How is crafting useless when you can make shit tons of money through it(trading animal pelts especially bear) and you can craft weapon too whose recipe are hidden in chest around world. And one more thing, People praise rdr 2 for having npc daily routine work right, guess what ac3 had it way back in 2012 and nobody even notice it
I feel like Connor's monotone voice adds to the character: he's not a native English speaker, his time at the homestead is the first time he's spoke English consistently which is why as time goes by he starts to relax with his English too
English culture as well, he’s gradually learning more about the English way of diplomacy, alliances and warfare that are so different from the Mohawk way of life, and how the Assassin way ties into this. He goes a long way into know thine enemy, how to plan around their tactics.
I'm so sick of saying it but it's so accurate "The Assassin's Creed", the franchise's namesake, has meant increasingly less, but that being said, Black Flag was my favourite game in the series.
@@danksubstance3246 Well I would say that Black Flag, for how relatively little time its protagonist actually spends as an Assassin officially, was actually mostly about the Assassin's Creed, and how Edward essentially already lived the most common misinterpretation of it only to find that he's lost most of what really mattered to him, eventually letting the meaning of the Creed sink in the hard way. But yeah, the Creed that defined the Brotherhood basically lost all narrative purpose after that, so it's kind of sad that the last time it was properly relevant was in a game where you were barely an Assassin. The last few games you weren't even an Assassin period, though to their credit they're meant to be about the events that created the eventual Brotherhood. The combat is a very different can of worms.
@@natchu96 I gotta hard disagree with that. It wasn't "mostly" about the creed, it just pulled off what little creed stuff it did pretty well. But it was still "mostly" about being a pirate, getting gold, and fucking with the English and the Spaniards, if we're talking in terms of what most of the duration of the game was.
Wel the last three, Origins, Odyssey and Valhalla, are not Assassins Creed games. They are open world RPG using the Assassins Creed name, but is in no way an Assassins Creed game.
You really see the difference with the improved game mechanics once you replay all the AC games in release order. Going on a kill rampage was the best part of AC3. Sometimes I would just stop halfway through a mission just to rampage and rack up a killstreak.
The combat is my all time favorite in an action melee game, it’s THAT good and I haven’t seen the likes since. Sure, Ghost of Tsushima seems to be like it, but that’s more in line with the Ezio Trilogy than anything. As for OP of the video, if you’re reading this: I can attest to liking Connor, despite his rigid nature and commitment to stoicism through loyalty, his brutality and deep down cheerful nature makes me instantly relate to him because of how messed up my past is like and how much I would’ve hope for others closest to me that their well-beings can be so much more better than what I’ve been through (compared that to a rich boy who obviously got brought up into a Creed by nepotism, ambition and just all out charm without much sympathy) I also vividly remembered a previous AC player making a video saying that AC3 was trash and it pissed me off in ways I couldn’t even hold into. So I’m so glad you made this video, it reminds me how Fallout 3 was trashed despite it clearly being the better game for me compared to New Vegas. It’s pretty obvious AC3 and Fallout 3 was judged based on the narratives that the previous entries captured the hearts of the many fans of the series, and it blew up for the formers (AC3 and Fallout 3) and still resented to this day without much chances for change of heart despite development passion for those two. Regardless, AC3 and Fallout 3 remains one of my all time favorite games (including Mass Effect 2), even compared to the likes of the Ezio Trilogy and Fallout: NV.
It's a small detail, but a big reason why I love this game so much is how much work the development team went into researching and presenting the Mohawk, down to their language, customs, history, and government, and making their tenacious situation part of the plot. Millions upon millions of people played this game, and for a small part of it they heard a language that's still endangered and glimpsed into a different society that wouldn't play by the rules of the Assassins or the Templars, almost as if they're a third option by how isolated they were from the conflict. The fact that the Mohawk village does end up vanishing at the end of the plot, after everything Connor did to stop that from happening, is a haunting reminder of what would eventually happen to the vast majority of the civilizations and cultures that existed at this time period. That to me is important, especially when the developers were 100% willing to rewrite part of the plot out of respect for Mohawk religion while still tying their belief systems into the metaplot with the First Civilization. It's clear that a lot of care and attention went into this game to at least present an often looked-over aspect of American history as accurately and humanely as possible.
I’ve said this time and time again, Connor desperately needed a sequel, given historical accuracy and how most natives had to try to defend themselves against the colonists even after the Brits were kicked out.
@@LifeIsForEmos8D there was going to be a mask that Connor would find as a First Civilization artifact, a Piece of Eden. The problem is that while masks were and still are major symbols to the Mohawk, they're extremely secretive and would only be seen and used by a handful of exclusive priestly societies. Just taking one out as a McGuffin for everyone to see defeats their entire purpose, as well as tying real life sacred beliefs to a sci-fi plot.
@@basedchimera5859 no that was Haytham’s last journal entry that his voice actor read out of the novel on a podcast. Connor’s speech was retrieved from the game files which means it was intended to be in the game but they removed it for some reason.
I like Connor. He has alot more personalty then people give him credit for, he may not be the most out going (espically if you compare him to Ezio). But he had personalty, he just doesn't tend to show it alot around people he doesn't trust or till he's more comfortable around them. (also GamingWins for the win!)
Agreed, Connor is a lot more of an introvert than the prior antagonists, and because of this he’s more reserved, quiet, and thoughtful. We see this more and more throughout the game.
The artifact Connor uses to communicate with Juno is actually a first civ crystal ball not the apple of eden. It’s the same crystal ball we see in Valhalla in the Vinland arc and in Jotunheim when we meet Hyrokkin (Juno) at the end. An apple of eden would not evaporate once it’s achieved its purpose like this crystal ball.
There's a certain irony to the whole Charles Lee and Connor relationship that doesn't get brought up enough. Which is the fact that Charles Lee did absolutely nothing to Connor and their entire rivalry is based on a misunderstanding. He was mean to him as a kid and Connor hates him with every fiber of his being but the actual murder was done by Washington. Connor can't mentally separate those facts though because its too ingrained. Historically, Lee was one of the few Founding Fathers (well, maybe drunk uncles) that actually was sympathetic to the Natives. Indeed, the only person who actually wants revenge and maybe is justified in their fight is Lee.
I kind of began to wonder if the narrative of Connor being out only for "revenge" is missing the mark, when i played the remastered recently. Connor left purely to protect his people, and when Confronted with the truth, seems to recognize that killing Washington would not be the answer and would just play into the Templar's goals. So either he's in it for revenge and is dumb for not killing Washington but still killing Lee, or he grew out of it, or he never left for revenge anyway but was still wise enough to recognize the Templar plan and his immediate need, while cutting ties.
I think that it wasn’t so much that Connor wanted revenge on Lee but rather that he knew the kind of man Lee was, and the threat he represented for the colonies and the assassins. “My mother’s blood may stain another’s hands, but Charles Lee is not less a monster”, he says before setting off to save his village. And again, once he ensures the patriots victory over the british, he cuts out his connection to Washington. After all, Lee was more of a sheep than a shepherd, he didn’t have the patience and perspective of Haytham, which is why, before his fight with Haytham, he mentions that if he eliminates Lee, there may be a chance of reconciliation between him and his father. The final nail in the coffin for me is their final confrontation, in which Connor seems more just done with Lee’s shit rather than rage for him. Hell, he even got a drink with the bastard. That’s just my interpretation tho.
I really wish they did more with Washington. They made him look like an incompetent asshole, yet they had time to make the assassins and Templars completely understandable? I know that we can’t have it all, but Washington is a third-party, also like the assassins and Templars, doing what he believes to be right. Connor says as much … in cut content. I really wish we got that as the DLC instead of what we got.
He turned his childhood friend against him, he was bullying him every chance he got, choked him out. Oh and not to mention he’s a Templar and one of the worst.
Connor was manipulated by Achilles into hitting the very foundations of Templar power in the colonies. To him it doesn't really matter whether Lee did it. He's a Templar and needs to die. Achilles grew bitter after Shay's defection and Haytham crippling him. Using Connor to kill Haytham, who was the de facto leader of the Colonial Rite, was the perfect revenge.
Honestly, this is one of my favorite games in the series. As you can tell by my avatar picture, I love Connor. And one of the reasons is because he is his own character and not another Ezio. Plus I love the fact that despite every painful moment of his life, he never gives up and keeps on fighting.
His brutal nature makes him courageous in my eyes, his whole world falls apart on him and people just sort of take his stoic nature for granted so that he’d be pushed around. That’s exactly the type of person who you’ll get killed by first naturally, plus, nobody really wants another Ezio, but I guess that’s where Edward comes into play, he’s essentially the pirate bootlegged version of Ezio to me. Aaaand fans love him…what else…oh yeah, the series fell apart after Origin, that’s no surprise considering people still want another Ezio and tries to find it in Bayek. At this point, I feel bad for Altair because he and Connor are literally the ones that rekindled the Assassin’s Creed, not Ezio. At this point, you might as well call Ezio the fans’s Pet Character.
Seeing Conners outfit was enough reason to make you want to buy the game, and the tomahawk. I wish syndicate had axes, also the developers were really patient when they made this game it was extremely long but that's why I loved it
@@aaronsanborn4291 I just want to see Connor and Kassandra having a duel. No superpowers, just a bar brawl. Maybe throw Jacob and Eivor in there for a 2v2, too.
3:42 It's *unbelievable* that this *"it's a good game, but not a good AC game"* talk started right at AC3! I wonder what made AC3 "not a good AC game" to these people. A new protagonist? A new setting? A new combat system? A new engine?!! Some "fans" *REALLY* wanted Ubisoft to just keep making the *EXACT SAME* game over and over, didn't they?!
That's a lot of gaming fans. Sadly some of them can't move past the point in time of their favorite games in a certain point in their life. So they beg for remake or remaster and new entries that will capture the magic of that time and it stifles innovation, creativity along with plot and character development. Nothing can advance, be too different or go beyond certain parameters of expectations lest it become polarizing.
For me I just didn’t like Connor and the game was super buggy and crashed a lot with lots of audio bugs as well, completely unpolished. AC3 Remastered I mean
When it comes to Desmond's decision, it would have been pointless to show a conflict in Desmond because we know that the world doesn't end in 2012. Additionaly, showing Desmond as being determined might be anticlimactic as an ending, it beatifully ends his arc and shows how much he has learned and grown over everything that happened in the first 4 games and how selfless he is at the end, compared to the naive, kinda selfish person he was in AC1.
I just feel that making him into a modern Jesus Christ is a huge disservice. Also, it is an open secret that they made this decision explicitly for monetary reasons. With him gone, they don't need to worry about ever coming to some conclusion, and they are free to milk the cow as long as they please.
Connor was such a rich thoughtful character that really had depth and literary allegory to every previous assassin and Desmond. The setting and historical notes got my son Interested in amazing 18th century history. I LOVED the prologue!
Conor was not a rich thoughtful character. The main twist of the game that had George Washington burn Conor’s village is something everyone missed because Conor doesn’t react to it and continues to help Washington. No character growth he’s a child from beginning to end.
@@BlackWolf-el3gu You're a fool and you don't understand the game or Connor. Connor does get character growth, plus character growth is not necessary for a good character you're just parroting shit you don't understand pretending that you understand storytelling. You don't know shit about good stories or characters. Connor first wants to get revenge on Lee, eventually he finds out about Washington's bullshit but instead of killing him, he just cuts ties because he's done with the revenge shit, he grown out of it. He understands that Lee is a templar and an evil man and that's why he needs to be stopped, not because he wants revenge on him, Washington's death wouldn't help him get rid of the templars, it would play into their plot. The end of the game and the removed epilogue also show character growth. He didn't have as much character growth as Altaïr or Ezio (Ezio had 3 games for his character growth) but he does have some. Character growth is not necessary to have a good character, it is not what makes a good character and it wont fix a shitty character. Connor goes from vengeful and naive child to badass, strategic and calculated master assassin that removes the templars from America and tries to ensure the safety of his people, he just seems like he didn't grow because he's not articulate enough to share his viewpoints properly (as demonstrated during the conversations with Haytham). He goes from revenge to safety of his people and knowing that the greater good is more important than his personal feelings and vendettas.
