Why is everyone leaving? Current State of Throne and Liberty

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  • Опубліковано 21 гру 2024

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  • @grobs4678
    @grobs4678  День тому +11

    What do you see as the biggest problems in Throne and Liberty at the moment? I'd love to hear your thoughts! :)

    • @Pheeliya
      @Pheeliya День тому +8

      biggest issue is the players being mean to new players, ive played for 3 weeks now., im loving the game.. but the community is mostly just toxic try hard people. and i think it makes a lot of new people quit. i myself have a think skin and i know others dont and they just find another game where players are nicer

    • @shaelee4294
      @shaelee4294 День тому +9

      The game is extremely grindy, drop rates are trash, best gear is held by the top guild, or bought. Just not worth the time nor effort

    • @douglasocando2429
      @douglasocando2429 День тому +6

      Alliances for sure, they kill world pvp completely.
      When there is too strong an alliance, no one goes to guild pvp events, conflict boses, etc.

    • @motng1585
      @motng1585 23 години тому +1

      They need to bring high end items to the masses quickly. Like the rune system. They need to do it faster. Like the first week is for the top players, i'm ok with that, they are top and they deserve it , and the next week they need to bring It comes down to accessible activities to keep mid-level power players engaged. I am currently 3700 and tier 3 of any kind is not acceptable given I can't practice and have experience. All requests are from 4k onwards. It will probably take me about 1-2 weeks to get to 3900 so I will be behind.

    • @CorlaxCory
      @CorlaxCory 23 години тому +1

      I just wanna know if they watch this video or not because Tico sure needs to.

  • @Jim12AR
    @Jim12AR День тому +161

    The game still peaks at 62k players , is normal for any mmo to lose players steadily until it reaches a point where the true playerbase will remain . For me Throne is actually a good MMO with devs that are listening and making changes based on feedback and they do that fast .

    • @aldodzb
      @aldodzb День тому +6

      I was expecting less than 30k the first month lol, so quite good actually

    • @robna1168
      @robna1168 23 години тому +2

      62k is terrible for a mmo tbh and won't sustain the books, it's at swotor numbers within months of release

    • @ReemyMarek
      @ReemyMarek 23 години тому +3

      @@robna1168and SWTOR has been going for 12 years to this day haha that’s a good sign

    • @CorlaxCory
      @CorlaxCory 22 години тому

      Excellent point

    • @MrBalrogos
      @MrBalrogos 22 години тому

      Listening sure right, bots, meele sucks since launch, fixing meele when?, charged skill still geting often stuck in animation. Game was more bugged than NW.

  • @scoops2
    @scoops2 16 годин тому +23

    I quit today after being in a top guild on a top server since the start, got first legion and never lost a rift or boonstone, we were really still flying high and having fun. Despite that, the schedule required to keep numbers at these pvp events + all the daily chores just got to be too much, so that's that.

    • @GodHexe
      @GodHexe 12 годин тому

      yup

    • @merrilllee4878
      @merrilllee4878 11 годин тому

      Well that's the point, this allows for other guilds to come in. If they spread it out, there would be no end to the reign of the top guilds.

    • @Indpendent01
      @Indpendent01 7 годин тому

      Same problem but from the position of trying to challenge top guild but always not enough people

    • @Lesminster
      @Lesminster 7 годин тому +1

      Luckily you don't have to be in the top guild to have fun in the game :D

    • @copyc4t64
      @copyc4t64 7 годин тому +2

      This game offered more stress than fun for me. lol

  • @Ecool27
    @Ecool27 15 годин тому +9

    They need to drop the amount of people you can have in a guild to 30-40 and only have 1 alliance

  • @Amarahross
    @Amarahross День тому +97

    Main problem is all highest content of this game is that you need to be in the top guild. There is not much room for solo players.

    • @yayderenegade3806
      @yayderenegade3806 День тому +10

      its fine, that there so not much room for solo players but they should also be room for smaller and casual guilds and ppls that just hop in for some evenings.

    • @v443.v
      @v443.v День тому +4

      Agree, they dont have to remove that but instead add stuff that solo or casual guilds can do/compete at.

    • @v443.v
      @v443.v День тому

      @@yayderenegade3806
      Well said👏🏽

    • @BillyLndn
      @BillyLndn День тому

      why do you need a guild? it offers nothing. just get 5-10 ppl and do all content with them.

    • @mohamedatta3586
      @mohamedatta3586 День тому

      The best solution for this PvP problem is to make a grind pve content to farm the shards for T2 weapons

  • @lipowka3356
    @lipowka3356 10 годин тому +11

    Main issues for me (I have over 800h and left the game):
    Overall - everything feels like a job instead of fun, Do the co-op 1star 2star, whoops, you reached max limit of abyss contract tokens, gotta go there NOW. And for the people who play 24/7 it's bad also, when they finish every contract token, what are their options? Open world? 0 loot / Fishing? 0 loot / PvP? 0 loot / Quitting the game? yes please
    Updates: The game isn't even translated properly, lot of times you see Korean texts. Last patch I played, there was 9H downtime, that's insane. Every new patch brings 3-5 bugs, like the "Confidential-DO NOT SHARE" text over everyone's screen or when the guilds disappeared. Also the crashes for few patches after the launch of the game, when I caught a fish, my game would crash, when I was fighting my game would crash, when I was standing still my game .. would crash 3 times every day. Overall the company just seems very incompetent, even after just COPYING the game from Korea, they are incapable of releasing solid smooth running patches.
    Co-Op Dungeons - random dungeons ruined this system, worst idea ever. It takes just 3 votes in vote-kick to kick a member from a FULL party. Took them like 2months to fix the Q leaving. Loot drops could be better, like the 50 mobs you have to clear before main boss, they drop 0,0 nothing. + Same thing as you said - half of the playerbase knows mechanics before the patch.
    Guilds - Item destribution is SO random. Guild bosses are inconsistent and doesn't feel good to kill them (besides the first kill), make them harder and limit them to 1 kill per week, but make them drop EVERY single item they have.
    PvP - too much cc. 0 rewards for killing people, it feels horrible when I know I didn't get killed for loot/reward, I got killed just because ...
    World bosses - Too much peace bosses, Too little PvP bosses, so the few PvP bosses ALWAYS gets taken by top alliance (similar for boonstones - TOO LITTLE OF THEM)
    Alliances - Just remove them, the game isn't designed well for 280 people alliances. + There is no clear way to see who is friends with who, unless they willingly equip the same banner.
    Tax delivery and Castle siege - worst PvP experience in my life. From a POV of regular player you see 500 hostile players, who ALL want to kill you (for 0 reward) and you have like 5 FPS.
    Arena - This is just mine issue apparently, but my game crashes every time I try to join arena.

  • @TheTobiasKun
    @TheTobiasKun День тому +55

    TLDR: every server has a dominant alliance that destroys everybody's feelings.

