Enhancing the graphics of Halo 3 with Raytracing Reshade | Modding MCC's graphics

Поділитися
Вставка
  • Опубліковано 8 лип 2024
  • Halo 3 is finally coming to PC and it was one of the prettiest games of the Xbox 360 generation... But what if we make it prettier? In this video, let's explore Marty Mcfly's raytracing filter on Halo 3 which is currently being flighted on Steam.
    ( reuploaded due to issues with copyrights on the last video)
    Welcome to LateNightGaming where we discuss modern games on a regular basis and go in depth behind your favorite (Or least favorite) titles!
    Twitter: bit.ly/2eP73LR
    EarlyMorningGaming: bit.ly/1ZzPHzB
    Gamertag: LateNightHalo
    Facebook: bit.ly/1qpn5h6
    Twitch: bit.ly/1N4xWBK
    Spartan Company: bit.ly/25FUxjR
  • Ігри

КОМЕНТАРІ • 1,7 тис.

  • @LateNightHalo
    @LateNightHalo  3 роки тому +541

    Ray traced reflections aren’t a thing Past-LNG.
    You’re dumb. Do better next time.

    • @big_chimp1170
      @big_chimp1170 3 роки тому +4

      Lng's voice is very nice

    • @travislash205
      @travislash205 3 роки тому +1

      Try retracing on the level grave mind or on the map foundation.

    • @travislash205
      @travislash205 3 роки тому

      What did you use to get all those graphic effects? Can you put a link down?

    • @kiwisinner
      @kiwisinner 3 роки тому

      @@kevinchrist1658 sprint and jetpack...

    • @ashlet6035
      @ashlet6035 3 роки тому +1

      @@travislash205 Marty McFly's Ray Tracing shader is available via his Patreon at the $5 dollar tier. I think it would be a little shitty to distribute it around, so imma just say check out Marty McFly's Patreon and make sure you have your Discord account linked.

  • @alexklepko5695
    @alexklepko5695 4 роки тому +3605

    "When you first saw Halo 3 Raytraced, were you blinded by its majesty?"

    • @subsume7904
      @subsume7904 4 роки тому +344

      "Yet the Humans were able to invade the files, launch the game successfully, and desecrate it with their filthy gameplay!"
      I tried to be clever..

    • @user-cc2fm4vu2x
      @user-cc2fm4vu2x 4 роки тому +185

      Soon the Great Raytraced Journey shall begin. But when it does, the weight of your heresy will stay your PC. And you shall be left behind."

    • @LazyLoonz
      @LazyLoonz 4 роки тому +103

      I shall continue my raytracing against my computer

    • @ENGRtube
      @ENGRtube 4 роки тому +37

      I wanted to like your comment but you have 117 likes, didn't want to ruin the ... Perfection.

    • @akshitkhajuria4362
      @akshitkhajuria4362 4 роки тому +13

      @@ENGRtube Too late. It's a shame.

  • @Depressedwhale14
    @Depressedwhale14 4 роки тому +2700

    You’re going to have a field day with ODST aren’t you

    • @Athropod101
      @Athropod101 4 роки тому +108

      Hoooooly shit yes he issss!
      That video is gonna be fucking amazing

    • @michaelzhang7098
      @michaelzhang7098 4 роки тому +90

      Halo 3 ODST is already a good looking game with its atmosphere and it would look fantastic with ray tracing. Although I wish there was rain so the light would reflect and puddles and stuff.

    • @o_o-037
      @o_o-037 4 роки тому +24

      With the constant rain, the whole map deserves to look shiny. But not too shiny.

    • @Jaker788
      @Jaker788 4 роки тому +6

      Get an OLED HDR TV and it'll look gorgeous.

    • @MasterHall117
      @MasterHall117 4 роки тому +1

      Yup

  • @neonsolace2748
    @neonsolace2748 4 роки тому +584

    "if it wasn't for the arbiter's counsel i would've glassed your entire *videogame"*

  • @jimfortnite7810
    @jimfortnite7810 4 роки тому +200

    Use the colour filter to absolutely deep nuke halo 3 into a deep fried mess

  • @user-qq2kz1in5w
    @user-qq2kz1in5w 4 роки тому +1460

    343: doesn’t release Halo 3 Anniversary
    Lng: Fine, I’ll do it myself

    • @gabethehalfling5253
      @gabethehalfling5253 4 роки тому +54

      Honestly I would love to see them add Ray tracing to a MCC update across all of the games just so they can have a bit more to show off for next-gen

    • @zyoh4311
      @zyoh4311 4 роки тому +15

      I think anniversary upgrades is more than just reflections, lighting and graphical upgrades. They normally take physically upgrades, like revamping every maps design plus revamping all the armor.

    • @user-qq2kz1in5w
      @user-qq2kz1in5w 4 роки тому +1

      ZyoH yeah your right, but it still looks pretty

    • @antipiece
      @antipiece 4 роки тому +2

      i can hear it now... "MICROSOFT HIRE THIS MAN"

    • @enjoiandrew69
      @enjoiandrew69 4 роки тому +5

      This is better than an anniversary edition since you don't get 343s shitty art style, just an upgraded form of a beautiful game.

  • @gbmgaming
    @gbmgaming 4 роки тому +982

    The Covernant: Fails to glass everything
    LNG: *The World is now glass*

    • @andrescetina582
      @andrescetina582 4 роки тому +25

      Were it not for the Arbiter's council...

