchacho
      @Nerdchacho  Рік тому

      Episode 4 or 5.. have a look at the playlist, they're all there..

  • @envergungor92
    @envergungor92 Рік тому

    It will not work by me 😢