Actor Relevancy Plugin - Setup Tutorial

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  • Опубліковано 5 лют 2025
  • A plugin for starting and stopping blueprint script based on player proximity. Easy to setup in just a couple of steps and can massively improve your blueprint performance.
    DM "relevancy" to Jackson on Discord for a download link.
    Thanks!
    Discord: / discord
    #unrealenginetutorial #indiegamedev
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КОМЕНТАРІ • 5

  • @esotericgamedev
    @esotericgamedev  2 місяці тому

    See the description for a download link!

  • @ThaGuyWithCake
    @ThaGuyWithCake 2 місяці тому

    Amazing work as always mate.

    • @ThaGuyWithCake
      @ThaGuyWithCake 2 місяці тому

      Just quickly, how does this affect both an AI agent and it's respective Animationblueprint. Say you run away and exceed the relevancy radius, do the AI still chase after you, or is that bound by 'tick time' in the relevancy component?

    • @esotericgamedev
      @esotericgamedev  2 місяці тому +1

      @@ThaGuyWithCake the component dispatches an event for you to start or stop anything you want on the overlap events. For example you can run or stop the behavior tree, set or clear the animation blueprint, or even spawn and despawn a character entirely

    • @esotericgamedev
      @esotericgamedev  2 місяці тому +1

      @@ThaGuyWithCake thanks so much