    • @catzillafirefox
      @catzillafirefox 4 роки тому +16

      @@andrescetina582 I would have glassed your entire 𝘃𝗶𝗱𝗲𝗼 𝗴𝗮𝗺𝗲

    • @spacemantiss
      @spacemantiss 4 роки тому +1

      The covernant are scarier than the covenant.

    • @ziodio6312
      @ziodio6312 4 роки тому

      Za Warudo: the power to make glass

  • @donarmando7504
    @donarmando7504 4 роки тому +536

    Halo 3 it's one of the games that you look 10 years after his release and say: hey, this looks pretty good

    • @Sellipsis
      @Sellipsis 3 роки тому +16

      I knew from early on Halo 3 would look timeless and I'm so glad to be proven right.

    • @TheDiameter
      @TheDiameter 3 роки тому +12

      Halo 3 and Crysis 1/2 were simply ahead of their times graphically.

    • @nthgth
      @nthgth 3 роки тому +8

      Going from Halo 2 Anniversary to Halo 3 though, Miranda's model is strikingly uncanny-valley

    • @gagealdrich6128
      @gagealdrich6128 3 роки тому +8

      @@nthgth exactly why I want them to come out with halo 3 anniversary

    • @nthgth
      @nthgth 3 роки тому +3

      @@gagealdrich6128 Agreed. And Series X is the perfect time to do it!

  • @LehySnek
    @LehySnek 4 роки тому +1161

    "Cinematic"? More like "Halo 3: Master Chief's near-sightedness". In this version of the game, Master Chief suffers of Myopia and he has to find Dr. Halsey so he can have Spartan Laser surgery.

    • @Sammie1053
      @Sammie1053 4 роки тому +34

      Looks farsighted to me. The HUD elements were blurred but the crosshair was sharp.

    • @dongo6988
      @dongo6988 4 роки тому +15

      It basically blurred wherever you’re not looking, to make it look like your peripheral sight in real life.. focus on your phone and look through your peripherals and you’ll notice this effect in real life

    • @Shoey69
      @Shoey69 4 роки тому +40

      @@dongo6988 most of us know what the effect is supposed to be replicating. Problem is without eye tracking tools it's just... bad. We already focus where we look and pay less attention to what we aren't focusing on. Some people are happy with depth of field but those who aren't usually strongly dislike it. It adds next to nothing as a gameplay mechanic and isn't that immersive because we only exert control over our character's head/main body, not their eyes.

    • @conorrogerson1297
      @conorrogerson1297 4 роки тому +24

      How is no one going to comment and compliment the Spartan Laser pun

    • @ashhalcyon
      @ashhalcyon 4 роки тому +2

      Spartan Lasik eye surgery

  • @LouseGrouse
    @LouseGrouse 4 роки тому +547

    Halo 3 lighting system: "The metal hallway is *my* responsibility"
    LNG: "Was your responsibility..." *Starts up reshader* "...now it is mine. A glossy fate awaits you and the rest of your incompetent settings, and I - LateNightGaming, God of Reflections will send you to it!"
    "When your audience learns of this, they will take your head!"
    "When they learn? Hahaha, fool. They ordered me to do it."
    (Altered Halo 2 quote two: electroc boogaloo. I'm glad this video's back in all its cursed glory)

  • @MirandaTolman96
    @MirandaTolman96 4 роки тому +222

    By the looks of it this makes surfaces that are NOT supposed to be reflective, reflective... doesn't look right.

    • @forasago
      @forasago 4 роки тому +57

      Reshade knows nothing about the materials in the scene.

    • @alephkasai9384
      @alephkasai9384 3 роки тому +1

      You can adjust it I think

    • @randybobandy9828
      @randybobandy9828 3 роки тому +14

      Just like all of the gta mods that day they enhance the graphics but just make everything look wet with puddles.

    • @Skylancer727
      @Skylancer727 3 роки тому +18

      Well as a filter it doesn't have the in engine understanding of what is rough and what isn't. It's a screen space filter and nothing more. Not much more can be done without in engine mods like what may come when they add mod tools.

    • @DoctorDrumsify
      @DoctorDrumsify 3 роки тому +1

      that's what i was thinkin like why does everything look wet. Like concrete and wood shouldn't be reflective like that

  • @alphaomega354
    @alphaomega354 4 роки тому +98

    I was over here like “this looks like garbage i don’t know what he’s talking about”
    *checks quality at 480p*
    “Oh”

    • @Zer0_254
      @Zer0_254 3 роки тому +6

      I don't know why youtube keeps puting the videos that I watch in 480p. I just now as I'm writing this, realized that the whole video was in 480p, until I put it on 1080p and saw the master chief was a plasma cannon. It's beautiful.

    • @cinnmondotpng
      @cinnmondotpng 3 роки тому

      shame it isn't in 4k but you gotta end it somewhere

    • @RealNeonPlayz
      @RealNeonPlayz 2 роки тому

      me who uses 360p: oh

  • @CR0WYT
    @CR0WYT 4 роки тому +759

    Late Night Gaming: "More!"
    UNSC Trooper: *Increases Reflections*
    Late Night Gaming: "M O R E !"

    • @habibainunsyifaf6463
      @habibainunsyifaf6463 4 роки тому +12

      "do you know how REFLECTIVE this thing is, son?"

    • @brandonscott5512
      @brandonscott5512 4 роки тому +11

      "UNLIMITED RAYTRACING!"

