I lost the game. Edit: The Den Defense must only be done when your notoriety goes up. If you avoid raising your notoriety then you will theoretically never have to do it more than the one time in the story. Regardless, it is a pain to avoid it so I'll leave my thoughts on it as is.
Wait, people dislike this game's setting? I liked it because it reminded me a lot of the arcitechture from the first game - lots of uneven 1-2 storeys buildings, weird wooden shacks, dirt of city slams, it felt just like AC1. Although now, thinking about it, yeah, there werent much of memorable landmarks, thats true.
yeah same, i thought it was more original then Rome, and as you said, Istanbul really reminds me of the first game's settings, but of course it's on purpose considering how much of an influence Altair is in Revelations, even Ezio's robes resemble a darker version of Altair's
Assassin's Creed Brotherhood had much more variety the city was bigger I'm pretty sure and if it wasn't it had more it unique locations and ways to interact with a city with the Assassin system. This games color palette is very dull and uninteresting. The previous Assassin's Creed cities had life and color.
@@theotherbeatle707 i disagree, i feel like Constantinople had a ton of colour, the citizens in muslim/asian robes, the buildings, the rugs and merchandise all over the market areas gave Constantinople so much character, i felt like Rome was just another AC2 map, with a colour pallet mainly consisting of whites, browns and reds, honestly i really disliked Rome, but that's my opinion so i dont expect no one to agree with it
It’s just depressing IMO. Going from brotherhood to this game. Having ezio be old and then having him die. Also compared to brotherhood this game just doesn’t have as fun or nice a setting etc. Don’t get me wrong I still think it’s great and love it but it’s my least favorite of the entire trilogy
I love the multiplayer so much for this game, but what makes this game a masterpiece is one line... "The hookblade has 2 parts, the hook and the blade".
I actually loved this game because it dived deeper into the Assassin's Creed lore which is probably why some people didn't like it since the plot didn't concentrate on a villain and their goals, but rather it concentrated on how everything started with Altair and the importance of his bloodline along with what the library is and what the keys and/or pieces of Eden are.
This whole game could’ve just been an Altair game rather than an Ezio game… for Ezio I think the story is pointless, even as a game that concludes the trilogy. Ac2 and Brotherhood were significantly better as a complete story with Revelations feeling like something on the side, kind of like a spin off…
@@brahmanwithin6623 eh Ezio was and is a better character than most of the new ones aside from Bayek and Edward. Having another game with him is worthwhile IMO.
@@brahmanwithin6623 Disagree. I think it was a good send off for not only Altair buy also Ezio. Much better than just dropping a protagonist as soon as their game is over like every other AC game nowadays.
I think the idea of it was the conflict is never ending as the game said You haven’t really resolve things this time. You just put it off for someone else to fix I am guessing that was the theme.
And that’s what I love about it. We already had two amazing villains. The cunning and infuriating, yet respectable Rodrigo Borgia. And then the absolutely detestable and top tier villainous prick, Cesare. Both encapsulated their own villainy in such fantastic ways and made those first two Ezio games so much fun. Rodrigo is still the best villain in the series, easily. But the fact that Revelations ditches that idea and tosses Ezio between a war he doesn’t care to pick sides in (remaining Byzantines and the Ottomans), is really stellar. It has him on a search for answers and it’s just such a wonderful way to change things up and cap off his story. By the end of AC2, Ezio had grown tired of yearning for revenge and even speaks against it in the ending of the Bonfire of the Vanities dlc. And then he’s brought back into it by Cesare, thereafter finally finishing off the Borgia takeover of Italy and revitalizing the Assassin Brotherhood. In Revelations, he’s an old man who had lost almost all his family and just wanted to stay out of the politics and bloodshed that had plagued his life, and hold onto what he had left. Ezio wanted to finally get answers to what he had seen in the Vatican and the mysteries of the world that tied the Templars and his family together, as well as learn from the life of Altair who he would relate to being that Ezio had become grandmaster of the Brotherhood in Italy. It shows so much growth and wisdom that he isn’t really playing politics or holding onto anger and hate anymore. He’s trying to find answers and wisdom in his twilight years, which leads him to finding Sofia and living a real life outside all the chaos. It’s such a fundamentally superb sequel that I can’t believe Ubisoft was once this spectacular. Revelations, to me, shows just how strong the writing and minds of the franchise were back then. And it still remains my favorite in many ways because of it. Brotherhood may be the best as a game, but AC2 and Revelations are the pinnacle of storytelling in Assassin’s Creed.
Yes, I agree. Revelations was actually the first AC game where I actually got close to crying. I was so emotionally connected to Ezio due to how long we’ve been with him, but I cared even more in this game. He’s older, wiser and STILL looking for answers. We also get more stuff with Altair (which I still think we need even more with him), and Ezio gets to learn directly from the Mentor himself. Ezio learns to be satisfied with the life he has, to accept he has done his part and has seen enough for one life. “No books, no wisdom; only you, fratello mio.”
I'm so glad that I'm not the only one who thinks that. I was under the impression that later Ezio games, especially Revelations, were kinda forgotten by the majority of AC fans. It doesn't get nearly as much praise as it deserves. Thanks to Aqua for fixing that.
@@Agent_3141 is Roger Craig Smith the guy who voices Ezio? if he is, then he was also the guy who voiced Crane from Dying Light as well i think, can hardly tell haha
I can't even begin to fathom the fact that people didn't like this game. As a kid, playing this game was great but I wasn't really into the whole crafting bombs thing. Overall a great story.
Den defense was pointless, territory control is annoying especially buying stores, notoriety is so sensitive in this game compared to previous entries, the Mediterranean Defense is busy work because I can't go 20 minutes without that shit bugging the hell out of me of something wrong and if you want the achievement it'll take a long ass time to complete. Oh and the Desmond sections are the worst out of any of the games. It's basically a shitty version of portal with stiff controls and poor platforming. Not to mention the DLC is ass compared to any of the AC games because it's just more Desmond section levels.
Also has the most forgettable villains out of the Desmond saga, a forgettable second act, and bombs are so fucking useless unless it's smoke because it allows you to kill enemies without killing civilians.
@@cjallenroxs6239 it's only fun when more than 60 percent of the game isn't just needless padding. While one can argue all the worst parts of AC started in Brotherhood I'd say Revelations is where I felt the franchise was where it's worst aspects took the forefront and being the 4th game in the series using the same game engine since the original is what made this game really stale not to mention there's very little variation in it's gameplay compared to previous entries making it the most uninspired in the franchise.
Concerning Den Defense: I've never once had an opportunity to play it outside of the tutorial and I've played the game multiple times since release, including multiple 100% runs. It's tied to your Notoriety (Or whatever they call it in Revelations) so if you're obsessed with always keeping it low like I am you literally never experience it. Plus once you put a Master Assassin in a Den, it can never be taken over, so maxing out all of your Assassins essentially locks you out of the mini game.
@@jasonashley9853ehh, I’d say the closest we got to a protagonist like Ezio would be Arno, young lady’s man loses family’s, goes on a vendetta to fight back but realizes that it isn’t the way and tries a better path but still makes mistakes
And then watching Assassin's Creed Embers after playing the Ezio trilogy really punches me right in the feels. But yeah, this is a stellar and underrated game in the franchise, for sure.
One of my favorite characters from these games was Ezio’s sister. She had a great arc. The mission where she is inducted into the order in Brotherhood always hit me in a special way, and at the beginning of Revelations Ezionis writing to Claudia. We can assume she is his equal as he is confusing in her as a sister and fellow assassin.
Revelations is definitely my favorite in the trilogy. There are some aspects I’m not exactly thrilled to play (hub defense and the weird block shit with Desmond), but otherwise there’s a lot to this game I love. Parkour with the hookblade is fun and satisfying, I actually really dig Old Man Ezio and his new design, and I thought the bombs offered a lot of new options and opportunities for stealth. The Janissaries were kinda annoying sometimes but overall weren’t too bad. But aside from gameplay, I really enjoyed the story and felt it was a nice conclusion to Ezio’s and Altair’s story. I don’t know what it is but I found myself liking Ezio more in this game than in the other two. Also worth mentioning, the music in this game might also be my favorite in the trilogy. AC2 has some amazing tracks, but the main theme and the music that plays throughout the city really just helps complete the atmosphere and feel of the game for me.
My theory on the eye colour change might be because of his Eagle vision evolving into the Eagle sense, as Ezio has managed to make his Eagle Vision evolve during his lifetime without the use of the bleeding effect which is pretty abnormal.
8 years ago, I did not play a single game. I watched an AC3 video and I was blown away with the graphics. My computer couldn't play AC3. So, I've installed ACR. Boy o boy what an experience that was to me..I was 17 and I can still remember all the missions. I played it twice back to back. Background music, story. Fast forward 8 years, I've played half a dozen AC games and ACR still is the best.
I'll always appreciate this game for everything its done foe me. I have nothing but good memories about this game. The atmosphere was amazing and I love what they did with Constantininople and appreciated what they did with the modern day telling Desmonds backstory like that. Also, do Origins next.
Ezio was pretty much the James Bond of AC. thats why we love him. He grew like Daniel Craig in Casino Royale. As im typing this im REALLY hoping you mention AC Embers which is the end of his story overall.
I was the same, played it when it came out then again in the ezio collection, appreciated it more the second time and noticed more of the improvements over the others in the trilogy as I played them all in a row. Awesome breakdown!
