Oh man my heart was racing on that last run! Awesome map, and as I already said in Kosmos comments, all three maps deserve split 1st, as they had unique features and challenging parts! That first corner was key point for the whole track Keep at it, and I'm looking forward to more rivalry ;)
Started following your channel in the early days of Scrap Mechanic. Now I'm at the point where I'm basically hitting refresh on your channel until another Zeepkist video pops up. Love the stuff!
After seeing Kan's wheels come off at the end and the low speed loss I was wondering if there was a pad or trap in the game to manually get rid of all your wheels? Say you wanted to create a full bobsled section of the track or if not, would the devs think it worth adding.
Love the Zeepkist game play. Maybe you, Kosmo and Dapper need to invite warcans to voice chat. I’d love the hear them explain how they crush almost every track.
Will you ever do a map competition between the tracks of viewers? That'd be sick You could stream it and have polls for the viewers to vote for their favorite track (maybe do brackets and stuff)
i like kANs track the most. What about a Rollercoaster like track. At first a shorter section uphill, not too fast with some boosters and then loops and helixes, ups, downs, and so on, but after the uphill section no more use of boosters. I liked Kosmo's uphill track and that new challenge would be a mix of some uphill and downhill track
I really like the way you seperate out your videos for this series. I'd love to see you do the same for multiplayer monday, that would give us more reason to watch all of your videos instead of just watching whoever posts it first.
I have an ideas for more themes for tracks in these build challenges: anti-gravity (everything that isn’t how the base concept of the game is, like upside-down Tracks, hillclimbing or “flying”: using boosters to defy gravity in the air) Ski (build ski tracks with the poles, the slalom sections and stuff like that (don’t know if snow exists as a material in this game, would be preferred))
15min build. Then swap the maps and build the other person map 15min and swap again and build the third map for 15min. You share the map you started with. Each map gets total 45min build time by each 3 people 😉 Theme, you decide the theme fro your map others have to improve. They can make it longer or tweak it ir just add stuff to make look better. It will be chaos and I love it. Also subbed to all 3 now that you are doing the colabs ....
You know what would be really interesting? A Track with multiple pathhways that are a different length and you have to Figure Out which one is the fastest. You could do like a really obvious and easy Long one and shorter ones maybe even branching Off of other ones. And Like one really Short one that is Hidden or smth
i wish we could see the other maps that had been made like multiplayer monday and even if the vid was really long i wouldn't care as i love watching this game and seeing all the maps you make
The trick is to hit the boost pads as soon as possible, like taking sharp corners if you know there is a pad there to offset your turning slowing you down. After the second checkpoint, kAN was riding just next to the boost pad, I think if he could hit the pad sooner then he could gain speed sooner instead of relying on momentum only to hit the pad mid way throught the pad.
Not sure if this is has been taken or used yet but I present to you the"Elbow" Challenge. at the end of every straight there has to to be a 90 degree turn. It doesnt matter if its a hard 90 degree turn or a loop to another straight. The end result has to he a 90 degree turn to the left or right.
So idea for another challenge. Similar to your first video, but add more time to the limit. So something like 40 minutes to build but build a race that has a no touch finish that's okay, but also have an actual skill track that finishes faster than the no touch track. That will be difficult since going straight is one of the faster ways of going in this game, but having it go around a crazy long course vs the skilled course being shorter would work. That way if you want a time at least, you can just let your guy go. If you want a podium spot, you have to work for it.
i dont know that much about the fysicks in this game, but if its a little realistic you should come more from the outside on the turns to then come into the inside of the turn to then exit on the outside again maybe that wil help.
Omfg ... multi-multiplayer with others on zeepkist is fun... I wonder if you can let other ppl from your discords or such in on other games. ;) Keep up the race! ;)
Wow, this is my first time seeing this game, and I'm considering purchasing it now! It looks fun, in terms of gameplay and it's style. It seems like something Nintendo would produce. Also, any game with any sort of destruction physics already wins me over. Edit: I just have to decide between this, or wobbledogs.
Make a track that requires alternating between forward and reverse a few times to achieve the best times. That might trip up Warcans at least enough for you to get within a second of his time.
Just to troll you should’ve built a jump later in the track where you would normally have like 190 speed or something and it looks like there’s a platform to land on for making that jump, but then it dumps off to nothing and you crash. But you instead build the landing spot to where you have to have exactly like 69 speed or something to make it over a wall and drop down before another one to land smoothly. Would take everyone else a little while to figure out the speed needed and would be funny lol
i have literally never seen a vid of you and i just saw this pop up, clicked on it and OFCOURSE its a dutch game. (im dutch btw) WHAT ARE THE CHANCES!?!?
This track is so freaking hard to play. Kan your maps are so frustrating more than fun. I can rarely make it to the last jump and when o do no speed to make it. The landings are way to precise and difficult if you are slightly off. Don’t get me wrong I enjoy watching you all play it, but sometimes it’s to hard to enjoy
Somehow this video got completely broken for me. When the video ended, the YT player said I was only 6 minutes in, and I was hella confused by that, and then I got stuck in the fullscreen view, with chrome crashing a few seconds later.
