Perhaps you can get the camera distance, angle, and focal length correct from the start by noting points on the circle which form a square (such as four of the black screws), and by imitating the view of that square in blender.
I haven't tested it with other things but I dont think so because the only reason why it works is because you have multiple clear lines in the image, that's also why you need studio images to properly do this
I see where you're coming from, however I feel like with the amount of manual changing that needs to be done sometimes I feel like it's a bit of an easier process within Blender itself.
Perhaps you can get the camera distance, angle, and focal length correct from the start by noting points on the circle which form a square (such as four of the black screws), and by imitating the view of that square in blender.
It was helpful
Appreciate it!
I'm gonna try to photo match another wheel using this tutorial thanks man.
Btw does this work with stuff other than wheels?
I haven't tested it with other things but I dont think so because the only reason why it works is because you have multiple clear lines in the image, that's also why you need studio images to properly do this
@@undrglw okay thanks!
id say this is one of the few times id prefer to use fspy
I see where you're coming from, however I feel like with the amount of manual changing that needs to be done sometimes I feel like it's a bit of an easier process within Blender itself.
My man 🗣️🗣️🗣️
nice
Thanks!
thanks dehy
You're welcome Thairone
omg dehy
Oh man what a great tutorial, thank you so much!!!!
Thanks!