The model was made a while back in Rhino without any plugins by my colleague Travis, I asked him the process he used and it was solid Booleans, Flow and ArrayPolar. Looks like some FilletEdge work too.
Rhino 7 runs well on Apple Silicon with the latest service releases and macOS updates for Big Sur or later. I have used the first version of the M1 but not the newest, my guess it will run the same and increase speed for rendering. If you are looking for the fastest possible rendering speed, GPU acceleration with Cuda on a Windows desktop will be fastest still but the M1's are a good choice for portability.
I'm using the Rhino 7 demo. How do I create a gemstone like a Morganite? There is a list of pre-set gems, but not all of the gem colors are available. Please help?
I would like to know how to create a video animation of a ring like this in Rhino 7. The Render Tools/Render animation option is available, but if a single image takes for example 10mins to complete the render and 300 images are needed (for example, on a turntable). The render would take a week to complete?? Any advise pleas? Could you perhaps do a video on RINGS SET WITH STONES animations?
There's a plugin for Rhino called Bongo that would provide you with the ability to set up an animation and render it. The hardware used will dictate the time it'd take so I'd suggest using a high end Nvidia GPU with lots of Cuda cores for the raytracing. There are other options for rendering plugins in Rhino too such as Vray, Octane and Bella to name a few. Any active renderer could be used as the target output for the animation frames but you are correct that this can take time depending on the hardware and scene. Post to the Rhino forum for more ideas too discourse.mcneel.com/
I don't think so no. There isn't a refraction override per material or object currently. Post a model where you're looking to do this on the forum... there may be a way with some early material shader tools in Grasshopper. discourse.mcneel.com/
Is it possible to render wireframe of 3d model in rhino?????? Actually i want render image of wireframe but when i start rendering i got shaded view with applied materials.
Use the command ViewCaptureToFile instead and you can output an image of the active viewport/display mode. The option to scale the output is in the dialog as well and most GPUs these days can create large images in case you need to print it or display on a high resolution screen.
@@RhinoGuide thank you. If rhino had an ignore intersecting geometry feature, I could use for literally everything and dump keyshot. Excellent tutorial, thank you. I love rhino!
@@oldschoolkrist There are lots of tricks to deal with Booleans that fail, post a model to the user forum the next time you run into an issue... discourse.mcneel.com/ I'm BrianJ there.
Hello Brian! Please if you can tell me where to find ,buy or download Gem Library for rhino 6 or even 7. thank you kindly! appreciate for this video tutorial!
Yes, you can use PBR (Physically Based Rendering) materials which can be found at freepbr.com among other resources. Adobe Substance offers some for free too, but you'll need to load the Substance Importer plugin from the PackageManager command in Rhino 7 (Windows only at this time) first. Then drag and drop a PBR Zip folder or a SBSAR folder into Rhino to load the material as a Physically Based material type. This material type is really just a collection of textures so you can make them manually too using the Physically Based material type in Rhino 7.
I haven't listened to the entire video yet, but I just wanted to confirm: This can all be done with Rhino 7 with no fancy plug ins like Matrix, Gold, etc? I can afford the full version of Rhino but I won't be able to get all the fancy plug ins any time soon.
The last time I used more than one GPU for raytracing I recall having to disable the physical SLI bridge but that was a while back and not in Rhino. I'd suggest posting to the Rhino user forum discourse.mcneel.com/ , multi-GPU support for Rhino Render in v7 may be something on the development list already.
I can't share that one but if you use the Help menu in Rhino 7 > Learn flyout > Tutorials and Samples, there is a SubD heart ring that could be used to copy this workflow.
This has to be the best tutorial on jewellery rendering I've seen on UA-cam in a long time. Well done!
I second that!
@@teezee1962 me too, very well done
The only one who explains this objectively, thank you very much you are awesome!
What you presented in 7 minutes was awesome...I really appreciate it, thanks.
best and quick tutorial on jewellery rendering. thank you !
Thank you Brian!
Wow, even more pumped about Rhino 7. Good tut, thanks.
Geez between this and sub-D, Rhino seems to have turned into a one-stop solution
Nice demonstration thank you Brian
How nice ! Thx a lot for your excellent demo !!
Wanted to see how u made this ring
At 6.09 after using render command it doesn't show me image, it shows only black image.what could be the reason for this
Sir. I cannot thank you enough!!!!!
thank you i'll have to try!
Will you be making any videos on how you modeled this ring from start to finish?
The model was made a while back in Rhino without any plugins by my colleague Travis, I asked him the process he used and it was solid Booleans, Flow and ArrayPolar. Looks like some FilletEdge work too.
@@RhinoGuide Travis is a national treasure. Had an opportunity to work with him in the past.
Very nice.
how can you add reflection of the jewelry? i tried your instruction but it doesnt have reflection
Hi, Please post a 3dm file and any images or screenshots showing your question to the user forum here discourse.mcneel.com/ . Thanks.