I just wanted to say that soundtrack in Revelations is absolutely mesmerising! Welcome to Kostantiniyye is simply fantastic; to me it's still one of the best musical pieces in whole series. The game in general is one of my favourites in franchise. The most polished Ezio game, if it makes sence, and a perfect finale to his epic adventures. I still remember fondly that one. 😌
nobody didn’t like it to be honest “in defense” is kinda unnecessary. it’s the least liked like in the trilogy and maybe an underrated game but everybody I’ve spoken to in the community who has played revelations agrees it has the best or one of the best stories in the series
Same, playing this in 2021 for the first time. AC2 was good and as bad as I remembered in parts. ACB improved many things and ACR improves and refines it further. Also old Ezio >>> young ezio
I actually really enjoy this setting, while most of the buildings are pretty much brown, the actual architecture looks great and when your on street level the clothing of the NPCs and the shop decore looks really colourful
Thanks for this review. There seems a surprisingly small number of reviews for Assassin's Creed: Revelations, fewer still that go into the depth and detail that you did here. Easily the best I've seen to date.
Keep up the great work my dude! School’s a pain in the arse don’t let it take ya down. Take all the time ya need to make videos, we’ll be here. Cheers mate
THANK YOU. Revelations is my favorite game in general of the series ... I thought the best was Odyssey after having played through that .. then I replayed the old ones and rediscovered the heart of the series long lost
Been playing AC Unity and I think it's amazing. Wouldn't even had tried it without your incredible videos. You deserve more Subs man Edit: Hey Aqua, are you ever going to make a vid about AC 3?
Oh, hey, yeah, I asked him that on a recent community post and he said he's going to cover every Assassin's Creed game eventually. Although I'm not sure if that includes spin-off games like the Chronicles games, the DS games, or Assassin's Creed Liberation. Edit: But yes, he will cover Assassin's Creed III, don't worry. It'll just be a while.
@@DarthTingleBinks What do you think about it? I feel that Ubisoft missed a big opportunity with this game. They had an awesome setting, a great character, a bad-ass combat system, and awesome weapons, but the game is bogged down by what is essentially a six sequence long tutorial. I find myself thinking about re-playing the game, than changing my mind, reminded by how long it is until the game's sandbox opens up. What are your thoughts?
Hey man, I just discovered your and I honestly think your style of these video essays is the best compared to the others I've seen. Not to mention how good your sound/voice is on the videos. Makes it very easy to binge on them lol, you deserve wayyyy more subs man
Personally I do prefer the others in the trilogy, I still think this is the weakest in the trilogy but you raise excellent points and as always put them across very well I missed Leonardo in this game, and the Borgias were great targets to work towards in the story, plus I personally found I didn’t actually bother with the bombs all that much and really wasn’t a fan of the tower defence I will admit this game has what is probably the most iconic moment of the entire series though, Ezio kneeling in front of Altair and that slick camera movement
I personally enjoyed revelations, given i essentially speeded through the entire game, focusing solely on the story, never renovating any building, doing the tower defense mini game a total of once, i didn't recruit a single assassin besides the one your required to, and i only synced up with one waypoint. My solution to getting better armor and weapons was not to, because of how OP counterkill plus killstreak was, now i did use the bomb mechanic, exclusively for smoke bombs, allowing for an easy sprint through a few areas. out of the ezio trilogy my favorite is actually revelations, because i can speed through it, i love games that i can enjoy the first playthrough and then see how fast i can get it done in, now i never do it all in one session, but my gaming sessions last about 3 hours a day, revelations took me 3 days. Brotherhood took me a month to 100% onmy first playthough and a week in later playthroughs, AC 2 took the longest going for a month and a half, and then a week and 2 days in later playthroughs. however my favorite in the AC series is UNITY, because every time i reset the game i can go through with a different play style.
@@ZAYVERYRARE Revelations greatly succeeds as a story but the gameplay is pretty much recycled from Brotherhood without much innovation of its own. Even the stuff they add in like the hookblade and bombs are cool but ultimately unnecessary. Also, Constantinople has its charm but it isn't as memorable as Florence, Venice, or Rome. If Revelations had more innovative gameplay elements, I would agree with it being the strongest of the trilogy because the story is just that good.
Hemanth Swarna I agree with you 100%, especially when it comes to the bombs. Man crafting bombs wasn’t really resonating with. I couldn’t be bothered to craft bombs. Overall I had an enjoyable experience with the game. The story was great and how they ended Ezio’s story was on point. The gameplay however, wasn’t anything to be excited about. Sometimes we have to turn out brains off when it comes to certain games. This was one of them, despite how much I enjoyed playing it.
I really love your take on things bro, you focus on the positives on things its really refreshing in this day and age. Your video convinced me to play assassins creed unity and its one of my favorite games now
Want to add a small correction, on my second playthrough I found our that den defenses are completely avoidable (apart from the mandatory one during the campaign) since these only happen when your notoriety is maxed, and can't happen if one if your assassins is a Master Assassin defending that guild
YES!! Finally someone who understands. Revelations is my definitely favourite game in the series, alongside AC1. Both amazing games, with amazing stories.
This year I’ve started replaying games I either didn’t finish or just didn’t really like, this was one of them. Almost with all the games I’ve realized that the biggest reason that I didn’t like them was simply because I didn’t pay much attention and mostly just skimmed through the story. This time I instead did the exact opposite. I used bombs and other new gadgets in every opportunity and I think they’re great! I paid close attention to the story and did all side quests I came across...and now this is one of my favorite AC games!
I agree this was the best Ezio game for me too and still one of my favorite AC games till this day. The setting was so unique and peaceful and i liked the wiser less brash and less foolish Ezio. Also i could see the major graphical upgrade the series had since AC2.
Less brash and foolish Ezio? The dude's first thought when encountering a locked gate? Mass riot. Manuel is in hiding? Set the entire underground city on fire. This blatantly contradicts the first tenet of the Creed and no Mentor should even consider those options.
whenever aqua posts a new ac review, I get excited. revelations is in my opinion the second best ac game. it is heavily underrated, so thank you for doing it justice :D Ezio is at his peak ability wise in revelations, like you said, with the parkour and combat being the best in the ezio trilogy, and I agree! I ADORE the revelations parkour, best in the series! zipping around with the hookblade, gliding down with parachutes,,,it was all so oddly satisfying! gameplay wise revelations is my fav as well. the plot is defo not the weakest in the trilogy, like people say. I find revelations to have one of the most interesting stories in an ac game. ezio meeting with altair and desmond was sooooo EPIC, and the whole ottoman storyline was intriguing as well. the villains are a lot more well written in revelations, like ahmed, shakhulu and such! Revelations is a beautiful game, a fitting conclusion to the old era of ac, a nice wrap up with loads of new fun features. we need more videos like this one :)
This was actually my first assassins creed game. My friend lent me a 360 copy of it when I was at his house. I loved it, and I’ll always have fond memories of this game. Great video
31:52 That is a pretty curious thing. A double retcon of sorts. AC1 established that Altair's apple was destroyed in Denver (Lucy mentions that, "Everything's Denver"). Then an Apple with the exact same container showed up in AC2 and it was safe to assume it was the same Apple. I mean, why wouldn't it be? It had the same container and everything and the game never said it was another one. Then things got confusing in ACB - because Desmond was now searching for the Apple... the Apple that was seemingly destroyed in Denver. And the story still didn't bother to explain they were two separate Apples. Then, finally, Revelations showed up and they FINALLY elaborated on the whole Apple confusion by showing us "Another Apple" in Altair Library. Ironically, a lot of players only now became confused about the Apples since they also assumed Altair and Ezio had the same Apple and they also forgot/missed Lucy's comment about Denver in AC1. Basically, I think they messed up in ACB and fixed the narrative issue in ACRv.
The Assassins Creed Community is the most toxic community i’ve ever been a part of, telling people to be civil in the comments won’t cut it sadly, awesome video though Aqua, i love revelations, it’s an awesome game. one of the few games that i enjoyed walking around the busy areas of the city. I loved walking around the Bazaar area and just blending with the crowd. i never felt out of place in revelations
its annoying because its just seems to be the biggest voices in the community slating odyssey and if you like it youre a non conformist who just wants to be different and if you dont think AC 2 is a masterpiece youre just wrong.
SharkSprayYTP i know what you mean, as someone who hates Odyssey myself i can understand what they’re saying about it but i think the whole community needs to just learn to respect each other’s opinions, if i think AC 2 is the best game, people should respect my opinion as i do with theirs. if someone likes odyssey, i don’t mind. that’s their choice, and I respect that, i’m in a discord server where most people there love odyssey, and we all respect each other’s opinions, it’s just a shame that doesn’t happen everywhere else
The game's ending with the story of Altair and Ezio concluding, Ezio "talking" to Desmond, the Isu stuff, is probably the most impactful, emotional moment in the whole franchise. The mechanics didn't really change much from BH, so it was still smooth and nice. The bomb crafting was a bit meh most times. Useful but like half of it. Like I didn't see much point for the mines. Or the blood bomb. Also as with Brotherhood, this game had multiplayer too, as it's best form. The score written for the multiplayer parts only are so great, the chase themes, the subtle themes... oh they were so good, loved listening to them just on their own too.