    • @GodHexe
      @GodHexe 12 годин тому

      yup. at least add some fun pve stuff

    • @camiarmandav3ng3r-40
      @camiarmandav3ng3r-40 11 годин тому

      ye for sure but the pojnt when even trash streamers do 8 gild alliances or mroe to defend castle in siege makes no f sense and after they say o why game is dying they forgot most of coz of their part other see it and do themslef and so on server die then the game

  • @ShaXCwalk
    @ShaXCwalk 12 годин тому +10

    As someone who left the game after being in the #1 Alliance and Guild on the server:
    - The game does not reward good mechanical skills. PvP is awful
    - CC is still too long and new stones don't do shit
    - Dimensional Trial is annoying af
    - Dailies are boring but not doing them feels bad so I still had to do them
    - Being in top guild and working full-time led to burn-out from the game. We had to go to sauro every night and make sure we get or keep the rain skill.
    There is so much more unfortunately. I did like the game and it had potential

  • @ashurashura5733
    @ashurashura5733 4 години тому +2

    because of the new rune you need to do dimension trial to get lvl rune faster which most player dont have team/friends and play alone
    and i might quit too because of that..
    they need to change the rune to drop rare more often too on open world dungeon
    and party board players are too picky
    the best solution to this is they should also make party with random people like other dungeons 1/2 star

  • @distill5581
    @distill5581 6 годин тому +2

    Ok if you want tornado to be deleted then take away 3 stuns from GS to make it fair :). The solution to fix something you dont like isnt to just delete it. YOU only hate tornado specifically because thats the only AOE CC a bow player has. Meanwhile GS can stun me, silence me, prone me, then slam their sword on my head for 30k damage. Im pretty sure its ok bow users have a tornado :)

  • @madstork91
    @madstork91 17 годин тому +6

    1) grapple and f to interact is bugged and they insist on making it a part of everything
    2) perma cc - they haven't fixed the problem
    3) Some things just need a nerf, and instead of nerfing they are buffing... The power creep is real.

    • @RioKoto
      @RioKoto 15 годин тому

      1. play with vpn bro
      2. increase your evasion ma guy. theres no such like perma CC
      3. it means you not exploring why they buff. means you play worst with combination

    • @dennisgalatas8823
      @dennisgalatas8823 8 годин тому

      @@RioKotobro, I am healer 4200. 22k HP. 80STR. Full melee and magic evasion set. Max as it possible to make. I thought it will help me to survive fucking CC from GS. Even tough I swiped my card a lot, one fucking root, and I’m done, no way I can save my ass. Even with Bow and Excavator. I’m just getting destryying. EVASION DOESNT WORK AT ALL! IT WORKS ONKY FOR REGULAR HIT BUT NIT FOR FUCKING SKILLS… How I supposed to know about it? I made one more build, with endurance, same shit, can’t survive one CC.

    • @dennisgalatas8823
      @dennisgalatas8823 8 годин тому

      So I can’t even imagine what is non hard core healers feelings are.

  • @ricardomorillo7922
    @ricardomorillo7922 19 годин тому +8

    they same reason as in TL KR and Lineage 2, alliances dominating servers, for some reason they dont understand that will end up killing the game, actually it already is

  • @CorlaxCory
    @CorlaxCory День тому +9

    My burnout is trying to hang in a serious guild and the insane requirements they make for you to log consistently. Makes burnout

    • @realraw7830
      @realraw7830 21 годину тому +1

      Agreed I think serious guilds we like to fight and obtain a reward. Pretty much they like to dominate every boss conflict it burns you out showing up to conflicts, open dungeons, rift stones it gets tiring

    • @realraw7830
      @realraw7830 21 годину тому +1

      Plus the trials on top of that ? I think that’s what messed things up to be honest they should’ve just added runes to field bosses even chaos runes it would be fun again

    • @vanja7589
      @vanja7589 21 годину тому +4

      touch gras. ask your self how important are these "guild ppl" ? xD

    • @CorlaxCory
      @CorlaxCory 20 годин тому

      @@vanja7589 I’ve had many reflections in the mirror haha 😆

    • @realraw7830
      @realraw7830 13 годин тому

      @@vanja7589 what makes you think I don’t touch grass? lol everything I said is facts bozo. The system whether your hard core or casual doesn’t make things easier. With the rune stuff the ppl that touch grass are going fall even more behind with gear. It’s not pay to win how it was with gear.

  • @byeden5148
    @byeden5148 21 годину тому +11

    One thing about the stats is that, you don't even have an efficient way to test out what the formula is in the game. Eg. For a healer, how skill damage boost, bonus damage, skill heal increase, critical chance, magic critical chance, heavy attack, magic heavy attack (just thought of these) calculated up together? It's almost impossible to test out because of the constant RNG rolling between the two base damage numbers on your weapon.

    • @DeepUnknown3281
      @DeepUnknown3281 15 годин тому

      They giving us a personal Dps Meter apparently but will probs be just on dummy too. I want to see Dps meter introduced during encounters in REAL fights where you can see how gear/rotations are effected in real content.

  • @Justin.Willem.Erasmus
    @Justin.Willem.Erasmus День тому +4

    So here's my thoughts if they made small-scale servers that would bring life to the game, most gamer groups are only like 6 or six people anyway so server's scaled for solo and small groups would boom the life while the big servers would give people who want mass something to do

  • @SledovatelGS
    @SledovatelGS 14 годин тому +4

    Lol tornado? Realy?!?! Phahahha I think more problem GS 1 shot mechs, tons of exploits - passive bafs stack, mechs abuse, auto Q cheats, and more! really bad class balance! Not meny hi end grind! Non of problem in this video I meet! Don’t want go pvp guild? - go pve crab! Ally??? Come or make a good guild and make a good ally! Wanna do nothing? - take nothing! Fare 4 me

  • @rakennavarro2557
    @rakennavarro2557 8 годин тому +5

    Daggers Camouflage its annoying as hell... its like having an extra CC purification stone, very unfair.
    Shadow Strike can target people even if they are 10m above or below from you... for a 10s cooldown skill while Death From Adove for example (which its an minute long cooldown skill) if the target its 3m adove or below you cant use the skill.
    Daggers needs a nerf, its just too good of an utility weapon and main reason of why 90% of the playerbase uses it, Devs should nerf and buff weapons based on how % they are used by the playerbase like in other many games.
    Building CC resistances on this game its pointless, doesnt matter if you have 1000 of Colission Resistance that you are still gonna get lift up by Tornados, they should remove the diminishing returns on CC resistances and instead of giving 4% per 10 points, giving 1% per 10 points, so having 1000 of resistance to Colission vs 300 Colission chance from your target means you will have 70% of resistance.

  • @evilteddy07
    @evilteddy07 День тому +16

    For Dungeons: it would be good to have a Ready Check.

    • @ripleyhrgiger4669
      @ripleyhrgiger4669 21 годину тому

      You're aging yourself. And no one does ready checks outside of raid encounters in organized raiding.

    • @DeniNurwahid
      @DeniNurwahid 12 годин тому

      Don't play random if you want ready check

    • @furyan4467
      @furyan4467 3 години тому

      I agree. But only while at final boss. I've seen people who are lagging behind missout on thr boss as someone has started it beofre they're there. Some people are arse holes and don't restart. I was once on the recieveng end of that myself.

  • @iReleis
    @iReleis 10 годин тому +1

    I would add that with 1400 coll res the tornadoes don't get any less annoying.

  • @tayalt2406
    @tayalt2406 День тому +12

    I keep playing and having lots of fun everyday, my server has tons of ppl still, so it's all fine. Players nowadays does not stick to one MMO anymore like back then...

    • @sempiterno3243
      @sempiterno3243 21 годину тому

      NA-E?, if so, what server?

    • @allthatishere
      @allthatishere 20 годин тому

      We have way more options than back in the day, tho.

  • @generationxpvp
    @generationxpvp День тому +4

    I think the game is great for people who don’t give a rats ass about PvP. For those of us who do enjoy PvP it can get annoying for the issues you highlighted.

    • @BradForDays
      @BradForDays 23 години тому

      honestly its about time pve players get a MMO

    • @justinserrano4506
      @justinserrano4506 13 годин тому +1

      @@BradForDays lmao theirs MMO's out the ass for PvE players. a majority of them ARE PVE.

