I Built a Track SO BIG No One Could Finish It!

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  • Опубліковано 28 вер 2024
  • Hey everyone and welcome back to more Zeepkist! Today we're back with another multiplayer track, this time building BIG tracks! Lots of different ways to interpret this theme but I decided to scale all the pieces up 10x to make this massive track! I also made it too hard....
    Check out ‪@darealkosmo‬ and ‪@DapperEcho‬ for their amazing tracks!
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КОМЕНТАРІ • 223

  • @Warcans
    @Warcans 2 роки тому +461

    This was weird. Fun, but weird. I'm glad there was actually way to go avoid going those stairs the normal way :D

    • @Shit_I_Missed.
      @Shit_I_Missed. 2 роки тому +24

      Warcans, you are an absolute god at Zeepkist.

    • @notaloneintokyo
      @notaloneintokyo 2 роки тому +19

      Warcans I have forsaken you. I bet on Rubbish. I will never doubt you again. Praise be to Warcans

    • @alphiesmith2734
      @alphiesmith2734 2 роки тому +6

      I hardly ever see you on anymore lol glad to see your still playing

    • @maxdenor1459
      @maxdenor1459 2 роки тому +3

      Bro wtf hoow

    • @staltus
      @staltus 2 роки тому +5

      Great job ruining Kan's pipe dream at the last minute. Why do people bet against you,?

  • @ST0RMER0N
    @ST0RMER0N 2 роки тому +146

    kAN: 9:03 "Apparently I'm becoming the hard track builder for some reason"
    ...
    Also kAN: "I'll show you my validation run just to prove that I can finish it"

    • @grande1900
      @grande1900 2 роки тому +1

      i don't get it

    • @jesseflowers2438
      @jesseflowers2438 2 роки тому +6

      @@grande1900 basically saying that it's ironic because he's making them so hard that he has to prove that it's possible to beat

    • @loganshaw4527
      @loganshaw4527 2 місяці тому

      Note could not do in mutiplayer.

  • @atayz
    @atayz 2 роки тому +285

    I think it would be fun if you did a challenge to make a track not using any repeating pieces. It limits the length but I think it would be fun to see what kind of weird track you'd come up with

  • @champ2stay920
    @champ2stay920 2 роки тому +52

    I want to see that track at a normal scale.

    • @Lothaenorixius
      @Lothaenorixius 2 роки тому +8

      Same here. Just to see how different it would be

  • @rubbish95
    @rubbish95 2 роки тому +7

    Still a bit salty I couldn't finish this, a real tire-killer 😄 Loved how each one of you had pretty different implementations of the theme this time

  • @randomusernameCallin
    @randomusernameCallin 2 роки тому +10

    I say it is time to do the theme "easy to learn/do but hard to master."

  • @DarquosLeblack
    @DarquosLeblack 2 роки тому +2

    Simply seeing the difference in scale between the map and the karts gave me a throwback to like ages ago when SuperTuxKart was more popular

  • @thing4826
    @thing4826 2 роки тому +1

    The wallride was really cool.

  • @jonathanmacdonald9609
    @jonathanmacdonald9609 2 роки тому +4

    I'd love to see a track where you have to fight to stay above the too slow warning for the whole track

  • @Pope_
    @Pope_ 2 роки тому

    What would a giant fan look like? Could you make it so big you could drive on the turbines? Could you do a whole race on a spinning giant fan?

  • @jackmagnium6115
    @jackmagnium6115 2 роки тому +3

    thats trackmania style racing
    edit: i also love kans F1 car. badass
    listening to daybreak embrace retrodrive would be a perfect song for this track
    i have a name for this track and upvote me if you want cause its from acceleracers
    Cactus realm

  • @Fireheart310
    @Fireheart310 2 роки тому

    a theme i thought might be fun is Frankenstein to clarify what this means is each of you pick 3 of your previous themes and have to find a way to make them work together on one track best way to pick is slap them on a wheel and hope you don't get screw'd.

  • @dasbratkeks3092
    @dasbratkeks3092 2 роки тому +1

    And now combine big and small/tiny. A "Big to Tiny Track" xD

  • @SapioiT
    @SapioiT 2 роки тому +2

    Idea: Tiny/compact track using only huge pieces.

  • @Madnessnunky
    @Madnessnunky 2 роки тому +1

    Idea: you all use the same set and number of preselected track pieces to build a course. Decorate it your own way without using those decorations as structural elements. (e.g. no roads made of outhouses or shipping crates, etc.) See how each of you use the pieces in comparison and how your individual personas spice it up a bit.