@@BlackWolf-el3gu His supposed character growth is hidden away in cut content where he does a speech about knowing he made mistakes but did what he thought was right - he's just like his father in that sense. Also he saw Washington was the only way for the Assassin's to succeed and put that over his personal feelings. He actually cuts ties with Washington towards the end.
I also love Connor cause he’s just like a silent killer he just says what needs to be said nothing else, it’s cool not every AC character has to be funny, charming or charismatic like Ezio
Been waiting for this one. Ac3 is criminally underrated in my book and I was around when it came out; people HATED it because Conor was so different from Ezio. They didn't really even give the game a chance and what is even more criminal is that most people had no idea the homestead missions existed. Glad you're covering this and I'm glad to see Ac3 getting some of the love and attention it has always deserved.
@@katt1172 That may be, but some of it has to do with anti-Americanism. IIRC at the time of release some gamers were frothing at the mouth asking for how far along should they be in the game to finally kill some Americans (i.e. when the Redcoat guards in the game are eventually replaced with Patriot ones)... assuming that they didn't refuse to play the game at all because it's set in the American Revolution. The jingoistic marketing that Ubisoft did at the time for this game didn't help matters.
yeah your right you do kill americans quite early on however he is implying in general . i also played at release and this is my favourite aswell but yeah bro there were youtube videos today from back at release of people trivializing the story and just wanting to "kill americans who stole our land" literal titles of people who were "fans"@@Cairo40000
I like how even though Connor did all of these major things, he still doesn't feel victorious but rather somewhat frustrated and depressed. His people were still forced to migrate to the west (the scene where he returned to the empty village...) ,he had more questions than answers, he killed his father with whom he had a special dynamic and Achilis burial just hit me like a ton of bricks. The guy believed in the greater good but he was belittled at every turn simply because he had a heart. At times I was like "damn, poor guy needs his mother to at least smile at him and tell him that it's gonna be ok" A true good human being. I was shocked at how much I felt for this fictional video game character.
Connor’s not actually an adult when he meets Achilles. In all official sources I can find, Connor’s birthday is listed as April 4th, 1756. According to the game, he has his vision of Juno on October 4th, 1769, and he convinces Achilles to train him on October 29th of the same year. Assuming all dates are correct, that puts Connor at just 13 years old when he joins the Brotherhood. Granted the game covers the Revolution from the events leading up to the war, all the way through to the end of it, depicting things that happen over the span of about fifteen years (from Connor meeting Achilles to Juno telling Connor to hide the Temple Key), allowing Connor to actually grow into the adult his in-game model looks like. Either the game develops didn’t want to put up with the hassle of redesigning the same character over and over again to depict him growing up, or puberty hit Connor like Truck-kun. Whatever the case, Connor is still a child for a good portion of the game’s story.
Remember the heritage we are comparing. 13 year old children of the era compared to americas children were not even comparable. boys became men in that era in general now compare the tribals and you also get one of their finest and strongest(he is a master assasin eventually) you end up with someone who damn better be developed quite early. it would also make sense as despite the visual impression people had of ezio being the overall strongest as you would know if you read on anything cannon you would know connor is actually the more well trained and his backstory makes the most sense to have a higher logic for stealth endurance and general prowess climbing trees hunting and grappling.....yeah connor is basically to the average assasins creed casual heavily under rated as an assasin. sad but true. the only reason i know this is because i read all the database entries and almanacs plus wiki sources regarding connor. to the games credit they gave him such a good spotlight given he only had 1 game to cram it all in. connor has some of the best backstory beyond the game of any assasin to date but for some impulsive community reasoning people seem to only know ezios....pfft
29:50 Conner at this point had no interest in revenge, but to stop all Templar influence on new colonies. He did not killed Lee to avenge his mother or his people, but to stop a possibility of templars return.
In my opinion this game also has the best brotherhood system in the series. You don't "liberate some people" , you recruit different individuals with their own origin stories and personalities, members who can even appear in the main story. You can even learn more about them with your conversations in pubs, although sadly most people will never find it
My favorite part of AC 3 was running around as Haytham destroying the British army. "I'm going to feed you your teeth" - such a badass yet a gentleman.
This is, and still is, my favourite AC game. Any Assassin to come after Ezio would have been bashed like Connor was. But to call him bland? Too serious? Are you kidding me? He watched his mother burn to death as a child, aided Washington who he later learns was the one who ordered his village's destruction years prior, not Lee, and has a Templar father who he desperately wanted to try uniting with using shared goals but equally could not due to clash of ideologies. And then in the end, his people he was fighting for so they could keep their land still ended up getting driven out of the Frontier anyway. To see Connor, in that final scene of him looking around the silent Homestead before pulling the axe out the pillar was heartbreaking. He fought for so much change and yet saw such little change occur.
AC3 was and still is EPIC. First real naval combat, Connor's epic combat moves especially with the tomahawk, flipping people over his shoulder etc...it's a great story especially if you love U.S. History.
Altair was a angry impulsive character which made him unique. Ezio was the lover but grew into a mature adult much later on in the series which makes us adore his character. Now Connor was level headed intelligent and rational may have come out a bit bland to the player however it makes sense with him trauma I think he should have been a psychopath but came out pretty sane, game wise I loved it a little hard to master for new players but still good.
A really great visual aid that points to Haytham, perhaps not being allied with the assassin order anymore lies on his gauntlet. The assassin crest is snapped away enough that it's still distinguishable, but makes you question if it was due to wear and tear or if he deliberately broke it.
Assassin's creed III is one of my favorite games of all time. It's masterful. Not because of the combat, the stealth, some of the design choices. But because It's subtly amazing. Connor is a phenomenal character, charles lee is It's opposite, haytham is the best templar ever created, his dialogues with connor are a banquet for the mind. There's so much to love about this game, I can't get over it. Oh and by the way, the naval combat is better than ac IV. There, I said it.
bro people are gonna hate that you said this however i actually agree especially with the naval combat compared to ac black flag. once during the storm mission i flipped the boat somehow. i dont know how. but it literally front flipped. it was so sick. it was a slow methodical front flip
I love assassins creed 3. Connor is one of the best assassins and his fighting style is brutal. I feel like the American trilogy was the peak of this series.
100 percent given this is your first assasins creed it for sure made playing any of ezios gameplay borderline chorelike aye? im asking because i swear most people discredit connor as an assassin simply because ezio came first. i honestly cant bring myself to play assassins creed 2 anymore despite it being my favourite until 3 came out. i acknowledge this but it feels like the whole assassins creed community has nostalgia syndrome and wont let it pass how ac3 might actually be pretty goated. to each their own ofcourse.
@@iamusdamma2637 totally agree! I played AC 3 first then black flag and unity then the originals hahaha. I love Ezio too but don’t compare them since they’re vastly different characters. People love the jerk off Ezio but if any other assassin had 3 games I’m sure they would be too
Seeing Connor become a real character through the side quests is how I've always seen him, nice to know people can actually play the game and see who he is, my personal favorite assassin, but Revalations is my favorite game still :)
The parkour and combat was some of the most fun in Assassin's Creed 3 as it ever has been. It feels so natural and fluid, especially when you're traveling the frontier, or fighting a group of enemies. It's still a good game to come back to from time to time. The story was alright for what it was, but it wasn't why I played the game. I liked Connor's characterization. I think the way he's presented in-game is very intentional indeed. What people may not pick up on is Connor was traumatized from a very young age on due to not only witnessing his mother's death (after already not knowing who his father was) and his whole village razed to the ground. His apparent stoicism isn't for a lack of care; it's to keep himself guarded from further harm. It could just be a coping mechanism, if not just a façade. Regardless, it should be noted that trauma changes people, and it certainly changed Connor at a very impressionable age. His whole world came crashing down around him without any real warning. The amount of self-imposed guilt he suffered watching his community die would be immense for anyone. He carries his traumas with him, something he's probably grappled with the whole time he's training with Achilles, and well into his career as an assassin. I think Connor struggles more internally than any other character in the game. He's thrusted into a world that's alien to him and forced to adapt and survive. Even the only real father figure he had, Achilles was taken from him by the end of the game. That's why you see more of Connor's personality in the homestead missions. He's able to let his guard down as he almost literally creates a place for himself in a world that seemed to all but abandon him, a place where he is among friends and allies alike. Any bugs I had were minimal, except for some of the later sequences when my free running or horse riding kept getting tripped up by either the geometry of the area, or the clutter they put in it. Not even the collectibles were daunting to me on this one; easily the one of the quickest AC games to 100%. The soundtrack is also pretty good. The use of Native American instruments aided in the immersion and atmosphere of the game. I 100% respect what Ubisoft was trying to do with this game, including the subtle ways it celebrates a culture and people that was marginalized back in the 1700's just as it continues to be today, however slight it appears.
Also another point you can make is the forsaken book it showed a lot more in depth like how Haythem cared about Connor and how he saved Connor from being hanged, he also disciplined Lee from when he killed Connor’s mother
If you counter an then use the subweapon button, Connor has a different finishing animation depending if you're using pistols, bow and arrow, etc. Even with the tripwire you use to hunt animals. That's freaking awesome.
its really sick aye. i wish they bought this back in other ones. the game doesnt even explain to you this is possible. same with the rope dart hanging trick. they literally dont ever explain you can do this. it s actually a good thing too because it means you can find this out by accident which is how i found out. it wouldnt come up when i typed in how did i just do this takedown move against 2 people with my pistol in google haha.took me weeks to figure it out but i got it eventually
AC3 was my first and the reason I fell in love with the lore and series. I found the story and lore so compelling I had to go back and play 1- revelations. I never understood most of the hate for AC3
I never bothered with AC in general until the announcement of AC3. It was the history, setting, protagonist, and lore that drew me in. What can I say? I'm a sucker for historical conspiracy stories ever since I started reading _The da Vinci Code_ when I was a teenager. In preparation for it I played 1 through Revelations, coincidentally in the same year and dates that the modern day story took place. Played AC1 in September 1, 2012 (the day Abstergo forcefully inserted Desmond into the Animus for the first time), finished AC3 at close to midnight EST on Dec 21, 2012. It was an amazing experience that kickstarted my fandom for AC in general, and I owe it all to AC3.
AC3's innovation was mind-blowing back in the day. The hype I had for it before release was insane, we'll never see such a big jump from sequel in video game history like this one did.
Just watched the Whole Video. I couldn't agree more. I played the homestead mission the same time as main story. It sends off Connor in a nice way. Would love another american setting (hopefully Civil War). Would love to see a Video on Rogue Next. Man do you Deserve MORE SUBS.
AC3 is one of my favourites Connor is my favourite assassin being such an angry teenager his attitude resonated with me and playing the homestead missions made his story just feel so much more personal I loved American history at the time and native culture is one of my favourites to look into and research
Hey Aqua! I think you made a mistake with the spoiler warning at 42:39 since 42:44 is just a few seconds away. 😅 I tried skipping ahead and low and behold, I got hit with that major spoiler in Valhalla. 😂😅
Assassins creed 3 has been my favorite ever since I played it, I loved everything about it and played through it multiple times and played all the side quests back when I was a kid and ever since I’ve seen more assassins creed content now that I have a phone and I’m older it was really weird to hear that so many people disliked this game. This video was a good insight into what people disliked but this game still is my favorite in the series
its just timing bro. the phenomena is timing. timing dictates so much in life. it dictates how your perceived and how you perceive in general. heres some examples. mw2 is perceived better than mw3 however logically mw3 is mw2 but more. so naturally it also goes halo 2 is perceived the best in the series however halo 3 is logically halo 2 but better. and now you have altair and then ezio and then connor. whats the pattern? that right ezio and altair came first therefore they are perceived favourably. however if you GO BACK and play ac2 and then go play ac3 i think we all know what one you will say has aged better. basically in gaming and the broader oppinion it will always favor or atleast HEAVILY bias towards timing. one thing get to the peoples emotions first and the next one will always have to top it or go home. doesnt matter how many objectively better improvements that are made if they cant outcompete a first experience with objectively better things which is next to impossible then the game will never be received favourably despite being genuinely good. this is why the best judges are often people who experience a series half way through and not the people who were there from day dot despite it seeming the other way around. the key is to get someone who starts halfway then goes back to play the more dated and less well held together games. they can more accurately judge. the rest are forced through the lense of competing nostalgia and timing error clouding their judgement. i played mw3 first im a rare breed geuss what i like mw3 more. i played halo 3 first geuss what im a rare breed so you already know what im about to say. geuss what i played ac3 first and well you geussed it i like it more than ac2.