I got this game Christmas day and beat it before 2 days passed by. I will tell you this I then replayed it 6 more timed and on my 7th I 100% it. I remember the very vivid moment of when I was climbing gelotta tower and as I passed the horizon of the roof the song hello world was playing and the chorus started just as the city came into view. My favorite game up until unity
Btw, have you ever read the books of the Assassins Creed series? If im not mistaken, the majority of them are written by Oliver Bowden, dont know if he has anything to do with the actual game plot, but either way, they are really good and gives some slightly more in depth feeling of the characters from the games
The only thing wrong that I noticed in this video was the lute playing and the buttons representing what he sings. It's all randomised, doesn't matter what button is pressed. (I was excited to test it out and sad to realise it wasn't true)
At emotional level, hell yeah!! It hit me too hard when ezio honoured Altair’s soul & had conversation with Desmond in the end. Nothing has ever topped that scene till today in my opinion. Revelation has already gone in the gaming history as the most satisfying end to a saga that we all loved
Great video. However, I disagree with your opinion about parkour in those early games. It's not perfect by any means but I think that it's very good overall mainly because it requires some precision. It's not as mindless as in later games. Ezio can climb walls only when there is some ledge/windowsill/element to grab. You can't just climb anything like Spider-Man like in Odyssey or Valhalla. This means that you actually need to pay attention to your surroundings and you can achieve true efficiency only when you're precise and deliberate with your controls. This works so well because those old games had plenty of beams, poles, terraces and rooftops that were designed for the players to use them. A bit of realism was sacrificed so that the cities are more fun when you play around in them. I actually found getting around the city extremely fun when using parkour. When you choose optimal routes, jump across buildings in best spots and use ziplines, you'll get to your destination way quicker than if you just ran through the winding streets below. I also like the fact that parkour in Ezio games is somewhat grounded. Of course it's still very impressive and no one would be so athletic in real life but it's not completely over the top. When you're climbing and the next handhold is too high, you need to find another way. This got completely streamlined in later games. In ACIII and later installments you don't need to think about it as much because the protagonist will automatically jump as high as he needs to without the need of hookblade or any additional inputs from the player. And it got even more ridiculous in Unity where Arno jumps up from a hanging position like 2 meters as if he didn't weigh anything.
@@UA-camCensors I like smooth and quick parkour but the original games had a way better system than this RPG trilogy. Ask any hardcore AC fan and they'll tell you that original parkour has way more depth than this new one. I think LeoK made some great videos on that.
I only have one problem with this game: the Janassaries I like fighting enemies in the world but the Janassaries make it boring. The fact that you can only kill them with multiple counters or a gun makes them annoying to fight. It would be fine if they weren't the only enemies on the map. Btw I liberated all regions so no Byzantines :(
About Ezio and Mario's age, I always assumed that the best assassin's (slash the ones we see as primary characters) have some isu dna in them, and that allows vaguely enhanced physicality. It makes a lot of stuff make a lot more sense, and why not assume that when mixed dna is the explanation for who can and can't use artifacts of eden.
I'm a bit discontented you weren't able to include the game mechanic I mentioned in the Brotherhood review but I understand that you're quite busy with school and whatnot and it's okay that you may have left it out. Here's a quick demonstration of what I was talking about: ua-cam.com/video/vInw1GSN8nQ/v-deo.html Anyways, amazing review of the game. In my opinion, the den defense and the bomb crafting is what makes this game unique since no other AC game has this mechanic. I had a lot of fun doing the den defense mini game as it progressively becomes more difficult the more you do it. There were moments when everyone's gangsta until the enemy rolls out the flamethrower tank. Man, that flamethrower tank cuts through barricade like cake. I even lose sometimes because of that bastard lol. The bombs are so much fun to play with. You can throw caltrop bombs to make people dance, use lamb's blood to freak everyone out, or use datura to make enemies dance to their deaths. The bomb content is only half of it, the fun happens when experimenting with which shell you put them in. Impact shells detonate on impact, like molotovs. Fuse shells take a few seconds to detonate after throwing them, like a frag grenade. Trip wire bombs act like claymores and sticky pouches act like semtex or C4's. 15:15 Also, there's a minor error in the game where Ezio stabs Leandros with his right hidden blade. If you remember in the opening cutscene, Ezio's right hidden blade was cut off, leaving him with only with his left hidden blade functioning which doesn't make sense how Ezio was able to stab Leandros with his right hidden blade. It's magic I guess.
Revelations happened to be my very first assassins creed game, and I was lucky since it came with a copy of the original AC, and eventually I've played the other ezio games of course Absolutely LOVE the music, the atmosphere, and I hold it very dear to my heart to this day
Revelations is no doubt the best in the trilogy in my mind. Ezio was a decent character and showed growth unlike in AC2 and more than Brotherhood. Constantinople feels vibrant and alive and the story is a fitting emotional send off for Ezio and Altair and the modern day gameplay whilst very different from what was expected is alright and provides a lot of lore to sink your teeth into. Personally I love the den defence and wish there was more of it in the game.
I’m super late to the AC party and only started playing this year as an adult, but I gotta say revelations is definitely my favorite. Old Ezio had so many good moments - and Yusuf is my favorite tutorial npc.
The assassins creed community always changes their “favorite” game, like two months ago it was unity and now revelations, when are we gonna realize that syndicate wasn’t all that bad.
Syndicate gets old FAST. Especially end game. Roaming around ain't that fun cuz the amount of enemies just aren't as much as the other games for you to just mess around. This is only my opinion but I hate Jacobs top hat so much. I know it's supposed to be fitting for the time period but god I hate it so much
Honestly my favourite changes everytime i play a different game between 3, Unity, 3 and Origins. i think thats the good thing about the games, theyre different to the point where depending on whether youre feeling like you want to play a more stealthy game you could play unity, you want an rpg? play originns, you just want to mssacre people in the street dropping stunners on anyone who tries to stop you? play 3.
@@drekiskrek5008 yeah thats just my preference, I'm really fucking nitpicky and I like to customize my characters in stuff I would actually wear, a top hat just looks silly to me, I'm trynna see if I could make a mod that just deletes the hat texture
Syndicate wasn't all that bad. I found it a refreshing game after playing it right after Unity which was a very classic AC experience. I enjoyed hooks and driving as gameplay additions much more that ships. I still have Odyssey ahead of me so I dread ships again, I hated them in 3, 4, Rogue and Origins... But I digress. Main story was enjoyable with a very memorable and omnipresent Starrick even if modern day was a filler. The worst part was turf wars, but the rest was fun and some open-ended missions are among the best in the series. It's also quite lighthearted which was, again, refreshing. I like Syndicate a lot.
When you counter steal Janissaries (the bad boys), there's a chance to execute them when you're attacking them while their confused animation still plays.
I really disliked AC2 and Brotherhood but Revelations was really fun. It did all the right things, removed a ton of annoying bullshit and added fun new features such as the hookblade (which really needs to return some day) - Its story while much simpler was really enjoyable and I enjoyed Ezios journey a lot more than I did with his revenge act in AC2/Brotherhood. Great game!
This is my first AC game ever and it still holds a special place in my heart til now. For all its flaws I think it still holds up in a lotta aspects and I think it’s severely underrated especially in comparison to AC2 and Brotherhood
@@Agito4774 OMG, YES! I'm glad I played AC 1 before Revelations because I might not have thought so otherwise. I mean, I understand why they did it, maybe the voice actor was busy, or maybe they just wanted an accurate voice for him, but they kept Al' Mualim's voice actor, so that's not even a good reason. Both are fine, but the original was better. And even if he seemed pretty emotionless, it's because he was curious and asking questions the entire game. The Revelations version honestly feels like a completely different character.
@@DarthTingleBinks Exactly my thoughts and you're right that they sound like completely different characters. It's just that the Altair I know is the one from AC1 and it's because it's the first version of him that I knew and it's because I already got used to the voice of his from AC1 already and Altair's voice in AC1 just sounds much better and badass in my opinion.
Revelations aged like fine wine. It gets more love the o,der it gets. However, I think they did Ezio and especially Desmond dirty with that face design in this game.
