Granular synthesis in sampler could also use some care. Compared to other samplers, the controls of the grains characteristics in the sampler are inadequate for a variety of situations. It can still deliver outstanding quality patches, but it precludes other as many, and more, that could be achieved if there was controls for grain overlap, grain separation beside grain size.
Sending midi out of the grid is the main thing I'd like to get. A lot of my excitement learning about it in the first place was from thinking I could send generative sequences out to my hardware.
About 1:40. You can actually right-click on an audio event, right-click and select Slice in Place, select all resulting audio events / slices together and hit Q (or Ctrl+Q) to quantize them, but the problem is they won't be stretched. We're THIS close :D
I love your videos. Had to chime in on my feature(s) request list too: Contextual smart tool for advanced editing in the arrange window. (Similar to Pro Tools or Studio One) but better if possible. Integrated note to pitch editor. (I.E. melodyne, vari audio, flex time) Dual buffer control to minimize latency on input channels, but maintain enough power for large sessions. (Activated when the track is armed and/or recording) ARA2 support Native Auto alignment tool or feature... (Something similar to vocalign or the native auto align features in Cubase) but make it Bitwig style! Surround sound capabilities Robust format import/export options. (add MP3, AAC, etc) AAF Support .caf playback support More keyboard shortcuts... (I.E...crop, cut clip from start to playhead, cut clip from playhead to clip end, create or add cue marker, etc) Better Crossfade(s) GUI...make overlapping clips semitransparent or have a color gradient VU metering and other metering options....including loudness metering Tab to transient Hi res waveform graphics.(down to single sample view) Zero crossing option Detect Silence with visual overlay (similar to pro tools) but Bitwig style! Option to outline the track selected in the mixer view for better visual feedback when using multiple monitors.
Just for clarification, "comping" is taking the best recorded (audio) parts of multiple takes of a (usually) live performance, like vocals for example, and combining them into one seamless take or compilation. When people say they want "comping" typically they're referring to a quick way of doing this such as in Logic Pro's "quick swipe comping". What you showed in your vid I'd call "multi take recording", which is cool and useful for recording said performance without stopping. If you want to do that. You did kinda, sort of, tell us what it is at the end of that segment, but you didn't show it. I'd be confused or get the wrong idea if I didn't already know is my point. ;) Comping (jump to 2:40) in Bitwig ua-cam.com/video/AiTPAt1jILg/v-deo.html Ideally something like Comping in Logic would be sweet (jump to 1:55) ua-cam.com/video/-3ekvFjLolY/v-deo.html This can be a huge time saver for people recording live vocal (or anything else) performances along with their electronic productions directly in Bitwig.
I'd like to see a way to temporarily nudge the tempo faster or slower and be able to map that to midi so you can sync loops on the fly to external DJ gear. Perhaps even independently for each track.
A way to group, collapse and save collections of operators in the grid would be much appreciated so you can make your own blocks. An SDK to build your own operators in C/C++ would be great. A way to visually see the undo stack so you can jump back to a previous state more easily. Even better if you could mark the state at a particular moment and then jump between mark points. That is good for performance too. Export to mp3 🙄 or allow a post-export script to run so we can do it ourselves. Many more video tutorials for small features. The Let's build series is great, and communiy content is great, but people need small tight, "known good" videos that cover all of the essentials in bite size portions. A headless ARM build that can run on Linux. Keep on pushing hard on hardware / controller integration. The deal with Arturia is great but people have other stuff as well. Aim for Ableton levels of device support. Oh yes, and a way to smoothly zoom in within the grid. The snap zoom increment is way too high. Maybe there is a way to control this 🤔 Anyway bitwig rocks 🎸
A time stretch handle for clips in the arranger would be nice too. And for sure simple slicing in the sampler would be nice too similar to Simpler. Although I get U can pretty much do that in Multi sampler
For now it would be enough if Bitwig allowed us to stretch out the audio event without having to first extend the clip itself. This is really frustrating. The same with slip editing, that doesn't work unless the clip is shorter than the audio that's contained inside :(
@@bravooooooooooooooooooooo Definitely love the modular part of Bitwig nothing else can really touch it's why I keep using it. I just hope more features come to the pianoroll to make midi faster it's behind it's competition.
