"The only thing deadlier than a hedgehog is a hedgehog made of metal. Having understood this fundamental axiom, the designers of Sonic 3 & Knuckles made the final boss you must defeat as Knuckles a sinister metallic robot version of Sonic." I cannot get over how perfectly written and delivered this line is!
Yes, but pretty sure even the official walkthrough guide listed this boss as METAL Sonic/ Metal Super Sonic(Yes it had separate entries for both phases). I guess given how it looks different from Metal Sonic's usual look, it's not that surprising they went with a different name.
Jane's brief pause in "that's where they put the...cockpit" is perfect comic timing. Also, "You're going to find the encounter with Anubis curiously low-key"...no, he's from an entirely different pantehon.
@@CursedGuard00 Yep, they did two videos recently titled "7 Bosses That Were Immediately Killed by a Much Scarier Boss". The 2nd is a commenter edition.
In Sekiro shadows die twice in three of the game's three endings you fight Genichiro Ashina again armed with a mortal blade of his own, and while defeating Genichiro is pretty easy he realizes that he can't defeat you on his own and uses his own life force to summon his grandfather Isshin Ashina in his physical prime to fight you who is a much more challenging opponent.
Borderlands 2 has a good example. After a long and emotional slog through the game you finally confront Handsome Jack in a fairly decent boss battle. And instead of rolling the credits, a battered and bloodied Jack manages to activate The Warrior and you get the real final battle. After defeating the Warrior, then you get to kill Jack... or let Lilith do it. Honestly, let the lady do the honors. She deserves it.
I'd argue the Warrior is not really a surprise as it is established pretty clearly that it's Jack's objective to awaken it. You also have to remember that the first Borderlands game had a vault monster as it's final boss, so players wouldn't have expected to finish this game without an alien monster boss fight.
Honestly, within Borderlands are better examples :D First there is Wilhelm, poisoned by Jack, so you kill him and pick up the power core. Also you could argue that the Bunker somewhat passes for this list 🤔
Jack was pretty easy but the warrior was even easier. it would go 'rawr', I'd shoot it, it would go 'rawr' and hide, then pop up somewhere else, go 'rawr', get shot, then it would hide... I don't think it attacked a single time. I don't think I was overgeared or leveled or anything either. I still had sidequests that were like 2 levels higher than me, and my main gun was 2 levels lower than me, and not even a unique.
@@johannesbragelmann6629 there's also doctor... Ned? I wanna say? Zed? Whichever, who you fight in a very easy boss fight, then the credits roll, and then a juiced up version of him interrupts the credits and starts the fight for real.
Concerning names: you may be interested to know that Jehuty is an alternative spelling of the Egyptian god Thoth, fitting neatly in the line along with Neith, Ardjet (Wadjet), Nephtis (Nephtys) and of course Anubis.
What if there was a boss that no one knew was a boss at first and they just thought they were fighting a normal enemy, but suddenly it turns out to be the main villain
That rat git from Hades, you mean? 'Aw, lookit, it's a rat! I've slaughtered a couple hundred things all worse than you just to get here, you think I'm scared of you?' *Ten seconds later* 'HOLY SHIT IT'S A GIANT EVIL RAT AND IT WANTS TO EAT MEEEEEEEEE!'
I'm a fan of the inverse: you think they're the main villain, the game spends hours building up to it with no hint to the contrary, and then suddenly once the fight's over, you find out...nope, not so much. Chrono Trigger was a master at this.
This happens in Elden Ring some what. Ran up on a very common and weak enemy on atlas plateau as soon as I hit him it turns into a boss and almost beat my ass lol
Btw this is also my tactic as the player when FIGHTING a video game boss. They defeat me and think: "Huh that was easy." Only then I come back again (safepoint) stronger than ever and the real fight begins! Or the next one. Or the one after that...Everything as planned
Mother Brain at the end of Super Metroid. At first you might think it's just a repeat of the fight from the original Metroid game, but upon "defeating" her, she suddenly has a cyborg body and much stronger attacks. And you can't even kill her until the baby metroid gives you the Hyper Beam
Kraid too in a way. In Metroid 1, he was about your height and pretty damn hard. In Super Metroid, you mean a similar creature, but he's dead before you even realize that that looked an awful lot like M1's Kraid. And then in the next room, the _real_ 2-storey-tall Kraid stands up.
A double whammy: The first Slash and Flea boss fights from Chrono Trigger. Flea uses an imposter common enemy (Flea???) which saps your MP before the real fight starts. Slash is an impressive physical boss with great speed, and after a brief pause in the fight picks up the sword on the wall to really do damage to the party.
oh yeah that is an excellent example, I remember the first time I fought that one I did not see that coming on either one of them. (in a world of remasters and remakes I really wish theyd do Chrono Trigger. one year my friend and I got to pick out one game, we coordinated and he picked Chrono Trigger and I picked FF6 and then everyone so often we would switch them now even decades later I have both on my phone and try to ply through each at least once a year.
I’d have put Shantae Half Genie Hero: Hypno Baron/Squid Baron fight on the list. First you’re fighting Squid Baron, who’s a pretty easy fight over all. He jumps around, makes some shockwaves, you hit him and he explodes. But then Hypno Baron decides that you can’t leave just yet, you need to fight a powered up Squid Baron AND himself, making the fight go from pretty easy to “Dear God I’m sorry can you PLEASE NOT” difficulty.
It’s actually usually better to avoid killing the center ones, since if you kill the ones in the center, then the ones towards the fringes start glowing, and they can be much harder to find
“Joker” in Arkham City. You fight him one on one and almost certainly own him, then he cries on the ground before calling in every thug, mook, and henchman in Arkham to fight you with him.
One that comes to mind for me is Hyness from Kirby Star Allies. Not only does he have a fake-out first phase where he is notably weak, but even his main fight just ends up leading into the true final boss, Void Termina, after he sacrifices himself and the three mage-sisters to summon it.
Miyazaki needs to get Andy on as a consultant for the next from game as boss namer. The Xylophonic Bone (hehe) Collosus is just too good to not be a thing lol Edit: 7:30 Jane saw that low hanging fruit and grabbed with both hands lmao
All low and hanging fruits must be grabbed with all the hands at ones disposal - Pun Tzu (Probably) By the way the creators of that game knew what they were doing... they put DINGO in the literal and figurative cock-pit
It's been s month but I haven't seen anyone mention it. The Xylophonic Bone Colossus name, I'm fairly certain, comes from Brian David Gilbert's "What's your dark souls boss name?" chart. If you look up "Dark Souls Unraveled" you should get to it.