I'm less sold on Rev's merits. To me it's the best of the Ezio games but still one of the worst AC games. The combat is still same boring counter spammy stuff. Stealth is still overly rigid and most of the additions added don't really add depth to the game but only make it wider or obsolete other features. The story itself was also lacking. Desmond's story was lacklustre because it was recapping stuff we already knew since AC1. They should have incorporated stuff from the Lost Legacy into that instead. Desmond never even gets to really confront that Lucy was a triple agent all along. Altair's sections have their issues. Some of the impact is lost because we don't see the stuff that happens in between memories. Like, we had no connection to Altair's son before he died. We don't see Altair in exile, we just see him coming back after his Exile and taking back Masyaf so to Altair and the world it was this long hard struggle but we just get the ending. Maria probably would be the oddest to players who played just the main games since she's had like 2 minutes of screentime tops across the franchise before Rev and you'd wonder why Altair is with a Templar and it's no big deal. Unless you played the PSP game Bloodlines and see how they came to be friends which retroactivly makes that memory in AC2 a lot better. Ezio's stuff is also lacking. To quote Mirror and Image: "Revelations is a game that deeply suffers for its game mechanics: from recruiting assassins to defending dens to recruiting guilds it paints Yusuf in a very poor light as a leader, and yet he has important death scene that we're supposed to care about. Yusuf's development in the game is little more than a caricature (though that's a hell of a lot more than Sofia gets... more on her later) for the simple reason that the game is doing too much. The story has something of a kitchen sink mentality - we have the political intrigue of Suleiman and his uncle and father, the trials of Yusuf, the master assassin missions, the quest for the memory disks, the Altair side-story, and oh yeah, Ezio needs to fall in love with someone by the end of the game. The idea of a game being that dense is normally great, but the juggling act the writers are forced to do means that none of these stories gets the time and care necessary for any of them to develop well. The price is that many of the characters of the game flatten out because there just isn't time to craft it. ... Before we start ragging, we need to express that we love the IDEA of Sofia. We love that Ezio, after fifty years of fighting and serving, finally manages to find a small bit of happiness in his life and manages to get a family of his own. We like the idea that Sofia is not an assassin at all and knows nothing about the cloak and dagger world that surrounds Ezio. We like that she's meant to be a nerd. And while we both roll our eyes at the huge age difference between them we accept that such a gap was common to the point of normalcy back in the day. Look at Bartolomeo and Pantasilea - they have a similar age gap and it still works. But good GAWD Sofia suffers terribly in this game. She suffers from kitchen sinks, game mechanics, bad writing (which we normally are incapable of attributing to Ubisoft), bad stereotyping, bad everything. She is less a character and more an archtype - and a poorly written one at that. The first thing she suffers from is the kitchen sink. There is so much going on in Revelations, from the Ottomans to the Janissaries to the Byzantines to the keys to ALTAIR to Yusuf etc; and while most of the plots can all interconnect Sofia - who by definition of being ignorant of this Assassin/Templar war - is wholely isolated from the overarching plot. She becomes a subplot in a game where she was supposed to be a feature. While Yusuf suffers this as well, he at least gets a couple walk-and-talks and memories where he's out and about giving him a sense of belonging to the world; Sofia by contrast is ONLY ever interacted with in cutscenes, removing any players sense of connection to her. The next thing to hit her is the obvious attempts to modernize her. Does it make sense in the sixteenth century Ottoman empire that a woman will be an independent business owner? Does it makes sense that she's in what's supposed to be a tactful period dress when her cleavage is on display for the world to see - again in sixteenth century Ottoman empire? But by FAR the thing that hurts her the most is the combination of the writing and the gameplay mechanics. Because Ezio is the protagonist, he's the one who gets all the objectives to accomplish. Any gamer recognizes that towns people and quest givers are utterly incapable of doing their own jobs until you the player swoop in to save the day. For Sofia this is compounded by the limitation that she's supposed to be "normal" (blatant modernizations excluded, of course). What does Ezio actually DO with the Sofia missions? 1. He meets her and introduces her to the map (and how does he know that she's an experienced cryptographer? Whatever, it's not the worst sin that's committed) 2. He saves her from Duccio (male empowerment) and then saves her from waiting for a delivery (dafuq?). 3. He learns her shop is robbed once or twice a year (da-DOUBLE-fuq? WHAT?) and rescues her painting 4. Picks flower for her in what is the ONLY EXISTING well-written scene with her. We hated, and I mean hated Sofia until A Little Errand. The best thing about that memory is that why Ezio is doing this mission is contextualized to the actual relationship rather than saving the damsel in distress. And that tiny amount of goodwill is utterly destroyed as Sofia is kidnapped off screen and needs to be rescued from hanging. And what does she do after seeing her life flash before her eyes? Does she demand to know what's going on? Does she feel conflicted when Ezio admits he's the one who put her in danger? Does she have a normal reaction to a near death experience? NOOOOOOOOOO, why try to make her a character now? Instead, not three seconds from struggling for breath she abdicates Ezio of any responsibility, saying, "You are not responsible for the actions of other men." HOW IS THAT THE FIRST THING SHE SAYS? And if that isn't insult to injury, the writers try to modernize her again by dragging her along with the over the top action set piece so that she can be damsel'ed AGAIN and make witty commentary about women driving. You know, for comedy, because there's so much of it in Revelations! And then she calmly lets Ezio walk alone into Altair's crypt for the end because of course she isn't meant to be there because she's just the love interest. Sigh. Sofia is relegated to typecasting. The developers and even Ezio as much as say that he's going to Istanbul for inspiration, and so not only is she a damsel in distress, she is the "muse", a stereotype that women are often forced to be for men regardless of their own lives. Sofia, as all muses, is expected to drop whatever it is she is doing and help Ezio through his depression and fall in love with him, and it's not even done WELL."
My God! Watching those short clips of Brotherhood make me want to play it again. So bright and vibrant. Sure the combat requires no skill from the players perspective but required a lifetime of training from a master assassin to make it so seamless for the player, Ezio says you're welcome. Anyway I loved Revelations too and played it at least 3 times but now I might replay again just so I can remember why Brotherhood was so much funner.
Nice of you giving this game the respect it deserves! I was way older when it came out and was kind of tired of AC aready, but it Instantly became my favorite.
I lost the game.
Edit: The Den Defense must only be done when your notoriety goes up. If you avoid raising your notoriety then you will theoretically never have to do it more than the one time in the story. Regardless, it is a pain to avoid it so I'll leave my thoughts on it as is.
*sad violin plays*
poor soul
hey that man aqua
@@gdrgm Nani! br ou pt?
...
Wait, people dislike this game's setting? I liked it because it reminded me a lot of the arcitechture from the first game - lots of uneven 1-2 storeys buildings, weird wooden shacks, dirt of city slams, it felt just like AC1. Although now, thinking about it, yeah, there werent much of memorable landmarks, thats true.
yeah same, i thought it was more original then Rome, and as you said, Istanbul really reminds me of the first game's settings, but of course it's on purpose considering how much of an influence Altair is in Revelations, even Ezio's robes resemble a darker version of Altair's
Assassin's Creed Brotherhood had much more variety the city was bigger I'm pretty sure and if it wasn't it had more it unique locations and ways to interact with a city with the Assassin system.
This games color palette is very dull and uninteresting. The previous Assassin's Creed cities had life and color.
@@theotherbeatle707 i disagree, i feel like Constantinople had a ton of colour, the citizens in muslim/asian robes, the buildings, the rugs and merchandise all over the market areas gave Constantinople so much character, i felt like Rome was just another AC2 map, with a colour pallet mainly consisting of whites, browns and reds, honestly i really disliked Rome, but that's my opinion so i dont expect no one to agree with it
It’s just depressing IMO. Going from brotherhood to this game. Having ezio be old and then having him die. Also compared to brotherhood this game just doesn’t have as fun or nice a setting etc. Don’t get me wrong I still think it’s great and love it but it’s my least favorite of the entire trilogy
Its the same area, the holy land and constantinople is just north of there
I love the multiplayer so much for this game, but what makes this game a masterpiece is one line...
"The hookblade has 2 parts, the hook and the blade".
I actually put hours in the multiplayer. Shit gave me an adrenaline rush
@@solitary2 100 percent. Definitely the best mp in the series
He ain't wrong you know?
"Ya don't say"
What about that introduction tho
"Ezio Auditore de lalalala"
I actually loved this game because it dived deeper into the Assassin's Creed lore which is probably why some people didn't like it since the plot didn't concentrate on a villain and their goals, but rather it concentrated on how everything started with Altair and the importance of his bloodline along with what the library is and what the keys and/or pieces of Eden are.
This whole game could’ve just been an Altair game rather than an Ezio game… for Ezio I think the story is pointless, even as a game that concludes the trilogy. Ac2 and Brotherhood were significantly better as a complete story with Revelations feeling like something on the side, kind of like a spin off…
@@brahmanwithin6623 eh Ezio was and is a better character than most of the new ones aside from Bayek and Edward. Having another game with him is worthwhile IMO.
@@brahmanwithin6623 Disagree. I think it was a good send off for not only Altair buy also Ezio. Much better than just dropping a protagonist as soon as their game is over like every other AC game nowadays.
I think the idea of it was the conflict is never ending as the game said
You haven’t really resolve things this time. You just put it off for someone else to fix I am guessing that was the theme.
And that’s what I love about it. We already had two amazing villains. The cunning and infuriating, yet respectable Rodrigo Borgia. And then the absolutely detestable and top tier villainous prick, Cesare. Both encapsulated their own villainy in such fantastic ways and made those first two Ezio games so much fun. Rodrigo is still the best villain in the series, easily. But the fact that Revelations ditches that idea and tosses Ezio between a war he doesn’t care to pick sides in (remaining Byzantines and the Ottomans), is really stellar. It has him on a search for answers and it’s just such a wonderful way to change things up and cap off his story. By the end of AC2, Ezio had grown tired of yearning for revenge and even speaks against it in the ending of the Bonfire of the Vanities dlc. And then he’s brought back into it by Cesare, thereafter finally finishing off the Borgia takeover of Italy and revitalizing the Assassin Brotherhood. In Revelations, he’s an old man who had lost almost all his family and just wanted to stay out of the politics and bloodshed that had plagued his life, and hold onto what he had left. Ezio wanted to finally get answers to what he had seen in the Vatican and the mysteries of the world that tied the Templars and his family together, as well as learn from the life of Altair who he would relate to being that Ezio had become grandmaster of the Brotherhood in Italy. It shows so much growth and wisdom that he isn’t really playing politics or holding onto anger and hate anymore. He’s trying to find answers and wisdom in his twilight years, which leads him to finding Sofia and living a real life outside all the chaos. It’s such a fundamentally superb sequel that I can’t believe Ubisoft was once this spectacular. Revelations, to me, shows just how strong the writing and minds of the franchise were back then. And it still remains my favorite in many ways because of it. Brotherhood may be the best as a game, but AC2 and Revelations are the pinnacle of storytelling in Assassin’s Creed.
The soundtrack was incredible, especially the "Istanbul ost" track. The woman who sings on the track gives me chills.
This ost makes me cry
Ik man,that’s the most epic ost I’ve ever heard
Byzantium is my absolute favorite and it's so goddamn heavenly! :D
glad im not the only one who thinks this, i had it on my iphone a while ago, a great tune to get stoned to
Lost and labored. Nuff said.
