I guess it is input, not really guidance. The barry guy I assume was a part of the team who made the game, these were obv his opinions. I think the vocals in the background definetly worked, whereas Barry wish he didn't put them in, but also, he old af so that probably has something to say 😂
@@bobaplaysgames4019 "the Barry guy" is the main composer for the franchise according to 13:31. I'm not sure why they needed to have someone else do this level instead of him, but he would definitely be the person who would know how well it fit in with the rest of the game. But the devs liked it enough to put it in the game so good enough.
let's be real he doesn't really make this type of music ever so it's understandable he won't be that good at something like this even if he's obviously a much more talented producer in the genres that he specified in than the video game composers. Everyone got their strengths and weaknesses
There are people who are like, "Back in my day, we used midi racks instead of vst's and sequenced them in boring sequencers instead of DAWS. F*ck these flashy songs." I'm not like that lol!
It's the hardest part about this production thing 😂 I have been like producing for an year or so and the critical feedback always hurts I have to try to not take the feedback personal .
@pixssassin I try not to take offence to criticism either. I just think "You don't like this piece, I'll try another one." And if I were to compose for a film or a game, there'd be a deadline. And if the director keeps messing around, I'd be like "I know you didn't like this piece, and you didn't like the previous three. But unless you agree on something tonight, I won't be able to send it to the mastering engineers tomorrow. So you'll have to bear with me while I come up with something." And the director may eventually like it.
@@cleverhardy5230 I don't think because Barry is way older than Simon, it's just that Barry is a master as Simon said, Barray knows better than Simon, and all the points he said are valid, I didn't like the vocals too, they are just terrible and don't fit in the game's music (Simon is more like a hip hop beat maker) and I've never heard these types of vocals in a game soundtrack, the bass is great but the melody is so reptetive (just the same 6 notes every 10 bars or something), it's not repetitive, but I feel like Simon didn't even write one, the game devs do care a lot about a linear good melody , a melody that tells a story, and Simon didn't even try but as I said Simon is more of a beat maker, and that's just my opinion, still Simon is a good music prodcuer
as a software engineer i actually relate to the ending. so you made a good song at first, but then the client made MANY changes, then once it's complete someone else says they don't like it etc. but that final song wasn't really your song, it was severely altered to the client's needs
As a composer this is like watching myself lol That's cool they give you all that useful feedback. Sometimes clients just like what I make and I feel weird.
The thing I immediately noticed is that he didn't have a video of the gameplay running along with the track. That's so essential to making music for film and games. You need the reference just like you need references while mixing.
I'm happy for you Simon for this accomplishment! I've made two comic book series when I was in jail to pass time. I haven't copyrighted them yet but I've already made theme songs for them on FL Studio Mobile. Thank you for posting this, you inspire me! I'm wishing the best of luck for you and everything you accomplish moving forward! ❤
I'm a beginner developer and this is inspires me a lot. The way of dealing with musitions and the work for a big company is so amazing, i mean i know its hard but seeing you dealing with such a big company like Epic Games is so inspiring.
Amazing work, man. And considering that Barry was one of the absolute godfathers of this entire style, the fact that he was so engaged in providing feedback is really an indication of how well you did with the authentic emulation.
I found this so useful. I'm a published musician/composer who has done media work, podcast music, meditation tracks, e-book sound fx etc, trying to break into the world of games developers, so this was really great. Would love to chat some time! My channel has a lot of my work and previous projects on. Thanks again and the best of luck with your projects :)
you nailed the brief, and just because that guy at the end wouldn't have done it the same way... isn't indicative of you doing anything poorly or underwhelming... you smashed it!
Its crazy how much goes into making one song for a level in a game. That's why I like games with good music because besides it sounding good you know it may have gone through some shit to get this good. Nice job man.
Barry is the type of guy we need around. Just brutally honest sharing his wisdom. But you'd also have to be a person that can take constructive criticism.