Castlevania: Dawn of Sorrow later introduces Paranoia, a cackling boss who lives inside of mirrors, periodically emerging to strike at Soma. Except that the mirror is only about 6 feet, resulting in a Paranoia who is only Soma's own size. Then you kill it and arrive in the room next door with a twenty-foot mirror. Ruh-roh.
Reminds me of a similar boss fight experience...just that it actually was that easy. Using the "LS-66 Sabre Direct Energy Rifle" against the final boss of Deus Ex Human Revolution. Expected something like a second phase after completing the boss fight in about 5 seconds, but nothing happened and there was the end of the game. Was just seriously lucky, because I used the one exact weapon, that fires through her shield, bypassing the actual boss fight. XD
Dr. Lugae from FFIV comes to mind. His original form is just a support for Belnab (Barnabas), and he goes down quite easily. However, the second fight with him (immediately after the first) is quite a bit more difficult.
Or Scarmiglione from earlier in the same game, who has a fakeout easy fight on a bridge, and then his true, much scarier form rises and attacks you from behind as soon as you cross.
Defeating the Dr first when fighting both him and Barnabas makes Barnabas harder to beat. But using reflect to cause Barnabas to kill the Dr makes Barnabas mostly just stand there, at least that's what happened when I played the remake for the DS. The second fight with the Dr is much harder, but in FFIV I don't think any boss is harder than defeating Bahamut so Rydia can have him as a summon. If protect and shell isn't always up he can easily 1 shot the party
Emperor Doel from Legend of Dragoon. For a guy that's been built up so much, he seems suspiciously weak as a fighter. Maybe it's because your party is mostly Dragoons, but then surprise! Doel is also a Dragoon, and is now kicking the shit out of your unprepared ass.
Funny how they mentioned Mecha Sonic who still put up a fight in the first fase but not mention silver Sonic in Sonic 2 who only use 3 moves, AND is a small obstacle compare to the following boss, the death egg robo
Jedi Fallen Order had a really easy boss at the end where there was just one quick time event. The boss didn’t even die and the protagonist just escapes
I wouldn’t even call it a boss. You only actually try to fight him for like, a minute. Then it’s an escape sequence. Still a really cool moment, though.
The Behemoth Juggernaut from Warframe. This boss comes at the end of the quest called "The Jordas Precept". The first hints that something is amiss actually comes as soon as you enter the mission, well before you even see the Behemoth Juggernaut, as Jordas, the Cephalon(basically a human conscience trapped in a computer) you have been trying to help thus far begins ridiculing you needlessly, despite being as prepared as he asked you to be for the fight with the golem. I actually took out the Behemoth Juggernaut in one hit, which is surprising. Then the whole ship is torn apart as your personal Cephalon tells you that he is "detecting a larger Infested lifeform. Much, MUCH larger!", and the fight moves into the void of space around the spaceship, with the help of your Archwing (think a jetpack, but much, much cooler).
As a player who plays Elden Ring on the first days. Renalla is easy for a reason that it is a matter of finding out how to beat her. And as the game is popular, most people saw how to beat her on the internet even before meeting her. The feeling of fighting her without knowing how to break her shield beforehand is more like the feeling of solving a puzzle than beating a hard boss. I would say that beating her 2nd, 3rd or so-on times is kinda repetitive but the first time is fun and unique. I would say that she is a remarkable boss.
The first fight with Biggs and Wedge in FFVIII. They are slightly (emphasis on slightly) stronger versions of the same enemies you've been fighting in the area, but suddenly a wind sweeps them away and the actual boss fight starts with Elvoret (not a particularly difficult boss, but miles above the first part of the fight).
Elvoret SUCKED the first time I played FFVIII. He just rinsed the shit out of me, and I wasn't allowed to use the memory card, so I had to deal with him ANY time I wanted to play. Then I learned about Disc 1 Lionheart, and he didn't cause trouble. Then you get to Disc 3 in Lunatic Pandora, and Elvoret is just a common enemy there, and you feel dumb about him beating you up on Disc 1.
To be fair, Elvoret did stomp on me the first time I fought him (I unfortunately had thunder junctioned to my elemental attack which he is strong against, so I was reliant on underleveled summons and magic which I hadn't drawn nearly enough of).
I was going to mention Zone of the Enders for the annoying boss fights video. It had a boss that could only be beaten by using some fiddly grab attack. This was an attack I'd never bothered using because it was hard to do and less effective than just hitting things, and that I never used after this boss ever again.
Penguin in Arkham city. A little sneaking around and not getting shot with a freeze gun, then you run up behind him and punch him off a table. It looks like you've won but now the floor is gone and you have to heart punch a zombie a lot
Kraid in Super Metroid. When the game first came out, people were only familiar with Kraid from the NES game, where he was the same height as Samus. In Super Metroid, as you’re heading to Kraid’s lair, you encounter “False Kraid”, who is the same height as Samus, but goes down pretty easily. Just a few rooms later, you encounter the real Kraid who is now several stories tall.
If there's a commentor edition, my pick is Meteo Crusher Pilot from Star Fox 64. I still remember how he'd "admit defeat" before flipping his mech around and start giving you bullet hell.
In Dynamite Headdy, at the start of world 7 is a peaceful field without any real threats, with the boss being a robot that's fairly easy. Once it seems you've beat it, though, the screen crumbles to reveal a firey castle instead, and the robot returns, takes your girlfriend hostage, and begins a much tougher fight.
I played Zone of the Enders: The Second Runner when I was 11 or 12 and it blew my tiny mind! I named my very first Dungeons & Dragons character Nohman cause I thought it sounded badass and I still play him to this day! 20 years later 🥲 I f**king love this channel. I love you, OxBox team. I love you, people of the comments.
I know this doesnt technically count as it doesnt lead into the hard boss fight but sakahagi in smt 3 noctune. You have to fight him immediately after the fight against giramikana which was hella hard if your demi-feind is a physical fighter.
Dr. Zed's evil "brother" Dr. Ned from borderlands was a good one. Beat him in a few shots and the credits start rolling only for a crazy monster version of him to tear through them to tell you that you are not done yet.
You don’t have to take the idea, but what about the opposite? Bosses that seemed way harder until you realized the easy solution? One option is the first battle with Bowser Jr. in Paper Mario Sticker Star. Until you realize you can use the scissors on him, you’ll wail on him over and over while he continuously heals. It frustrated me to no end the first time, no matter how stupid I sound
I second this! Ancient Wyvern springs to mind. You can chip away at his health by hitting his feet and wherever else you can reach but it's not how the game wants you to kill him; it also takes 10 or so minutes of constant attacking and dodging to do it. It wants you to go run through a bunch of enemies to do a drop attack (that you can screw up) to kill him with one hit.
