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If you load the psd and select Texture - Adjust - Alpha is Luminance (in the texture settings), you can use a black and white map of the psd file, which retains a lot of flexibility in the workflow
Just discovered this. Cool stuff and thanks for the shoutout. 😊
Thank you so much! You are Big inspiration for me @2d.pete
Wow, this effect looks good, thanks!
Anytime 👌
This is great but generate UV deformed the texture a little bit. Is there anyway to fix that?
Great tutor as always 👍
🙌 thank you! Coming from you makes me truly happy )
ultra useful , thxxx
🙇 thank you
wonderful
Thank you
thanks 💯
Thank you for watching 🙌
If you load the psd and select Texture - Adjust - Alpha is Luminance (in the texture settings), you can use a black and white map of the psd file, which retains a lot of flexibility in the workflow
Just discovered this. Cool stuff and thanks for the shoutout. 😊
Thank you so much! You are Big inspiration for me @2d.pete
Wow, this effect looks good, thanks!
Anytime 👌
This is great but generate UV deformed the texture a little bit. Is there anyway to fix that?
Great tutor as always 👍
🙌 thank you! Coming from you makes me truly happy )
ultra useful , thxxx
🙇 thank you
wonderful
Thank you
thanks 💯
Thank you for watching 🙌