Without the enhancement chip the snes version wasn't even possible on base hardware, you should've mentioned that. Mike of bitmap said the genesis version is the one he recommends people to get, not the snes version.
Current Console Wars score: •Nintendo: *54* wins •Sega: 52 wins (or 53*) •2 ties ------------------the detailed scoreboard: -------------------- 108 console wars episodes, plus 1 "what's the difference" video comparing SNES vs Sega CD (which sega "won") Of those 108, *1 episode compares a SNES vs 32x version of a game, (Sega won) *3 episodes compares NES vs Sega Master System games, (Sega won 2, Nintendo won 1) *and 2 episodes compares a non-game product (Menacer vs Super Scope, & SNES Classic Edition vs Sega Genesis Mini) (Nintendo won both 2) of the remaining 102 that specifically compare Sega Genesis vs SNES games, 68 compares a same game (ex. this episode right here), 24 compares 2 different titles (ex. Castlevania bloodlines vs Super Castlevania 4), and 10 compares totally different games that have a same title (ex. Jurassic Park) - of these 68 same-game comparisons, Sega won 31 and Nintendo won 35, and there was 2 ties - of these 24 different titles comparison, Sega and Nintendo won 12 both - of these 10 same-name-different-games comparison, Sega won 6 and Nintendo won 4 - - Overall scores (depending on the criteria you'll choose:) - - Anything Goes - All episodes, even 8-bit war, 32x, and non-software related comparison: Nintendo *(54)* vs. Sega (52), 2 ties Anything Goes+ - All episodes PLUS the "what's the difference" video comparing Final Fight in SNES and Sega CD: Nintendo *(54)* vs. Sega (53), 2 ties All the games/software related comparison: Nintendo (52) vs. Sega *(53* |52), 2 ties All the games/software related comparison between SNES vs Sega Genesis and its add-ons: Nintendo (51) vs. Sega (51|50), 2 ties All the games/software related comparison between SNES vs Sega Genesis: Nintendo *(51)* vs. Sega (49), 2 ties - Graphics - • Nintendo won graphics in *67* episodes • Sega won graphics in 33 episodes (38 if you count SMS, Sega CD, and 32x), • both tied in 2 • in the Super Scope vs Menacer and SNES Classic Edition vs Genesis Mini episodes there was no "graphics" criterion being compared - Presentation - • Nintendo won presentation in 53 episodes (55 if you count NES and the SNES vs. 32x episode) • Sega won presentation in 39 episodes (42 if you count SMS and Sega CD), • both tied in *10* • in the Super Scope vs Menacer and SNES Classic Edition vs Genesis Mini episodes there was no "presentation" criterion being compared - Sound - • Nintendo won sound in *55* episodes (58 if you count NES and the SNES vs. 32x episode) • Sega won sound in 38 episodes (40 if you count SMS and Sega CD), • both tied in 9 • in the Super Scope vs Menacer and SNES Classic Edition vs Genesis Mini episodes there was no "sound" criterion being compared - Gameplay - • Nintendo won gameplay in *41* episodes (42 if you count NES) • Sega won gameplay in 49 episodes (53 if you count SMS, Sega CD, and 32x), • both tied in 12 • in the Super Scope vs Menacer and SNES Classic Edition vs Genesis Mini episodes there was no "gameplay" criterion being compared obs. for all cases, the "win-lost" results in "Which is worse" episodes are counted in reverse. Ex. Ghostbusters episode (a Master System vs NES episode) was a "Which is worse" episode, where the NES version won the "worseness competition" and so I counted it as a Sega win. Hey man, if you've read this far, I have a suggestion: Speedy Gonzales: Los gatos Bandidos [SNES] vs Cheese Cat-Astrophe Starring Speedy Gonzales [Sega]
God bless you guys you guys are the last sacred bastion of old-school UA-cam no gimmicks, no money begging, no second-guessing your comedy for the sake of monetization, please keep doing what you’re doing. I love your videos.
They're the best! No wokism, no politics, no little climate change sermons chucked in and no pushing their personal political agendas, just straight up video game content. ❤
Giving the graphics portion to Nintendo is criminal. The extra detail (I don't think you guys even mentioned the floor) through the higher resolution on Sega is very noticable.
That's not a true representation of how both games would look side by side when viewed under the exact same conditions on a real 4:3 CRT or a modern HDTV via the same RGB or HDMI output or whatever. The Genesis does not have sharper visuals than SNES; this is a lie that's come about as a result of UA-camrs not showing both system under exactly the same conditions most of the time. But the Genesis does typically display more pixels horizontally (although not in every game). And the real effect of this in most cases is simply seeing more view of levels on the horizontal axis. If you're seeing anything other than the same image quality and clarity then it's basically an unintentional and sometimes even intentional lie, which unfortunately happens quite a lot.
@@guyverjay1289 The literal fact of how both these systems work and how both CRTs and modern displays show their visuals. CRT's fire an electron beam at the screen to illuminate the areas of the screen where it hits and have no variation in clarity based on the resolution being displayed like modern pixel displays do, so the games should look identically sharp if both are played and viewed on the same CRT, despite the fact the Genesis has more horizontal pixels. And if they were both being played on a modern HD display via HDMI connections and so on, then both systems can be viewed with equally pin sharp visuals there. If you're seeing more blurry pixels on any SNES vs Genesis video, it's not a comparison that's setup under exactly the same conditions. The only thing you should see on Genesis regarding resolution is more horizontal view of the levels typically. Also, anytime you see SNES graphics slightly horizontally stretched because they're being viewed on a 4:3 CRT, it's a matter of fact that Genesis pixels would be horizontally squashed slightly under the same conditions. Depending on the setup, one is stretched and the other squashed or both are neither. I'm not trying to trick anyone here. I'm just telling the facts as I know them.
I did, but only because the release dates were so far apart. The second they mentioned the release dates being multiple years apart, it was apparent the SNES version was going to win. Had they released at the same time, I doubt there would be as many advantages for the SNES.
Even though I very much disagree with giving the graphics win to SNES (the awful stretching is not a "minor" detail at all, and the mirrored boss without a heart just looks silly), this is still a fair win.
It looks better (Sharper) on this UA-cam video, but probably not on a CRT. (On modern displays, images look blurry when stretch, or not in the monitor's native resolution.)
I can't believe Xeno Crisis is 5 years old now and feels like it just came out the other day. Also, no shade at all the other homebrew developers because I appreciate everyone's efforts but it was this game in particular that opened my eyes to the idea that it's possible to make viable games for discontinued older systems. Despite Bitmap Bureau being a small team they managed to create something with the sheen and polish that rivals commercial games both in the past 30 years ago and present today. I fell really optimistic for the upcoming announced projects as well as unforeseen possibilities that may be brewing for the retro gaming scene the rest of this decade. 😎
And after all he did for him, he betrayed him for transparency effects and sampled music. He's better off without him, that alien's for the (milky) streets.
