Anyone experience a section plane cutting through your model and making it slowly disappear when physics are enabled? Not right away, but after manipulating an object for a few seconds.
Thank you for this helpful video! However, when I am connecting the servos, the joints seem to be a bit weak and it wouldn't hold the parts very well... Do you have any suggestions to solve this problem?
Joints are indeed weak. To fix this, assign nearly identical masses to the linked bodies. For example, if you have a servo joint within group A and you connect the servo to group B, stiffness can be achieved if the masses of group A and B are not too different, such as making them 1.0 and 0.5. To assign a mass to a group, do the following: 1. Select the group. 2. Open MSPhysics UI, Properties tab 3. Switch the "Density" option to ""Mass" 4. Set a desired mass value in the input field below Additionally, increasing solver model to iterative 64 passes, should, in general, make joints stiffer.
Always apply the joints on to the fixed part and then connect it with the moving part. So that the joint will not move or rotate along with the moving or rotating part
If you record simulation, afterwards, you can export the recorded simulation into various formats, like a set of png images, where each image denotes a single frame. SKP export allows exporting into SketchUp files, where each SketchUp file denotes a particular frame.
So great - thank you for this and your programming of the MS Physics for Sketchup. Great work.
Anyone experience a section plane cutting through your model and making it slowly disappear when physics are enabled? Not right away, but after manipulating an object for a few seconds.
Its not disappearing change the view and zoom in you will find it right where it was.
I still can not get msphysics to work on su8 but at least I got my mesh to basically do what i needed with sketchy physics, following this tutorial
LadyQ onIMVU I updated AMS Library to 3.5.1 and MSPhysics to 1.0.2 recently. They should be compatible with SU8.
can we connect a joint to Two items that not grouped ?
I tried it, sometimes work sometimes unstable.
Can we have the links of this robot arm please?
Great video! :D
Hello... Thanks for the video!
I was just wondering if you know how to code these robots using Ruby code?
Thank you for this helpful video! However, when I am connecting the servos, the joints seem to be a bit weak and it wouldn't hold the parts very well...
Do you have any suggestions to solve this problem?
Joints are indeed weak. To fix this, assign nearly identical masses to the linked bodies. For example, if you have a servo joint within group A and you connect the servo to group B, stiffness can be achieved if the masses of group A and B are not too different, such as making them 1.0 and 0.5.
To assign a mass to a group, do the following:
1. Select the group.
2. Open MSPhysics UI, Properties tab
3. Switch the "Density" option to ""Mass"
4. Set a desired mass value in the input field below
Additionally, increasing solver model to iterative 64 passes, should, in general, make joints stiffer.
Thank You!!!
@@SynytsiaAnton how do i stop joints from wobbling apart and breaking? please help =)
"connecting to parent body not allowed" when i try to connect slider movement with an object.
Is it better than sektchyphysics?
я в восторге!
all the joints wobble and break, and the different components fall to pieces. anyone know how to stop this happening?
Always apply the joints on to the fixed part and then connect it with the moving part.
So that the joint will not move or rotate along with the moving or rotating part
Nice plugin, but i not understand export .skp sequence , what is it for?
If you record simulation, afterwards, you can export the recorded simulation into various formats, like a set of png images, where each image denotes a single frame. SKP export allows exporting into SketchUp files, where each SketchUp file denotes a particular frame.
ok nice, but inot understand te utility , im interessing for know that because im very
impressed from your work ;)
There are many things that I never had the time to do the tutorials on. I will do these in the future.
Nice , i waiting for . :)