Unlike Jaro Tapal where you aren't supposed to be able to kill and has no death animation meaning he just stands there with no animations at all he can only be defeated by non explosion splash attacks such as the web left by the jump attack on the albino spider from Kashyyk however you spell it , a flame trooper's flamethrower and a skungus explosion but the skungus is the only one that comes back so the others won't work so well because Tapal attacks them and they will most likely die the skungus you just hold force pull aim at Tapal and force push repeat this process without being sliced by that lightsaber of his and you should be able to kill the "Invincable" boss of Fallen Order
My favourite of these was in DS fighter Draglade. One of the semi-final bosses, Zeke, comes to whoop your ass fairly early on in the game but if you do manage to block, heal up and tickle him for long enough, the game includes a short cutscene of Zeke smacking you down one final time before fading to black to start the regular cutscene for after your defeat.
I do like that playing through 1 as pacifist corvo does actually make him worse at combat, to the point where daud is able to imagine beating him in a fight, where he can’t if you’re high chaos
I started playing high chaos on second playthrough, and it is easier for me. You are just slashing everyone instantly with those powers and gadgets u can't use in pacifist.
@@patrickhanlon2325 Yea , same for myself , pacifist was easier to finish than high chaos ! All you had to do is sneak around and find another entrance and ofc in dishonored you have like 50 diff. ways to sneak somewhere !
Funny thing, Elden Ring doesn't count your loss against the Grafted Scion as a "death". You don't get the death animation and you don't leave a bloodstain. However if you beat the Scion and fall off the cliff, you DO get those things! So congrats, if you want to do a no death run you actually have to lose to GC the first time you meet him
Wait so the game actually makes sure you can't use the souls you just got from the scion? Ah, fromsoft, truly the masters of immediately kicking you down after you thought you accomplished something...
@@naiiin6949 correct. But it didn't matter. Melina grants you the ability to take souls. You didn't know how to use them before your meet her anyway. Which is why the porcelain masked war doctor makes fun of you for being "maidenless"
@@PatrickLongblkwhtrbbt i know. I've platinumed the game already lol. But in theory you could keep the souls till you meet melina if you're careful, but you can't return to the tutorial until quite a bit later, so the game actively keeps you from getting a headstart XD
@@naiiin6949 no if you beat the scion but then fall off the cliff to get torrent and stuff I'm pretty sure it doesn't take your souls away, as if you had a branch equipped
Fun fact: in the scripted loss against Jetstream Sam in Metal Gear Rising: Revengeance, his attacks are completely reactive so if you never attack him he won’t ever attack you and you’re stuck on the train forever.
I am convinced FromSoft games make the “hey, lose now” tutorial bosses technically winnable purely to make us feel bad about ourselves due to awareness we *could* have won if we were better.
No, it's because NG+ exists and making the tutorial bosses winnable with a lot of skill and knowledge of the game is an incentive to replay the game Also, the Dark Souls tutorial boss is already very winnable, you just need a broken sword and gravity
@@KyrieFortune Technically the Dark Souls tutorial boss is winnable the first time you see him even if you don't do the Obvious run away tactic that the room layout sets you up for it just is hard and takes forever (but does give you his unique weapon that you only get if you beat him at that point). Honestly he's not even that tricky for the Real version of the first boss fight so long as you don't just button mash even if you mess up the jump attack that takes off a ton of his health to start the match off though. Just have to understand that Dark Souls is basically an intentionally sort of jank feeling 3d Arena Fighting game that'll punish you for being too greedy with your combos, so instead you have to do a lot of "pokes" when its safe to start things off, and usually thats when an enemy has whiffed or you've blocked enough of their combo.
In devil may cry 5, in the beginning you face the main villain named urizen as Nero in your first boss fight where you're meant lose where you take in more damage than usual. If you manage to beat him, the game will end immediately and you get a sarcastic message saying this was the perfect conclusion we've hoped for and a picture of all the other characters together with a message saying and they lived happily ever after
I don’t remember the picture, I definitely remember the text though, and also the achievement you get for doing such a thing, which isn’t too hard on a second playthrough, seeing as it’s basically mission 8 Urizen with slightly more damage
Just like in Ninja Gaiden, beatiing prologue Urizen unlocks the next tier of difficulty too! For that purpose, the game counts the silly game ending as an official game ending. You just don't unlock the new outfits for doing so.
Jane is definitely the Blair witch. Killing their co-workers is a hassle and detrimental to the pretense that everything is running fine, that's the only reason why everyone is still safe.
Kiwami actually has a second ‘unwinnable’ fight while you’re training the Dragon Style. Normally you get taught a technique and have to prove it in a fight, then get to use it everywhere. However, one of the fights is against “Hanyaman” (definitely, absolutely, 100% not just Majima in a mask) who is meant to absolutely wreck you a second time. But you can beat him more easily than the first time, partially because you have access to levelling and healing items and because Hanyaman doesn’t use a bladed weapon, which can’t be blocked without an item. You still get the same technique either way, but also 10,000xp and a few funny lines where the trainer just shrugs and goes ‘well you were meant to learn about perseverance in the face of adversity but whatever’.
Philippians 1:21 For to me to live is Christ, and to die is gain./Inspiration+I have often felt bad that there has been nothing in my life that I felt so strongly for that I would be willing to die for it. The Apostle Paul implores all believers in Christ to change their view about this: all Christians have Christ to thank for life and should be willing to die for Him./Prayer+My life is yours, Lord Jesus, and I ask that You use me in any way that You deem appropriate in Your service. I am but one man, but there are many like me, and through many, we are one. You have united us all through Your sacrifice, and we are forever indebted to Your name. I love You for this, and will live and die for You. In Your holy name I pray. Amen.
the funny part about the elden ring first fight there is that technically if the grafted scion kills you, it doesn't actually kill you. it just gets you to one hp and then you're teleported to the cave where the tutorial is. but if you beat him you actually have to die for real off that cliff to progress lmao
@@raerae4099 yeah, you go through a death animation in the event the grafted scion "defeats" you, but it doesn't count as a death as far as your character statistics or anything like that
Yu-Gi-Oh: Forbidden Memories has one that's meant to be unwinnable since you're forced to lose. It's the first time Heishin appears in the game and he pretty much has all the best cards in the game. If you manage to win, however, you get a really good card to add to your deck (1 from a pool of really good cards), but the guy just says "Again," and you have to duel him until he beats you.
Better then getting cheated on when they clearly didn't have the game ending card as they could of played it ages ago but as soon as I get them to 1 hp they do
I appreciate Andy pointing out Majima's cool eyepatch as a tool in his fight arsenal. The sheer badassery of his character design is unparalleled: eyepatch, yakuza tats, leather pants, snakeskin jacket, metal tipped boots, a sweet undercut, and cheekbones that would cut glass. You'd be so distracted by his whole deal that he'd have an extra advantage on top of his regular martial skills.
I didn’t even know Corvo bossfight was supposed to be unwinnable lol. I played in low chaos, as in: every time I was discovered I fought until I died or killed everyone and reloaded so I was prepared.
Same, I beat Corvo with only moderate difficulty on my playthrough of brigmore witches (which, now that I know the base chaos level of the DLC, I know took informations in my low chaos run on "the blade of Dunwall" and my ghost, clean hands run of Dishonored 1, so, yeah, I started with some assets)
I've finished Moby Dick. I can confirm the line 'from hells heart I stab at thee' is said by Ahab as he brandishes a canister of whale oil shortly before it explodes in a massive fireball.
@@gregoirebasseville4797 i regret to inform you guys that while ahab does say this shortly before he and the rest of the crew are killed he does not cause a massive explosion with whale oil
Funny thing about Terraria’s Dungeon Guardian: even if you defeat it, you still aren’t allowed inside until you defeat Skeletron- a boss that is REQUIRED to complete the game fully as the penultimate boss only spawns in once the Dungeon’s entrance is cleared of the Old Man who summons Skeletron in the first place
The best thing about the Grafted Scion boss is that you can find a portal much later in the game, which sends you back to the starting area, giving you a chance to take your revenge
@@Draeckon The best part is I think you actually warp in BEHIND where the Scion is (i.e. where the cliff is); I remember warping there, turning around to explore, and then falling off the cliff.
In Ninja Gaiden: Dragon Sword for the Nintendo DS, Momiji gets attacked by a dragon in the prologue chapter that you're supposed to lose to, but if you beat it as her you unlock a new mode where you can play her throughout the whole game.
@Negative It's really not. It's flagging, somewhat badly, but as long as Rob and Dave are still there, the channel can never truly die. Shame the Friday Features barely happen anymore though, so Oxbox is definitely in a better state
An interesting list might be characters you wish you were allowed to kill, from ones that give you a game over to others that are just plain invincible that you really don't like. Especially when replaying a game and knowing who will betray you, example being General Shepard.
*AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA*
Once you have unlocked the ability to time travel you can challenge Lavos at any time. Depending on what you've actually done up to that point, you get a different ending.
When I played it via the FF Chronicles collection on Playstation there were 12 endings I think.... two of the distinct endings were beating Lavos the first time you could time travel in New Game Plus and the first time you canonically faced him
I can’t believe dmc5 wasn’t on this list. Beating the first boss gives you a shortened credits scene that contains a cut down version of the combat theme. It’s amazing they put that much into it for a good laugh.
