Trapcode Particular 3 Training | 13: Motion Paths

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  • Опубліковано 12 вер 2024

КОМЕНТАРІ • 123

  • @ErikUnGeneric
    @ErikUnGeneric 5 років тому +5

    Thanks Harry, that last bit of baking motion to a spline in C4D was exactly the info I needed. Bless ya:)

  • @myvideoguy
    @myvideoguy 4 роки тому

    THANKYOU HARRY N RG!!!! There are SOOOO MANY UA-cam videos stating they'll show how to do this, HOWEVER they simply animate an emitter along a path. THIS is EXACTLY what I've been needing THANKYOU THANKYOU!!!

  • @AIAnimationStudio
    @AIAnimationStudio 10 місяців тому +2

    Just quickly to add to this, as it's now a few years old. I think After Effects expressions have changed a bit as the script at ua-cam.com/video/a3ZfR4uJxNY/v-deo.htmlsi=mDkitf5NJze-gPVs&t=546 brings up an error. The correct way to write it now, needs some added braces: if(time==inPoint) {0} else {value;}

  • @nivedkadavil
    @nivedkadavil 2 роки тому +7

    To anybody whose not getting the particle flow along the keyframed path after setting the motion path to 1, you have to have your first keyframe at the beginning of the composition for it to work. Just a heads up.

    • @liorliv3
      @liorliv3 Рік тому

      thank you sooo much!

  • @drewnix7201
    @drewnix7201 5 років тому +4

    Thanks a lot. I took so much away from this tutorial. I appreciate the extra cinema 4d tip at end. I will also be trying to figure out how to get the particles to bounce off of cinema 4d geometry.

  • @Postamazers
    @Postamazers Рік тому

    You are the master of After effects, It has solved a big challenge in my project, Thanks Sir

  • @RabidArtists
    @RabidArtists 4 роки тому +3

    Great explanation of the expressions! Sure you can copy/paste expressions from online, but if you get to understanding them, you can make unique ones. So thanks! :)

    • @SilverAura
      @SilverAura 3 роки тому +1

      That's exactly why I'm here. I try not to be too judgmental of people who need a quick effect to download, but unless you actually know how to create this stuff, you're never going to appreciate just how much power is at your finger tips and what you're truly capable of creating. There's a reason a basic pencil, despite an enormous amount of variety and technological innovations over the years, ultimately still boils down to being a stick of graphite rubbing off on a surface. The ability to create works of art comes from the techniques in how the pencil is used, not how many presets it can stamp on the paper for you.

  • @ibringthemtolife
    @ibringthemtolife 3 роки тому +1

    most useful particular tutorial in the entire youtube!

  • @MichaelRoyal
    @MichaelRoyal 6 років тому +5

    Nice! Helps a lot thanks for making these tutorials

  • @craftycurate
    @craftycurate 6 років тому +1

    These videos are great thanks. Your explanations are precise and economical and easy to follow.

  • @DatCopping
    @DatCopping Рік тому

    For anyone struggling with getting the sprites to not all face random ways, I found that setting velocity to 0 fixed this, then just adjust as in the video

  • @TheRedflash777
    @TheRedflash777 3 роки тому +11

    In newest Trapcode suite 16 the Particular interface is different. The motion path is now under Fast Physics section, and the Air controls are under Environment. Please update this tutorial, because it is confusing to new Trapcode users like myself.

    • @SilverAura
      @SilverAura 3 роки тому +2

      The general premise is ultimately the same. It's very common for tutorials or training material to have been done on outdated versions of software unless the newer version offers an update, upgrade, or replacement of the feature the tutorial was about. Especially if they're nuanced changes like the options simply being relocated. Not to belittle your issue but if this is your first time learning new software from tutorials, I'm sympathetic to your struggle. Trust me, it gets much easier to adapt to changes in UI in older tutorials the more you do it. I personally was able to find it by just flipping through the menus in Particular. It becomes second nature, I promise.
      It's simply not worth it for developers to go back and update every single tutorial they make every time they release an update that relocates some settings, you know?

    • @milanscherpen602
      @milanscherpen602 2 роки тому

      Thanks a lot!

  • @MJCFilms
    @MJCFilms 4 роки тому +5

    Mine just doesnt work like 75% of the time...

