1 Year MAKING an OPEN-WORLD game

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  • Опубліковано 21 гру 2024

КОМЕНТАРІ • 749

  • @Korreltjuh
    @Korreltjuh Рік тому +1146

    Polymars blocking you is some next level developer drama 🍿

  • @1actose
    @1actose Рік тому +527

    If you listen closely, you'll hear AIA say "slice" at 6:13, which is secretly inferring that he will add a pizza making minigame to Mana Valley.

    • @AIAdev
      @AIAdev  Рік тому +129

      leaks

    • @corwinsoto7816
      @corwinsoto7816 Рік тому +20

      I can't tolerate this

    • @LittleFr1end
      @LittleFr1end Рік тому +17

      After he said slices he shows a wall where it says the cake is a lie so maybe he is adding a cake?

    • @donflymoor2767
      @donflymoor2767 Рік тому +8

      @@AIAdev And a salad making minigame? Very nice

    • @Zer0cip
      @Zer0cip Рік тому +2

      BRO SPOILERSSSSSSSSSSSSSSS

  • @CodeMonkeyUnity
    @CodeMonkeyUnity Рік тому +57

    Impressive progress for 1 year! 6000 wishlists is great, keep it up!

  • @valentineDev
    @valentineDev Рік тому +177

    It's absolutely incredible to see how far you've come in just one year!

  • @BanditDev
    @BanditDev Рік тому +136

    Great video for a beginner dev! Keep up the great work!
    -Banditoes

  • @corpusarmatae8541
    @corpusarmatae8541 Рік тому +82

    Just a wild idea that might have gone unnoticed: now that you have shortcuts using stuff in UI slots, you could manage that differently depending on "modes".
    The "new evasion tactic" it allows could actually be a preset move different from the normal flight feature, once player enter "battle mode". Different brooms could even have different moves, not only evading with a dash or a quick take off, but even stuff like a burst of air to push enemies. Making up for a new progress axis for the player, who then get to 'upgrade' their broom or simply manage their inventory to adapt according to situations they're facing. And the same thing could be introduced for different kind of items, like wands, wizard hats.. you name it. (Also, a water-y spell could be use as a watering can in one context, and as a rain of water bullets in another)
    Not allowing the player to simply run away from enemies that easily, by locking them into battle mode as long as there are enemies onto them, seems pretty fundamental to me.

  • @FabiulousGames
    @FabiulousGames Рік тому +26

    Can’t believe it’s already been 1 year! Keep up the good work man! Sending Fabiulous Love❤️

  • @TarkovTyrone
    @TarkovTyrone Рік тому +10

    W Dev. W Game. Can't wait to see where you're at in another year!

    • @AIAdev
      @AIAdev  Рік тому +4

      thanks gless for always being a supportive person in my life

    • @thatpigboss
      @thatpigboss Рік тому

      @@AIAdev Hello?

    • @thatpigboss
      @thatpigboss Рік тому

      ​@@AIAdev I exist too

  • @lukasbrophy6120
    @lukasbrophy6120 Рік тому +22

    I recommend that you only make the broom consume mana while in combat, which could be detected by checking if the player has dealt damage to something recently, or maybe if an enemy is alerted to the player's presence.

    • @qwart22
      @qwart22 Рік тому +4

      I think it would be better if it was if an enemy had attempted an attack so if ur flying past them you don’t get screwed by mana randomly being used

  • @StarStalker28
    @StarStalker28 Рік тому +6

    Been supporting and watching you this whole time, keep it up! :D

    • @AIAdev
      @AIAdev  Рік тому

      That's dope! Thank you

  • @lb8384
    @lb8384 Рік тому +11

    You've been a huge help to me and my own project, I'm not doing nearly as much progress as you do but I am pretty inexperienced. Still, it's good to get some ideas of how to do something from someone who knows what he does. I'm sure my Gecko Game project won't really be finished at all but who knows.
    Keep up the great videos!

    • @AIAdev
      @AIAdev  Рік тому +1

      Thanks! I've been learning a lot too! I do things one way and then realize they should be different and have to fix them later. The most important thing is progress!