I finally just played Demons Souls (remake) for the first time ever, and I’ve heard nothing good about that damned Vanguard demon. But after years of battle hardening myself with other Fromsoft titles, starting with Kingsfield, and ending with Elden Ring, I stepped into that encounter with a superb level of confidence. I thought, come on, self, this is what you’ve been training for. Then he one shotted me within seconds
@@tardigrade9733Horizon: Forbidden West is such an amazing game. I'm about halfway through it (haven't been able to play it since last year due to complications) but I loved every second of it so far.
I'm reminded of a boss in Eternal Sonata that was kind of the opposite of this, in that it was an unwinnable boss that seemed winnable (all the bosses in that game are difficult in the PS3 version, so you know) and I believe it even had the caveat that you could only move forward after dying at a certain health range, leaving me pretty convinced I needed to beat the boss after the first death, only to realize I wasted a bunch of time and resources on a boss whose hp would literally never hit 0
If you want to count it as a boss, the Kecleon shopkeeper in some Pokemon Mystery Dungeon games, if not all of them, can be survived if you manage to get a setup with a ghost type pokemon in a wall next to the stairs, allowing you to have a free, though probably not worth it, item
@@TheEndlessCycle It's bizarre to me too. I don't think it's actually KILL though.. just beat them up. It's just that it's the ONLY way to fight Kecleons, and you have to fight things to recruit them.
@@TheEndlessCycle it's actually MUCH worse than that. It requires a ton of items and then a special item that increases your recruitment rate where once you have completed this awkward task, you then have a 1 in 200 chance of recruiting a character that is more powerful than most Pokemon are at max level and has one of the most absurdly powerful movesets in the game with few limits to what TM's it can learn as well in terms of attacking, so, to reiterate, you have to defeat TWO HUNDRED enemies that are stronger than the super bosses of the game and can attack you in groups of more than 1 while all possessing permanent stat boosts. It's difficult even if you cheat, let alone legit XD
@@TheEndlessCycle and for added fun, kekleon are RANDOM encounters. There are certain dungeons where they appear more frequently, but again, 1 in 200 against a Pokemon that you have next to nil chance of beating without absurd levels of prep XD
What about Yooka-Laylee and The Impossible Lair? Not only are the final level and boss meant to be unbeatable at the start of the game, but the entire plot is about getting more hitpoints by beating levels so you can eventually come back and brute force your way through it. It's always possible to try the level though, and it is legitimately beatable from the start of the game. You just have to be incredible at platformers or a masochist to do it.
In Dissidia: Duodecim there is a moogle who asks if you played the game before during a tutorial and if you answer yes, sends you, a level 1 newbie with almost no gear, against the literal end game boss. When you lose he tells you that you have a lot to learn. If you win, he congratulates you but says don't be cocky and continues the game as normal.
Hate that Moogle so much you get punished for thinking it's like other games where it's a dialogue path to skip the tutorial. Nope it's a way to get trolled. I'm suspicious of all Moogles because of him except the KH one in the Organization XIII cloak he's cool.
In Fallout 4’s Nuka-World DLC, the beginning quest’s boss Overboss Colter is meant to only be able to be killed by using the Thirst Blaster (a water gun) to short circuit his armor and make him vulnerable to attack. However with enough damage (mostly with crits) it’s possible to deal damage and kill Colter without the gun.
Though DMC3 also had an “unwinnable” fight at the end of the game with a secret cutscene leading into the original DMC if you beat it. And in the sections of the first DMC where you’re just supposed to run from Phantom, you can turn around and fight him instead
@@yeshua7238 I think every dmc after 3 has those end scenes. Which i literally love, because like it kinda gives some insight on what the characters were up to after the main story is said and done
Alpha Weltall from Xenogears comes to mind. Usually he wipes the floor with your party, but with some extremely careful preparation you can take him down. You get an epic armor and equally epic amounts of gold and EXP for the trouble
Rico is another one. When you go one on one with him, he usually destroys you. If you manage to somehow beat him, it basically still treats you like you lost. Lol.
In Kirby Super Star/Ultra's sub-game Meta Knight's Revenge, the first boss you encounter is Heavy Lobster. What's supposed to happen is that you'd be too distracted to notice the he's a diversion and get blown off the ship. However, it's possible to defeat Heavy Lobster before the ship takes off. You still get blown off the ship, though.
nah, you can do low chaos and still kill all of the main targets, Daud is no different. i for one spared him on my high chaos playthrough. why? because he surrendered. it's as simple as that. my high chaos Corvo was a man of honor, eschewing dirty tricks and skullduggery. he'd never cut down a surrendering opponent. but Daud is the only one who ever did. so most everyone else died.
I love how they didn't bother trying to actually kill a dungeon guardian, and went into journey mode. I mean I don't blame ya, I would never imagine doing it myself.
Honestly there needs to be a 7 Bossfights You Can't Win Because Story. I always got so mad when I could wail on a boss only for the game to interrupt me so some annoying side character can "save me".
I've been having a REALLY shitty day all day but your video managed to cheer me up a bit, thanks for always providing me with a laugh when I need it :)
@@DarknessDust this may not help you now, but in the future it might… even if you’re having a shite day just smile… research shows even fake smiling releases chemicals in your brain and will actually start improving your mood
First fight with Adam in Bravely Default 2. He's normally supposed to wipe you in 1 to 2 turns but if you grind a few levels on the enemies you can get the job levels and gear needed to survive then you can manipulate his AI into doing the moves you can counter. Doing so even gives a secret ending where the credits go by very quickly.
In enter the matrix, there was a fight you were supposed to lose to seraph, that you can win, and if I remember correctly, it actually skipped the pretty difficult second to last level if you did
Feral Chaos Ambush in Dissidia 012 Final Fantasy. At the start of a new file, during the tutorial, if you tell the Moogle "I'm a Dissidia Master!", you'll be thrown into a boss battle against the hardest Super Boss as Level 1 Lightning. You're expected to lose, but it IS possible to win. But the game still acts like you lost even if you win.
And this is probably one of the longest unwinnable fights that you could attempt. With even a single mistake meaning instant death in a small area with large attack radius.
My first thought is Deadeye Duncan from KOTOR. Been watching a series one of my new favorite youtubers did on it and his failure due to not knowing and overthinking DnD rules made it the funniest thing ever
This brings to mind when Luke managed to die against the Witch of Hemwick and the Celestial Emissary when those are the 2 easiest bosses of Bloodborne.
Tales of Symphonia has MULTIPLE unwinnable battles... the first time. It also is built with New Game+ as a primary goal and every single boss can be killed the second go round. There's also a hidden Title (classes/stat growth choice) in game if you can beat every boss through the first about 10 hours of gameplay without ever unequipping your wooden training sword.
@@chrismanuel9768 good grief, that game is annoying even if you're over-leveled, let alone how it can utterly destroy you if you are under-leveled. I can't imagine playing the game with what was it, +0 to +10 in attack in a game that rather quickly requires hundreds if not thousands? XD
The thing I hate is I don't think I can think of a single game in which beating an "unwinnable" boss is actually worth the effort. In a best case scenario you get an extra line of dialogue and then are taken out in the following cutscene and in the worst case the game doesn't even recognize it and it continues exactly as it would have otherwise. Even games like DMC5 where you can beat the final boss at the very beginning give you nothing other than a sarcastic, "Good job, now go play the game the right way". Just once I'd like to see such a victory have story implications. Even if it was something as minor as it being referenced a few times and the characters pointing out that maybe it's not as impossible as they thought with you around. Just SOMETHING to make the time and effort you put into learning their attacks actually have impact.
@@Goldenkitten1 in Lufia: The Legend Returns for the GBC, you get powerful items for beating boss fights that are supposedly hopeless. Some of those items remain good until endgame, iirc That’s about what only example I can think of though
@@Goldenkitten1 It's even worse when you're completely incapable of winning the fight at all and you just get crushed no matter how much you prepared beforehand. If they're going to do that then they might as well just have a freaking cutscene.
I think my favorite example of the “lose and progress the story” bosses has got to be the starting urizen fight of devil may cry 5. If you beat him here, you get an alternate ending
My protagonist in Kotor was winning against Darth Malak, but he still had to "win" and kidnap someone important to me In The Witcher, Azar Javed & The Professor are suppose to win at the end of chapter two, win by knocking Geralt out and running away. I once incapacitated them both when being overpowered with mods and had to reload or be stuck in unending combat
Yeah, that first fight against him is, ironically, almost painfully easy for a fight against the reigning Darth and makes the subsequent "this foe is beyond any of you" bit rather jarring. It's like "No, actually I'm pretty sure I can finish him in like another 30 seconds, then we can all go home"
@@willieoelkers5568 Ikr? The final fight against him is waaaaaaaay harder than when you fight him on the ship. Even when I first played the game and had no idea how to build my character, I was destroying him.
@@Draeckon Master Force Speed + Master Flurry kills everything in the game with zero effort and works whether you're playing light or dark. Doing this I was slaughtering Malak in the final fight even while letting him restore from all the Jedi in the room and essentially fighting him multiple times in a row. The first "fight" isn't even something I'd call a fight with this strategy.