The ending shows you the different level that actual screen scorers are on. Any experience composer would say that the arrangement was TOO predictable and simple. This is not a surprise since Simon is primarily a hip hop producer in which simplicity is best in that genre. But in vgm/film music, it’s probably the biggest mistake most beginners make because their natural tendency is to add on top of the track every 2/4/8 bars etc. However, the reason why this was game-ready was because of the overall quality of the instruments, samples, mix and sound design (which is skills Simon obtained from being a highly skilled producer). With all that being said, most producers (especially the fl studio ones) would’ve failed miserably at this project which goes to show the overall musicianship Simon has.
Dude that’s so awesome and I’m happy for you that you achieved one of your biggest dreams! I really want to make music for video games and this was very inspiring.
Thank you Simon I really appriciate that you Share This experience 🙏🏽🙏🏽🙏🏽 Cause I Always Had on my Bucket list as Well to make one day a composition for a Game and a movie/series. Great Soundtrack I felt the Race Vibe at the End 💯💯💯
I love you Simon. You're my hero whom I'd wish my son to be born to be. You always inspire me and i wish my son will archive things i couldn't during my music production journey
@@DifficultyGame Most definitely! I didn't start producing until I was coming up on 28. I was like "screw it! This has always been my dream, why not?" Even if I can't make a full time living out of it, I'm so happy I started and will make music forever.
Bro! When you said EPIC GAMES reached out I got super excited for you. Then I see the game and realize it looks like something from 1996. Why on earth are they releasing a game that looks as though it's 30 years old? Still happy you were able to make music for a video game, but was hoping you'd be working on a much cooler game. I've always wanted to produce music for a video game as well but every time I applied I was rejected because they're looking for college graduates. Depressing! I really wanted to work for RIOT GAMES during the rise of a game called League of Legends. I wanted to make music for that game sooooo badly!
yo props for posting the process, ive been there and you just can't please everyone lol. oh the flashbacks..... but either way you got the placement, people will play that game and remember your song as one of the great things about it. especially cause it seems that level is more difficult. congrats man, always a joy to see your work
Great video! Awesome to see the process of some contracted work like this come into fruition! Also so cool to see such great feedback coming from Epic Games! Great track Simon!
It's already crazy you're talking to Epic, but BARRY LEITCH the legendary Top Gear composer!? 😀 Anywho, I'm glad I came across this video this'll help me with my compositions for video games so I can get even better. This track sounds sick bro keep up the good work! 👍🏾
Personally I am very motivated by your video. I would definitely like to go down that route as a music producer to focus on video games the same way that you have actually stepped into that. Share a video on how one can actually approach video game publishers.
Damn, for your first time producing this type of arcade-y music, you killed it! Lot's of really good ideas with the melodies and progressions, gave me chills at one point. I can see where Barry is coming from with the points he mentioned, esp. the vocal chops. They didn't quite match the vibe of the game, I think RL had too much of an influence on you there haha. Nonetheless, really appreciate you showing the whole progress of this experience, it was a nice change up! My goal is to get at least close to where you are in production. Thx for everything you taught me and all the inspiration! Servida Music to 1mill!! 🙌
MY MAN Simon doing big things. Thanks for all your lessons over the years I've learned so much watching your videos and to see your growth over the years really impress me a lot. Keep doing great man
Bro... I've been subscribed before everyone realized you are a heat... till now, I've always considered every detail you lay down... hope you're doing well and spirits high as usual... appreciate everything you're doing for me... last not least for us!
Love to see a talented composer getting to do the work they enjoy!! You have taught me so much about the world of music production, and now I'm getting to see you doing the kind of job I dream of! Keep up the wonderful work man, you're bringing a great energy that the world of music composition needs more of! It brings me me the motivation to keep working at my own skills, so that one day I might be able to make something as powerful as some of my favorite game composers!