    • @nickichambers9328
      @nickichambers9328 2 роки тому +1

      Would using decorations as obstacles (e.g. outhouses in the middle of the road forcing you to zig-zag) be allowed for it?

    • @Madnessnunky
      @Madnessnunky 2 роки тому

      @@nickichambers9328 oh yeah for sure. Throw some cats in the corners, a spinning hammer trap, and a boost jump through a helicopter or two. (As long as those parts are agreed upon.) My only goal is the limitation and "spirit of the challenge" such that the differences are more in the implementation rather than just freeforming within a genre. 3 guys each given a guitar will come up with wildly different melodies using the exact same toolset. The same applies here. It'd be breaking the challenge to add a drum kit, but percussion using the guitar's body? Within spec.🙃

  • @zeksplaylists5087
    @zeksplaylists5087 2 роки тому +1

    I like big tracks and I cannot lie ;)

  • @pugz3230
    @pugz3230 2 роки тому +1

    Try making a super-fast track using boosters with the speed edited with the text editor

  • @TegukiSix
    @TegukiSix 2 місяці тому

    At this scale and speed, it looks like Star Wars: Episode I Racer. XD

  • @photelegy
    @photelegy 2 роки тому

    This would be awsome if he could make a very easy short path (like 5 pieces) and then at the and it repeats but each time a bit bigger, so you'll have to find a different way after some time.

  • @soundrogue4472
    @soundrogue4472 Рік тому

    Warcans the god of Zeepkist.

  • @DF-jr9pk
    @DF-jr9pk 2 роки тому

    Damnn who made the beats for this track. 🎉

  • @jakajaka3064
    @jakajaka3064 Рік тому

    Hey kan you can minimise speed loss on uphills if you put your hands up

  • @worthless_matter7582
    @worthless_matter7582 2 роки тому

    the building music slaps

  • @Andy47357
    @Andy47357 2 роки тому

    i want to see a track that you only get 2 chances at finishing it from how long it is

  • @jaunusender6166
    @jaunusender6166 2 роки тому +1

    I'm curious how it would handle if you remade it in normal scale. (Or 1/10th current)

    • @chasetoyama8184
      @chasetoyama8184 2 роки тому

      Impossibly, that booster at the start would probably propel them into a wall.

  • @fr0nc0
    @fr0nc0 2 роки тому

    I was waiting for this video

  • @wesleystuff4882
    @wesleystuff4882 2 роки тому

    I think the spline update went out, right?

  • @coffee_gaming
    @coffee_gaming 2 роки тому

    It is a neat track! I wonder if there is a maximum speed in the game

    • @benjaminfranklin329
      @benjaminfranklin329 2 роки тому +1

      Essentially it's 200, there's significant drag applied once over this, you can only stay above it with constant fans or gravity

  • @jordywatson1179
    @jordywatson1179 2 роки тому

    Wow that is amazing

  • @karenhull8165
    @karenhull8165 2 роки тому

    BREAK! Theme

  • @thundercrowz
    @thundercrowz 2 роки тому +1

    Long theme pls?

  • @scarffoxandfriends9401
    @scarffoxandfriends9401 2 роки тому

    You jinxed your run by saying you didn't need a boost to get up the mega ramp X3

  • @zomzom-oz6ns
    @zomzom-oz6ns 2 роки тому

    You doubted him, but his name is Warcans, not Warcan'ts.

  • @MegaGaming11
    @MegaGaming11 2 роки тому

    Well. Guess I got my long tracks. Huh. How's this for a theme: Tunnel

  • @bradleyharrison2075
    @bradleyharrison2075 2 роки тому

    do a multi directional track

  • @Ribo138
    @Ribo138 2 роки тому

    Handful is 5 or less Kan

  • @trainzone3428
    @trainzone3428 2 роки тому

    Do small track next time please!

  • @easygoing4964
    @easygoing4964 2 роки тому

    how about re running your guys track that have fewest finisher.

  • @jaydenalexander2668
    @jaydenalexander2668 2 роки тому

    future kan

  • @richardmoore899
    @richardmoore899 2 роки тому

    so Supersized tracks that take 10 mins to complete?

  • @James-tx8gq
    @James-tx8gq 2 роки тому

    Can you do more railroads online

  • @ronathan3569
    @ronathan3569 2 роки тому

    Hey Kan! how can i play with you guys?