Also in that Spider-Man cartoon they weren’t allowed to say any version of the word dead in reference to a human person, so they said “destroy” instead. Kingpin was always trying to destroy spider-man. The building got cleared out before it collapsed to no one was destroyed, etc. a truly magnificent piece of pop culture.
I never heard of this video game until today and even I am impress with the many rereleases of this game on various consoles. Thank you for this amazing informative video.
I feel like it falls just short of greatness from a price vs content standpoint. If we're talking physical editions, its over $50 for a game that you can beat in an hour! That might have flown in 1994, but this is 2024. And at the risk of being told "git gud!" I feel the "We made this hard for teh lulz!" factor detracts from the overall experience. Even CONTRA doesn't punish you for using the lives code.
@@SomeOrangeCat For a retro game, I'm personally okay with the length. And the price is in line with most games like this, so I can't personally knock it for this either. But that's just my own take.
This episode has the funniest pre-game skit EVER (Al Ien and the love triangle, lol). Dan almost laughed at the "ARE WE DOIN THIS"... and the Doom 32X jab by Pat sealed the deal. xD
Sadly Nintendo was going to have a advantage because it came out 4-5 years after Genesis which means it had time to be refined. That being said, I had to disagree with the graphics part. Even with the improvements and extra effects in some places, the issue with the resolution and how it made some things look a little blurry hurts it, while the Genesis one looked fine throughout. To me that little part kinda makes it look less polished compared to Genesis. Gameplay I agree with. Sound is perhaps maybe a tie to me. I like the SNES voice overs and while the SNES music is decent, I felt more connected to Genesis's music. It also sounded like something you could put in some cyberpunk/cyber-horror stuff.
They are definitely not using the SNES RGB cable to capture the video footage, and it shows, as it gives unexperienced people the illusion of being a "little blurry", when the console produces sharp graphics, which you can even check on MyLifeInGaming videos about RGB quality. They could also likely be using a 2CHIP console, instead of a 1CHIP, Jr. or RGB modded Jr. This is not something they could capture through emulation - unlike the Genesis, if they wanted or did - as the SNES port can't be emulated yet.
The Nintendo version is basically sampling the music from the Genesis version so the music is pretty much identical. It’s just that the Mega Drive version has better sound clarity and it is the original version anyway
There is no extra sharpness. You're taking the capture footage in the video far too literally. Go do just a tiny bit of research and you'll realise that what you're seeing in this video is not both versions being captured under exactly the same conditions. See my latest post above for a link to a clip of both versions side by side captured under the same conditions. They are both either identically perfectly sharp on modern displays or they are both softer with one slightly stretched and one slightly squahed on old CRTs. That is just a fact. Also, the music sounds basically idential to the actual ear--no one gives a sh*t about some random KHz number on paper other than fanboys pretending it matters even when it litrally doesn't like in this example--but the SNES clearly has way more voice samples throughout, so it's totally legit to give the SNES the win for audio here because overall it has the better audio. The fact some people think this is even debatle is just absurd and shows how completely biased some people are, to the point they can't even see and hear the objective reality in front of them anymore. I mean, come on, for God's sake. It's not that hard to just be honest and fair here. Or maybe it actually is for some people.
@@inceptional The music isn't identical. It's clearly more muffled on the SNES. Also, the megadrive graphics chip has a higher resolution, so its images are obviously going to be sharper because of the higher resolution. This isn't really up for arguing.
@@KungKras No, it's not clearly more muffled on SNES. That's just your fanboy manipulating your ears to hear what you want to be true. And none of you would notice a difference in the slightest without some nerdy direct AB comparison, to the point any difference there is utterly irrelevant in reality. The music sounds basically identical to the ear, but the SNES version clearly and absolutely has far more voice samples throught. So, unless you're a totally biased fanboy trying to win the particular vs battle on nothing burgers, the SNES just wins in terms of the overall audio here. Similarly, they are identically sharp when captured under the same conditions. But, again, your fanboy sees something that confirms your bias, and rather than actually checking it, you just go with the lie. And you clearly don't understand the difference between seeing larger levels horizontally and the actual pixel sharpness. Both versions have idential softness if viewed on an old CRT, with the Genesis having slightly horizontally squashed pixels and the SNES having slighly horizontally stretched visuals. Or, if viewed on a modern display, both can have equaly perfectly proportined pixels with literally zero horizontal stretch or squash and perfect sharpness. The Genesis version has larger levels and no cropping horizontally, but the SNES version counters with proper transparency effects throughout (the dropship shadow, the muzzle flash, the explosions, the camoflaged enemies, etc) and additional weather effects like mist and rain in some levels. These are just simple objective facts.
I've played the Evercade version, which I believe is based on the Sega version but there might be some minor differences, and the controller is actually more like a SNES controller so it plays really well without the grievances mentioned. Really good game, also really hard. I wasn't aware they had even released a SNES version so there you go. Good episode!
Another awesome video guys, you guys remain one of my favorite gaming channels on UA-cam l, wish you guys could do more content, but i appreciate what you guys can do. Your videos always make me laugh at loud at one point or another! 😂 keep up tye good work!
Seriously, your best episode ever! Xeno Crisis has set the standard for indy games on old consoles. Can't wait to see future game releases on consoles by them.
Indeed they do. In fact, two brand new games, ZPF for Genesis and Cooly Skunk for SNES, are both on Kickstarter getting funded as I type. And there's many more examples that that, although I mention those two purely because they're both being Kickstarted and are worth looking at there. Kinda bonkers, isn't it.
The Genesis continues to get several games (games that would have been considered acceptable as a retail release) for a year for the past 10 years or so. The NES also gets a fair number per year. SNES releases are much rarer (the homebrew tools aren't as mature, so it's harder to develop for).
I'll just repeat myself: I have to point out some weird inconsistency with the image quality of both versions here, at least to my eyes. If the games were both being played output on a real CRT, there should be no more or less clarity in any version, as that's how the CRT's electron beam works there. So, it looks to me like maybe one is taking footage from a SNES playing via a CRT and the other as if it were a Genesis output on some digital monitor using modern connections or something, which is really not like for like. But that just seems to be what I'm seeing here anyway. I might be wrong, but something seems off there.
@@inceptionalThe snes graphics were always muddy, and it's even worse here. Atleast they mentioned the snes using a enhancement chip, which was thanks to me telling them on their streams.
Holy crap if they had just done Sega's music like this back in the 90s that sounds great coming through FM, I think Streets of rage 2 also used fm, which is why its the best soundtrack on the genesis.
The Mega Drive's sound chip was FM by default, it's just that due to the limited amount of time composers had in that era, it was difficult to really get the most out of the possible noise tones that could be created with said chip.