    • @BradForDays
      @BradForDays 6 годин тому +1

      ​@@justinserrano4506 all mmos are heavily updated with pvp content and heavily focus'd pvp late game wtf are you smoking lol

    • @BradForDays
      @BradForDays 5 годин тому

      @@justinserrano4506 then why do all of those mmo's only have pvp players playing atm ? go on there they are dead i mean the fact your being oblivious to it just shows there is no point in even continuing the convo lol you can see their play times dip super hard after each pvp update until the game is at its current state

    • @justinserrano4506
      @justinserrano4506 14 хвилин тому

      @@BradForDays yea? Didn’t realize ffxiv only has PvP players. Oh ffxi? That one too only PvP players? 20 years old and only PvP that’s non-existent? I can name plenty more if you like.
      A majority of pve MMOs have pve players more so the PvP players
      85% of TnL is pve. I love the pve in game so idk why you sound so damn hostile with me.
      What I don’t like is the community and talking to you I can see why even the pve players are damn hostile and here I thought that was only the PvP players who wanted to bum rush pve content and get back to arena

  • @emwinyt
    @emwinyt 21 годину тому +4

    Single biggest issue is the CC for me.. It is just IDIOTIC. You give daggers a "bind with a silence" which is basically a stun. And you give 4 stuns to greatswords, and all kinds of other sleep petrify etc. etc. etc. list goes on. You get stunlocked for 10 seconds straight. I am a staff main and even with purification stone and Talus staff I cant move or use my spells 90% of the time .
    Like at least let me use some spells, every goddamn CC locks your skillbar. There has to be a difference between kinds of CCs, but every CC in this game is a hard CC like a stun, there is almost no soft CC like slow, every CC literally prevents you from playing which is 100% frustrating. There is literally no counterplay, most of these CCs cant be dodged or avoided, at least make the skills require "skill" by making them a "skil"shot, but NO every CC is click-target. There is no counterplay .
    And there is the Evasion - hit chance equation which is a problem in on itself. Tanks can build 1000000 evasion but you are only allowed to have a couple 100 hit chance if that. They want people with 10 iq to be able to play this game, ones with no skill, ones that can press 1 button and lock you for 10 seconds , or move around like a meatbag for 60 seconds and tank 30 people.
    Thats why the combat feels clunky in addition to the already hard targeting. PvP sucks because it favors braindead CC
    I have played 100s of online games, especially MMOs and MOBAs never in my life I have seen such LONG and STACKING and HARD CC put all together. They have to be adjusted, duration decrease, make them skillshots instead of click target, give some counterplay for it.
    I am not even exaggerating, I can literally send you videos of me being stunlocked for 15-20 seconds straight.

  • @BattlebornReapers
    @BattlebornReapers 14 годин тому +2

    They literally deleted their potential console fanbase, so I am far from surprised.

  • @KMF1203
    @KMF1203 3 години тому +2

    TL challenge dungeons is the worst content i've ever seen and i'm not even a casual player, this content is bad and unfun even for hardcore players and i'm an example.
    1- doing pugs is a pain even at tier 3...
    2- it doesn't make sense the amount of new mechs we get at tier 3-5... it should escalate more gradually and tier5 shouldn't be hard because everyone need to do countless runs of t5 to grind blue runes
    3- "do with your friends with everyone using voice chat" yes i know it'll be better and more productive, but i just wanna chill and grind my blue 60 runes, let me have the option to grind for it easily and when i want i do some giga challenge tier 30 dungeon, that doesn't even make sense as well because the end season reward is trash or non existent, also, not everyone have 5 friends active all the time to do this shit
    4- also, it's the first time i see an mmorpg mix a challenge content with daily grind, like???? i fell that i'm having to play lost ark legion raid hell mode but everyday and because if i don't do it i don't progress in the game. what are devs even doing? stop mixing daily grind with challenge content lol
    this content is 100% killing the game

  • @PurifyWithLight
    @PurifyWithLight 15 годин тому +4

    They need to fix the ledge glue. That pisses me off more than anything.

    • @ZyxTube
      @ZyxTube 5 годин тому +1

      You can turn that off at least on ps5 you can

    • @Iv3y_Lamar
      @Iv3y_Lamar Годину тому

      @@ZyxTubewhere

    • @ZyxTube
      @ZyxTube Годину тому

      @@Iv3y_Lamar it's called prevent falling
      ua-cam.com/video/6xCe0q6dPjU/v-deo.htmlsi=P-1VQV3-Iobdbvgm

    • @PurifyWithLight
      @PurifyWithLight 26 хвилин тому

      @@ZyxTube Even off you stick to ledges trying to jump off of them. On PC you have to jump about 3 feet from the ledge and barely clear it

    • @ZyxTube
      @ZyxTube 16 хвилин тому

      @PurifyWithLight oh sorry to hear that, on ps5 I tried that on went to climb up/down a cliff and turned that sucker back off right away. Maybe need to lower graphics unless its network lag, not necessarily yours but server's. Like when standing in the circle and then still die from that boss...

  • @Andre-ye6mb
    @Andre-ye6mb День тому +10

    They need to make Battlegrounds like Alterac Valley from World of Warcraft or something in that direction. They need to have some rewards for it also and maybe even some strictly PvP gear.

    • @danielmisz7262
      @danielmisz7262 День тому +1

      Absolutely. BGs and better Raids like blackrock or MC. There is nothing to grind for.

    • @Freedeeism
      @Freedeeism 20 годин тому

      Aye!

  • @gingasvr
    @gingasvr 2 години тому

    I get the hate against bow and tornado.. but if that get rid of that, can they nerf the 1 hit gs knockdown? Because that’s also extremely annoying and gs players aren’t showing skill by tapping 1 button

  • @stratosferi2457
    @stratosferi2457 6 годин тому +1

    The unexplained stats for me are the most frustrating thing, e.g. I raised the "Mana regen" a lot and when I'm in Stonegard castle I read 1700 but when I enter any Open dungeon, 1 star, 2 Stars or Dimensional trials content the stat is lowered to 1062. The reason for this change is not explained in the game...
    Then I read yesterday on reddit that if you have the "Skill Heal" at 60% do a tot. of care, but if you have it like me at 101% you don't do 41% more but only 6% which makes no sense!

  • @VSTwisted
    @VSTwisted День тому +5

    Using generative AI to program for you without adequate QA leaves a situation on consoles where one patch the part chat breaks, then global chat, then the party system breaks together, and no one fixes it. And the controls and targeting system are still clunky. And the console players are locked into matchmaking with their oen declining servers so the wait times are terrible. It is frustrating.

    • @tayalt2406
      @tayalt2406 День тому

      console players should go back to play their casual games, we dont want you around anyways

  • @NastyKugogo
    @NastyKugogo День тому +3

    the problem with cc is not the duration nor the type, its that you can chain it without any restriction or diminishing returns.
    chained cc should have cc immunity added or duration reduced the more time you are cc'd so in paper only one combo should kill you, but if they fuck up the combo they are doomed as you will be immune or cc will just act as cast silence/cancelling.(like 0.1 per cc applied past the treshold).
    this will make the cc heavier classes far more healthy and countereable.

    • @KelioBeBop
      @KelioBeBop 23 години тому

      This has been introduced already.

    • @NastyKugogo
      @NastyKugogo 23 години тому

      @ what they added is trash, i play as a gladiator right now, i usually get 0’d to death when there is a ravager and templar as enemies. Or when there are 2 bow players i can barely move because of snaring arrow. Thats why im calling that, the cc barrier is trash in most scenarios.

    • @KelioBeBop
      @KelioBeBop 23 години тому

      @@NastyKugogo then your build isn't designed well. I can easily survive in a fight. Though the bind CC immunity buildup is frustrating...