I’ve always said this and I’ll keep saying it until the day I die. AC3 had the best modern day in the franchise and, had it been given some more time, it would have been perfect.
This was awesome to listen to, and I appreciate how you approached the dynamic of Connor and Haytham in a way that wasn’t just “Haytham is right!” But rather that element of it being his perspective in the Assassin philosophy. I don’t fully agree with him trying to suggest the old Assassins not fighting for freedom, because they’re goal was peace through freedom/free will. But this was a great overview of the good things, while highlighting some trouble spots still. I agree and wish the Homestead missions had been more mandatory, or at least that we saw the story of them more. Very very minor: I’m mildly sad you didn’t mention the assassin recruits you get from the Liberation missions, and the skills they bring, like Marksman, Assassinate, the Ezio trilogy thief hiring trick, even a decoy of making it seem like you were arrested (though i have yet to get the hang of the use of that one). You both did a great job on this. Well done.
Bonus to the double takedowns, almost all tools can be used in counters, and using the rope dart or pistol mid chain for a double kill is massively satisfying and can help take down captains or brutes quickly
Great video, AC3 is my favorite of the series because I enjoy the setting and gameplay over the previous titles and I understood Connor throughout the story.
AC3 virtually re-created an Iroquois village from the 1700s and let you explore it. That Alone makes it one of the most Unique video games of all time.
Hands down one of my favorite games in the series. Connors story was so tragic, and I loved the more nuanced take on the American revolution, de-diefying the founding and the people involved. It drives me nuts that so many people hate it.
AC3 was one of my faves! I loved the protagonist, I loved the setting, I loved wilderness parkour, and I loved the snow "physics". Seeing the characters' feet make tracks through the snow was MINDBLOWING to me at the time!
You are one of my favorite Assassin's Creed UA-camrs, bro. You've got me to challenge my own perceptions of the games and revisit them with a keener eye toward things I might enjoy-and I have enjoyed them more as a result, even while recognizing flaws better too. And I love your breakdowns of the stories and themes and characters. I'm a writer and so seeing a UA-camr actually break down the story in such a deep way which not too many others do is really enjoyable to see. Hope you get to 100k soon!
I got this game a few months after I was diagnosed with cancer. Now I have every mainline game (except the first). I’m really into history (which I probably get from my dad, who teaches high school honors government), so half the fun for me IS the setting. Say what you will about Ubisoft, but every single AC setting is thoroughly researched and rendered. One need only look at the Duscovery modes added to Origins, Odyssey, and Valhalla to see this commitment to authenticity
This game is a special one for me. This time period has always had my interest and it was a joy to immerse myself in it. The environment, feel, essence, atmosphere, and ambiance still has this game pop into my head from time to time. The characters and story also had my interest at the start. I feel this games brings a lot of balance. Many different missions, side missions, arcs, naval, exploration, environments, etc. This game has a variety of different things to do, and does them usually without overstaying it's welcome. The tossing around of ideologies is a nice touch as well. I for sure need to replay this sometime.
At 10:26 , I personally, while I was playing the ezio trilogy, I was new to ac I am going to play all the ps3 ac games (currently on rogue), I was always thinking, "what if I could turn my camera while free running, because sometimes I would not be able to see behind me or in front of me, and when I played ac 3 I was pleasently suprised, so that is my theory, A GAME THEORY.
As a Mohawk this is easily my favorite game, and the only game I know of to have a character so relatable as Ratonhnhaké:ton, not only culturally, but just the way he talks and acts is so similar to how I am. I was surprised to learn others found him boring, it actually made me feel like they were insulting me when I would read comments like that.
I'm so glad seeing people like you and Jayvee defending Assassin's Creed 3, it was the game i have most played in my life, and i've spent trillions of hours in Skyrim, Assassin's 3 was my childhood, and i recently played it again, but actually knowing english, and i love it even more
This was the last great Assassin's Creed game for me. I still come back to it every few years. I like it more than Black Flag. There's so much it gets right, but it definitely has its flaws that hold it back from true greatness. It was ambitious, took risks, introduced many interesting systems and mechanics. The homestead in this game was a great addition and they've never come close to creating something like it in the 12yrs since.
44:04 I can agree about the ending feeling a bit anti climactic. But in justification, I think the reason he made a selfless choice so quickly is because he was reliving conners memory. Desmond synchronised not only conner's fighting ability, but also corner's emotions as a selfless and humble individual.
As the naval missions and scenarios progress through time, Conner also starts to become warmer towards the Aquila and her crew. He shows signs that he is actually spending time with them much more than what we get to see. During the battle of Chesapeake Bay towards the end of the game is one of the few times in the main story when he isn’t just cold to the others around him.
This is to this day still my favorite AC game, even though I must say that on replays the pacing of the story does get frustrating, if you simply want to get back to playing as Connor
@@KamenBeyblader362 I think he assumed that the "l" was pronounced as a "y" which is stupid as that is only the case when there is two Ls. I find it funny how he said even the game doesn't know how to pronounce it when he literally just made up a second pronunciation for it lol
I remember before this game came out I borrowed and beat all of the games before. And I got this game for Christmas and beat it in a week. It was always my favorite assassins creed game and my last one. I always go to replay it every once and a while.
I’ve played through most of the side quests and the main storyline but since I didn’t play through all the homestead missions I didn’t know Achilles actually died in game so finding out through here not only gets me back into the game but teared me up a bit too since I was so attached to him and his “I’m too old for shit” mood as explained by you.
These was an interesting title to me, the first time I played it was right after I bought AC 4 black flag, so that game was just sitting there while I bought and finished 3, so I just played the story missions to get this done and play the game I actually wanted being AC 4. Then a year ago I bought a bunch of AC games for PS4 and got the platinum on almost all of them. So I Replayed this game for PS4 and beaten it 100% And yeah it was much better than I remembered in my first playthrough I didn't bother with the side missions so I found it surprising how enjoyable they were. In terms of the platinum it was miserable to get, specially the observe the villagers activities, wouldn't platinum this game again honestly
I’m glad each of these ACIII analysis vids from multiple creators gives me more takeaways and perspective on the good and bad. My takeaway from this one is definitely the wish for Homestead mission completion triggering a new ending. With it, Connor has much more reason to be hopeful about the future despite getting used by multiple sides and agendas since he has a new family that would help him through it. Even the famous cut speech from Connor at the end would have a better place to be and form more contrast with the standard ending that just feels bleak. Having that extra incentive for a true ending would have likely mitigated a lot of criticism towards Connor since he does lighten up his mood and give players more to connect with. Sadly it just wasn’t meant to be which unfortunately adds more to my missed potentials for the game, but honestly, no other AC game has given me this much to peel back and think about what could have been.
Every time I play read dead 2 it’s how I imagined what Ac3 would be if it was made today. Imagine doing Ac unity parkour through the trees hunting a deer, bear or patrol in RDR2 graphics with smoother and visceral animations? With a bigger frontier. No loading screens. I still love Ac 3 to this day though. It wasn’t perfect but it’s as definitely enjoyable.
That would be amazing, but ubisoft would never put in the effort to implement a fluid tree running system throughout a whole open world like that, it already feels like its on rails.
@@lost8257 had they only built off from Ac unity parkour instead of simplifying it could’ve happen. People still buy Ac games no matter the state there in so I doubt we’ll every see get better.
@@knightslayer6161 Bruh, that would be a dream, honestly, Origins was pretty good, sucks what they did with the Parkour tho, I refuse to comment on Odyssey and Valhalla, as I didn't even think I was gonna like Origins.
I love AC3. It was a breath of fresh air after the drawn out Ezio story which should have concluded with 2. Brotherhood and Revelations were just expansions to cash in on the exploding popularity of the franchise, thanks to the second game. 3 brought back the excitement in the series. I enjoyed how the story incorporated real events into a fictional narative and Connor himself. A lot of people call him boring because of his stoic personality and naive mindset. But let me ask you this, wasn't Altair in AC1 in the same boat in the beginning? While the Ezio games went in a more hollywood direction with clear defined good and bad, AC3 brought back the grey area when it comes to the conflict between the Assassins and Templars. Haytham and all the people he recruits in the beginning bring up good points when Connor kills them that contradicts the Assassins ideology. A good example was John Pitcairn. Connor says "the strings should be severed and all should be free" but being too free, would mean mischief, chaos, criminal actions. And by killing the Templars that want to enforce order, the Assassins aren't saving the human race but helping the dark-minded people fuck up the world even more by giving them to freedom to do so. At the same time, it sucks to have everyone bow down to someone and think the same. They have hopes and dreams and deserve to have a voice. I saw almost none of that in the Ezio games. Gameplay wise, everything was improved, animations were amazing, combat was easy but brutally satisfying. It was awesome to take part in battles you learned about in school. Some things like the crafting as well as the weapon select system were rushed. Glitches were mostly cosmetic for me and nothing gamebreaking. I stand by that statement because I have played the original release on PC and PS3 as well as the remaster on PC and PS4. Tyranny of Kind Washington was more AC but in a fun What-if scenario that was a part of a bit of a fad in the early 2010s where quite a few games got similar expansions (Sleeping Dogs, RDR Undead Nightmare, COD: Black Ops etc.). Last but not least, the modern day missions with Desmond are the best in the series. More of this please! I wish we had more similar content in the later games than what we got.
AC3 has always been an amazing assassins creed game. Its story is fuckin rad, the gameplay is so fun and I played sooo much bc of how good it felt. It felt like you were an assassin tracking down and dismantling Templars. It was beautiful idfc who has otherwise
I love Assassin's Creed 3. I recently played through it again and i still love it. It's not perfect but its fun. It also helps that this era is a pet interest of mine.
The thing about Connor’s line delivery... He’s speaking English as his second language - he was raised among the Mohawk, speaking their language, and learned English later. While Altair and Ezio were speaking English as a translation effect from the Animus, he is genuinely speaking in a language he is not native to. Compare Connor’s delivery to other ESL speakers , who have to do translation to express themselves in English, who are thinking in their native language, translating, and focusing on being understood before they speak. It’s actually a really well conceived concept, because those of us who speak English as a first language (often only) don’t think about it, but talk with people who routinely work with languages they aren’t native to, and that’s actually a part of the experience. Get more accustomed to using that language, like Connor does with the Homesteaders, and you get the expressive, jokey Connor of the end of that string, but you won’t see that at the start because of his unfamiliarity with the language on a regular basis. My big issue with the Haytham sequences is how much they spend time on building to that twist, which kills replay value for me. Three sequences of Haytham consists of several hours of gameplay and robs Connor’s story of the audience connection by giving him the time and focus he gets as the audience’s first impression, and it’s all story focus building to the twist - once you know it, it feels like the whole part of the story could be condensed down by a sequence or two. Combine that with the additional time spent on orienting the player to Connor through his childhood, it takes four or five sequences for our protagonist to actually take center stage. That, at a minimum, I feel, contributes to the problems of connection with Connor by players.