@@saratov99 that chip is already in the cart. The 32x was an add on for the console required to play 32x games. It's similar to buying the N64 expansion pack just to play like 3 games
@@clarafedde8674 Point is Sega also had a chip like that in Virtua Racing cartridge. They could have Doom on Megadrive as well. Would probably be better than SNES due to faster CPU.
@@Super_Nes_Potato It'll run on the SNES though. All the "extra" stuff you need comes built into the cartridge. The Sega port of Doom required you buy an extra $200 addon. All to play a game that's missing a third of the levels, two of the bosses, the ending and the best weapon in the game is locked behind a game-breaking cheat code.
@@SomeOrangeCat The genesis could've used the SVP chip for doom, but sega wanted people to buy the expensive 32X for profit and to doom the company, but its still a incorrect reference cause there's no hardware manipulation in the genesis version of xenocrisis like the snes version.
I love how just days ago they announced a GBA version of the game making Console Wars' very thorough listing of all the platforms for Xeno Crisis out of date already. Another fun one here. I could tell Pat had a thing for the alien despite not letting on about it. As for the comparison, I'll just say that I've looked for proper comparisons before and never could really find anything good, so this is the best reference I've seen taking a look at the changes made to the SNES version. I knew there would have to be some changes for the worse, but also great to see that they took advantage of the hardware where they could, along with making that tweak to the roll. I still haven't played this one.
Thanks for the video :-) You should compare Mr Nutz , Super Nintendo vs Sega Genesis, a very good french game. Mr Nutz was first programmed for the SNES, and the Genesis port is very good
Animal Fun Fact: This episode was (coincidentally) uploaded on the same day as Bugs Bunny's 84th birthday. I hope to see an episode on his games someday; Rabbit Rampage Vs. Double Trouble.
I honestly love the bond with the alien before and after the comparisons and contrasts. Furthermore, the way the final boss plays out really surprises me. Who would think there would be an instant game over if you ever use a continue?
There's transparency and rain on Snes, but Megadrive has better resolution and better, more detailed graphics overall. I don't see why the point goes to the Snes for two details when everything else is better on Megadrive, knowing that things are missing on Snes. Concerning the text font, it's the same size on Snes than on Megadrive. It's just the resolution that's lower. That's not a good point.
It's also not a good point to be literally so ignorant of what you're seeing that you claim the Genesis version has more detailed graphics when what it actually has is just larger levels horizontally but ultimately the exact same level of detail per tile for both the backgrounds and sprites. Both versions are also identically sharp when actually viewed via the exact same connections and video capture sources, etc. And either neither is stretched or squashed if viewed on modern displays, or one is stretched and the other squashed if viewed on old CRTs. This video does not reflect that accurately, but that is a plain fact. And, with that being a fact, it comes down to whether you think having slightly larger levels horizontally and no cropping at the edges of that first boss equals better graphics than having ever so slightly nicer colours, proper transparency throughout (the dropship shadow, muzzle flashes, grenade explosions, the camouflage enemies, etc), and additional weather effects like mist and rain in some levels. On that people can take their pick. And my personal pick would be for the SNES in this case, which it seems the Console Wars guys ultimately agreed with me on.
@@inceptional I'm not ignorant. I respect your point of view and you can prefer the Snes version. You talk about judging on a CRT, except that's not the case here. Maybe you watch YT on a CRT screen, I don't. The weather additions are cool features. But a better resolution seems more details. In the cut scenes, the Megadrive shows more pixels wich means more details. In game, there are more tiles on Megadrive, and yes, the Snes version is stetched and cutted. All this is visible at a glance. From my point of view, all these graphic additions, which are welcome, are not essential and I prefer a better resolution which gives more detailed graphics overall. Concerning the text font, imo, saying that it's the same size on Snes than on Megadrive because it's just the resolution that's lower can't be a good point. You gave your opinion, I gave mine. Some people will think I'm right and some will think the same as you, which just goes to show that rating graphics is pretty subjective. You'll notice that I'm not calling everything into question either, because I still think that the Snes version is superior in terms of sound and gameplay, with a controller that's really made for this type of game.
@@geminielectro The point of my CRT example is not the CRT, but viewing these games under the same conditions. You can play both versions on a CRT or a modern display, but people can't just proclaim one more blurry by viewing CRT footage next to modern display footage. When both are captured under the same conditions they will both look exactly the same in terms of sharpness and clarity. That's just a fact, and that's my point there. The only extra in-game "details" due to the increased horizontal resolution is larger levels horizontally on Genesis. But, pixel for pixel in the tiles, they are basically identical in terms of detail and sharpness during gameplay. The cutscenes have more pixels horizontally on Genesis, this is true. But, unlike with the levels, they look basically idential without someone doing some direct AB comparison. I garantee you literally only noticed the difference in the cutscenes because of this kind of AB comparison--just as I did. These utterly miniscule kinds of differences are pedantic and irrelvant in reality. It's exactly the same with people claiming Genesis sounds better because they think the SNES version is more "muffled", when in reality the music sounds pretty much idential without direct AB comparison, whereas the much greater number of voice samples of SNES are patently obvious to everyone immediately. So, if not being biased, the SNES simply wins there. And on Genesis the visuals are horizonally squashed if we're going with the same conditions that make the SNES visuals horizontally stretched. Fact. From my point of view the slightly more pixels in the cutscenes on Genesis are utterly irrlevant, the extra horiontal tiles in the levels is a bonus for Genesis, the first boss not being cropped and the later not being mirrord on Genesis is a bonus, the stretch/squash equals out, the proper transparency throughout on SNES is a bonus, and the additional weather effects on SNES are a bonus. So people can take their pick, but I'l go with SNES there, just like the Console Wars guys did. But my main point here is that anyone saying the SNES version is more blurry and mentioning it being stretched while not mentioning the Genesis would be just as blurry and also squashed when captured the same way is either confused or just disingenuous and/or outright lying to everyone. The font size difference is utterly absurd. One person might prefer larger text, the other might prefer the smaller text. And it's 100% not because of some limitation on the SNES. This is a complete and utter nothing burger imo, which is exactly why the video made fun of even bringing it up. How do any of us know they didn't reduce the score/intro text size to actually look nicer this time around. Because, with BG3 the SNES could have used that to show even larger text if desired, yet they didn't go with that. All I'm really calling out here mainly is anyone instantly claiming the SNES version is more blurry and stretched or whatever without understanding the relative facts properly. It's 100% not more blurry, and if we're considering the SNES version as seen on a CRT, then we have to consider the Genesis version as seen on a CRT too, or else the comparison is utterly skewed, biased, and basically a total lie. When captured under the same conditions, both games will either be similarly blurry and stretched or squashed, or they will both be perfectly sharp and have no stretch or squash. And that's just the truth.
