1:40 actually, hear me out here, you can use a redstone signal to control the direction of a rail. Pair this with a fueled furnace cart and it will do the same job that a powered rail will do.
But gerg, what if instead of lamps (which use redstone), you used trapdoors, and checked whether they were open or not? they shouldnt impact the water.
They would impact the armor stands ability to stand on it when open tho, so you have to make sure It's only open when you want it to be, so possible but definitely a little more complicated💜
@@darkduckpl9620 exactly what i was thinking💜 but i think those would be harder than this thought i just had after rereading this comment section, so thinking about it more, i think the easiest way i can think of would be that he could also just set the trap doors so when unpowered they are up to let the armor stand stand on it and act as a 0, and when powered it'd be down to be read as a 1, and you should never have a problem with it potentially falling off past the trap door by putting the trap door directly connected to the block with the pressure plate on it so that way the armor stand should always be standing on some amount of pixels before the trap door closes so it doesn't fall past it💜 I might actually start experimenting with this waterstone computer 😅🤣🤣💜💜 actually trapdoor under the solid block with pressure plate that they stand on, i think that's what a lot of people have been saying but I was to deep in the weeds to understand the simplicity😅🙃🤣💜
You should make a piston door… but without red stone. You could push boats around with water because you can’t walk trough boats so they can be used as a door, to stop them from moving forward and backwards you could use trapdoors which still let you walk through in between them. Alternatively you could use shulkers and make them teleport either into the door (closed) or out (open), I dont know how you make shulkers teleport but that would be cool.
Old Pocket Edition players used gravel, sand, signs and water for their minecraft maps before proper Redstone in Update 0.13.0. Even an old port of The Temple of Notch used that method. I kinda miss seeing it tbh
Now I'm wondering how much more advanced redstone can be if you implement modern versions of said techniques into the mix. Literally using concrete powder as a way to organize your wires and making new tech that's never been seen. Sort of wish these techniques didn't die out tbh...
@@diggyrobinson5859Cactus breaks when sand falls on it, signs can be placed on top of cactus, blocks, and other signs, as well as signs can be placed on the sides of blocks and other signs. Signs break when they no longer have a supporting block. And sand can be placed on top of signs. So you can make lots of stuff with all of this combined, such as a door that opens when a block is broken. However, the downside is that any machine you make can only be used once before you have to build it all again. In bedrock, redstone wasn't a thing for a while, so that's what was used instead.
ah i remember when i made a water computer. If you decide to continue this project, heres a suggestion. Use tripwire hooks above the water stream instead of pressure plates below it at some points. If you do, its possible for your signals to go up instead of down. Then, you can expand your designs much more than you originally thought. I totally recommend giving it a shot! Also, by using the hitboxes of oddly shaped blocks (such as stairs, amethyst, or fences) you can decrease the amount of time spent getting to a trigger making the overall system much faster.
honestly the part i'm most impressed about is the fact that it resets i'd seen a similar concept, but the person who made the video just let the armor stands drop instead this system here keeps each armor stand in its own little component, making it completely resetable
players in Pocket Edition before redstone components were added also had to answer this question, but they did so differently, the generally used alternatives for redstone at the time were systems utilizing cacti and signs. To input a signal a player would have to place a falling block such as sand or gravel, usually down a hole, this block would then fall directly next to a cactus, causing it to break, signs would be placed above the cactus in a line leading to whatever needed to be activated, such as a door (that would also need to be made out of falling blocks) losing the support of the cactus would cause the first sign to lose its support and break, this would cause a chain reaction resulting in every subsequent sign breaking and triggering whatever was in turn being supported by them. This was a very convoluted system that could only work once, which was why it was almost entirely restricted to use in adventure maps.
I'm really surprised he didn't just use sculk sensors for everything. I feel like he probably could have gotten a lot further if he included them into his build
It's not reliable. The way sculk sensors activate is very weird - it activates for a specific amount of time when powered and when unpowered it does nothing. We need to know when exactly the signal turns *and* off. 🤓
Old pocket edition "redstone alternatives": one example is a one-wide tunnel for a water stream. Source on one side, holes of various depths aling, end has a torch. If you feel each hold *exactly*, torch breaks, which can be used as a combo lock output!
honestly logic gates are a good place to start when learning how to make machines in something like minecraft, its how i started teaching myslef redstone without tutorials, figure out logic gates and you have the puzzle pieces for pretty much anything. as someone who JUST finished figuring out and building a working redstone addition calculator, that water monstrosity scares me, i cant imagine trying to build this thing without redstone!