I've got a few things to say about AC3. It's personally one of my favourite games in the series, though I feel it was overshadowed by Black Flag and Rogue which improved upon it. - I feel the changes AC3 made to the stealth system really should not be understated. AC3 for me was the game that really made stealth fun and optimal. Being able to scope out a fort, finding a way in, carefully taking out guards and improvising if need be, and raising the flag for the Continental army to march in without anyone spotting you is a lot of fun. And I hadn't realized how much I'd come to rely on the overhauled stealth mechanics until I went back to replay AC2. No corner-peeking, no bushes to hide in, not even being able to mark guards with eagle vision made stealth almost impossible in most AC2 missions. - One thing though I really felt like AC3 was lacking in though was making its' world design interesting. But I feel like this could mostly be chalked up to the overall design of New World city planning. Ubisoft at one point said they considered adding Philadelphia to the game but realized it would be too boring due to it's square and rigid street layout. And that's the problem I have with New York and Boston. It feels like you climb the exact same copy-pasted churches and trees to synchronize and reveal the map. - The out-of-animus modern-day sections of Assassin's Creed... simply put, many players including myself hated them. Even back in the day, when this game came out, they were annoying. Being suddenly booted out of the Animus and forced into Desmond's shoes to go do some parkour busywork was annoying and broke the flow of the story. So back in 2012 when this game first released and finally seeing the "end" of Desmond's story, I felt a sense of sick elation at his death. Sure it was sad knowing that in-universe he nobly sacrificed himself so the rest of the world may live, but in a meta sense I just felt relief that this whiny brat's story was finally over and I wouldn't have to put up with him or his equally annoying entourage anymore and Ubisoft could branch out and try something new. - A personal nitpick, but I found I went to find and pick locked chests much less in AC3 compared the previous games. And the reason is simple: 90% of the time, locked chests contained either crafting ingredients or a new recipe instead of a cool new weapon or money. - I really hope you do a playthrough and review of AC Rogue in the future. It's set between Black Flag/Freedom Cry and 3, and gives a lot of context for the events that happen in both games. Achilles is not just "too old for this shit" in AC3. He didn't turn his back on the order not just because he's too old, and he didn't initially refuse to train Connor just because he's young and hot-headed. Achilles feels responsible for what happened to his brotherhood and to Shay all those years ago, and he doesn't want to repeat those same mistakes by training Connor in the ways of the creed. - I also want to just touch on the Tyranny of King Washington DLC, which is honestly one of my favourite things about this game. It was quirky but I loved it. George Washington being corrupted by the Apple of Eden and becoming a maniacal despot was fun in a campy supervillain kind of way, especially his speech from the New York pyramid in which he says his army will sail to Britain and enslave the English. I liked the way it introduced superpowers into the series, like Connor being able to go fully invisible, but instead of de-cloaking the moment you kill an enemy like we've come to expect from games like Halo and TF2, you can kill as many enemies as you want but cloaking constantly drains your health. Despite having the power to become invisible, you still feel like you just barely have an advantage over the guards in sections that require it because they're set up in a way where you're on a mad dash from one bush to another while evading an overwhelming guard presence and praying your health doesn't run out. I don't like though that it's a 3-part series and you have no reason to go back to previous areas since your new abilities gained don't retroactively go back. Still, I wish Assassin's Creed had more DLC like this. Imagine what would have happened if Rodrigo Borgia had gone mad with power and used the Apple and the papal staff in AC2 to bind all of Rome to his will, or if William Kidd built a mighty fortress around the Observatory in Black Flag and used it to spy on everyone who opposed him. That's actually the reason why I (as a dumb teenager) bought the season pass for Black Flag immediately. I was expecting more DLC like King Washington, and while Freedom Cry was fun too, it just wasn't the same.
When I first played ac3 I never once came across the assassin contracts for your recruits… then I did in the remaster and had to check the original just to make sure it wasn’t added to the remaster… to my surprise, this game had a lot of content I either never heard of or had completely forgotten about… and the fact that the game was never quite finished is something.. I’ll soon 100% a save after the almanacs and feathers
I’m playing this game rn in 2021 and i love it more than the previous 4 games. Everything feels so good and i can’t understand why people don’t like this game.
One addition to Assassin's creed 3 which most people miss is that he can use tools to execute his enemies and he can use tools to execute two enemies at the same time if executed properly which is really hard but really rewarding to watch
i always hate when i read anyone saying AC games are repetitive as if that's a bad thing. OF COURSE THEY ARE, that's what we play them for. that's what you play other genres for, for the thing that makes them that specific thing. we don't want a shooter, a racing game or a farm simulator in the AC universe, we want story, lore and characters in the AC universe that all tie together and reveal us AC history in pieces. and yes, like you said, listening to those comments about games being repetitive we got the latest three, though i love Origins. it should've been the only one like it since it's the origins after all, but we are where we are now and hopefully Ubisoft goes back to AC roots like they claim they are with Mirage. i just hope they do the same with Infinity. umm, actually no, remaster on PC isn't the "same song and dance". i had zero issues, bugs and glitches with the game. also the two instances you featured where they say the ship's name they both say Aquila with an L. it's always been Aquila with an L. as for Haytham, remember, he was raised as an Assassin so core values of his father (justice, freedom, respect etc.) remain within him which is why he's so likeable and can be presented as a "good guy". he's more Assassin at heart than Templar. anyone can say the right thing but do wrong. sure Haytham says the right words, but the way Templars accomplish those "noble goals" is by doing horrible things. people always seem to forget that and rather focus only on those "right words" being spoken, ignoring the ways Templars will go about accomplishing them. so no, Templars aren't good no matter how many times anyone tries spinning it around or make it seem astounding that ACIII "blurs the line". i love Haytham as a character (and ACIII in general), but Connor is something else. people that say he's too serious or has no character are most likely extroverts that can't wrap their minds around how introverts can even exist. well they can quite easily and i relate to Connor so much more than with any other AC protagonist. take Jacob as an example with how he is throughout Unity. carefree, happy, optimistic emotions aren't emotions that show you the depth of someone. even Ezio only grows as a person once he's experienced hardship, pain, loss. Connor's whole being, the way he holds himself, speaks, acts and grows up paints a far better, honest picture of what kind of a person he is at heart, not hiding anything, not scheming, not pretending, than any other AC protagonist. as for Desmond, why would Assassins who fight for peace and mankind have opinions to conflict with what they stand for over the matter of letting the world burn or saving it? just to make your ending "exciting"? it would be "your" ending then. Desmond's choice was to save the world and he didn't need an hour long pause to think it through carefully, it came instinctively and naturally. that's what's called the right choice. and because there was no other choice he would even consider making because of the person he is he actually had no choice, so having a scene where they all "considered" options wouldn't make sense. so it's definitely NOT disappointing that he made the right choice so quickly. it speaks to his character, something you clearly missed. you even talk about them "being kings" and "having control over population" if they didn't stop the catastrophe which is in stark contrast to what Assassins stand for. the catastrophe is what the Templars would do if given that choice, to rule over the remaining population and control freedom and their lives with Isu artifacts. it wouldn't get rid of Templars, YOU would BE a Templar by doing that. i mean seriously, do you even hear yourself? "command a criminal"? Assassins are pro-choice, freedom. demanding obedience is the Templar way. all the opinions you mention are meant for the audience, for the player, to make you think yourself about them because Desmond doesn't need to, he knows what he wants to do and does it. so no, there was absolutely NO need to make a scene about opinions and choices. you need to know how to write a scene or a story that doesn't conflict with your characters and their growths. wanting to have a scene about opinions and choices when there is no choice to be made just to create drama is not only unnecessary but voids your characters' personalities and growths. the game gave Desmond the proper exit and the story ended on the right note. Connor emotionless delivery? do you not hear emotions in his voice? just because someone isn't happy, smiling, flirting or goofy doesn't mean they have no emotion or don't show any, and you can clearly hear it in his inflections. he's one of my favourite Assassins particularly for the way he speaks, his emotional delivery, his personality, character, looks and how he fights. my advice to you? expand your horizons and talk to people outside your typical bubble, people who are different than you not by the colour of their skin or nationality, but by their personality, life experiences and mental state. dare say Connor has emotionless delivery then.
idk how people could say it’s not “ a assassin’s creed game” no game in the series is ever actually about assassin’s or stealth gameplay most people who say that most likely just miss ezios story.
It's ashamed so many people think he's a boring, emotionless protagonist I think I know what they were going for though; Charles from red dead redemption two while coming across as emotionless and disassociated from his surroundings perhaps it's as a defence, he is actually very deeply invested into what he cares about; and he does care, but he cares in his own way.
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How is crafting useless when you can make shit tons of money through it(trading animal pelts especially bear) and you can craft weapon too whose recipe are hidden in chest around world.
And one more thing, People praise rdr 2 for having npc daily routine work right, guess what ac3 had it way back in 2012 and nobody even notice it
3:25 bro that's exactly what i have in mind whenever i see an Assassin's Creed video! Shame though, they are good games
Yeah, I swear I left a comment here, is there a bot deleting my comment?
g
I feel like Connor's monotone voice adds to the character: he's not a native English speaker, his time at the homestead is the first time he's spoke English consistently which is why as time goes by he starts to relax with his English too
English culture as well, he’s gradually learning more about the English way of diplomacy, alliances and warfare that are so different from the Mohawk way of life, and how the Assassin way ties into this. He goes a long way into know thine enemy, how to plan around their tactics.
"It's a good game, but not a good Assassins Creed game" - a statement I've heard about almost every game in the series since AC3.
I'm so sick of saying it but it's so accurate
"The Assassin's Creed", the
franchise's namesake, has meant increasingly less, but that being said, Black Flag was my favourite game in the series.
@@danksubstance3246 Well I would say that Black Flag, for how relatively little time its protagonist actually spends as an Assassin officially, was actually mostly about the Assassin's Creed, and how Edward essentially already lived the most common misinterpretation of it only to find that he's lost most of what really mattered to him, eventually letting the meaning of the Creed sink in the hard way.
But yeah, the Creed that defined the Brotherhood basically lost all narrative purpose after that, so it's kind of sad that the last time it was properly relevant was in a game where you were barely an Assassin. The last few games you weren't even an Assassin period, though to their credit they're meant to be about the events that created the eventual Brotherhood. The combat is a very different can of worms.
@@natchu96 I gotta hard disagree with that. It wasn't "mostly" about the creed, it just pulled off what little creed stuff it did pretty well.
But it was still "mostly" about being a pirate, getting gold, and fucking with the English and the Spaniards, if we're talking in terms of what most of the duration of the game was.
Dude ac3 is the definition of assassins creed
Wel the last three, Origins, Odyssey and Valhalla, are not Assassins Creed games. They are open world RPG using the Assassins Creed name, but is in no way an Assassins Creed game.
You really see the difference with the improved game mechanics once you replay all the AC games in release order. Going on a kill rampage was the best part of AC3. Sometimes I would just stop halfway through a mission just to rampage and rack up a killstreak.
Have been replaying it on my PS3 recently, I crashed the game racking up bodies in Boston lmao 😭
@hell yeah pretty much anywhere near the ports
Yeah, Especially in Boston.
That slow motion shot at Connor's face as he screams brutaly never gets old
The combat is my all time favorite in an action melee game, it’s THAT good and I haven’t seen the likes since.
Sure, Ghost of Tsushima seems to be like it, but that’s more in line with the Ezio Trilogy than anything.
As for OP of the video, if you’re reading this:
I can attest to liking Connor, despite his rigid nature and commitment to stoicism through loyalty, his brutality and deep down cheerful nature makes me instantly relate to him because of how messed up my past is like and how much I would’ve hope for others closest to me that their well-beings can be so much more better than what I’ve been through (compared that to a rich boy who obviously got brought up into a Creed by nepotism, ambition and just all out charm without much sympathy)
I also vividly remembered a previous AC player making a video saying that AC3 was trash and it pissed me off in ways I couldn’t even hold into. So I’m so glad you made this video, it reminds me how Fallout 3 was trashed despite it clearly being the better game for me compared to New Vegas.
