The Gary holotape in the outcast HQ was cut because depicting scenes of torture either through visual or audio information would get the game banned in certain countries. Too bad it didn’t work since it was still banned in Germany and India and heavily censored in Australia.
@@kraigisboss Yeah I know. And later that year Velvet Assassin was released no problem in AU even though it also features a morphine mechanic. All on a technicality. Kinda dumb.
they had kid kill in fallout 2 US copy but that was cut in EU copy and you were not able o kill kids at all, so they will have been able o do something like that for it.
It wasn't "heavily" censored in aus they literally changed a few names around, now while thays stupid it's not south Park the stick of truth levels of censorship
Man, Fallout 3 takes me back, it was the first game I ever played in the series. It's what made me a fan ever since, the ambience in the music, while walking across the wastes, never gets old.
Same here, got it for my birthday, had no clue, perfect underground world and then fallout! Liam Neesom as my dad! Love the tunes! Still my favorite, play game of the year edition. Reverse pickpocket. Megaton, everyone is wearing a vault suit feels like home. (Xbox) no mods All mobil venders, reverse armor and better weapons for them to survive. Enslave everyone.
Always wondered why Vault 87 had no Overseers office, and I've heard that by using console commands, you can clip through the wall where the Enclave ambush you, and through that inaccessible door is the Vault entrance
The terminals say that people barricaded themselves in part of the vault with the most reinforced walls and doors to escape the mutants after they were released, the only two areas with that in most vaults is the generator rooms and overseer office, and seeing as many vaults had a escape or secret passage in the overseers office that lead to somewhere else, i can see scientists of vault tec assuming that that was the case for their vault as well only to find they barricaded themselves up in a coffin as not all vaults had these passages without food, water, and likely either low or no ammo, and died in their tomb rather than face the monsters they helped to create.
I distinctly remember hearing the Shelton holotapes before in my original playthroughs of Fallout 3, on 360 back at launch. I have very good hearing memory, they were _definitely_ in the game. If they were cut (EDIT: or rendered unobtainable via Besthesda Magic), it was done in an update. I _know_ I've heard them before.
@@digitatus it stands for Tale of Two Wastelands, what it does is combine FO3 & FNV by copying FO3's assets - items, quests, dlcs etc into FNV's engine. It takes a bit of time to install and flesh out with mods, but I'd say it's worth it in the end
One of the lines reveal that others have died protecting her and another Big Town member even states she has caused others to die so, luck and others dying when she should have.
@@ezrabraman6437 Not really, 5 is basically the average person that doesn't work out and does basic survival in the Fallout universe. Pretty sure with the maintenance she probably helps with like the walls gave her just a decent amount of additional strength. Nothing crazy though.
@@battenburg6089 yeah no shit that happens in the real world, genius. What I’m saying is that there’s nowhere in the GAME that explains where the children are coming from. No mention of it from big town, river city, megaton, NOWHERE. So it’s either they’re the same kids from the field trip a whole two centuries ago, or by your implication… it doesn’t sound very good. Maybe try to do your own research before trying to look smart. Games aren’t required to have every tiny thing accounted for to work, but they should still be explained in universe so it doesn’t break immersion.
This actually gives me a theory on why the floaters look so different in f76. The man o' war tendril floater, specifically. If you've ever seen a Portuguese man o' war then you'd know that the floaters in 76 look pretty darn similar and now I'm almost certain that they are not, in fact, mutated flat worms like they were in 1. I dont entirely know if this is already true or not but i only say this because I've seen people argue over the design of the floater in 76 not looking like what we got in 1 and the fact that there were going to be different kinds of floaters gives me the impression that the title isn't exclusive to the flatworm floaters.
The finished content likely caused major bugs or didn't work as intended. Like with the radioactive tumbleweeds that were supposed to be in New Vegas being scrapped due to major frame drops when they rolled by.
Bugs or it caused glitches are the main reasons. Others include making space since console version disc at the time was only around 8gb and they had to make it fit. Others could include things that would’ve been controversial in certain territories (like “morphine” being renamed to “med-x” because of drug depiction getting the game banned in Australia.