@@inceptional I never said that the Snes version is blurry, just that the overall resolution is better on the Megadrive. Displaying more pixels makes for finer graphics. What's more, you keep talking about capture in the same conditions, but that's the case here. You also say that you can't see the difference if you don't make a direct AB comparison, except that here we're judging on a direct AB comparison. Then, you said: "on Genesis the visuals are horizonally squashed if we're going with the same conditions that make the SNES visuals horizontally stretched. Fact." But no. If you look at it, you can even count the pixels: the vertical resolution is the same on both versions. I don't know why you continue to deny what is visible on the screen.
Hey Dan and Pat! Amazing episode, guys... and that last part... lol that's REALLY what a Sega person would have done to Al... 🤣🤣🤣 So, next episode was easy to decypher... Judge Dredd!!! yayyy! This is Console Waaaaaarrrrs!
This review was legitimately so awesome I went and ordered the physical SNES version after watching it! Good stuff! What’s the next homebrew console wars review? Eyra: The Crow Maiden? 😂
@@Super_Nes_Potato Nah. You're just another bitter fanatic whose whole world came crashing down the day Sega announced they were done making consoles.
@@Super_Nes_Potato but come on as much as I’m a Sega fan the fact that it couldn’t even run doom natively and needed mushroom add-on to run it phase it all but at the end of the day I think the mega drive could’ve done a better job than the SNES regarding doom with the homebrew Wolfenstein port as proof that it could’ve been done.
How did everyone like our first homebrew episode?
I thoroughly enjoyed it. :)
Call me McDonalds the way I'm Lovin' it.
Without the enhancement chip the snes version wasn't even possible on base hardware, you should've mentioned that.
Mike of bitmap said the genesis version is the one he recommends people to get, not the snes version.
@@Super_Nes_Potato Grow up.
@@inceptional Telling people to grow up on a channel called console wars. Where the actors dress up in cosplay, what an imbecile.
This channel is proof that classic UA-cam is still alive and well.
Thank you!
You're welcome @@ConsoleWars ❕
Current Console Wars score:
•Nintendo: *54* wins
•Sega: 52 wins (or 53*)
•2 ties
------------------the detailed scoreboard: --------------------
108 console wars episodes, plus 1 "what's the difference" video comparing SNES vs Sega CD (which sega "won")
Of those 108,
*1 episode compares a SNES vs 32x version of a game, (Sega won)
*3 episodes compares NES vs Sega Master System games, (Sega won 2, Nintendo won 1)
*and 2 episodes compares a non-game product (Menacer vs Super Scope, & SNES Classic Edition vs Sega Genesis Mini) (Nintendo won both 2)
of the remaining 102 that specifically compare Sega Genesis vs SNES games,
68 compares a same game (ex. this episode right here),
24 compares 2 different titles (ex. Castlevania bloodlines vs Super Castlevania 4),
and 10 compares totally different games that have a same title (ex. Jurassic Park)
- of these 68 same-game comparisons, Sega won 31 and Nintendo won 35, and there was 2 ties
- of these 24 different titles comparison, Sega and Nintendo won 12 both
- of these 10 same-name-different-games comparison, Sega won 6 and Nintendo won 4
- - Overall scores (depending on the criteria you'll choose:) - -
Anything Goes - All episodes, even 8-bit war, 32x, and non-software related comparison:
Nintendo *(54)* vs. Sega (52), 2 ties
Anything Goes+ - All episodes PLUS the "what's the difference" video comparing Final Fight in SNES and Sega CD:
Nintendo *(54)* vs. Sega (53), 2 ties
All the games/software related comparison:
Nintendo (52) vs. Sega *(53* |52), 2 ties
All the games/software related comparison between SNES vs Sega Genesis and its add-ons:
Nintendo (51) vs. Sega (51|50), 2 ties
All the games/software related comparison between SNES vs Sega Genesis:
Nintendo *(51)* vs. Sega (49), 2 ties
- Graphics -
• Nintendo won graphics in *67* episodes
• Sega won graphics in 33 episodes (38 if you count SMS, Sega CD, and 32x),
• both tied in 2
• in the Super Scope vs Menacer and SNES Classic Edition vs Genesis Mini episodes there was no "graphics" criterion being compared
- Presentation -
• Nintendo won presentation in 53 episodes (55 if you count NES and the SNES vs. 32x episode)
• Sega won presentation in 39 episodes (42 if you count SMS and Sega CD),
• both tied in *10*
• in the Super Scope vs Menacer and SNES Classic Edition vs Genesis Mini episodes there was no "presentation" criterion being compared
- Sound -
• Nintendo won sound in *55* episodes (58 if you count NES and the SNES vs. 32x episode)
• Sega won sound in 38 episodes (40 if you count SMS and Sega CD),
• both tied in 9
• in the Super Scope vs Menacer and SNES Classic Edition vs Genesis Mini episodes there was no "sound" criterion being compared
- Gameplay -
• Nintendo won gameplay in *41* episodes (42 if you count NES)
• Sega won gameplay in 49 episodes (53 if you count SMS, Sega CD, and 32x),
• both tied in 12
• in the Super Scope vs Menacer and SNES Classic Edition vs Genesis Mini episodes there was no "gameplay" criterion being compared
obs. for all cases, the "win-lost" results in "Which is worse" episodes are counted in reverse.
Ex. Ghostbusters episode (a Master System vs NES episode) was a "Which is worse" episode, where the NES version won the "worseness competition" and so I counted it as a Sega win.
Hey man, if you've read this far, I have a suggestion:
Speedy Gonzales: Los gatos Bandidos [SNES] vs Cheese Cat-Astrophe Starring Speedy Gonzales [Sega]
The 32x episode shouldn't have counted as they were stacking up 16 vs 32-bit hardware.
@@SomeOrangeCat I say anything goes for entertainment. Ps. I would love to see a Resident Evil episode "Sony PlayStation vs Sega Saturn" < 3
God bless you guys you guys are the last sacred bastion of old-school UA-cam no gimmicks, no money begging, no second-guessing your comedy for the sake of monetization, please keep doing what you’re doing. I love your videos.
They're the best! No wokism, no politics, no little climate change sermons chucked in and no pushing their personal political agendas, just straight up video game content. ❤
I can't believe you guys actually tracked down a real alien just to make a skit.
We go all out for our skits! We may have also started an intergalactic war too
There's about 30m of them, can't be difficult.
Guess Craigslist really does have everything.
@ConsoleWars I am cheering for the aliens to win
@@ConsoleWars it happens.
Giving the graphics portion to Nintendo is criminal. The extra detail (I don't think you guys even mentioned the floor) through the higher resolution on Sega is very noticable.
Snes picture is not only stretched, but also cropped. 1st Boss and dropship don't fit the screen.
@@OctoberFallsToPieces Even more stretched and cropped on the PAL version.
Yeah I haven’t played it but the genesis looked a lot better.
Agreed, the SNES version looks horrible and smeared. It’s incredibly ugly in comparison to how sharp the Genesis version is.