    • @nikkiofthevalley
      @nikkiofthevalley 2 роки тому +1

      I think they announce when they open a lobby in the Zeepkist discord, not sure though.

    • @felps_4500
      @felps_4500 2 роки тому

      @@nikkiofthevalley Yup, Kan always announce on Discord when him and cia are playing/recording for a video

  • @ExodusNexus222
    @ExodusNexus222 2 роки тому

    ok i have been thinking and i believe that
    .....
    WARCANS IS A GOD
    comment ye if u agree we shall start a warcans cult he is our god

  • @maljamo36
    @maljamo36 2 роки тому

    you still didn't beat warcans though

  • @randomgameclips1418
    @randomgameclips1418 2 роки тому

    How about fastest track

  • @JamSandwichg
    @JamSandwichg 2 роки тому

    Was second to like!

  • @Prestiged_peck
    @Prestiged_peck 2 роки тому

    Accidentally really early

  • @carrieturner6594
    @carrieturner6594 2 роки тому

    xd

  • @DaysofKnight
    @DaysofKnight 2 роки тому

    Yeah, all that flipping and bouncing is what makes this game harder than it needs to be/should be. Seriously needs to be patched so it doesn't do that anymore

  • @octopusman1341
    @octopusman1341 2 роки тому

    Early!

  • @fiets38
    @fiets38 2 роки тому +37

    quick dev fact: we're actually working on a controller-show-input-thing to be natively included in Zeepkist :D

    • @cakeyeater7392
      @cakeyeater7392 2 місяці тому

      I've just recently rediscovered your game, and I'm having a lot of fun with it. All the new features are great, and I'm making a water park course that I hope you get to see when I'm done

    • @amusedapple4933
      @amusedapple4933 2 місяці тому +1

      @@cakeyeater7392what a coincidence lol

  • @Andy47357
    @Andy47357 2 роки тому

    i want to see a track that you only get 2 chances at finishing it from how long it is

  • @dylanw.4533
    @dylanw.4533 2 роки тому +39

    “So big that no one can finish it”
    Warcans: *presses x to doubt*

  • @acesupreme6452
    @acesupreme6452 2 роки тому +36

    It's 45 pieces as 5 that show during loading are stuff like the ground floor, skybox color, and etc. I used to do a lot of text file editing for creations before plugins made by the community came out, now I can never go back to using a note pad ^^

    • @Pystro
      @Pystro 2 роки тому +3

      45 of which some are cacti? I count approximately 12 cacti, so 33 track pieces, 2 of which are planks for the wall rides.

    • @ronmitchmusic4154
      @ronmitchmusic4154 2 роки тому +4

      I think it's important to specify 45(maybe 50?)Track pieces. As in, parts that the 'cars' drive upon. Other than that, Fans, Decorations, Boosters, Obstacles, and otherwise aesthetic pieces don't have a limitation. Maybe this could be a continuous challenge; 50, then 40, then 30, and so on.

  • @Hadeks_Marow
    @Hadeks_Marow 2 роки тому +91

    The only problem with the track is it needed a SINGLE booster where everyone was losing speed at where the ramp was right after the double stair wall ride.
    One speed boost and it would have been WAY more doable.

  • @jeremyadams2499
    @jeremyadams2499 2 роки тому +26

    I have a fun idea for your weekly track builds. You guys should spend a week creating your own Grand Prix like in mario kart and race all 4 tracks and earn points based on placement.

  • @justafoon
    @justafoon 2 роки тому +39

    Finally. I'd like to see next a level where you guys do a dont move track, or something similar, where you dont move and win

    • @dreadofknight4739
      @dreadofknight4739 2 роки тому

      agreed

    • @maurer3d
      @maurer3d 2 роки тому +5

      They did "no touch" tracks, were you didn't need to touch the controls to finish.

    • @paritybit7830
      @paritybit7830 2 роки тому +8

      No touch tracks, unfortunately, are really kinda boring in zeepkist. Because of the physics in multiplayer is not entirely consistent, players will not go exactly the same way every time as soon as any kind of jump & landing is involved.
      You can generally get away with a little bit of track on either side of a single jump as long as that jump is not too high, but any more than that is asking for trouble, there's a bunch of tracks that start with a no-touch jump or a no-touch drop-in... although many of them are not entirely reliable and will fail sometimes.
      TL;DR --no-touch tracks have to be very simple, with lots of margin for error, not go too fast, and not jump to high... so... kinda boring.

