i'm probably the closest to having both nuclear and attached3 (stuck on nuclear prelast and last), *but unfortunately i am highly wallpogo-focused and i don't think it would help with finding who's harder* and honestly, i don't know, from taking different perspectives, both of the maps seems to be just pure hell to beat and i really not sure how you would consider on comparing both of these abominations (attached3 is really long and really hard, nuclear is not really long but it's difficulty is really hard aswell) but in terms of the actual level (instead of map), from my perspective, i think nuclear prelast and last are definitely harder than the levels from attached3. despite them being short, the nuclear prelast and last have a way powerful precision difficulty and doing simply the smallest mistake can already ruin your level completion instantly (in other words, all your executions must be near-perfect), which is something that attached3 does have, but not as insane as what nuclear does although i think this title will get outdated soon, because dr gains is already planning to do attached4, so... :)
They've been allowed for *years.* Ctap scripts only automate the crouch release + jump, you still need to time your jump input with the rocket, which has always been the hard part of doing a ctap
attached3 maybe harder, but no ones beaten both so who knows
i'm probably the closest to having both nuclear and attached3 (stuck on nuclear prelast and last), *but unfortunately i am highly wallpogo-focused and i don't think it would help with finding who's harder*
and honestly, i don't know, from taking different perspectives, both of the maps seems to be just pure hell to beat and i really not sure how you would consider on comparing both of these abominations (attached3 is really long and really hard, nuclear is not really long but it's difficulty is really hard aswell)
but in terms of the actual level (instead of map), from my perspective, i think nuclear prelast and last are definitely harder than the levels from attached3. despite them being short, the nuclear prelast and last have a way powerful precision difficulty and doing simply the smallest mistake can already ruin your level completion instantly (in other words, all your executions must be near-perfect), which is something that attached3 does have, but not as insane as what nuclear does
although i think this title will get outdated soon, because dr gains is already planning to do attached4, so... :)
>attached4
what do you even do at that point to make it harder
2:47 gotta love when a jump punishes you for being too good
wait how?
bonk @@yoursleepparalysisdemon1828
@@yoursleepparalysisdemon1828 Map is supposed to be max distance perfect wallshots, but he hit the ceiling because his wallshots were too good
@@anakinskywalker192 i see it now, he is too good
im gonna have to start charging for future blessings just so you know...
average manglerpilled jumpchad:
2:26 "first hard jump". Ok then ಠ_ಠ
this is some nuclear gameplay
Why is bro's mouse sniffing
time to make jump_antimatter for next april fools
Mockingbeat by tool on fear inoculum 😩😩😩
Looks so easy when you do it..
real
where can I find this cow mangler skin?
oo i like this type of content
Great jumps man
well played man, well played
edit: merry crimmas :)
wow i thought u had to beat last like the showcase, whats that shortcut thing
amazing music taste tho
Wow
Ctap scripts are allowed in jumping now?
They've been allowed for *years.* Ctap scripts only automate the crouch release + jump, you still need to time your jump input with the rocket, which has always been the hard part of doing a ctap
@@rellorttf2 thanks! I gotta start using that
MR TROLLER
Well GG
thats some good stuff wow
It’s a cow mangler and stock rocket??
The normal mangler is too big, so I found a reskin that makes it look like stock
yo, can you link that mangler reskin?
Here you go gamebanana.com/mods/204232
may god have mercy on whatever poor heavy thought they could outrun this dude if he was a trolldier
can you link me your ctap script
I have space bound to the tick ctap script:
alias +ctap "+duck 1;-duck 1;+jump 1"
alias -ctap "-jump 1"
bind space "+ctap"
gaminge
walsot