    • @arnox4554
      @arnox4554 4 роки тому +4

      Out of curiosity, what's Late Night Gaming's CPU and GPU that he's using to run this?

    • @patrickportley6985
      @patrickportley6985 3 роки тому +3

      I always read these in kylo Rens voice hahahahah

    • @StrangerE0ns
      @StrangerE0ns 3 роки тому

      *i want every ray, tracing that reflection*

  • @disclaimer4211
    @disclaimer4211 4 роки тому +893

    ray trace halo 4 I'm very curious what ray-traced re-shade looks like with halo 4 on the first mission

    • @sekiko7183
      @sekiko7183 4 роки тому +75

      That would probably make it look majestic.

    • @timfondiggle2582
      @timfondiggle2582 4 роки тому +24

      like shit. because its a shit game. i love halo but 4 and 5 were so ugly and disappointing as far as im concerned they dont exist,

    • @kristen0009
      @kristen0009 4 роки тому +189

      @@timfondiggle2582 halo 4 is not ugly at all lmao. only ugly thing about it is the enemy models

    • @darkside7802
      @darkside7802 4 роки тому +14

      Tim fondiggle
      Agreed. Awful. The art style was shit and those games have no decent lighting.

    • @exorias625
      @exorias625 4 роки тому +13

      Im looking forward to the nuclear explosion that his pc might cause

  • @jlolment
    @jlolment 4 роки тому +80

    4:40 If you don't like youtube's compression, you can kinda-sorta game it by rendering the video in 1440p or above when you're finished editing (perhaps in integer-scaled 4K) and uploading that. UA-cam's compression gets fantastically better starting at 1440p

    • @Skylancer727
      @Skylancer727 3 роки тому +2

      Can confirm, though when video gets really complex the compression just breaks down and just desides to take up 300mbps of data.

  • @zacharyhaynes8969
    @zacharyhaynes8969 4 роки тому +72

    The only time I cheer on someone “drunk on power”

  • @rodrigomelendez1545
    @rodrigomelendez1545 4 роки тому +450

    Could you in theory change halo CE anniversary “atmosphere” to resemble the OG game but keeping the new remastered graphics? That would be cool to try in 343 guilty spark

    • @LateNightHalo
      @LateNightHalo  4 роки тому +220

      Saving this comment. I’ve got an idea for a video

    • @RandomizationShow
      @RandomizationShow 4 роки тому +8

      Brilliant I'm sure he has no choice but to make this a reality now 😤👍

    • @Messier__
      @Messier__ 4 роки тому +3

      @@LateNightHalo
      I wonder where you got that idea from.

    • @4T3hM4kr0n
      @4T3hM4kr0n 4 роки тому +1

      @@LateNightHalo oh no, what have you done Rodrigo!

    • @imafishbish1346
      @imafishbish1346 4 роки тому +1

      Someone did on nexus mods.

  • @LateNightHalo
    @LateNightHalo  4 роки тому +1078

    Who’s hyped about the Banished in Halo Infinite? :D BRUTE MEAT IS BACK ON THE MENU, BOIS

    • @shmatts5269
      @shmatts5269 4 роки тому +12

      Just saw this, very hyped! (Also are you still looking for vid recommendations during lockdown? I posted one on here, but not sure if it's something you still care for haha)

    • @LateNightHalo
      @LateNightHalo  4 роки тому +21

      Shmatt S Yep! Still looking for ideas

    • @Haiderali64
      @Haiderali64 4 роки тому +9

      Re-upload? Why?

    • @LateNightHalo
      @LateNightHalo  4 роки тому +12

      Haider Ali check the description. Had copyright issues :/ pulled the video, re-edited and then reposted it

    • @shmatts5269
      @shmatts5269 4 роки тому +7

      @@LateNightHalo Nice! My recommendation was for a video focusing on cut levels from Halo games? (Unless you've done this already) But also expanding to levels you wish you could have seen, missed opportunities etc, I'm sure you've had some ideas yourself and would love to hear your thoughts) Hope you and your sister are feeling better now too from THE plague.

  • @kidneystone1345
    @kidneystone1345 4 роки тому +33

    "crosshair gets reflected off surfaces"
    Engine: It's not hud. it's a laser pointer

  • @NixMaster3k
    @NixMaster3k 3 роки тому +32

    So this is what the covenent meant by glassing planets

  • @ZeusStormbringer
    @ZeusStormbringer 4 роки тому +160

    what started as an experiment slowly turned into one mans decent into madness. A price he paid for our entertainment.

    • @Thememermanwhoisafan
      @Thememermanwhoisafan 4 роки тому +3

      FiveZeus 90 Modding can druve many insane

    • @spg1014
      @spg1014 4 роки тому +1

      The same as every content creator on the damn platform

    • @nicodemente1610
      @nicodemente1610 4 роки тому +1

      a song for that ua-cam.com/video/SCKNn9qTwMc/v-deo.html

  • @Suiax
    @Suiax 4 роки тому +66

    No one:
    Late Night Gaming: *_Your game will burn, until it's surface is but glass! And not even your Demon will live to creep, ray traced, from its hole to mar the reflection of our bloom; the culmination of our visuals. For your reshade is the will of the gods! And I...I am their instrument!_*

  • @RealLatinGeek
    @RealLatinGeek 3 роки тому +24

    when they refer to Reach being "glassed" it just means the covenant turned the reflections up and made it look like 7:35 in this vid

  • @hypersonicfalcon6802
    @hypersonicfalcon6802 4 роки тому +36

    Me: Wow, this is cool, hope he doesn't go too far.
    LNG: DEPTH OF FIELD. NO ONE SHALL STOP MY UNHOLY ARTISTRY.