Another one in the Witcher 3 DLC: You're supposed to lose your first encounter with Detlaff for the story to progress but you should technically be able to beat him
the hardest part of the dungeon guardian boss is... leaving the dungeon without dying. after that its just a waiting game to see who dies first, and with ranger class its easy if you have endgame equipment since the surface is a perfect place to fight the boss
I love it when games let you have your cake if you're skilled enough, but it's always BS when it railroads you into dying, like KH2's fight against Leon(?), or losing your arm anyways in Sekiro. Granted with older games winning wasn't expected and they might not have space on CD to program an alternate ending.
I think you mean the original Kingdom Hearts there. I get why they need it for the cutscene and transition, but yeah it's a touch disappointing that you're still KO'd in the end.
Leon at least gives you an alternate dialogue. Funny enough, if I remember right, the fight ends with you collapsing from exhaustion right as you were about to deal the finishing blow if you manage to win and he comments something like it's ludicrous how much potential this kid has to push him into a corner
Honestly I think when the devs actually take the time to account for you winning by giving the player an alternate scenario in which the player character loses is pretty cool lol.
@@willieoelkers5568 Sorry, I am remembering where you collapse from exhaustion anyways, and wrote the wrong game as I'm not in that fan community. As a DM, it just feels like bad manners to treat the player like that ^^;
Dying to Lavos concept is so bloody insane, that you can complete the game without reviving Chrono, and thus you complete it without the main character... XD
In terraria there is another bossfight that is meant to be "impossible". Later in the game there is a boss called Empress of Light that is supposed to be fought at night, and if it is day she will oneshot you with any of her attacks, but if you are good enough to not get hit and battle her at daytime you will get the Terraprisma, a summoner weapon that is arguably the best summon in the game and can be used even after the end of the game.
There's Gades from Lufia 2 who's supposed to be a scripted loss fight but is actually beatable if you grind hard enough, and he drops a cool overpowered sword that lasts you a good portion of the game
How about Heishin in Yu-Gi-Oh! Forbidden Memories? He is the first person you HAVE to fight in order to progress the story at the start of the game. While you start off with low level cards hovering around 1000 Attack Points (at most), Heishin will have immediate access to high level cards with AP around or above 3000! If you somehow manage to beat him, he will call you lucky and force you to duel him over and over again until you lose, because losing to him is the only way to continue the story. Heishin is a dirty rotten cheat.
Isn't that how everyone wins in a Yugioh story? I mean, what else do you call suddenly creating new cards in the middle of a duel, or simply having unique cards that were never officially printed?
@@nathanielbass771 Yeah beating him is entirely RNG. You gotta hope he only draws his lowest AP cards, while you have to draw the right cards to get the best fusion combos.
I would submit "Dallis the Hammer" from divinity 2. Technically you don't have to fight her and her posse at the start of the game in fort joy, but she is a story boss later on. If you try to throw down with her, you are supposed to get smashed flat, but it is possible to beat her. If you manage it she transforms into a dragon (a cool lore reveal that you are not supposed to know until much later) and flies off, leaving her sweet hammer behind.
The dungeon guardian fight can be automated using hoiks and a boomerang. You have to set a bed outside the dungeon, activate the guardian, warp to the bed, get in the hoik loop, and then throw the boomerang. This works because you are moving so fast the guardian will stay in the middle, and so will your boomerang.
Yep. Funny thing, I found out about the prison rescue on my 2nd playthrough....first run I had amazing (and unfortunately completely unrepeated) luck 😅 Was pissed at myself for missing the prison run that first time lol
I really thought empress of light fight in daytime would be on here. That was by far one of my favorite boss fights ever, also took me like 5 straight hours of grinding to beat her on account of her killing you if a single projectile hits you
Infinity Blade 1's God King Starts at level 50, and by the second time you reach him (the first being the tutorial) you're about level 3 The idea of the game is that you keep going through the same game and constantly leveling up, but he only levels up after you kill him If you're good enough or patient enough though, you can bleed him to death over a prolonged battle on your first run
I was dumb enough to attempt that but I just couldn't do it. I beat him the first time I got to him in the sequel where he's level 150 while I was about level 47 but that's the best I've done. And now the games don't work on iOS any more so I'll never get another chance.
@@DontXtheStream it's not here, because they already featured it in the first video. Which after I checked, was 3 years ago so it's reasonable that y'all didn't know
@@BeanManolo he isn't even the one to distract you. The shinobi he has with him, the one who carries kuro in the cutscene, throws a shuriken which is what distracts you. Without his backup genichiro would have lost in that scenario
Heh, thunder gf(don't remember how to spell its name) and squalls trigger crits. Was such a good feeling after the first time where I just ran away like a wimp the whole time lol.
A great example of winnable unwinnable boss fights are every Suikoden game. Almost inevitably, the game will pit you against a battle you can lose and the game's story still advances. One notable fight is in Suikoden 3 where you fight Yuber for the first time. Normally you get destroyed, but if you are good enough (or power level) you can beat him and get some extra loot.
In Suikoden 2, there's normal battle and war battle where you control whole unit. In late game, one of the unit got surrounded by so many enemies it's almost impossible to break out, and having that unit defeated somehow makes the commander died permanently and the story will continue. I can't even remember the hours and how many times I had to reload my save trying my best to save him, and I even started to believe it was designed as a losing battle with no way out. but eventually I succeeded after luckily managed to crit all my attack that could one shot each unit every turn. Couldn't even believe it was actually possible
Suikoden 2 war battles were so bad and script dependant/: I remember trying so many times to save the villagers running towards us but then turns out nothing happens when they reach the party and none of the units does anything as enemies go to their territory and slаughters people
Ghost of Tsushima should’ve made the list… like in Ninja Gaiden, even if you reduce the endgame boss’ health to 0, he still “wins” and throws you from a bridge to your supposed death.
There’s another one in a game called “Salt and Sanctuary.” ‘The Unspeakable Deep’ attacks you in the prologue, and he’s a 1-hit-kill monster with a colossal health bar. If you beat him, you get extra heals and the rarest item in the game.
Lufia 2 always gets overlooked in these, and Gades is one of those bosses you aren't meant to win but can if you have grinded enough before reaching him. Your reward is his sword which is rather powerful for that point of the game.
@@nunyabusiness69 Yup, series has a nice habit of making that guy murder you but giving you a really nice weapon if you win when you aren't meant to. (it's actually possible to oneshot the final boss of Lufia 2 with that weapon xD)
On New Game + it's really much much easier to win the Ocean Palace Lavos to get that ending than it is to beat Lavos as Chrono alone to get that ending the way you're typically supposed to.
What about Pokemon Mystery Dungeon Kecleon? If you steal from his shop in one of the Dungeon he spawns in, you get swarm by lots of his overpowered clones. You can beat (at least one of them) and recruit him, but the chance recruiting him is 1%, but ONLY with the right set of items (hidden in a more than one 99 floor Dungeon), party leader must be level 90-100, and have a Pokemon with the Fast Friend IQ Skill.
Dark Mewtwo from Poken Tournament DX. The first time you encounter it, you’re supposed to lose. Badly. I, however, almost beat it when I first met it. No idea what happens if you do, though. Probably nothing.
I remember the tutorial for fighting in Chrono Cross being unwinnable, but in new game+ being able to refuse defeat to Radius and hobbling him. Eventually he just ends combat rather than flopping over despite getting the low health pose, or at least it's hard to say if it's a win since he quits but it doesn't quite feel like one due to lack of defeat either...
In Yugioh forbidden memories, almost at the start of the game there is a battle with a guy that there is no way to win since he has cards that you simply cannot overcome. But, once you finish the game you can start over with the deck you have by that time so now you can actually beat that guy, the result is just the guy battling you over and over until he wins
0:57 I've never understood why the subtitles say "Kazuma Kiriyu-chan." When Majima CLEARLY says "Kiriyu KAZUMA-CHAN." Why is the "-chan" on the wrong name??
"Tales os Symphonia: Dawn of the New World" had 2 technically unwinnable boss fights. 1st, Near the beginning, seeming against the protagonist of the first game, and and the 2nd a bit late against the game's ambiguous antagonist Richter. Even if you win this first one, nothing changes, not even the cutscenes. The second on does have some different dialogue and some slight cutscene differences, but the outcome is ultimately the same.
Callis Dren from Kingdoms of Amalur: Reckoning would make for a good addition to the list. Lorewise, he's supposed to be invulnerable until you reach a certain point in the game. In the actual game however, he's not so much invulnerable as he is just selective as to when he takes damage and that damage being reduced to chip. If you stock up on many, many, many potions or play Warrior/Mage class that allows you to recycle Health and Mana as you fight, you can defeat him. Doing so technically breaks the game unless you do it during the mission when you're supposed to fight him but go around the characters you're supposed to speak to when you do. While at this point it become unnecessary to challenge him this way, you can at least hold your head high going into the final area of the game knowing you've defeated the hardest enemy the game has to offer.