  • @s4bishii
    @s4bishii Рік тому +6

    Lots of progress in just one year, great work dude, keep it up!

    • @AIAdev
      @AIAdev  Рік тому +2

      Thank you! I feel like gamers have a hard time seeing the progress so I appreciate devs lol

  • @zaba_dev
    @zaba_dev Рік тому +6

    Awesome recap! Enjoyed seeing the realization for the need for modularity in enemy features, since that's a big one every game dev eventually realizes. With your new modularity mindset, it makes it easier to break the barrier between pomplu and the player character, and create abilities that allow you to transform into pomplus etc. All new possibilities!

  • @Lunarstate
    @Lunarstate 11 місяців тому +3

    that is incredibly a lot of work!! great job love it, cant wait.

  • @The-EJ-Factor
    @The-EJ-Factor Рік тому +54

    You have made a lot more progress in your game in a year, than I have in my game with a year. Good job man 👍

  • @gdevstan
    @gdevstan Рік тому +10

    Love the vids. You've been a great inspiration to me. Keep up the great work!

    • @AIAdev
      @AIAdev  Рік тому +2

      Thanks Stan! Keep it up!

  • @Floky
    @Floky Рік тому +16

    Can't believe it's been a year already... Time flies :O

  • @samyam
    @samyam Рік тому +3

    Definitely should be proud of your progress, it's come a long way!

  • @noahoowada
    @noahoowada Рік тому +3

    Your work has been really good so far and I like that you show your problem solving behind the fighting and open world mechanics. What I really love, though, is how you structured your video. It made me laugh and sympathize with you and your work and I'm really excited for what's about to come - very well made, instantly subscribed :)

  • @BobsiTutorial
    @BobsiTutorial Рік тому +3

    Great video as always! You just keep on impressing

  • @dizzydial8081
    @dizzydial8081 Рік тому +3

    This is so cool. I'm really hoping I can get my pc fixed in time for this games release. Watching the progress is so fascinating.

  • @takaw.d8486
    @takaw.d8486 Рік тому +1

    im loving your progress man, ive been struglling hard to even start with my game

  • @sasquatchbgames
    @sasquatchbgames Рік тому +1

    Time flies man holy crap...
    Game is looking great, can't wait to play it someday. Cheers man and keep up the awesome work

    • @AIAdev
      @AIAdev  Рік тому

      so weird Brandon... your icon is Floky's icon lol. I was so confused.
      Just UA-cam things.
      Thank you! Time does fly... maybe I can watch it with a fast broom.

  • @johnuary16
    @johnuary16 Рік тому +2

    I waited till dinner so I could watch this on my favourite time of the day. I got so excited when this video came out and It did not dissapoint, I love ur content

  • @Mei_mcz
    @Mei_mcz Рік тому +1

    This was super interesting to watch!🫶🏼 I loved where you placed sound and visual effects☺️.
    Mana
    0:49 😂😂🤣 Why did this make me laugh so hard?
    1:19 Ai doesn’t recognize objects placed in terrain= walk through objects
    1:51 Beautiful fall themes
    2:09 Visual scripting for attack development in game developing
    4:41 Love the trees
    5:43 Magic themed game with cute people
    6:25 😂 Looking scary but struggling to move through the pit/hole
    7:34 working on broom mechanics

  • @advancenine
    @advancenine Рік тому +1

    Rad video. Super cool to get an insight into your workflow and journey. Congrats on the upcoming demo! That's a big deal 😀

    • @AIAdev
      @AIAdev  Рік тому +1

      Thanks mate :) Love ur series!

    • @advancenine
      @advancenine Рік тому

      @@AIAdev I learned from cool dudes like you

  • @bettercrystal2827
    @bettercrystal2827 Рік тому +20

    I think if you start flying midair, there should be an animation with the broom bcz it looks rly weird just teleporting to different frames.

  • @coconazca
    @coconazca Рік тому +1

    I love your dev logs dude, its inspiring

  • @rowmanscouter
    @rowmanscouter Рік тому +2

    Man, just discovered ur game and this channel. Looks nice!! Keep up the good stuff dude.