Somewhere out there, Mumbo Jumbo is having a stroke xD EDIT: Looking forward to the day some lunatic creates "Minecraft inside Minecraft" using only "water-stone"
Ah yes, gerg (doesn't) suprise us with another brilliant challenge, putting it into perspective just how far you can push Minecraft, a game that yet again, keeps on giving. Live on champ!
I feel like you should look at the old minecraft pe redstone builds before they had proper redstone. Used a lot of gravity blocks and signs. Thats what i thought this would be.
i actually made a piston door activated by wireless redstone using a bell. i trapped a zombie to scare the villager away from his bed, but when i wrang the bell he would go to it anyways only to get scared a few seconds later. This meant putting a tripwire there would be useful for getting an update/signal for any activation just by ringing a bell.
gerg using pressure plates: creates a working redstoneless calculator Me using pressure plates: puts them in front of wooden doors because I'm too lazy to close them
Well I like we explore the idea for Redstone-less Redstone, because keep in mind that some Single Biomes, like Basalt Deltas with No Structures, will never give any Redstone, and those are the worlds I tend to play in, so I was curious as for if I could even make some mechanisms in such worlds. Hoping more could be done with it, and maybe, just maybe, have some Nether alternatives just in case (I mean Single Biome Nether Wastes and Etc. still has water in the Overworld, but I really meant the dimension).
I remember when I used to play a Roblox game, I would use conveyors, parts with gravity and pressure plates/button and button deactivators to make scripts in a game where you couldn't make scripts. Then, I thought of making it in Minecraft and it was basically a bubble elevator with an item flowing up it with tripwire hooks (now that I look at it it doesnt work). But I'm glad to see someone else had the same mind as me!
You said you can’t use Mine carts cause you can’t power the rails. (Which is true.) But what about using regular rails and Furnace Mine carts.Would that be able to perform a function?
that's are great! and amazing to see working computer that's made without redstone! but... you can use signs with cactuses and falling blocks to expand mechanisms.... like something like doors and gates to!
I cool way to show the outputs of the big adder would be to make the outputs the player sees to be water being flowed out using a trapdoor to control the flow of on or off and then make those go into a buffer gate so basically reverse of the not gate and then you could show the outputs all the way on the ground
An interesting problem with waterstone is transporting signals upwards... What is a good solution to that? Now that I think about it, probably just using bubble columns... But it would be very interesting to see the process for compacting a waterstone system, dontcha think?
However, minecarts still do get a bit wonky about momentum when there's overlapping entity hitboxes! If you place a bunch of minecarts in the same block and then give them a shove, you can see this in action. They'll even keep going off rails. Overlapping minecarts can split apart, but a minecart carrying a boat carrying two mobs is much more stable and will propel itself indefinitely along the track. Don't try to stop it, since you may not be able to start it again. But by looping it over a short section of track you can get a not-quite-constant signal from a pressure plate or tripwire, and by powering an intersection you can change what loop the cart is on. Probably more trouble than its worth, as a logic component, but definitely workable.
7:10 Well now, hold your horses! From what I can tell there is no way to bring a signal back up using these components, with that in mind, there is unfortunately no way to carry the outputs back to the inputs to make a loop, this means that while you could theoretically compute anything a computer can, you can't then take that computation back up into the top to compute the next frame after that.
By the way, why hasn't more been done with "Ender stasis" chambers? I've noticed it is completely possible to transfer an ender pearl from one place to another automatically, and even deviate enderpearls to send them each on different paths, I have also observed that it is in theory possible to make completely seamless stasis chambers via using water's ability to create new water blocks given that you have dispensers hidden just a block below the ground.
He’s using it for demonstration only, it doesn’t do anything important in the build, and everything would work exactly the same without it. He says this in the video.