Plant 42 from Resident Evil, you could fight this thing the old fashioned way by shooting it with plenty of bullets, or you could just mix various chemicals together to make a poison strong enough to kill it. While Jill can do this on her own, Chris needs to rely on Rebecca to do it for him.
Funny story about Rennala's boss fight. This was before the nerf so casting still took time and battlebird-achu was still a viable fighting option. When I first fought Rennala I spent more time on the first phase than the second. I hadn't realised the trick to the "kill the right child" mechanic and because from my perspective Rennala was just randomly falling every now and then when I killed a seemingly arbitrary number of cherub pupils, I was mowing through those albinauric undergraduates like nobody's business until I finally reached the second phase. After the cutscene, we swooped in and between pre-nerfed battlebird and my heavy highland axe we interupted all her attack animations stunlocking Rennala to death without ever seeing one spell or summon.
I beat Rennala last night, I first fought her the day before but it was midnight and I had to get up early the next day, so I stopped after a few attempts. I was certainly suspicious of how easy it was then the second phase hit, I still think she was alot easier than Godrick, he really just ruined my day multiple times.
I've played it through about a dozen times. Your best bet is not to go to the farm and kill the horse until you are heavily leveled up, or play on easy. The story is well worth it.
@@devonmcdaniel1176 If youre talking about the one where you go and get your "reward" only to be showered with arrows, yeah, that one could wait a bit, theres tons of enemies there, up until you get the fire bow, before you unlock the first tower, you shouldnt really go there
I always wondered where Shredder got his electric powers from? He's not a mutant, he doesn't have any kind of weapon that emits lightning or whatever. How can he do that?
What about Doopliss from Paper Mario: Thousand Year Door? He's super easy the first time, but then he steals your identity you have to fight him again but he has all of your friends turned against you!
Still like the boss fight with President Deling during the train sequence of FF8’s Disc One, as you’re wondering why he seems so eager to run up and bite your party members for a measly amount of damage until you attack him enough only to reveal it had been an undead monster filling in via its own vile abilities as his body double and the fight gets considerably harder as a result due it having access to all its abilities in its true form.
In UN Squadron on the SNES, on the final level you face off against an Osprey. The game has no mini-bosses. Just a single boss at the end of each of level. So when you see this massive Osprey & thr music changes, you assume it's the final boss. It's super easy. You just equip the Falcon special weapon to shoot the missle launchers it shoots on the ground. It's main gun doesn't even shoot at you. It's main gun is angled towards the ground & it flies so low you are never in range. It shoots missles out the top. Just stay to the left & never fly over it & you won't be hit. Then as you think the game is ending the music changes again as you face off against the Heavy Bomber Project 4 Airship. A "plane" that makes the Spruce Goose look like an old time Bi-Plane. It's so big you can't see it all at once. It spans 3 screens. And in the game you'll find yourself in bullet hells for a minute, but if your quick enough & we'll armed enough you can take out everything shooting at you pretty quickly. The Heavy Bomber Project 4 Airship has some weapons that can't be destroyed so you have to keep dodging. It also has planes that fly out of it. Worst of all, you can only defeat it by bombing or napalming the center of the to expose it's core, which you can only do damage to if it doesn't retract. So unless you have enough special weapons left that can be dropped, shot upwards, or the Thunder Laser which is the only weapon that can shoot through the front of the ship to hit the core, you are in for an extremely long boss battle. Also, when game music is stressful just mute your TV. The music is designed to rattle you to make the game play harder.
The final boss fight in Fable 2 was actually the one against the Spire Shard on the beach. Everything after that was purely performative epilogue until the ultimate revelation of the true baddie behind it all: _Therese!_
Ceadeus, from MH3U. It just swims gracefully towards its hideout....until you, puny thing you are, annoy it enough. Then you get the boss music and the whole "beam of death" thing
Yahtzee in his Zero Punctuation review of the game raged about Rennala a bit ("moony cow" was used, I believed) because of how annoying phase 1 is when having to repeatedly get through it to get to phase 2 only to die yet again to her attacks because of not having time to learn them. As for that beam attack (azure something), I wonder if that's been nerfed much at all. I watched one guy use it to absolutely melt Mohg in mere seconds because it's so easy to use it while regenerating FP and Mohg doesn't move out of the way of it. The guy even said that it shouldn't be that easy to do that. Beam attacks like that one suck (see Soul of Cinder) if you get hit by them directly and can't get out of the way due to low stamina or no room. Ludwig's wave of magic that goes out from when he slams the sword down is similarly devastating I've seen this happen with other FS bosses. Nameless King being one of them with phase 1 not being terrible but then absolutely wreaking players in phase 2. That said, I always expect a trick with their bosses. If phase 1 is nearly the same fighting all the way through the health bar, then expect a second phase (or 3rd in the case of Sister Friede) with its own health bar; see Abyss Watchers, Soul of Cinder, and such. If the fight changes at around the half health point, then the fight will likely end when the health bar is gone; see Iudex Gundyr, Ludwig, and the vast majority of FS bosses, really. Love the "Scot-ish" bit, Andy. :D The dog howling in Symphony of the Night sound like a crowing chicken now really crowing properly, lol.
Azur comet and nope still broke my strong. They did accidentally fix how powerful it was by reducing the time the unlimited FP flask worked from 10 seconds to 5 seconds which meant you got like 1.5-2 seconds of infinite FP before you quickly drained the bar. But then they fixed that because they had no intention of decreasing the unlimited FP flask. Honestly when that flask was broken it made using spells that relied on it useless. My deal was using it as a last ditch if I was out of all my other flasks my combo was infinite FP and half HP refill, I never liked the azur comet spell cause it was very cheap - I did use it on one boss to see if it was legit as strong as people said
This list can't possibly complete without... (gets to #5) Okay, that's better than what I had. In Dying Light, the main character is tasked by a small child with the sidequest Troll to take on what turns out to be a large Goon zombie, one of which was the very first boss fight you have in the entire game. Upon radioing back your success, you're rewarded with "That's not the Troll." Then the nearby wall explodes. "THAT'S the Troll."
Boss arenas are suppose to portray how mighty boss is while providing the player a fair advantage against the boss the player can use (unless you count times the arena was set up so that way you use enemy arena to beat them self) but occasionally you ran into boss arena gives you such a severe advantage that wonder why boss had it built in first place. For example the boss arena for monarch in surge 2 ,only time I won against boss without dying and healing (I think I definitely didn’t die) in game I died to almost everything, as her arena make way to easy dodge her attacks (which allow me strike whenever she recovering from exhaustion without worry being hit) even when she does make part floor electrified.