This is not only my favorite Ezio game, it's still my favorite AC game.
I didn´t saw Thomas Frank coming.
The soundtack is amazing. Im glad we saw Jesper Kid in all the ezio trilogy.
Same
Same and it's also my first AC game
Favorite game ever*
Personally I prefer brotherhood.
Yes, I agree. Revelations was actually the first AC game where I actually got close to crying. I was so emotionally connected to Ezio due to how long we’ve been with him, but I cared even more in this game. He’s older, wiser and STILL looking for answers.
We also get more stuff with Altair (which I still think we need even more with him), and Ezio gets to learn directly from the Mentor himself. Ezio learns to be satisfied with the life he has, to accept he has done his part and has seen enough for one life.
“No books, no wisdom; only you, fratello mio.”
Roger Craig Smith is one of the best voice actors ever.
I'm so glad that I'm not the only one who thinks that. I was under the impression that later Ezio games, especially Revelations, were kinda forgotten by the majority of AC fans.
It doesn't get nearly as much praise as it deserves. Thanks to Aqua for fixing that.
@@RainbowRenegade yep
It would be cool if at the end of assassins creed Valhalla it jumps a few years and ends with Altair showing up
@@Agent_3141 is Roger Craig Smith the guy who voices Ezio? if he is, then he was also the guy who voiced Crane from Dying Light as well i think, can hardly tell haha
I can't even begin to fathom the fact that people didn't like this game. As a kid, playing this game was great but I wasn't really into the whole crafting bombs thing. Overall a great story.
Exactly
Den defense was pointless, territory control is annoying especially buying stores, notoriety is so sensitive in this game compared to previous entries, the Mediterranean Defense is busy work because I can't go 20 minutes without that shit bugging the hell out of me of something wrong and if you want the achievement it'll take a long ass time to complete. Oh and the Desmond sections are the worst out of any of the games. It's basically a shitty version of portal with stiff controls and poor platforming. Not to mention the DLC is ass compared to any of the AC games because it's just more Desmond section levels.
Also has the most forgettable villains out of the Desmond saga, a forgettable second act, and bombs are so fucking useless unless it's smoke because it allows you to kill enemies without killing civilians.
I’ve honestly never been into crafting of any kind in the AC games.
@@cjallenroxs6239 it's only fun when more than 60 percent of the game isn't just needless padding. While one can argue all the worst parts of AC started in Brotherhood I'd say Revelations is where I felt the franchise was where it's worst aspects took the forefront and being the 4th game in the series using the same game engine since the original is what made this game really stale not to mention there's very little variation in it's gameplay compared to previous entries making it the most uninspired in the franchise.
Concerning Den Defense: I've never once had an opportunity to play it outside of the tutorial and I've played the game multiple times since release, including multiple 100% runs. It's tied to your Notoriety (Or whatever they call it in Revelations) so if you're obsessed with always keeping it low like I am you literally never experience it. Plus once you put a Master Assassin in a Den, it can never be taken over, so maxing out all of your Assassins essentially locks you out of the mini game.
Yeah I forced an instance of it to get the related xbox achievement then rushed master assassins so I didn't have to deal
And if you lose the area you can always get it back from scratch right?
You do actually have to do the den defence to get the sword of Altaïr as one of the 3 assassins guild missions
@@t.wcharles2171 You can just replay the tutorial one 3 times.
@@bringerofdarkness3306 really? I didn't realise that I thought it didn't count
My favorite of the Ezio trilogy. I feel like it was a fitting end to his tale. The last speech he made was always really impactful to me.
There just hasn’t been a protagonist like Ezio for a long time
@@SamuraiSilverhand Edward was the closest thing IMO.
@@jasonashley9853ehh, I’d say the closest we got to a protagonist like Ezio would be Arno, young lady’s man loses family’s, goes on a vendetta to fight back but realizes that it isn’t the way and tries a better path but still makes mistakes
The final scene of Altair , Ezio and Desmond which concludes Ezio's long adventure makes me cry to this day . What a beautiful story.....
And then watching Assassin's Creed Embers after playing the Ezio trilogy really punches me right in the feels. But yeah, this is a stellar and underrated game in the franchise, for sure.
Thank you Aqua, for being fair, non-toxic, and brave enough to voice your own opinion for all your videos.
I always try!
ezios outfit is so saucy and i finally like him as a person he has the obi wan vibe and i love it and dont forget the Altair parts :)
Why would you not like him as a person
@@tommorris2771 prolly being a womanizer
@@RainSennin_ismyAlt just cause he’s a Lady killer does not mean he does not respect women
@@Handlelesswithme why u getting angry at me, it's the OP who said it. I just made a suggestion
@@RainSennin_ismyAlt sorry, I wasn’t mad at you just wanted to add to the discussion
I absolutely love this game, I can’t believe it wasn’t received well
I'd pick this over odyssey any day.
Who wouldn't let's be honest. Revelations is too underrated and this time it's true unlike Rogue
@@Agito4774 What why shit on rogue nvm I’m slow
Odyssey was ok, but there was no reason that to be an ac game.
@@maison.clemens176 you’re pfp is the most cursed pic ever
@@GracelessEmber yes Ik, anime girls are the best 😏
The older I get the more I appreciate revelations. It makes you feel like ezio probably did in his old age
He did die in is old age
He dies of a heart attack on a public bench in the side scroll AC about the Chinese assassin
It's a shame the Hook Blade didn't come back in any of the other game. It was such a cool concept.
True. I don’t think it would’ve been out of place in AC 3 or black flag
@@SamuraiSilverhand Would've been a bit on the nose if they had it in black flag don'tcha think?
@@samirraza9069 *me trying to live out my Captain Hook fantasy in black flag*
No
@@samirraza9069 no I feel they just didn’t want to add it or they’d have to do more rope mechanics
To quote Count Dooku:
"I've been looking forward to this."
Dew it
What a brave man, making these bold statements in such a single minded community. Aqua your the man
Thank you!
@@ThatBoyAqua Thanks for making this vid. I always knew revelations was the best one. And that's not an opinion, that's a fact.
@@ayushtiwari2959 I would not call it a fact personally, but I'm happy you liked the video!
@@ThatBoyAqua Whats your opinion on ac3 btw? Will you make a video about it in the future?
@@ayushtiwari2959 this. 3 does not get enough love imo.
The bombs helped me SO MUCH in the Assassin Tombs, trying to stealth through some of them was impossible without bomb distractions.
One of my favorite characters from these games was Ezio’s sister. She had a great arc. The mission where she is inducted into the order in Brotherhood always hit me in a special way, and at the beginning of Revelations Ezionis writing to Claudia. We can assume she is his equal as he is confusing in her as a sister and fellow assassin.
I never felt chills from a game trailer till AC revelations and it will always be my favourite game trailer
Dude, the part where ezio puts his hood back on? Probably the most badass moment in the wohle series if not ever.
Revelations is definitely my favorite in the trilogy. There are some aspects I’m not exactly thrilled to play (hub defense and the weird block shit with Desmond), but otherwise there’s a lot to this game I love. Parkour with the hookblade is fun and satisfying, I actually really dig Old Man Ezio and his new design, and I thought the bombs offered a lot of new options and opportunities for stealth. The Janissaries were kinda annoying sometimes but overall weren’t too bad.
But aside from gameplay, I really enjoyed the story and felt it was a nice conclusion to Ezio’s and Altair’s story. I don’t know what it is but I found myself liking Ezio more in this game than in the other two.
Also worth mentioning, the music in this game might also be my favorite in the trilogy. AC2 has some amazing tracks, but the main theme and the music that plays throughout the city really just helps complete the atmosphere and feel of the game for me.
This man needs to make a assassins creed 3 video defending it cause that game is so underrated
Finally, someone who understands how awesome this game is.
I don’t know why but I just like revelations more than brotherhood
Same
Me too
I agree. There's more in revelations than people seem to forget about in comparison to brotherhood.
My theory on the eye colour change might be because of his Eagle vision evolving into the Eagle sense, as Ezio has managed to make his Eagle Vision evolve during his lifetime without the use of the bleeding effect which is pretty abnormal.
8 years ago, I did not play a single game. I watched an AC3 video and I was blown away with the graphics. My computer couldn't play AC3. So, I've installed ACR. Boy o boy what an experience that was to me..I was 17 and I can still remember all the missions. I played it twice back to back. Background music, story. Fast forward 8 years, I've played half a dozen AC games and ACR still is the best.
I'll always appreciate this game for everything its done foe me. I have nothing but good memories about this game. The atmosphere was amazing and I love what they did with Constantininople and appreciated what they did with the modern day telling Desmonds backstory like that.
Also, do Origins next.
Ezio was pretty much the James Bond of AC. thats why we love him. He grew like Daniel Craig in Casino Royale. As im typing this im REALLY hoping you mention AC Embers which is the end of his story overall.
I was the same, played it when it came out then again in the ezio collection, appreciated it more the second time and noticed more of the improvements over the others in the trilogy as I played them all in a row. Awesome breakdown!
I really like that Ezio still (re)uses his old fight animations. Its a cool way to visually indicate where he began and how far he's come!
I just recently finished the ezio trilogy, in fact yesterday, only to find out ppl hated revelations in the past when imo, its my favourite lol
Weird.
I'm playing this first time on Ezio collection and its easily the best. Love the setting/City too.
I just wanted to say that soundtrack in Revelations is absolutely mesmerising!