    • @NastyKugogo
      @NastyKugogo 23 години тому

      @ i dont think my build is bad at all, this is not a build problem its about chain cc. I can dodge straffings and a lot of ranged attack as im built around ranged evasion(not as strong as using daggers of course) the thing is, cc duration and the fact that they still can be chained eternally is the bad thing. Even if the barrier gives you cc immunity(which dont last shit) if you get out of combat the build up resets. As i said before, effectiveness should be reduced by each cc applied, this change wont affect as much for GS players as prone duration is extended by heavy attacks, but any subsequent application will do.

    • @NastyKugogo
      @NastyKugogo 23 години тому

      Ravagers can still full combo squishies by locking ‘em down for a year, i say this because i used to main Ravager.

  • @Sutex0sofar
    @Sutex0sofar 18 годин тому +1

    We need training dungeons that explain each mechanic in detail, either in a group or solo.

  • @legenderry25
    @legenderry25 15 годин тому

    What is construct damage? Ive been under one impression since launch then two nights ago someone said something completely different and all I could do was say "oh really?" cause wtf

  • @lloydrasmussen554
    @lloydrasmussen554 21 годину тому +3

    I stopped doing co op dungeons altogether, other players get mad if you don't know the mechanics and my brain is already full, I don't have room to memorize 20 boss fights.

    • @Bankai90
      @Bankai90 17 годин тому

      sorry but if you can't manage 1 mechanic per dungeon which is the case for 2star dungeons then maybe it's time to take a look in the mirror lol, you have like 4months to learn 5-6mechanics which can be explained within 20seconds each for all 1and 2star dungeons

    • @lloydrasmussen554
      @lloydrasmussen554 17 годин тому

      @@Bankai90 Just don't care. I don't do co ops.

    • @drog
      @drog 16 годин тому

      play tank, leave mechs to others, haha

    • @Luke-nv1hm
      @Luke-nv1hm 4 години тому

      @@lloydrasmussen554 How can you not manage to understand mechs? They are all pretty simple... LMAO. Just a bad player

  • @jimjones4976
    @jimjones4976 День тому +7

    The community is the biggest problem. My solution is add bounty hunters and bounty targets. To become a bounty hunter get x amount of kills. When you kick to many people from a dungeon or get reported for toxicity you become a bounty target for 48 hours. When your a bounty target bounty hunters can attack you in open dungeons regardless of time of day. PvP players get more PvP content. Toxic players get punished

    • @-ranjo-7958
      @-ranjo-7958 День тому +1

      Sound funny

    • @Reaper1Reaps
      @Reaper1Reaps 15 годин тому

      Thats dumb pepole can just mass report ppl to be flagged then

    • @DeepUnknown3281
      @DeepUnknown3281 15 годин тому

      Thats actually quite a smart idea

    • @SamuKhan-e9w
      @SamuKhan-e9w 15 годин тому

      the bounty will be given to his toxic friend and make it stronger vice versa😂😂😂

  • @DarkSilverRiku
    @DarkSilverRiku День тому +7

    i started this game a week ago, and really enjoy it... sad to see more and more players are leaving now. but i hope it will all go well =)

    • @v443.v
      @v443.v День тому +2

      I mean you’ll just keep hearing it, but you wont really notice it unless you do participate on those sieges and hardcore guilds. One guild/zerg dominating a server causing problems for PVP players resulting into either changing servers or quitting.
      Am a pure PVE player, we good, but we do need more PVE content or any content in general, rune farming ain’t it.
      These are the main 2 reasons players are quitting from what I’ve noticed.

    • @pedzod1761
      @pedzod1761 День тому +2

      they just playing poe2 rn might comeback after T2 weapon/armour came or maybe not MHW is coming soon too lol.

    • @cali4806
      @cali4806 23 години тому

      You missed the hype man, pray people come back after the holidays but doesnt make sense right? This should be the time for people to peak but there is just no content anymore. Even being in the top alliance there no more enjoyment coz no one fights us anymore.

    • @azeon562
      @azeon562 18 годин тому +1

      We are still in launch number drop territory. This is how every MMO launch goes, it's far too early to tell if the game is dying.
      Check any other MMO on steam charts around release. Launch month has biggest numbers, then they lose around 50% on month 2, between another 50-30% around month 3, and then month 4 they hit a baseline that starts going up or down depending on in-game content drops and community sentiment. We are just over the month 2 line and player numbers are still very healthy for an MMO.

  • @barrelsgaming
    @barrelsgaming 8 годин тому +1

    tornado is a big issue, when you try to siege the castle everyone just spams tornado so you can not even progress 1 step

  • @CorlaxCory
    @CorlaxCory День тому

    I referenced your evasion endur video a ton in my own guides. Great breakdown if issues. I sure hope the game is able to keep longevity

  • @glovebox421
    @glovebox421 19 годин тому +1

    cus there is no DPS meter in a MMORPG game. there is no threat meter either. there is no database or official statement about loot % and how things really work. its always so cryptic and no one really knows. but id ignore all of it for a DPS meter. im the strongest in the group. i think or i dont know maybe, atleast im doing better than i did last week. i think. or i dont know maybe....

  • @gundarvarr1024
    @gundarvarr1024 18 годин тому +2

    -Too many server
    -Hard Boss, no clue what to do
    -Boring Daily Routine
    -

  • @AKingsCreation
    @AKingsCreation День тому +3

    I understand this video had to be made…but also it shouldn’t be this direct because it’s gonna make people leave even more….im gonna make a video on this topic. Because I like this mmo and I don’t want the player base to leave based on these type of videos when these are based on players in the game who always quit games early or issues that most games have because players want want want and then don’t even want what they want anymore… it’s a cycle across a lot of games

    • @BradForDays
      @BradForDays 23 години тому +1

      said a whole lotta nothin and just advertising your own video extremely cringe

  • @father-sonflightsimulator3838
    @father-sonflightsimulator3838 20 годин тому +2

    Totally right on the dungeon mechanics being complicated and not explained. Most ppl do not play a game, especially one as grind driven as T&L, only to be forced to do online “research” just to figure out how to play it, only to be met with ppl trashing you rather then help. Even when you know the mechanics, reading or watching it vs. doing it are two different things. The player needs to build the skill too and it’s not gonna happen your first couple of times.
    A strength if the game is the codex, why not use the codex to get a briefing on these mechanics?
    Grinding isn’t fun, I just don’t have that kind of time.

    • @azeon562
      @azeon562 18 годин тому

      I'm sorry, but what other MMO gives you tutorials for every dungeon/raid? The point of them is to figure out the mechanics on your own when it's new. This is where the concept of "blind raids" come from. No MMO holds your hand and teaches you the mechanics of end game dungeons, either you learn blind or you get taught like the rest of the community.

    • @Bankai90
      @Bankai90 17 годин тому +1

      @@azeon562 not to mention other mmo endgame raids are on a completely other level of difficult lol

    • @justinserrano4506
      @justinserrano4506 14 годин тому

      @@azeon562 FFXIV eases you into mechanics using other content as a warm up. this game gives you nothing.
      dungeon with 3 mini bosses? each boss uses a mechanic the end boss uses all the mechanics together. they could implement world bosses or codex fights to allow players to understand specific mechs.
      i only say this because its not like the community is at helpful. I cant even do dungeons because im SNS/SPR tank and people kick me because i wont use a GS (i dont like GS) so ive been sitting at 4500 for a few weeks and at 3900-ish. oh but they have NOOOO problem if im running on templar sns/wnd >_>

    • @azeon562
      @azeon562 3 години тому

      @@justinserrano4506 And the story of Throne and Liberty also has easy bosses with learnable mechanics meant to ease you into the idea of bosses with mechanics. The 1-star dungeons are super easy, with very forgiving mechanics that sometimes you can even just ignore with enough hp. They are the tutorial dungeons, your first step into end-game content. Easily learnable for beginners.
      Taadal's tower, which is introduced to you around level 30, also gives you 20 1v1 boss battles with mechanics that scale in difficulty with level all the way up to 50. This game does a great job teaching new people how to play an MMO, even if this is their first one.