I want to see you produce something for Bethesda or Blizzard or one of the top Triple A developers out there. I know EPIC is a Triple A developer but the game they got you on board with is out dated looking as all hell and I already know Servida is ready to conquer even scores from a game such as Final Fantasy, or Zelda, or even something like Resident Evil! Still a huge step Simon! It's incredible to have followed you for all these years and see you tackle so many unique ventures that have came your way!
Love Barry just being brutally honest at the end there lmao. But it's how you learn and grow. Awesome video as always!
You spoiled it 😥💅
@@sandmanlopez9920 bros crying whilst painting their nails
@@kingderpygoatyou don’t use the word whilst irl
I guess it is input, not really guidance. The barry guy I assume was a part of the team who made the game, these were obv his opinions. I think the vocals in the background definetly worked, whereas Barry wish he didn't put them in, but also, he old af so that probably has something to say 😂
@@bobaplaysgames4019 "the Barry guy" is the main composer for the franchise according to 13:31. I'm not sure why they needed to have someone else do this level instead of him, but he would definitely be the person who would know how well it fit in with the rest of the game. But the devs liked it enough to put it in the game so good enough.
I love the reality check ending😂❤. Feedback can't always be a nice thing, even for Simon the Simon himself
let's be real he doesn't really make this type of music ever so it's understandable he won't be that good at something like this even if he's obviously a much more talented producer in the genres that he specified in than the video game composers. Everyone got their strengths and weaknesses
@@Cybahare you his lawyer?
i think it was good for an arcade video game song based
fuck that guy at the end.. shoulda jus asked him to make it he’s “the master”
he was just saying his opinion what@@dive4323
Definitely nailed the Rocket League sounding aspect in the first cut. Here's to you getting a placement in RL in the future 🙏💯
this is legit the only thing that'd make me turn on music on rocket league
Seeing Simon play video games just feels kinda out of place but I like it
it really doesn't tho cuz producing is honestly like a video game
I was literally thinking that. Sitting behind a screen trying to find the most efficient way to do a thing lol
bro i like it
Fr💀
There are people who are like, "Back in my day, we used midi racks instead of vst's and sequenced them in boring sequencers instead of DAWS. F*ck these flashy songs." I'm not like that lol!
Good on you for leaving the critical feedback from the main composer in!
Much respect for taking it on the chin.
Quality stuff as always! 🥰
Love how barry is so honest but they hired you for a reason they needed your sound in there and it fits perfectly
Dude at the end roasted the shit out of Simon 😂
As a composer of game music I can say you nailed it, happy to see my friends Israel, Paulo and my mentor Barry in this video! Amazing video!
Love the video and the unexpected ending. Simon just got kinda demolished by the feedback of the main composer haha.
That ending was brutal 😂
I mean, Barry is way older than Simon. His styles and values definitely differ from Simon's.
It's the hardest part about this production thing 😂 I have been like producing for an year or so and the critical feedback always hurts I have to try to not take the feedback personal .
@pixssassin I try not to take offence to criticism either. I just think "You don't like this piece, I'll try another one."
And if I were to compose for a film or a game, there'd be a deadline. And if the director keeps messing around, I'd be like "I know you didn't like this piece, and you didn't like the previous three. But unless you agree on something tonight, I won't be able to send it to the mastering engineers tomorrow. So you'll have to bear with me while I come up with something." And the director may eventually like it.