  • @Bernoris
    @Bernoris 4 роки тому +172

    Yea, it's reupload
    Say that so I won't feel Deja Vu

    • @Dying_Yearn
      @Dying_Yearn 4 роки тому +19

      I thought I was going crazy

    • @JadeDaFoxxo
      @JadeDaFoxxo 4 роки тому +5

      I watched this a few days ago so I was freaking out 🤣

    • @ZanzibarWizard
      @ZanzibarWizard 4 роки тому +5

      I just watched Groundhog Day for the first time yesterday and I thought I was stuck

    • @_Eric._
      @_Eric._ 4 роки тому +1

      The CrTV bit is not how I remember. I remember it being more exaggerated by the blue lines on the screen compared to the reupload version which is clean and like a foot away.

  • @KaedeSmithOfTheKiller7
    @KaedeSmithOfTheKiller7 4 роки тому +108

    1:49 looks almost like a deep fried meme

    • @mrbrickbattleihatethisname1730
      @mrbrickbattleihatethisname1730 3 роки тому +7

      halo 3 but deep fried

    • @KaedeSmithOfTheKiller7
      @KaedeSmithOfTheKiller7 3 роки тому +15

      @@mrbrickbattleihatethisname1730 The 🅱️ovenant

    • @stargazer162
      @stargazer162 3 роки тому +2

      Deep frying an image basically consists on applying an exaggerated amount of a sharpening filter, so it is in fact deep fried

  • @FelipeAviles97
    @FelipeAviles97 4 роки тому +19

    That feel when he put a sharpen filter to make textures look more detailed and then he activates depth of field so everything is blurred out... lol

    • @littlefrank90
      @littlefrank90 3 роки тому +1

      Both DoF and sharpness are horrible effects you should never enable

    • @mrkirk4944
      @mrkirk4944 3 роки тому +11

      @@littlefrank90 Nonsense. DoF is good in static screens where you need the player's eye focused on a specific target, DoF blurs out the background where you don't want the attention - this is how camera lenses work. And sharpen can look good if you use a quality adaptive intelligent sharpen, where the shader knows where to sharpen and where not to sharpen. Too many people just drag a slider to 50 then think that looks good. Sublety is required, and you would be surprised just how blurry some games are, especially toggling between on and off in real time. If you use debug mode, if it's available, then make sure edges aren't sharpened, as that is where aliasing will be required, and you don't want to sharpen aliased edges, or the effects counter each other.

    • @stargazer162
      @stargazer162 3 роки тому

      @@littlefrank90 Radeon Image Sharpening and the Nvidia equivalent look pretty good if you use a subtle amount of it, they're specially good at bringing back all the details washed out by TAA, or at making upscaling from a lower resolution look better by getting rid of the blurriness that comes with bilinear upscaling.

    • @Skylancer727
      @Skylancer727 3 роки тому

      @@stargazer162 Well for upscaling just use integer scaling. It looks way sharper than the alternatives, though it may cut your frame rate by about 1-2%. Though sharpening does make it look nicer I recommend just turning on integer scaling more.

    • @stargazer162
      @stargazer162 3 роки тому

      @@Skylancer727 Unless you're at 4k or higher, there is sadly very little use for Integer Scaling, I mean I doubt anyone would want to play at 540p on a 1080p monitor, and even 720p on a 1440p monitor will still look terrible.
      For 4k it's good, but if you can afford to run 1440p with RIS or higher it will still look better simply because there are more pixels, and CAS / RIS is pretty good at upscaling, and yes, it does not only sharpen, it also upscales. No idea about Nvidia Sharpening though, in AMD's case it is well documented in a PDF how the upscaling works.

  • @damsen978
    @damsen978 3 роки тому +20

    **Turns on small reflections**
    This whole channel: This!... is a masterpiece. THIS!... is art.

  • @beththomson1372
    @beththomson1372 4 роки тому +28

    What I’ve learnt: raytracing makes everything look wet

  • @ml6358
    @ml6358 4 роки тому +11

    Hey bud! How are you today! Me and my son enjoy these videos a lot! after the group chat you two did he was super happy, he came out of his room saying: Yes Dad Yes!! I Did It!! He Is My Friend Now!! and I said: Yay! I knew you could do it!! and we had some left other cake from my 40th birthday and we had a amazing night! Thanks for being awesome just like always bud!! and yes, we both agree halo 3 is beautiful. and you did an amazing job!! He also talked about how you said you might bring back Q&A and you might feture one of his ideas! Thanks dude!

  • @Regular_Guy_Training_LLC
    @Regular_Guy_Training_LLC 3 роки тому

    How exactly in reshade are you changing weapon view models? Like I've seen the sliders and stuff but I don't know what exactly you're doing to use this feature of reshade.
    Any help would be great, I don't see much about it specifically online.