@@happyduck1424 One could say it's not 'missing', since most DAWs do it exactly like Bitwig - they use MIDI devices to alter the MIDI on the fly. It's actually FL that goes the extra mile ;)
Seems they heard you when you talked about stretching of midi and anything else now. Now hopefully they'll incorperate timestretching within the sampler because that is such a needed feature for my workflow, specifically for 808's etc... atm I have to use Serato Sample for that
I'd also like to see a modulator that is an XY graph that you can use to plot your own custom output curves for a macro knob. 'similar to the old Mapulator Max for Live device.
You can use the XY Effect (or XY Instrument), click the "gear" icon and automate the X and Y knobs. Not the same in terms of workflow, but functionally very close. www.admiralbumblebee.com/music/2017/06/27/Bitwig-Effects-review.html#xy-effect
I really love your videos and you have some fantastic points there. But I feel like before we move onto the bigger things, some basics still need to be covered. Like key commands for vertical resizing of tracks. How after 6 years you still can't do this from your computer keyboard baffles me. But I love Bitwig and still won't trade it for anything else
@@machineagevoodoo2106 I just looked through all the Bitwig shortcuts and didn't see any for zooming track height. Can you tell me what it is? I probably just missed it. In Logic it's just Command and the left/right/up/down arrow keys to resize
I would love to have a track doubler effect, like the multiband, but you get The whole Signal twice to manipulate in two different ways. And than come back together.
What about pitch editing (Logic Pro Flex)? A decent mixer with big cursors? A decent library of samples and synth presets sounding good? I ask for the Logic Pro X/Reason Studio quality level libraries. Also €140,00 every year is too much for what we get. I love Bitwig because the modular philosophy of this daw but Reason Studio is more modular because we can connect different instruments to each other. This aspect is not developed well in Bitwig except we work inside the grid. I'd like to see a free form modularity between all the tracks/instrument not only raws were we put a chain of instruments.
What I really like about your list is that almost all of it would be relatively easy for Bitwig to do. You aren’t suggesting radical, “out there”, “let’s change BWS into something it isn’t” updates. And I agree with everyone of them too. Collaboration is probably the least important to me, and although I use Chord Track functionality a lot in other DAWs, it would be the last on the list compared to the other things you’ve listed (like ARA and absolute time positioning). I’d also like to see a way to encapsulate things in the grid, i.e., if you make a small collection of modules you can save them as a “component” that you can re-use again. Would save a lot of time recreating things, and folks could share their component creations more easily. Anyway, great list. Cheers!
COMPING!!!!!! I come from Cubase which does a great job of comping for both MIDI and audio. After having full blown comping, Bitwig’s “kinda there” comping doesn’t cut it. If they don’t add comprehensive comping soon, and Cubase catches up with Bitwig in some areas (e.g. MIDI utilities, modulation stuff), then I’m heading back to Cubase.
Comping (as in combining the best parts from different takes into one item) and freezing tracks. And something that I would call 'sticky tracks'. Mark a track as 'sticky' to lock its position once it hits the workspace's top boundary when you scroll down. Something that I still see as a bug and frustrates me: after consolidating a looping item, it will stop looping, and the time selection of the item is set to something arbitrary. I would expect the item to retain its looping setting and the time selection to be the full length of the consolidated item.
@@xiachong3288 I don't know their development plans. I was just saying that because Bitwig is subscribed to my channel, There is a decent chance they will see this video.
They definitely need to improve the useability of some of the modules. Would be great if they offered pop out views so you could zoom in and see what you're doing as an example.
they should buy a Roland JD Xi and play with it to see one possible workflow to integrate wait for note, quantization, arp/hold and recording. I have no idea why a DAW should be harder to use than a physical synth for sketching out.