Sega chorões 🤣🤣😢
This is Homebrew Wars!
Genesis would win easily in that category 😅
It's not just stretching, the Genesis looks sharper. Tough call since they both compromise in different ways.
It depends on the RGB output. Megadrive has native RGB and SNES hasn't (at least in most versions)
That's not a true representation of how both games would look side by side when viewed under the exact same conditions on a real 4:3 CRT or a modern HDTV via the same RGB or HDMI output or whatever.
The Genesis does not have sharper visuals than SNES; this is a lie that's come about as a result of UA-camrs not showing both system under exactly the same conditions most of the time. But the Genesis does typically display more pixels horizontally (although not in every game). And the real effect of this in most cases is simply seeing more view of levels on the horizontal axis.
If you're seeing anything other than the same image quality and clarity then it's basically an unintentional and sometimes even intentional lie, which unfortunately happens quite a lot.
@@inceptional and you know this how?
@@guyverjay1289 The literal fact of how both these systems work and how both CRTs and modern displays show their visuals. CRT's fire an electron beam at the screen to illuminate the areas of the screen where it hits and have no variation in clarity based on the resolution being displayed like modern pixel displays do, so the games should look identically sharp if both are played and viewed on the same CRT, despite the fact the Genesis has more horizontal pixels. And if they were both being played on a modern HD display via HDMI connections and so on, then both systems can be viewed with equally pin sharp visuals there. If you're seeing more blurry pixels on any SNES vs Genesis video, it's not a comparison that's setup under exactly the same conditions. The only thing you should see on Genesis regarding resolution is more horizontal view of the levels typically. Also, anytime you see SNES graphics slightly horizontally stretched because they're being viewed on a 4:3 CRT, it's a matter of fact that Genesis pixels would be horizontally squashed slightly under the same conditions. Depending on the setup, one is stretched and the other squashed or both are neither. I'm not trying to trick anyone here. I'm just telling the facts as I know them.
@@guyverjay1289 Because that's literally how it works?
Correctly captured footage of SNES and Genesis would be essentially identical in sharpness.
We live in an era where those guys can review a 5-year old game on 30+ years old retro consoles 😮 Great work 😁
What a time to be alive
A new console wars episode? WHAT!? THAT'S IT! ARE WE DOING THIS?!
I honestly wasn't expecting these games to be so different. Great episode!
I did, but only because the release dates were so far apart. The second they mentioned the release dates being multiple years apart, it was apparent the SNES version was going to win. Had they released at the same time, I doubt there would be as many advantages for the SNES.
Thanks!
Are we doing this???? Hell yeah. A hug from a portuguese fan
Not played this one but Bitmap Bureau are legit. Final Vendetta was awesome
Still haven’t played that one yet
One of the best episodes yet, glad you’s’r still pumpin these jwns out
*YEAH!! Console Wars!!* ❤️
@@RinaRetro rooting for the underdog, huh? 😁
Even though I very much disagree with giving the graphics win to SNES (the awful stretching is not a "minor" detail at all, and the mirrored boss without a heart just looks silly), this is still a fair win.
I agree the graphics do not look better on super Nintendo
Sega looks way better!
It looks better (Sharper) on this UA-cam video, but probably not on a CRT. (On modern displays, images look blurry when stretch, or not in the monitor's native resolution.)
@@GodzillasaurusJr I would take the higher resolution and detail 10 out of 10 times over choice over.
I can't believe Xeno Crisis is 5 years old now and feels like it just came out the other day. Also, no shade at all the other homebrew developers because I appreciate everyone's efforts but it was this game in particular that opened my eyes to the idea that it's possible to make viable games for discontinued older systems. Despite Bitmap Bureau being a small team they managed to create something with the sheen and polish that rivals commercial games both in the past 30 years ago and present today. I fell really optimistic for the upcoming announced projects as well as unforeseen possibilities that may be brewing for the retro gaming scene the rest of this decade. 😎
This was one of the best episodes ever guys! Great job.
Homebrew or not, you guys still bring it with these episodes.
After yet another great episode, we have...
Hairstyle judge 3: You're not lockin' me down!
I'm reminded of a Judge Dredd quote: I knew you were going to say that.
I love the Saturday morning cartoon vibes in these videos
That’s what we’re going for!
Having a huge Console Wars marathon today! Plus getting some gameplay on both systems!
First homebrew game episode!
“Super Nintendo? Oh you’re dead to me!” 😂
That's a t-shirt all day 😂
Bro, spoiler alert!
Still a better love story than Twilight.
And after all he did for him, he betrayed him for transparency effects and sampled music. He's better off without him, that alien's for the (milky) streets.
Yes!! I’ve been waiting for this!
Hope it was worth the wait Reggie
Yes! Thanks for the new episode guys!
Much love ❤from the Uk 🇬🇧
Also in that Spider-Man cartoon they weren’t allowed to say any version of the word dead in reference to a human person, so they said “destroy” instead. Kingpin was always trying to destroy spider-man. The building got cleared out before it collapsed to no one was destroyed, etc. a truly magnificent piece of pop culture.
Great job guys. I never played this game as a kid but because of this review I bought xeno crisis on switch.
I never heard of this video game until today and even I am impress with the many rereleases of this game on various consoles. Thank you for this amazing informative video.
Pier Solar, Demons of Asteborg and Astebros are some good modern releases on the Genesis 😎👍
We love to be weird and inform
This is one of those games where pretty much every version is very similar and worth getting no matter the platform, highly recommended
Finally was waiting for the console war!!! Thanks guys!!!
Congrats on your first homebrew game! It was funny to watch! See you all next time!
Glad you enjoyed it!
What about Back to the Future?
@@TheStormMagewhat about shutting the fuck up and not begging on a comment irrelevant to what you're begging about?
Fantastic ep guys! Would love to see more homebrew eps like this one.
One of the best homebrew games in the past years.
Agreed.
I feel like it falls just short of greatness from a price vs content standpoint. If we're talking physical editions, its over $50 for a game that you can beat in an hour! That might have flown in 1994, but this is 2024. And at the risk of being told "git gud!" I feel the "We made this hard for teh lulz!" factor detracts from the overall experience. Even CONTRA doesn't punish you for using the lives code.
@@SomeOrangeCat For a retro game, I'm personally okay with the length. And the price is in line with most games like this, so I can't personally knock it for this either. But that's just my own take.
@@inceptional I just find it a poor value.
@@SomeOrangeCat I can understand your point of view, even if it differs from mine.
Congratulations to both of you, each episode you level up like the foam on a very cold root beer. Your creativity level is over 9000! It's crazy. 😅
Thank you very much!
I love the alien love triangle sketch here! How romantic lol 😅
Was afraid it would be too weird. Glad people are enjoying it
@@ConsoleWars naw it WAS disturbing. I had to take back the like on the video.