It’s pretty obvious AC3 and Fallout 3 was judged based on the narratives that the previous entries captured the hearts of the many fans of the series, and it blew up for the formers (AC3 and Fallout 3) and still resented to this day without much chances for change of heart despite development passion for those two.
Regardless, AC3 and Fallout 3 remains one of my all time favorite games (including Mass Effect 2), even compared to the likes of the Ezio Trilogy and Fallout: NV.
"Non lethally beat up thugs" Connor proceeds to snap a redcoat's neck in the background
It's not lethal if the guy is just in a wheelchair
@@Vlugazoide Batman style
I am the 69th. Gigity.
It's a small detail, but a big reason why I love this game so much is how much work the development team went into researching and presenting the Mohawk, down to their language, customs, history, and government, and making their tenacious situation part of the plot. Millions upon millions of people played this game, and for a small part of it they heard a language that's still endangered and glimpsed into a different society that wouldn't play by the rules of the Assassins or the Templars, almost as if they're a third option by how isolated they were from the conflict. The fact that the Mohawk village does end up vanishing at the end of the plot, after everything Connor did to stop that from happening, is a haunting reminder of what would eventually happen to the vast majority of the civilizations and cultures that existed at this time period. That to me is important, especially when the developers were 100% willing to rewrite part of the plot out of respect for Mohawk religion while still tying their belief systems into the metaplot with the First Civilization. It's clear that a lot of care and attention went into this game to at least present an often looked-over aspect of American history as accurately and humanely as possible.
Well said!
Out of curiosity, what plot element was re-writen to respect the mowhawks beliefs?
I’ve said this time and time again, Connor desperately needed a sequel, given historical accuracy and how most natives had to try to defend themselves against the colonists even after the Brits were kicked out.
@@jordyalmonte42 We saw 3 spiderman together so there is still hope.
This is one of the many reasons why AC3 is still one of my favourite in the series
@@LifeIsForEmos8D there was going to be a mask that Connor would find as a First Civilization artifact, a Piece of Eden. The problem is that while masks were and still are major symbols to the Mohawk, they're extremely secretive and would only be seen and used by a handful of exclusive priestly societies. Just taking one out as a McGuffin for everyone to see defeats their entire purpose, as well as tying real life sacred beliefs to a sci-fi plot.
It's still a shame the epilogue speech was cut, it tied Connor's arc together perfectly
They should have added it back in with the remastered version
I think that wasn't actually ever in the game. The voice actor did a reading of the novelisations
@@basedchimera5859 no that was Haytham’s last journal entry that his voice actor read out of the novel on a podcast. Connor’s speech was retrieved from the game files which means it was intended to be in the game but they removed it for some reason.
@@manofthehour2674oh was it? Either way I love that speech it should of definitely be in the game
Yeah, it really showed Connor's growth and maturity while keeping his optimistic nature, cutting it from the game really hurts his character a lot imo
I like Connor. He has alot more personalty then people give him credit for, he may not be the most out going (espically if you compare him to Ezio). But he had personalty, he just doesn't tend to show it alot around people he doesn't trust or till he's more comfortable around them.
(also GamingWins for the win!)
That's what people are
Homestead missions show a softer happier side of Conor
Facts my damn goat 😕 want another game with him
Agreed, Connor is a lot more of an introvert than the prior antagonists, and because of this he’s more reserved, quiet, and thoughtful. We see this more and more throughout the game.
There is an editing mistake and if you want to avoid Valhalla spoilers please go to 44:04. Sorry!
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Pin it to the Top.
The artifact Connor uses to communicate with Juno is actually a first civ crystal ball not the apple of eden. It’s the same crystal ball we see in Valhalla in the Vinland arc and in Jotunheim when we meet Hyrokkin (Juno) at the end. An apple of eden would not evaporate once it’s achieved its purpose like this crystal ball.
There's a certain irony to the whole Charles Lee and Connor relationship that doesn't get brought up enough. Which is the fact that Charles Lee did absolutely nothing to Connor and their entire rivalry is based on a misunderstanding. He was mean to him as a kid and Connor hates him with every fiber of his being but the actual murder was done by Washington. Connor can't mentally separate those facts though because its too ingrained. Historically, Lee was one of the few Founding Fathers (well, maybe drunk uncles) that actually was sympathetic to the Natives. Indeed, the only person who actually wants revenge and maybe is justified in their fight is Lee.
I kind of began to wonder if the narrative of Connor being out only for "revenge" is missing the mark, when i played the remastered recently. Connor left purely to protect his people, and when Confronted with the truth, seems to recognize that killing Washington would not be the answer and would just play into the Templar's goals. So either he's in it for revenge and is dumb for not killing Washington but still killing Lee, or he grew out of it, or he never left for revenge anyway but was still wise enough to recognize the Templar plan and his immediate need, while cutting ties.
I think that it wasn’t so much that Connor wanted revenge on Lee but rather that he knew the kind of man Lee was, and the threat he represented for the colonies and the assassins. “My mother’s blood may stain another’s hands, but Charles Lee is not less a monster”, he says before setting off to save his village. And again, once he ensures the patriots victory over the british, he cuts out his connection to Washington.
After all, Lee was more of a sheep than a shepherd, he didn’t have the patience and perspective of Haytham, which is why, before his fight with Haytham, he mentions that if he eliminates Lee, there may be a chance of reconciliation between him and his father. The final nail in the coffin for me is their final confrontation, in which Connor seems more just done with Lee’s shit rather than rage for him. Hell, he even got a drink with the bastard. That’s just my interpretation tho.
I really wish they did more with Washington. They made him look like an incompetent asshole, yet they had time to make the assassins and Templars completely understandable? I know that we can’t have it all, but Washington is a third-party, also like the assassins and Templars, doing what he believes to be right. Connor says as much … in cut content. I really wish we got that as the DLC instead of what we got.
He turned his childhood friend against him, he was bullying him every chance he got, choked him out. Oh and not to mention he’s a Templar and one of the worst.
Connor was manipulated by Achilles into hitting the very foundations of Templar power in the colonies. To him it doesn't really matter whether Lee did it. He's a Templar and needs to die.
Achilles grew bitter after Shay's defection and Haytham crippling him. Using Connor to kill Haytham, who was the de facto leader of the Colonial Rite, was the perfect revenge.
Honestly, this is one of my favorite games in the series. As you can tell by my avatar picture, I love Connor. And one of the reasons is because he is his own character and not another Ezio. Plus I love the fact that despite every painful moment of his life, he never gives up and keeps on fighting.
Tears in my Eyes
His brutal nature makes him courageous in my eyes, his whole world falls apart on him and people just sort of take his stoic nature for granted so that he’d be pushed around.
That’s exactly the type of person who you’ll get killed by first naturally, plus, nobody really wants another Ezio, but I guess that’s where Edward comes into play, he’s essentially the pirate bootlegged version of Ezio to me.
Aaaand fans love him…what else…oh yeah, the series fell apart after Origin, that’s no surprise considering people still want another Ezio and tries to find it in Bayek. At this point, I feel bad for Altair because he and Connor are literally the ones that rekindled the Assassin’s Creed, not Ezio. At this point, you might as well call Ezio the fans’s Pet Character.
still boring
@@ianllyodlimtago3131 To each their own.
@@godzillazfriction Agreed Edward seems like Ezio 2 at first but he is a different dude.
Seeing Conners outfit was enough reason to make you want to buy the game, and the tomahawk. I wish syndicate had axes, also the developers were really patient when they made this game it was extremely long but that's why I loved it
Syndicate with unity style
Not to mention the sick combat moves Connor has with the tomahawk
Bro connor probably has the best robes imo
@@aaronsanborn4291 I just want to see Connor and Kassandra having a duel. No superpowers, just a bar brawl. Maybe throw Jacob and Eivor in there for a 2v2, too.
He did have the coolest outfit in the series ngl.
3:42 It's *unbelievable* that this *"it's a good game, but not a good AC game"* talk started right at AC3!
I wonder what made AC3 "not a good AC game" to these people.
A new protagonist?
A new setting?
A new combat system?
A new engine?!!
Some "fans" *REALLY* wanted Ubisoft to just keep making the *EXACT SAME* game over and over, didn't they?!
That's a lot of gaming fans. Sadly some of them can't move past the point in time of their favorite games in a certain point in their life. So they beg for remake or remaster and new entries that will capture the magic of that time and it stifles innovation, creativity along with plot and character development. Nothing can advance, be too different or go beyond certain parameters of expectations lest it become polarizing.
Defo Saints Row fans
AC3 has literally the best Assassin's vs Templars in the whole franchise. I wonder why people would say it's not an AC game
@@meurer13daniel Exactly!
For me I just didn’t like Connor and the game was super buggy and crashed a lot with lots of audio bugs as well, completely unpolished. AC3 Remastered I mean
Connor completely blowing that woman off when she asked if he needed something made me bust out laughing, he straight just said 🗿"NO."
When it comes to Desmond's decision, it would have been pointless to show a conflict in Desmond because we know that the world doesn't end in 2012. Additionaly, showing Desmond as being determined might be anticlimactic as an ending, it beatifully ends his arc and shows how much he has learned and grown over everything that happened in the first 4 games and how selfless he is at the end, compared to the naive, kinda selfish person he was in AC1.
Dawg you got 1, 2, brotherhood, revelations, and 3.. you skipped one 😭
@charles gee Good comment.
I just feel that making him into a modern Jesus Christ is a huge disservice. Also, it is an open secret that they made this decision explicitly for monetary reasons. With him gone, they don't need to worry about ever coming to some conclusion, and they are free to milk the cow as long as they please.
Connor was such a rich thoughtful character that really had depth and literary allegory to every previous assassin and Desmond. The setting and historical notes got my son Interested in amazing 18th century history. I LOVED the prologue!
Conor was not a rich thoughtful character.
The main twist of the game that had George Washington burn Conor’s village is something everyone missed because Conor doesn’t react to it and continues to help Washington. No character growth he’s a child from beginning to end.
@@BlackWolf-el3gu You're a fool and you don't understand the game or Connor. Connor does get character growth, plus character growth is not necessary for a good character you're just parroting shit you don't understand pretending that you understand storytelling. You don't know shit about good stories or characters.
Connor first wants to get revenge on Lee, eventually he finds out about Washington's bullshit but instead of killing him, he just cuts ties because he's done with the revenge shit, he grown out of it. He understands that Lee is a templar and an evil man and that's why he needs to be stopped, not because he wants revenge on him, Washington's death wouldn't help him get rid of the templars, it would play into their plot. The end of the game and the removed epilogue also show character growth.
He didn't have as much character growth as Altaïr or Ezio (Ezio had 3 games for his character growth) but he does have some. Character growth is not necessary to have a good character, it is not what makes a good character and it wont fix a shitty character.
Connor goes from vengeful and naive child to badass, strategic and calculated master assassin that removes the templars from America and tries to ensure the safety of his people, he just seems like he didn't grow because he's not articulate enough to share his viewpoints properly (as demonstrated during the conversations with Haytham).
He goes from revenge to safety of his people and knowing that the greater good is more important than his personal feelings and vendettas.
@@BlackWolf-el3gu His supposed character growth is hidden away in cut content where he does a speech about knowing he made mistakes but did what he thought was right - he's just like his father in that sense. Also he saw Washington was the only way for the Assassin's to succeed and put that over his personal feelings. He actually cuts ties with Washington towards the end.
@@ninakore no he doesn’t he still helps Washington win the war and the speech was cut so it isn’t part of the game.
@@BlackWolf-el3gu play the dlc which Ubisoft said was canon
I also love Connor cause he’s just like a silent killer he just says what needs to be said nothing else, it’s cool not every AC character has to be funny, charming or charismatic like Ezio
While that may be true, being funny and charming makes characters just plain likable.
Been waiting for this one.