@@cleverhardy5230 i agree all the pointer he said are all down to preference
@@cleverhardy5230 I don't think because Barry is way older than Simon, it's just that Barry is a master as Simon said, Barray knows better than Simon, and all the points he said are valid, I didn't like the vocals too, they are just terrible and don't fit in the game's music (Simon is more like a hip hop beat maker) and I've never heard these types of vocals in a game soundtrack, the bass is great but the melody is so reptetive (just the same 6 notes every 10 bars or something), it's not repetitive, but I feel like Simon didn't even write one, the game devs do care a lot about a linear good melody , a melody that tells a story, and Simon didn't even try but as I said Simon is more of a beat maker, and that's just my opinion, still Simon is a good music prodcuer
as a software engineer i actually relate to the ending.
so you made a good song at first, but then the client made MANY changes, then once it's complete someone else says they don't like it etc. but that final song wasn't really your song, it was severely altered to the client's needs
Honestly Seeing the way Simon takes feedback and work on them is premium 💯 he's really good with his craft
As a composer this is like watching myself lol That's cool they give you all that useful feedback. Sometimes clients just like what I make and I feel weird.
you putting in the notes from the main composer says a lot about you as a creative!! well done!!!
The honest critics at the end is actually the highest appreciation a professional could give to every video game music composer.
The thing I immediately noticed is that he didn't have a video of the gameplay running along with the track. That's so essential to making music for film and games. You need the reference just like you need references while mixing.
The exact customers you want. They were so nice and careful with giving notes!!! What great devs
Great video! An unexpected ending but I think if that is your one of your first few times producing gaming music, it was pretty spot on.
I'm happy for you Simon for this accomplishment! I've made two comic book series when I was in jail to pass time. I haven't copyrighted them yet but I've already made theme songs for them on FL Studio Mobile. Thank you for posting this, you inspire me! I'm wishing the best of luck for you and everything you accomplish moving forward! ❤
I'm a beginner developer and this is inspires me a lot. The way of dealing with musitions and the work for a big company is so amazing, i mean i know its hard but seeing you dealing with such a big company like Epic Games is so inspiring.
Seeing what the devs wanted and the response to their feedback was really interesting, so sick!
Barry's accent is something, there's like scottish with a bit of american in there
lowkey didn't know there is gonna be a 2nd game, i loved the first one so much. congrats on getting to make music for it
Amazing work, man. And considering that Barry was one of the absolute godfathers of this entire style, the fact that he was so engaged in providing feedback is really an indication of how well you did with the authentic emulation.
I found this so useful. I'm a published musician/composer who has done media work, podcast music, meditation tracks, e-book sound fx etc, trying to break into the world of games developers, so this was really great. Would love to chat some time! My channel has a lot of my work and previous projects on. Thanks again and the best of luck with your projects :)
recently got a few devs ask me to create for them & I came here for a little studying. Great content man as always man!
Simon just casually cooking up one of the craziest beats for a racing arcade game
you nailed the brief, and just because that guy at the end wouldn't have done it the same way... isn't indicative of you doing anything poorly or underwhelming... you smashed it!
nice to see you working in a track for a game, proudly created by brazilians like me. great job, Simon
Why did bro just greet him with a heil h*tler at 13:30 XD
Its crazy how much goes into making one song for a level in a game. That's why I like games with good music because besides it sounding good you know it may have gone through some shit to get this good. Nice job man.
I already enjoyed the video.
But putting that closing call with critique was so brave and respectable, immediately liked and subbed.
8:06 that's the moment I said "he nailed the video game sound"
that was pretty dope man, loving your content sure gives a lot of inspiration and insight into the world of sound 🎶
Hey Simon, congrats on the achievement! Gaming with your own music in background must feel different fr
As someone who wants to start composing for videogames this was eye opening.
Barry is the type of guy we need around. Just brutally honest sharing his wisdom. But you'd also have to be a person that can take constructive criticism.
The ending shows you the different level that actual screen scorers are on. Any experience composer would say that the arrangement was TOO predictable and simple. This is not a surprise since Simon is primarily a hip hop producer in which simplicity is best in that genre. But in vgm/film music, it’s probably the biggest mistake most beginners make because their natural tendency is to add on top of the track every 2/4/8 bars etc. However, the reason why this was game-ready was because of the overall quality of the instruments, samples, mix and sound design (which is skills Simon obtained from being a highly skilled producer).