Good episode fellas and I'd love to see more homebrews
As much as I love the sega genesis, this was very fair. The improvements at the end put it over the top and I agree with your assessment
I miss you guys!! I deeply appreciate you and grateful you guys having an awesome channel review❤❤
Thank you so much!
I just noticed the action figures of you two in the background. Superb.
@@zooropa04 Those were used in an episode 😎
I hope you guys reach 100k subs soon. Im watching you guys since 2015.
This episode has the funniest pre-game skit EVER (Al Ien and the love triangle, lol). Dan almost laughed at the "ARE WE DOIN THIS"... and the Doom 32X jab by Pat sealed the deal. xD
@@DrAcOFoto
Haha that Doom 32X jab was spot on! I was just watching the Doom episode of Console Wars the other day!
That jab has me cracking up because he was just so nonchalant about it. He was right too
Glad you enjoyed it!
Congratulations guys on doing your first homebrew game for console wars.
Hope you enjoyed it!
Sadly Nintendo was going to have a advantage because it came out 4-5 years after Genesis which means it had time to be refined. That being said, I had to disagree with the graphics part. Even with the improvements and extra effects in some places, the issue with the resolution and how it made some things look a little blurry hurts it, while the Genesis one looked fine throughout. To me that little part kinda makes it look less polished compared to Genesis. Gameplay I agree with. Sound is perhaps maybe a tie to me. I like the SNES voice overs and while the SNES music is decent, I felt more connected to Genesis's music. It also sounded like something you could put in some cyberpunk/cyber-horror stuff.
They are definitely not using the SNES RGB cable to capture the video footage, and it shows, as it gives unexperienced people the illusion of being a "little blurry", when the console produces sharp graphics, which you can even check on MyLifeInGaming videos about RGB quality. They could also likely be using a 2CHIP console, instead of a 1CHIP, Jr. or RGB modded Jr. This is not something they could capture through emulation - unlike the Genesis, if they wanted or did - as the SNES port can't be emulated yet.
The Nintendo version is basically sampling the music from the Genesis version so the music is pretty much identical. It’s just that the Mega Drive version has better sound clarity and it is the original version anyway
@@Adamtendo_player_1 Yep, a port Will always be a port
Love you guys, happy you're still doing what you do!
19:00 Best "that's it are we doin this" yet 😂
For the record, 90s Spider-Man got away with two punches despite the censorship: Kingpin and the Spot.
I think the extra sharpness and the crisper music should give the graphics and sound wins to the megadrive.
There is no extra sharpness. You're taking the capture footage in the video far too literally.
Go do just a tiny bit of research and you'll realise that what you're seeing in this video is not both versions being captured under exactly the same conditions. See my latest post above for a link to a clip of both versions side by side captured under the same conditions. They are both either identically perfectly sharp on modern displays or they are both softer with one slightly stretched and one slightly squahed on old CRTs. That is just a fact.
Also, the music sounds basically idential to the actual ear--no one gives a sh*t about some random KHz number on paper other than fanboys pretending it matters even when it litrally doesn't like in this example--but the SNES clearly has way more voice samples throughout, so it's totally legit to give the SNES the win for audio here because overall it has the better audio. The fact some people think this is even debatle is just absurd and shows how completely biased some people are, to the point they can't even see and hear the objective reality in front of them anymore.
I mean, come on, for God's sake. It's not that hard to just be honest and fair here. Or maybe it actually is for some people.
@@inceptional The music isn't identical. It's clearly more muffled on the SNES.
Also, the megadrive graphics chip has a higher resolution, so its images are obviously going to be sharper because of the higher resolution.
This isn't really up for arguing.
@@KungKras No, it's not clearly more muffled on SNES. That's just your fanboy manipulating your ears to hear what you want to be true. And none of you would notice a difference in the slightest without some nerdy direct AB comparison, to the point any difference there is utterly irrelevant in reality.
The music sounds basically identical to the ear, but the SNES version clearly and absolutely has far more voice samples throught. So, unless you're a totally biased fanboy trying to win the particular vs battle on nothing burgers, the SNES just wins in terms of the overall audio here.
Similarly, they are identically sharp when captured under the same conditions. But, again, your fanboy sees something that confirms your bias, and rather than actually checking it, you just go with the lie.
And you clearly don't understand the difference between seeing larger levels horizontally and the actual pixel sharpness.
Both versions have idential softness if viewed on an old CRT, with the Genesis having slightly horizontally squashed pixels and the SNES having slighly horizontally stretched visuals. Or, if viewed on a modern display, both can have equaly perfectly proportined pixels with literally zero horizontal stretch or squash and perfect sharpness.
The Genesis version has larger levels and no cropping horizontally, but the SNES version counters with proper transparency effects throughout (the dropship shadow, the muzzle flash, the explosions, the camoflaged enemies, etc) and additional weather effects like mist and rain in some levels.
These are just simple objective facts.
@@inceptional
Then you live in an entirely different reality than me I guess.
Bye.
@@KungKras Of this I have no doubt.
when they talk about font sizes you know this gon be a good one
I've played the Evercade version, which I believe is based on the Sega version but there might be some minor differences, and the controller is actually more like a SNES controller so it plays really well without the grievances mentioned. Really good game, also really hard. I wasn't aware they had even released a SNES version so there you go. Good episode!
This is a great port for the Super Nintendo. I'm impressed.
What an emotional rollercoaster that opening was
Cool episode. I have this for the Vita, the best version of them all 😁😁😁
Another awesome video guys, you guys remain one of my favorite gaming channels on UA-cam l, wish you guys could do more content, but i appreciate what you guys can do. Your videos always make me laugh at loud at one point or another! 😂 keep up tye good work!
And Pitfall the Mayan Adventure when?
Eventually. I'm fairly certain they have quite the backlog already.
That would be a good one. Also Pac-Man 2 the new adventures
@@schneeraizer2369 Weapon Lord!
Uncharted Waters II New Horizons (maybe on Talk Like a Pirate Day, maybe not.)
I love you guys. Your videos are always fun. Keep it up
I like the Batman reference at the "fonts" section
A little Pat ad lib there
I thought I was going crazy at first. I don’t remember growing up with this game. Darn home brews.
i LOVE you are comparing these "new" games. its awesome snes/gen kids that are now adults are making these games out of love for that gen
Graphics look much sharper on Genisis, is this recording issue or were they?
Seriously, your best episode ever!
Xeno Crisis has set the standard for indy games on old consoles. Can't wait to see future game releases on consoles by them.
Thank you so much!
Too f good .... Always a fan for the efforts you guys put in.....
Thank you so much 😀
Judge dredd please 🙏
@@pr6046 That will be the next Episode how it's hinted at the End.
@@EscalationTV Those hints become better each video 😂
This Episode was awesome.
These games were created for Sega in 2019 and for Nintendo in 2024? What? They still make games for Genesis and Super Nintendo?