  • @CowsDaBest
    @CowsDaBest Рік тому +3

    The game looks so much fun 😩. Can't wait to play it!

  • @williamoliveira8123
    @williamoliveira8123 Рік тому +32

    Esse jogo fica cada vez mais incrível.

  • @דיןלרנר
    @דיןלרנר 8 місяців тому

    i cannot wait to play this, the art style is unique and funky, the mechanics take strategy and skill and don't even get me STARTED on how good flying on a broom probably feels from those breef shots

    • @דיןלרנר
      @דיןלרנר 8 місяців тому

      that's not even mentioning the devlog itself, which has great editing and some very *funi joeks*

  • @katerlad
    @katerlad Рік тому +1

    Boom! Another great devlog AIA, keep at it you are inspiring :)

    • @AIAdev
      @AIAdev  Рік тому

      thank you katerlad :) I appreciate it. I'm excited to see how your game develops too.

  • @woutervanduin7415
    @woutervanduin7415 Рік тому +3

    The game is growing so much

    • @AIAdev
      @AIAdev  Рік тому +2

      It's great to hear this because I'm in it so much it can feel like I'm not going anywhere.

  • @IndieDevSam
    @IndieDevSam Рік тому +3

    Good luck dude!
    Always remember that scope is like the _Deadites from Evil Dead!_ once you poke it with a stick its always going to be a problem LOL

    • @AIAdev
      @AIAdev  Рік тому +2

      If you ever need to over scope something just give me a DM.

  • @Zer0cip
    @Zer0cip Рік тому +1

    thats a nice little update on the game, i honestly forgot it existed, wishing you luck but you should really make some more content on it

    • @AIAdev
      @AIAdev  Рік тому

      I really wish it was that easy. Making videos, even at the pace that I do, while also developing a full-size game is a lot of work. I really could use a whole team but the funds just aren't there to do that RN.

    • @Zer0cip
      @Zer0cip Рік тому

      @@AIAdev no need for long videos, just small funny shorts documenting development would be nice.

  • @Ashbobah07
    @Ashbobah07 Рік тому +50

    Nice thumbnail..

  • @H_Deep
    @H_Deep 2 місяці тому

    Your game is beautiful, I really like the color palette.

  • @Kikolek
    @Kikolek Рік тому

    You've been my favourite gamedev youtuber while i was watching other youtubers colab with you, and seeing you struggle with different things makes me believe in myself lmao

  • @NotJpTem
    @NotJpTem Рік тому

    super underrated youtuber, in fact, most underrated developer of all time

  • @MokarromHossain
    @MokarromHossain Рік тому +1

    5:16 bro is making the avengers of Gamedevs

  • @gabrielbarclay9541
    @gabrielbarclay9541 Рік тому +1

    Wow look how far you’ve come

  • @AdamNyx900
    @AdamNyx900 Рік тому +1

    can't wait to start playing this awesome game

  • @WanderfromSOTC
    @WanderfromSOTC Рік тому

    Good luck, I am sure your game will be sucessful.

  • @cmh1755
    @cmh1755 Рік тому

    Love it, keep up the great work! Looking forward to seeing your project progress, wishlisted on steam.

  • @fireflystudiogaming
    @fireflystudiogaming Рік тому +1

    Here’s a suggestion, how about adding more enemies to the game

  • @devinmilazzo1888
    @devinmilazzo1888 Рік тому

    AIA this is absolutely incredible bro.... Keep it up!

  • @passivestar
    @passivestar Рік тому +1

    I ended up switching from visual scripting (I used UVS) to C# in the end too. Good progress on the game, keep it up! 👍

    • @AIAdev
      @AIAdev  Рік тому

      I think it was really good and fast for prototyping.
      Thank you!

  • @Theweirdguy28
    @Theweirdguy28 Рік тому

    I've just started to game dev on my off days myself and seeing your work is inspiring! Its really wanting to drive the fact home I wanna make a game and will! Keep it up! Can't wait to play this!