  • @chimpthrownoutofaplane3521
    @chimpthrownoutofaplane3521 4 роки тому +5

    6:55 I can only just imagine kylo ren screaming out “MORE!” During that one star wars movie

  • @TheHaggis0451
    @TheHaggis0451 4 роки тому +44

    It would be interesting to see what ray tracing could do to Nightfall from Reach

  • @rutabagacold
    @rutabagacold 4 роки тому +34

    5:31 made sure the marines ate your ray-shaded bumper as well

  • @cristianramos7343
    @cristianramos7343 4 роки тому +17

    Nice. Just one note: this is not the "RTX" we all know and want ( like Nvidia 's) Ray tracing is a very broad term. This (and RTX and basically all the Ray tracing in current news) implementation will never be possible with ReShade. Simple, screen space (using only already rendered data, anything outside screen or occluded by objects...) ray tracing is possible but it will never reach on the quality

    • @MIKENIKEanimation
      @MIKENIKEanimation 3 роки тому

      Reshade injects itself into the depth buffer of a game. Which is how reshade ambient occlusion and global illumination is possible. (AO and GI is technically also ray tracing) the problem with reshade RTX shaders is that they don’t know how reflective a surface is supposed to actually look. It treats each surface the same and gives everything equal light bounce and reflectivity. It doesn’t know that this surface is supposed to be concrete and non reflective and that surface is glass, it just treats them the same.

    • @battlephenom8508
      @battlephenom8508 3 роки тому +3

      @@MIKENIKEanimation You literally explained what screen space reflections are while trying to convince us that it pretty much IS ray tracing. Nice try on explaining, but what you said was false. Actual ray tracing calculates bounces of lights outside of the viewport including color data and also including the roughness, smoothness, transparency etc.. of the surface. The latter is much more difficult to do and requires different math than what rasterization does (Floating Point cores or shaders), hence RT cores.

  • @jasperlim8319
    @jasperlim8319 4 роки тому +21

    What are you doing?!
    Security to the bridge, the Master Chief's gone rampant.

  • @felixmcscouty4587
    @felixmcscouty4587 4 роки тому +26

    Lng: gets ray-tracing and has the ability to make everything look better
    Lng: proceeds to go mad with power

  • @robertluceon3461
    @robertluceon3461 4 роки тому +52

    Ah, yes, Raytracing. The oil simulation. I love how *wet* it makes everything. Really love how it makes those interior shots look mildly flooded. Such a good look for an industrial zone. And the depth-of-field, I love it! Who cares if you don’t have peripheral vision anymore? As long as it looks *cinematic,* everything’s fine!

    • @LateNightHalo
      @LateNightHalo  4 роки тому +21

      Something tells me this is sarcasm.
      It might be the sarcasm

    • @robertluceon3461
      @robertluceon3461 4 роки тому +13

      Late Night Gaming
      Maybe. :)

    • @Unethical.Dodgson
      @Unethical.Dodgson 4 роки тому +10

      Yeah Depth of Field is certainly my most hated filter.
      "Oh you're looking at that one point on your screen where something is moving? Nah. Just gonna blur that for you because Chief's eyes are a camera now."
      That and God Rays.
      "Ah. Welcome to the world that is always smoggy."

    • @HEADSHOTPROLOL
      @HEADSHOTPROLOL 4 роки тому +7

      @@Unethical.Dodgson gonna guess you hate motion blur too? I don't blame you when it comes to poor implementations but honestly if done right all these effects can make almost any game looks gorgeous, it's just gotta be done right, with subtlety and substance.

    • @stupidname4519
      @stupidname4519 4 роки тому +10

      Robert Luçeon lol it’s only the shitty reshade settings real raytracing looks nothing like this.
      Yours truly,
      A 2060 super owner

  • @mr.2cents.846
    @mr.2cents.846 4 роки тому +16

    Halo 3 is the only Halogame where reloading the sniper rifle finishes with a satisfying metallic clack.

  • @gregalt3405
    @gregalt3405 3 роки тому +2

    "Master chief mind telling me what youre doing on that ship?"
    "Sir, testing out my new graphics card."

  • @voodsood
    @voodsood 4 роки тому +41

    Just wait till Halo 3 is out on steam, I'm gonna obliterate that game with Reshade, it's gonna be unrecognizable

  • @InnuendoXP
    @InnuendoXP 4 роки тому +31

    Rewatching anyway but on the level selections, Assault on the Control Room in classic visuals would look great with a glassing 🥂

  • @monkey4soul
    @monkey4soul 3 роки тому +1

    The gameplay is like if Chief dropped acid. He'll be blasting covenant grunts one second and then see a really pretty traffic cone and notice the universe in the beauty created by it's reflection

  • @phantomgamez117
    @phantomgamez117 3 роки тому

    So does the effects you choose stay in every level or do you have to do them individually

  • @jamesonahill
    @jamesonahill 4 роки тому +45

    Those reflections are actually just screenspace iirc

    • @SladeFFA
      @SladeFFA 4 роки тому +30

      Thank God someone realizes, people keep calling this shader raytracing when it's NOT.

    • @LewisPDiDdle808
      @LewisPDiDdle808 4 роки тому +3

      @@SladeFFA I thought that too. clickbait

    • @bramdouven2478
      @bramdouven2478 4 роки тому +2

      It also doesnt seem to take into account the roughness of a surface. Tbh to make raytracing actually look good the materials would have to be physically based i think.

    • @jcm2606
      @jcm2606 4 роки тому +5

      They are. Pretty much the only way to do raytracing without an invasive mod is to just do it in screen space.

    • @nathansstuff1547
      @nathansstuff1547 4 роки тому +1

      @@jcm2606 Which would just be regular old screen space reflections.

  • @donaldsterling1631
    @donaldsterling1631 4 роки тому +20

    Fun Fact: Marty O'Donnell voiced the Hunters and Jackals.