Indie development 🤷
Indeed they do. In fact, two brand new games, ZPF for Genesis and Cooly Skunk for SNES, are both on Kickstarter getting funded as I type. And there's many more examples that that, although I mention those two purely because they're both being Kickstarted and are worth looking at there. Kinda bonkers, isn't it.
ua-cam.com/video/BuQOvlfeCP4/v-deo.htmlsi=PkH_Cjvnqu-Zy69D Megadrive new games
Yes, it's a homebrew game
The Genesis continues to get several games (games that would have been considered acceptable as a retail release) for a year for the past 10 years or so. The NES also gets a fair number per year. SNES releases are much rarer (the homebrew tools aren't as mature, so it's harder to develop for).
Huh, the opening took a turn I wasn't expecting. So Nintendo DID find Al attractive!
Umm, nobody mentioned how freaking blurry the SNES game is? It was the first thing I noticed. It looks like there's Vaseline all over the screen
I'll just repeat myself: I have to point out some weird inconsistency with the image quality of both versions here, at least to my eyes. If the games were both being played output on a real CRT, there should be no more or less clarity in any version, as that's how the CRT's electron beam works there. So, it looks to me like maybe one is taking footage from a SNES playing via a CRT and the other as if it were a Genesis output on some digital monitor using modern connections or something, which is really not like for like. But that just seems to be what I'm seeing here anyway. I might be wrong, but something seems off there.
Without an enhancement chip the snes version wasn't even possible, that should've nullified this comparison to begin with.
@@inceptionalThe snes graphics were always muddy, and it's even worse here.
Atleast they mentioned the snes using a enhancement chip, which was thanks to me telling them on their streams.
@@Super_Nes_Potato Grow up.
@@Super_Nes_Potato Grow up.
Oh wow, glad ya'll still out here!
Somehow missed it on Switch but I'll rectify that when my Bitmap Bureau collection comes in 🤓
Great video again guys i prefer the font in thw SNES version
Holy crap if they had just done Sega's music like this back in the 90s that sounds great coming through FM, I think Streets of rage 2 also used fm, which is why its the best soundtrack on the genesis.
The Mega Drive's sound chip was FM by default, it's just that due to the limited amount of time composers had in that era, it was difficult to really get the most out of the possible noise tones that could be created with said chip.
A lot of Japanese studios used the FM Synth through their own drivers, a lot of American studios used GEMS.
I couldn't give the win for sound to the SNES just for how muffled the music sounds. Genesis music sounds so much clearer.
"Sega needs the 32x to play Doom."
I literally lost my #### with that joke. Great video. Hope you do more modern games too.
as a sega kid... i felt that...
They cheated there too. Super FX2 chip.
@@saratov99 that chip is already in the cart. The 32x was an add on for the console required to play 32x games. It's similar to buying the N64 expansion pack just to play like 3 games
@@clarafedde8674 Point is Sega also had a chip like that in Virtua Racing cartridge. They could have Doom on Megadrive as well. Would probably be better than SNES due to faster CPU.
And Doom on the SNES uses special chips
And today Doom came out running on the mega drive without the use of special chips 2x faster than on the SNES.
Awesome episode guys! You should be proud
Glad you enjoyed it!
16:16 Pat with the Mic drop that made Dan stfu for once 😂😂😂😂😂😂😂😂😂
Actually that was a incorrect reference, the snes doom used the FX2 chip against the 32X, he made a mistake using that as a example.
@GenesisStillDoes True but I loved Dan's reaction... priceless 🤣 🤣
@@Super_Nes_Potato It'll run on the SNES though. All the "extra" stuff you need comes built into the cartridge. The Sega port of Doom required you buy an extra $200 addon. All to play a game that's missing a third of the levels, two of the bosses, the ending and the best weapon in the game is locked behind a game-breaking cheat code.
@@SomeOrangeCat The genesis could've used the SVP chip for doom, but sega wanted people to buy the expensive 32X for profit and to doom the company, but its still a incorrect reference cause there's no hardware manipulation in the genesis version of xenocrisis like the snes version.
@@Super_Nes_Potato No. You know It couldn't. A SVP would not replace the 32x.
"I wanted to believe, but you broke my heart!"
Cool! The next video will obviously be Micro Machines/
right?
That's what I got from the hint too.
I love how just days ago they announced a GBA version of the game making Console Wars' very thorough listing of all the platforms for Xeno Crisis out of date already.
Another fun one here. I could tell Pat had a thing for the alien despite not letting on about it. As for the comparison, I'll just say that I've looked for proper comparisons before and never could really find anything good, so this is the best reference I've seen taking a look at the changes made to the SNES version. I knew there would have to be some changes for the worse, but also great to see that they took advantage of the hardware where they could, along with making that tweak to the roll. I still haven't played this one.
“General Dookie Jenkins” proves that Dan and I would be much better friends than I had ever considered
He's the greatest comedy writer of our times.
Actually that was Pat who came up with the name
@@ConsoleWars He should be in charge of naming all the things then.
8:22 I disagree on the fonts. The snes has a larger font but it makes it look cluttered, whereas the genesis looks cleaner.
Thanks for the video :-)
You should compare Mr Nutz , Super Nintendo vs Sega Genesis, a very good french game.
Mr Nutz was first programmed for the SNES, and the Genesis port is very good
On the list. We have the games
Criminal you guys haven't hit a million subs. Such good stuff. Hope you guys and greg are doing well keep up the good work 👍
SNES button layout for the roll button makes it a win
As a distant relative to General Dookie Jenkins I can confirm all these events to be true! Great video as always guys!
Animal Fun Fact: This episode was (coincidentally) uploaded on the same day as Bugs Bunny's 84th birthday. I hope to see an episode on his games someday; Rabbit Rampage Vs. Double Trouble.
Don’t worry. On the list!
@@ConsoleWars That's good to hear.
I honestly love the bond with the alien before and after the comparisons and contrasts. Furthermore, the way the final boss plays out really surprises me. Who would think there would be an instant game over if you ever use a continue?
2:31 Give this man the academy award right here!
8:25 Best way to decide on a tie "Did we really just talk about font size?"
There's transparency and rain on Snes, but Megadrive has better resolution and better, more detailed graphics overall. I don't see why the point goes to the Snes for two details when everything else is better on Megadrive, knowing that things are missing on Snes. Concerning the text font, it's the same size on Snes than on Megadrive. It's just the resolution that's lower. That's not a good point.
Make your own video then.
It's also not a good point to be literally so ignorant of what you're seeing that you claim the Genesis version has more detailed graphics when what it actually has is just larger levels horizontally but ultimately the exact same level of detail per tile for both the backgrounds and sprites.
Both versions are also identically sharp when actually viewed via the exact same connections and video capture sources, etc. And either neither is stretched or squashed if viewed on modern displays, or one is stretched and the other squashed if viewed on old CRTs. This video does not reflect that accurately, but that is a plain fact.
