You can only take treaty ports (like Spanish Melilla in Morocco) via the "Take Treaty Port" demand if you own the state it's in directly (al Rif, in this case). Having Morocco as a subject is not sufficient, though they themselves can start a play for it (so long as Spain is weak enough compared to them and they themselves are not a puppet). Sometimes, liberating a country and then taking them over later can do the trick; if you want Gibraltar, you can force Great Britain to release Andalusia before making Andalusia a protectorate. Taking Melilla in this way, though, would require Morocco to not exist before forcing Spain to release them, so it wouldn't make too much difference. "Reverse swaying" can help get protectorates on smaller nations for free. It's very rare for nations to accept "Ask for Become Protectorate" unless they have extremely high relations with you and/or they have especially low confidence in the play. Precisely because of that, you can temporarily join one side in play for nothing (not asking for an obligation or anything), preferably not the side you already have high relations with where possible, and the other side will be that much more willing to give you whatever you want to join their side, be it a bankroll, a transferred state, or their entire country as a protectorate. Generally speaking, please invest in a strong navy. Just being able to launch multiple naval invasions at once can make a huge difference, not to mention it disproportionately boosts your prestige and number of declared interests, if that's what you're generally most concerned about. Anhalt is going to be one hell of an uphill battle, even by the standards of minor states within Germany, being completely inside Prussia's borders. Fortunately, you won't have to worry about isolated states if you do manage to expand (with Prussia's support); everything's in Prussia's market anyway. You also have a Reformer Intelligentsia as a ruler at the start, making it quick and easy to reform your country. If possible, it'd be impressive if you could go for a "historically accurate" Anhalt, taking over "Neu-Askania" in the state of Cherson (in modern-day Ukraine), which belonged to the duke of Anhalt until 1856. Or you could go full Catherine the Great (who technically belonged to Anhalt's ruling family) and somehow subjugate Russia outright. After that, Ankole is unique among its immediate neighbors for starting with a historical leader and, more importantly, No Migration Controls, allowing it to grow off of mass migrations early on and recruit agitators to liberalize. This also allows an exploit where you can exile a moderate interest group leader to reset and randomize their ideology before immediately re-recruiting them as an agitator, potentially allowing for Abolitionist Landowners from day one. With 3 battalions, Ankole marginally stronger than Karagwe to the southeast and can thus safely declare war to conquer them immediately.
That explanation for trade ports is actually super helpful. That makes a lot of sense now. As for upcoming nations, I have no clue how I'm going do any conquest with Anhalt, but I look forward to playing them anyway.
Ulema and Intelligencia used to be such a strong combo for pop growth. They had to go and nerf the Religious interest group to no longer give higher birth rates. There does seem to be an interest in ottoman empire gameplay, so I might make a return to them sometime soon.
@@TobyYellsAtThings Yaaaayyy in new Dlc it would be fun to see Ottomans rise up with Tobias, with whole population growth (they both like good laws public health insurance and public schools, and then slavery banned+homesteading and later multi culturalism and some taxation things via intelegensia, and since sultan is part of intelegensia, you can do it easier for the start :D)
Demobilizing during war "incurs a 90 decaying expense equal to the mobilization cost of that army's units", instead of immediately going to near zero usage per the wiki. I think that's where the weird deficit during and after the france/egypt war came from
Invest in a good uninteruptible power supply. I got one 15 years ago, changed the batteries twice so far, has been one of the best computer upgrades I have done. And since I have had it I haven't had any major component failures other than a couple of old HDDs but those were likely due to age and use.
France wasn't going to get involved to support Hedjaz, but any diplomatic play against a subject gets turned into a diplomatic play against their overlord as soon as the overlord gets involved.
I likely will in the future, I don't make enough to justify that purchase yet, but if it becomes a more prominent problem I'll likely be forced to pick one up.
that sucks
My guy Tobias be cooking. Getting ready for 1.7 when he conquers the world through capitalism
can we talk about how that legislation went to voting with 1% chance at 3:25
@@supermegamine3746 holy shit I never even noticed that. That's kinda cool actually
You can only take treaty ports (like Spanish Melilla in Morocco) via the "Take Treaty Port" demand if you own the state it's in directly (al Rif, in this case). Having Morocco as a subject is not sufficient, though they themselves can start a play for it (so long as Spain is weak enough compared to them and they themselves are not a puppet). Sometimes, liberating a country and then taking them over later can do the trick; if you want Gibraltar, you can force Great Britain to release Andalusia before making Andalusia a protectorate. Taking Melilla in this way, though, would require Morocco to not exist before forcing Spain to release them, so it wouldn't make too much difference.
"Reverse swaying" can help get protectorates on smaller nations for free. It's very rare for nations to accept "Ask for Become Protectorate" unless they have extremely high relations with you and/or they have especially low confidence in the play. Precisely because of that, you can temporarily join one side in play for nothing (not asking for an obligation or anything), preferably not the side you already have high relations with where possible, and the other side will be that much more willing to give you whatever you want to join their side, be it a bankroll, a transferred state, or their entire country as a protectorate.