    • @Joshie117
      @Joshie117 4 роки тому +10

      Also for the main theme of halo CE he did the "female" vocals

    • @Optimus97
      @Optimus97 4 роки тому +1

      @@Joshie117 wait, really??

    • @texassherman7093
      @texassherman7093 4 роки тому +1

      Rotten Potato link pls??

    • @Jaker788
      @Jaker788 4 роки тому

      @@texassherman7093 Marty's channel posts lots of old work in progress Halo songs and he goes into detail. Check it out.

  • @FreudianDuck
    @FreudianDuck 4 роки тому

    How are you doing this? Adjusting settings like this on the fly? Is it some kind of software or is it a command prompt for Halo?

  • @unalloyedbee8691
    @unalloyedbee8691 2 роки тому +1

    quick question, what is that song you used in the intro?

  • @shmatts5269
    @shmatts5269 4 роки тому +6

    Can I say thank you for your videos, they are such a relaxing pastime and I've been bingeing them recently :). You recently asked for recommendations: So could I suggest a video focusing on cut levels from Halo games? (or levels you wish you could have seen, I'm sure you've had some ideas and would love to hear your thoughts) Hope you're feeling better now too btw!

    • @Ramazvous
      @Ramazvous 4 роки тому

      That was a very polite comment. Maners Cost Nothing

  • @o_o-037
    @o_o-037 4 роки тому +8

    *343:* No, You can't just make everything chrome 😢
    *LNG:* GLASS GLASS GLASS!
    I'M GONNA TURN UP THE GLASS,
    SHINING THE FLOOR WITH RAY TRACING!
    SHINE SHINE SHINE!
    I'M GONNA GLEAM UP THE MAP,
    BY ABUSING THE LIGHTING!

  • @brodieyake7735
    @brodieyake7735 3 роки тому

    The gun slightly blurred like that in the foreground is genius. That looks amazing.

  • @rjmorgan8820
    @rjmorgan8820 4 роки тому

    So when you do this does it do it for the whole campaign or is it just for that one level

  • @jaybanks3175
    @jaybanks3175 4 роки тому +6

    You know you have to go all out with the reflection and chrome stuff on halo ce, I expect nothing less

  • @SaucyDangles
    @SaucyDangles 4 роки тому +72

    "raytracing" lol that word just goes hand in hand with "hey, give me money on patreon thanks"

    • @Grizzermacht
      @Grizzermacht 4 роки тому +22

      And thanks to the amount of income it generates, neither of two big raytracing mods will ever be finished, forever doomed to the abused paywall system modders/artists use now.

    • @angelcortez4689
      @angelcortez4689 4 роки тому

      I don't think this is the case because if you think about it its a brute force method of injecting rays at a software level, while not perfect it is a rather "optional" to have this on your computer. If game devs are able to utilize it at the backend of their engine then there is no need for this software but its cost you more to have the "best experience" money can buy and only have a handful of games that utilize ray tracing in the first gen of RTX cards. Marty's software can be injected to any game that has access to depth buffers so I think its a win win situation for those that don't have an RTX card in their systems'.

    • @Steven-gc4rr
      @Steven-gc4rr 4 роки тому +9

      @@angelcortez4689 its just some bullshit that makes things reflective, its not what i would call a "win win"

    • @nathansstuff1547
      @nathansstuff1547 4 роки тому +8

      Not even ray tracing either.

    • @arseniogarcia8631
      @arseniogarcia8631 3 роки тому +6

      If paying $5 for software you can inject in any game supported by reshade bothers you that much then you need to grow up. Nobody is forcing anyone to buy it and he sells it because he put in a ridiculous amount of hours that you aren't willing to put in. He gave the community something bad ass. I've used it in many games and emulators. Well worth more then the $5 I paid.

  • @securatyyy
    @securatyyy 4 роки тому

    Question, so when you tbag someone can you see the reflection in the visor?

  • @hhhhhhyy
    @hhhhhhyy 4 роки тому

    Can you generate a reshade file with your preset for us to use?

  • @Gottaculat
    @Gottaculat 3 роки тому +6

    AO still needs tweaking, as it's doing the ghost rim ink blotch thing (10:08, play at x0.25 speed, and watch the edges of the guns and Chief's hands messing with the AO near them, as well as the shifting AO). That ink blotch thing might be fixed by adjusting sample range, and if you can, I'd increase its brightness by about 50%, as it's creating solid ink shadows despite direct light being present on those surfaces. My experience is mainly with ENB (examines the 3D space, not just post process) and since ReShade is unfortunately 100% pure post processing (why your crosshair/HUD, and even Steam overlay are effected), it may not even be possible to fix.
    Other than that, lookin' damn good!

  • @kingzombitron2525
    @kingzombitron2525 4 роки тому +44

    You’ve won, but at what cost.

  • @highhat5229
    @highhat5229 3 роки тому

    Anyone know what the music was at the end? I don't think I've heard that version

  • @Turtle_Pain
    @Turtle_Pain Рік тому

    Is there any chance you could save and share the settings you finally landed on from this?

  • @bigmikexxxxxxxxxx
    @bigmikexxxxxxxxxx 4 роки тому +5

    When he said “a metal themed multiplayer themed multiplayer map” and not construct I died just a little inside.

