That's part of my issue with coming up with ideas for the far realm. The abyss is supposedly chaos manifest but you also have other planes that are also like that and, unlike the chaotic neutral planes, chaotic good planes, the fae wilds, etc. the far realm isn't grounded to any secondary themes. It's not unlike my issue reading the OG lovecraft stuff. Every "it's indescribable" or "beyond mortal comprehension" might as well be a censor on the passage because I'm a mortal thinking in descriptions. If you fill up the whole page with those, you haven't built up a narrative, you've just left me with a big nothingburger.
I've never played D&D. I have no real desire to play it either... but I do like these lore videos. These are really good. I find myself reading the D&D wiki page during and after! Good job, keep it up!
Not to be "that guy" but Xoriat is the Eberron campaign settings' version of the Far Realm. Canonically, Eberron is completely separated from the multiverse of the other settings. Although, of course, DMs could always homebrew a connection.
@@tomkerruish2982yeah it also involves ravenloft which at least historically was also isolated from the rest of the multiverse. If histories taught us anything it's that's the various isolated settings are occasionally accessible ¯\_(ツ)_/
At this point, I think the barebones theme of the far realm is "transition" or "transformation." Think about it, lovecraftian monsters, beholders, mind flayers, kaorti, chaos beasts, deep spawn, etc. always have a way to change living things into other things. That's always the gimmick. You're worried they're going to enter society and immediately transmute things to their liking and their "likes" are constantly in flux.
WotC3e D&D/Star Wars, .. the Gith raiding Vader's ISD. Mind flayers takes ship crews and use medical genetic samples to clone them as lab grown meat, and release them back on their ships with minimum memory alternations. Have fun with Flash Backs, fake outs, and jump scares. Best part is, after a given amount of time have the PC start to develop Psionic wild talents. a.) Clone n/PCs gain 1d3 or 1d6 psionic class levels for wild effects, or find themselves facing multiple clones of themselves with different experimental abilities, yeah they are lab rats to unknown beings. b.) WEG west end games force feat dice pools replace with skill ranks. Regard D&D magic as a skill rank power system, higher you roll you gain added effects. example one Travel, spellcraft DC15+ spell level . Blink, leads to Dimensional Door, Teleport, Plane Shift, and to Gate. Along with all the problems of accidently getting stuck on the Astral/ethereal plane with its monsters. Nothing to be afraid of. Its not like anything can follow you back through .. Character note from the Prequel era movies and Dark Horse comic tie ins. Dark Lady, Jedi grandmaster that could phase shift through objects like Marvel comic character Kitty Pride aka Shadow Cat. c.) Now for the math nerds loving word math problems, Star Wars force skill Move Object/ Throw. The kinetic energy to left & throw given object of said weight within a 6second time frame or less can be worked out to the point that a Jedi can hold a grenade and force field contain the energy being released from said compound. Such as Vader doing a double hand cover and safety dissipate the energy released from a thermal denotator within the confines of a shuttlecraft. d.) As for the early 2000's fandom of Star Wars in regards of Darth Maul surviving being bisected by Kenobi, remember Darth Psion ? So any plot base story of Vader operating without his life support suit, ..it is pure rage. e.) Mage the Ascension had its problems and Mage the Awakening had better worked out game system mechanics. Point is there are rpg system that has worked out the math of stopping, holding, and released a blaster bolt or bullet during its flight path.
Such a great video, your soothing voice and the calm music really does help with immersion, I hope you blow up in the lore community and become more relevant!
"Also called... Outside." Yeah. I'm never going there.
Incredible comment
I’ve got some wood I need to burn, I’ll be outside with a notebook writing possible campaign hooks while it burns :)
The Far Realm = The Abyss 2, Lovecraftian Boogaloo.
That's part of my issue with coming up with ideas for the far realm. The abyss is supposedly chaos manifest but you also have other planes that are also like that and, unlike the chaotic neutral planes, chaotic good planes, the fae wilds, etc. the far realm isn't grounded to any secondary themes. It's not unlike my issue reading the OG lovecraft stuff. Every "it's indescribable" or "beyond mortal comprehension" might as well be a censor on the passage because I'm a mortal thinking in descriptions. If you fill up the whole page with those, you haven't built up a narrative, you've just left me with a big nothingburger.