Welcome to Kostantiniyye is simply fantastic; to me it's still one of the best musical pieces in whole series.
The game in general is one of my favourites in franchise. The most polished Ezio game, if it makes sence, and a perfect finale to his epic adventures. I still remember fondly that one. 😌
Byzantium is my favorite OST from the entire trilogy
it's still absurd they managed to make this Gem in less than a year
Wait what people didn't like Revelations??? What??? It was actively my favorite of the three and I love Ezio's character the most during Revelations
nobody didn’t like it to be honest “in defense” is kinda unnecessary. it’s the least liked like in the trilogy and maybe an underrated game but everybody I’ve spoken to in the community who has played revelations agrees it has the best or one of the best stories in the series
Same, playing this in 2021 for the first time.
AC2 was good and as bad as I remembered in parts. ACB improved many things and ACR improves and refines it further.
Also old Ezio >>> young ezio
@@theiconicprodigy1736 idk who you've spoken to but the story in revelations is an absolute mess.
@@ndl0857 the lies omg
I enjoy Aqua's content so much, it always feels like such a well written essay, but on a topic I actually like
Thank you I’m glad you enjoy them! ❤️❤️
Same
In my opinion brotherhood was the best out of the three but we all have different opinions
Brotherhood is the worst in my opinion
AC2 is iconic, but Brotherhood was always my favorite Ezio game.
This game had the best trailer. I think the second best trailer was unity.
Second best is Brotherhood.
@@SpectreStatus I agree
@@SpectreStatus third best is origins imo
@troll randon k
Yes I thought the same
1st Revelations trailer
2nd Unity Trailer
I actually really enjoy this setting, while most of the buildings are pretty much brown, the actual architecture looks great and when your on street level the clothing of the NPCs and the shop decore looks really colourful
Thanks for this review. There seems a surprisingly small number of reviews for Assassin's Creed: Revelations, fewer still that go into the depth and detail that you did here. Easily the best I've seen to date.
i love all the "in defence of " series especially the assassins creed ones please make more!!!
Keep up the great work my dude! School’s a pain in the arse don’t let it take ya down. Take all the time ya need to make videos, we’ll be here. Cheers mate
What a coincidence, I just finished playing this game today haha
I wanted to replay it really bad recently, but I was afraid that it didn't age as well as I remember it.
Me too!
same!!
@@RainbowRenegade well if you still haven't replayed it you should
It has aged well Imo
Same
Don’t think it’s the best in the trilogy but it’s definitely not as bad as everyone says it is.
You serious man? Someone has a differing opinion and you tell them to shut the fuck up? Come on.
@@ThatBoyAqua wat
@@ThatBoyAqua what?
THANK YOU. Revelations is my favorite game in general of the series ... I thought the best was Odyssey after having played through that .. then I replayed the old ones and rediscovered the heart of the series long lost
Guys stop getting triggered over these videos, its embarrassing. Just respect his opinion
This.
It's a beautiful game. I remember getting lost in the streets of Istanbul for hours.
Been playing AC Unity and I think it's amazing. Wouldn't even had tried it without your incredible videos. You deserve more Subs man
Edit: Hey Aqua, are you ever going to make a vid about AC 3?
Thank you, I'm glad you enjoy both the videos and the game!
Oh, hey, yeah, I asked him that on a recent community post and he said he's going to cover every Assassin's Creed game eventually. Although I'm not sure if that includes spin-off games like the Chronicles games, the DS games, or Assassin's Creed Liberation.
Edit: But yes, he will cover Assassin's Creed III, don't worry. It'll just be a while.
@@DarthTingleBinks oh good that game has such a divided fan-base I'm curious to see what he thinks
@@sirspegy1390 I'm sure everyone is curious. Especially with his controversial opinions on Unity, Syndicate, and Odyssey.
@@DarthTingleBinks What do you think about it? I feel that Ubisoft missed a big opportunity with this game. They had an awesome setting, a great character, a bad-ass combat system, and awesome weapons, but the game is bogged down by what is essentially a six sequence long tutorial. I find myself thinking about re-playing the game, than changing my mind, reminded by how long it is until the game's sandbox opens up. What are your thoughts?
Hey man, I just discovered your and I honestly think your style of these video essays is the best compared to the others I've seen. Not to mention how good your sound/voice is on the videos. Makes it very easy to binge on them lol, you deserve wayyyy more subs man
Thank you I’m glad you like them!
Personally I do prefer the others in the trilogy, I still think this is the weakest in the trilogy but you raise excellent points and as always put them across very well
I missed Leonardo in this game, and the Borgias were great targets to work towards in the story, plus I personally found I didn’t actually bother with the bombs all that much and really wasn’t a fan of the tower defence
I will admit this game has what is probably the most iconic moment of the entire series though, Ezio kneeling in front of Altair and that slick camera movement
Why do you think this game is the weakest in the Trilogy?
I personally enjoyed revelations, given i essentially speeded through the entire game, focusing solely on the story, never renovating any building, doing the tower defense mini game a total of once, i didn't recruit a single assassin besides the one your required to, and i only synced up with one waypoint. My solution to getting better armor and weapons was not to, because of how OP counterkill plus killstreak was, now i did use the bomb mechanic, exclusively for smoke bombs, allowing for an easy sprint through a few areas. out of the ezio trilogy my favorite is actually revelations, because i can speed through it, i love games that i can enjoy the first playthrough and then see how fast i can get it done in, now i never do it all in one session, but my gaming sessions last about 3 hours a day, revelations took me 3 days. Brotherhood took me a month to 100% onmy first playthough and a week in later playthroughs, AC 2 took the longest going for a month and a half, and then a week and 2 days in later playthroughs. however my favorite in the AC series is UNITY, because every time i reset the game i can go through with a different play style.
@@ZAYVERYRARE Revelations greatly succeeds as a story but the gameplay is pretty much recycled from Brotherhood without much innovation of its own. Even the stuff they add in like the hookblade and bombs are cool but ultimately unnecessary. Also, Constantinople has its charm but it isn't as memorable as Florence, Venice, or Rome.
If Revelations had more innovative gameplay elements, I would agree with it being the strongest of the trilogy because the story is just that good.
Hemanth Swarna I agree with you 100%, especially when it comes to the bombs. Man crafting bombs wasn’t really resonating with. I couldn’t be bothered to craft bombs. Overall I had an enjoyable experience with the game. The story was great and how they ended Ezio’s story was on point. The gameplay however, wasn’t anything to be excited about. Sometimes we have to turn out brains off when it comes to certain games. This was one of them, despite how much I enjoyed playing it.
yeah the tower defense was a bad idea, other then that, love it
I really love your take on things bro, you focus on the positives on things its really refreshing in this day and age. Your video convinced me to play assassins creed unity and its one of my favorite games now
ACR is a great game and very underrated. The way it tied Altair’s story with ezios for a fitting end was amazing.
28:30 perfect "kick in the nuts" oof, definitely the most realistic I've heard in a video game ever
Want to add a small correction, on my second playthrough I found our that den defenses are completely avoidable (apart from the mandatory one during the campaign) since these only happen when your notoriety is maxed, and can't happen if one if your assassins is a Master Assassin defending that guild
this game is an elegant emotional rollercoaster. made me feel things i never felt. one of the best soundtracks. one of my all time favs.
I would have loved it to hear you say "janissary"
YES!! Finally someone who understands.
Revelations is my definitely favourite game in the series, alongside AC1. Both amazing games, with amazing stories.
"In Defence Of Assassins Creed Revelations" IM HERE FOR YOU BRUTHERR!
This year I’ve started replaying games I either didn’t finish or just didn’t really like, this was one of them. Almost with all the games I’ve realized that the biggest reason that I didn’t like them was simply because I didn’t pay much attention and mostly just skimmed through the story. This time I instead did the exact opposite. I used bombs and other new gadgets in every opportunity and I think they’re great! I paid close attention to the story and did all side quests I came across...and now this is one of my favorite AC games!
I have no idea how anyone didn't like this gem. The story is by far the best and had the best historicity of any Ezio game
I agree this was the best Ezio game for me too and still one of my favorite AC games till this day. The setting was so unique and peaceful and i liked the wiser less brash and less foolish Ezio.
Also i could see the major graphical upgrade the series had since AC2.
Less brash and foolish Ezio? The dude's first thought when encountering a locked gate? Mass riot. Manuel is in hiding? Set the entire underground city on fire.
This blatantly contradicts the first tenet of the Creed and no Mentor should even consider those options.
whenever aqua posts a new ac review, I get excited.
revelations is in my opinion the second best ac game. it is heavily underrated, so thank you for doing it justice :D
Ezio is at his peak ability wise in revelations, like you said, with the parkour and combat being the best in the ezio trilogy, and I agree! I ADORE the revelations parkour, best in the series! zipping around with the hookblade, gliding down with parachutes,,,it was all so oddly satisfying! gameplay wise revelations is my fav as well.
the plot is defo not the weakest in the trilogy, like people say. I find revelations to have one of the most interesting stories in an ac game. ezio meeting with altair and desmond was sooooo EPIC, and the whole ottoman storyline was intriguing as well. the villains are a lot more well written in revelations, like ahmed, shakhulu and such!
Revelations is a beautiful game, a fitting conclusion to the old era of ac, a nice wrap up with loads of new fun features. we need more videos like this one :)
This was actually my first assassins creed game. My friend lent me a 360 copy of it when I was at his house. I loved it, and I’ll always have fond memories of this game. Great video
Consistently releasing quality content, great work as always aqua and good luck with school!