If you want a fun challenge that's a little less restrictive than this, do redstone but by banning specific sets of elements. For example, lots of plots servers ban only some redstone components, but not all. The Mr. Beast build battle server from a few years ago banned components like dust, pistons, dispensers, droppers, hoppers, observers, any entities other than armor stands and item frames (yes, this means no minecarts, and I believe rails didn't work too), and water didn't flow. However, despite all those restrictions, you CAN still make some interesting contraptions. With just item frames, comparators, repeaters, redstone blocks, an iron door (and of course any solid block of your choice), you can build a combination lock to open an iron door, which I did on that world. These restrictions create one obvious challenge right away- you can't move redstone signals up or down with the resources available. Because water updates don't occur, you can't even use bubble columns or flowing water to move armor stands, so the entire build needs to be built flat on the ground. Despite this restriction, I did some testing months after the build battle was done, and I managed to make a base 10 number input with memory banks for each of up to 15 digits, all hooked up to a 7 segment display for each digit. It was too bit to fit more than a single digit in the build battle block, if even a single one, but it would have been well possible to make on the server if I had figured out the required circuits in time. And, because of how it was built, I think it can even be upgraded from a simple input and display to a full base 10 adder, all with only comparators, repeaters, redstone blocks, item frames, a container of some sort (I used barrels), buttons, and redstone lamps.
1:40 actually, hear me out here, you can use a redstone signal to control the direction of a rail. Pair this with a fueled furnace cart and it will do the same job that a powered rail will do.
True.
We are onto something here.
Furnace carts don't exist anymore
@@rupert_1491are you sure?
@@rupert_1491the hell?
Are you good?
But gerg, what if instead of lamps (which use redstone), you used trapdoors, and checked whether they were open or not? they shouldnt impact the water.
They would impact the armor stands ability to stand on it when open tho, so you have to make sure It's only open when you want it to be, so possible but definitely a little more complicated💜
@@DexyD20he could use quasi conectivity or strong powering
@@darkduckpl9620 exactly what i was thinking💜 but i think those would be harder than this thought i just had after rereading this comment section, so thinking about it more, i think the easiest way i can think of would be that he could also just set the trap doors so when unpowered they are up to let the armor stand stand on it and act as a 0, and when powered it'd be down to be read as a 1, and you should never have a problem with it potentially falling off past the trap door by putting the trap door directly connected to the block with the pressure plate on it so that way the armor stand should always be standing on some amount of pixels before the trap door closes so it doesn't fall past it💜 I might actually start experimenting with this waterstone computer 😅🤣🤣💜💜 actually trapdoor under the solid block with pressure plate that they stand on, i think that's what a lot of people have been saying but I was to deep in the weeds to understand the simplicity😅🙃🤣💜
or normal doors
Yeah that's obvious but redstone lamps are better for demonstration
You should make a piston door… but without red stone. You could push boats around with water because you can’t walk trough boats so they can be used as a door, to stop them from moving forward and backwards you could use trapdoors which still let you walk through in between them. Alternatively you could use shulkers and make them teleport either into the door (closed) or out (open), I dont know how you make shulkers teleport but that would be cool.
Not technically a piston door, but an iron door and a pressure plate does this
well a computer can add but we just watched a video of it anyway
It is possible to make em teleport, but the hard part is controlling where they would teleport
Mumbo already did it without pistons, but with redstone
Shulkers don't like to be together, but you can easily restrict the teleportable spaces.
Old Pocket Edition players used gravel, sand, signs and water for their minecraft maps before proper Redstone in Update 0.13.0. Even an old port of The Temple of Notch used that method.
I kinda miss seeing it tbh
Now I'm wondering how much more advanced redstone can be if you implement modern versions of said techniques into the mix. Literally using concrete powder as a way to organize your wires and making new tech that's never been seen. Sort of wish these techniques didn't die out tbh...
How
Don’t forget cactus lol
@@diggyrobinson5859Cactus breaks when sand falls on it, signs can be placed on top of cactus, blocks, and other signs, as well as signs can be placed on the sides of blocks and other signs. Signs break when they no longer have a supporting block. And sand can be placed on top of signs. So you can make lots of stuff with all of this combined, such as a door that opens when a block is broken. However, the downside is that any machine you make can only be used once before you have to build it all again. In bedrock, redstone wasn't a thing for a while, so that's what was used instead.
I remember someone making a calculator using sand, cacti, gravel, and signs. It was amazing.
ah i remember when i made a water computer. If you decide to continue this project, heres a suggestion. Use tripwire hooks above the water stream instead of pressure plates below it at some points. If you do, its possible for your signals to go up instead of down. Then, you can expand your designs much more than you originally thought. I totally recommend giving it a shot!
Also, by using the hitboxes of oddly shaped blocks (such as stairs, amethyst, or fences) you can decrease the amount of time spent getting to a trigger making the overall system much faster.