Here an idea for November no nut November theme and Movember theme tracks.. Movember is a date like no nut November but the date is to grow a moustache
Oh man my heart was racing on that last run!
Awesome map, and as I already said in Kosmos comments, all three maps deserve split 1st, as they had unique features and challenging parts! That first corner was key point for the whole track
Keep at it, and I'm looking forward to more rivalry ;)
Guys it's the legend
@@kANGaming Couldn't agree more. Also congrats on 400k
I just wanna know if there's a track that you can't beat
@@kANGaming I will be giving autographs outside after the video
@@Warcans Do autographs also come with a copy of the game? xD
Started following your channel in the early days of Scrap Mechanic. Now I'm at the point where I'm basically hitting refresh on your channel until another Zeepkist video pops up. Love the stuff!
Same here
Same
Same!
Except im not entirely a fan of zeepkist...
I wish he'd get back into railroads online or something like Logic car he did like 7 months ago..
I wish he would do some more scrap mechanic but I also love zeepkist
Same dude
After seeing Kan's wheels come off at the end and the low speed loss I was wondering if there was a pad or trap in the game to manually get rid of all your wheels?
Say you wanted to create a full bobsled section of the track or if not, would the devs think it worth adding.
Loving these multiplayer Zeepkist challenges! keep em up, they're the vids I look forward to most, by far!
Love the Zeepkist game play. Maybe you, Kosmo and Dapper need to invite warcans to voice chat. I’d love the hear them explain how they crush almost every track.
Love watching your Zeepkist videos (and hope it comes out on switch at some point) but also can’t wait for the next episode of floor is lava!
kAN I love how your tracks just keep getting better and how this one reminds me so much of track mania
4:26 dapper: makes an insane jump
also dapper: *doesnt say anything*
EXACTLY
Will you ever do a map competition between the tracks of viewers? That'd be sick
You could stream it and have polls for the viewers to vote for their favorite track (maybe do brackets and stuff)
i like kANs track the most. What about a Rollercoaster like track. At first a shorter section uphill, not too fast with some boosters and then loops and helixes, ups, downs, and so on, but after the uphill section no more use of boosters. I liked Kosmo's uphill track and that new challenge would be a mix of some uphill and downhill track
You guys should make some trackmania inspired wallrides complete with jumps/transfers,
I love how you keep improving on saying “zeepkist” in Dutch
Bro I was literally just thinking “I just watched Dapper and Kosmo’s vids,now what?”
Congratulations on getting 400k subs bro! I really liked this map. I cantering to see Kosmo and Dapper's map.
I really like the way you seperate out your videos for this series. I'd love to see you do the same for multiplayer monday, that would give us more reason to watch all of your videos instead of just watching whoever posts it first.
I have an ideas for more themes for tracks in these build challenges: anti-gravity (everything that isn’t how the base concept of the game is, like upside-down Tracks, hillclimbing or “flying”: using boosters to defy gravity in the air)
Ski (build ski tracks with the poles, the slalom sections and stuff like that (don’t know if snow exists as a material in this game, would be preferred))
15min build. Then swap the maps and build the other person map 15min and swap again and build the third map for 15min.
You share the map you started with.
Each map gets total 45min build time by each 3 people 😉
Theme, you decide the theme fro your map others have to improve. They can make it longer or tweak it ir just add stuff to make look better. It will be chaos and I love it.
Also subbed to all 3 now that you are doing the colabs ....
Congrats for getting to 400K!!
At 4:25 in the video Dapper did like 3 flips and nobody said a thing about it. Did y’all notice?
I just watched your other videos of zeepkist and here is another one. your videos are great btw.
You know what would be really interesting? A Track with multiple pathhways that are a different length and you have to Figure Out which one is the fastest. You could do like a really obvious and easy Long one and shorter ones maybe even branching Off of other ones. And Like one really Short one that is Hidden or smth
2:00 it went from like nothing to than "wow i already have a whole track built!" Like what?
i wish we could see the other maps that had been made like multiplayer monday and even if the vid was really long i wouldn't care as i love watching this game and seeing all the maps you make
Love the zeepkist content
Love this gameeeee! Thanks for uploading more of it!
The trick is to hit the boost pads as soon as possible, like taking sharp corners if you know there is a pad there to offset your turning slowing you down. After the second checkpoint, kAN was riding just next to the boost pad, I think if he could hit the pad sooner then he could gain speed sooner instead of relying on momentum only to hit the pad mid way throught the pad.
kosmo sounds like a pilot making an announcement
Not sure if this is has been taken or used yet but I present to you the"Elbow" Challenge. at the end of every straight there has to to be a 90 degree turn. It doesnt matter if its a hard 90 degree turn or a loop to another straight. The end result has to he a 90 degree turn to the left or right.
It was a great track but as soon as I got a good run the time ended. Still very fun and nice transitions.