    • @invention64
      @invention64 2 роки тому +4

      Yeah, kan already did this, and it didn't work in multiplayer

    • @justafoon
      @justafoon 2 роки тому +1

      @@invention64 it would work if the margin for error was wide enough

  • @ReyBeamm
    @ReyBeamm 2 роки тому +4

    Go to 3:10 if you want to keep the track a suprise

    • @boedymeadows
      @boedymeadows 2 роки тому

      Thank you I always try to skip so I surprise

  • @Verin100
    @Verin100 2 роки тому +7

    You should host an event where you have all your tracks in a "kAN cup"

  • @timebomb418
    @timebomb418 2 роки тому +4

    Rough that the big hill requires 150 speed to just crawl over the top, and looks like 170-180 to be actually comfortable. Seems pretty easy to lose that much speed just on a imperfect landing right before. One mega sized fan even at low power I though would've helped people a lot. Effectively climbing up 10 hills with no boost is rough.
    It might be rough, but I think a "wallride" week could be interesting.

  • @whymyluckstatsistoolow
    @whymyluckstatsistoolow 2 роки тому +4

    You know the map is hard when Warcan didnt get finish in first 5minutes xD

  • @Beregorn88
    @Beregorn88 2 роки тому +2

    You would have been able to put down the time if you didn't scrapped all your run at the first small mistake: at 8:00 it looked like you were actually going to make it, even if at a crawl. When the lap time is so long it is worth to waste a couple of seconds to see if you ACTUALLY are going to finish it...

  • @DasParedes
    @DasParedes 2 роки тому +4

    man, the brake and hands up is absolute a pro gamer racer, I can see the trackmania influence hasuhasuhasuha

  • @EpsilonRosePersonal
    @EpsilonRosePersonal 2 роки тому +4

    This was a really cool looking track.

  • @benjaminfranklin329
    @benjaminfranklin329 2 роки тому +3

    What about doing a hard braking track theme, where the penalty for over braking is a slow time not a DNF

  • @jemman2906
    @jemman2906 2 роки тому +3

    This reminds me of when people found you could rescale and move parts off the grid by opening a save as text in Besiege, man, those were the days.

  • @printworth8007
    @printworth8007 2 роки тому +1

    Person here at an unspecified time

  • @Andy.Ripley
    @Andy.Ripley 2 роки тому +3

    Its up!! been so long since the others released I feared you lost it also, like the hiding seek video last week.

  • @EllieT
    @EllieT 2 роки тому +2

    Big

  • @quinnapprill-sokol4518
    @quinnapprill-sokol4518 2 роки тому +1

    A funny idea is to make a track so long the u can only get like one or two attempts at it before the time runs out. It’s like one life track or something

  • @rainbowguy182
    @rainbowguy182 2 роки тому +1

    Alternate title: Exploiting to make parts extremely large

  • @markplatts8673
    @markplatts8673 2 роки тому +1

    hey KaN try making a plane that takes of automatically and lands automatically trailmakers or main assembly

  • @ryanjimj
    @ryanjimj 2 роки тому +1

    This might be a stupid question, but here it goes anyways. In Zeepkist, can you have a track underwater? If so, would you and the others be able to have an "underwater" theme? Or something that uses ice - maybe a track that resembles a giant freezer? I think that would be pretty cool...

    • @paritybit7830
      @paritybit7830 2 роки тому +1

      There's no water in zeepkist, most 'water' you see is ice, glass, or one of the blue pattern textures. If you are inside an object, that object become invisible to you so you cannot put the players inside a block of glass. (Or rather, you can, but it will just be as if the block isn't there).
      You could still theme a track as if you were underwater, with unchanged physics, but basically that'd be enclosing the whole thing in a blue box or blue dome, using one of the bluer nighttime settings, and making a bunch of underwater decoration -- which doesn't exist so you'd have to build it out of primitive components. This can make for a cool track, but it's hours of artwork to do right and not really suited to a 15 minute trackbuilding challenge, and also doesn't really put any limits on the track itself. I know they add extra time on the end for cosmetics, but not, I think, the hours required for a really cool underwater track.
      They already did a bunch of ice tracks on the slippery tracks week.

  • @brothyr
    @brothyr 2 роки тому +1

    2:41 validation and warcans comes in with a 2:36. what a legend.

  • @snelake
    @snelake 2 роки тому +1

    I think you could’ve done it if you didn’t reset at the ramp.