Ac3 is criminally underrated in my book and I was around when it came out; people HATED it because Conor was so different from Ezio. They didn't really even give the game a chance and what is even more criminal is that most people had no idea the homestead missions existed.
Glad you're covering this and I'm glad to see Ac3 getting some of the love and attention it has always deserved.
Racism reared its ugly head unfortunately.
@@kingstarscream3807 it..has nothing to do with racism...
@@katt1172 That may be, but some of it has to do with anti-Americanism. IIRC at the time of release some gamers were frothing at the mouth asking for how far along should they be in the game to finally kill some Americans (i.e. when the Redcoat guards in the game are eventually replaced with Patriot ones)... assuming that they didn't refuse to play the game at all because it's set in the American Revolution. The jingoistic marketing that Ubisoft did at the time for this game didn't help matters.
@@jmaldon’t you start killing militias by the 5th or 6th mission? Then there’s the DLC where you just flat out get to do it
yeah your right you do kill americans quite early on however he is implying in general . i also played at release and this is my favourite aswell but yeah bro there were youtube videos today from back at release of people trivializing the story and just wanting to "kill americans who stole our land" literal titles of people who were "fans"@@Cairo40000
I like how even though Connor did all of these major things, he still doesn't feel victorious but rather somewhat frustrated and depressed.
His people were still forced to migrate to the west (the scene where he returned to the empty village...) ,he had more questions than answers, he killed his father with whom he had a special dynamic and Achilis burial just hit me like a ton of bricks.
The guy believed in the greater good but he was belittled at every turn simply because he had a heart.
At times I was like "damn, poor guy needs his mother to at least smile at him and tell him that it's gonna be ok"
A true good human being.
I was shocked at how much I felt for this fictional video game character.
If anything, Connor is _too_ relatable, which Ezio fans don't like as they tend to have a more escapist kind of taste.
Connor’s not actually an adult when he meets Achilles. In all official sources I can find, Connor’s birthday is listed as April 4th, 1756. According to the game, he has his vision of Juno on October 4th, 1769, and he convinces Achilles to train him on October 29th of the same year. Assuming all dates are correct, that puts Connor at just 13 years old when he joins the Brotherhood. Granted the game covers the Revolution from the events leading up to the war, all the way through to the end of it, depicting things that happen over the span of about fifteen years (from Connor meeting Achilles to Juno telling Connor to hide the Temple Key), allowing Connor to actually grow into the adult his in-game model looks like. Either the game develops didn’t want to put up with the hassle of redesigning the same character over and over again to depict him growing up, or puberty hit Connor like Truck-kun. Whatever the case, Connor is still a child for a good portion of the game’s story.
Fun fact
October 4th Is my birthday
Remember the heritage we are comparing. 13 year old children of the era compared to americas children were not even comparable. boys became men in that era in general now compare the tribals and you also get one of their finest and strongest(he is a master assasin eventually) you end up with someone who damn better be developed quite early. it would also make sense as despite the visual impression people had of ezio being the overall strongest as you would know if you read on anything cannon you would know connor is actually the more well trained and his backstory makes the most sense to have a higher logic for stealth endurance and general prowess climbing trees hunting and grappling.....yeah connor is basically to the average assasins creed casual heavily under rated as an assasin. sad but true. the only reason i know this is because i read all the database entries and almanacs plus wiki sources regarding connor. to the games credit they gave him such a good spotlight given he only had 1 game to cram it all in. connor has some of the best backstory beyond the game of any assasin to date but for some impulsive community reasoning people seem to only know ezios....pfft
@@Mohawk_ProductionsGood for you
29:50 Conner at this point had no interest in revenge, but to stop all Templar influence on new colonies. He did not killed Lee to avenge his mother or his people, but to stop a possibility of templars return.
These Assassins Creed video essays have to be my favourite type of content from you.
Yes. Dub. W.
Whiteman W
In my opinion this game also has the best brotherhood system in the series. You don't "liberate some people" , you recruit different individuals with their own origin stories and personalities, members who can even appear in the main story. You can even learn more about them with your conversations in pubs, although sadly most people will never find it
My favorite part of AC 3 was running around as Haytham destroying the British army. "I'm going to feed you your teeth" - such a badass yet a gentleman.
This is, and still is, my favourite AC game.
Any Assassin to come after Ezio would have been bashed like Connor was.
But to call him bland? Too serious?
Are you kidding me? He watched his mother burn to death as a child, aided Washington who he later learns was the one who ordered his village's destruction years prior, not Lee, and has a Templar father who he desperately wanted to try uniting with using shared goals but equally could not due to clash of ideologies.
And then in the end, his people he was fighting for so they could keep their land still ended up getting driven out of the Frontier anyway.
To see Connor, in that final scene of him looking around the silent Homestead before pulling the axe out the pillar was heartbreaking. He fought for so much change and yet saw such little change occur.
i didnt even know people disliked connor to be honest, Ac3 is my favorite ac game but AC3 was the last AC game
@@stoppedbythebumper it wasn’t.
Oh yeah, and he also had to kill his childhood bestfriend whom was mislead into believing Connor had betrayed them.
AC3 was and still is EPIC. First real naval combat, Connor's epic combat moves especially with the tomahawk, flipping people over his shoulder etc...it's a great story especially if you love U.S. History.
Altair was a angry impulsive character which made him unique. Ezio was the lover but grew into a mature adult much later on in the series which makes us adore his character. Now Connor was level headed intelligent and rational may have come out a bit bland to the player however it makes sense with him trauma I think he should have been a psychopath but came out pretty sane, game wise I loved it a little hard to master for new players but still good.
14:45 that's a good character creation, Ezio was a nobleman that why he can easily hire "ladies". Connor was a Mohawk.
A really great visual aid that points to Haytham, perhaps not being allied with the assassin order anymore lies on his gauntlet. The assassin crest is snapped away enough that it's still distinguishable, but makes you question if it was due to wear and tear or if he deliberately broke it.
Assassin's creed III is one of my favorite games of all time. It's masterful. Not because of the combat, the stealth, some of the design choices. But because It's subtly amazing. Connor is a phenomenal character, charles lee is It's opposite, haytham is the best templar ever created, his dialogues with connor are a banquet for the mind. There's so much to love about this game, I can't get over it.
Oh and by the way, the naval combat is better than ac IV. There, I said it.
Finally, thank you!
The world is amazing too
Naval combat is NOT BETTER THAN IV BY ANY STRETCH OF THE IMAGINATION. It's great, very fun, but IV is another level.
@@AcidifiedMammoth nah 4 felt like u stabbing paper
bro people are gonna hate that you said this however i actually agree especially with the naval combat compared to ac black flag. once during the storm mission i flipped the boat somehow. i dont know how. but it literally front flipped. it was so sick. it was a slow methodical front flip
I love Connor. In one game he got the development Ezio needed three games for.
@Good Hunter I just have a different opinion, man. No need to be so agressive.
@Good Hunter Sure man, whatever you say.
I think he’s too emotional
@Basedlander he didn't say more he said that he got the same
I love assassins creed 3. Connor is one of the best assassins and his fighting style is brutal. I feel like the American trilogy was the peak of this series.
Love AC 3, first AC I played and still has a special place in my heart
100 percent given this is your first assasins creed it for sure made playing any of ezios gameplay borderline chorelike aye? im asking because i swear most people discredit connor as an assassin simply because ezio came first. i honestly cant bring myself to play assassins creed 2 anymore despite it being my favourite until 3 came out. i acknowledge this but it feels like the whole assassins creed community has nostalgia syndrome and wont let it pass how ac3 might actually be pretty goated. to each their own ofcourse.
@@iamusdamma2637 totally agree! I played AC 3 first then black flag and unity then the originals hahaha. I love Ezio too but don’t compare them since they’re vastly different characters. People love the jerk off Ezio but if any other assassin had 3 games I’m sure they would be too
Seeing Connor become a real character through the side quests is how I've always seen him, nice to know people can actually play the game and see who he is, my personal favorite assassin, but Revalations is my favorite game still :)
The homestead missions ending is amazing, definitely worth a try
The parkour and combat was some of the most fun in Assassin's Creed 3 as it ever has been. It feels so natural and fluid, especially when you're traveling the frontier, or fighting a group of enemies. It's still a good game to come back to from time to time. The story was alright for what it was, but it wasn't why I played the game. I liked Connor's characterization. I think the way he's presented in-game is very intentional indeed.
What people may not pick up on is Connor was traumatized from a very young age on due to not only witnessing his mother's death (after already not knowing who his father was) and his whole village razed to the ground. His apparent stoicism isn't for a lack of care; it's to keep himself guarded from further harm. It could just be a coping mechanism, if not just a façade. Regardless, it should be noted that trauma changes people, and it certainly changed Connor at a very impressionable age. His whole world came crashing down around him without any real warning. The amount of self-imposed guilt he suffered watching his community die would be immense for anyone. He carries his traumas with him, something he's probably grappled with the whole time he's training with Achilles, and well into his career as an assassin. I think Connor struggles more internally than any other character in the game. He's thrusted into a world that's alien to him and forced to adapt and survive. Even the only real father figure he had, Achilles was taken from him by the end of the game. That's why you see more of Connor's personality in the homestead missions. He's able to let his guard down as he almost literally creates a place for himself in a world that seemed to all but abandon him, a place where he is among friends and allies alike.
Any bugs I had were minimal, except for some of the later sequences when my free running or horse riding kept getting tripped up by either the geometry of the area, or the clutter they put in it. Not even the collectibles were daunting to me on this one; easily the one of the quickest AC games to 100%. The soundtrack is also pretty good. The use of Native American instruments aided in the immersion and atmosphere of the game. I 100% respect what Ubisoft was trying to do with this game, including the subtle ways it celebrates a culture and people that was marginalized back in the 1700's just as it continues to be today, however slight it appears.
Also another point you can make is the forsaken book it showed a lot more in depth like how Haythem cared about Connor and how he saved Connor from being hanged, he also disciplined Lee from when he killed Connor’s mother
If you counter an then use the subweapon button, Connor has a different finishing animation depending if you're using pistols, bow and arrow, etc. Even with the tripwire you use to hunt animals. That's freaking awesome.
Fun fact: if you use the rope dart as a sub-weapon, you'll be treated to some 18th century Mortal Kombat when you counter with it.
its really sick aye. i wish they bought this back in other ones. the game doesnt even explain to you this is possible. same with the rope dart hanging trick. they literally dont ever explain you can do this. it s actually a good thing too because it means you can find this out by accident which is how i found out. it wouldnt come up when i typed in how did i just do this takedown move against 2 people with my pistol in google haha.took me weeks to figure it out but i got it eventually
After seeing the pre alpha footage for this game i’ve never wanted a remake so bad. They got the tech now, they could do it.
There is a remastered version now.
AC3 was my first and the reason I fell in love with the lore and series. I found the story and lore so compelling I had to go back and play 1- revelations. I never understood most of the hate for AC3
I never bothered with AC in general until the announcement of AC3. It was the history, setting, protagonist, and lore that drew me in. What can I say? I'm a sucker for historical conspiracy stories ever since I started reading _The da Vinci Code_ when I was a teenager.
In preparation for it I played 1 through Revelations, coincidentally in the same year and dates that the modern day story took place. Played AC1 in September 1, 2012 (the day Abstergo forcefully inserted Desmond into the Animus for the first time), finished AC3 at close to midnight EST on Dec 21, 2012.
It was an amazing experience that kickstarted my fandom for AC in general, and I owe it all to AC3.
bro u making me revisit every single game. love the vids they inspired me to play games again 🙏🏼
28:30 “He pokes her with his other hidden blade” had me 🤣🤣🤣🤣
AC3's innovation was mind-blowing back in the day. The hype I had for it before release was insane, we'll never see such a big jump from sequel in video game history like this one did.
Connor reminds me a lot of a young Batman. In the way he speaks and the way he goes about his actions.