This is all very interesting thanks for sharing!
okay yeah cool and all but lol as the idiot I am I thought you were talking about a water cooled computer XD
honestly the part i'm most impressed about is the fact that it resets
i'd seen a similar concept, but the person who made the video just let the armor stands drop instead
this system here keeps each armor stand in its own little component, making it completely resetable
IIRC it was JazziRed who made the falling armor stands calculator
"But I don't have access to powered rails" *furnace minecart has left the chat*
35 likes and NO comment i'll fix that
@@It_just_adib44this is crazy
@@It_just_adib44 bro why is so many people doing this like just why😭
Can you fill those with hoppers?
@@notme8232 yes you can
players in Pocket Edition before redstone components were added also had to answer this question, but they did so differently, the generally used alternatives for redstone at the time were systems utilizing cacti and signs. To input a signal a player would have to place a falling block such as sand or gravel, usually down a hole, this block would then fall directly next to a cactus, causing it to break, signs would be placed above the cactus in a line leading to whatever needed to be activated, such as a door (that would also need to be made out of falling blocks) losing the support of the cactus would cause the first sign to lose its support and break, this would cause a chain reaction resulting in every subsequent sign breaking and triggering whatever was in turn being supported by them. This was a very convoluted system that could only work once, which was why it was almost entirely restricted to use in adventure maps.
"waterstone" is kinda like a ancient and lost predecessor to redstone
Can’t wait till’ he makes a minigame out of this
Ah yes, the minigame on amazing 0.001Hz refresh rate.
Thanks, as a person too lazy to get redstone this is 100% helpful
🤨
1:53
Once the armor stand has moved, you can’t move it back.
Or can you?
*vsauce theme plays*
I am devastated that you missed out on the opportunity to call it “bluestone”
Nah, blueliquid lol
@@Luna-pm7rynah, h2o
@@Luna-pm7ry That leaves Greengas or Yellowgas
Really? Not “wetstone”?
@@FranticErrors Greengas and Yellowplasma
'Can't move minecarts without powered rails.'
Furnace minecarts:
They're just THAT forgettable
Waterstone seems weirdly elven style, I can't really get that out of my head.
I'm really surprised he didn't just use sculk sensors for everything. I feel like he probably could have gotten a lot further if he included them into his build
It's not reliable. The way sculk sensors activate is very weird - it activates for a specific amount of time when powered and when unpowered it does nothing. We need to know when exactly the signal turns *and* off. 🤓
Old pocket edition "redstone alternatives": one example is a one-wide tunnel for a water stream. Source on one side, holes of various depths aling, end has a torch. If you feel each hold *exactly*, torch breaks, which can be used as a combo lock output!
Redstone substitutes was the coolest thing ever. I still built them after i had redstone
1:34 did you forget about furnace minecarts?
0:33 "you know simple stuff" so funny
Real
"Mom, can we have redstone?"
"We have redstone at home."
Redstone at home:
wetstone
wetstone
Bluestone?
This is incredible, one of the best stone videos I’ve ever seen!
I think it's hilarious that he pulled off the jigsaw blocks and structure blocks as Redstone components
Comand blocks and structure blocks too
Your profile pic is my fav gd icon❤❤❤❤❤❤❤❤
honestly logic gates are a good place to start when learning how to make machines in something like minecraft, its how i started teaching myslef redstone without tutorials, figure out logic gates and you have the puzzle pieces for pretty much anything.
as someone who JUST finished figuring out and building a working redstone addition calculator, that water monstrosity scares me, i cant imagine trying to build this thing without redstone!
still better than what we used to have to deal with in minecraft pe. all we could do was put signs on each other, which would crash the game often
I remember thinking of this, but was like, nah, that's impossible...
Somewhere out there, Mumbo Jumbo is having a stroke xD
EDIT: Looking forward to the day some lunatic creates "Minecraft inside Minecraft" using only "water-stone"
And instead of Redstone Lamps, trap doors for your Indicator/screen
Ah yes, gerg (doesn't) suprise us with another brilliant challenge, putting it into perspective just how far you can push Minecraft, a game that yet again, keeps on giving. Live on champ!
that pineal gland joke is so underrated lmfaoo
it has layers
I feel like you should look at the old minecraft pe redstone builds before they had proper redstone. Used a lot of gravity blocks and signs. Thats what i thought this would be.