They had to switch morphine to med x they couldn't show the Gary thing because depictions of torture are a big no no in some country's mostly it's for keep in check with countries laws and
i don’t know fallout has had tons of dark stuff like that! cook cook raped and burned his victims in NV and you can enslave people in fallout 3. that interrogation would of fit! they don’t have the context we do about Gary so it makes it really dark
It’s crazy that there is still cut content to talk about in these games. Just shows how much was cut. Thanks for doing what you do, I find these cut content videos so interesting
@@fullyilluminated it still exists! I know the graphics but its a whole other world compared to any game. Easy to get lost or forget what you were doing in the quest because the quesr stages are in riddles. No fast travel other than a boat or giant bug
Something that I think is really under used in Fallout 3 and a even New Vegas is craftable weapons. I always liked making the weapons I could and the Railway Rifle was my favorite because of the the little "Choo Choo" noises it made when fired.
Despite its flaws, Fallout 3 is still my favourite game I’ve ever played. The ambience, the soundtrack, the isolated feel of the desolate open world- it’s so nostalgic. I’m really not a fan of Fallout 4 (and the less said about 76 the better), but Bethesda really knocked it out of the park with Fallout 3.
Doesn't help that Bethesda brought in loads of new casual fans because of Skyrim and its ports. I've honestly spoken to people I know who don't even know what Oblivion, Morrowind, etc. is
That’s kinda how they are without the master though. Unless they’re intelligent of course, but to my knowledge the only super mutant with that distinction on the west coast are Virgil and Fawks.
@@jonahulichny9874 right, the super mutants have their own issues. The reason they’re there to begin with is so Bethesda can cram in something iconic to the series. Given the FEV was intended to be a local thing, this very top secret bio weapon only found in Mariposa. The fact that the FEV has been shoehorned into every fallout game made by Bethesda makes it seem less like a secret and more like something more well known. At this point, if Bethesda makes a fallout game in Canada and Mexico, we’ll be certain to see the mutants there too. It’s like if the US government gave the nukes to the national park rangers during WWII. Even disregarding that, the fact that the mutants are the way they are is an issue by itself. During fallout 1, the master and his lieutenant has differing theories about why the mutants they make are stupid. The master believes that humans tainted by radiation causes the mutation to be flawed, hence his cracking of the vaults for pure humans. The Lieutenant believes that when the bombs dropped, a vat containing fev burst, making it airborne and causing everyone to be a little bit infected and thus, slightly resistant to it. If the vault dweller joins the Unity, it is said that he becomes one of the master’s best commanders, and that you proved his theory correctly about pure humans being the best way to go. What is vault 87? A vault. What did vaults do? Protect from radiation and the bombs. Unless the scientists arbitrarily exposed their subjects to radiation for whatever reason, which isn’t mentioned, there is no reason for the mutants to be stupid.
The way I would fix this, would to strip them out entirely and replace them with something else. I thought of something else. Instead of having them simply be “Raider” that eat people, I thought of doing something akin to old world blues with dna splicing to some degree. “The Widows” are a tribe of cannibalistic humanoids experimented with to be more akin to black widows. They make nets and hammocks, and the females consume the males, leading to a sort of matriarchal type society. They would also live in the forested areas around vault 87, causing people to avoid that location leaving it to become more and more untamed wilderness.
@@EmperorAmbrose I didn't even think of that. I know they capture wastelanders, so I always assumed that was why most were so dumb. But you're right that there should have been a handful of intelligent ones around.
@@kingofhearts3185 right. I myself think that they shouldn’t have been on the east coast at all, along with the enclave, deathclaws, and the brotherhood. The ghouls and raiders are forgivable, but the raiders should have been expanded into actual gangs instead of being just “raider #1524”. They *started* to go into the right direction in fallout 4 with the forged having their whole aesthetic and there are terminals talking about conflicts between each gang, but it’s barely expanded upon outside of that, which is disappointing.
