Blender 2.91 New Volume Displace Modifier

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  • Опубліковано 3 лис 2024

КОМЕНТАРІ • 17

  • @josephbrandenburg4373
    @josephbrandenburg4373 4 роки тому +3

    Noticing these changes is one of the best things about building Blender from source! Also, this is gonna be a great way of making clouds procedurally, and faking smoke without a simulation... and a lot of other stuff! Very exciting.

  • @trinumedia
    @trinumedia 4 роки тому +3

    Exciting times! With mesh to volume, volume to mesh, then these displacement things makes work that much more fun. Might not be nodes, but it certainly is very useful.

    • @NicolasRouelle
      @NicolasRouelle 4 роки тому

      i would love to have access to material nodes from those displacement modifiers both standard and volume to make cool math blending or boolean operations to have more control on it like lee griggs work for exemple but for medical animation it could be helpfull too leegriggs.com/volume-mesh

    • @trinumedia
      @trinumedia 4 роки тому +2

      @@NicolasRouelle Yes.. if only the shader editor could write to displacement textures.... we would be limitless then.

  • @RaffoVFX
    @RaffoVFX 4 роки тому +2

    "modifiah" cit 😂
    I love your accent man (and your helpful channel)

  • @Myzelfa
    @Myzelfa 4 роки тому

    Yes, this can be done with nodes, but having watched an hour-long tutorial to achieve a similar effect, I can say this is a preferable approach.

  • @r0hc480
    @r0hc480 2 роки тому

    Hi, is there any way we can control area of displacement using vertex groups?

  • @seanfleetham6733
    @seanfleetham6733 3 роки тому

    Hey. Having some trouble with this. Every time I try to add the cloud texture it doesn't really effect the look of the cloud. Anyone got a solution? Could really use some help. Thanks

  • @elvyschaves9508
    @elvyschaves9508 3 роки тому

    The modifiers are not showing up for me. How can I solve it?

  • @Grimeaper
    @Grimeaper 3 роки тому

    Got to love it when the volume shows nothing. I guess there is a size limit dunno.

  • @AlexLefevreArt
    @AlexLefevreArt 4 роки тому

    Glasgow?
    I miss the Scottish accent ;) Nice channel mate.

  • @gurratell7326
    @gurratell7326 4 роки тому

    Do you have the same blocky render errors when rendering this in Cycles? It's kinda unusable as it is now tbh :\

    • @StevenScott_studio53
      @StevenScott_studio53  4 роки тому

      up your volumetric tile size and samples

    • @gurratell7326
      @gurratell7326 4 роки тому

      @@StevenScott_studio53 No it's not like that. The inside of the volume gets blocky when the volume displacement modifier is used. Up the voxel amount of that mesh to volume modifier and it will get more obvious.

    • @StevenScott_studio53
      @StevenScott_studio53  4 роки тому

      @@gurratell7326 hmm could be a bug or something that displacement is doing... but if its a visual thing generally you need to up the samples in the render options!