  • @ei-chan8929
    @ei-chan8929 Рік тому

    Okay you popped up in my feed randomly and I'm gonna wait patiently for your game ☺️

  • @BlueDogXL
    @BlueDogXL Рік тому

    i'm going to college for game programming and seeing this video is really inspiring! let's do our best, and i can't wait to see more!

  • @Idoge_123
    @Idoge_123 Рік тому

    Seeing my top 3 favorite game developers (Dani, polymars, and AIA) is the best thing I’ve seen ever

  • @teemocrusher8289
    @teemocrusher8289 Рік тому

    This game looks promising ill continue to support you and wishlist the game :)

  • @minfongmoo1803
    @minfongmoo1803 Рік тому +2

    I realized your channel name is AIA which is an insurance company in Malaysia

    • @thatpigboss
      @thatpigboss Рік тому

      well how do you not know he's the CEO of that company

  • @KiTho06
    @KiTho06 Рік тому +3

    Oh Boy im so excited for this Video :D
    I love how much you let your Community be involved in the Progress :)
    Edit: i saw one of my Comments in the Video 🤩

    • @KiTho06
      @KiTho06 Рік тому +2

      Though i guess that one would be to hard to make thinking about it now. 😅

  • @NotBlazerMC
    @NotBlazerMC Рік тому +2

    5:18
    Proof that DANI is still alive.
    AIA just kidnapped him

  • @EyeSpyStudio
    @EyeSpyStudio Рік тому

    You are doing a wonderful job! I am just starting my journey with GDD, and doing a boat load of research on what engine I plan to park my code into. With my new found career circumstances it is affording me the time I need to dive into developing my childhood dream into a reality.

  • @luluskuy
    @luluskuy Рік тому

    2:44 relate broo.. it's may looks the same, but looking at the come, so much mas changed, and a lot optimization.

  • @PocketPanduh99
    @PocketPanduh99 Рік тому

    this video was recommended to me I haven't seen the first ones but this game you're working on already looks great and very cute!

  • @ringo2715
    @ringo2715 Рік тому

    It's a good idea to have fresh eyes on the project after some development time has past but vertical slices aren't always the best route as long as you can look at your game and honestly think. "I would buy this game." Then you've got something if you wouldn't then just ask yourself what is missing what would make it better? If you can't pinpoint that then maybe a playtest will help get the creative juices flowing.

  • @Gb484
    @Gb484 Рік тому

    Having features not incorporated can be a good thing. If you have a cool looking item with some strange/mysterious description it can get people hype about what that item is going to do.

  • @josephc8312
    @josephc8312 Рік тому

    I have an idea for an enemy you could add. When you try to use the broom to escape it, it launches a grapple hook that pulls you back to it, and that’s about all it does.

  • @hideonusgaming5225
    @hideonusgaming5225 Рік тому

    Bro you are one of the people that keeps inspiring me to pursue my own goals

  • @The-EJ-Factor
    @The-EJ-Factor Рік тому +1

    5:26 I just realized that that is me in the video after someone mentioned it😅 no idea how that flew past me the first time.

  • @GrushV2
    @GrushV2 Рік тому +1

    in 16 years i’ll be playing this game, releasing alongside karlson

    • @AIAdev
      @AIAdev  Рік тому

      Pog. I just talked with Dani recently. :D

  • @lizelledelija
    @lizelledelija Рік тому +1

    If you are planing to make a enemy that can fly maybe some pompluu kan have element powers and the wind ones can spin the leaves on there head to make the fly

  • @MaxMakesGames
    @MaxMakesGames Рік тому

    Hey AIA, that's really good for a first game ! We all start somewhere :)

  • @SunnyCress
    @SunnyCress Рік тому

    Wow I watched the first dev log and forgot about this until now! Thankyou youtube algorithm

  • @wolfsmaul-ger8318
    @wolfsmaul-ger8318 Рік тому

    this game is so adorable, definitely looking forward to it

  • @imclueless9875
    @imclueless9875 10 місяців тому

    "when in actuality - smashes keyboard" Dude... I felt that so much.