There's something similar at the end of Hollow Knight (obviously beware spoilers if you havent finished it) except the real final boss is completely optional. You can beat the HolloW Knight and watch it destroy itself to get to the credits or you can dream nail it half way through when Hornet jumps in and restrains it to fight the literal sun.
On a related note, certain games difficulty systems, including boss encounters, are built around multiple play throughs were the difficulty increases each time for greater rewards. Back 4 Blood, The Borderlands series and Rogue-lites are some of these types of games. In B4B, players kept trying to play the hardest difficulty their first time out without unlocking a good variety of cards through multiple play throughs that make the increased difficulties manageable. This is why some games even have Story Mode difficulty to teach players the boss mechanics, so they can replay the game on harder difficulties for better rewards while still gaining XP an unlocking things in their first (easy) play through.
I'm Scottish, and will now refer to all attempts at the accent as "Scott-ish" thank you Andy. I'll also be disappointed if those videos don't lead to Rick Astley! I've seen both the videos though so I'll just leave it and pretend that they do.
the rat-troll reminded me when Hades pulled the same troll with one of the two vermin bosses in Temple of Styx Zagreus even saying something like - " oh it's just a tiny vermin " and laughts...well not for long he doesn't :D
When it comes to boss fights that were easy at first and turned out to be tough, the first that comes to my mind is Astraeus and Capaneus from Astral Chain. At first the two of them seem pretty manageable. However, when you get one of them low enough, they fuse into Astraeus-Capaneus. This chimera has electrified tornadoes, a high damage output, and a giant fuck you laser.
Might I suggest: The Old Man Ganer in Breath of Fire 2, who is trapped in a horrible machine. It's easy to bring down with multi-target attacks, but if you do that, it kills the old man, who it turns out is quite plot relevant.
When I was young Zone of Enders Was extremely difficult for me. One day I got a decent chunk through the game all in one sitting, the farthest I had ever got. Right after I be an extremely difficult boss the power went out in my house. When it finally came back on and I reloaded the game I realized I had never saved. That was the last time I ever played.
Can't believe you guys didn't add the abyss watchers. They even help you at the first phase, then it's a cornocopia of fire and coreography at the second phase
Andrei, the Tzimisce from Vampire teh Masquerade Bloodlines. When you encounetr him first in Kings Way, he doesn't really fight back, just send some of his little minions after you. When you encounter him later at the Hollowbrook Hotel, he is a total nightmare.
"I don't know what that lesson is, but I feel like there's one in there somewhere" is a mood I live in everyday. Thanks Jane, I feel heard
I second that notion! 😂👏🏼
I feel that.
Sounds like the final scene of Burn After Reading.
"The only thing deadlier than a hedgehog is a hedgehog made of metal. Having understood this fundamental axiom, the designers of Sonic 3 & Knuckles made the final boss you must defeat as Knuckles a sinister metallic robot version of Sonic."
I cannot get over how perfectly written and delivered this line is!
The hedgehog is the English's only known natural predator, so it tracks.
I read this comment just as Jane said it in video. That was beautifully narrated lol
And knuckles 🤣
Yes, but pretty sure even the official walkthrough guide listed this boss as METAL Sonic/ Metal Super Sonic(Yes it had separate entries for both phases). I guess given how it looks different from Metal Sonic's usual look, it's not that surprising they went with a different name.
Even better IMO is the line, “this metal hedgehog is playing metal possum” 😂
Jane's brief pause in "that's where they put the...cockpit" is perfect comic timing.
Also, "You're going to find the encounter with Anubis curiously low-key"...no, he's from an entirely different pantehon.
Really, at 7:28, more power to Jane for being able to say "That's where they put the cockpit" with a stone straight face.....
Absolutely! Wonder how many takes that took.
I laughed too hard at that one.
I can't help but think that the game's character/mecha designers were making a pun there.
I will never unsee The cockpit pun from now on 🥴
They put the cockpit in his cocks pit!
My favorite ploy is when a boss appears and is immediately killed by an even worse boss.
Pretty sure they did a video about that already
@@CursedGuard00 Yep, they did two videos recently titled "7 Bosses That Were Immediately Killed by a Much Scarier Boss". The 2nd is a commenter edition.
Fury in FF12. This giant ogre thing gets oneshotted by a bunny. Who proceeds to kick your ass.
Guardians of the galaxy did this although you don’t fight the even worse boss until the end of the game.
Jedi survivor with the rancor on koboh
You guys will take any excuse to play that Dracula quip in a video, and I love you for it. Never change.
WHAT IS A MAN
I think we need a "a miserable pile of secrets... in spaaaaace !" mashup
@@armelior4610 I think that will never not be my favorite Tim Curry role/line.
@@erichowell8770 Mine is still 'Talking..... parrots?' From Muppet Treasure Island.
@@GuukanKitsune mine is "I will be escaping to the one place that hasn't been corrupted by capitalism... SPACE!"
In Sekiro shadows die twice in three of the game's three endings you fight Genichiro Ashina again armed with a mortal blade of his own, and while defeating Genichiro is pretty easy he realizes that he can't defeat you on his own and uses his own life force to summon his grandfather Isshin Ashina in his physical prime to fight you who is a much more challenging opponent.
And also he has a gun.
Glock saint Isshin
3rd phase ain't as hard as the other phase tho
I feel like I've seen this in another one of their videos.
@@revvv3889 I don’t know bro, I’ve been fighting him for a while and I just can’t get lighting reversal down
Borderlands 2 has a good example. After a long and emotional slog through the game you finally confront Handsome Jack in a fairly decent boss battle. And instead of rolling the credits, a battered and bloodied Jack manages to activate The Warrior and you get the real final battle. After defeating the Warrior, then you get to kill Jack... or let Lilith do it. Honestly, let the lady do the honors. She deserves it.
I'd argue the Warrior is not really a surprise as it is established pretty clearly that it's Jack's objective to awaken it. You also have to remember that the first Borderlands game had a vault monster as it's final boss, so players wouldn't have expected to finish this game without an alien monster boss fight.
Honestly, within Borderlands are better examples :D First there is Wilhelm, poisoned by Jack, so you kill him and pick up the power core. Also you could argue that the Bunker somewhat passes for this list 🤔
Jack was pretty easy but the warrior was even easier. it would go 'rawr', I'd shoot it, it would go 'rawr' and hide, then pop up somewhere else, go 'rawr', get shot, then it would hide... I don't think it attacked a single time. I don't think I was overgeared or leveled or anything either. I still had sidequests that were like 2 levels higher than me, and my main gun was 2 levels lower than me, and not even a unique.
@@johannesbragelmann6629 there's also doctor... Ned? I wanna say? Zed? Whichever, who you fight in a very easy boss fight, then the credits roll, and then a juiced up version of him interrupts the credits and starts the fight for real.