  • @bigfatbear3673
    @bigfatbear3673 4 роки тому +4

    That ye olde look of halo gave me a strong nostalgia hit. Man, the memories 🤣

  • @JoshL117
    @JoshL117 2 роки тому

    So, I tried this with the same shader, but the effect would start halfway up the screen and I couldn't figure out how to fix it :(

  • @sirbillius
    @sirbillius 3 роки тому +1

    Today I found out that Halo 3 prophet of truth is voiced by the same dude who voice acted Mankar Camoran from TESIV Oblivion. That’s so incredibly fitting.

  • @julescortes
    @julescortes 4 роки тому +27

    This still looks better than Halo Infinite Showcase

    • @Brawler_1337
      @Brawler_1337 4 роки тому +1

      More importantly, it looks like Halo.

    • @Daniel-nm6pf
      @Daniel-nm6pf 4 роки тому

      Halo infinite doesn’t have its ray tracing yet, it will come later after launch

    • @angeri6048
      @angeri6048 3 роки тому

      @@Daniel-nm6pf imagine having to wait for a ray tracing update lmao xbox

  • @Vidy4.
    @Vidy4. 4 роки тому +8

    Now make H3 Anniversary, good job

  • @MichaelMaxwell747
    @MichaelMaxwell747 3 роки тому

    Great video. A little bummed you didn't show Scarab!

  • @ReverbRising
    @ReverbRising 2 роки тому

    Are there download links to all his halo reshades?

  • @flameosaurus1832
    @flameosaurus1832 4 роки тому +4

    In the new Infinite teaser, the "cracks" on the left side of the screen slightly move independently from the screen and viewpoint. I'm not sure, but I think it COULD mean that the Flood are back.

    • @DecidedlyNinja
      @DecidedlyNinja 4 роки тому

      I want the Flood back, and everything we've seen indicates that Infinite is supposed to be a return-to-form, so I wouldn't be surprised. However, that kind of picking at indistinct visuals in trailers is ALWAYS wrong.

    • @zow6676
      @zow6676 4 роки тому

      It really isn't moving. It's actually a crack on the screen

    • @subsume7904
      @subsume7904 4 роки тому +1

      Zeta halo had one of the largest Flood outbreaks in Halo lore, I'm 99% sure we'll see them in Infinite.

  • @kuro9335
    @kuro9335 4 роки тому +3

    It's all glass?
    LNG: Always has been.

  • @themilkmen5522
    @themilkmen5522 4 роки тому

    What’s that halo 2 mission where your like on the spires with the huge bridges connecting them and the city is like below you

  • @lorenzovertemati4104
    @lorenzovertemati4104 3 роки тому

    I have version 0.20 rtgi, but when I install it and open the game it doesn't work, it just darkens my character, how did you do it?

  • @nathansstuff1547
    @nathansstuff1547 4 роки тому +8

    Doesn't seem to really be ray traced, just highly reflected screen space reflections.

    • @churchseraphim1380
      @churchseraphim1380 3 роки тому

      That's what it is

    • @Skylancer727
      @Skylancer727 3 роки тому

      That's what it is, it's a reshade filter, it only has the screen space to write the reflections. But it is ray tracing as you can tell with the shadows, light bounce changing the colors of rooms, etc. It's just not in engine ray tracing, but it is indeed ray traced. Though it also runs like 5 times faster than in engine ray tracing so I don't think that's really a bad thing.

    • @anthonyknight170
      @anthonyknight170 3 роки тому +1

      @@Skylancer727 that’s still SSR, don’t see how you could fool yourself into thinking it was anything but

  • @dragongamer2670
    @dragongamer2670 4 роки тому +15

    can we have the settings file for this please?

    • @LateNightHalo
      @LateNightHalo  4 роки тому +5

      You need access to Marty Mclfy's raytracing reshade first

    • @HEADSHOTPROLOL
      @HEADSHOTPROLOL 4 роки тому +1

      @@LateNightHalo but that's fine, just upload the ini/txt file of your preset and then all we gotta do is get the raytracing stuff and load your settings :)

  • @brianortega7374
    @brianortega7374 4 роки тому

    THE MOMENT U PUT ON THAT CRT TV EFFECT, YOU BROUGHT BACK SO MANY GOOD MEMORIES OF MINE PLAYING THAT GAME IN 2008. Thank YOU LNG

  • @akilgour13
    @akilgour13 4 роки тому

    Ok do you have a preset to share? Didn’t see a link in the article

  • @donaldsterling1631
    @donaldsterling1631 4 роки тому +23

    Hey Late Night Gaming, when are you going to start an Onlyfans? 🥺👉👈
    *Jokes aside you are one of my favorite channels*

    • @LateNightHalo
      @LateNightHalo  4 роки тому +12

      Check out my Onlyfans. I’ll show you my reshade

    • @demigodgamez
      @demigodgamez 4 роки тому

      I hope your reshades make me hard.😆

  • @hihello6623
    @hihello6623 4 роки тому +5

    Why a reupload?

  • @TACKO3D
    @TACKO3D 4 роки тому +2

    This was something I heard and agree with on Oneyplay's Metal Gear Rising lets play. that really, we've reached a point in graphics, that pretty much any game with good enough 3D models and textures from like 2010-Now is like peak graphics and whats really gonna make games look better is the lighting and any post process effects that are applied. Cause theres gonna be a stage where an artist gets to the point of not being able to add anymore detail. For me, lighting has been the most important part of the process. As the most important information of an object is the Height, AO and Roughness.