In my head cannon, reality as we know it in DnD is just a small bubble drifting amidst the Far Realm, just one of infinite possibilities.
Agree !
I mean, not far off from the canon. All of the versions of the "prime" plane are supposedly still within the outer plains.
I've never played D&D. I have no real desire to play it either... but I do like these lore videos. These are really good. I find myself reading the D&D wiki page during and after! Good job, keep it up!
Great to have you!
The quality of these videos is S tier my guy!
Thank you!
Not to be "that guy" but Xoriat is the Eberron campaign settings' version of the Far Realm. Canonically, Eberron is completely separated from the multiverse of the other settings. Although, of course, DMs could always homebrew a connection.
Yep that is correct! I just wanted to pay homage to it while weaving it into the lore in the best way I knew how.
Doesn't Eve of Ruin include Eberron? There's also the World Serpent Inn, which is supposed to connect to every setting.
@@tomkerruish2982yeah it also involves ravenloft which at least historically was also isolated from the rest of the multiverse. If histories taught us anything it's that's the various isolated settings are occasionally accessible ¯\_(ツ)_/
I’m really glad somebody had the balls to finally talk about the far realm in depth
At this point, I think the barebones theme of the far realm is "transition" or "transformation." Think about it, lovecraftian monsters, beholders, mind flayers, kaorti, chaos beasts, deep spawn, etc. always have a way to change living things into other things. That's always the gimmick. You're worried they're going to enter society and immediately transmute things to their liking and their "likes" are constantly in flux.
Agree, good point! 🧙♂️
Brings H.P. Lovecraft and his works to mind straight away.
🧙♂️🫶
I think it would be interesting to set up a campaign in the far realms, then later find themselves in the prime material.
True insanity coming back from being insane to sane.
So early, Azathoth showed up after me
Always the last one to the party.
This just makes me want to play some ADnD or even 3.5 I loved spelljammer adventures.
3.5 had some great material
WotC3e D&D/Star Wars, .. the Gith raiding Vader's ISD.
Mind flayers takes ship crews and use medical genetic samples to clone them as lab grown meat, and release them back on their ships with minimum memory alternations. Have fun with Flash Backs, fake outs, and jump scares. Best part is, after a given amount of time have the PC start to develop Psionic wild talents.
a.) Clone n/PCs gain 1d3 or 1d6 psionic class levels for wild effects, or find themselves facing multiple clones of themselves with different experimental abilities, yeah they are lab rats to unknown beings.
b.) WEG west end games force feat dice pools replace with skill ranks. Regard D&D magic as a skill rank power system, higher you roll you gain added effects.
example one Travel, spellcraft DC15+ spell level . Blink, leads to Dimensional Door, Teleport, Plane Shift, and to Gate.
Along with all the problems of accidently getting stuck on the Astral/ethereal plane with its monsters.
Nothing to be afraid of.
Its not like anything can follow you back through ..
Character note from the Prequel era movies and Dark Horse comic tie ins.
Dark Lady, Jedi grandmaster that could phase shift through objects like Marvel comic character Kitty Pride aka Shadow Cat.
c.) Now for the math nerds loving word math problems, Star Wars force skill Move Object/ Throw. The kinetic energy to left & throw given object of said weight within a 6second time frame or less can be worked out to the point that a Jedi can hold a grenade and force field contain the energy being released from said compound. Such as Vader doing a double hand cover and safety dissipate the energy released from a thermal denotator within the confines of a shuttlecraft.
d.) As for the early 2000's fandom of Star Wars in regards of Darth Maul surviving being bisected by Kenobi, remember Darth Psion ? So any plot base story of Vader operating without his life support suit, ..it is pure rage.
e.) Mage the Ascension had its problems and Mage the Awakening had better worked out game system mechanics. Point is there are rpg system that has worked out the math of stopping, holding, and released a blaster bolt or bullet during its flight path.
Such a great video, your soothing voice and the calm music really does help with immersion, I hope you blow up in the lore community and become more relevant!
Thanks Mite for your support, would be great to get up there!
Aaah, I haven't heard of this. New lore ❤
🧙♂️
You haven't heard of the Far Realm? How new to the Hobby are you?
You can't make videos fast enough I love em.
Got more on the way!
Could you add Tharizdune and other elder evils to your roster?
The elder evils we were looking to include in a nearby video coming up!
Yesssss
Its not that far really...
Far for me
First