Thanks for this. I played all of the civ games wien they came out, as well as humankind and old world, so I have to look into this one. Should be interesting
I've played all those games as well (on the channel and off), but so far I've been enjoying this one even more than those. Hard to explain why with the issues the game has, including the bland graphics and poor late-game performance, but the national spirits, ages, and unique economy keep me coming back for just one more turn.
Great tutorial. Thank you, Praetorian HiJynx. Question please: I intend to play on my laptop. Is a separate mouse or the mouse pad recommended, and why?
You certainly don't have to have a separate mouse, but I wouldn't personally want to use a laptop mouse for this game. I'm also not a fan of the mouse on a laptop though, so whenever I play games on one I always use a separate mouse.
Not necessarily, just depends on your situation and strategy, because remember this is only the government for the early game (Age 3 and 4). On a small map, selecting kingdom might be better in order to expand faster and gain the more limited land. And imperial dynasty is great on a large map if you're focusing on building a powerful capital city because this gels well with the national spirit you've selected.
"Good" is NOT the singular of "Goods". Good is an adjective meaning of acceptable quality but Goods is a noun meaning something that can be bought and sold.
My degree is not in English, but I'm pretty sure that's not accurate man. It's in the Cambridge dictionary, with both it's singular form "good" and its plural form "goods" as a noun. And how would you talk about a singular trade good if it doesn't have a singular form? Saying goods when talking about one object would not make sense in English.
@@PraetorianHiJynx Why not? The words "sheep, aircraft, soup, money" and many more are both singular and plural. To describe something as "a good" makes no sense, it just begs the question "a good what?". "Goods" is a plural non-count noun like "scissors" and "trousers", it does not have a singular form. Referring to a single item in a sentence such as "That's the goods they had for sale" is perfectly correct English. Oh, and as an Oxford man I could not possibly accept a description in the Cambridge dictionary.
@@ianbrooke6342 All of those examples of words that have the same singular and plural form, e.g. sheep, aircraft, soup, and money, do not end in "s." It's the ending in "s" that doesn't make sense in singular form. My Oxford dictionary is still packed up in box unfortunately, so can't look up the word there, but my Cambridge dictionary says it has a singular form as does Webster, which isn't the most respectable dictionary but technically is more relevant since I speak American English. In fact, Webster states that the plural version is commonly used even when referring to a singular object, and thus either using the singular "good" or the plural "goods" is acceptable.
So ive seen the ai place theie settlements relatively close together... ckose enough that they get a road. Whats your main deuvee for spacing them out more? Coming from Civ VI where adjacency bonuses for districts can be achieved using multiple cities, getting the spacing right in this game feels wonky.
You want enough tiles for a high population, late-game city to be able to work. If you put the cities as close as the AI does then you'll quickly run out of tiles. A late-game region will have 40-60 population, as well as several bonus workers that don't use a pop, though there are late-game tile improvements that allow two workers. So the number of tiles you need can vary quite a bit, but you can see that a region will need quite a bit, and having extra allows more flexibility. And remember that you can only directly control 8 regions, so those 8 should be very large areas. Cities that you're going to leave as a vassal can be a bit smaller. As for getting roads between cities, use towns for that instead.
Brand new player here.... I've learned SO much (as to how things work) from watching this video! Thank you for posting!!
Glad you found the video helpful!
Millenia Should Sponsor your Content, Best I have seen.
Glad to hear you liked it!
Amazing tutorial. I love how the game gets more complex with each age. You were able to explain everything perfectly. Thanks.
I'm glad you found it helpful :)
Excellent tutorial. I have already seen the three parts of your playthrough and the first hour of this one. Subscriber gained! 👍👍
Thanks, and welcome to the channel! Episode 3 of the Let's Play is uploading now :)
Best tutorial out there! Thank you!
Glad you found it helpful!
Thank you so much for this in-depth tutorial. I feel lucky to have found your channel. Full of great content. Subscriber gained! 👍
Glad you found the video helpful!
Very helpful and thanks for the timestamps!
Glad you found it helpful!
A superbly produced video; well edited and narrated. Great stuff.
Glad to hear you liked it!
Great detailed introduction! Very helpful!❤
Glad you found it helpful!
Pretty comprehensive tutorial, well done. 👍
Thanks :)
Very good guide ...thx a lot and greetings from Germany !