  • @thirdwise
    @thirdwise 4 роки тому +5

    My Particles do not follow the path, I named the light Motion Path 1 and selected under Air and still nothing

    • @wonbinpzo
      @wonbinpzo 4 роки тому +1

      have you done it

    • @shomamv
      @shomamv 3 роки тому +2

      Same

    • @MegaFrederike
      @MegaFrederike 3 роки тому +1

      For me the same Particles does'nt follow Motion Path 1

    • @JoGarciaMov
      @JoGarciaMov 3 роки тому +1

      I have the same problem...How did you fix that?

  • @iforgot87872
    @iforgot87872 5 років тому +4

    For some reason this only works like half the time for me.

  • @MJCFilms
    @MJCFilms 4 роки тому +4

    Do you have to set the path to the light before you make your keyframes? Because when I try to draw my path, then set it in particular, it doesn't follow it at all

    • @traviswinn
      @traviswinn 3 роки тому +2

      Me, too, I am struggling, as well? I can't figure it out within the application. I can get it to animate on the motion path .

    • @germandisla7281
      @germandisla7281 Рік тому

      @@traviswinn make sure when you create a light that its a "point" light not a spotlight or cone!! THAts what my issue was.

  • @DoronTshuva770
    @DoronTshuva770 4 роки тому +2

    Hi. Great Tutorial and great plug-in, may I ask what do you press on the keyboard at minute 22 to move the value up and down in the z-buffer?

    • @Pondo17
      @Pondo17 3 роки тому

      Ctrl + Up (arrow up or down) - will change at 1 value. If add Shift - will change at 100 value per press.
      If Alt + Up/Down - will change at 10 value

  • @HowToAnimateTutorial
    @HowToAnimateTutorial 4 роки тому

    Thank you so much for this tutorial

  • @nitinburli7814
    @nitinburli7814 5 років тому

    Great Tut! Great Feature!

  • @pedrofernandez4509
    @pedrofernandez4509 3 роки тому

    This is so helpful

  • @3DAnimationen
    @3DAnimationen 5 років тому +1

    Sehr gutes Tutorial! Thanks a lot!

  • @GokdenizCetin
    @GokdenizCetin 3 роки тому

    Thank you!

  • @CellarPhantom
    @CellarPhantom 2 роки тому +1

    You have to call it "Motion Path 1" otherwise it doesn't work! The "1" is important. I was stuck not understanding why it didn't work for a while..

    • @MaxonRedgiant
      @MaxonRedgiant  2 роки тому

      Yes, the naming is important! Glad you figured it out. When we do updated training covering all of the new features, we'll be sure to make this part more clear.

  • @user-pz6hl8so1y
    @user-pz6hl8so1y Рік тому

    How would I go about using trapcode to reveal a mask? For example if i have footage of a car and I want a futuristic look on a car and I want to highlight the wheel. How would I animate the particles to fly in and settle on the mask of the wheel?
    Such as the particles flying through my footage in a 3D way and then forming together at the end of the motion path to create mask shape of the rim of the car.
    I’m assuming I’d use a motion path and a mask layer but I can’t find much information about this at all on the internet. All the tutorials are mainly about how to emit from a location or how to animate particles full stop. I think doing a tutorial about this would be very useful as it’s a great “real world” example of how this plugin can be used on footage.
    Please answer my question if you get time I’d sincerely appreciate it.

    • @MaxonRedgiant
      @MaxonRedgiant  Рік тому

      You would emit from the location you want the particles to come to and then reverse them. Either, render them out and play that video in reverse or use the physics time factor to emit them out and then reverse them back into place.
      As to placing them, you could either emit them from a 3d model or from a mask. Here's a tutorial on emitting from masks: ua-cam.com/video/JBDioVoIc9c/v-deo.html&lc=Ugyf36cdbEVf1XwE3HN4AaABAg

  • @BoxofDemons
    @BoxofDemons 4 роки тому +1

    It says syntax error for me in after effects if(time==inPoint)0 else value

    • @harryjf
      @harryjf 4 роки тому +3

      use: if(time==inPoint) {0} else {value}
      Adobe changed the requirements for if/else recently

  • @BagzAndPresident
    @BagzAndPresident 6 років тому

    Anytime i try to load Tracode Particular Cloud or Rocks presets and click apply i get an error saying the effects are incompatible or corrupt yet the preview in the plugin itself (not after effects) Loads and adjusts according to what I alter) What's the point if it wont load when I click "apply" in after effects

  • @stvnlee0108
    @stvnlee0108 2 роки тому

    recently discovered this tuts series after downloading particular for the first time as a self-taught after effects user. great quality and great content, tho it does seem that some updates made in the latest release significantly puzzle some users, including me. Im trying to follow along with using feature in particular but things dont turn out just as demonstrated in the video. upon brooding on what I could have done wrong, i noticed there was this new item i have on my screen but doesnt appear in the version this video is based on, it's called . assuming that you still take questions via comments, can you help me out with using the new function i just discovered?