Thank you! ❤️
@@ThatBoyAqua much love man 😊❤️
31:52 That is a pretty curious thing. A double retcon of sorts.
AC1 established that Altair's apple was destroyed in Denver (Lucy mentions that, "Everything's Denver"). Then an Apple with the exact same container showed up in AC2 and it was safe to assume it was the same Apple. I mean, why wouldn't it be? It had the same container and everything and the game never said it was another one.
Then things got confusing in ACB - because Desmond was now searching for the Apple... the Apple that was seemingly destroyed in Denver. And the story still didn't bother to explain they were two separate Apples.
Then, finally, Revelations showed up and they FINALLY elaborated on the whole Apple confusion by showing us "Another Apple" in Altair Library. Ironically, a lot of players only now became confused about the Apples since they also assumed Altair and Ezio had the same Apple and they also forgot/missed Lucy's comment about Denver in AC1.
Basically, I think they messed up in ACB and fixed the narrative issue in ACRv.
The Assassins Creed Community is the most toxic community i’ve ever been a part of, telling people to be civil in the comments won’t cut it sadly, awesome video though Aqua, i love revelations, it’s an awesome game. one of the few games that i enjoyed walking around the busy areas of the city. I loved walking around the Bazaar area and just blending with the crowd. i never felt out of place in revelations
I'd argue the Sonic the Hedgehog community is just as bad, if not more so.
Oh boy, you should use Tiktok bro. You finna get a fucking migraine every 3 minutes.
lenny I used to use tik tok. that’s why i stopped.
its annoying because its just seems to be the biggest voices in the community slating odyssey and if you like it youre a non conformist who just wants to be different and if you dont think AC 2 is a masterpiece youre just wrong.
SharkSprayYTP i know what you mean, as someone who hates Odyssey myself i can understand what they’re saying about it but i think the whole community needs to just learn to respect each other’s opinions, if i think AC 2 is the best game, people should respect my opinion as i do with theirs. if someone likes odyssey, i don’t mind. that’s their choice, and I respect that, i’m in a discord server where most people there love odyssey, and we all respect each other’s opinions, it’s just a shame that doesn’t happen everywhere else
"or hell some people might've picked up revelations not knowing it was the finale to a trilogy"
*dies in relatable*
The game's ending with the story of Altair and Ezio concluding, Ezio "talking" to Desmond, the Isu stuff, is probably the most impactful, emotional moment in the whole franchise.
The mechanics didn't really change much from BH, so it was still smooth and nice. The bomb crafting was a bit meh most times. Useful but like half of it. Like I didn't see much point for the mines. Or the blood bomb.
Also as with Brotherhood, this game had multiplayer too, as it's best form. The score written for the multiplayer parts only are so great, the chase themes, the subtle themes... oh they were so good, loved listening to them just on their own too.
I got this game Christmas day and beat it before 2 days passed by. I will tell you this I then replayed it 6 more timed and on my 7th I 100% it. I remember the very vivid moment of when I was climbing gelotta tower and as I passed the horizon of the roof the song hello world was playing and the chorus started just as the city came into view. My favorite game up until unity
Btw, have you ever read the books of the Assassins Creed series? If im not mistaken, the majority of them are written by Oliver Bowden, dont know if he has anything to do with the actual game plot, but either way, they are really good and gives some slightly more in depth feeling of the characters from the games
I remember reading assassin's creed the secret crusade, haven't read the others.
The only thing wrong that I noticed in this video was the lute playing and the buttons representing what he sings. It's all randomised, doesn't matter what button is pressed. (I was excited to test it out and sad to realise it wasn't true)
At emotional level, hell yeah!! It hit me too hard when ezio honoured Altair’s soul & had conversation with Desmond in the end.
Nothing has ever topped that scene till today in my opinion.
Revelation has already gone in the gaming history as the most satisfying end to a saga that we all loved
Great video. However, I disagree with your opinion about parkour in those early games. It's not perfect by any means but I think that it's very good overall mainly because it requires some precision. It's not as mindless as in later games. Ezio can climb walls only when there is some ledge/windowsill/element to grab. You can't just climb anything like Spider-Man like in Odyssey or Valhalla. This means that you actually need to pay attention to your surroundings and you can achieve true efficiency only when you're precise and deliberate with your controls. This works so well because those old games had plenty of beams, poles, terraces and rooftops that were designed for the players to use them. A bit of realism was sacrificed so that the cities are more fun when you play around in them. I actually found getting around the city extremely fun when using parkour. When you choose optimal routes, jump across buildings in best spots and use ziplines, you'll get to your destination way quicker than if you just ran through the winding streets below.
I also like the fact that parkour in Ezio games is somewhat grounded. Of course it's still very impressive and no one would be so athletic in real life but it's not completely over the top. When you're climbing and the next handhold is too high, you need to find another way. This got completely streamlined in later games. In ACIII and later installments you don't need to think about it as much because the protagonist will automatically jump as high as he needs to without the need of hookblade or any additional inputs from the player. And it got even more ridiculous in Unity where Arno jumps up from a hanging position like 2 meters as if he didn't weigh anything.
U just like bad slow parkour.
Its fine to like it, just don't defend it.
@@UA-camCensors I like smooth and quick parkour but the original games had a way better system than this RPG trilogy. Ask any hardcore AC fan and they'll tell you that original parkour has way more depth than this new one. I think LeoK made some great videos on that.
I only have one problem with this game: the Janassaries
I like fighting enemies in the world but the Janassaries make it boring. The fact that you can only kill them with multiple counters or a gun makes them annoying to fight. It would be fine if they weren't the only enemies on the map. Btw I liberated all regions so no Byzantines :(
I hate the janassaries
I actually like them, it made for a bit of a challenge in this game.
@@dylanwesley3964 Yes but they're everywhere. It ruins the flow of combat when it takes forever to kill them
@@dylanwesley3964 i love the Janisarries too
About Ezio and Mario's age, I always assumed that the best assassin's (slash the ones we see as primary characters) have some isu dna in them, and that allows vaguely enhanced physicality. It makes a lot of stuff make a lot more sense, and why not assume that when mixed dna is the explanation for who can and can't use artifacts of eden.
I'm a bit discontented you weren't able to include the game mechanic I mentioned in the Brotherhood review but I understand that you're quite busy with school and whatnot and it's okay that you may have left it out. Here's a quick demonstration of what I was talking about: ua-cam.com/video/vInw1GSN8nQ/v-deo.html
Anyways, amazing review of the game. In my opinion, the den defense and the bomb crafting is what makes this game unique since no other AC game has this mechanic. I had a lot of fun doing the den defense mini game as it progressively becomes more difficult the more you do it. There were moments when everyone's gangsta until the enemy rolls out the flamethrower tank. Man, that flamethrower tank cuts through barricade like cake. I even lose sometimes because of that bastard lol.
The bombs are so much fun to play with. You can throw caltrop bombs to make people dance, use lamb's blood to freak everyone out, or use datura to make enemies dance to their deaths. The bomb content is only half of it, the fun happens when experimenting with which shell you put them in. Impact shells detonate on impact, like molotovs. Fuse shells take a few seconds to detonate after throwing them, like a frag grenade. Trip wire bombs act like claymores and sticky pouches act like semtex or C4's.
15:15 Also, there's a minor error in the game where Ezio stabs Leandros with his right hidden blade. If you remember in the opening cutscene, Ezio's right hidden blade was cut off, leaving him with only with his left hidden blade functioning which doesn't make sense how Ezio was able to stab Leandros with his right hidden blade. It's magic I guess.
I always loved this game and I never even knew that there were people who didn’t
I WANT A In Defense of Assassin's Creed III
Ac III was overrated
@@AdamAziz0 you mean underrated?
@@AdamAziz0 Lol it's by no means overrated that's a far stretch there
Revelations happened to be my very first assassins creed game, and I was lucky since it came with a copy of the original AC, and eventually I've played the other ezio games of course
Absolutely LOVE the music, the atmosphere, and I hold it very dear to my heart to this day
Revelations is no doubt the best in the trilogy in my mind. Ezio was a decent character and showed growth unlike in AC2 and more than Brotherhood. Constantinople feels vibrant and alive and the story is a fitting emotional send off for Ezio and Altair and the modern day gameplay whilst very different from what was expected is alright and provides a lot of lore to sink your teeth into. Personally I love the den defence and wish there was more of it in the game.
yeah! this game was a masterpiece and better than AC3 and ACB in terms of story and gameplay. ACR was a masterpiece.
Rev was a gift from a friend and what in turn got me addicted to the assassins creed franchise to this day its my favorite
I was waiting and it's finally here let's go 😊
I’m super late to the AC party and only started playing this year as an adult, but I gotta say revelations is definitely my favorite. Old Ezio had so many good moments - and Yusuf is my favorite tutorial npc.
the hook and the blade
the hook and the blade
This game has the best story in AC
Change my mind
Csnr change the truth.
True but is the best game?
Rogue.
This was the ultimate ending to the best character in the game, I’m so glad that I got to play AC 1 till revelations in my childhood
The assassins creed community always changes their “favorite” game, like two months ago it was unity and now revelations, when are we gonna realize that syndicate wasn’t all that bad.