  • @GamesBySaul
    @GamesBySaul Рік тому +2

    Super nice work mate! Amazing to see how far the game has come, and I can't wait to see how it continues to grow!
    Is that bar at the side for spell mastery or something like that?
    Now for some questions muahaha!
    1) You're against prefabs, just interested in how come?
    2) You have assets in the project that have custom icons in the inspector...how 👀

    • @AIAdev
      @AIAdev  Рік тому +1

      Thanks Saul! It's been great having you as a fellow magic-game dev
      You're warm about the sidebar.
      1) I like instantiating prefabs, and simple prefabs are fine, but the more complex prefabs get the more I found that overrides slip in and out.
      2) lol I'm using an asset called Game Creator 2 that provides fancy inspectors.

    • @GamesBySaul
      @GamesBySaul Рік тому

      @@AIAdev Pleasure to be here! More magic games please (but ones that are substantially different to ours)
      And I'll take warm! Looking forward to knowing what it's for!
      And your point about prrgabs make sense, I'll have to note that and look out for it!
      And thank you for that! I'm gonna check that asset out!👀

  • @mexarrinha
    @mexarrinha Рік тому

    What a change from the first few movies!! Congrats.
    I like the style of the WOW for the mana/health bar plus the spells at the bottom. It is easier to see when you don't need to look up. But that is the last of your concerns ahah Visual scripting can be a pain in the ..... use multiple scripts and you can derive what you need from them. Keep it up!!

  • @krieduh
    @krieduh Рік тому

    take your time bro this is cool

  • @sandydarkfall
    @sandydarkfall Рік тому +7

    Take all the sweet time you need to finish this game! 1 year... wow.... time has flown by and you have accomplished so much! It is amazing to see all you have done in such a short time!
    I have followed this game since the start and I as most likely many others! Can not wait for the day to fly around in this world and fight some Pomplu in the lush open world♥
    You got this!! ;)

    • @AIAdev
      @AIAdev  Рік тому +1

      Thank you Sandy!!! Much appreciated

  • @kuro_kurta
    @kuro_kurta Рік тому

    And open world, rpg, that has a skill tree?!? Thats right up my alley def gonna try it

  • @fraddyfrezbare2843
    @fraddyfrezbare2843 Рік тому

    I’m loving this game!! IT LOOKS SO GOOD!!! I couldn’t never make something like this!!

  • @MHE-xp7lz
    @MHE-xp7lz Рік тому +1

    Feature idea: Add different classes / builds for better replayability. Some classes could maybe get different boosts from different things like one that would be stronger at night

  • @martinlasek
    @martinlasek Рік тому +6

    For the broom evasion tactic:
    FlyFF (Anime MMORPG) is solving it rather cool!
    You could have the broom require 1-2 seconds to "cast it".
    If an enemy hits you within those 1-2 seconds the cast is interrupted.
    This brings in a new challenge (and reward) for getting away from enemies using your broom.

    • @AIAdev
      @AIAdev  Рік тому +2

      I actually really like the opportunities the instant cast provides. I think it makes it a bit different than other games. I do think a cooldown is needed though.
      It needs some playtesting and feedback though. I just need to get a more holistic experience in place first.

  • @DanPos
    @DanPos Рік тому

    Good stuff AIA, great video

    • @AIAdev
      @AIAdev  Рік тому

      Thank you Dan!

  • @Cjoudan
    @Cjoudan Рік тому +2

    Don't give up on this project it's really cool! I've wanted to make a similar game but I can't wrap my head around coding. So I wish for your success instead!

  • @AdamNyx900
    @AdamNyx900 Рік тому +1

    Make a spell to transform the player into a Dragon and other monster for a limit time

  • @iciukas
    @iciukas Рік тому

    the fan art is amazing D:

  • @VaibhavShewale
    @VaibhavShewale Рік тому +1

    oh yeahh i rememeber watching your earlier dev vlog randomly!
    lol now also it is randomly only!