So idea for another challenge. Similar to your first video, but add more time to the limit. So something like 40 minutes to build but build a race that has a no touch finish that's okay, but also have an actual skill track that finishes faster than the no touch track. That will be difficult since going straight is one of the faster ways of going in this game, but having it go around a crazy long course vs the skilled course being shorter would work. That way if you want a time at least, you can just let your guy go. If you want a podium spot, you have to work for it.
i dont know that much about the fysicks in this game, but if its a little realistic you should come more from the outside on the turns to then come into the inside of the turn to then exit on the outside again maybe that wil help.
The word you are looking for is "physics".
@@OriginalPiMan thx, im from norway 😂
ZEEPKIST ZEEPKIST
Lol warcans is setting a name for himself in all of these. Funny stuff.
Also why do your uploads take so long? Bad net?
You should make a loop de loop tracks next
Damn Warcans coming in at the very last second
love to see a tornado track like you did in marble world
Omfg ... multi-multiplayer with others on zeepkist is fun...
I wonder if you can let other ppl from your discords or such in on other games. ;)
Keep up the race! ;)
Multi-multiplayer?? What?
you guys should build themed tracks (sci-fi, western, dutch, etc.)
Sounds interesting 🧐
Wow, this is my first time seeing this game, and I'm considering purchasing it now! It looks fun, in terms of gameplay and it's style. It seems like something Nintendo would produce.
Also, any game with any sort of destruction physics already wins me over.
Edit:
I just have to decide between this, or wobbledogs.
a multi lap track with checkpoints on top of each other for different loops
What is the music while building I really like it.
at 2:10 the music lines up with the stop light at the start lol
did anyone else see the guy in front of Kan at 4:25?
I got this game thanks to you, I love it. I hate you though for creating the high speed track
400k congratulations
i would like to see a video with you guys just in a random lobby
Warcans just built different XD
How do you delete on laptop on this game and how do you select multiple at a time
impressive how you guys became waayyyyy better at making tracks, fast
I think another challenge that would be cool would be a loop track challenge
More Railroads!!!
4:24 can we talk about how Dapper landed that?
I love this game!
you doing great kan
Make a track that requires alternating between forward and reverse a few times to achieve the best times. That might trip up Warcans at least enough for you to get within a second of his time.
Watch Dapper's track for this challenge.
well done
kAn, Where is railroads online? I miss you playing it.. Or even something like Logic car you had a series on last year...?
Your videos are awesome, kAN!
Just to troll you should’ve built a jump later in the track where you would normally have like 190 speed or something and it looks like there’s a platform to land on for making that jump, but then it dumps off to nothing and you crash. But you instead build the landing spot to where you have to have exactly like 69 speed or something to make it over a wall and drop down before another one to land smoothly. Would take everyone else a little while to figure out the speed needed and would be funny lol
Will there be scrap mechanic survival again? :/ Btw ur vids are awesome
your track was fun to play on, them diagonals though lol was annoying :D
Nice track!
Am I the only one that is secretly waiting for the intro
“… my name is Kan and we’re back today with more Zeepkist Survival!”
This track is straight out from trackmania.
i have literally never seen a vid of you and i just saw this pop up, clicked on it and OFCOURSE its a dutch game. (im dutch btw) WHAT ARE THE CHANCES!?!?
You should build the main menu
Kans new timelapse music got me like:🐜🦟🐜🦟🐜
:D I made it into the video
Did I miss something? Where did all the railroads online and derail valley stuff go?
Make a maze but secretly hide the end at the start the wait till the last minute to finish it
I can never tell if kan is pronouncing zeepkist right or wrong
you should do this with Scrapman
This track is so freaking hard to play. Kan your maps are so frustrating more than fun. I can rarely make it to the last jump and when o do no speed to make it. The landings are way to precise and difficult if you are slightly off. Don’t get me wrong I enjoy watching you all play it, but sometimes it’s to hard to enjoy
Will there be more railroads online soon?
I miss railroads online videos
Loop de loop tracks ?👀
Does warcans have a UA-cam channel
so has the Straight Line Rail Co. go bankrupted or will we be going back to it soon?
How about a workshop hunter challenge see who can find the coolest track on workshop
My guese is that warcans is using a stearingweel, just playing a whole different game
400K!
Somehow this video got completely broken for me. When the video ended, the YT player said I was only 6 minutes in, and I was hella confused by that, and then I got stuck in the fullscreen view, with chrome crashing a few seconds later.
Warcans is the darksouls boss of Zeepkist
Cool
where do u play zeekkist
Steam
What happen to the lava survival lets play
kan said a bad language word in dappers vid
You sound surprised Warcans sniped it
I LIKE ZAPEKIST TOO
I would still like to see your maybe best runs on their maps ESP DAPPERS when he can’t even finish his own…
Here an idea for November no nut November theme and Movember theme tracks.. Movember is a date like no nut November but the date is to grow a moustache
Where is the lava series scrap mechanic
Hahaha. Warcans.
What happend to railroads online?
"G.I.R." what is this blasphemy!? That's Gir from Invader Zim.
I never understand why people comment before watching a video. But hey what else am I to do during the ad?
quack
Trackmania
warcans never lets you win anything... even your own map...
6th time asking Kan what's his favorite bean
yoooo