I just love the parody of unwinnable fights. Wilhelm from Borderlands 2 (impossible to win making you think RAID BOSS but easily won) and the end of the Big Game Hunt DLC where the final boss there just falls down and is beaten then put up as a stuffed creature in Tales from the Borderlands. lol Love the videos, guys. :D
Mike: _"The steampunk authorities would be all over me. And I don't need that kind of heat!"_ So that means you'll be careful in tomorrow's Blades in the Dark, right? ... Right? ᴼʰ ᵈᵉᵃʳ⋅
Kunesh the drunk villager in the tutorial section of Kingdom Come:Deliverance deserves a mention. He is definitely designed to smack the shit out of you without mercy because you haven't even learned the basics of combat yet (like blocking or countering). However, if you are good at exploiting the combat system, you can beat him down but I was never able to do it.
This reminds me of the first fight against Leon in Tales of Destiny for the PS1. You can actually beat him and instead of getting arrested, you are free as a bird and fly straight into a game over for breaking the timeline
Tales of Symphonia 2 has a few fights with Lloyd(?) in the earlier hours and there are slight changes in dialogue and resolutions to things if you do manage to win. I think. It's been a long time since I played it.
The NIS RPGs and games usually have a ridiculously overpowered boss you meet at some point in the story that you're supposed to lose to. But if you powerlevel or get to them on a New Game+, you can actually beat them and it either changes the story (you open up a new "route"), gives you a secret character/item or just ends the game in a funny way. One such game is World Eaters, where you fight the first such World Eater near the begining of the game and you can either submit to the evil god that's inhabiting your mind (you get a ton of power if you do), which lets you beat the boss but ends the game in a bad end, or you can fight the boss with your own strength... At which point the boss decimates you and you continue the story recovering and trying to figure out a way to beat such mosntrosity. If, however, you are powerful enough (either through insane powerleveling - talking about 2000 levels here - or through a new game+), you can actually beat that boss. The game then throws you into a funny but very difficult bonus boss fight against Asagi (a sort of joke character in NIS games) and if you win against her, you unlock her as a secret character.
"To prove me wrong you'll have to finish moby dick, checkmate" you're saying that it's possible to prove you wrong, meaning you're not right..checkmate
Jokes on you Mike, I HAVE read Moby Dick and I know for a fact that Ishmael survived the Whale Nuke. He was left scared both physically and mentally, known thereafter as Punished Ishmael.
The ending in Chrono Trigger where you meet the developers is actually when you beat the game with New Game + using Lucca's right teleporter to immediately warp to Lavos.
No, the video is correct. It also happens if you beat Lavos at the Ocean Palace. It's also not necessary to use New Game+, but you need to level up to 40+, do all the endgame side quests available up to that point and use every stat Tab at your disposal to stand a chance.
Forgive me if it’s been done before, but I’ll never forget replaying Jedi Fallen Order and beating the Second Sister in her first fight. Usually unwinnable, and you don’t get anything special for it, but it’s possible
Sort of related: I got really sick of beating bosses I was supposed to beat in that game only to have a cutscene tell me that I was about to die until another hero (or villain in the one case) stepped in and saved me.
"But what if the player actually beats him?"
"That's impossible."
"But what if it somehow happens?"
"Eh... just kill him anyway."
Unlike Jaro Tapal where you aren't supposed to be able to kill and has no death animation meaning he just stands there with no animations at all he can only be defeated by non explosion splash attacks such as the web left by the jump attack on the albino spider from Kashyyk however you spell it , a flame trooper's flamethrower and a skungus explosion but the skungus is the only one that comes back so the others won't work so well because Tapal attacks them and they will most likely die the skungus you just hold force pull aim at Tapal and force push repeat this process without being sliced by that lightsaber of his and you should be able to kill the "Invincable" boss of Fallen Order
Damn why here is not sekiro?
@@MyDadStoleMyArm Jesus Christ, use some punctuation. That was so miserable to try and read
"Let's have a god punch them in the face of they somehow make it past."
My favourite of these was in DS fighter Draglade. One of the semi-final bosses, Zeke, comes to whoop your ass fairly early on in the game but if you do manage to block, heal up and tickle him for long enough, the game includes a short cutscene of Zeke smacking you down one final time before fading to black to start the regular cutscene for after your defeat.
I do like that playing through 1 as pacifist corvo does actually make him worse at combat, to the point where daud is able to imagine beating him in a fight, where he can’t if you’re high chaos
Good man
Yet still playing as a pacifist is a hundred times harder than playing in high chaos lmao
@@Sora2k9 really ? I always found pacifist playthrough to be really easy and high choas to be kinda daunting
I started playing high chaos on second playthrough, and it is easier for me. You are just slashing everyone instantly with those powers and gadgets u can't use in pacifist.
@@patrickhanlon2325 Yea , same for myself , pacifist was easier to finish than high chaos ! All you had to do is sneak around and find another entrance and ofc in dishonored you have like 50 diff. ways to sneak somewhere !
Funny thing, Elden Ring doesn't count your loss against the Grafted Scion as a "death". You don't get the death animation and you don't leave a bloodstain. However if you beat the Scion and fall off the cliff, you DO get those things! So congrats, if you want to do a no death run you actually have to lose to GC the first time you meet him
Wait so the game actually makes sure you can't use the souls you just got from the scion? Ah, fromsoft, truly the masters of immediately kicking you down after you thought you accomplished something...
@@naiiin6949 correct. But it didn't matter. Melina grants you the ability to take souls. You didn't know how to use them before your meet her anyway. Which is why the porcelain masked war doctor makes fun of you for being "maidenless"
@@PatrickLongblkwhtrbbt i know. I've platinumed the game already lol. But in theory you could keep the souls till you meet melina if you're careful, but you can't return to the tutorial until quite a bit later, so the game actively keeps you from getting a headstart XD
@@naiiin6949 no if you beat the scion but then fall off the cliff to get torrent and stuff I'm pretty sure it doesn't take your souls away, as if you had a branch equipped
@@gothicbutterfly013 ah ok, thx. Yeah, now that i think about it, i probably should have noticed that in ng+...
Fun fact: in the scripted loss against Jetstream Sam in Metal Gear Rising: Revengeance, his attacks are completely reactive so if you never attack him he won’t ever attack you and you’re stuck on the train forever.
I was surprised they didn't mention it...
@@KimDare75 "7 unwinnable boss fight you can actually beat"
@@KimDare75 a draw is not the same as a win.
"So... are you going to attack me?"
"Not if you attack me first."
"Well, since I know you'll whoop me, I just won't attack."
"Uhhh..."
@@donovanfaust3227What if it's a drawing contest?
I am convinced FromSoft games make the “hey, lose now” tutorial bosses technically winnable purely to make us feel bad about ourselves due to awareness we *could* have won if we were better.
They're absolutely great for replays though cause you can feel beautiful about kicking their ass since your skill's built up
Well the game has NG+, so you always get the runback.
No, it's because NG+ exists and making the tutorial bosses winnable with a lot of skill and knowledge of the game is an incentive to replay the game
Also, the Dark Souls tutorial boss is already very winnable, you just need a broken sword and gravity
It's better than unbeatable bosses though. I quite seriously hate bosses that You can't defeat.
@@KyrieFortune Technically the Dark Souls tutorial boss is winnable the first time you see him even if you don't do the Obvious run away tactic that the room layout sets you up for it just is hard and takes forever (but does give you his unique weapon that you only get if you beat him at that point). Honestly he's not even that tricky for the Real version of the first boss fight so long as you don't just button mash even if you mess up the jump attack that takes off a ton of his health to start the match off though. Just have to understand that Dark Souls is basically an intentionally sort of jank feeling 3d Arena Fighting game that'll punish you for being too greedy with your combos, so instead you have to do a lot of "pokes" when its safe to start things off, and usually thats when an enemy has whiffed or you've blocked enough of their combo.
In devil may cry 5, in the beginning you face the main villain named urizen as Nero in your first boss fight where you're meant lose where you take in more damage than usual. If you manage to beat him, the game will end immediately and you get a sarcastic message saying this was the perfect conclusion we've hoped for and a picture of all the other characters together with a message saying and they lived happily ever after
For as long as V can, that is…
If I'm not mistaken that was on the original list
I don’t remember the picture, I definitely remember the text though, and also the achievement you get for doing such a thing, which isn’t too hard on a second playthrough, seeing as it’s basically mission 8 Urizen with slightly more damage
Just like in Ninja Gaiden, beatiing prologue Urizen unlocks the next tier of difficulty too! For that purpose, the game counts the silly game ending as an official game ending. You just don't unlock the new outfits for doing so.
they already did that in the original video
Andy: Did we ever deal with the Blair Witch?
Jane: _I_ did. [laughs]
That seems more ominous than it really should for some reason.
Jane is definitely the Blair witch. Killing their co-workers is a hassle and detrimental to the pretense that everything is running fine, that's the only reason why everyone is still safe.
You could really hear the implied “and you’re welcome world” in that laugh
I love the absolute chaos engine that is Jane.
The the Blair Witch weigh the same as a duck?