Thanks, glad you found it helpful :)
This tutorial is tempting me to take the plunge, good work!
I'm having a blast with the game so far, it's doing some unique things for the genre and I think a lot of strategy fans will like it :)
Great stuff, kudos to you and will stay tuned for more!
Thanks!
Best fuckin youtube video tutorial for this game on this site, thanks brother!
Thanks man, glad you found it helpful!
THANK YOU SO MUCH!!!
No problem :)
Very well done! You sold at least one copy (to me and to friends' arms I succeed in twisting).
Glad you liked the video! Hope you enjoy the game as much as I have :)
Thanks for the tips
No problem :)
Thanks for this. I played all of the civ games wien they came out, as well as humankind and old world, so I have to look into this one. Should be interesting
I've played all those games as well (on the channel and off), but so far I've been enjoying this one even more than those. Hard to explain why with the issues the game has, including the bland graphics and poor late-game performance, but the national spirits, ages, and unique economy keep me coming back for just one more turn.
Great tutorial. Thank you, Praetorian HiJynx. Question please: I intend to play on my laptop. Is a separate mouse or the mouse pad recommended, and why?
You certainly don't have to have a separate mouse, but I wouldn't personally want to use a laptop mouse for this game. I'm also not a fan of the mouse on a laptop though, so whenever I play games on one I always use a separate mouse.
Kingdom government:
Doesn't a settler cost like 30 - 40 goverment XP?
So you need what, like 4 settlers before that power pays for itself?
Initially that's all it costs, but like most domain powers the cost will increase every time you use it. Eventually, settlers can be quite expensive.
Do you keep old national spirit when you get new ones or are they replased?
You keep the national spirits you select for the entire game.
So Kindom is better is larger maps and imperial dynasty at smaller maps..
Not necessarily, just depends on your situation and strategy, because remember this is only the government for the early game (Age 3 and 4). On a small map, selecting kingdom might be better in order to expand faster and gain the more limited land. And imperial dynasty is great on a large map if you're focusing on building a powerful capital city because this gels well with the national spirit you've selected.
"Good" is NOT the singular of "Goods". Good is an adjective meaning of acceptable quality but Goods is a noun meaning something that can be bought and sold.
My degree is not in English, but I'm pretty sure that's not accurate man. It's in the Cambridge dictionary, with both it's singular form "good" and its plural form "goods" as a noun. And how would you talk about a singular trade good if it doesn't have a singular form? Saying goods when talking about one object would not make sense in English.
@@PraetorianHiJynx Why not? The words "sheep, aircraft, soup, money" and many more are both singular and plural. To describe something as "a good" makes no sense, it just begs the question "a good what?". "Goods" is a plural non-count noun like "scissors" and "trousers", it does not have a singular form. Referring to a single item in a sentence such as "That's the goods they had for sale" is perfectly correct English. Oh, and as an Oxford man I could not possibly accept a description in the Cambridge dictionary.
@@ianbrooke6342 All of those examples of words that have the same singular and plural form, e.g. sheep, aircraft, soup, and money, do not end in "s." It's the ending in "s" that doesn't make sense in singular form. My Oxford dictionary is still packed up in box unfortunately, so can't look up the word there, but my Cambridge dictionary says it has a singular form as does Webster, which isn't the most respectable dictionary but technically is more relevant since I speak American English. In fact, Webster states that the plural version is commonly used even when referring to a singular object, and thus either using the singular "good" or the plural "goods" is acceptable.
Subscribed. Great tutorial. Also... of course the Americans get coffee and the brits get their tea... Boston Tea Party round 2?
Thanks for subscribing!
So ive seen the ai place theie settlements relatively close together... ckose enough that they get a road. Whats your main deuvee for spacing them out more? Coming from Civ VI where adjacency bonuses for districts can be achieved using multiple cities, getting the spacing right in this game feels wonky.
You want enough tiles for a high population, late-game city to be able to work. If you put the cities as close as the AI does then you'll quickly run out of tiles. A late-game region will have 40-60 population, as well as several bonus workers that don't use a pop, though there are late-game tile improvements that allow two workers. So the number of tiles you need can vary quite a bit, but you can see that a region will need quite a bit, and having extra allows more flexibility. And remember that you can only directly control 8 regions, so those 8 should be very large areas. Cities that you're going to leave as a vassal can be a bit smaller. As for getting roads between cities, use towns for that instead.