@@jonahulichny9874 quite literally everything. From the worldbuilding, the story, the characters, there are massive issues everywhere. I don’t even know where to begin, so how about you throw something at me? I’ll tell you what is wrong with it, and how I think it would be better improved.
The fawkes holotapes are for sure in game idk if they were added with dlc but I've for sure heard those before. It gives so much context to his character
@@Thebigman2.0 I swear I've heard them before in game but maybe it was through one of these many videos of cut content huh it may have been modded back in or something during my last playthrough
@@usernamefoundelsewhere3483 either way wish Bethesda added the tapes in because the tapes bought a bunch of context to Fawkes story and how he became a super mutant
Wait, the holotape from the gary clone in the anchorage dlc is actually here on the PS3 version, I know it since I played it a couple months ago, how weird that it isn't on pc.
You know The Floating Spider Monster I would say "You know what My Father probably fine I'm going back Home to My Vault See ya." there is NO WAY I'm going to fight that thing give Me a Deathclaw and I will be just fine.
"Дылда" has nothing to do "dildo" and has its origins in archaic variants of Russian language. "Дыл", as far as I recall means "leg". Essentially it means "a person with overly long legs". Like Slenderman - very skinny, yet long. Also, love RU dub of Mayor MacCready. He basically beeps after every word as his speech is censored xD
11:49 This is what I wanted to hear and have in the game fr. And the swimming pool and the ability to be a super mutant of any form. And have all the abilities to survive all things while being a king of the mutants while vault 87 being a player home.
Yeah there's a time bomb in that game It's a bundle of dynamite with an egg timer. Got added with the gun runner's arsenal DLC Works similar to the mason jar bomb, but the model is more reminiscent of the Fallouy 1&2 time bombs
I understand the technical limitations regarding both the consoles of the time and the Gamebryo engine, and i´m not dissapointed with most of this content being cut, because at least Fallout 3 manages to stand on it´s feet with what it has. I say "most", because i wanted to see the Wanamingoes.
The devs experimented with so much stuff that's still being uncovered years later, just imagine the cut content for fallout 4 and 76, there's so many cool ideas thrown on the back burner, I wish 3 had all of its assets, i feel like it would be so much more wacky and an even deeper experience, we need someone to turn all of this into a mod.
I played FO3 extensively, but modded. I remember being annoyed that Bittercup wasn't a scripted companion, considering all the side quests needed to get on her good side, so I regularly played with a modded version that also included romantic options. I seem to recall she was my favorite companion to have around, since she regularly had sarcastic remarks for the poor schmucks that she'd splatter all over the pavement; watching and hearing a blonde Valley Girl curb-stomp a deathclaw is just the greatest post-apocalyptic moment.
Ahhhh this proves fawkes was a guy!! I remember a lot of people kept thinking he was a girl due to an entry on the terminal. But with cut audio log means he was ment to be a guy
@@maniac7302 If you mean how they did get to Floaters and 76. The execution I don’t think is that bad. And at least flat worms are found in the Appalachian mountains. So their appearance makes sense. It wouldn’t have made sense for there to be Wanamingos in the Capital Waste.
My man, why are you speaking like you're talking to an audience of toddlers? If you could just not speak with that inflection in your voice I could actually watch some of your videos.
@@Tacdelio It's not, I checked out some of his older videos. He's hiding an accent for some reason. And I complain because the videos themselves are well made, and I would probably enjoy them if he would speak naturally.
I just realized the Brotherhood Outcasts may have killed the only friendly Gary he seemed willing but confused.
Gary!
Who says they aren’t all friendly, you’re breaking into their home, stealing stuff, and likely shot first
Gary?
noo :(
All the Gary's need revenge
The Gary holotape in the outcast HQ was cut because depicting scenes of torture either through visual or audio information would get the game banned in certain countries. Too bad it didn’t work since it was still banned in Germany and India and heavily censored in Australia.
They had to change Morphine into med-x to get it allowed in Australia.
