HOW I texture STYLIZED STONE in SUBSTANCE PAINTER

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  • Опубліковано 26 сер 2024

КОМЕНТАРІ • 60

  • @benqbit3
    @benqbit3 Місяць тому +4

    Please come back bro, your tutorials are damn good.

  • @prymexxxx
    @prymexxxx Рік тому +16

    This is exactly the type of video i needed to understand the software. All other tutorials go into specifics way to fast but now I finally understand how to work from nothing to something. Underrated channel

    • @audiogus2651
      @audiogus2651 9 місяців тому +1

      yah, perfect scale of project too.

    • @dynastykingthereal
      @dynastykingthereal 6 місяців тому

      @@audiogus2651 i wanted to make a stylized rock thing LIKE THAT yes

    • @dynastykingthereal
      @dynastykingthereal 5 місяців тому

      Sammmmmmmmmmmmmmmmmmmme

  • @UtterUnit
    @UtterUnit 10 місяців тому +3

    Now that is a great tutorial. I wish I had this when first learning substance. A+

  • @hocineache7033
    @hocineache7033 8 місяців тому +2

    when i was exploring your channel for more videos and i found only few videos, i started screaming MOOOOOOOOORE MOOOOOOOOOOOOOOOOORE like in the star wars meme

    • @StylizedSchools
      @StylizedSchools  8 місяців тому +3

      haha thanks man, I hope to get back to making more video's :D I had a lot of fun making these just ended up getting too damn busy the last few months

    • @hocineache7033
      @hocineache7033 8 місяців тому

      @@StylizedSchools Thank you for the great content you're providing

  • @philhighfield4741
    @philhighfield4741 3 місяці тому

    Cheers for the tutorial. New to texturing and your gumroad assets are SOO reasonably priced... just had to pick them up to better understand workflow. Thanks

    • @StylizedSchools
      @StylizedSchools  3 місяці тому +1

      Thanks for the support! Glad you liked it :)

  • @Hannantonova
    @Hannantonova 2 місяці тому

    Awesome tutorial! Thank you for sharing your technique!

  • @lawrence9713
    @lawrence9713 11 місяців тому

    extremly well made videos. awesome. as someone who is working with zbrush and substance for many years now, these videos still help. thx a lot. awesome artstation!
    watching this video for the second time now, its really that good

    • @StylizedSchools
      @StylizedSchools  11 місяців тому

      Thanks for the kind comment lawrence :D appreciate the support!

  • @Gamers-Spot
    @Gamers-Spot 11 місяців тому

    If i had money i would definitely support you, Such good tutorial, keep doing these detailed tutorials and it will pay off someday, Great video.

  • @BKR_3D
    @BKR_3D 5 місяців тому

    Hey, Nice vid, If you want to keep only one channel on your fill layer, like for example the base color, you can press « alt +click on the channel you want » it will automatically keep the channel you selected and remove the others

  • @kyu8152
    @kyu8152 11 місяців тому

    Awesome tutorial! please keep doing stylized textures like this

  • @ynnda6155
    @ynnda6155 Рік тому +1

    Underrated

  • @manuellovera7083
    @manuellovera7083 11 місяців тому

    Bro, you're amazing, hope u bring to us more useful tutorials

  • @JacobPernell
    @JacobPernell 4 місяці тому

    Hello fellow Jacob, thank you for this tutorial!

  • @Blorg687
    @Blorg687 10 місяців тому

    Love the style looks alot like the style sea of thieves uses

  • @HUGO0970685
    @HUGO0970685 Рік тому

    Tutorial is pretty nice and informative. Thanks.

  • @PierceTH
    @PierceTH 8 місяців тому

    You’re the man! Thank you

  • @TheGFraga
    @TheGFraga Рік тому +1

    Awesome! Thanks for not skipping steps

  • @wwe4799
    @wwe4799 8 місяців тому

    that's sick, need more lessons!

  • @father924
    @father924 Рік тому

    Great tutorials!

  • @_TetKaneda
    @_TetKaneda 9 місяців тому

    Great contribution. Great tutorial. You have my like and my subscription. Thank you so much. Greetings

  • @driko_chiko_briko
    @driko_chiko_briko 10 місяців тому

    Waiting video about making cool stylized metal

  • @manishnaazare2068
    @manishnaazare2068 Рік тому

    It was simple with clear steps!! can you try making a stylized video of trimsheet as well, Would love to see that!! (if possible maybe sculpting in blender :) )Thanks

    • @StylizedSchools
      @StylizedSchools  Рік тому +3

      Thanks! yes these are both on my list to make, trim sheets and blender sculpting :D I've been getting requests for a video on high to low poly optimization and baking though so I will be working on that first

    • @manishnaazare2068
      @manishnaazare2068 Рік тому

      @@StylizedSchools Thanks for the information looking forward to it!😄

  • @GonzaVerde
    @GonzaVerde 10 місяців тому

    Bruh this is amazing, any chances of you doing metal next?