    • @MaxonRedgiant
      @MaxonRedgiant  2 роки тому

      Hit us up on Facebook, Twitter, or Instagram - somewhere where you can share images so we can try to help.

  • @maxherholzpetrol7324
    @maxherholzpetrol7324 2 роки тому

    Is there an updated version of this tutorial. It seems some of these features changed or disappeared in the latest version of Trapcode Particular? Thanks

    • @MaxonRedgiant
      @MaxonRedgiant  2 роки тому

      Most of the features are just rearranged with the all-new physics system now in place. What parts are you having trouble finding?

  • @rebeccam.8867
    @rebeccam.8867 6 років тому +1

    Whenever I do what you did at 2:57, I get the particles to follow the path, but every single time, half of the particles end up "piling up" into a circle at the end of the path. This also happens when I draw the path on a null (w/ pen tool), copy+paste the mask path to the position of the null, and then pick whip the position of the Particular layer (in "Emitter" tab) to the null. I have no idea why this happens, but it always does... I even redownloaded AE. Please help, this is killing me!

    • @AnhNguyen-bk1uz
      @AnhNguyen-bk1uz 6 років тому +1

      This might be because particle life is too long, I think

  • @user-cc4tu2tx5q
    @user-cc4tu2tx5q Рік тому

    First of all, thank you for your tutorial, it has helped me a lot, but I have a small problem. In 18.1, the directional motion does not work (the direction of the object does not fit the direction of the motion path), how can I solve it?

    • @MaxonRedgiant
      @MaxonRedgiant  Рік тому

      Depending on how offset your emitter is from the motion path or the rotations involved, things can appear different than you expect. Check those things and make sure your emitter size is small. If things still aren't working, ping us elsewhere where we can be of more help.

  • @sanjibshome9922
    @sanjibshome9922 6 років тому

    thanks for your help

  • @SAMP.Empire
    @SAMP.Empire 4 роки тому

    hi guys, there are not showing "Spirit colorize and choose spirit" please guide to me, Thanks

  • @reddynos484
    @reddynos484 5 років тому

    Is there a limit to the number of motion paths ?

  • @brandonwilson387
    @brandonwilson387 Рік тому

    25:16 - The Functions dropdown in C4D Lite doesn't have a Bake Objects option for me. Anyone know where it is?

  • @Mini-vi8oo
    @Mini-vi8oo 2 роки тому

    my nulls are going by the comp camera, i have text and nulls. the text is in the right place but when i turn off the camera the text goes to where the nulls are thats how i know its the after effects / comp view. why would the nulls not stay with the text in after effects as they are in c4d?

  • @annestscott2651
    @annestscott2651 Рік тому

    so im using version 18, and tried doing this and adding second system to make trail. the problem is after the "trail" being emitted they dont follow the path. i have set all velocities for the trail to 0, but they are still "drifting". what do i do?

    • @MaxonRedgiant
      @MaxonRedgiant  Рік тому

      Are you saying you want the particles to not follow the motion path or you do want them to follow it? If you want them not to, you need to put in a blank block in the second emitter where the motion path is so that they don't inherit the settings from the main system.

  • @alannakos1940
    @alannakos1940 Рік тому

    Im struggling to find the motion path option in the latest version! any ideas would be welcome!

    • @MaxonRedgiant
      @MaxonRedgiant  Рік тому +1

      Motion Path has been moved under the Displace section in newer versions of Trapcode Particular.

  • @bongnetwork5493
    @bongnetwork5493 6 років тому

    Love it thnq!

  • @Otterlyjittery
    @Otterlyjittery 3 роки тому +1

    I seem to be having the same issue as several people where my particles do not follow the path after I rename the light layer to Motion Path 1 and follow the exact procedure demonstrate in the video...anyone has a clue how to fix it? I'm also on the latest AE.

    • @MaxonRedgiant
      @MaxonRedgiant  3 роки тому

      Is there a chance that any of your layers are moved in time?