@@kraigisboss Yeah I know. And later that year Velvet Assassin was released no problem in AU even though it also features a morphine mechanic. All on a technicality. Kinda dumb.
They could've cut it after Outcast said "give me that saw and turn off that recorder".
they had kid kill in fallout 2 US copy but that was cut in EU copy and you were not able o kill kids at all, so they will have been able o do something like that for it.
It wasn't "heavily" censored in aus they literally changed a few names around, now while thays stupid it's not south Park the stick of truth levels of censorship
"Because the cigarette is not proximity activated..."
Me thinking: "Hm, that is correct"
Everytime i hear the Gary holotape i feel so bad. Poor little guy was terrified
Massacred every last one of em after finding out it was gonna be a thing.
Shelton Delacroix's logs would have made Vault 87 so much more disturbing
Man, Fallout 3 takes me back, it was the first game I ever played in the series.
It's what made me a fan ever since, the ambience in the music, while walking across the wastes, never gets old.
BuT fALLoUt 3 bAd
Same
Well you know the drill, every time someone mentions a old game you're forced to replay it
It’s also fucking terrifying
Same here, got it for my birthday, had no clue, perfect underground world and then fallout! Liam Neesom as my dad! Love the tunes!
Still my favorite, play game of the year edition. Reverse pickpocket. Megaton, everyone is wearing a vault suit feels like home. (Xbox) no mods
All mobil venders, reverse armor and better weapons for them to survive. Enslave everyone.
Always wondered why Vault 87 had no Overseers office, and I've heard that by using console commands, you can clip through the wall where the Enclave ambush you, and through that inaccessible door is the Vault entrance
The terminals say that people barricaded themselves in part of the vault with the most reinforced walls and doors to escape the mutants after they were released, the only two areas with that in most vaults is the generator rooms and overseer office, and seeing as many vaults had a escape or secret passage in the overseers office that lead to somewhere else, i can see scientists of vault tec assuming that that was the case for their vault as well only to find they barricaded themselves up in a coffin as not all vaults had these passages without food, water, and likely either low or no ammo, and died in their tomb rather than face the monsters they helped to create.
I distinctly remember hearing the Shelton holotapes before in my original playthroughs of Fallout 3, on 360 back at launch. I have very good hearing memory, they were _definitely_ in the game.
If they were cut (EDIT: or rendered unobtainable via Besthesda Magic), it was done in an update. I _know_ I've heard them before.
Same here, but I heard them in my latest TTW playthrough. No idea why they were there.
@@maxmanmanus TTW restores a lot of cut content
Thanks. I needed this. Not enough fO3 content out there
One way to say that
yep
All of this cut content would've been so cool to have.
ttw does bring back a few cut content
what’s ttw?
@@digitatus it stands for Tale of Two Wastelands, what it does is combine FO3 & FNV by copying FO3's assets - items, quests, dlcs etc into FNV's engine. It takes a bit of time to install and flesh out with mods, but I'd say it's worth it in the end
How does someone like Bittercup even survive for that long in wasteland?
One of the lines reveal that others have died protecting her and another Big Town member even states she has caused others to die so, luck and others dying when she should have.
@@allster0crowly Her SPECIAL is 6 ST, 5 PE, 4 EN, 5 CH, 4 IN, 5 AG, 5 LK.
@@ezrabraman6437 Not really, 5 is basically the average person that doesn't work out and does basic survival in the Fallout universe. Pretty sure with the maintenance she probably helps with like the walls gave her just a decent amount of additional strength. Nothing crazy though.
How does anyone survive in the capital wasteland with no grown food
@@kenetickups6146 Sugar bombs and Jet, my dude.
I always assumed little lamplight is where the orphans go or big town leave their kids, so they don't have to raise them
Nope, either they’re the same kids from the field trip a whole 200 years ago or… “something else” happens. Both are horrible.
Kids in Little Lamplight have to leave when they turn 18. They then go and live in Big Town.
@@battenburg6089 where do the new kids come from?