Andy means "deal to" while Jane means "do a deal with", important difference
Kiwami actually has a second ‘unwinnable’ fight while you’re training the Dragon Style. Normally you get taught a technique and have to prove it in a fight, then get to use it everywhere. However, one of the fights is against “Hanyaman” (definitely, absolutely, 100% not just Majima in a mask) who is meant to absolutely wreck you a second time. But you can beat him more easily than the first time, partially because you have access to levelling and healing items and because Hanyaman doesn’t use a bladed weapon, which can’t be blocked without an item. You still get the same technique either way, but also 10,000xp and a few funny lines where the trainer just shrugs and goes ‘well you were meant to learn about perseverance in the face of adversity but whatever’.
that was an intended loss? huh
i just kept chugging staminan royales so maybe that helepd
@@s4ty-s4t lol same, i just keep using stamina royale and spaming heat actions
Philippians 1:21 For to me to live is Christ, and to die is gain./Inspiration+I have often felt bad that there has been nothing in my life that I felt so strongly for that I would be willing to die for it. The Apostle Paul implores all believers in Christ to change their view about this: all Christians have Christ to thank for life and should be willing to die for Him./Prayer+My life is yours, Lord Jesus, and I ask that You use me in any way that You deem appropriate in Your service. I am but one man, but there are many like me, and through many, we are one. You have united us all through Your sacrifice, and we are forever indebted to Your name. I love You for this, and will live and die for You. In Your holy name I pray. Amen.
Idk how but I beat him the first time so I didn't know you were supposed to lose lol
I beat that fight my first try. Now majima took me about an hour or a little more to beat. Trying to fight him and win with nothing was hell
the funny part about the elden ring first fight there is that technically if the grafted scion kills you, it doesn't actually kill you. it just gets you to one hp and then you're teleported to the cave where the tutorial is. but if you beat him you actually have to die for real off that cliff to progress lmao
Basically a fuck you, you ain't getting these runes.
Really? Very first time I played I got it to half health and was so confused
@@raerae4099 yeah, you go through a death animation in the event the grafted scion "defeats" you, but it doesn't count as a death as far as your character statistics or anything like that
Yu-Gi-Oh: Forbidden Memories has one that's meant to be unwinnable since you're forced to lose. It's the first time Heishin appears in the game and he pretty much has all the best cards in the game. If you manage to win, however, you get a really good card to add to your deck (1 from a pool of really good cards), but the guy just says "Again," and you have to duel him until he beats you.
Well that's just rude and petty of him, cant even take the L like a champ smh
so, if that the case, you can just create the best deck at the start of the game
Eh... Heishin is not that great. He doesn't even cheats (or rather "shits") out UBEWDs left and right like Kaiba starts doing later on
Kinda depends on knowing the game though, he stomps you otherwise.
Better then getting cheated on when they clearly didn't have the game ending card as they could of played it ages ago but as soon as I get them to 1 hp they do
I appreciate Andy pointing out Majima's cool eyepatch as a tool in his fight arsenal. The sheer badassery of his character design is unparalleled: eyepatch, yakuza tats, leather pants, snakeskin jacket, metal tipped boots, a sweet undercut, and cheekbones that would cut glass. You'd be so distracted by his whole deal that he'd have an extra advantage on top of his regular martial skills.
Oh god, was I ever confused when I read the last line in your post. I could've sworn you were complimenting Majima's "Marital skills"
@@lucascyr98 I wish I had first hand knowledge of his marital skills. Nudge nudge wink wink. Lmao
I didn’t even know Corvo bossfight was supposed to be unwinnable lol. I played in low chaos, as in: every time I was discovered I fought until I died or killed everyone and reloaded so I was prepared.
I'm always prepared
@@lordcorvoatanoxp5501 Weren't too prepared when Delilah came and got your ass during Emily's corination tho.
Same, I beat Corvo with only moderate difficulty on my playthrough of brigmore witches (which, now that I know the base chaos level of the DLC, I know took informations in my low chaos run on "the blade of Dunwall" and my ghost, clean hands run of Dishonored 1, so, yeah, I started with some assets)
I did the same thing.
Main reason I hated the game is it relies so heavily on stealth. My weakest skill.
I've finished Moby Dick. I can confirm the line 'from hells heart I stab at thee' is said by Ahab as he brandishes a canister of whale oil shortly before it explodes in a massive fireball.
i literally paused the video and scrolled down here for this exact comment. thank you i can unpause now.
Moby Dick was one of the very few books we were forced to read in school that I actually found interesting and enjoyed
No way, I thought this was a joke ! I really should read that book one day, if only for some hilarious lines to use in games.
Had to read it in high school. Hated it so much I refused to read the last chapter out of principle.
@@gregoirebasseville4797 i regret to inform you guys that while ahab does say this shortly before he and the rest of the crew are killed he does not cause a massive explosion with whale oil
Funny thing about Terraria’s Dungeon Guardian: even if you defeat it, you still aren’t allowed inside until you defeat Skeletron- a boss that is REQUIRED to complete the game fully as the penultimate boss only spawns in once the Dungeon’s entrance is cleared of the Old Man who summons Skeletron in the first place
I cracked up at the “to prove me wrong you’ll have to finish Moby Dick. Check Mate”
Just a brilliant line
The best thing about the Grafted Scion boss is that you can find a portal much later in the game, which sends you back to the starting area, giving you a chance to take your revenge
You can also stumble onto the collapsing cliff if you didn't kill it the first time. lol
@@Draeckon The best part is I think you actually warp in BEHIND where the Scion is (i.e. where the cliff is); I remember warping there, turning around to explore, and then falling off the cliff.
OK now that I did not know that's awesome
Can you still find that portal if you kill it? Will it be back?
@@ryanmartin4602 Indeed you can. The boss won’t be back though
I love the "if you're good enough". I'm comfortably casual or in other words, not good enough 😂
Knowing my place as a filthy casual 😌
Everyone is good enough. Unless you are one of those RoB Bloodhound Step Bubbletear invader ganking cucks, in which case... git gud.
Well, there's always Lavos. No need to git gud when you have the power of New Game+!.
I don't even play games to get good at them, I don't mind sucking ass at them, I'm cool with losing. It's just a video game.
“Comfortably Casual” is a great idea for a Gamertag or Screen name
In Ninja Gaiden: Dragon Sword for the Nintendo DS, Momiji gets attacked by a dragon in the prologue chapter that you're supposed to lose to, but if you beat it as her you unlock a new mode where you can play her throughout the whole game.
I thought it still took her out?
Well I have the game so now I have to try this
Pretty sure that's wrong, nothing special seems to happen, you do play as her on the hardest difficulty regardless of if you win or lose though
@@basketbomberslackingson4417 it takes her out in a cutscene, and then you unlock the mode
That fight is really clunky
I feel like I’ve been watching OutsideXbox off and on for a decade. Major props for the channel longevity.
Meanwhile Playstation Access is basically dead. RIP
@Negative It's really not. It's flagging, somewhat badly, but as long as Rob and Dave are still there, the channel can never truly die. Shame the Friday Features barely happen anymore though, so Oxbox is definitely in a better state
@@negative6442 difference is Microsoft supported this team
Sony left PlayStation access to struggle on its own
The difference is xbox has Jane Douglas
0:47 Goro - Yakuza Kiwami
3:44 Corvo - Dishonored: The Brigmore Witches
6:33 Grafted Scion - Elden Ring
9:37 Doku - Ninja Guiden SIgma
11:20 Lavos - Chrono Trigger
15:50 Dungeon Gaurdian - Terraria
18:14 Vangaurd Fatty - Deamon Souls
An interesting list might be characters you wish you were allowed to kill, from ones that give you a game over to others that are just plain invincible that you really don't like. Especially when replaying a game and knowing who will betray you, example being General Shepard.
The Constant from the Hitman games is on that list for me.
Slightly different I think but Ramon Salazar is annoying as fuck.
Ranni
They have a list like that I believe, something like, "times you were robbed of a boss fight" or something similar
*AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA AVA*
Once you have unlocked the ability to time travel you can challenge Lavos at any time. Depending on what you've actually done up to that point, you get a different ending.
@Grima the Fell Dragon more like 30 endings
My favorite classic video game ever I still have a copy but I don't have a way to hook up my snes to my new TV lol I need to remedy that
Ocean palace Lavos is the strongest version of the exterior of Lavos. Any other way and Lavos mimics bosses throughout the game.
When I played it via the FF Chronicles collection on Playstation there were 12 endings I think.... two of the distinct endings were beating Lavos the first time you could time travel in New Game Plus and the first time you canonically faced him
And new game plus
When you "kill" genichiro in his first fight, but one of his cronies stops you in a cut scene was SO FRUSTRATING
I can’t believe dmc5 wasn’t on this list. Beating the first boss gives you a shortened credits scene that contains a cut down version of the combat theme. It’s amazing they put that much into it for a good laugh.
I finally just played Demons Souls (remake) for the first time ever, and I’ve heard nothing good about that damned Vanguard demon. But after years of battle hardening myself with other Fromsoft titles, starting with Kingsfield, and ending with Elden Ring, I stepped into that encounter with a superb level of confidence. I thought, come on, self, this is what you’ve been training for. Then he one shotted me within seconds
Did you go back and slay tho
@@dr.jingles7377 no haha. My backlog of games is way too big. I just beat the game and then started Forbidden West, which i did slay
@@tardigrade9733Horizon: Forbidden West is such an amazing game. I'm about halfway through it (haven't been able to play it since last year due to complications) but I loved every second of it so far.