    • @MaxonRedgiant
      @MaxonRedgiant  3 роки тому

      Does this project work for you? www.dropbox.com/s/dise9zx8o1mk9s4/Motion%20Path%20Test.aep?dl=0

    • @csu2360
      @csu2360 3 роки тому

      @@MaxonRedgiant yes that project worked but when I copy exactly the same settings it doesn't. See my project file drive.google.com/file/d/1p6TjsKJp68r8bHqpMLiX-lNiF85UrFMM/view?usp=sharing

    • @MaxonRedgiant
      @MaxonRedgiant  3 роки тому

      @@csu2360 The problem in your example is that your light path is moving over nearly 40 seconds, but your particles are only alive for three seconds. They're following the path, but only the first few seconds of it. If you select all of your path keyframes, hold alt, and drag the far right one to three seconds (so the light does its full motion over three seconds), your particles follow the full light path.

    • @csu2360
      @csu2360 3 роки тому

      @@MaxonRedgiant Thanks (Cue open palm slap to my forehead......)

  • @MographChamp
    @MographChamp 6 років тому

    I'd like to use 2 systems on 1 instance of Particular 3 with 2 different motion paths helix'ing each other. System 2 -> Physics -> Air doesn't have an option for motion path???? Can 1 instance of Particular 3 not have 2 systems referencing different Motion Paths? Thanks for your help.

  • @MrHarraga
    @MrHarraga 3 роки тому

    If you animate the camera the Zbuffer will become useless it can't keep up even if you key it !!!

  • @blackswan6386
    @blackswan6386 4 роки тому +1

    this dosent work with element 3d object - you should reupdate this tutorial for the audience ! where are you all ? all we can find is 2 videos of Z depth in AE with Trapcode, and one of them is with element 3D text, but with objects this doesnt work. also the video with chandelier - in my case the trapcode ignoring the 3D mask in space.so useles to fligh fast - no one learn something here, all are wondering and stunishing...but 0% knowldege

  • @kaunikc
    @kaunikc Рік тому

    Is there a way to taper the path? Like if I want the the particles to converge at a certain point.

    • @MaxonRedgiant
      @MaxonRedgiant  Рік тому

      There are potentially a number of ways to do that - it kind of depends on what you're trying to do. You can use a spherical field in negative values to pull particles into a space.

    • @kaunikc
      @kaunikc Рік тому

      @@MaxonRedgiant Awesome! That worked. Thanks a lot!

    • @MaxonRedgiant
      @MaxonRedgiant  Рік тому

      @@kaunikc Glad to hear it!

  • @刘吉米
    @刘吉米 Рік тому

    Why 'Orient to Motion' doesn't work?

    • @MaxonRedgiant
      @MaxonRedgiant  Рік тому

      We just fired up After Effects and tried - it's working for us. Can you please go into a little more detail about what's not working for you?

  • @SidharthGanguly
    @SidharthGanguly 6 років тому

    @ 16:57 When I am creating motion path (Point light), my scene gets lit. But yours remain the same. Why?

    • @Filmotionmedia
      @Filmotionmedia 5 років тому

      just hide the light source in the comp

  • @jamit63
    @jamit63 Рік тому

    i cant find physics air option in new particular 6

    • @MaxonRedgiant
      @MaxonRedgiant  Рік тому

      That's correct! The old "physics" section (that wasn't really physics) has been moved to the Displace section. We now have an actual simulation system that offers more organic and realistic behavior - you can check it out under the Environment section.

  • @booklover7353
    @booklover7353 5 років тому

    How did you get the lights to follow the emitter? Every time I try to animate it doesn't create a path

    • @rathnakrin3178
      @rathnakrin3178 5 років тому

      i think you have the same issue like me. recreate the light by putting the name Emitter.

    • @shinecreativeagency
      @shinecreativeagency 5 років тому

      @@rathnakrin3178 Make sure to use keyframes

    • @traviswinn
      @traviswinn 3 роки тому

      @@shinecreativeagency I have been using the keyframes, still won't do it on the Motion path, but does it on the other one.

  • @Willopo100
    @Willopo100 Рік тому

    update this asap

  • @Marco-hz8vv
    @Marco-hz8vv Рік тому

    Wich version of particular is?

    • @MaxonRedgiant
      @MaxonRedgiant  Рік тому +1

      This tutorial is using an older version of Particular. Motion Paths are now in the Displace section in the current version of Particular.

    • @Marco-hz8vv
      @Marco-hz8vv Рік тому

      @@MaxonRedgiant Many thanks

    • @Marco-hz8vv
      @Marco-hz8vv Рік тому

      @@MaxonRedgiant Excuse me, another question, in the newer version there Is not "Physics Model Air", what can i use?

    • @MaxonRedgiant
      @MaxonRedgiant  Рік тому +1

      @@Marco-hz8vv There's an all new (actual) air physics system in place. The Displace section contains the old controls (like turbulence, Drift [which is the old "wind"], and more). The Environment section has the new air physics in it. You can set the air density and much more there.