@@EmperorAmbrose when a man and a woman love each other very much...
@@battenburg6089 yeah no shit that happens in the real world, genius. What I’m saying is that there’s nowhere in the GAME that explains where the children are coming from. No mention of it from big town, river city, megaton, NOWHERE. So it’s either they’re the same kids from the field trip a whole two centuries ago, or by your implication… it doesn’t sound very good. Maybe try to do your own research before trying to look smart. Games aren’t required to have every tiny thing accounted for to work, but they should still be explained in universe so it doesn’t break immersion.
It really sucks how they got rid of the Gary interrogation and the Vault 87 tapes
This actually gives me a theory on why the floaters look so different in f76. The man o' war tendril floater, specifically. If you've ever seen a Portuguese man o' war then you'd know that the floaters in 76 look pretty darn similar and now I'm almost certain that they are not, in fact, mutated flat worms like they were in 1. I dont entirely know if this is already true or not but i only say this because I've seen people argue over the design of the floater in 76 not looking like what we got in 1 and the fact that there were going to be different kinds of floaters gives me the impression that the title isn't exclusive to the flatworm floaters.
Some of these make sense. Some I don't really get. Why throw away finished content?
The finished content likely caused major bugs or didn't work as intended. Like with the radioactive tumbleweeds that were supposed to be in New Vegas being scrapped due to major frame drops when they rolled by.
Bugs or it caused glitches are the main reasons. Others include making space since console version disc at the time was only around 8gb and they had to make it fit. Others could include things that would’ve been controversial in certain territories (like “morphine” being renamed to “med-x” because of drug depiction getting the game banned in Australia.
They had to switch morphine to med x they couldn't show the Gary thing because depictions of torture are a big no no in some country's mostly it's for keep in check with countries laws and
Holy crap @ the cut gary interrogation. That was probably removed because it was too dark.
i don’t know fallout has had tons of dark stuff like that! cook cook raped and burned his victims in NV and you can enslave people in fallout 3. that interrogation would of fit! they don’t have the context we do about Gary so it makes it really dark
It’s crazy that there is still cut content to talk about in these games. Just shows how much was cut.
Thanks for doing what you do, I find these cut content videos so interesting
Hey, it's you!
Brooo the concept art is my love language
"Bittercup" 😂 that's a clever play on words.
also an artifact in one of their previous games, Morrowind
@Amig186 never got the chance to play Morrowind growing up unfortunately. 😔
@@fullyilluminated it still exists! I know the graphics but its a whole other world compared to any game. Easy to get lost or forget what you were doing in the quest because the quesr stages are in riddles. No fast travel other than a boat or giant bug
@@Draxtemsklounts Silence, n'wah
Always stoked for your content dude
This 1:43 would have been my all time favorite weapon to use.
Having a freeze weapon would have been great.
Something that I think is really under used in Fallout 3 and a even New Vegas is craftable weapons. I always liked making the weapons I could and the Railway Rifle was my favorite because of the the little "Choo Choo" noises it made when fired.
If you play Tale of Two Wastelands they actually brought that cut weapon back
It's in fo4 and 76
Despite its flaws, Fallout 3 is still my favourite game I’ve ever played. The ambience, the soundtrack, the isolated feel of the desolate open world- it’s so nostalgic. I’m really not a fan of Fallout 4 (and the less said about 76 the better), but Bethesda really knocked it out of the park with Fallout 3.
Gary is terrifying
gary? no way. unless you're talking about gary. that gary sucks.
the Gary's are more sad than scary IMO
@@villingsno, the other Gary
It annoys me how all of the Fallout’s had this dark tone to it and now Fallout 4 is essentially Marvel Tier
Doesn't help that Bethesda brought in loads of new casual fans because of Skyrim and its ports. I've honestly spoken to people I know who don't even know what Oblivion, Morrowind, etc. is
@@finkamain1621yeah because they’re 20 years old?? Not everyone plays old games, esp that old
@@LewisB3217 Bro, when Skyim came out, Oblivion was a little under 6 years old...