Just watched the Whole Video. I couldn't agree more. I played the homestead mission the same time as main story. It sends off Connor in a nice way. Would love another american setting (hopefully Civil War).
Would love to see a Video on Rogue Next.
Man do you Deserve MORE SUBS.
AC3 is one of my favourites Connor is my favourite assassin being such an angry teenager his attitude resonated with me and playing the homestead missions made his story just feel so much more personal I loved American history at the time and native culture is one of my favourites to look into and research
Hey Aqua! I think you made a mistake with the spoiler warning at 42:39 since 42:44 is just a few seconds away. 😅 I tried skipping ahead and low and behold, I got hit with that major spoiler in Valhalla. 😂😅
Assassins creed 3 has been my favorite ever since I played it, I loved everything about it and played through it multiple times and played all the side quests back when I was a kid and ever since I’ve seen more assassins creed content now that I have a phone and I’m older it was really weird to hear that so many people disliked this game. This video was a good insight into what people disliked but this game still is my favorite in the series
its just timing bro. the phenomena is timing. timing dictates so much in life. it dictates how your perceived and how you perceive in general. heres some examples. mw2 is perceived better than mw3 however logically mw3 is mw2 but more. so naturally it also goes halo 2 is perceived the best in the series however halo 3 is logically halo 2 but better. and now you have altair and then ezio and then connor. whats the pattern? that right ezio and altair came first therefore they are perceived favourably. however if you GO BACK and play ac2 and then go play ac3 i think we all know what one you will say has aged better. basically in gaming and the broader oppinion it will always favor or atleast HEAVILY bias towards timing. one thing get to the peoples emotions first and the next one will always have to top it or go home. doesnt matter how many objectively better improvements that are made if they cant outcompete a first experience with objectively better things which is next to impossible then the game will never be received favourably despite being genuinely good. this is why the best judges are often people who experience a series half way through and not the people who were there from day dot despite it seeming the other way around. the key is to get someone who starts halfway then goes back to play the more dated and less well held together games. they can more accurately judge. the rest are forced through the lense of competing nostalgia and timing error clouding their judgement. i played mw3 first im a rare breed geuss what i like mw3 more. i played halo 3 first geuss what im a rare breed so you already know what im about to say. geuss what i played ac3 first and well you geussed it i like it more than ac2.
That end part with him bleeding dragging himself from Boston to the frontier was the most badass scene of all of ac
I’ve always said this and I’ll keep saying it until the day I die. AC3 had the best modern day in the franchise and, had it been given some more time, it would have been perfect.
This was awesome to listen to, and I appreciate how you approached the dynamic of Connor and Haytham in a way that wasn’t just “Haytham is right!” But rather that element of it being his perspective in the Assassin philosophy. I don’t fully agree with him trying to suggest the old Assassins not fighting for freedom, because they’re goal was peace through freedom/free will. But this was a great overview of the good things, while highlighting some trouble spots still. I agree and wish the Homestead missions had been more mandatory, or at least that we saw the story of them more.
Very very minor: I’m mildly sad you didn’t mention the assassin recruits you get from the Liberation missions, and the skills they bring, like Marksman, Assassinate, the Ezio trilogy thief hiring trick, even a decoy of making it seem like you were arrested (though i have yet to get the hang of the use of that one).
You both did a great job on this. Well done.
Bonus to the double takedowns, almost all tools can be used in counters, and using the rope dart or pistol mid chain for a double kill is massively satisfying and can help take down captains or brutes quickly
Great video, AC3 is my favorite of the series because I enjoy the setting and gameplay over the previous titles and I understood Connor throughout the story.
AC3 virtually re-created an Iroquois village from the 1700s and let you explore it. That Alone makes it one of the most Unique video games of all time.
Hands down one of my favorite games in the series. Connors story was so tragic, and I loved the more nuanced take on the American revolution, de-diefying the founding and the people involved. It drives me nuts that so many people hate it.
AC3 was one of my faves! I loved the protagonist, I loved the setting, I loved wilderness parkour, and I loved the snow "physics". Seeing the characters' feet make tracks through the snow was MINDBLOWING to me at the time!
You are one of my favorite Assassin's Creed UA-camrs, bro. You've got me to challenge my own perceptions of the games and revisit them with a keener eye toward things I might enjoy-and I have enjoyed them more as a result, even while recognizing flaws better too. And I love your breakdowns of the stories and themes and characters. I'm a writer and so seeing a UA-camr actually break down the story in such a deep way which not too many others do is really enjoyable to see. Hope you get to 100k soon!
11:31 « non lethally beat up thugs » as he literally snaps a guy’s neck lol
AC3 is absolutely my favorite game in the franchise, glad to see this video!
I got this game a few months after I was diagnosed with cancer. Now I have every mainline game (except the first). I’m really into history (which I probably get from my dad, who teaches high school honors government), so half the fun for me IS the setting. Say what you will about Ubisoft, but every single AC setting is thoroughly researched and rendered. One need only look at the Duscovery modes added to Origins, Odyssey, and Valhalla to see this commitment to authenticity
This game is a special one for me. This time period has always had my interest and it was a joy to immerse myself in it. The environment, feel, essence, atmosphere, and ambiance still has this game pop into my head from time to time. The characters and story also had my interest at the start. I feel this games brings a lot of balance. Many different missions, side missions, arcs, naval, exploration, environments, etc. This game has a variety of different things to do, and does them usually without overstaying it's welcome. The tossing around of ideologies is a nice touch as well. I for sure need to replay this sometime.
At 10:26 , I personally, while I was playing the ezio trilogy, I was new to ac I am going to play all the ps3 ac games (currently on rogue), I was always thinking, "what if I could turn my camera while free running, because sometimes I would not be able to see behind me or in front of me, and when I played ac 3 I was pleasently suprised, so that is my theory, A GAME THEORY.
As a Mohawk this is easily my favorite game, and the only game I know of to have a character so relatable as Ratonhnhaké:ton, not only culturally, but just the way he talks and acts is so similar to how I am. I was surprised to learn others found him boring, it actually made me feel like they were insulting me when I would read comments like that.
I'm so glad seeing people like you and Jayvee defending Assassin's Creed 3, it was the game i have most played in my life, and i've spent trillions of hours in Skyrim, Assassin's 3 was my childhood, and i recently played it again, but actually knowing english, and i love it even more
Personally I think using Achilles’ assassin robes after that actually makes sense because Achilles says that they will eventually become Conner’s
Fr
This was the last great Assassin's Creed game for me. I still come back to it every few years. I like it more than Black Flag. There's so much it gets right, but it definitely has its flaws that hold it back from true greatness. It was ambitious, took risks, introduced many interesting systems and mechanics. The homestead in this game was a great addition and they've never come close to creating something like it in the 12yrs since.
Me an u both I cry sometimes when I come back to this beautiful masterpiece
44:04 I can agree about the ending feeling a bit anti climactic. But in justification, I think the reason he made a selfless choice so quickly is because he was reliving conners memory. Desmond synchronised not only conner's fighting ability, but also corner's emotions as a selfless and humble individual.
As the naval missions and scenarios progress through time, Conner also starts to become warmer towards the Aquila and her crew. He shows signs that he is actually spending time with them much more than what we get to see. During the battle of Chesapeake Bay towards the end of the game is one of the few times in the main story when he isn’t just cold to the others around him.
This is to this day still my favorite AC game, even though I must say that on replays the pacing of the story does get frustrating, if you simply want to get back to playing as Connor
"It's not an Assassin's Creed game" is probably a complaint largely applied to AC games not starring Ezio.
for real
how is ac3 NOT an ac game?
The the Aquila is pronounced as follows:
"Uh-key-luh". Not sure how you missed the "luh" with the more pronounced "key", but it's no big deal.
IKEA
@@darthsombra2102 Not even close, but okay.
yeah there's literally an "L" in the name that he somehow missed lol
@@KamenBeyblader362 I think he assumed that the "l" was pronounced as a "y" which is stupid as that is only the case when there is two Ls. I find it funny how he said even the game doesn't know how to pronounce it when he literally just made up a second pronunciation for it lol
I mean, my guy here butchered the pronunciation of Monteriggioni too
I remember before this game came out I borrowed and beat all of the games before. And I got this game for Christmas and beat it in a week. It was always my favorite assassins creed game and my last one. I always go to replay it every once and a while.
This collab is something we never knew we needed.
I’ve played through most of the side quests and the main storyline but since I didn’t play through all the homestead missions I didn’t know Achilles actually died in game so finding out through here not only gets me back into the game but teared me up a bit too since I was so attached to him and his “I’m too old for shit” mood as explained by you.
These was an interesting title to me, the first time I played it was right after I bought AC 4 black flag, so that game was just sitting there while I bought and finished 3, so I just played the story missions to get this done and play the game I actually wanted being AC 4.
Then a year ago I bought a bunch of AC games for PS4 and got the platinum on almost all of them. So I Replayed this game for PS4 and beaten it 100%
And yeah it was much better than I remembered in my first playthrough I didn't bother with the side missions so I found it surprising how enjoyable they were. In terms of the platinum it was miserable to get, specially the observe the villagers activities, wouldn't platinum this game again honestly
Connor is my favorite AC fighter. Such a badass style.
I’m glad each of these ACIII analysis vids from multiple creators gives me more takeaways and perspective on the good and bad. My takeaway from this one is definitely the wish for Homestead mission completion triggering a new ending. With it, Connor has much more reason to be hopeful about the future despite getting used by multiple sides and agendas since he has a new family that would help him through it. Even the famous cut speech from Connor at the end would have a better place to be and form more contrast with the standard ending that just feels bleak.
Having that extra incentive for a true ending would have likely mitigated a lot of criticism towards Connor since he does lighten up his mood and give players more to connect with. Sadly it just wasn’t meant to be which unfortunately adds more to my missed potentials for the game, but honestly, no other AC game has given me this much to peel back and think about what could have been.
Ac3 was the first game that started to make me question life at the age of 13 I was like what is true and what is not
Every time I play read dead 2 it’s how I imagined what Ac3 would be if it was made today. Imagine doing Ac unity parkour through the trees hunting a deer, bear or patrol in RDR2 graphics with smoother and visceral animations? With a bigger frontier. No loading screens. I still love Ac 3 to this day though. It wasn’t perfect but it’s as definitely enjoyable.
That would be amazing, but ubisoft would never put in the effort to implement a fluid tree running system throughout a whole open world like that, it already feels like its on rails.
@@lost8257 had they only built off from Ac unity parkour instead of simplifying it could’ve happen. People still buy Ac games no matter the state there in so I doubt we’ll every see get better.
@@knightslayer6161 Bruh, that would be a dream, honestly, Origins was pretty good, sucks what they did with the Parkour tho, I refuse to comment on Odyssey and Valhalla, as I didn't even think I was gonna like Origins.
@@lost8257 I played origins. Borrowed it from a friend. It was ok. But I cant wait till the go back to the old style…hopefully. One day
I love Connor because he just chooses violence no matter what. He just constantly shits on everyone and I find it incredibly amusing
I love AC3. It was a breath of fresh air after the drawn out Ezio story which should have concluded with 2. Brotherhood and Revelations were just expansions to cash in on the exploding popularity of the franchise, thanks to the second game. 3 brought back the excitement in the series. I enjoyed how the story incorporated real events into a fictional narative and Connor himself. A lot of people call him boring because of his stoic personality and naive mindset. But let me ask you this, wasn't Altair in AC1 in the same boat in the beginning? While the Ezio games went in a more hollywood direction with clear defined good and bad, AC3 brought back the grey area when it comes to the conflict between the Assassins and Templars. Haytham and all the people he recruits in the beginning bring up good points when Connor kills them that contradicts the Assassins ideology. A good example was John Pitcairn. Connor says "the strings should be severed and all should be free" but being too free, would mean mischief, chaos, criminal actions. And by killing the Templars that want to enforce order, the Assassins aren't saving the human race but helping the dark-minded people fuck up the world even more by giving them to freedom to do so. At the same time, it sucks to have everyone bow down to someone and think the same. They have hopes and dreams and deserve to have a voice. I saw almost none of that in the Ezio games.