With all that being said, most producers (especially the fl studio ones) would’ve failed miserably at this project which goes to show the overall musicianship Simon has.
Dude that’s so awesome and I’m happy for you that you achieved one of your biggest dreams! I really want to make music for video games and this was very inspiring.
I checked out your channel , you’re talented and can do it!
Absolutely addicted with HC2 right now!
Great to see a glimpse of the music production 👍
Thank you Simon I really appriciate that you Share This experience 🙏🏽🙏🏽🙏🏽
Cause I Always Had on my Bucket list as Well to make one day a composition for a Game and a movie/series.
Great Soundtrack I felt the Race Vibe at the End 💯💯💯
Love the first Horizon Chase, can't wait to tryout the sequel. Awesome you got a chance to make music for it.
"you did a lot of things im not sure i wouldve done". Simon: "thank you so much man!"
Let him cook! Great job Simon, I'm so happy this came together and it was fun working with you on this.
8:00 Great family guy Peter griffin voice 😂😂😂
Incredible video! Your talent is beyond this world!
Bro acheiving his goals!!!!I'm happy to see that he is growing since the Tyler the creator beat.... Congratulations again!!!!❤
which tyler the creator song did he produce
Great video sir
I thought it was freaking epic, man! Nice job. Might even check the game out. Thanks for sharing the process!
So dope - glad to see more people get into Sync
I love you Simon. You're my hero whom I'd wish my son to be born to be. You always inspire me and i wish my son will archive things i couldn't during my music production journey
It's never too late bro, remember, marathon not a sprint
@@prodbyfrigus Thank you so much for this, hopefully it'll come to pass.
music isnt something defined by age. if your talent/hard work shows you can still be successful
@@DifficultyGame For sure
@@DifficultyGame Most definitely! I didn't start producing until I was coming up on 28. I was like "screw it! This has always been my dream, why not?" Even if I can't make a full time living out of it, I'm so happy I started and will make music forever.
Great job on this piece. It fits with the game perfectly in my ears!
at some point im very jealous about how easy and good Simon makes the beats, but im not jealous bad way, keep going Simon you really inspire me
Bro! When you said EPIC GAMES reached out I got super excited for you. Then I see the game and realize it looks like something from 1996.
Why on earth are they releasing a game that looks as though it's 30 years old? Still happy you were able to make music for a video game, but
was hoping you'd be working on a much cooler game. I've always wanted to produce music for a video game as well but every time I applied
I was rejected because they're looking for college graduates. Depressing! I really wanted to work for RIOT GAMES during the rise of a game
called League of Legends. I wanted to make music for that game sooooo badly!
yo props for posting the process, ive been there and you just can't please everyone lol. oh the flashbacks..... but either way you got the placement, people will play that game and remember your song as one of the great things about it. especially cause it seems that level is more difficult. congrats man, always a joy to see your work
If im netflix i calling this man for every series
Great video! Awesome to see the process of some contracted work like this come into fruition! Also so cool to see such great feedback coming from Epic Games! Great track Simon!
This is one of the best videos, love the process, love your work, congrats Simon!
I really enjoyed the soundtrack! Glad you widen your experience in gaming music production!
It's already crazy you're talking to Epic, but BARRY LEITCH the legendary Top Gear composer!? 😀 Anywho, I'm glad I came across this video this'll help me with my compositions for video games so I can get even better. This track sounds sick bro keep up the good work! 👍🏾
I love this, it was cool to see the communication with the game dev leaders. More videos of this sort would be very entertaining
simon showing music, cars, and games all in one video is like a cool little reward for me waking up on time today
Nice track! Great job!
I believe that's a great feeling playing a game and listen to the music you've made
This is super dope bro congrats
Thats one awesome video! Very clear and shows the process very very well. Well done man! Greetings from a game sound designer here!
Personally I am very motivated by your video. I would definitely like to go down that route as a music producer to focus on video games the same way that you have actually stepped into that. Share a video on how one can actually approach video game publishers.