  • @seanbalko
    @seanbalko 3 роки тому

    The cinema 4d section does not work!

  • @dunno123ify
    @dunno123ify 3 роки тому

    Thank you , the Expression throws up an error on After Effects 2021

    • @MaxonRedgiant
      @MaxonRedgiant  3 роки тому +1

      You may need to switch your project to using the Legacy expressions engine.

  • @DanielGarciaRobles
    @DanielGarciaRobles 4 роки тому

    There is a missing link in this tutorial and that's why so many of you didn't succeed. (me included) This is well explained with text instructions at 2:05 in this other tutorial: ua-cam.com/video/X6XicAMJeHs/v-deo.html

  • @Willopo100
    @Willopo100 Рік тому +1

    this workflow no longer works

  • @MegaFrederike
    @MegaFrederike 3 роки тому

    My Particles do not follow the path, I named the light Motion Path 1

    • @MaxonRedgiant
      @MaxonRedgiant  3 роки тому

      Did you choose 1 under the motion path options?

    • @MegaFrederike
      @MegaFrederike 3 роки тому

      @@MaxonRedgiant yes , and I also tried 1 HQ , and also named it Motion Path 2 and tried option 2 With light Emitter there are no problems

    • @MaxonRedgiant
      @MaxonRedgiant  3 роки тому

      @@MegaFrederike keep in mind that the particles don't exactly follow the light's path. They follow the motion of the light path relative to the position of the emitter.

    • @MegaFrederike
      @MegaFrederike 3 роки тому

      @@MaxonRedgiant I I understand that indeed, but my particles remain at 1 point and do not take a path Exactly the same when you start

    • @Otterlyjittery
      @Otterlyjittery 3 роки тому

      @Red Giant I am having the same issue where once I rename the light to Motion Path 1 and choose "1" under the Motion Path, the particles don't follow the light position when I move it

  • @ShantanuBaviskar
    @ShantanuBaviskar 6 років тому +2

    Someone should make a tutorial making use of Blender3D instead of Cinema4D

    • @galaxypassco8486
      @galaxypassco8486 6 років тому

      true! blender is far better than Cinema4D and a lot easy

  • @phannghia2741
    @phannghia2741 2 роки тому

    hay wa vedy doog

  • @marcosmedvedov1557
    @marcosmedvedov1557 3 роки тому

    if(time==inPoint) 0 else value
    There you go...

  • @gin1211
    @gin1211 Рік тому

    There is no "Physics"... my window shows Physic Simulation...

    • @MaxonRedgiant
      @MaxonRedgiant  Рік тому

      The old "physics" weren't really physical simulations at all, so they've been moved to the Displace category.

    • @Willopo100
      @Willopo100 Рік тому

      @@MaxonRedgiant nope. nothing in displace category that helps

  • @tomgram1182
    @tomgram1182 2 роки тому

    This tutorial is now useless as everything has changed. I can't find any up to date info online explaining how motion paths now work.

    • @MaxonRedgiant
      @MaxonRedgiant  2 роки тому

      Motion Paths work pretty much the same as they have in the past. The difference is they're now located in the Displace section.

    • @Willopo100
      @Willopo100 Рік тому

      @@MaxonRedgiant it is not located in Displace section at all...

    • @MaxonRedgiant
      @MaxonRedgiant  Рік тому

      @@Willopo100 If you are in the Particular Designer, Motion Paths are under the Displace category in the Motion Effects block.
      If you are in the After Effects Effect Control Panel, Motion Paths are under the Displace twirldown.

  • @jesperjee
    @jesperjee 4 роки тому

    I hate math. I guess I won´t do FX then....

  • @goczbela8469
    @goczbela8469 Рік тому

    i hate your cursor moving, very annoying

  • @blackswan6386
    @blackswan6386 4 роки тому

    z white dosent work and z black dont mmake this result we all want, man this tutorial explains nothing, just click here and there and make this object but how this is working no one explain, we know z depth from 3d software but HOW it has to manage to work with element 3d object - man this leak of knowledge is struggeling all newcomer - no one will buy your products because no one know how to use...wtf ? this logic is going dead

  • @vexus.
    @vexus. 5 років тому +2

    really difficult to understand. not helpful

    • @BoxofDemons
      @BoxofDemons 4 роки тому +1

      Its not its easy and very well produced.

    • @PunMister
      @PunMister 3 роки тому +1

      Its not its easy and very well produced.