Great list. My humble requests: - Ableton Link sync offset / nudge - Proper "what you play is what you hear" MIDI overdub. In Ableton, if a note goes over the edge of a clip, the full note still gets played as long as the clip is looping. I think Maschine and MPC work this way too. As a live performer, not being able to record pickup measures or syncopated rhythms on the fly is a deal breaker for me - Deeper granular synthesis within the sampler, e.g. grain envelope controls, unison, FM - A multi-stage envelope that can be enlarged for detailed grid editing, with snap, tempo sync, loop and key trigger options
Granular synthesis in sampler could also use some care. Compared to other samplers, the controls of the grains characteristics in the sampler are inadequate for a variety of situations. It can still deliver outstanding quality patches, but it precludes other as many, and more, that could be achieved if there was controls for grain overlap, grain separation beside grain size.
Sending midi out of the grid is the main thing I'd like to get. A lot of my excitement learning about it in the first place was from thinking I could send generative sequences out to my hardware.
ua-cam.com/video/4bL4As05tJo/v-deo.html would this video help you?
About 1:40. You can actually right-click on an audio event, right-click and select Slice in Place, select all resulting audio events / slices together and hit Q (or Ctrl+Q) to quantize them, but the problem is they won't be stretched. We're THIS close :D
I love your videos. Had to chime in on my feature(s) request list too:
Contextual smart tool for advanced editing in the arrange window. (Similar to Pro Tools or Studio One) but better if possible.
Integrated note to pitch editor. (I.E. melodyne, vari audio, flex time)
Dual buffer control to minimize latency on input channels, but maintain enough power for large sessions. (Activated when the track is armed and/or recording)
ARA2 support
Native Auto alignment tool or feature... (Something similar to vocalign or the native auto align features in Cubase) but make it Bitwig style!
Surround sound capabilities
Robust format import/export options. (add MP3, AAC, etc)
AAF Support
.caf playback support
More keyboard shortcuts... (I.E...crop, cut clip from start to playhead, cut clip from playhead to clip end, create or add cue marker, etc)
Better Crossfade(s) GUI...make overlapping clips semitransparent or have a color gradient
VU metering and other metering options....including loudness metering
Tab to transient
Hi res waveform graphics.(down to single sample view)
Zero crossing option
Detect Silence with visual overlay (similar to pro tools) but Bitwig style!
Option to outline the track selected in the mixer view for better visual feedback when using multiple monitors.
i have a audio workflow i do in Reaper that would be total game changer if it was implemented into Bitwig's clips.
the workflow is also related to comping
Step recording + alias clips are my 2 biggest feature wishes. Plus lots of small QoL things.
The more effects and synthesis can be done in Bitwig directly, the better it is for people using Linux, so they benefit twice.
How many is that I wonder?
@@soundfx68 lower single digits in percent, but all happy :)
Regarding the SAMPLER : Would be nice to see all the clip algorithms go into the SAMPLER but also Texture go into the audio clip algorithms!!
Just for clarification, "comping" is taking the best recorded (audio) parts of multiple takes of a (usually) live performance, like vocals for example, and combining them into one seamless take or compilation. When people say they want "comping" typically they're referring to a quick way of doing this such as in Logic Pro's "quick swipe comping". What you showed in your vid I'd call "multi take recording", which is cool and useful for recording said performance without stopping. If you want to do that. You did kinda, sort of, tell us what it is at the end of that segment, but you didn't show it. I'd be confused or get the wrong idea if I didn't already know is my point. ;)
Comping (jump to 2:40) in Bitwig ua-cam.com/video/AiTPAt1jILg/v-deo.html
Ideally something like Comping in Logic would be sweet (jump to 1:55) ua-cam.com/video/-3ekvFjLolY/v-deo.html
This can be a huge time saver for people recording live vocal (or anything else) performances along with their electronic productions directly in Bitwig.
