the 60 mb meta human needs to be in Regular UE too. give us the option to have it enable. it honestly look good enough for a bustling city optimization.
I LOOOOOVE it!!!!! It's amazing and looks way simpler than traditional cloth workflow!! I tried to use Metatailor and 3D Atlier (UE5.0~UE5.3 cloth simulation & setup addon) but that is not a UE's built-in system. That support is so great and stunning.
Hey Epic, big fan! Can we use realistic skin models in custom Fortnite Islands built with UEFN? I want to use MetaHumans in these islands, but I'd love the player character to match the environment's realism and avoid the uncanny valley effect. Think like how the characters changed for the LEGO maps.
Great Advancement in technology with Marvelous Designer and UE5 but the main presenter made it painful to watch. PLEASE PRACTICE THE NEXT TIME YOU HIT THE STAGE.
the 60 mb meta human needs to be in Regular UE too. give us the option to have it enable. it honestly look good enough for a bustling city optimization.
Try Reblium which gives u optimized digital human in regular UE
@@reblium Looks great but couldnt find a lot of tutorial about integration
You sir, are right. Some of us are making games and have no need for 1GB+ characters :D
It was so cool to attend this talk in person and hear how they were able to accomplish this!
I LOOOOOVE it!!!!! It's amazing and looks way simpler than traditional cloth workflow!! I tried to use Metatailor and 3D Atlier (UE5.0~UE5.3 cloth simulation & setup addon) but that is not a UE's built-in system. That support is so great and stunning.
I want to use that material system they created, hopefully I find out when it's released with the assets
can you publish your meta human project as a free demo?
I'd prefer using Volumes for offloading parts of a ship or map. That way the incremental loading isn't so apparent. Longer process though.
RELEASE THE VERSE TALK!!!! I KNOW U ARE HIDDING IT FROM US!!!
i think they dont recorded it
@@duplagame9348 they answered me in the stream today. All the GDC videos ll be posted in the coming weeks
CUSTOM PRIMATIVES TUTORIAL WHEN? It doesn't seem to work in the project template. This system needs to be widely available.
I love the sound of Jakob's beard rubbing across my ears 🥰 Makes me miss him even more.
Love the trick using data layers and mutator volumes!
if we make a game on UEFN, can we release them on steam and other platform or only on Fortnite Univeverse/ Epic?
Broke my brain. What unreal needs is what we call Scope Boxes in Revit in order to spilt levels.
I am really looking forward to this database in fab alpha, hoping that it will be free!!!
한글 자막에 감사합니다 더 많은 영상에 한글자막 꼭 부탁드립니다...
Hey Epic, big fan! Can we use realistic skin models in custom Fortnite Islands built with UEFN? I want to use MetaHumans in these islands, but I'd love the player character to match the environment's realism and avoid the uncanny valley effect. Think like how the characters changed for the LEGO maps.
How come all I see is red vs blue maps when they have this?
Is this ship scene demo already available for public use?
No. but I am sure that soon it will be like the same desert.
60 MB.... 😳Wow...
can we get the POM material function?
ah... chapters ?
UE5 meta voices please
Release the aliens ! and ufos
Kinda tired of everything being about uefn now and not the real engine
I honestly think that the engine is morphing into a meta/uefn thing in the future
Great Advancement in technology with Marvelous Designer and UE5 but the main presenter made it painful to watch. PLEASE PRACTICE THE NEXT TIME YOU HIT THE STAGE.
Funny how they actually tried to make an optimized environment with their engine and tools and realised it was not possible lol
Everything is a hack or work around