@@weneedaladder8384 yep, Dr. Ned was the one who was easy at first, before tearing the credits screen.
“An accent I would describe as Scott-ish”
Brilliant.
Concerning names: you may be interested to know that Jehuty is an alternative spelling of the Egyptian god Thoth, fitting neatly in the line along with Neith, Ardjet (Wadjet), Nephtis (Nephtys) and of course Anubis.
Glad I not the only one who bothered to look that up back when ZOE came out, :-P
@@gryphonosiris2577 With Osiris in your name? You should be embarrassed you didn't spot it.
Ed: /s
The "At least we've seen the last of him" then "My mistake" is a feeling any gamer understands completely 😆
What if there was a boss that no one knew was a boss at first and they just thought they were fighting a normal enemy, but suddenly it turns out to be the main villain
Isn't that kind of the idea behind the two worlds boss?
That rat git from Hades, you mean? 'Aw, lookit, it's a rat! I've slaughtered a couple hundred things all worse than you just to get here, you think I'm scared of you?' *Ten seconds later* 'HOLY SHIT IT'S A GIANT EVIL RAT AND IT WANTS TO EAT MEEEEEEEEE!'
I'm a fan of the inverse: you think they're the main villain, the game spends hours building up to it with no hint to the contrary, and then suddenly once the fight's over, you find out...nope, not so much. Chrono Trigger was a master at this.
This happens in Elden Ring some what. Ran up on a very common and weak enemy on atlas plateau as soon as I hit him it turns into a boss and almost beat my ass lol
@@jtrevor99 Ozzy?
Thank you for including that bit from Dracula's speech. No clip showing SOTN would be complete without it.
Btw this is also my tactic as the player when FIGHTING a video game boss. They defeat me and think: "Huh that was easy." Only then I come back again (safepoint) stronger than ever and the real fight begins! Or the next one. Or the one after that...Everything as planned
How many takes did it take for Jane to say cockpit without laughing?
The Tinker Knight from Shovel Knight. He’s trivially easy to beat the first time around, and then he gets into his giant mech suit.
Came here to mention Tinker Knight, glad someone got here first though. He deserves a mention
@@jonahgarcia8840 TInker Knight's initial encounter is so easy he's one-shottable with the very weapon you find in Tinker Knight's stage.
Mother Brain at the end of Super Metroid. At first you might think it's just a repeat of the fight from the original Metroid game, but upon "defeating" her, she suddenly has a cyborg body and much stronger attacks. And you can't even kill her until the baby metroid gives you the Hyper Beam
Kraid too in a way. In Metroid 1, he was about your height and pretty damn hard. In Super Metroid, you mean a similar creature, but he's dead before you even realize that that looked an awful lot like M1's Kraid. And then in the next room, the _real_ 2-storey-tall Kraid stands up.
A double whammy: The first Slash and Flea boss fights from Chrono Trigger.
Flea uses an imposter common enemy (Flea???) which saps your MP before the real fight starts.
Slash is an impressive physical boss with great speed, and after a brief pause in the fight picks up the sword on the wall to really do damage to the party.
oh yeah that is an excellent example, I remember the first time I fought that one I did not see that coming on either one of them.
(in a world of remasters and remakes I really wish theyd do Chrono Trigger.
one year my friend and I got to pick out one game, we coordinated and he picked Chrono Trigger and I picked FF6 and then everyone so often we would switch them
now even decades later I have both on my phone and try to ply through each at least once a year.
I’d have put Shantae Half Genie Hero: Hypno Baron/Squid Baron fight on the list. First you’re fighting Squid Baron, who’s a pretty easy fight over all. He jumps around, makes some shockwaves, you hit him and he explodes. But then Hypno Baron decides that you can’t leave just yet, you need to fight a powered up Squid Baron AND himself, making the fight go from pretty easy to “Dear God I’m sorry can you PLEASE NOT” difficulty.
Glad someone else mentioned this fight.
In the Renala fight, you don’t even have to kill the students. Just punch them once and they stop
but k1ll1ng is better.
It’s actually usually better to avoid killing the center ones, since if you kill the ones in the center, then the ones towards the fringes start glowing, and they can be much harder to find
Fun fact: the punching strategy works on most real life students as well
“Joker” in Arkham City. You fight him one on one and almost certainly own him, then he cries on the ground before calling in every thug, mook, and henchman in Arkham to fight you with him.
I completely gave up on the game at that fight when it first came out. I didnt realize I could upgrade my health
One that comes to mind for me is Hyness from Kirby Star Allies. Not only does he have a fake-out first phase where he is notably weak, but even his main fight just ends up leading into the true final boss, Void Termina, after he sacrifices himself and the three mage-sisters to summon it.
Oh my god that took me so many trys
Don't worry andy you should be able to find that rat in no time, he can't of got more than 6ft away
Miyazaki needs to get Andy on as a consultant for the next from game as boss namer. The Xylophonic Bone (hehe) Collosus is just too good to not be a thing lol
Edit: 7:30 Jane saw that low hanging fruit and grabbed with both hands lmao
All low and hanging fruits must be grabbed with all the hands at ones disposal - Pun Tzu (Probably)
By the way the creators of that game knew what they were doing... they put DINGO in the literal and figurative cock-pit
truth.
It's been s month but I haven't seen anyone mention it. The Xylophonic Bone Colossus name, I'm fairly certain, comes from Brian David Gilbert's "What's your dark souls boss name?" chart. If you look up "Dark Souls Unraveled" you should get to it.
Castlevania: Dawn of Sorrow later introduces Paranoia, a cackling boss who lives inside of mirrors, periodically emerging to strike at Soma. Except that the mirror is only about 6 feet, resulting in a Paranoia who is only Soma's own size. Then you kill it and arrive in the room next door with a twenty-foot mirror. Ruh-roh.
"Seven suspiciously easy boss fights"
Or, with more alliteration;
"Seven suspiciously simple supervisor scraps"
Reminds me of a similar boss fight experience...just that it actually was that easy.
Using the "LS-66 Sabre Direct Energy Rifle" against the final boss of Deus Ex Human Revolution.
Expected something like a second phase after completing the boss fight in about 5 seconds, but nothing happened and there was the end of the game.
Was just seriously lucky, because I used the one exact weapon, that fires through her shield, bypassing the actual boss fight. XD
interesting way to instantly kill a hard boss by complete accident
@@noticeme6412 I watched a video after the fact and was like "Oh...that's how it should have been...". XD
Dr. Lugae from FFIV comes to mind. His original form is just a support for Belnab (Barnabas), and he goes down quite easily. However, the second fight with him (immediately after the first) is quite a bit more difficult.