@@finkamain1621 and Skyrim came out in 2011, 12 years ago 💀
@@LewisB3217 And that's old to you? aii
It’s a shame that the mutants were just reduced to being orcs in an eternal blood rage who want to kill and eat everyone with no nuance.
That’s kinda how they are without the master though. Unless they’re intelligent of course, but to my knowledge the only super mutant with that distinction on the west coast are Virgil and Fawks.
@@jonahulichny9874 right, the super mutants have their own issues. The reason they’re there to begin with is so Bethesda can cram in something iconic to the series. Given the FEV was intended to be a local thing, this very top secret bio weapon only found in Mariposa. The fact that the FEV has been shoehorned into every fallout game made by Bethesda makes it seem less like a secret and more like something more well known. At this point, if Bethesda makes a fallout game in Canada and Mexico, we’ll be certain to see the mutants there too. It’s like if the US government gave the nukes to the national park rangers during WWII.
Even disregarding that, the fact that the mutants are the way they are is an issue by itself. During fallout 1, the master and his lieutenant has differing theories about why the mutants they make are stupid. The master believes that humans tainted by radiation causes the mutation to be flawed, hence his cracking of the vaults for pure humans. The Lieutenant believes that when the bombs dropped, a vat containing fev burst, making it airborne and causing everyone to be a little bit infected and thus, slightly resistant to it. If the vault dweller joins the Unity, it is said that he becomes one of the master’s best commanders, and that you proved his theory correctly about pure humans being the best way to go. What is vault 87? A vault. What did vaults do? Protect from radiation and the bombs. Unless the scientists arbitrarily exposed their subjects to radiation for whatever reason, which isn’t mentioned, there is no reason for the mutants to be stupid.
The way I would fix this, would to strip them out entirely and replace them with something else. I thought of something else. Instead of having them simply be “Raider” that eat people, I thought of doing something akin to old world blues with dna splicing to some degree. “The Widows” are a tribe of cannibalistic humanoids experimented with to be more akin to black widows. They make nets and hammocks, and the females consume the males, leading to a sort of matriarchal type society. They would also live in the forested areas around vault 87, causing people to avoid that location leaving it to become more and more untamed wilderness.
@@EmperorAmbrose I didn't even think of that. I know they capture wastelanders, so I always assumed that was why most were so dumb. But you're right that there should have been a handful of intelligent ones around.
@@kingofhearts3185 right. I myself think that they shouldn’t have been on the east coast at all, along with the enclave, deathclaws, and the brotherhood. The ghouls and raiders are forgivable, but the raiders should have been expanded into actual gangs instead of being just “raider #1524”. They *started* to go into the right direction in fallout 4 with the forged having their whole aesthetic and there are terminals talking about conflicts between each gang, but it’s barely expanded upon outside of that, which is disappointing.
shit go hard fam, keep crankin em out🙏🏻🙏🏻
the Wanamingo looks just like a squig
Love fallout 3 its my favorite
They need to remake both 3 and new vegas with all cut content intact
That is a fantastic idea!
Imo, fallout 3 needs to be gutted by the root and rewritten from the ground up due to how many issues there are.
@@EmperorAmbrose like what?
@@jonahulichny9874 quite literally everything. From the worldbuilding, the story, the characters, there are massive issues everywhere. I don’t even know where to begin, so how about you throw something at me? I’ll tell you what is wrong with it, and how I think it would be better improved.
@@EmperorAmbrose rivet city
That’s actually pretty cool too know about all this I really liked fallout 3 was my first fallout game I’d played and instantly loved it
The fawkes holotapes are for sure in game idk if they were added with dlc but I've for sure heard those before. It gives so much context to his character
There actually cut from the game I already checked vault 87 looking for them,no holotapes at all.