I'd like to see a way to temporarily nudge the tempo faster or slower and be able to map that to midi so you can sync loops on the fly to external DJ gear. Perhaps even independently for each track.
A way to group, collapse and save collections of operators in the grid would be much appreciated so you can make your own blocks.
An SDK to build your own operators in C/C++ would be great.
A way to visually see the undo stack so you can jump back to a previous state more easily. Even better if you could mark the state at a particular moment and then jump between mark points. That is good for performance too.
Export to mp3 🙄 or allow a post-export script to run so we can do it ourselves.
Many more video tutorials for small features.
The Let's build series is great, and communiy content is great, but people need small tight, "known good" videos that cover all of the essentials in bite size portions.
A headless ARM build that can run on Linux.
Keep on pushing hard on hardware / controller integration.
The deal with Arturia is great but people have other stuff as well. Aim for Ableton levels of device support.
Oh yes, and a way to smoothly zoom in within the grid. The snap zoom increment is way too high. Maybe there is a way to control this 🤔
Anyway bitwig rocks 🎸
A time stretch handle for clips in the arranger would be nice too.
And for sure simple slicing in the sampler would be nice too similar to Simpler. Although I get U can pretty much do that in Multi sampler
For now it would be enough if Bitwig allowed us to stretch out the audio event without having to first extend the clip itself. This is really frustrating. The same with slip editing, that doesn't work unless the clip is shorter than the audio that's contained inside :(
@@Artek604 yeah I would settle for that too for now
always looking forward to your videos! exciting, interesting and useful. Thanks!
For me it needs midi stuff chords, scales, arpeggios, etc built in the pianoroll, using a separate device waste time. Hopefully they add it
@@bravooooooooooooooooooooo Through "separate devices" it feels like a band aid for a missing feature it's not as intuitive as fl or studio one.
@@bravooooooooooooooooooooo Definitely love the modular part of Bitwig nothing else can really touch it's why I keep using it. I just hope more features come to the pianoroll to make midi faster it's behind it's competition.
@@happyduck1424 One could say it's not 'missing', since most DAWs do it exactly like Bitwig - they use MIDI devices to alter the MIDI on the fly. It's actually FL that goes the extra mile ;)
Seems they heard you when you talked about stretching of midi and anything else now. Now hopefully they'll incorperate timestretching within the sampler because that is such a needed feature for my workflow, specifically for 808's etc... atm I have to use Serato Sample for that
You can make midi go faster by right clicking a clip and choose 50 %. That makes all of it go faster.
I'd also like to see a modulator that is an XY graph that you can use to plot your own custom output curves for a macro knob. 'similar to the old Mapulator Max for Live device.
You can use the XY Effect (or XY Instrument), click the "gear" icon and automate the X and Y knobs. Not the same in terms of workflow, but functionally very close.
www.admiralbumblebee.com/music/2017/06/27/Bitwig-Effects-review.html#xy-effect
Just like Artur Godlewski said, the XY modulator is already there
I really love your videos and you have some fantastic points there. But I feel like before we move onto the bigger things, some basics still need to be covered. Like key commands for vertical resizing of tracks. How after 6 years you still can't do this from your computer keyboard baffles me. But I love Bitwig and still won't trade it for anything else
you can map it to a key, but only all of them collapsed or expanded, not individual
@@machineagevoodoo2106 I just looked through all the Bitwig shortcuts and didn't see any for zooming track height. Can you tell me what it is? I probably just missed it. In Logic it's just Command and the left/right/up/down arrow keys to resize
I would love to have a track doubler effect, like the multiband, but you get The whole Signal twice to manipulate in two different ways. And than come back together.
Then use the FX layer container with the same layer duplicated?