Or Scarmiglione from earlier in the same game, who has a fakeout easy fight on a bridge, and then his true, much scarier form rises and attacks you from behind as soon as you cross.
Defeating the Dr first when fighting both him and Barnabas makes Barnabas harder to beat. But using reflect to cause Barnabas to kill the Dr makes Barnabas mostly just stand there, at least that's what happened when I played the remake for the DS. The second fight with the Dr is much harder, but in FFIV I don't think any boss is harder than defeating Bahamut so Rydia can have him as a summon. If protect and shell isn't always up he can easily 1 shot the party
@@firstswordcorvus7368 I had a hell of a time with Asura, had ro call the Nintendo Power hotline to learn the Reflect trick :)
hmmmm i don't remember this... thankyou ya have given me a reason to play through 4 again
Engineer: "Where's the pilot go?"
Scientist: "In the cockpit."
Engineer: "Ok...No problem."
Scientist:"They took cockpit literally."
Emperor Doel from Legend of Dragoon. For a guy that's been built up so much, he seems suspiciously weak as a fighter. Maybe it's because your party is mostly Dragoons, but then surprise! Doel is also a Dragoon, and is now kicking the shit out of your unprepared ass.
Funny how they mentioned Mecha Sonic who still put up a fight in the first fase but not mention silver Sonic in Sonic 2 who only use 3 moves, AND is a small obstacle compare to the following boss, the death egg robo
God Bless OX for using the cheesy SOTN conversation between dracula and richter instead of the updated version!
Jedi Fallen Order had a really easy boss at the end where there was just one quick time event. The boss didn’t even die and the protagonist just escapes
I wouldn’t even call it a boss. You only actually try to fight him for like, a minute. Then it’s an escape sequence.
Still a really cool moment, though.
A Zone of the Enders mention? I love this channel.
I literally just finished watching the oxboxtra video on annoying boss fights when I got the notification for this one
The Behemoth Juggernaut from Warframe. This boss comes at the end of the quest called "The Jordas Precept". The first hints that something is amiss actually comes as soon as you enter the mission, well before you even see the Behemoth Juggernaut, as Jordas, the Cephalon(basically a human conscience trapped in a computer) you have been trying to help thus far begins ridiculing you needlessly, despite being as prepared as he asked you to be for the fight with the golem. I actually took out the Behemoth Juggernaut in one hit, which is surprising. Then the whole ship is torn apart as your personal Cephalon tells you that he is "detecting a larger Infested lifeform. Much, MUCH larger!", and the fight moves into the void of space around the spaceship, with the help of your Archwing (think a jetpack, but much, much cooler).
I laughed maybe a little too hard at Jane's "cockpit" line.
As a player who plays Elden Ring on the first days. Renalla is easy for a reason that it is a matter of finding out how to beat her. And as the game is popular, most people saw how to beat her on the internet even before meeting her. The feeling of fighting her without knowing how to break her shield beforehand is more like the feeling of solving a puzzle than beating a hard boss.
I would say that beating her 2nd, 3rd or so-on times is kinda repetitive but the first time is fun and unique.
I would say that she is a remarkable boss.
First time i fought her, she absolutely OBLITERATED me with that thicc laser as soon as 2nd phase began
The first fight with Biggs and Wedge in FFVIII. They are slightly (emphasis on slightly) stronger versions of the same enemies you've been fighting in the area, but suddenly a wind sweeps them away and the actual boss fight starts with Elvoret (not a particularly difficult boss, but miles above the first part of the fight).
Elvoret SUCKED the first time I played FFVIII. He just rinsed the shit out of me, and I wasn't allowed to use the memory card, so I had to deal with him ANY time I wanted to play. Then I learned about Disc 1 Lionheart, and he didn't cause trouble. Then you get to Disc 3 in Lunatic Pandora, and Elvoret is just a common enemy there, and you feel dumb about him beating you up on Disc 1.
To be fair, Elvoret did stomp on me the first time I fought him (I unfortunately had thunder junctioned to my elemental attack which he is strong against, so I was reliant on underleveled summons and magic which I hadn't drawn nearly enough of).
I was going to mention Zone of the Enders for the annoying boss fights video. It had a boss that could only be beaten by using some fiddly grab attack. This was an attack I'd never bothered using because it was hard to do and less effective than just hitting things, and that I never used after this boss ever again.
I remember getting cocky an exclaiming its Deacons of the Deep when fighting Rennala then getting completely stomped by the second phase.
Let me guess. You immediately got hit by the laser?...took me a few tries to dodge it cause of how long the windup is
Zone of the Enders: The Second Runner. A game that takes "cockpit" to another, literal level
That cockpit joke was gold
Penguin in Arkham city. A little sneaking around and not getting shot with a freeze gun, then you run up behind him and punch him off a table. It looks like you've won but now the floor is gone and you have to heart punch a zombie a lot
Jane's poker face when she says cockpit. Chef's kiss.
Kraid in Super Metroid. When the game first came out, people were only familiar with Kraid from the NES game, where he was the same height as Samus. In Super Metroid, as you’re heading to Kraid’s lair, you encounter “False Kraid”, who is the same height as Samus, but goes down pretty easily. Just a few rooms later, you encounter the real Kraid who is now several stories tall.
If there's a commentor edition, my pick is Meteo Crusher Pilot from Star Fox 64. I still remember how he'd "admit defeat" before flipping his mech around and start giving you bullet hell.
That cockpit bit really got me 😅
In Dynamite Headdy, at the start of world 7 is a peaceful field without any real threats, with the boss being a robot that's fairly easy. Once it seems you've beat it, though, the screen crumbles to reveal a firey castle instead, and the robot returns, takes your girlfriend hostage, and begins a much tougher fight.
Love the music that plays during that fight.
I played Zone of the Enders: The Second Runner when I was 11 or 12 and it blew my tiny mind! I named my very first Dungeons & Dragons character Nohman cause I thought it sounded badass and I still play him to this day! 20 years later 🥲 I f**king love this channel. I love you, OxBox team. I love you, people of the comments.
I know this doesnt technically count as it doesnt lead into the hard boss fight but sakahagi in smt 3 noctune. You have to fight him immediately after the fight against giramikana which was hella hard if your demi-feind is a physical fighter.
Dr. Zed's evil "brother" Dr. Ned from borderlands was a good one. Beat him in a few shots and the credits start rolling only for a crazy monster version of him to tear through them to tell you that you are not done yet.
I'm just happy that Zone of the Enders got some love. The real Anubis took hours for me and my brother to beat.