@@Thebigman2.0 I swear I've heard them before in game but maybe it was through one of these many videos of cut content huh it may have been modded back in or something during my last playthrough
@@usernamefoundelsewhere3483 either way wish Bethesda added the tapes in because the tapes bought a bunch of context to Fawkes story and how he became a super mutant
@@Thebigman2.0Its a fucking somehow an exclusive to Xbox 360z
@@AceOfBlackjack probably on your version of fo3 they weren't completely removed.
Dang, the Cryolator looks freaking awesome
Wait, the holotape from the gary clone in the anchorage dlc is actually here on the PS3 version, I know it since I played it a couple months ago, how weird that it isn't on pc.
If they ever remake this game hopefully they add all the cut content and more we don't know about
The Gary thing wasn't cut in my game. I'm sure I found it after the Anchorage DLC.
what console are you playing it on ?
@@herzbeton Xbox360
"Because the cigarette isnt proximity activated"😮omg who guessed😮😮😮😮😮
I wanted her to be my gf so badly lol. And her being a indestructible companion would have been the best.
I just put 50 hours into fo3 through ttw and I didn't even realize how much cut content I ran into
Hey, that's MY girlfriend's note you're reading.
I guess it's time to return to the Capital Wasteland
I like the idea of Fallout 2 enemies appearing in Fallout 3 would've made for better enemy variety
There's also the two headed centaur that didn't make it into the retail version.
You know The Floating Spider Monster I would say "You know what My Father probably fine I'm going back Home to My Vault See ya." there is NO WAY I'm going to fight that thing give Me a Deathclaw and I will be just fine.
i never understood why in fallout 3 they make it seem like the pip boy cant be removed like its permanently attached to your arm or something
because they outright say you cant remove it
fun fact; in the russian version of fallout 3 the kids in lamplight call you ,,Dylda,, or dildo because you are higher then them
Not sure I get it?
@@BioshockDrill i guess its just the kids insulting the player
no, dylda doesnt mean that. dylda is actually cornstalk, not dildo, they just sound alike
"Дылда" has nothing to do "dildo" and has its origins in archaic variants of Russian language. "Дыл", as far as I recall means "leg". Essentially it means "a person with overly long legs". Like Slenderman - very skinny, yet long.
Also, love RU dub of Mayor MacCready. He basically beeps after every word as his speech is censored xD
Дылда means large or high, not dildo.
11:49 This is what I wanted to hear and have in the game fr. And the swimming pool and the ability to be a super mutant of any form. And have all the abilities to survive all things while being a king of the mutants while vault 87 being a player home.
Isn't there a weapon like the mason jar explosive in NV? It's virtually the same with the timed duration, but it was a different model.
Yeah there's a time bomb in that game
It's a bundle of dynamite with an egg timer. Got added with the gun runner's arsenal DLC
Works similar to the mason jar bomb, but the model is more reminiscent of the Fallouy 1&2 time bombs
This video has such a strange vibe idk why its triggering my anxiety,
DUDE SAME, something about the presentation just makes me uneasy
I swear I got a letter from the girlfriend lady. Maybe I'm miss remembering tho
crazy been playing ttw for so long forgot this shit was cut!
2:27 *berserk theme plays*
Sometimes the holotape of garry does appear as it happened to me. It's how I found the tape if I remember correctly
Ok i swear i got the bittercup letter?
1:52 This is very sweet.
I understand the technical limitations regarding both the consoles of the time and the Gamebryo engine, and i´m not dissapointed with most of this content being cut, because at least Fallout 3 manages to stand on it´s feet with what it has.
I say "most", because i wanted to see the Wanamingoes.
I gotta go to bed! alright, 15 minutes..
Did you go to bed yet?
@@lilg8017 eventually.
Cooler than anything we actually got
Man I only play with mods so I didn't even know a lot of these weren't supposed to be in the game lmao
Sorta glad they cut the audio of sawing garrys arm off thats fucking horrific and sad af
The nail bomb was probably cut because it depicts an entire explosive device lol
..... So do the frag grenades
lol@@frogman6346
Same bittercup same
I have the pink power armor on VRChat
Are you sure that Stacey was cut? I've talked to her a few times.
FUCK YEA MORE CONTENT!!!