Syndicate gets old FAST. Especially end game. Roaming around ain't that fun cuz the amount of enemies just aren't as much as the other games for you to just mess around. This is only my opinion but I hate Jacobs top hat so much. I know it's supposed to be fitting for the time period but god I hate it so much
@@lenny8129 Unga bunga tophat bad
Honestly my favourite changes everytime i play a different game between 3, Unity, 3 and Origins. i think thats the good thing about the games, theyre different to the point where depending on whether youre feeling like you want to play a more stealthy game you could play unity, you want an rpg? play originns, you just want to mssacre people in the street dropping stunners on anyone who tries to stop you? play 3.
@@drekiskrek5008 yeah thats just my preference, I'm really fucking nitpicky and I like to customize my characters in stuff I would actually wear, a top hat just looks silly to me, I'm trynna see if I could make a mod that just deletes the hat texture
Syndicate wasn't all that bad. I found it a refreshing game after playing it right after Unity which was a very classic AC experience. I enjoyed hooks and driving as gameplay additions much more that ships. I still have Odyssey ahead of me so I dread ships again, I hated them in 3, 4, Rogue and Origins... But I digress. Main story was enjoyable with a very memorable and omnipresent Starrick even if modern day was a filler. The worst part was turf wars, but the rest was fun and some open-ended missions are among the best in the series. It's also quite lighthearted which was, again, refreshing. I like Syndicate a lot.
When you counter steal Janissaries (the bad boys), there's a chance to execute them when you're attacking them while their confused animation still plays.
I really disliked AC2 and Brotherhood but Revelations was really fun. It did all the right things, removed a ton of annoying bullshit and added fun new features such as the hookblade (which really needs to return some day) - Its story while much simpler was really enjoyable and I enjoyed Ezios journey a lot more than I did with his revenge act in AC2/Brotherhood. Great game!
you don't have to swim between the districts to avoid the loading screen, there's a whole ton of rowboats along the dock you can just take by yourself
I really liked AC Revelations back then, except for the new character design of Ezio and Desmond. Still don't like it.
This is my first AC game ever and it still holds a special place in my heart til now. For all its flaws I think it still holds up in a lotta aspects and I think it’s severely underrated especially in comparison to AC2 and Brotherhood
My least favorite thing about this game, is the change in Altaïr's voice actor.
Same I thought I was the only one who actually liked Altair's voice actor in AC1
@@Agito4774 OMG, YES! I'm glad I played AC 1 before Revelations because I might not have thought so otherwise. I mean, I understand why they did it, maybe the voice actor was busy, or maybe they just wanted an accurate voice for him, but they kept Al' Mualim's voice actor, so that's not even a good reason. Both are fine, but the original was better. And even if he seemed pretty emotionless, it's because he was curious and asking questions the entire game. The Revelations version honestly feels like a completely different character.
@@DarthTingleBinks Exactly my thoughts and you're right that they sound like completely different characters. It's just that the Altair I know is the one from AC1 and it's because it's the first version of him that I knew and it's because I already got used to the voice of his from AC1 already and Altair's voice in AC1 just sounds much better and badass in my opinion.
@@Agito4774 Glad we can agree.
@@DarthTingleBinks I'm glad so too :)
Revelations aged like fine wine.
It gets more love the o,der it gets.
However, I think they did Ezio and especially Desmond dirty with that face design in this game.
I'm less sold on Rev's merits. To me it's the best of the Ezio games but still one of the worst AC games. The combat is still same boring counter spammy stuff. Stealth is still overly rigid and most of the additions added don't really add depth to the game but only make it wider or obsolete other features.
The story itself was also lacking. Desmond's story was lacklustre because it was recapping stuff we already knew since AC1. They should have incorporated stuff from the Lost Legacy into that instead. Desmond never even gets to really confront that Lucy was a triple agent all along.
Altair's sections have their issues. Some of the impact is lost because we don't see the stuff that happens in between memories. Like, we had no connection to Altair's son before he died. We don't see Altair in exile, we just see him coming back after his Exile and taking back Masyaf so to Altair and the world it was this long hard struggle but we just get the ending. Maria probably would be the oddest to players who played just the main games since she's had like 2 minutes of screentime tops across the franchise before Rev and you'd wonder why Altair is with a Templar and it's no big deal. Unless you played the PSP game Bloodlines and see how they came to be friends which retroactivly makes that memory in AC2 a lot better.
Ezio's stuff is also lacking. To quote Mirror and Image:
"Revelations is a game that deeply suffers for its game mechanics: from recruiting assassins to defending dens to recruiting guilds it paints Yusuf in a very poor light as a leader, and yet he has important death scene that we're supposed to care about. Yusuf's development in the game is little more than a caricature (though that's a hell of a lot more than Sofia gets... more on her later) for the simple reason that the game is doing too much. The story has something of a kitchen sink mentality - we have the political intrigue of Suleiman and his uncle and father, the trials of Yusuf, the master assassin missions, the quest for the memory disks, the Altair side-story, and oh yeah, Ezio needs to fall in love with someone by the end of the game. The idea of a game being that dense is normally great, but the juggling act the writers are forced to do means that none of these stories gets the time and care necessary for any of them to develop well. The price is that many of the characters of the game flatten out because there just isn't time to craft it. ...
Before we start ragging, we need to express that we love the IDEA of Sofia. We love that Ezio, after fifty years of fighting and serving, finally manages to find a small bit of happiness in his life and manages to get a family of his own. We like the idea that Sofia is not an assassin at all and knows nothing about the cloak and dagger world that surrounds Ezio. We like that she's meant to be a nerd. And while we both roll our eyes at the huge age difference between them we accept that such a gap was common to the point of normalcy back in the day. Look at Bartolomeo and Pantasilea - they have a similar age gap and it still works.
But good GAWD Sofia suffers terribly in this game. She suffers from kitchen sinks, game mechanics, bad writing (which we normally are incapable of attributing to Ubisoft), bad stereotyping, bad everything. She is less a character and more an archtype - and a poorly written one at that.
The first thing she suffers from is the kitchen sink. There is so much going on in Revelations, from the Ottomans to the Janissaries to the Byzantines to the keys to ALTAIR to Yusuf etc; and while most of the plots can all interconnect Sofia - who by definition of being ignorant of this Assassin/Templar war - is wholely isolated from the overarching plot. She becomes a subplot in a game where she was supposed to be a feature. While Yusuf suffers this as well, he at least gets a couple walk-and-talks and memories where he's out and about giving him a sense of belonging to the world; Sofia by contrast is ONLY ever interacted with in cutscenes, removing any players sense of connection to her. The next thing to hit her is the obvious attempts to modernize her. Does it make sense in the sixteenth century Ottoman empire that a woman will be an independent business owner? Does it makes sense that she's in what's supposed to be a tactful period dress when her cleavage is on display for the world to see - again in sixteenth century Ottoman empire?
But by FAR the thing that hurts her the most is the combination of the writing and the gameplay mechanics. Because Ezio is the protagonist, he's the one who gets all the objectives to accomplish. Any gamer recognizes that towns people and quest givers are utterly incapable of doing their own jobs until you the player swoop in to save the day. For Sofia this is compounded by the limitation that she's supposed to be "normal" (blatant modernizations excluded, of course). What does Ezio actually DO with the Sofia missions? 1. He meets her and introduces her to the map (and how does he know that she's an experienced cryptographer? Whatever, it's not the worst sin that's committed) 2. He saves her from Duccio (male empowerment) and then saves her from waiting for a delivery (dafuq?). 3. He learns her shop is robbed once or twice a year (da-DOUBLE-fuq? WHAT?) and rescues her painting 4. Picks flower for her in what is the ONLY EXISTING well-written scene with her.
We hated, and I mean hated Sofia until A Little Errand. The best thing about that memory is that why Ezio is doing this mission is contextualized to the actual relationship rather than saving the damsel in distress.
And that tiny amount of goodwill is utterly destroyed as Sofia is kidnapped off screen and needs to be rescued from hanging. And what does she do after seeing her life flash before her eyes? Does she demand to know what's going on? Does she feel conflicted when Ezio admits he's the one who put her in danger? Does she have a normal reaction to a near death experience? NOOOOOOOOOO, why try to make her a character now? Instead, not three seconds from struggling for breath she abdicates Ezio of any responsibility, saying, "You are not responsible for the actions of other men." HOW IS THAT THE FIRST THING SHE SAYS? And if that isn't insult to injury, the writers try to modernize her again by dragging her along with the over the top action set piece so that she can be damsel'ed AGAIN and make witty commentary about women driving. You know, for comedy, because there's so much of it in Revelations! And then she calmly lets Ezio walk alone into Altair's crypt for the end because of course she isn't meant to be there because she's just the love interest.
Sigh. Sofia is relegated to typecasting. The developers and even Ezio as much as say that he's going to Istanbul for inspiration, and so not only is she a damsel in distress, she is the "muse", a stereotype that women are often forced to be for men regardless of their own lives. Sofia, as all muses, is expected to drop whatever it is she is doing and help Ezio through his depression and fall in love with him, and it's not even done WELL."
On the point of park our thats why I love the parkour Unity onward. It always felt so smooth and clean and really made me feel like an assassin!
Best in the Trilogy? That's Brotherhood. But I have to agree that Revelations is an awesome game.
My God! Watching those short clips of Brotherhood make me want to play it again. So bright and vibrant. Sure the combat requires no skill from the players perspective but required a lifetime of training from a master assassin to make it so seamless for the player, Ezio says you're welcome.
Anyway I loved Revelations too and played it at least 3 times but now I might replay again just so I can remember why Brotherhood was so much funner.
The sequence with that cave city alone makes me love this game so so much!
Nice of you giving this game the respect it deserves! I was way older when it came out and was kind of tired of AC aready, but it Instantly became my favorite.