  • @Chris-liwymi
    @Chris-liwymi 2 роки тому +2

    i hope we can get a good track with multiple laps so we can see people competing for times. Always look forward to your content

    • @foxcatdemon318
      @foxcatdemon318 2 роки тому

      Go look at this centerfuge track

    • @Chris-liwymi
      @Chris-liwymi 2 роки тому

      @@foxcatdemon318 on kans channel? or?

  • @happyhippoeaters4261
    @happyhippoeaters4261 2 роки тому +1

    So Warcans is no one now?

  • @cheesywaffle6761
    @cheesywaffle6761 2 роки тому +1

    Spoiler alert: he doesn't make it

  • @tylerkuhn9931
    @tylerkuhn9931 2 роки тому +2

    Cheese burger

  • @Vessekx
    @Vessekx 2 роки тому

    @kAN Gaming, try an ‘up & back’ theme, courses where you have to go from the start to a checkpoint at the ‘end’ and then back to the start again to get to the finish, taking the same track in both directions.

  • @vilehaymaker1528
    @vilehaymaker1528 2 роки тому +1

    oh god no

  • @jss7822
    @jss7822 2 роки тому +2

    Do a Heaven and Hell theme.

  • @apersunthathasaridiculousl1890
    @apersunthathasaridiculousl1890 2 роки тому

    kAN uses the same music for his timelapses, i and honestly rlly don't mind it lol,
    the song is kinda calming to me

  • @sagered8007
    @sagered8007 2 роки тому

    You guys should make a race track that splits into 2 roads, and those roads split into 2 as well, and it keeps on splitting. However, each split side should be a random obstacle design or evolution from the previous split sections before it.
    I am going to get the game and try it myself if you guys don't lol.

  • @zarnox3071
    @zarnox3071 2 роки тому

    Well, now you've got to make miniature tracks.

  • @altaem9152
    @altaem9152 2 роки тому +1

    Once again an amazing kAN track ruined by an uphill section at the end that prevents slower players from finishing.

  • @programmeralexgames4953
    @programmeralexgames4953 2 роки тому

    the beginning of the map bothers me so much you nearly flipping over everytime

  • @noteten6792
    @noteten6792 2 роки тому

    I think SPIRAL could be a cool theme to do. I imagine kAN could recreate DANTE'S INFERNO in ZEEPKIST. You know, 9 RINGS OF HELL and all that cool stuff

  • @Mr_Soleo
    @Mr_Soleo 2 місяці тому

    "It's not hard, it's just that if you make a mistake you die" Yeah kAN, that's considered hard.

  • @SpaceKat_official
    @SpaceKat_official 2 роки тому

    Kinda seems like kAN is compensating for something...
    Relax I'm joking

  • @timmyhillfacts6455
    @timmyhillfacts6455 2 роки тому +1

    Random fact: This is the first time kAN hasn't set a time on his own track in the challenge series.

  • @guillermoelnino
    @guillermoelnino 2 роки тому

    how about "EXTREME DOWNHILL" for a theme?

  • @jordy_de-zee
    @jordy_de-zee 2 роки тому

    this is a dutch game
    dutch words: zeepkist: soabbox, bouw: build, voorbeeld: example, fiets: bicycle
    he did say the name of the game good

  • @johns1307
    @johns1307 2 роки тому

    "Ill make it easier next time I promise"
    kAAAAANNNNNNN

  • @Cazher
    @Cazher 2 роки тому

    Are you a controller player? or keyboard player?
    I am not sure if that matter too much... but the default key bindings is killing me...

  • @Den_drummer
    @Den_drummer 2 роки тому

    Theme idea: toy track.
    Bit similar to this theme in that you'd be like a toy car in a scaled up environment. I remember Wirtual making one or more videos about maps like this in TrackMania

  • @BatalionHunter
    @BatalionHunter 2 роки тому

    hey kAN here's a challenge for you make a track that uses at least one piece multiple times (so you might cross this piece once on the top only to later wallride maybe once on the inside wall and once on its outside and even go across the underside) basically the challenge would be to recycle as many already placed pieces as many times as possible.
    (I think it could be interesting to see people who are far along even as someone starts a run)

  • @1fpsgamerz
    @1fpsgamerz 2 роки тому +1

    You should now do tiny tracks, same thing but tiny :)

  • @lyubomyrlohin6843
    @lyubomyrlohin6843 2 роки тому

    Theme suggestion: none-track pieces only (like riding on top of a bunch of junk instead of actual track pieces)

  • @BizarreSmalls
    @BizarreSmalls 2 роки тому

    I just wish rather than just linking the channels you'd actually all actually link the actual videos of the other's tracks.