And, with that being a fact, it comes down to whether you think having slightly larger levels horizontally and no cropping at the edges of that first boss equals better graphics than having ever so slightly nicer colours, proper transparency throughout (the dropship shadow, muzzle flashes, grenade explosions, the camouflage enemies, etc), and additional weather effects like mist and rain in some levels.
On that people can take their pick. And my personal pick would be for the SNES in this case, which it seems the Console Wars guys ultimately agreed with me on.
@@inceptional I'm not ignorant. I respect your point of view and you can prefer the Snes version. You talk about judging on a CRT, except that's not the case here. Maybe you watch YT on a CRT screen, I don't. The weather additions are cool features. But a better resolution seems more details. In the cut scenes, the Megadrive shows more pixels wich means more details. In game, there are more tiles on Megadrive, and yes, the Snes version is stetched and cutted. All this is visible at a glance. From my point of view, all these graphic additions, which are welcome, are not essential and I prefer a better resolution which gives more detailed graphics overall. Concerning the text font, imo, saying that it's the same size on Snes than on Megadrive because it's just the resolution that's lower can't be a good point.
You gave your opinion, I gave mine. Some people will think I'm right and some will think the same as you, which just goes to show that rating graphics is pretty subjective. You'll notice that I'm not calling everything into question either, because I still think that the Snes version is superior in terms of sound and gameplay, with a controller that's really made for this type of game.
@@geminielectro The point of my CRT example is not the CRT, but viewing these games under the same conditions. You can play both versions on a CRT or a modern display, but people can't just proclaim one more blurry by viewing CRT footage next to modern display footage. When both are captured under the same conditions they will both look exactly the same in terms of sharpness and clarity. That's just a fact, and that's my point there.
The only extra in-game "details" due to the increased horizontal resolution is larger levels horizontally on Genesis. But, pixel for pixel in the tiles, they are basically identical in terms of detail and sharpness during gameplay.
The cutscenes have more pixels horizontally on Genesis, this is true. But, unlike with the levels, they look basically idential without someone doing some direct AB comparison. I garantee you literally only noticed the difference in the cutscenes because of this kind of AB comparison--just as I did. These utterly miniscule kinds of differences are pedantic and irrelvant in reality.
It's exactly the same with people claiming Genesis sounds better because they think the SNES version is more "muffled", when in reality the music sounds pretty much idential without direct AB comparison, whereas the much greater number of voice samples of SNES are patently obvious to everyone immediately. So, if not being biased, the SNES simply wins there.
And on Genesis the visuals are horizonally squashed if we're going with the same conditions that make the SNES visuals horizontally stretched. Fact.
From my point of view the slightly more pixels in the cutscenes on Genesis are utterly irrlevant, the extra horiontal tiles in the levels is a bonus for Genesis, the first boss not being cropped and the later not being mirrord on Genesis is a bonus, the stretch/squash equals out, the proper transparency throughout on SNES is a bonus, and the additional weather effects on SNES are a bonus. So people can take their pick, but I'l go with SNES there, just like the Console Wars guys did.
But my main point here is that anyone saying the SNES version is more blurry and mentioning it being stretched while not mentioning the Genesis would be just as blurry and also squashed when captured the same way is either confused or just disingenuous and/or outright lying to everyone.
The font size difference is utterly absurd. One person might prefer larger text, the other might prefer the smaller text. And it's 100% not because of some limitation on the SNES. This is a complete and utter nothing burger imo, which is exactly why the video made fun of even bringing it up. How do any of us know they didn't reduce the score/intro text size to actually look nicer this time around. Because, with BG3 the SNES could have used that to show even larger text if desired, yet they didn't go with that.
All I'm really calling out here mainly is anyone instantly claiming the SNES version is more blurry and stretched or whatever without understanding the relative facts properly. It's 100% not more blurry, and if we're considering the SNES version as seen on a CRT, then we have to consider the Genesis version as seen on a CRT too, or else the comparison is utterly skewed, biased, and basically a total lie.
When captured under the same conditions, both games will either be similarly blurry and stretched or squashed, or they will both be perfectly sharp and have no stretch or squash. And that's just the truth.
@@inceptional I never said that the Snes version is blurry, just that the overall resolution is better on the Megadrive. Displaying more pixels makes for finer graphics. What's more, you keep talking about capture in the same conditions, but that's the case here. You also say that you can't see the difference if you don't make a direct AB comparison, except that here we're judging on a direct AB comparison. Then, you said: "on Genesis the visuals are horizonally squashed if we're going with the same conditions that make the SNES visuals horizontally stretched. Fact." But no. If you look at it, you can even count the pixels: the vertical resolution is the same on both versions. I don't know why you continue to deny what is visible on the screen.
Great episode on a really fun game. Dan was hilarious in this one.
Glad you enjoyed it!
Hey Dan and Pat!
Amazing episode, guys... and that last part... lol that's REALLY what a Sega person would have done to Al... 🤣🤣🤣
So, next episode was easy to decypher... Judge Dredd!!! yayyy!
This is Console Waaaaaarrrrs!
Glad you enjoyed it!
@@ConsoleWars As always, man!
Nice episode for a dedicated Retro Game, also nice new mancave
Thank you! Very happy with my new man cave. Just gotta decorate it
Definitely need more homebrew.
Seeing the reaction to this episode, I think we will
@@ConsoleWars Then you'll start a spin-off series dedicated to homebrews
This review was legitimately so awesome I went and ordered the physical SNES version after watching it! Good stuff! What’s the next homebrew console wars review? Eyra: The Crow Maiden? 😂
In the next episode, Judge Dredd.
So excited for this Episode. One of my absolute favourite SNES-Games 💪😎
Thank God for that!!!
That Doom comment really hurt LOL
The snes doom used the FX2 chip, so it's basically a incorrect reference.
@@Super_Nes_Potato Sega sad sack.
@@SomeOrangeCatNo, I'm a sega cool cat 😺
@@Super_Nes_Potato Nah. You're just another bitter fanatic whose whole world came crashing down the day Sega announced they were done making consoles.
@@Super_Nes_Potato but come on as much as I’m a Sega fan the fact that it couldn’t even run doom natively and needed mushroom add-on to run it phase it all but at the end of the day I think the mega drive could’ve done a better job than the SNES regarding doom with the homebrew Wolfenstein port as proof that it could’ve been done.
Love your videos! Didn’t expect this one though 😂
You needs to do Rock N’ Roll Racing!!
GREAT FUCKING EPISODE, GUYS!
Thanks!
Luv the video as always fellas. Never heard of this game, looks worth checking out!
Thanks! Yeah def check out the game. Ridiculously fun and even better with a 2nd player.
And this was just announced a few days ago for the GBA, and it looks pretty damn good. Not sure on the controls, but time will tell.
😂😂😂 the alien bit was gold !!