This is brilliant content, cool to see you grow over the years, well done!
Damn, for your first time producing this type of arcade-y music, you killed it! Lot's of really good ideas with the melodies and progressions, gave me chills at one point. I can see where Barry is coming from with the points he mentioned, esp. the vocal chops. They didn't quite match the vibe of the game, I think RL had too much of an influence on you there haha. Nonetheless, really appreciate you showing the whole progress of this experience, it was a nice change up! My goal is to get at least close to where you are in production. Thx for everything you taught me and all the inspiration! Servida Music to 1mill!! 🙌
Dudeee honestly you nailed it at least from my vision but from the pro we don't know right, hats off man mad respect 🔥
MY MAN Simon doing big things. Thanks for all your lessons over the years I've learned so much watching your videos and to see your growth over the years really impress me a lot. Keep doing great man
5:20 brody is using some log drums.. i can't wait for the day he's gonna try making an amapiano beat🔥
These guys are not effin around. I love the way the producers approach and think about music. Simon u killed!!!!!! 🔥 ❤
Haha the last interview was brutal! But at least he was being honest. Sounded great to me.
YOU KILLED IT MAN.
"Have better handwriting".... ooof! That hit me hard. 🤣 Congrats Simon! This is absolutely amazing.
Bro! Imagine being his wife, waking up in the morning to bangers like this. I would for sure be ready for work ! XD
Bro... I've been subscribed before everyone realized you are a heat... till now, I've always considered every detail you lay down... hope you're doing well and spirits high as usual... appreciate everything you're doing for me... last not least for us!
That's dope man! Barry Leitch is a fucking legend for his SNES Top Gear/Top Racer soundtrack.
Barry is one of my greatest friends. Love the way he reacts to everything!
Love to see a talented composer getting to do the work they enjoy!! You have taught me so much about the world of music production, and now I'm getting to see you doing the kind of job I dream of! Keep up the wonderful work man, you're bringing a great energy that the world of music composition needs more of! It brings me me the motivation to keep working at my own skills, so that one day I might be able to make something as powerful as some of my favorite game composers!
aye man love the content never forget when I found u from the kyle beats contest been here from the start keep it up!
you are quickly becoming one of my favorite youtubers, keep up the great work
You did an awesome job fr
I'm so glad you play video games too... Now I can relate a lot to this video... I've always dreamt of making music for games
Thank you for showing different avenues for producers!
The end sound FX 😂😂😂😭😭😭😭😭😭😭😭😭😭
I can still hear Simon Saying “LEAVE” to the Master Composer at the end
dude in the end just nailed simon hahaha, but yo the soundtracks is crazy
This is what makes a good producer!
My gosh Simon!!!! You are a beast!!!!
I remember playing the full horizon chase 1 game, I definitely recommend it. I’m not really into racing games, but this one is just awesome.
8:05 kinda reminded me of Risk Of Rain 2, awesome job!
I want to see you produce something for Bethesda or Blizzard or one of the top Triple A developers out there.
I know EPIC is a Triple A developer but the game they got you on board with is out dated looking as all hell and
I already know Servida is ready to conquer even scores from a game such as Final Fantasy, or Zelda, or even
something like Resident Evil! Still a huge step Simon! It's incredible to have followed you for all these years
and see you tackle so many unique ventures that have came your way!
Mans channeled his inner mvc for those melodies, amazing work🎉🎉
That composer roasted you, but you stayed humble, so cool. Love the music by the way
That’s a huge accomplishment! You did good too 👏🏾👏🏾🤟🏽🎉
Congratulations bro, im next ❤
The old head at the end is trippin the vocal chops are iconic
Levels 🔥💪
Ayooo, bro SHREDDED you at the end 🤣. I'm over here JAMMING, then an OG Grand master comes and just tells you he likes your bass line....🥲