Cactus, water, signs and sand! ❤ The memories.
do you alsod eat dog food?
me too
I saw Jazziired do this before and it is a pretty cool mechanic.
i actually made a piston door activated by wireless redstone using a bell.
i trapped a zombie to scare the villager away from his bed, but when i wrang the bell he would go to it anyways only to get scared a few seconds later. This meant putting a tripwire there would be useful for getting an update/signal for any activation just by ringing a bell.
Gerg can make us laugh by bragging how much he hates his life and love it at the same time, wow
congrats you made the equivalent of a mechanical computer in minecraft
Gerg is a genius of many types
"and then beat my head into a brick wall" relatable :D
gerg using pressure plates: creates a working redstoneless calculator
Me using pressure plates: puts them in front of wooden doors because I'm too lazy to close them
Well I like we explore the idea for Redstone-less Redstone, because keep in mind that some Single Biomes, like Basalt Deltas with No Structures, will never give any Redstone, and those are the worlds I tend to play in, so I was curious as for if I could even make some mechanisms in such worlds. Hoping more could be done with it, and maybe, just maybe, have some Nether alternatives just in case (I mean Single Biome Nether Wastes and Etc. still has water in the Overworld, but I really meant the dimension).
00:07 "beat my head into a brick wall"
Shows a wall that is clearly made of concrete
gerg is getting more and more insane
Waterstone is just those old computers from the 50's
u know its a gerg video when in the first 20 seconds gerg has to be derranges and crazy
Any OG Minecraft player will remember the sand redstone alternative.
What shader do you use, it looks amazing!
ua-cam.com/users/shorts5Sata8fHoQY?si=cg85w_m_7Rv_a4HD
I remember when I used to play a Roblox game, I would use conveyors, parts with gravity and pressure plates/button and button deactivators to make scripts in a game where you couldn't make scripts.
Then, I thought of making it in Minecraft and it was basically a bubble elevator with an item flowing up it with tripwire hooks (now that I look at it it doesnt work). But I'm glad to see someone else had the same mind as me!
Thats so cool
Genius
Ah yes, the quantum superposition calculator Redstone component. It'll be added in 1.21 right?
I got bad news..
Maybe 1.22?
Would be cool to see ppl try to make farms using this method instead of redstone
0:50 what map is that? It is absolutely gorgeous!!!
You said you can’t use Mine carts cause you can’t power the rails. (Which is true.) But what about using regular rails and Furnace Mine carts.Would that be able to perform a function?
So waterstone is turing complete?
4 types of redstone: redstone, slimestone, soundstone, and waterstone
wetstone
There's a 5th thats 1 time use that people on minecraft pocket edition used to make called "redstone substitute"
I want the video where you make a screen display with this system, just crashes the game if you ever look too far east lol
Dont look away from screen: The game.
Dont do chirp dirty like that 😢 chirp is the best music disc 0:40
Lie
1:58 I thought Vsauce music would start playing😢
Yes😂
Same
The mask CD got me 😂😂😂
0:43 if this was uploaded newly it would be very funny with thick of it
Java redstoners: *laughs in leafstone and scaffolding*
But you need observer and observer need redstone
@@duhuong it's still non standard redstone
that's are great! and amazing to see working computer that's made without redstone! but... you can use signs with cactuses and falling blocks to expand mechanisms.... like something like doors and gates to!
Sick vid dude. I love the dedication you always put into them!
I cool way to show the outputs of the big adder would be to make the outputs the player sees to be water being flowed out using a trapdoor to control the flow of on or off and then make those go into a buffer gate so basically reverse of the not gate and then you could show the outputs all the way on the ground
Reminds me of pocket edition redstone. Fun times, lol
An interesting problem with waterstone is transporting signals upwards... What is a good solution to that? Now that I think about it, probably just using bubble columns... But it would be very interesting to see the process for compacting a waterstone system, dontcha think?
I haven't played in ages but maybe pushing the armor stand up some waterlogged stairs will work?
You actually CAN still use minecarts by building the looping booster tracks that were popular in Minecraft alpha before powered rail was addrd
those havent worked for like 10 years, you would have to go back to those versions to use them
However, minecarts still do get a bit wonky about momentum when there's overlapping entity hitboxes! If you place a bunch of minecarts in the same block and then give them a shove, you can see this in action. They'll even keep going off rails.
Overlapping minecarts can split apart, but a minecart carrying a boat carrying two mobs is much more stable and will propel itself indefinitely along the track. Don't try to stop it, since you may not be able to start it again. But by looping it over a short section of track you can get a not-quite-constant signal from a pressure plate or tripwire, and by powering an intersection you can change what loop the cart is on.