I'm reminded of a boss in Eternal Sonata that was kind of the opposite of this, in that it was an unwinnable boss that seemed winnable (all the bosses in that game are difficult in the PS3 version, so you know) and I believe it even had the caveat that you could only move forward after dying at a certain health range, leaving me pretty convinced I needed to beat the boss after the first death, only to realize I wasted a bunch of time and resources on a boss whose hp would literally never hit 0
Such a forgotten gem. Nobody ever talks about the game with the incredible graphics and soundtrack.
It's nice to see someone talk about Eternal Sonata I loved that hidden gem of a game.
Wanted to play it, but didn't have the game system, or money, or parents who would let me buy it...
I have it on my 360 but barely touched it. There's a puzzle not long after the start with retto and beat that I just could not figure out
If you want to count it as a boss, the Kecleon shopkeeper in some Pokemon Mystery Dungeon games, if not all of them, can be survived if you manage to get a setup with a ghost type pokemon in a wall next to the stairs, allowing you to have a free, though probably not worth it, item
fun fact: this is the only way to recruit Kecleons. you don't find them in the wild... anywhere.
@@marhawkman303 you recruit a kecleon by robbing em and then killing em? Eh not gonna question the logic of that 🤷♀️🤣
@@TheEndlessCycle It's bizarre to me too. I don't think it's actually KILL though.. just beat them up. It's just that it's the ONLY way to fight Kecleons, and you have to fight things to recruit them.
@@TheEndlessCycle it's actually MUCH worse than that. It requires a ton of items and then a special item that increases your recruitment rate where once you have completed this awkward task, you then have a 1 in 200 chance of recruiting a character that is more powerful than most Pokemon are at max level and has one of the most absurdly powerful movesets in the game with few limits to what TM's it can learn as well in terms of attacking, so, to reiterate, you have to defeat TWO HUNDRED enemies that are stronger than the super bosses of the game and can attack you in groups of more than 1 while all possessing permanent stat boosts. It's difficult even if you cheat, let alone legit XD
@@TheEndlessCycle and for added fun, kekleon are RANDOM encounters. There are certain dungeons where they appear more frequently, but again, 1 in 200 against a Pokemon that you have next to nil chance of beating without absurd levels of prep XD
What about Yooka-Laylee and The Impossible Lair? Not only are the final level and boss meant to be unbeatable at the start of the game, but the entire plot is about getting more hitpoints by beating levels so you can eventually come back and brute force your way through it. It's always possible to try the level though, and it is legitimately beatable from the start of the game. You just have to be incredible at platformers or a masochist to do it.
Indeed
O_q
And they added a lever to try with no bees or checkpoints at any point you want
Why not both?
In Dissidia: Duodecim there is a moogle who asks if you played the game before during a tutorial and if you answer yes, sends you, a level 1 newbie with almost no gear, against the literal end game boss. When you lose he tells you that you have a lot to learn. If you win, he congratulates you but says don't be cocky and continues the game as normal.
Hate that Moogle so much you get punished for thinking it's like other games where it's a dialogue path to skip the tutorial. Nope it's a way to get trolled. I'm suspicious of all Moogles because of him except the KH one in the Organization XIII cloak he's cool.
In Fallout 4’s Nuka-World DLC, the beginning quest’s boss Overboss Colter is meant to only be able to be killed by using the Thirst Blaster (a water gun) to short circuit his armor and make him vulnerable to attack. However with enough damage (mostly with crits) it’s possible to deal damage and kill Colter without the gun.
You are never supposed to lose to him though, so he doesn’t match the criteria
I would watch a 15 part video series where Andy talks about anything from the Yakuza games that pops into his head.
My head is in a constant loop of Bakamitai and 24 hour Cinderella
@@lucascyr98 same! Although "Hands" has been getting a blasting from me!
Great to see Chrono Trigger making it onto this list! Thanks for your great content, as always.
Wish more games do this. Makes things really feel natural on both gameplay and narrative standpoints.
I saw Corvo and was immediately intrigued. I’ll never forget when I beat Dishonored without anyone seeing me or killing anybody.
mmhhh really an exquisite feeling of fulfillment
When someone sees me, I have no choice but to resort to murder. In my case, at least
@@supercool1594 it's not a crime if they can't prove you did it
I love how when they're talking about hows skilled you need to be they're showing footage of fighting skeletron with post-mech weapons.
I mean terraria is hard If you haven't played it 30 times
0:43 Yakuza Kiwami - (Goro Majima)
3:41 Dishonored: The Brigmore Witches - (Corvo)
6:32 Elden Ring - (Grafted Scion)
9:36 Ninja Gaiden Sigma - (Doku)
12:19 Chrono Trigger - (Lavos)
15:49 Terraria - (Dungeon Guardian)
18:13 Demon’s Souls - (Vanguard Demon)
Nice Thank you!!
That was really helpful. Thanks
thanks this should be at the top. Videos like this have a lot of fluff.
Pffft dungeon Guardian easy
How about DMC5’s first boss? Not only do you get bragging rights, but you also get a hidden ending for beating him!
That was already covered in the first list
@@theinspiredgamer1949 oh. Good to know it was covered at some point, though.
Though DMC3 also had an “unwinnable” fight at the end of the game with a secret cutscene leading into the original DMC if you beat it. And in the sections of the first DMC where you’re just supposed to run from Phantom, you can turn around and fight him instead
@@yeshua7238 that’s so cool!
@@yeshua7238 I think every dmc after 3 has those end scenes. Which i literally love, because like it kinda gives some insight on what the characters were up to after the main story is said and done
Alpha Weltall from Xenogears comes to mind. Usually he wipes the floor with your party, but with some extremely careful preparation you can take him down. You get an epic armor and equally epic amounts of gold and EXP for the trouble
Rico is another one. When you go one on one with him, he usually destroys you. If you manage to somehow beat him, it basically still treats you like you lost. Lol.
In Kirby Super Star/Ultra's sub-game Meta Knight's Revenge, the first boss you encounter is Heavy Lobster. What's supposed to happen is that you'd be too distracted to notice the he's a diversion and get blown off the ship. However, it's possible to defeat Heavy Lobster before the ship takes off. You still get blown off the ship, though.
I'm so glad I clicked this video cause I thought they would talk about the Majima fight and it's the first one in the video. My day is made.
Ha! I've actually read "Moby Dick." The humble narrator of the tale survives.
yeah, on an object which no sane man would have made or owned... :p... fortunately one of his ship-mates was insane.
Survived but not for long
It kinda fits cause part of doing low chaos is sparring daud when you get the chance to take him out
I went easy on him
nah, you can do low chaos and still kill all of the main targets, Daud is no different.
i for one spared him on my high chaos playthrough. why? because he surrendered. it's as simple as that. my high chaos Corvo was a man of honor, eschewing dirty tricks and skullduggery. he'd never cut down a surrendering opponent. but Daud is the only one who ever did. so most everyone else died.
I Spared him on my first playthrough. And i am going to still spare him. Daud best Boi.
Fight me!
It never ceases to amaze me how entertaining your videos are. This time Mike's parts tickled me the most, just pure excellence!
You can fight Lavos at almost any point in the game and get different endings for depending on when and who's in the party.
I love how they didn't bother trying to actually kill a dungeon guardian, and went into journey mode. I mean I don't blame ya, I would never imagine doing it myself.
I've done it with friends and good wings to get away
I did it legit once. i don't blame them either, it takes so long you could probably use it as a form of psychological torture.
Honestly there needs to be a 7 Bossfights You Can't Win Because Story. I always got so mad when I could wail on a boss only for the game to interrupt me so some annoying side character can "save me".
Kai Leng - Mass Effect 3
Khotun Khan (first encounter) - Ghost of Tsushima
Beatrix and Kuja from Final Fantasy 9.
Saren in ME1, on Virmire. I had that SOB and then the cutscene happened.
I've been having a REALLY shitty day all day but your video managed to cheer me up a bit, thanks for always providing me with a laugh when I need it :)
Cheer? Laughter? These emotions are foriegn to me
hope you're doing better today! 😊
@@avesrex not completely but getting there, thank you
@@DarknessDust this may not help you now, but in the future it might… even if you’re having a shite day just smile… research shows even fake smiling releases chemicals in your brain and will actually start improving your mood
@@DarknessDust keep yer head up
First fight with Adam in Bravely Default 2. He's normally supposed to wipe you in 1 to 2 turns but if you grind a few levels on the enemies you can get the job levels and gear needed to survive then you can manipulate his AI into doing the moves you can counter. Doing so even gives a secret ending where the credits go by very quickly.
I’m going to have to try that…
XD
In enter the matrix, there was a fight you were supposed to lose to seraph, that you can win, and if I remember correctly, it actually skipped the pretty difficult second to last level if you did
Feral Chaos Ambush in Dissidia 012 Final Fantasy. At the start of a new file, during the tutorial, if you tell the Moogle "I'm a Dissidia Master!", you'll be thrown into a boss battle against the hardest Super Boss as Level 1 Lightning. You're expected to lose, but it IS possible to win. But the game still acts like you lost even if you win.
And this is probably one of the longest unwinnable fights that you could attempt. With even a single mistake meaning instant death in a small area with large attack radius.
In my case a more realistic list would be '7 Winnable Boss Fights You Can Lose If You're Bad Enough'.