Buy the demo for MGS2 and get a free game
@@Misterkazle Wrong way around, you bought Zone of the Enders for a free MGS2 demo, then you discovered what a good game it was.
You don’t have to take the idea, but what about the opposite? Bosses that seemed way harder until you realized the easy solution? One option is the first battle with Bowser Jr. in Paper Mario Sticker Star. Until you realize you can use the scissors on him, you’ll wail on him over and over while he continuously heals. It frustrated me to no end the first time, no matter how stupid I sound
I second this! Ancient Wyvern springs to mind. You can chip away at his health by hitting his feet and wherever else you can reach but it's not how the game wants you to kill him; it also takes 10 or so minutes of constant attacking and dodging to do it. It wants you to go run through a bunch of enemies to do a drop attack (that you can screw up) to kill him with one hit.
Plant 42 from Resident Evil, you could fight this thing the old fashioned way by shooting it with plenty of bullets, or you could just mix various chemicals together to make a poison strong enough to kill it. While Jill can do this on her own, Chris needs to rely on Rebecca to do it for him.
Krauser from Resident Evil 4. Just stab him a few times with your knife. Nevermind how many bullets I emptied into him to no avail.
Endeavor and a priority move on Ultra Necromza in USUM. Use a grovyle with endeavor and quick attack and Necromza is defeated
@@jacobdeweil3553 Ah the good old FEAR strat.
Funny story about Rennala's boss fight. This was before the nerf so casting still took time and battlebird-achu was still a viable fighting option. When I first fought Rennala I spent more time on the first phase than the second. I hadn't realised the trick to the "kill the right child" mechanic and because from my perspective Rennala was just randomly falling every now and then when I killed a seemingly arbitrary number of cherub pupils, I was mowing through those albinauric undergraduates like nobody's business until I finally reached the second phase. After the cutscene, we swooped in and between pre-nerfed battlebird and my heavy highland axe we interupted all her attack animations stunlocking Rennala to death without ever seeing one spell or summon.
I beat Rennala last night, I first fought her the day before but it was midnight and I had to get up early the next day, so I stopped after a few attempts. I was certainly suspicious of how easy it was then the second phase hit, I still think she was alot easier than Godrick, he really just ruined my day multiple times.
Oh my gosh, Bard's Tale was a freaking classic for me. Still never finished it, stupid village ambush murdered me every single time
I've played it through about a dozen times. Your best bet is not to go to the farm and kill the horse until you are heavily leveled up, or play on easy. The story is well worth it.
@@certifiablescribe9023 I'm talking about the village that ambushes you with cannons, and stuff. Fairly early on
Ah, Cary Ewles and Tony Jay...
@@devonmcdaniel1176 If youre talking about the one where you go and get your "reward" only to be showered with arrows, yeah, that one could wait a bit, theres tons of enemies there, up until you get the fire bow, before you unlock the first tower, you shouldnt really go there
King K Rool tho, what a rage-inducing moment the first time.
I always wondered where Shredder got his electric powers from? He's not a mutant, he doesn't have any kind of weapon that emits lightning or whatever. How can he do that?
Dimension x powers, is the same reason he doesnt get older (comic explanation)
Or, in the cartoon series, Shredder was also one of those brain-aliens in an android suit
@@seracila432 That was for TMNT, this game is based on the original series.
What about Doopliss from Paper Mario: Thousand Year Door? He's super easy the first time, but then he steals your identity you have to fight him again but he has all of your friends turned against you!
Still like the boss fight with President Deling during the train sequence of FF8’s Disc One, as you’re wondering why he seems so eager to run up and bite your party members for a measly amount of damage until you attack him enough only to reveal it had been an undead monster filling in via its own vile abilities as his body double and the fight gets considerably harder as a result due it having access to all its abilities in its true form.
"...yoUnG.. LADY...."
In UN Squadron on the SNES, on the final level you face off against an Osprey. The game has no mini-bosses. Just a single boss at the end of each of level. So when you see this massive Osprey & thr music changes, you assume it's the final boss. It's super easy. You just equip the Falcon special weapon to shoot the missle launchers it shoots on the ground. It's main gun doesn't even shoot at you. It's main gun is angled towards the ground & it flies so low you are never in range. It shoots missles out the top. Just stay to the left & never fly over it & you won't be hit. Then as you think the game is ending the music changes again as you face off against the Heavy Bomber
Project 4 Airship. A "plane" that makes the Spruce Goose look like an old time Bi-Plane. It's so big you can't see it all at once. It spans 3 screens. And in the game you'll find yourself in bullet hells for a minute, but if your quick enough & we'll armed enough you can take out everything shooting at you pretty quickly. The Heavy Bomber Project 4 Airship has some weapons that can't be destroyed so you have to keep dodging. It also has planes that fly out of it. Worst of all, you can only defeat it by bombing or napalming the center of the to expose it's core, which you can only do damage to if it doesn't retract. So unless you have enough special weapons left that can be dropped, shot upwards, or the Thunder Laser which is the only weapon that can shoot through the front of the ship to hit the core, you are in for an extremely long boss battle.
Also, when game music is stressful just mute your TV. The music is designed to rattle you to make the game play harder.
The final boss fight in Fable 2 was actually the one against the Spire Shard on the beach. Everything after that was purely performative epilogue until the ultimate revelation of the true baddie behind it all: _Therese!_
Ceadeus, from MH3U. It just swims gracefully towards its hideout....until you, puny thing you are, annoy it enough. Then you get the boss music and the whole "beam of death" thing
That was such a pain to grind haha. I’m glad that Goldbeard started in the final chamber.
I love Bard's Tale, one of my all-time favorites.
I like how if you read the chapter titles it would lead you to believe that one of the bosses is "Mike Channell" and another is "Jane Douglas".
Yahtzee in his Zero Punctuation review of the game raged about Rennala a bit ("moony cow" was used, I believed) because of how annoying phase 1 is when having to repeatedly get through it to get to phase 2 only to die yet again to her attacks because of not having time to learn them. As for that beam attack (azure something), I wonder if that's been nerfed much at all. I watched one guy use it to absolutely melt Mohg in mere seconds because it's so easy to use it while regenerating FP and Mohg doesn't move out of the way of it. The guy even said that it shouldn't be that easy to do that. Beam attacks like that one suck (see Soul of Cinder) if you get hit by them directly and can't get out of the way due to low stamina or no room. Ludwig's wave of magic that goes out from when he slams the sword down is similarly devastating
I've seen this happen with other FS bosses. Nameless King being one of them with phase 1 not being terrible but then absolutely wreaking players in phase 2. That said, I always expect a trick with their bosses. If phase 1 is nearly the same fighting all the way through the health bar, then expect a second phase (or 3rd in the case of Sister Friede) with its own health bar; see Abyss Watchers, Soul of Cinder, and such. If the fight changes at around the half health point, then the fight will likely end when the health bar is gone; see Iudex Gundyr, Ludwig, and the vast majority of FS bosses, really.