  • @driz3463
    @driz3463 Рік тому

    amazing video

  • @keoshi
    @keoshi Рік тому

    great work! :) we need more and more please! maybe some metal?

  • @skmsonic
    @skmsonic 11 місяців тому +1

    Pretty good tutorial but how do we texture stylized metal tho? 😄

    • @StylizedSchools
      @StylizedSchools  11 місяців тому +1

      Thanks! :D glad you like it. 5:55 goes over a basic metal texture for the chains

  • @iSandMan89
    @iSandMan89 2 місяці тому

    Why are you not making any videos

  • @diedaysp
    @diedaysp 11 місяців тому +1

    Good work! Do you use the high poly as a final result to texture, or do you bake it before? Thanks!

    • @StylizedSchools
      @StylizedSchools  11 місяців тому +2

      Thanks! Yep baked to a low poly before texturing, with this model I didn't go super low poly each brick is still an individual cube but with beveled edges.

    • @dynastykingthereal
      @dynastykingthereal 6 місяців тому

      what is baking

    • @ewhiii
      @ewhiii 4 місяці тому

      @@dynastykingthereal baking is when you add details from a high poly to a lower poly version of the mesh to add details through textures maps and optimise polycount

  • @sebastianfdelrio
    @sebastianfdelrio 11 місяців тому

    GReat tutorial! It this work with a super low poly model (3 pieces)? You can still do the same texturing process?

    • @StylizedSchools
      @StylizedSchools  11 місяців тому +1

      Hey Sebastian, yeah for sure, as long as you have good clean bakes this process should work on very low poly models no problem as it mostly relies on curvature and Ambient occlusions masks :)

  • @jio3863
    @jio3863 3 місяці тому

    I don't understand why you use fill layer > curvature > levels instead of curvature generator and why you use gradient layer instead of position mask

    • @StylizedSchools
      @StylizedSchools  3 місяці тому

      Personal preference, feel free to use whatever method suits you best!

  • @BrollowDev
    @BrollowDev 10 місяців тому +1

    for some reasons, i cant see the curvature map on bitmap, im new to substance, any help is apreciated :)

    • @BrollowDev
      @BrollowDev 10 місяців тому

      nevermind, asked ChatGPT and it gave me a great answer

    • @StylizedSchools
      @StylizedSchools  10 місяців тому

      Hey Brollow, have you checked if the curvature map is plugged in under Texture set settings -> Mesh Maps on the right hand panel. Or if you haven't yet baked a curvature map from a high polygon model?

    • @BrollowDev
      @BrollowDev 10 місяців тому +1

      @@StylizedSchools i havent baked a curvature map, but i figured it out after all! thanks

  • @dynastykingthereal
    @dynastykingthereal 5 місяців тому +1

    i dont have the curv mapppppppppppppppppp

    • @farestamimi6580
      @farestamimi6580 16 годин тому

      did you find it ?
      if you find it pls tell me how you found it

  • @MarioFernando17
    @MarioFernando17 Рік тому

    Did You rendered with substance or marmoset?

    • @StylizedSchools
      @StylizedSchools  Рік тому

      Rendered in marmoset toolbag 3! still havent upgraded to 4 yet :D

  • @peabrainz
    @peabrainz Рік тому

    is there anway we can do this without substance painter

    • @StylizedSchools
      @StylizedSchools  Рік тому +1

      Hey, Creating a production ready game asset in a free software pipeline is on my list to do! but it may take a while to get round to it, you can check out armour paint or quixel mixer in the meantime which are both free texturing package alternatives to substance painter that look promising

    • @peabrainz
      @peabrainz Рік тому

      @@StylizedSchools Thank you very much for responding! I will definitely check it!

  • @Kash.mp3
    @Kash.mp3 8 місяців тому

    can someone pls help me, you'd give you MONEY its been a WEEK AND NO PROGRESS
    i cant see the curvature map on bitmap, and I don't know how to bake in blender, literally about to cry and quit blender forever, pls im so desperate and crying on my keyboard

    • @StylizedSchools
      @StylizedSchools  8 місяців тому

      Hey, If you purchased the asset files from my gumroad the maps should be already baked in the substance file. If you are using your own assets though, make sure you have a high poly sculpt and a low poly optimized mesh, you can then bake your curvature and other necessary maps directly in substance painter, check out the official substance channel on how to do this: ua-cam.com/video/hYtHp4IXvsM/v-deo.html