The devs experimented with so much stuff that's still being uncovered years later, just imagine the cut content for fallout 4 and 76, there's so many cool ideas thrown on the back burner, I wish 3 had all of its assets, i feel like it would be so much more wacky and an even deeper experience, we need someone to turn all of this into a mod.
Don’t worry bittercup. I’ll be back soon to give you the pipe
I played FO3 extensively, but modded. I remember being annoyed that Bittercup wasn't a scripted companion, considering all the side quests needed to get on her good side, so I regularly played with a modded version that also included romantic options. I seem to recall she was my favorite companion to have around, since she regularly had sarcastic remarks for the poor schmucks that she'd splatter all over the pavement; watching and hearing a blonde Valley Girl curb-stomp a deathclaw is just the greatest post-apocalyptic moment.
Not having the fawkes holotapes is disappointing to hear was cut. I always wanted to onow what happened to him.
If they ever remake fallout 3 they should add the cut content
You sound like diet gilbert godfried
😂😂😂
And that’s why I fire on any outcast I see
Hey look those guys made it into fallout 76
Don't you hate it when you pee and it burns 😭
I feel like some of these characters weren’t cut.
Yo some of this stuff wasn’t cut
Hey I’m wondering what mod do you use for lighting and faces?
Hey xo means hugs and kisses now you know something.
I'm sorry, I need to know. Is that your real voice?
That mason jar idea seems so stupid. Why the hell would you need the cigarette when the dynamite has a fuse.
funny
It's a delayed timer
Ahhhh this proves fawkes was a guy!! I remember a lot of people kept thinking he was a girl due to an entry on the terminal. But with cut audio log means he was ment to be a guy
At this point the game may very well weigh what it currently does due to 80% of the leftover unused assets
6:04 cargo and who😳😳😳😳😳😳
Wish the left the fawks tapes
Floaters is in fallout 76
Is there a mod that restores all of this for TTW?
theres a fallout 4 mod that adds the lamprey floaters
This explains so much of the unused miscellaneous junk 🤥
Why does all the cool stuff get cut?
Are these playable with cut content mod?
PINGAS.
Why do they need to cut??
when i hear problematic i start to cringe
i hate cut content, why can't they just get everything done all together
Please get a script editor
I am so glad Bethesda didn’t get to ruin Wanamingos & Floaters. Like they have everything else in the Fallout series since taking it over.
Who’s gonna tell him?
@@maniac7302 If you mean how they did get to Floaters and 76. The execution I don’t think is that bad. And at least flat worms are found in the Appalachian mountains. So their appearance makes sense. It wouldn’t have made sense for there to be Wanamingos in the Capital Waste.
Stay mad boomer.
@@blackjacklover99Actually, their based on Portuguese manof war.
@@blackjacklover99 floaters aren’t worms though?
Pasta fazool
why do u talk like AI
6:04 - wait, what does she say?
Can't you just reread it??
My man, why are you speaking like you're talking to an audience of toddlers? If you could just not speak with that inflection in your voice I could actually watch some of your videos.
Lol I didn't even notice until now
maybe that's just how he talks. go watch someone else, nobody is forcing you to watch it, and he doesnt have to change how he speaks for you.
Well if he is talking to toddlers you must be one of them to leave something this dumb in the comments
@@Tacdelio It's not, I checked out some of his older videos. He's hiding an accent for some reason. And I complain because the videos themselves are well made, and I would probably enjoy them if he would speak naturally.
I really don't think it's that bad. There's so much worse out there on youtube.
I’m sorry my man, but your voice is too much.
Then don’t watch it no one’s forcing you. Go cry.
@@Windds I mean, it sounds like you're crying more than he is lol.
@@Tattletale-Delta it really doesn’t
anyone ever told you, if you dont have anything nice to say...
@@Tacdelio Then scream it for all to hear? Yes.
wanamingos looked a bit like the Slogs from Oddworld...
Fallout 3 is just as legendary as Skyrim. Green tint is everything.