    • @justinserrano4506
      @justinserrano4506 18 хвилин тому

      @@azeon562 actually it doesn’t. The story bosses barely touch upon the mechanics that are in dungeons. You aren’t even taught the mechanic of putting mobs in a certain order.
      Also let’s be perfectly honest. 1 star dungeons were also gate kept by the community. I’m sns/spr I still get kicked because I don’t use sns/gs. But apparently it’s okay if I use sns/wnd
      But none of the story or 1 star dungeons teach you the later mechanics.
      Show me where they teach you where to communicate with your allies about symbols only a specific person uses with the axe and the community is even less helpful as players don’t like
      Teaching other players.

  • @yoruookami3374
    @yoruookami3374 День тому +2

    main problem is the balancing and that strength is to strong compared to other stats

    • @Onigucci
      @Onigucci 14 годин тому

      Lol thats not the main problem, and not even really true either. If that was the case people wouldn't stop at 50 points and maxing dex/perception.

  • @morgans1262
    @morgans1262 2 години тому

    I think the combat issues you described IS the biggest issue for retention but...DUNGEON MECHANICS, most people just figure things out as they go, in this game that's impossible, you have to watch videos and memorize what your suppose to do. This is a huge problem as most of the dungeon mechanics are unknown unless someone tells you or you watch a video. This leads to the toxicity and people getting frustrated and just leaving. There should be a "guide" or "tutorial" mode that gives visual indicators on what you are suppose to do.

  • @daniellesweeney4863
    @daniellesweeney4863 15 годин тому

    One thing I’ve mentioned Black Desert does , they have GMs and CMs that have sign ups during the week for new players and New players can sign up for whatever dungeons they are struggling with multiple times. The CMs/GMs on the weekends takes group of players through the dungeons different CMs/GMs cover different dungeons and it will be which ever one you signed up for they take players through every week teaching them the dungeons, so that they have a pleasant experience and not have to deal with toxicity as many times as they need to learn it. As I said they can sign up for 1 single dungeon multiple times. They should incorporate something of this nature and having CM/GMs helps them keep the game cheat/bot free. As they will freeze ppl sus of cheating/botting and force them through series of tests and things and they have anti cheats as well that assist in this. They also incorporated a ghost that will 1shot ppl who are botting.

    • @FeelMyBack1998
      @FeelMyBack1998 11 годин тому

      Yea you right.. Lets give new players full gear aswell!

  • @nicholasramos5272
    @nicholasramos5272 День тому +8

    I don’t blame the game for the toxicity, I blame people in general. There to impatient. Don’t want to learn the mechanics or take the time to explain to successes in a dungeon.

    • @nicholasramos5272
      @nicholasramos5272 День тому

      They think that this game will be a one percent only player to complete everything because of arch boss weapons. Those weapons limited in quantity is the only part of toxic.

    • @father-sonflightsimulator3838
      @father-sonflightsimulator3838 20 годин тому +4

      No one wants nor should want to do “research” just to be able to play a video game. If the mechanics are that complicated then there should be a briefing guide of some sort for the player to consult IN the game that is accessible.

    • @mrfish229
      @mrfish229 18 годин тому

      @@father-sonflightsimulator3838 that doesn't work either tbh. Tarisland had an in-game guide for every boss with cues of what to do for each class, boss skills, effect, everything. People still didn't read it and wipes happened left and right even if you begged them to open the tab and read the guide. People just likes to go blind ig and that's when others get frustrated because it's time wasted when they could be partying with people who knows what to do and get it done with to progress

    • @Reaper1Reaps
      @Reaper1Reaps 15 годин тому +3

      Thats because this game imo dosen't respect your time invested low drop chance in dungeons, gated dungeon runs, no IMO helpful in game tool tips. this game would have been better if it was 10-15$ a month and was designed like the devs actually gave a shit instead of trying to always rely on fomo cash shop shit.

    • @GodHexe
      @GodHexe 12 годин тому

      nahh a bunch of rage babies in this game

  • @Sehpiroht
    @Sehpiroht День тому +6

    I love to grind abyss dungeons for runes, i get ~1.5 runes per minute. Way faster then trials since i need ~60 minutes for one trial dungeon tier 4. I gave up on higher levels of trials, i just do 7 low level trials each week for the weekly reward.

    • @motng1585
      @motng1585 21 годину тому +1

      @@SehpirohtI like too. They need to make updates like the rune system just went through soon. Get it out to everyone in a timely manner. For the first 2 weeks I was about to quit because I didn't know how to get the blue runes since I didn't have any.G raid and trials time. They need to do it faster, just 1 week when I'm between decisions to continue or quit. And now I can get lv 30-40 of runes coming from Abyss and dynamic events. Compared to the top players who are level 50, I'm not bad since I have Abyss runes.

  • @baelic88
    @baelic88 15 годин тому +1

    5600 CP on HyperBoosting 1 KR. Nothing to complain you can change your equipment for your situation. Build CC Resistance, Endurance for what you need for large scale pvp. There is no perfect build or stats on this game. You can always counter your enemy. MMO was always full of toxic people, some people lacks some don't. Everyone grinds for their right equipment, traits and rune, Dimensional Trial is so much fun with right party. Acquired Dimensional Conqueror S2 title already ^_^

  • @ReemyMarek
    @ReemyMarek 22 години тому

    One thing I would add is that PVP awards take way too much time, like I would rather get a medal for every win, vs only getting a set amount of medals every week

  • @c.a.7302
    @c.a.7302 16 годин тому

    What did he say at the 1:37 mark? Fascinating!

  • @Cogent1972
    @Cogent1972 День тому +9

    Bro, chill with the bow nerfs... that would make 4 times nerfed. Good luck finding someone to play healer.

    • @gentle4817
      @gentle4817 День тому +1

      Omg fr, it’s so hard to find real healers these days. I see so many people with wand hybrid builds que as the healer just to have the team constantly on self sustain.

    • @KelioBeBop
      @KelioBeBop 23 години тому +2

      Not the whole build, just ONE PvP focused skill.

    • @cali4806
      @cali4806 23 години тому +2

      Lol he only focused on that didnt he. But to be fair tornado should be blockable or dodgeable like other ccs but yeah game is fked

    • @mrfish229
      @mrfish229 23 години тому +3

      @@gentle4817 found the player that stays still on red and expect to be constantly healed. Self sustain should be expected for everyone just to make it easier for your healer instead of all 4 dps taking damage without thinking

    • @FukUrUsernameRules
      @FukUrUsernameRules 21 годину тому

      I'm a Bow player and I HATE flash wave... it's a stupid skill and it makes bow BORING.
      Don't NERF bow, REWORK it into a more fun, more skill-based weapon.

  • @attisthecat
    @attisthecat 13 годин тому

    My guild is mostly PVE. I have noticed a clear skill gap being shown with Trials. 3+ trails are making people be more selective in groups. Leaving a lot of folks feeling left out.