What about pitch editing (Logic Pro Flex)? A decent mixer with big cursors? A decent library of samples and synth presets sounding good? I ask for the Logic Pro X/Reason Studio quality level libraries. Also €140,00 every year is too much for what we get. I love Bitwig because the modular philosophy of this daw but Reason Studio is more modular because we can connect different instruments to each other. This aspect is not developed well in Bitwig except we work inside the grid. I'd like to see a free form modularity between all the tracks/instrument not only raws were we put a chain of instruments.
This. For the money I spend on Bitwig I also expect quality sample libraries like Logic X.
What I really like about your list is that almost all of it would be relatively easy for Bitwig to do. You aren’t suggesting radical, “out there”, “let’s change BWS into something it isn’t” updates. And I agree with everyone of them too. Collaboration is probably the least important to me, and although I use Chord Track functionality a lot in other DAWs, it would be the last on the list compared to the other things you’ve listed (like ARA and absolute time positioning). I’d also like to see a way to encapsulate things in the grid, i.e., if you make a small collection of modules you can save them as a “component” that you can re-use again. Would save a lot of time recreating things, and folks could share their component creations more easily.
Anyway, great list. Cheers!
COMPING!!!!!! I come from Cubase which does a great job of comping for both MIDI and audio. After having full blown comping, Bitwig’s “kinda there” comping doesn’t cut it. If they don’t add comprehensive comping soon, and Cubase catches up with Bitwig in some areas (e.g. MIDI utilities, modulation stuff), then I’m heading back to Cubase.
Check Studio One instead. It's to Cubase like Bitwig is to Ableton Live ;)
Ok?
Loop recording quatasize to previous bar. Need this so bad.
+1 for collab..i was excited about that upon initial announcement..and that modular grid thing they mentioned (polygrid is my jam now)
Yeah, lack of step recording is the pain point for me!
Comping (as in combining the best parts from different takes into one item) and freezing tracks.
And something that I would call 'sticky tracks'. Mark a track as 'sticky' to lock its position once it hits the workspace's top boundary when you scroll down.
Something that I still see as a bug and frustrates me: after consolidating a looping item, it will stop looping, and the time selection of the item is set to something arbitrary. I would expect the item to retain its looping setting and the time selection to be the full length of the consolidated item.
let the bitwig team know
They are subscribed ;)
@@AudioDigital thank you, but how do you know their development plan?
@@xiachong3288 I don't know their development plans. I was just saying that because Bitwig is subscribed to my channel, There is a decent chance they will see this video.
They definitely need to improve the useability of some of the modules. Would be great if they offered pop out views so you could zoom in and see what you're doing as an example.
Press F1 when module or device is in focus :)
I just want a "wait note input to start recording".
So I will make a custom script for that 😜
they should buy a Roland JD Xi and play with it to see one possible workflow to integrate wait for note, quantization, arp/hold and recording. I have no idea why a DAW should be harder to use than a physical synth for sketching out.
Sooo did you make the custom script?
@@ЕтанДрешковка nope 😬
3:20 Video? Wait can't see anything inside bitwig 🤔
Undo in vst would be appreciated
I split in place, then the audio will quantise or match to swing.
do synths outside of bitwig 🤔🤨
+1 on step record
please do a review at Bitwig 3.3 Beta
Working on it ;)
@@AudioDigital waiting with anticipation))
Great list.
My humble requests:
- Ableton Link sync offset / nudge
- Proper "what you play is what you hear" MIDI overdub. In Ableton, if a note goes over the edge of a clip, the full note still gets played as long as the clip is looping. I think Maschine and MPC work this way too. As a live performer, not being able to record pickup measures or syncopated rhythms on the fly is a deal breaker for me
- Deeper granular synthesis within the sampler, e.g. grain envelope controls, unison, FM
- A multi-stage envelope that can be enlarged for detailed grid editing, with snap, tempo sync, loop and key trigger options
If you want unison, use the voice stack. And if you want FM in the Sampler, use the one in the grid.
Others features I think it needs to be implemented asap
All of these!
....and 3.3 is out