Nice!
Is it good to use rhino on mac m1 pro?? Which setup should i buy??
Rhino 7 runs well on Apple Silicon with the latest service releases and macOS updates for Big Sur or later. I have used the first version of the M1 but not the newest, my guess it will run the same and increase speed for rendering. If you are looking for the fastest possible rendering speed, GPU acceleration with Cuda on a Windows desktop will be fastest still but the M1's are a good choice for portability.
Thanks very well
I'm using the Rhino 7 demo. How do I create a gemstone like a Morganite? There is a list of pre-set gems, but not all of the gem colors are available. Please help?
Hi, post to the user forum in the rendering section here discourse.mcneel.com/c/rendering/22 with a model and sample image.
I would like to know how to create a video animation of a ring like this in Rhino 7. The Render Tools/Render animation option is available, but if a single image takes for example 10mins to complete the render and 300 images are needed (for example, on a turntable). The render would take a week to complete?? Any advise pleas? Could you perhaps do a video on RINGS SET WITH STONES animations?
There's a plugin for Rhino called Bongo that would provide you with the ability to set up an animation and render it. The hardware used will dictate the time it'd take so I'd suggest using a high end Nvidia GPU with lots of Cuda cores for the raytracing. There are other options for rendering plugins in Rhino too such as Vray, Octane and Bella to name a few. Any active renderer could be used as the target output for the animation frames but you are correct that this can take time depending on the hardware and scene. Post to the Rhino forum for more ideas too discourse.mcneel.com/
Can I isolate a diamond material so other materials won´t reflect through the diamond?
I don't think so no. There isn't a refraction override per material or object currently. Post a model where you're looking to do this on the forum... there may be a way with some early material shader tools in Grasshopper. discourse.mcneel.com/
Is it possible to render wireframe of 3d model in rhino?????? Actually i want render image of wireframe but when i start rendering i got shaded view with applied materials.
Use the command ViewCaptureToFile instead and you can output an image of the active viewport/display mode. The option to scale the output is in the dialog as well and most GPUs these days can create large images in case you need to print it or display on a high resolution screen.
Did you Boolean the stones from the setting first?
Underneath the stones was Booleaned with a sphere and a cylinder. The stones only intersect the prongs.
@@RhinoGuide thank you. If rhino had an ignore intersecting geometry feature, I could use for literally everything and dump keyshot. Excellent tutorial, thank you. I love rhino!
@@oldschoolkrist There are lots of tricks to deal with Booleans that fail, post a model to the user forum the next time you run into an issue... discourse.mcneel.com/ I'm BrianJ there.
Hello Brian!
Please if you can tell me where to find ,buy or download Gem Library for rhino 6 or even 7.
thank you kindly!
appreciate for this video tutorial!
Post that question to the Rhino user forum please discourse.mcneel.com/ , I'm not sure what the best options are.
Is it possible to get more materials for free? Or updated ones that are even more life-like?
Yes, you can use PBR (Physically Based Rendering) materials which can be found at freepbr.com among other resources. Adobe Substance offers some for free too, but you'll need to load the Substance Importer plugin from the PackageManager command in Rhino 7 (Windows only at this time) first. Then drag and drop a PBR Zip folder or a SBSAR folder into Rhino to load the material as a Physically Based material type. This material type is really just a collection of textures so you can make them manually too using the Physically Based material type in Rhino 7.
thank you
I haven't listened to the entire video yet, but I just wanted to confirm: This can all be done with Rhino 7 with no fancy plug ins like Matrix, Gold, etc? I can afford the full version of Rhino but I won't be able to get all the fancy plug ins any time soon.
Correct, I only used Rhino 7's default renderer for this tutorial/demo.
Amazing to know this.. Thank you!@@RhinoGuide
My diamond isn’t rendering. I’ve assigned to block but it refuses to render. Can anyone help?
Post the model to the Rhino user forum... discourse.mcneel.com/ or at least the gem block that shows it not using the material.
Having problems rendering with two video cards in SLI is that a problem that you guys know of
The last time I used more than one GPU for raytracing I recall having to disable the physical SLI bridge but that was a while back and not in Rhino. I'd suggest posting to the Rhino user forum discourse.mcneel.com/ , multi-GPU support for Rhino Render in v7 may be something on the development list already.
@@RhinoGuide Will do your video was just at the right time i guess.
Hi Brian, difficult to practice to see how it works. There is no way to follow you, too blurry.
Click the gear icon under the video to change the resolution, that may be the issue.
Красиво!
Please publish scene file ...
I can't share that one but if you use the Help menu in Rhino 7 > Learn flyout > Tutorials and Samples, there is a SubD heart ring that could be used to copy this workflow.
@@RhinoGuidethank you.
Adamsin brans
You are so fast , Not teaching to us but you are just telling us what you know about professional rendering, not very satisfied
Maybe that's the way to render an object, but not the way do design a jewel! Completely wrong!