  • @taiyo8623
    @taiyo8623 22 години тому

    Also things like these in AH (Auction house) are so weird that we don't have them
    1- Selling fully leveled/traited items should be in the game because I don't see a reason why this doesn't exist??
    2- adding a minimum/maximum lucent prices for items, not just making it don't go lower than 10 Lucent.
    (people undercut in almost every item and most items prices are ruined bcz of giving people freedom in sitting prices themselves, p2w people will just undercut other people and they gonna keep undercutting until item itself is worth 10 lucent which makes other people who get profit from these items get nothing)
    3- adding more slots in runes because a 100 slot doesn't do anything in runes. 100 is so low.
    4- fixing charge bug in most weapons that has charge skills.
    5- fixing random dungeon lobbies, I got like 16 torture chamber dungeon out of 20 in random dungeon queue for some unknown reason? I either get torture chamber or valley of slaughter and that's it since the past week literally.
    6- make abyssal token consume more and give more rewards, there's no reason to spend 2-4 hours to use all of ur abyssal tokens.
    7- make open world dungeon monsters free for all in loot, every mob u or anyone touch consumes abyssal tokens. I spend hours in saurodoma just because people love to grief other peoples spots and ruin their killing rotation for fun.

  • @SGSAMII
    @SGSAMII 15 годин тому

    The player base was always going to stabilise at around 30-40k the fact it still at 60-70k is a huge accomplishment the truth of the matter is that it is a niche game

    • @Reaper1Reaps
      @Reaper1Reaps 15 годин тому

      idk i'd say 1/3 of the player base are bots

  • @figuresix
    @figuresix День тому +5

    I left because once you get to a certain point and have to do dungeons to get good gear, and most people kick you out of groups if you dont have good gear. I dont play a game that I have to watch videos on how to play, I just wanna play..... So your stuck. Playing POE2 now, its much better.

    • @joebandilla
      @joebandilla День тому

      I’ve never been kicked because of my gear? And this is my first mmo I’ve ever played besides runescape

    • @nikolapantelic641
      @nikolapantelic641 День тому +2

      People can't view your gear dude,get the real facts,they can only view the weapons..and you can disable that option..i guess you weren't good skill wise

    • @2bui
      @2bui День тому +1

      Sorry you had to learn how to do mechanics? Let’s hope poe2 doesn’t have any of those

    • @figuresix
      @figuresix День тому +1

      @@nikolapantelic641 Kinda hard to show if your any good if your kicked as soon as you go in.. Bet your one of those toxic AH that kick from your comment..

    • @mohamedhennaoui7087
      @mohamedhennaoui7087 День тому +1

      Yes 100% skill issue, the videos are 3 min long. No excuse

  • @swanny6945
    @swanny6945 7 годин тому

    So you offer to just destroy bow class in general but GS/Spear with wand is ok that 10/15ppl attacking nad can't kill him? Bow with dagger is low DPS in pve and only place is good at is PVP so lets not destroy it completely?

  • @bobbylonghorn1399
    @bobbylonghorn1399 18 годин тому +1

    A solo version of the dungeon you must complete to unlock regular dungeon that basically trains you for the real thing with a possibility of loot , like put the blue gear drops there and then rarer better drops that include currencies etc food materials also. Kind of like Rift

  • @schumix
    @schumix 2 години тому

    in the last 3 weeks ... 2 of them we have had endurance f`d up is pissing me off, being a tank with triple 1k endurance and dying like a simple dps is pissing me off so bad

  • @copyc4t64
    @copyc4t64 7 годин тому

    I see that I'm not alone on this, but I was also a member of 1st ranking guild in a server in Korean TnL. So, I've experienced all the contents this game had to offer.
    But I decided to quit this game yesterday and I truly feel "liberated". I had no idea how much stress this game was giving me until I quit. lol
    Normally, when I quit a game, I have that "I had fun" feel. Not this game. This game gave me "I should've quit sooner" feel.
    But I know that many people still enjoy it and I respect that.
    Now I'm playing Guild Wars 2, and enjoying it so far lol

  • @Ecool27
    @Ecool27 15 годин тому

    Main problem is casual players that love the concept of the game, picked up the game that was mechanic heavy and complain it’s to hard so they quit. A lot of ppl in these comments probably wouldn’t be able to complete a Tier 3 dimensional trial

  • @Sweggabeg
    @Sweggabeg 13 годин тому

    I hit 3.7k and jumped to 4k + with runes but I think the general fatigue of doing the same content is setting in now, honestly it's not even about the gameplay, it's still a fun game but the issue with time gated resources and content is as soon as you 'fall behind' you can't be bothered to catch up again.
    Oh and PoE2 launched... so yknow..

  • @maverickrahming531
    @maverickrahming531 5 годин тому

    It's Christmas time, people are spending their time with they're family...just have to wait for new year to see if they come back.

  • @kaym7704
    @kaym7704 День тому +2

    I still play it, but its the constant rubberbanding and lag. I’m probably going to quit soon.

  • @lf3man05
    @lf3man05 День тому +14

    Runes made me leaving this game.

    • @nikolapantelic641
      @nikolapantelic641 День тому +4

      Lol...I bet you can't do things that are to overwhelming or you don't want to learn about new things...People are being like snowflake these days...You can get runes easily,and you can get them for special bonuses

    • @v443.v
      @v443.v День тому

      I mean why? Me personally, a pure pve player, I’ve only done the rune farm 3 times am not farming that shit so am just ignoring it. As long as I got my rune synergies am fine.
      But we do need more ways to obtain them. They did kinda help in that way in the last update but no where near enough.

    • @v443.v
      @v443.v День тому +1

      @@nikolapantelic641
      I think everyone complaining about the leveling process not the obtain of rune synergy.

    • @Kkitaaaid
      @Kkitaaaid День тому +2

      This is lack of skill

    • @-ranjo-7958
      @-ranjo-7958 День тому +2

      ​@@nikolapantelic641bruh this System is by far bullshit haha

  • @ohenry4834
    @ohenry4834 14 годин тому

    I know you can't have it all in a game but, the dimensional dungeon's mechanics shouldn't be about party penalties if somebody messed up the mechanics.

  • @ajjames1960
    @ajjames1960 День тому +7

    most i read in reddit is bunch of crybabies because they said the dungeon is hard and they are getting kick lmfao
    most complain are from people who dont have mechanics and just want a game that they can shut their brain and kill alot of enemies so basically an RPG and not an MMO
    all i can say is i never have this issue so i hereby say its all purely "SKILL ISSUE"
    i still love the game and will continue to play it since i love challenging content coz it use my brain in a good use. i hope they release more dungeon cant wait for people to scratch their head again when it come out

    • @higguma
      @higguma День тому +3

      Game sucks, cope

    • @ajjames1960
      @ajjames1960 День тому

      @higguma haters gonna hate. sorry if tnl have way players than your favorite mmo because its currently rank 1 in steam chart under MMO category so who are we to trust? you or steam chart giving numbers
      you are mad because the game is a success while u are praying it to be a fail but sorry bud i guess ur wish didn't come true better luck next time lmfao

    • @SaitanaGU
      @SaitanaGU День тому +1

      @@ajjames1960 I guess you're a troll cause its not rank 1 under the MMO category. Don't know how you came to this conclusion cause Steam Charts doesn't say that lmao

    • @nikolapantelic641
      @nikolapantelic641 День тому

      No it's just people don't like to learn new things cuz it's a bother to them...Or they won't listen to your explanation...we has this guy in chamber of torture and we explained things multiple times but he wouldn't listen...in the end he got kicked... Dungeons are easy af in my opinion i can't wait for 12 man raid

    • @BradForDays
      @BradForDays 23 години тому

      theres not really anything challenging tho its simple you just have to experience it to learn lol pvp would be the skill issue type response id expect but pve is laughable i hope for your sake this is just a bait comment

  • @killaclutch4208
    @killaclutch4208 День тому +4

    Almost 1k hours since launch and ive not once gotten a world boss drop idk if not being in a guild and being solo is why but I've not even gotten a pitty chest or if it's the build I'm running staff dagger I'm not able to heal anyone and I'm solo so idk what they could do to fix it but I keep attending boss fights peace or conflict no luck yet maybe one day lol