Gameplay wise, everything was improved, animations were amazing, combat was easy but brutally satisfying. It was awesome to take part in battles you learned about in school. Some things like the crafting as well as the weapon select system were rushed. Glitches were mostly cosmetic for me and nothing gamebreaking. I stand by that statement because I have played the original release on PC and PS3 as well as the remaster on PC and PS4.
Tyranny of Kind Washington was more AC but in a fun What-if scenario that was a part of a bit of a fad in the early 2010s where quite a few games got similar expansions (Sleeping Dogs, RDR Undead Nightmare, COD: Black Ops etc.).
Last but not least, the modern day missions with Desmond are the best in the series. More of this please! I wish we had more similar content in the later games than what we got.
AC3 has always been an amazing assassins creed game. Its story is fuckin rad, the gameplay is so fun and I played sooo much bc of how good it felt. It felt like you were an assassin tracking down and dismantling Templars. It was beautiful idfc who has otherwise
AC3 was my first ac game that I beat so I really love it the gameplay and story
Same the native american story is so epic
I love Assassin's Creed 3. I recently played through it again and i still love it. It's not perfect but its fun. It also helps that this era is a pet interest of mine.
The thing about Connor’s line delivery... He’s speaking English as his second language - he was raised among the Mohawk, speaking their language, and learned English later. While Altair and Ezio were speaking English as a translation effect from the Animus, he is genuinely speaking in a language he is not native to. Compare Connor’s delivery to other ESL speakers , who have to do translation to express themselves in English, who are thinking in their native language, translating, and focusing on being understood before they speak.
It’s actually a really well conceived concept, because those of us who speak English as a first language (often only) don’t think about it, but talk with people who routinely work with languages they aren’t native to, and that’s actually a part of the experience. Get more accustomed to using that language, like Connor does with the Homesteaders, and you get the expressive, jokey Connor of the end of that string, but you won’t see that at the start because of his unfamiliarity with the language on a regular basis.
My big issue with the Haytham sequences is how much they spend time on building to that twist, which kills replay value for me. Three sequences of Haytham consists of several hours of gameplay and robs Connor’s story of the audience connection by giving him the time and focus he gets as the audience’s first impression, and it’s all story focus building to the twist - once you know it, it feels like the whole part of the story could be condensed down by a sequence or two. Combine that with the additional time spent on orienting the player to Connor through his childhood, it takes four or five sequences for our protagonist to actually take center stage. That, at a minimum, I feel, contributes to the problems of connection with Connor by players.
I've got a few things to say about AC3. It's personally one of my favourite games in the series, though I feel it was overshadowed by Black Flag and Rogue which improved upon it.
- I feel the changes AC3 made to the stealth system really should not be understated. AC3 for me was the game that really made stealth fun and optimal. Being able to scope out a fort, finding a way in, carefully taking out guards and improvising if need be, and raising the flag for the Continental army to march in without anyone spotting you is a lot of fun. And I hadn't realized how much I'd come to rely on the overhauled stealth mechanics until I went back to replay AC2. No corner-peeking, no bushes to hide in, not even being able to mark guards with eagle vision made stealth almost impossible in most AC2 missions.
- One thing though I really felt like AC3 was lacking in though was making its' world design interesting. But I feel like this could mostly be chalked up to the overall design of New World city planning. Ubisoft at one point said they considered adding Philadelphia to the game but realized it would be too boring due to it's square and rigid street layout. And that's the problem I have with New York and Boston. It feels like you climb the exact same copy-pasted churches and trees to synchronize and reveal the map.
- The out-of-animus modern-day sections of Assassin's Creed... simply put, many players including myself hated them. Even back in the day, when this game came out, they were annoying. Being suddenly booted out of the Animus and forced into Desmond's shoes to go do some parkour busywork was annoying and broke the flow of the story. So back in 2012 when this game first released and finally seeing the "end" of Desmond's story, I felt a sense of sick elation at his death. Sure it was sad knowing that in-universe he nobly sacrificed himself so the rest of the world may live, but in a meta sense I just felt relief that this whiny brat's story was finally over and I wouldn't have to put up with him or his equally annoying entourage anymore and Ubisoft could branch out and try something new.
- A personal nitpick, but I found I went to find and pick locked chests much less in AC3 compared the previous games. And the reason is simple: 90% of the time, locked chests contained either crafting ingredients or a new recipe instead of a cool new weapon or money.
- I really hope you do a playthrough and review of AC Rogue in the future. It's set between Black Flag/Freedom Cry and 3, and gives a lot of context for the events that happen in both games. Achilles is not just "too old for this shit" in AC3. He didn't turn his back on the order not just because he's too old, and he didn't initially refuse to train Connor just because he's young and hot-headed. Achilles feels responsible for what happened to his brotherhood and to Shay all those years ago, and he doesn't want to repeat those same mistakes by training Connor in the ways of the creed.
- I also want to just touch on the Tyranny of King Washington DLC, which is honestly one of my favourite things about this game. It was quirky but I loved it. George Washington being corrupted by the Apple of Eden and becoming a maniacal despot was fun in a campy supervillain kind of way, especially his speech from the New York pyramid in which he says his army will sail to Britain and enslave the English. I liked the way it introduced superpowers into the series, like Connor being able to go fully invisible, but instead of de-cloaking the moment you kill an enemy like we've come to expect from games like Halo and TF2, you can kill as many enemies as you want but cloaking constantly drains your health. Despite having the power to become invisible, you still feel like you just barely have an advantage over the guards in sections that require it because they're set up in a way where you're on a mad dash from one bush to another while evading an overwhelming guard presence and praying your health doesn't run out. I don't like though that it's a 3-part series and you have no reason to go back to previous areas since your new abilities gained don't retroactively go back. Still, I wish Assassin's Creed had more DLC like this. Imagine what would have happened if Rodrigo Borgia had gone mad with power and used the Apple and the papal staff in AC2 to bind all of Rome to his will, or if William Kidd built a mighty fortress around the Observatory in Black Flag and used it to spy on everyone who opposed him. That's actually the reason why I (as a dumb teenager) bought the season pass for Black Flag immediately. I was expecting more DLC like King Washington, and while Freedom Cry was fun too, it just wasn't the same.
When I first played ac3 I never once came across the assassin contracts for your recruits… then I did in the remaster and had to check the original just to make sure it wasn’t added to the remaster… to my surprise, this game had a lot of content I either never heard of or had completely forgotten about… and the fact that the game was never quite finished is something.. I’ll soon 100% a save after the almanacs and feathers
I'm genuinely impressed with this side content.
I’m playing this game rn in 2021 and i love it more than the previous 4 games. Everything feels so good and i can’t understand why people don’t like this game.
Feels and looks so good. This game is so much better than odyssey and Valhalla
It’s so crazy to see you and GamingWins teaming up because I watched you guys separately and now you’ve been working together for a couple vids!
Ac3 was my first assassins game. I enjoyed it so much back then. The combat was so fun and brutal.
This, Black flag and Origins are the only ones I think are actually pretty good games overall
This comment is solely made for boosting the video in the algorithm, also not to brag I beat the stealth level first time with 100% sync😎😎
One addition to Assassin's creed 3 which most people miss is that he can use tools to execute his enemies and he can use tools to execute two enemies at the same time if executed properly which is really hard but really rewarding to watch
Jesus loves you
i always hate when i read anyone saying AC games are repetitive as if that's a bad thing. OF COURSE THEY ARE, that's what we play them for. that's what you play other genres for, for the thing that makes them that specific thing. we don't want a shooter, a racing game or a farm simulator in the AC universe, we want story, lore and characters in the AC universe that all tie together and reveal us AC history in pieces. and yes, like you said, listening to those comments about games being repetitive we got the latest three, though i love Origins. it should've been the only one like it since it's the origins after all, but we are where we are now and hopefully Ubisoft goes back to AC roots like they claim they are with Mirage. i just hope they do the same with Infinity.
umm, actually no, remaster on PC isn't the "same song and dance". i had zero issues, bugs and glitches with the game.
also the two instances you featured where they say the ship's name they both say Aquila with an L. it's always been Aquila with an L.
as for Haytham, remember, he was raised as an Assassin so core values of his father (justice, freedom, respect etc.) remain within him which is why he's so likeable and can be presented as a "good guy". he's more Assassin at heart than Templar.
anyone can say the right thing but do wrong. sure Haytham says the right words, but the way Templars accomplish those "noble goals" is by doing horrible things. people always seem to forget that and rather focus only on those "right words" being spoken, ignoring the ways Templars will go about accomplishing them. so no, Templars aren't good no matter how many times anyone tries spinning it around or make it seem astounding that ACIII "blurs the line".
i love Haytham as a character (and ACIII in general), but Connor is something else. people that say he's too serious or has no character are most likely extroverts that can't wrap their minds around how introverts can even exist. well they can quite easily and i relate to Connor so much more than with any other AC protagonist. take Jacob as an example with how he is throughout Unity. carefree, happy, optimistic emotions aren't emotions that show you the depth of someone. even Ezio only grows as a person once he's experienced hardship, pain, loss. Connor's whole being, the way he holds himself, speaks, acts and grows up paints a far better, honest picture of what kind of a person he is at heart, not hiding anything, not scheming, not pretending, than any other AC protagonist.
as for Desmond, why would Assassins who fight for peace and mankind have opinions to conflict with what they stand for over the matter of letting the world burn or saving it? just to make your ending "exciting"? it would be "your" ending then. Desmond's choice was to save the world and he didn't need an hour long pause to think it through carefully, it came instinctively and naturally. that's what's called the right choice. and because there was no other choice he would even consider making because of the person he is he actually had no choice, so having a scene where they all "considered" options wouldn't make sense. so it's definitely NOT disappointing that he made the right choice so quickly. it speaks to his character, something you clearly missed.
you even talk about them "being kings" and "having control over population" if they didn't stop the catastrophe which is in stark contrast to what Assassins stand for. the catastrophe is what the Templars would do if given that choice, to rule over the remaining population and control freedom and their lives with Isu artifacts. it wouldn't get rid of Templars, YOU would BE a Templar by doing that. i mean seriously, do you even hear yourself?
"command a criminal"? Assassins are pro-choice, freedom. demanding obedience is the Templar way.
all the opinions you mention are meant for the audience, for the player, to make you think yourself about them because Desmond doesn't need to, he knows what he wants to do and does it. so no, there was absolutely NO need to make a scene about opinions and choices. you need to know how to write a scene or a story that doesn't conflict with your characters and their growths. wanting to have a scene about opinions and choices when there is no choice to be made just to create drama is not only unnecessary but voids your characters' personalities and growths. the game gave Desmond the proper exit and the story ended on the right note.
Connor emotionless delivery? do you not hear emotions in his voice? just because someone isn't happy, smiling, flirting or goofy doesn't mean they have no emotion or don't show any, and you can clearly hear it in his inflections. he's one of my favourite Assassins particularly for the way he speaks, his emotional delivery, his personality, character, looks and how he fights. my advice to you? expand your horizons and talk to people outside your typical bubble, people who are different than you not by the colour of their skin or nationality, but by their personality, life experiences and mental state. dare say Connor has emotionless delivery then.
idk how people could say it’s not “ a assassin’s creed game” no game in the series is ever actually about assassin’s or stealth gameplay most people who say that most likely just miss ezios story.
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I loved this game in 2012 and I love it now... even started a new playthrough recently...
You doing Lorne Balfe dirty. He did some heavy lifting with the music for Revelations and this.
It's ashamed so many people think he's a boring, emotionless protagonist I think I know what they were going for though; Charles from red dead redemption two while coming across as emotionless and disassociated from his surroundings perhaps it's as a defence, he is actually very deeply invested into what he cares about; and he does care, but he cares in his own way.