Love the "Scot-ish" bit, Andy. :D The dog howling in Symphony of the Night sound like a crowing chicken now really crowing properly, lol.
Azur comet and nope still broke my strong. They did accidentally fix how powerful it was by reducing the time the unlimited FP flask worked from 10 seconds to 5 seconds which meant you got like 1.5-2 seconds of infinite FP before you quickly drained the bar. But then they fixed that because they had no intention of decreasing the unlimited FP flask.
Honestly when that flask was broken it made using spells that relied on it useless. My deal was using it as a last ditch if I was out of all my other flasks my combo was infinite FP and half HP refill, I never liked the azur comet spell cause it was very cheap - I did use it on one boss to see if it was legit as strong as people said
This list can't possibly complete without...
(gets to #5)
Okay, that's better than what I had. In Dying Light, the main character is tasked by a small child with the sidequest Troll to take on what turns out to be a large Goon zombie, one of which was the very first boss fight you have in the entire game. Upon radioing back your success, you're rewarded with "That's not the Troll."
Then the nearby wall explodes.
"THAT'S the Troll."
oh, so you get...TROLLED!
I thought this boss would be easy...
Turns out it was SUPER easy!
Barely an inconvenience?
Shout out to the witches of Hemwick who just were in fact......that easy.
Second shout out to the Celestial Emissary. Commiserations to Luke who somehow died once to each of those bosses.
Describing George R.R. Martin as "work shy" is the sneakiest diss I've ever heard. Nicely done, Andy.
"an accent I would describe as Scott-ish" amazing.
Tinker Knight from Shovel Knight is so tiny and adorable, and has an awesome mecha armor that he waits to get a full beating befor summoning
Boss arenas are suppose to portray how mighty boss is while providing the player a fair advantage against the boss the player can use (unless you count times the arena was set up so that way you use enemy arena to beat them self) but occasionally you ran into boss arena gives you such a severe advantage that wonder why boss had it built in first place. For example the boss arena for monarch in surge 2 ,only time I won against boss without dying and healing (I think I definitely didn’t die) in game I died to almost everything, as her arena make way to easy dodge her attacks (which allow me strike whenever she recovering from exhaustion without worry being hit) even when she does make part floor electrified.
The rat bit was hilarious. Can imagine the OX crew precariously walking around with trousers tucked into their shoes in the studio.
There's something similar at the end of Hollow Knight (obviously beware spoilers if you havent finished it) except the real final boss is completely optional. You can beat the HolloW Knight and watch it destroy itself to get to the credits or you can dream nail it half way through when Hornet jumps in and restrains it to fight the literal sun.
On a related note, certain games difficulty systems, including boss encounters, are built around multiple play throughs were the difficulty increases each time for greater rewards. Back 4 Blood, The Borderlands series and Rogue-lites are some of these types of games. In B4B, players kept trying to play the hardest difficulty their first time out without unlocking a good variety of cards through multiple play throughs that make the increased difficulties manageable. This is why some games even have Story Mode difficulty to teach players the boss mechanics, so they can replay the game on harder difficulties for better rewards while still gaining XP an unlocking things in their first (easy) play through.
I'm Scottish, and will now refer to all attempts at the accent as "Scott-ish" thank you Andy. I'll also be disappointed if those videos don't lead to Rick Astley! I've seen both the videos though so I'll just leave it and pretend that they do.
You had me at Bard's Tale. You had me at Bard's Tale..
Quickly moving past the cockpit joke is one of the stand out moments in this video
the rat-troll reminded me when Hades pulled the same troll with one of the two vermin bosses in Temple of Styx
Zagreus even saying something like - " oh it's just a tiny vermin " and laughts...well not for long he doesn't :D
"They're not [Rick Astley], they're definitely not" Sure, I trust him.
When it comes to boss fights that were easy at first and turned out to be tough, the first that comes to my mind is Astraeus and Capaneus from Astral Chain. At first the two of them seem pretty manageable. However, when you get one of them low enough, they fuse into Astraeus-Capaneus. This chimera has electrified tornadoes, a high damage output, and a giant fuck you laser.
I still remember that bowser fight. Got one hell of a fright when he came back
Wait.... That Elden Ring boss looks suspiciously look like Dark Magician from Yu Gi Oh 🤔🤔🤔
I’m glad that fake Scots voice actor from Kingdoms of Amalur is still getting work
That is the second most accurate use of the term cockpit I've ever heard. Right behind any military fighter aircraft while they're in the air.
That has to be the funniest thing I have heard from a British person in a long time. " OK everyone tuck their trousers into their socks." 🤣🤣🤣
In The Binding of Isaac, I think the Satan and Hush boss battles should count for this list.
Might I suggest: The Old Man Ganer in Breath of Fire 2, who is trapped in a horrible machine. It's easy to bring down with multi-target attacks, but if you do that, it kills the old man, who it turns out is quite plot relevant.
Tinker Knight from Shovel Knight has a hilarious first phase, and an extremely punishing second phase.
A video featuring a Turtles boss, not long after a lets-play of Turtles. I think we know what inspired them to make this video.
Can I just say that Krang leading into Shredder is old-hat for anyone old enough to have played "TMNT: The Arcade Game" on the NES back in the day.
When I was young Zone of Enders Was extremely difficult for me. One day I got a decent chunk through the game all in one sitting, the farthest I had ever got. Right after I be an extremely difficult boss the power went out in my house. When it finally came back on and I reloaded the game I realized I had never saved. That was the last time I ever played.
Tinker knight in shovel knight. Round 1 can be 1 shot, then BAM! 30ft tall mech.
Can't believe you guys didn't add the abyss watchers. They even help you at the first phase, then it's a cornocopia of fire and coreography at the second phase
I appreciate that the video link is definitely to an OxBox video, and NOT a Rick Astley video. Can confirm it is definitely *not* one of those videos.
Andy's rat in backpack bit had me howling with laughter. 😂😂😂
I love this channel so much.
"You're a man named Dingo"
*Unexpected uproariously laughter for a solid five minutes* Thanks guys, seriously
You called it; work-shy George R.R. Martin. Still waiting for the "Winds of Winter" to blow in...
Maybe it's in some DLC for Elden Ring..?
Andrei, the Tzimisce from Vampire teh Masquerade Bloodlines. When you encounetr him first in Kings Way, he doesn't really fight back, just send some of his little minions after you. When you encounter him later at the Hollowbrook Hotel, he is a total nightmare.