    • @MillionXBL
      @MillionXBL День тому

      I got a world boss drop every drop since i been in a guild,never got one when i wasnt in a guild and i did like 20 world bosses ,now i get drops everytime cause im in a guild and ive only did like 6 worldbosses got a drop everytime

    • @PapaRabii
      @PapaRabii День тому +4

      @@MillionXBLsure buddy

    • @MillionXBL
      @MillionXBL День тому

      @PapaRabii im so serious but its always gear only got world boss weapon once

    • @BradForDays
      @BradForDays 23 години тому +1

      stick to low player world bosses youll get drops often the packed bosses is nearly impossible without guilds

    • @SilentChaos
      @SilentChaos 21 годину тому +1

      The only world boss drop i got was Cornelius' sword and I think the only reason I got it was because it was literally only 6 of us against him 😂

  • @IQFreakinetic
    @IQFreakinetic 16 годин тому

    Add battlegrounds with a headquarter mode is a random layout of dungeon or low level place we dont see anymore with a matchmaking exactly like dimensional dungeons. 1 tank, 1 healer, 4 dps and it will be really fun tbh

  • @merrilllee4878
    @merrilllee4878 11 годин тому

    I totally disagree that devs need to explain mechanics of boss fights. The best part about going into a new tier dungeon is going in blind to experience everything new. That's the fun of it. There needs to be a mentality shift of the players FFXIV has done it. Why can't TnL.
    A huge issue is that most players are casual players that aren't whales and progress relatively slow. With the introduction of runes etc, the gap to get BiS gears gets bigger and bigger. So instead of getting new gears to chase for, it would be better to introduction new story content or new open world dungeons, new locations to explore to let the remaining players time to catch up then release new content for BiS.

  • @che1878
    @che1878 15 годин тому

    I left for Return of Reckoning, no micro transactions, no forever grinding, no toxicity, just pure gaming with helpful and passionate community!

    • @Reaper1Reaps
      @Reaper1Reaps 15 годин тому

      my eyes would fall outta my skulll looking at those block ppl bro

  • @xGhrinzz
    @xGhrinzz 11 годин тому

    TL is seriously lacking in the "RPG" department of the term "MMORPG". After level 50 there is nothing going on narratively in the game and that is a problem for casual player retention. Your daily gameplay gets stale quickly because running the EXACT same daily quests, gathering mystic keys and speed running dungeons gets boring after a couple weeks. When you look at the success of games like FFXIV, the one thing you hear everyone say about the game is "OMG THE STORY IS SO GOOD" and that's just not the case with TL. Even PvP gets stale, playing against the same people every day you start to memorize everyone's names and figure out who you can kill and who you can't.

  • @Let-Me-Sleep-please
    @Let-Me-Sleep-please 18 годин тому

    So I play on pc, but have to use a controller and the targeting is also abysmal at times, especially when it comes to mobs that are bunched up close together. I can be charging up a skill or simply trying to use an instant skill and if the target moves 1 inch, the skill is cancelled and my character stands there doing nothing.
    When playing with a controller, the UI and the types of settings you have access to changes with less customisation. There is no “true” auto targeting either, you HAVE to be hovering over something. It won’t just automatically use a skill on the closest enemy, I’ve tried and it just doesn’t seem to be in the game. I really love this game too, there’s just something about it that draws me in, but these things do need to be addressed and quickly.

  • @KanonXO
    @KanonXO 3 години тому

    great video!

  • @betheusify
    @betheusify 3 години тому

    what i find an issue is they rush to the boss's and if u have quests that are in the coop dungeons u tend to miss doing them unless u can get a guild run to run through it at a more easy pace and they should make it for last boss that u have to have 6 player inside to activate the boss as there always some who will pull it and u end up with one who not quick enough to get past certain feature in the dungeon to get to the end quickly unless u die ofc.. And it very toxic in some groups cos they expect u as new comer to have uber gear sheesh or a great build

  • @nasaynitao7855
    @nasaynitao7855 33 хвилини тому

    The game also has target players. I followed your SNS build man love it!

  • @jpteknoman
    @jpteknoman 5 годин тому

    I play casually because most of my friends were Lineage 2 no lifers back in the day and now play TL because it reminds them of that. I have several problems with the game, targeting is one of them, the blatant p2w, the point system that throttles progression by limiting how often you can do certain activities, the cc situation in pvp, the fact that its all about meta in party content and if you don't have the meta build nobody want's you in their party outside your guild, how vendors have limits to how much of certain things you can buy and more. Another reason for the player drop off is that most of the players used to play something else before jumping in TL and had invested a lot of time and money on that so as soon as the novelty passed, those who were not too convinced about it left and went back to the previous MMO before the sunk cost for this one hits.

  • @GonzoGev
    @GonzoGev 23 години тому +1

    For me was the healers nerf, combining two weapons cooldown out of blue… i didn’t felt like i want to play after that. They could do some direct nerf for healing spells but sharing cooldown and also introducing like 80% healing debuff on an always uptime spell. Like, the fully devoted healers (bow/wand) were doing zero dmg and now they massacred the synergy in that class. Also healers time seems to be not appreciated from NCSoft not giving appropriate loot rewards and kills assists. Also the expanding skills presets came too late, especially bow/wand users needs Regular dungeon, AoE contract farming, Arena PvP, GvG, more advanced 2* dungeon preset, boss focused DPS for dimensional trials (this was especially tedious not being able easy respec and was forced to spend 3-4mins on one boss).

  • @scottmcclellan5322
    @scottmcclellan5322 20 годин тому

    I'd say they need to fix controller support. IDK if it's the same way with console players, but If I want to type, I have to hit a button first on keyboard so the game can lag to UI change to controller deactivated mode, then I can type, and wait again for the UI to switch back to controller activated mode. No game I have ever played has done this and it's a major problem. Communicating in content with a group, leaves me unable to do anything as I type, and wait... Also due to this lag input I will find sometimes it didn't even open the chat window, while the whole time I was typing away.

  • @Lun337
    @Lun337 13 годин тому

    I think people get toxic in dungeons because they get in with very different expectations. Some want to learn it, some are still perfecting it but need more practice and some have the dungeon on farm and they want to zoom through it. The random matchmaking system group all those type of players together and noone gets what they want out of the run.

  • @amotxy
    @amotxy 20 годин тому

    I mean nothings personal grobs. But when you talk about cc it seems a little bit silly bcs 1 you didn't manage to pud debuffs indicators to the most comfortable place you hold it in the upper left corner of the screen. 2 that tornado thing is about your own position. Start to move not where all your melee friends move. Step back when you see it and etc etc. Like there are no more problems with that tornado thing as it they used to be

    • @Reaper1Reaps
      @Reaper1Reaps 15 годин тому

      yea because theres only 1 bow user spaming tornado at any 1 given time also he was playing tank in that clip so why would he not be with the melee group? And maybe just maybe his UI positioning is to his preference?

  • @Garnefreak
    @Garnefreak 11 годин тому

    my thoughts on dungeon toxicity: the toxic people just want to speedrun the dungs to get the chores out of the way. most efficient way is to queue random, because it gives more rewards and thus faster group building. its a double edged sword. Easiest fix right now would be removing the voting feature and introducing an afk timer instead. That way afk people still can be removed and toxic players would have to leave the group themselves instead of hurting others.
    Maybe the underlying problem is that the game creates FOMO for a lot of people with its tight schedule and the sheer amount of stuff you can and should do to keep up.