My first thought is Deadeye Duncan from KOTOR. Been watching a series one of my new favorite youtubers did on it and his failure due to not knowing and overthinking DnD rules made it the funniest thing ever
@@BTBSOUNDS MATN and his -1 perception is always funny
This brings to mind when Luke managed to die against the Witch of Hemwick and the Celestial Emissary when those are the 2 easiest bosses of Bloodborne.
Or "7 extremely easy bosses you'd have to be skilled to lose to," like Toriel in Undertale. It's possible to get killed by her but very difficult
Wait who said I lost to false knight 7 times in Hollow Knight? That never happened! I can beat the first and easiest boss!
I have been gaming for decades and the one achievement I have always wanted to achieve was to beat an unbeatable boss in a video game.
Tales of Symphonia has MULTIPLE unwinnable battles... the first time. It also is built with New Game+ as a primary goal and every single boss can be killed the second go round.
There's also a hidden Title (classes/stat growth choice) in game if you can beat every boss through the first about 10 hours of gameplay without ever unequipping your wooden training sword.
@@chrismanuel9768 good grief, that game is annoying even if you're over-leveled, let alone how it can utterly destroy you if you are under-leveled. I can't imagine playing the game with what was it, +0 to +10 in attack in a game that rather quickly requires hundreds if not thousands? XD
The thing I hate is I don't think I can think of a single game in which beating an "unwinnable" boss is actually worth the effort. In a best case scenario you get an extra line of dialogue and then are taken out in the following cutscene and in the worst case the game doesn't even recognize it and it continues exactly as it would have otherwise. Even games like DMC5 where you can beat the final boss at the very beginning give you nothing other than a sarcastic, "Good job, now go play the game the right way".
Just once I'd like to see such a victory have story implications. Even if it was something as minor as it being referenced a few times and the characters pointing out that maybe it's not as impossible as they thought with you around. Just SOMETHING to make the time and effort you put into learning their attacks actually have impact.
@@Goldenkitten1 in Lufia: The Legend Returns for the GBC, you get powerful items for beating boss fights that are supposedly hopeless. Some of those items remain good until endgame, iirc
That’s about what only example I can think of though
@@Goldenkitten1 It's even worse when you're completely incapable of winning the fight at all and you just get crushed no matter how much you prepared beforehand. If they're going to do that then they might as well just have a freaking cutscene.
I remember beating Lavos at that supposed to lose fight. It was pretty awesome.
Goro is strong enough to lift up a Japanese sewer lid one-handed, keep in mind that they're about 113kg
I think my favorite example of the “lose and progress the story” bosses has got to be the starting urizen fight of devil may cry 5. If you beat him here, you get an alternate ending
My protagonist in Kotor was winning against Darth Malak, but he still had to "win" and kidnap someone important to me
In The Witcher, Azar Javed & The Professor are suppose to win at the end of chapter two, win by knocking Geralt out and running away. I once incapacitated them both when being overpowered with mods and had to reload or be stuck in unending combat
Yeah, that first fight against him is, ironically, almost painfully easy for a fight against the reigning Darth and makes the subsequent "this foe is beyond any of you" bit rather jarring. It's like "No, actually I'm pretty sure I can finish him in like another 30 seconds, then we can all go home"
@@willieoelkers5568 Ikr? The final fight against him is waaaaaaaay harder than when you fight him on the ship. Even when I first played the game and had no idea how to build my character, I was destroying him.
@@Draeckon Master Force Speed + Master Flurry kills everything in the game with zero effort and works whether you're playing light or dark.
Doing this I was slaughtering Malak in the final fight even while letting him restore from all the Jedi in the room and essentially fighting him multiple times in a row. The first "fight" isn't even something I'd call a fight with this strategy.
Another one in the Witcher 3 DLC: You're supposed to lose your first encounter with Detlaff for the story to progress but you should technically be able to beat him
the hardest part of the dungeon guardian boss is... leaving the dungeon without dying. after that its just a waiting game to see who dies first, and with ranger class its easy if you have endgame equipment since the surface is a perfect place to fight the boss
I love it when games let you have your cake if you're skilled enough, but it's always BS when it railroads you into dying, like KH2's fight against Leon(?), or losing your arm anyways in Sekiro. Granted with older games winning wasn't expected and they might not have space on CD to program an alternate ending.
I think you mean the original Kingdom Hearts there. I get why they need it for the cutscene and transition, but yeah it's a touch disappointing that you're still KO'd in the end.
Leon at least gives you an alternate dialogue. Funny enough, if I remember right, the fight ends with you collapsing from exhaustion right as you were about to deal the finishing blow if you manage to win and he comments something like it's ludicrous how much potential this kid has to push him into a corner
Honestly I think when the devs actually take the time to account for you winning by giving the player an alternate scenario in which the player character loses is pretty cool lol.
@@willieoelkers5568 Sorry, I am remembering where you collapse from exhaustion anyways, and wrote the wrong game as I'm not in that fan community. As a DM, it just feels like bad manners to treat the player like that ^^;
Leon also gives you an item just before you leave town if you manage to beat him.
Dying to Lavos concept is so bloody insane, that you can complete the game without reviving Chrono, and thus you complete it without the main character... XD
In terraria there is another bossfight that is meant to be "impossible". Later in the game there is a boss called Empress of Light that is supposed to be fought at night, and if it is day she will oneshot you with any of her attacks, but if you are good enough to not get hit and battle her at daytime you will get the Terraprisma, a summoner weapon that is arguably the best summon in the game and can be used even after the end of the game.
There's Gades from Lufia 2 who's supposed to be a scripted loss fight but is actually beatable if you grind hard enough, and he drops a cool overpowered sword that lasts you a good portion of the game
I came close to beating Majima on my first playthrough, but just couldn't deal with his spin attack. It always got me
How about Heishin in Yu-Gi-Oh! Forbidden Memories? He is the first person you HAVE to fight in order to progress the story at the start of the game.
While you start off with low level cards hovering around 1000 Attack Points (at most), Heishin will have immediate access to high level cards with AP around or above 3000!
If you somehow manage to beat him, he will call you lucky and force you to duel him over and over again until you lose, because losing to him is the only way to continue the story.
Heishin is a dirty rotten cheat.
Isn't that how everyone wins in a Yugioh story? I mean, what else do you call suddenly creating new cards in the middle of a duel, or simply having unique cards that were never officially printed?
that is hilarious XD wonder what sort of cards allowed that to happen or if it was literally all luck?
@@nathanielbass771 Yeah beating him is entirely RNG. You gotta hope he only draws his lowest AP cards, while you have to draw the right cards to get the best fusion combos.
11:35 Hey hey hey!!! That was actually exceedingly clever! Great job.
I would submit "Dallis the Hammer" from divinity 2. Technically you don't have to fight her and her posse at the start of the game in fort joy, but she is a story boss later on. If you try to throw down with her, you are supposed to get smashed flat, but it is possible to beat her. If you manage it she transforms into a dragon (a cool lore reveal that you are not supposed to know until much later) and flies off, leaving her sweet hammer behind.
The dungeon guardian fight can be automated using hoiks and a boomerang. You have to set a bed outside the dungeon, activate the guardian, warp to the bed, get in the hoik loop, and then throw the boomerang. This works because you are moving so fast the guardian will stay in the middle, and so will your boomerang.
Majima Goro is freaking awesome. And I love him.
0:Sad
Kiwami: Goofy
I always think of the Queen rescue fight in Dragon Age: Origins that is supposed to lead to an adventure rescuing the Warden from prison
Yasssss
Yep. Funny thing, I found out about the prison rescue on my 2nd playthrough....first run I had amazing (and unfortunately completely unrepeated) luck 😅
Was pissed at myself for missing the prison run that first time lol
I really thought empress of light fight in daytime would be on here. That was by far one of my favorite boss fights ever, also took me like 5 straight hours of grinding to beat her on account of her killing you if a single projectile hits you
The Daytime Empress of Light is a challenge that is meant to no-hit to get the best summon in the game
Infinity Blade 1's God King
Starts at level 50, and by the second time you reach him (the first being the tutorial) you're about level 3
The idea of the game is that you keep going through the same game and constantly leveling up, but he only levels up after you kill him
If you're good enough or patient enough though, you can bleed him to death over a prolonged battle on your first run
I was dumb enough to attempt that but I just couldn't do it.
I beat him the first time I got to him in the sequel where he's level 150 while I was about level 47 but that's the best I've done. And now the games don't work on iOS any more so I'll never get another chance.
On the topic of Fromsoftware, in Sekiro, the first fight with Genichiro Ashina is winnable. It also gives insight into Genichiro's character.
The fact he distracts you with a arrow and cuts your arm off anyway if you beat him is incredible but angering
@@DontXtheStream it's not here, because they already featured it in the first video. Which after I checked, was 3 years ago so it's reasonable that y'all didn't know
@@BeanManolo he isn't even the one to distract you. The shinobi he has with him, the one who carries kuro in the cutscene, throws a shuriken which is what distracts you. Without his backup genichiro would have lost in that scenario
@@naiiin6949 "A shinobi should know the difference between honor and victory." - Genichiro Ashina
@@nevergivegonnaupyou6321 "pathetic grandchild" - Isshin Ashina
There's also the X-ATM092, which you're supposed to run away from, in Final Fantasy VIII.