  • @ChrisPerrault
    @ChrisPerrault Рік тому

    This is really impressive and inspiring, especially for other people like me who want to get into indie development. Keep this up man, good stuff.

  • @bl4ckk
    @bl4ckk Рік тому +1

    LETS GOOO

  • @YesYes-dx4yy
    @YesYes-dx4yy Рік тому +1

    Good work. How much will this be sold.

  • @goodbyejinsei
    @goodbyejinsei Рік тому

    such a nice progress! keep it up!

  • @maximeherve2450
    @maximeherve2450 Рік тому

    This game looks awesome keep grinding !!

  • @cheesymcnuggets
    @cheesymcnuggets Рік тому

    I hope you realise how impressive this is, dont ever feel pressured to release it though, only when you feel it's truly complete, even if it's 3 years from now, should you release it

  • @uhavemooface
    @uhavemooface Рік тому

    The game looks epic so far. Hope you get it finished and just work on updating it. I might get the game when its launched. I will wishlist it on steam. New Subscriber here.

  • @Carlos-Perez
    @Carlos-Perez Рік тому

    4:10 There is a rare occurrence of one of the great videogames in history (Both original version and the 2017. Even if i didn't expect the game to be a lot different)

  • @169ru
    @169ru Рік тому

    This editing floored me.
    subbed a minute in
    🤣

  • @tomkarpati7743
    @tomkarpati7743 Рік тому

    I can't wait to play this!

  • @theminecraft4202
    @theminecraft4202 Рік тому +1

    So in short, and don't take this as a negative since you started from literally nothing, alot of learning over the past year, but not alot of game development progress. Over time this will shift alot obviously once you have a good understanding of all the elements you need to make a complete game.

    • @AIAdev
      @AIAdev  Рік тому

      I think I understand what you're saying. A lot of work has gone into developing systems, like the ai, building, farming, combat, quests, dialogue, inventory, etc. The systems aren't content themselves, so it's easy to do a lot of work but a game look the same. I am learning a lot, as you suggested. As the project evolves and I have a clearer vision of the game and what I want to do with it, systems get updated. I do feel like the project is right at the edge of having a lot of integrated systems where I can start to focus on a lot more tangible and visual changes.

  • @mikeohc
    @mikeohc Рік тому

    Great video! I feel this completely. I have a prototype scene to contain all core features just to test functionality.

  • @ninjago86FN
    @ninjago86FN Рік тому

    First time watching a video from you! I subscribed can’t wait for this game to finish!

  • @ProducerX21
    @ProducerX21 Рік тому +1

    3 questions.
    1. How do you make time to work a normal job and develop this game. Do you not play other games in your free time?
    2. Do you feel after a year of making this that it was worth it? A year of your life spent making a game that most likely will not make a profit compared to time spent.
    3. Do you make any money off uploading to UA-cam? Enough to offset the amount of potential income you could have made while not spending more time at your normal career?
    The reason I ask is because I want to try to develop my own game. But I don’t have enough time outside of my regular job to develop a game, play other games, and do other hobbies and activities. I’m scared that after a year I would end up with a shit game, a year of my life wasted, and nothing to show for it except being a little more knowledgeable at coding and development.

    • @thatpigboss
      @thatpigboss Рік тому

      BRUH ITS NOT THAT DEEP ITS JUST HE MAKES KOOL GAMEZ 💀💀

  • @cocoakodawari4192
    @cocoakodawari4192 Рік тому

    Aaaaa I love this progress!!! One thing I've been thinking about for a while tho is the spells... If you just spam the same button whenever killing something I can already feel my wrists break xD
    Maybe a player can have three or two skills already up? The spammy one already therr and maybe a small aoe with cooldown?
    All in all tho, can't wait! It looks so cozy and bright! ✨✨✨🎉🎉🎉❤️❤️❤️

  • @fan.o
    @fan.o Рік тому

    Game idea: every Element you pick or the one you choose you get to have the standert avatar like Earth you get a dark brown and a green mixed color suit.

  • @Zoraiguss
    @Zoraiguss Рік тому

    i love how ppl make fan art so cute