  • @FC3Concepts
    @FC3Concepts 4 роки тому

    Hey Late Night Gaming, just wanted to say thank you so much for doing this amazing job with the re-shading. My name is Frank Capezzuto, I worked at Bungie in 2007. This was the main level I worked on as an 'Environment Polish Artist' while I was at Bungie in 2007 for 'The Storm' level, as well as one of the main concept artists for this level as well. Polish artists would take 'Massout' levels which were playable grey boxes, and then do the shading, concept art, lighting, and refined modeling to make the levels look finished. We would also do the high rez 'Clutter' objects and 'Decorator' objects for garbage, grass and debris, as well as the Binary Space Partition main level geometry that were used for PVS calculations. I wanted to say thank you for doing an awesome job with the re-shading, doing respectful passes at bringing to next-gen quality while keeping the traditional look alive. That yellow curb shader you upgraded, I did the bitmap for as well as most of the level bitmaps (back then authored by hand), with hand-painted bump and spec maps. Before we switched over to Zbrush for levels. Other mods lens flare their way to success, however, you made the right choices to make things higher rez, however still readable and fit with the narrative of the level. Thank you so much for keeping Halo 3 alive! Appreciate it super duper much!

  • @StarmanDX
    @StarmanDX 4 роки тому +20

    I wouldnt exactly call this "enhancing". It's adding some decent reflections but it's making everything blurry/fuzzy

    • @Skylancer727
      @Skylancer727 3 роки тому

      Well that's the depth of field, the sharpening filter obviously did make it sharper. And the ray tracing did add more shadows and color bounce, not just reflections.

  • @VXGaming
    @VXGaming 4 роки тому +3

    Ray tracing in Halo should be called GLASSED

  • @johngeiger117
    @johngeiger117 4 роки тому

    Can you share the preset you used on the part with the light bridge that looked really good

  • @TJColeman6624
    @TJColeman6624 4 роки тому

    awesome video dude. also cool cause you kinda sound like Sheldon cooper lol

  • @ThreeProphets
    @ThreeProphets 4 роки тому +3

    The streams had terrible framerate too. I'm not sure what's going on, but you've got some serious technical issues with streaming

  • @08wolfeyes
    @08wolfeyes 4 роки тому +5

    The ray-tracing should be based on the roughness of the texture.
    That way some parts might shine while others will be duller which is how things should look.
    If it's not based on texture roughness then everything will just look shiny rather than how it would look in real life!

    • @Skylancer727
      @Skylancer727 3 роки тому

      Can't be done out of engine. Reshade is an external program, it doesn't know roughness. But the color bounce and shadows are also added when ray tracing is turned on so in all I say it's an improvement.

  • @VLAdimarchus
    @VLAdimarchus 3 роки тому

    By any chance do you have a preset file for the one you did before the Borderlands style? I thoroughly enjoyed the look of the realism you had when you touched that console.

  • @sha_663
    @sha_663 4 роки тому

    Can't you combine an eyetracker with the blur filter? So it roughly adapts to sharpen where you look at?

  • @wyattwaid3353
    @wyattwaid3353 4 роки тому +7

    Ok I hate being this guy how ever I’ve watched quite a few videos and subscribed so I feel I can voice something that is slightly annoying. You are overly dramatic personally to the point it makes watching the videos hard.. I LOVE the content but I just can’t get over the dramatic tone.. sorry man.

  • @KiroKnife
    @KiroKnife 4 роки тому

    Would you be able to reshade the individual missions in halo 3 and release a mod?

  • @justinw7323
    @justinw7323 2 роки тому +1

    Your video inspired me to do my own reshade mods for halo

  • @Adlore
    @Adlore 3 роки тому

    So does this shader use actual raytracing with low sampling rates, (I assume single bounces) or is it something else?

  • @thergstar2577
    @thergstar2577 4 роки тому

    Kudos to you for showing your journey down the rabbit hole of enhancements- lol. In all seriousness though some of your settings looked amazing! I can see how easy it’d be to get carried away. Looking forward to your future posts.

  • @BionicleC4
    @BionicleC4 4 роки тому

    That field of view experiment looked amazing.... Like it was just enough to not be distracting, but make it look so much more realistic. I wish more games would do that.

  • @SeanTran117
    @SeanTran117 4 роки тому

    Can you upload the preset of the ray tracing settings?
    I don't know how to do it.

  • @angryh9392
    @angryh9392 3 роки тому +1

    Wow grate work

  • @darkoneforce2
    @darkoneforce2 4 роки тому

    What version of rtgi are you using ?

  • @masterbeef981
    @masterbeef981 2 роки тому +1

    They really did hit it with the lighting in Halo 3 as well as many other things. They used a combo of PRT, baked shadows and dynamic shadows which made it look much better than anything else at the time. Anything that doesn't move you can pre-render how shadows will look in thoes places but then have some dynamic shadows over that. You get that gradual light diffusion effect that raytracing gives but without having to render it in real time and then dynamic shadows over that. Some of the textures and shaders were pretty insane for the time too mostly metals. Even in 4k chiefs armor looks super detailed up close

  • @RaiderOfTheLost
    @RaiderOfTheLost 4 роки тому

    I was just talking about this in my custom game lobby last night, wondering what RTX would look like in H3 now it's on PC! So glad this popped up

  • @MatthewPherigo
    @MatthewPherigo 3 роки тому +1

    To my own surprise, I'm now a huge fan of describing graphics modding as a process of plummeting into hedonistic destruction.