Generally speaking, please invest in a strong navy. Just being able to launch multiple naval invasions at once can make a huge difference, not to mention it disproportionately boosts your prestige and number of declared interests, if that's what you're generally most concerned about.
Anhalt is going to be one hell of an uphill battle, even by the standards of minor states within Germany, being completely inside Prussia's borders. Fortunately, you won't have to worry about isolated states if you do manage to expand (with Prussia's support); everything's in Prussia's market anyway. You also have a Reformer Intelligentsia as a ruler at the start, making it quick and easy to reform your country. If possible, it'd be impressive if you could go for a "historically accurate" Anhalt, taking over "Neu-Askania" in the state of Cherson (in modern-day Ukraine), which belonged to the duke of Anhalt until 1856. Or you could go full Catherine the Great (who technically belonged to Anhalt's ruling family) and somehow subjugate Russia outright.
After that, Ankole is unique among its immediate neighbors for starting with a historical leader and, more importantly, No Migration Controls, allowing it to grow off of mass migrations early on and recruit agitators to liberalize. This also allows an exploit where you can exile a moderate interest group leader to reset and randomize their ideology before immediately re-recruiting them as an agitator, potentially allowing for Abolitionist Landowners from day one. With 3 battalions, Ankole marginally stronger than Karagwe to the southeast and can thus safely declare war to conquer them immediately.
That explanation for trade ports is actually super helpful. That makes a lot of sense now. As for upcoming nations, I have no clue how I'm going do any conquest with Anhalt, but I look forward to playing them anyway.
First view? Wow. Then as first comment we want sunni ulema + intelegensia Ottoman Empire gameplay
Ulema and Intelligencia used to be such a strong combo for pop growth. They had to go and nerf the Religious interest group to no longer give higher birth rates. There does seem to be an interest in ottoman empire gameplay, so I might make a return to them sometime soon.
@@TobyYellsAtThings Yaaaayyy in new Dlc it would be fun to see Ottomans rise up with Tobias, with whole population growth (they both like good laws public health insurance and public schools, and then slavery banned+homesteading and later multi culturalism and some taxation things via intelegensia, and since sultan is part of intelegensia, you can do it easier for the start :D)
I'm so glad to see you again in Victoria 3. Keep with the great content.
Demobilizing during war "incurs a 90 decaying expense equal to the mobilization cost of that army's units", instead of immediately going to near zero usage per the wiki. I think that's where the weird deficit during and after the france/egypt war came from
I didn't know this, makes sense though. Thanks for the info.
And that's why navies are important
lol trail of tears, yes i know , so blaise! i almost choked on my beer
Invest in a good uninteruptible power supply. I got one 15 years ago, changed the batteries twice so far, has been one of the best computer upgrades I have done. And since I have had it I haven't had any major component failures other than a couple of old HDDs but those were likely due to age and use.
Finally something cool and current! I'm waiting for some gameplay with Ottoman or Prussy
France wasn't going to get involved to support Hedjaz, but any diplomatic play against a subject gets turned into a diplomatic play against their overlord as soon as the overlord gets involved.
You have a very Nick Cage cadence to your voice lol. I’m guessing you’ve seen his movies. Great video.
The only one I've actually seen is National Treasure, though whenever I finally get free time I plan to watch a lot more of them.
Fun playthrough
Tobias da goat no cap
The reason England had so much prestige is because they had a MASSIVE navy. A big navy gives you tons of prestige.
There is precedent for the unites states invading north Africa. Barbary Wars
I don't know anything about how much money you have to spend on your gear, but an UPS should save you much pain in the future :)
I likely will in the future, I don't make enough to justify that purchase yet, but if it becomes a more prominent problem I'll likely be forced to pick one up.
Might I ask where the Ait Abbas video is? I can't seem to find it.
My grandparents are driving me crazy. Help me
Have you considered
If it makes you feel any better
@@TobyYellsAtThings Lol love them though, see you in a month
You are maddenly cautious, has anyone ever told you that?
No offense but aren’t you harry Osborn from the amazing spider man 2
No, but one day I will be.
I FU*KING LOVE WARRRRRR 🦅🦅🦅🦅🦅🦅
I enjoyed the video until you told me you took your jacket off. Then I was enraged.
Why did you sit on low authority when desperate to pass professional army?
Pt 2 pls
I don't have the save game anymore, sadly
I dear you to form Germany with Prussia
dear lmao, forming it with prussia is easy, i want germany formed with baden or something
I did do a super Germany with both Bavaria and Saxony
Feels like trump's playing xd
I might be the third comment and like
america is a continent not a country
USA USA USA AMERICAA CAHHH CAHHH😤🦅🦅🦅🦅🇺🇸🇺🇸🇺🇸🇺🇸🇺🇸🔥🔥🔥🔥🗣️🗣️🗣️🗣️🗣️🗣️