Moho 14 Tutorials: Delayed Constraints

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  • Опубліковано 11 січ 2025

КОМЕНТАРІ • 14

  • @DangerAware
    @DangerAware Рік тому +3

    At 7:00 I actually said "WOW", out loud, with no one around!

  • @Katy133
    @Katy133 Рік тому +3

    This looks interesting, I'm looking forward to seeing what folks make with it. And yes, I'd love to see a tutorial that focuses on the robot rig at 17:37.

  • @CushionSapp
    @CushionSapp Рік тому +1

    That crab walk animation thing at the end was really neat. Would love to see a tutorial for that.

  • @jonbirchartist
    @jonbirchartist 10 місяців тому

    So enjoyed this series of tutorials. Now to crack on with a job where I get to use some new moho tricks! 🙂

  • @modelmananimation
    @modelmananimation Рік тому +2

    Nice 😍 you could add new channels in timeline so we can change the value of delays and the percentage of them in timeline window by adding keyframes ❤

  • @KarlToonUK
    @KarlToonUK Рік тому

    Looking forward to trying this on arm movement on a walk cycle! 😁

  • @tonyredgrave009
    @tonyredgrave009 Рік тому

    If delayed constraints don't already work for curvers then I would sure love to see that in a future update. I think it would fit the tentacle example here better.

    • @mohoanimation
      @mohoanimation  Рік тому +3

      A Curver can be rigged with bones, so any bone feature will also work with Curvers. Actually, you can see the tentacle example on our web already 😉

  • @MrTugwit
    @MrTugwit Рік тому

    Please make a tutorial for the delayed constraints 4 legged walker! 😃

  • @Tresmasunoweb
    @Tresmasunoweb Рік тому

    pregunta: al aplicar el constraint ya no puedo manipular los bones para corregir rotaciones o movimientos extraños?

  • @ShotgunSandwichENT
    @ShotgunSandwichENT Рік тому

    Victor, if the tentacle is a single image, and I see you are not using a mesh, how is it able to flip over on itself? (The top of tentacle is overlapping the middle of the tentacle when rotating)
    I’ve watched all of your new videos and don’t see an explanation for that.
    Thanks!

    • @mohoanimation
      @mohoanimation  Рік тому

      Internally, there's a mesh working there

    • @ShotgunSandwichENT
      @ShotgunSandwichENT Рік тому

      @@mohoanimation so at 16:01 you show all the layers for tentacle. Just curver layer and image. So the curver layer is acting as a mesh, but how does it know what parts of the image to place in front of the others?

    • @mohoanimation
      @mohoanimation  Рік тому +2

      @@ShotgunSandwichENT the order is defined by the direction in which the Curver is created (the parts closer to the end will be on too). If you want to animate different orders, you can split the tentacle in several parts and reorder those layers