Probably more trouble than its worth, as a logic component, but definitely workable.
Make a waterstone door (with the exception of being allowed to use pistons)
7:10 Well now, hold your horses! From what I can tell there is no way to bring a signal back up using these components, with that in mind, there is unfortunately no way to carry the outputs back to the inputs to make a loop, this means that while you could theoretically compute anything a computer can, you can't then take that computation back up into the top to compute the next frame after that.
By the way, why hasn't more been done with "Ender stasis" chambers? I've noticed it is completely possible to transfer an ender pearl from one place to another automatically, and even deviate enderpearls to send them each on different paths, I have also observed that it is in theory possible to make completely seamless stasis chambers via using water's ability to create new water blocks given that you have dispensers hidden just a block below the ground.
5:32
Gerg: _takes minutes-hours to explain_
Editor: _skips it all by speeding it up_
2:39 when you fail to realize that it's called a Redstone lamp, there for you can't use it.
He’s using it for demonstration only, it doesn’t do anything important in the build, and everything would work exactly the same without it. He says this in the video.
Bro isnt listening
Mumbo jumbo when he can’t find redstone ore
If you want a fun challenge that's a little less restrictive than this, do redstone but by banning specific sets of elements. For example, lots of plots servers ban only some redstone components, but not all. The Mr. Beast build battle server from a few years ago banned components like dust, pistons, dispensers, droppers, hoppers, observers, any entities other than armor stands and item frames (yes, this means no minecarts, and I believe rails didn't work too), and water didn't flow.
However, despite all those restrictions, you CAN still make some interesting contraptions. With just item frames, comparators, repeaters, redstone blocks, an iron door (and of course any solid block of your choice), you can build a combination lock to open an iron door, which I did on that world.
These restrictions create one obvious challenge right away- you can't move redstone signals up or down with the resources available. Because water updates don't occur, you can't even use bubble columns or flowing water to move armor stands, so the entire build needs to be built flat on the ground.
Despite this restriction, I did some testing months after the build battle was done, and I managed to make a base 10 number input with memory banks for each of up to 15 digits, all hooked up to a 7 segment display for each digit. It was too bit to fit more than a single digit in the build battle block, if even a single one, but it would have been well possible to make on the server if I had figured out the required circuits in time. And, because of how it was built, I think it can even be upgraded from a simple input and display to a full base 10 adder, all with only comparators, repeaters, redstone blocks, item frames, a container of some sort (I used barrels), buttons, and redstone lamps.
Redstone was added in 2009.
Mfs in 2008:
"You can't move it back...
Or can you?" Vsauce moment
You remind me of Rick when he gets crazy explaining something to Morty 😂
me when someone does waterstone after 1.2:
1:57 “or can you?”
Vsauce music intensifies.
give an armor stand frost walker boots and you can make a flush mob farm.
Have fun with that.
6:54 - 7:13 You’re not you when you’re hungry.
Old minecraft pocket edition used to make contraptions without redstone, mainly using signs sand torches and water. Stuff was really cool
A simplified version of XOR is to put pressure plates on both sides of the Chanel. If both are on or both are off, they cancel out
Bro's the new Mumbo Jumbo
This kind of video deserves an applaud.
Now wait until someone builds a calculator with this
5:17 bros suddenly turns into kindergarden teacher
Why is this the most creative thing I’ve seen all day
This is the ramblings of an insane person
the hardest part probably will be to transfer data from 1 component to another
What I learned: water move wood person to make flashlight
1:58 You had the perfect chance to become Vsauce but you didnt use it 💀
you are really underrated, great video
“Once the armor stand is moved, you can not move it back, or can you”
I bet you got inspired by vsauce for that one
clicked on this expecting nothing;
instead got a lesson in computer science
Playing doom on minecraft water
“I LiKeD mY oWn CoMeNT🤓🤓”
I like how people still find it interesting that the very simple building blocks of computing are in fact simple
The intro had me laughing so hard it was heard from space. 💀
Finally a youtuber that makes redstone FUN.
You mean, armorstadnandflowingwaterstone?
Furnaceminecart self moves and can push a hopper minecart... just saying...
Bro has a bigger brain than mumbo jumbo
This is actually mad impressive fair play
That’s actually insane lmao I wonder what the Minecraft devs would think of this
Moses: *splits river*
Greg: *takes water and armour stands to make a computer*