  • @RatanaKhengChristyle
    @RatanaKhengChristyle 23 години тому

    The best Arena PvP content was back when I use to play WildStar. I haven't feel anything that will ever come close to that

  • @yellowrunkz
    @yellowrunkz 3 години тому

    For the rune grinding they should just add The dimensional tokens for it to make it where you probably maxed to only run a rune trial 2x a day

    • @yellowrunkz
      @yellowrunkz 3 години тому

      I think that probably would remove some of the toxicity from around the rune trials, because some players probably trying to run as much runs as they can in 1 day

  • @fatalitydeath
    @fatalitydeath 9 годин тому

    also, why the f do I need rain to enter a certain temple

  • @dungta6627
    @dungta6627 15 годин тому

    Biggest issue for me is pvp world boss. Top guild high the area. Casual f2p since launch and didn't get a chance to play world boss. This mass pvp only event will drive casual players away.

  • @anubis9740
    @anubis9740 11 годин тому

    The need to add more content, you should be able to paly by your self in no need of a guild or other people to be able to go to do missions. If you meet someone on the way is cool but it just happens or if you join a guild os because you want to. So many things they could do. This game has potential.

  • @Josh-99
    @Josh-99 12 годин тому

    The knockup of Tornado needs to go immediately. It even ruins PvE! Nothing is more aggravating than me hitting my big AoE combo of Selfless Diffusion, Envenom, and Barrage (a.k.a. "Spin To Win) only to have a Tornado knock all of the tightly clumped up enemies in the air, completely saving them from my damage. It's so frustrating that a party leader farming the Abyss threatened to kick anyone using Tornado with the knockup because he was sick of the big AoE combos being ruined.
    It's bad design for a game of this nature and just needs to go.

  • @GatoTravieso37
    @GatoTravieso37 18 годин тому

    From what i keep hearing, the new rune system was the last nail on the coffin for a lot of people

  • @jrobbs8078
    @jrobbs8078 17 годин тому +1

    All of these MMOs where you can reach max level in 3 days are doomed to fail after a couple of months. The journey should take longer than the end

    • @SharpAD
      @SharpAD 12 годин тому +1

      bro reaching lvl 50 is just start of the progression, u my friend didnt dig deep enough. for example Traits, Skills, Masterys, Runes all of this is progression of a character which u need to do to make ur character strong, only lvl 50 means nothing apart form using all skills. But base lvl skills doens tcome close to maxed out.

  • @Ash-2449
    @Ash-2449 14 годин тому

    They tried to force group content down everyone’s throat with the gem system, now enjoying poe2 instead completely solo

  • @_Kaurus
    @_Kaurus 16 годин тому

    How about the end game being a battle between two huge alliances, and that's lame?
    You can't even tell which one is which during a battle.

  • @Soulhope85
    @Soulhope85 20 годин тому

    Disagree on Trials.
    Imagine the last mechanic unlocks t20 or higher and only then you can get chaos runes. Thats hell right there.
    Only upside is that you could introduce new mechs at a slower pace instead of all at once.

  • @Luke-nv1hm
    @Luke-nv1hm 4 години тому

    As soon as I heard Grobs say farming runes is "Hard PvE content" I tuned out. Anyone with half a brain can spam tier 4-5 rune dungeons. Just don't be a bot.

  • @sergioleone4942
    @sergioleone4942 11 годин тому

    The are really 2 problems for me. 1 is optimization, running 5700x3d and rtx 3070, I cannot make battles like you showed in the video because for some reason my GPU cannot exceed 65% usage, meaning in complex situation I get like 20 FPS, and I tried every tweak possible, it's not optimized, that's all. Probably people running rigs lower than mine can get better performance sometimes. 2th is the amount of PVE farming in a PVP game. I want rewards from PvP in a PvP game, instead from the PvP I don't get nothing and I have to constantly farm pve in order to be competitive in PvP, this is not good for a game that screams large scale PvP.

  • @Yokilele
    @Yokilele 23 години тому

    I can't understand why they don't want to just make it as action combat when it comes to targeting like BDO, New World, etc.

    • @BradForDays
      @BradForDays 23 години тому

      dont give them any ideas they might copy their pvp systems and we will have another pile of shit

  • @miguelcastelo3331
    @miguelcastelo3331 18 годин тому +4

    fake news,for 3 weeks the player number is more or less the same, freaking newsflash news and propaganda streams

    • @Onigucci
      @Onigucci 14 годин тому

      It's not the same each week lol, it's dropped 10k-15k each week. Pops dropped 45% since Nov.

    • @GodHexe
      @GodHexe 12 годин тому

      you the type of crybaby players we talk about

    • @Luke-nv1hm
      @Luke-nv1hm 4 години тому

      @@Onigucci The pop would drop considering its around Christmas/New years time. People chilling with family etc.

  • @BesideLife
    @BesideLife 9 годин тому

    Toxic environment. I totally agree, humanity can’t change its old behaviors, sadly.

  • @MrPiratenking
    @MrPiratenking 9 годин тому

    1.- "no one likes the tornado specialization"..... yet everyone uses it? wot?
    2.- Toxicity in dungeons would be fixed if the shameless idiots who enter a 2 stars dungeon without the slightest idea of the mechanics took the time to watch a 2 min guide instead of forcing an entire group of people to waste their time over and over again, imagine being the problem and then playing the victim, genius!

  • @Danmas305
    @Danmas305 17 годин тому

    the problem with this game is that you have to make it your job to experience everything but even if youre willing to do this the problem is that the content is not really satisfying its always the same shit over and over and over again. zerg boss, zerg boonstone, zerg siege, zerg inter server battle. every day in this game is kind of the same with this stupid timegated schedule plan. its an infinite loop that offers nothing special and burns you out slowly

  • @Lefey2006
    @Lefey2006 10 годин тому

    I do not want the game to explaine me more. It is enough explained. The best game is to get progress by wiping and retrying for hour. Have fun with learning mechs by dying, combining and teambuilding.

  • @Retrobit153
    @Retrobit153 6 годин тому

    One of the most beautiful and immersive games I have ever stepped foot in. But the lack of attention to detail regarding in game mechanics and clipping, line of sight issues.
    Impatient and toxic people, dps just runs into every imaginable type of damage. Being kicked for not having all the slots unlocked and filled or hiding your weapon. Lack of communication, via chat or voice. The amount of time wasted running dungeons and getting the same BS you don't need over and over is demoralizing. Weekly rewards and raid boss drops are a SLAP in the face to everyone actually completing these. The disgusting world chats, with ADHD having little kids just spewing hatred and borderline psychotic things. Death being a means of transportation and being PK'd doing things such as fishing or cooking in the wild. It showcases an extreme lack of patience and structure.
    Now the pay to win and the lack of trading, but the open exploits of trading via the AH is allowed on a grand scale. The in game armor looks like SHIT compared to the skins which give you NOTHING. Yet I have to pay to stand out and look a little different than the cross dressing dudes who thrive on playing naked female characters.
    This is supposed to be an online multiplayer, it just made me want to play alone, which eventually led to me not wanting to play.
    People wanted to point fingers at Amazon Games, but this was all NCSoft, they have always been known to expect players to live in an internet cafe and not have any life. My gripes could extend for another 10,000 words. But you get the point.
    They have been around for 25 damn years, yet they made this game as if they just got into MMORPGS. People want to give them credit for "listening". They never listen, which is why EVERY single one of their games is filled with bots and dead worlds. I just copy pasted what I found, pardon if there is repeats or missing a title. But you get the gist of it. Every thing they "fixed" should of have been addressed in the developmental stages of this game, they no longer hire beta testers, they thrive on just taking your money and making adjustments after you lined their pockets for the 30 time. I am not here to debate, so I won't even respond, merely my take on why I quit and life has been much better. Back to FFXIV it is, 13 years running. I been gaming since 1988, so I have seen it all. This was a money grab, again.
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