Thank goodness I'm not the only final fantasy 8 nerd out there
Ah, yes, the extreme ATM.
Happy to see this
Heh, thunder gf(don't remember how to spell its name) and squalls trigger crits. Was such a good feeling after the first time where I just ran away like a wimp the whole time lol.
A great example of winnable unwinnable boss fights are every Suikoden game. Almost inevitably, the game will pit you against a battle you can lose and the game's story still advances. One notable fight is in Suikoden 3 where you fight Yuber for the first time. Normally you get destroyed, but if you are good enough (or power level) you can beat him and get some extra loot.
In Suikoden 2, there's normal battle and war battle where you control whole unit. In late game, one of the unit got surrounded by so many enemies it's almost impossible to break out, and having that unit defeated somehow makes the commander died permanently and the story will continue. I can't even remember the hours and how many times I had to reload my save trying my best to save him, and I even started to believe it was designed as a losing battle with no way out. but eventually I succeeded after luckily managed to crit all my attack that could one shot each unit every turn. Couldn't even believe it was actually possible
Suikoden 2 war battles were so bad and script dependant/:
I remember trying so many times to save the villagers running towards us but then turns out nothing happens when they reach the party and none of the units does anything as enemies go to their territory and slаughters people
Ghost of Tsushima should’ve made the list… like in Ninja Gaiden, even if you reduce the endgame boss’ health to 0, he still “wins” and throws you from a bridge to your supposed death.
If outsidexbox played a rim shot every time a joke was deployed, the whole video would have a backing drum rhythm
There’s another one in a game called “Salt and Sanctuary.”
‘The Unspeakable Deep’ attacks you in the prologue, and he’s a 1-hit-kill monster with a colossal health bar.
If you beat him, you get extra heals and the rarest item in the game.
Lufia 2 always gets overlooked in these, and Gades is one of those bosses you aren't meant to win but can if you have grinded enough before reaching him. Your reward is his sword which is rather powerful for that point of the game.
Great minds think alike! I was thinking of Lufia the legend returns as well!
@@nunyabusiness69 Yup, series has a nice habit of making that guy murder you but giving you a really nice weapon if you win when you aren't meant to. (it's actually possible to oneshot the final boss of Lufia 2 with that weapon xD)
Wow, finally a segment that makes ne feel like an accomplished gamer! I did defeat Lavos in that 1st battle, on a New Game +.
On New Game + it's really much much easier to win the Ocean Palace Lavos to get that ending than it is to beat Lavos as Chrono alone to get that ending the way you're typically supposed to.
What about Pokemon Mystery Dungeon Kecleon? If you steal from his shop in one of the Dungeon he spawns in, you get swarm by lots of his overpowered clones. You can beat (at least one of them) and recruit him, but the chance recruiting him is 1%, but ONLY with the right set of items (hidden in a more than one 99 floor Dungeon), party leader must be level 90-100, and have a Pokemon with the Fast Friend IQ Skill.
Dark Mewtwo from Poken Tournament DX. The first time you encounter it, you’re supposed to lose. Badly. I, however, almost beat it when I first met it. No idea what happens if you do, though. Probably nothing.
I remember the tutorial for fighting in Chrono Cross being unwinnable, but in new game+ being able to refuse defeat to Radius and hobbling him. Eventually he just ends combat rather than flopping over despite getting the low health pose, or at least it's hard to say if it's a win since he quits but it doesn't quite feel like one due to lack of defeat either...
In Yugioh forbidden memories, almost at the start of the game there is a battle with a guy that there is no way to win since he has cards that you simply cannot overcome. But, once you finish the game you can start over with the deck you have by that time so now you can actually beat that guy, the result is just the guy battling you over and over until he wins
If you start with a really good deck you can beat him on the first play through! Takes a lot of luck but it can be done
@@woobcity4087 Unless you farm your life in free duel to get the twin headed thunder dragon and I guess some equips you are out of luck with that guy
@@francovenica1531 a lot of starter decks come with a THTD combo, the luck comes with getting the equips and maybe Raigeki.
Mike saying that players with low chaos styles in Dishonored don't know how to do combat had better be aimed squarely at Andy.
Well, Mike is the guy who can snipe people with pistols in Dishonored.
My sights are on everyone
0:57
I've never understood why the subtitles say "Kazuma Kiriyu-chan." When Majima CLEARLY says "Kiriyu KAZUMA-CHAN."
Why is the "-chan" on the wrong name??
Damn you Mike Channell for that incredible joke about Ninja Gaiden's gifts 😆I almost spat coffee at the computer screen 😆
"Tales os Symphonia: Dawn of the New World" had 2 technically unwinnable boss fights. 1st, Near the beginning, seeming against the protagonist of the first game, and and the 2nd a bit late against the game's ambiguous antagonist Richter. Even if you win this first one, nothing changes, not even the cutscenes. The second on does have some different dialogue and some slight cutscene differences, but the outcome is ultimately the same.
Callis Dren from Kingdoms of Amalur: Reckoning would make for a good addition to the list. Lorewise, he's supposed to be invulnerable until you reach a certain point in the game. In the actual game however, he's not so much invulnerable as he is just selective as to when he takes damage and that damage being reduced to chip. If you stock up on many, many, many potions or play Warrior/Mage class that allows you to recycle Health and Mana as you fight, you can defeat him. Doing so technically breaks the game unless you do it during the mission when you're supposed to fight him but go around the characters you're supposed to speak to when you do. While at this point it become unnecessary to challenge him this way, you can at least hold your head high going into the final area of the game knowing you've defeated the hardest enemy the game has to offer.
Challenge accepted... I finished war and piece, surely i can finish Moby Dick
Nothing prepares you for the horrors at the end
You can tell they never played yakuza when they said that Kyruu commits crimes all the time.
I mean the acts of pure violence he inflicts on his enemies could definitely be warranting some charges man
I just love the parody of unwinnable fights. Wilhelm from Borderlands 2 (impossible to win making you think RAID BOSS but easily won) and the end of the Big Game Hunt DLC where the final boss there just falls down and is beaten then put up as a stuffed creature in Tales from the Borderlands. lol
Love the videos, guys. :D
Mike: _"The steampunk authorities would be all over me. And I don't need that kind of heat!"_
So that means you'll be careful in tomorrow's Blades in the Dark, right?
... Right?
ᴼʰ ᵈᵉᵃʳ⋅
All steam engines are fired up and ready to avenge
Kunesh the drunk villager in the tutorial section of Kingdom Come:Deliverance deserves a mention. He is definitely designed to smack the shit out of you without mercy because you haven't even learned the basics of combat yet (like blocking or countering). However, if you are good at exploiting the combat system, you can beat him down but I was never able to do it.
This reminds me of the first fight against Leon in Tales of Destiny for the PS1. You can actually beat him and instead of getting arrested, you are free as a bird and fly straight into a game over for breaking the timeline
Tales of Symphonia 2 has a few fights with Lloyd(?) in the earlier hours and there are slight changes in dialogue and resolutions to things if you do manage to win. I think. It's been a long time since I played it.
The NIS RPGs and games usually have a ridiculously overpowered boss you meet at some point in the story that you're supposed to lose to. But if you powerlevel or get to them on a New Game+, you can actually beat them and it either changes the story (you open up a new "route"), gives you a secret character/item or just ends the game in a funny way.
One such game is World Eaters, where you fight the first such World Eater near the begining of the game and you can either submit to the evil god that's inhabiting your mind (you get a ton of power if you do), which lets you beat the boss but ends the game in a bad end, or you can fight the boss with your own strength... At which point the boss decimates you and you continue the story recovering and trying to figure out a way to beat such mosntrosity. If, however, you are powerful enough (either through insane powerleveling - talking about 2000 levels here - or through a new game+), you can actually beat that boss. The game then throws you into a funny but very difficult bonus boss fight against Asagi (a sort of joke character in NIS games) and if you win against her, you unlock her as a secret character.
"To prove me wrong you'll have to finish moby dick, checkmate" you're saying that it's possible to prove you wrong, meaning you're not right..checkmate
WOAH
Jokes on you Mike, I HAVE read Moby Dick and I know for a fact that Ishmael survived the Whale Nuke.
He was left scared both physically and mentally, known thereafter as Punished Ishmael.
[laughs in Kojima]
The ending in Chrono Trigger where you meet the developers is actually when you beat the game with New Game + using Lucca's right teleporter to immediately warp to Lavos.
No, the video is correct. It also happens if you beat Lavos at the Ocean Palace. It's also not necessary to use New Game+, but you need to level up to 40+, do all the endgame side quests available up to that point and use every stat Tab at your disposal to stand a chance.
Forgive me if it’s been done before, but I’ll never forget replaying Jedi Fallen Order and beating the Second Sister in her first fight. Usually unwinnable, and you don’t get anything special for it, but it’s possible
oh, really? I might try that sometime
Sort of related: I got really sick of beating bosses I was supposed to beat in that game only to have a cutscene tell me that I was about to die until another hero (or villain in the one case) stepped in and saved me.
12:20 i’m feeling the feelings
Ishmael survives the ending of Moby-Dick because otherwise he couldn't be the narrator. Now THAT is checkmate, sir.