My second game's revenue 6 months since launch
Вставка
- Опубліковано 22 тра 2024
- In this video I wanted to share my revenue of my second game for iOS and Android tha I developed using Unity. I hope it will help to get some ideas about mobile game development. As an example I use my game - Endurance.
Endurance - Android/iOS pixel-art style mobile game. The game available on:
GooglePlay: play.google.com/store/apps/de...
AppStore: itunes.apple.com/app/id146303...
Steam: store.steampowered.com/app/13...
Timcodes:
0:00 - Intro
0:27 - Total revenue
0:50 - Endurance Ad Revenue Breakdown
3:37 - Endurance Premium version Revenue
4:36 - Organic installs
5:36 - Ailment's revenue - Ігри
Yay!! The video got it's first dislike! Keep it up!! Would be great to keep this comment as high as possible to encourage dislikers ;)
lol Hey Ivan! I'm like number 174 with only 2 dislikes now. 👍 Thank you for the video and all the details!
201:3 :)
Ty man
700likes 3 dislikes
Чел, ты просто красавчик, поздравляю! Учусь на программиста, думаю тоже начать разработку мобильных игр✌️
You are an inspiration. I hope to publish my first game as well
Thanks! Keep it up!
Hey man! Congrats! I'm really happy for you.
Thanks man!
Took alot to say huh
I love that you are sharing this information with us, thank you!
Interesting to see this breakdown - thanks for sharing! I'm definitely nowhere near thinking about this kinda stuff with my first game I'm working on, but nice to have some perspective while developing.
This motivates a lot! Thanks for the video! I’m making final polishing of my first game which took me 1.5 years. Such videos are like fresh air, inspiring and motivating. Keep it up!
Im very glad! Good luck man!!
Link?
Game name?
I'm currently working on a game, and your videos gave me so much inspiration. Thank you so much!
Your work is great! Keep it up!
Best of luck!
Nice!
Good for you man!!!
Keep up the good work!
I might just watch this video every time I feel like quitting.
I am inspired. And thanks for telling revenue in start, I watched full video after that. 💙
That's awesome. You made today a good day to me
We'll be waiting for more videos❤️
I’m glad man!
nice insight man, glad to see you making some dollarydoos from doing something you love
Cool of you to share all this info, keep up the good work!
Grats! I hope this numbers mean commercial success for you. Good luck with your new projects! And thanks for sharing the details about budget and revenue, this is uncommon.
No problem man! Thank you 😊
Don't know how I missed this video, UA-cam didn't pushed it on my feed.
Awesome numbers, thanks for sharing. Keep us updated about new happenings, dev logs would be highly appreciated 😀
Congrats man, your videos are inspiring
at the end the sentence "just finish it" really motivated me a lot. I think you had the same process with me cuz I stopped working on game for 3 months almost since I do not have motivation on it. Last 1 week I started again. Thank you buddy.
You got this man 🥳👏
this is awesome, glad you are seeing success, best of luck with the future!
Thanks man!
Great work. You deserve every penny :)
Much appreciated!
I rly like your motivational speech at the end.
Congratulations Ivan u really deserve that you work for it thank u for sharing ur experience I'm in my way to finish my game and u give the me an inspiration thank u very much for all those valuable informations 🔥🔥🔥🔥
Thank you man and good luck to you as well!
@@miniyeti88 Thank u and wish u the best in future projects
When other youtubers demotivates me, you really inspire me. Thanks bro. Your video gives me motivation to keep making video games...
It was a really good game. Wish your success to keep on going.
Congrats man! Good job.
I was wondering when you’re gonna post a video :)
Damn, subbed for actual proper walkthrough of revenue and stats;
Thank you a lot. I'm working on my game right now. I hope I'll have much power.
And nice revenue!
Good luck man!!
Man congratulations!!! Keep it going!!
...also try to add a limited time discount code in your videos, to purchase your games.
Great insight man thanks for this!
I love ur games it’s awesome!!❤️❤️❤️
What an awesome video Ivan! Well done on doing so well with your game. Im honestly super impresses with your ASO results. Would love to pick your brains at some point around how you made it such a success without the need to buy ads - I wasn't really sure it could be done! Great work.
Thanks so much man!!
so cool! thanks for the positive vibes ❤️🔥
thanks this really inspire me, i'm really thinking in try to do somethings like that, i love games since kid.
Great man!
I stayed till end. that dude is one of the most sincere and informative guy online.
hey thanks man, this is really helpful and motivating
thanks for sharing man!
CONGRATS 🎉🎉🎉
Congrats :) that’s awesome
Hello! I checked your game and it's very well done, controls feel very good. I think there could be less adds but i know you have to earn living, so it's ok. My only criticism is that sometimes it feels like too much running in the same place. Maybe you can add sections outside the ship, like in dead space where you float from one section to another and kill enemies there.
As well, maybe add some sections where you can blow a wall and suck all enemies out in space.
I just quit everything and started learning Unity to learn game development and begin creating games which is my life long dream. Thank you for the inspiration.
No problem man! Good luck!
Thank you so much for this video, nobody downloaded my first game, I just almost finished second game and i publish this week I have no hope but thank you for your motivational video
Oyunun adı ne indireyim.
@@hamzbana6336 Adını yazınca bulmak çok zor oluyo linki bu oyun adı MEG! :) teşekkür ederim optimizasyon sorunları falan da var :(
play.google.com/store/apps/details?id=com.Guven.MEG
Most important advice Finish your first game.. Good Job. Kudos. All the Best.
CONGRATS THIS IS INSPIRING AND EYE OPENING
Thanks man, glad you like it
@@miniyeti88 are you on twitter i do a follow,just subbed
Yeah @i_panasenko
amazing work!!
Thank you! Cheers!
Thanks for sharing Ivan
Great job! It is really inspiring! Can you make a video of what tools you use to develop your games and design, to upload and to do the metrics? That would be great, thank you!
Sure thing!
wow impressive numbers, crongrats man!
finally, a cool explanation on ad revenue
Thanks for this, will be helpfull. I subscribed
Awesome, thanks for sharing
What a nice person he said some inspirational things better then the other they always see some negative things about game revenues
Good for you mate!
Молодец! Желаю дальнейших успехов
Спасибо ☺️
Красавчик! Так держать:)
Спасибо 😉
Best of luck for other rocking game bro
One day I will reach your level I'm 16 hoping for best
Your videos are perfect
Good man. Thanks for sharing.
Thanks for sharing, mean a lot to me
My pleasure
When I was 16 I used to love programming games, unfurtunately in 1997 we did not have this option.
you can still do it, even if it's just for a hobby
Круто! Спасибо, что делишься подробной инфой. Когда следующий ролик? :)
Думаю через недельку, сейчас спасаю доход игры, будет интересно 😅
Nice video man helped alot
Hey Ivan, great content! I was curious about something though, you may explain later in the video but I'm only 3 minutes in so far when I thought of this. Did you register as a LLC or are you just publishing sole?
Thanks Luke for now I still do it as sole
Superb! thanks a lot
congrats dude
From now you are my inspiration 😋
Hello Ivan! Great job on your projects, that motivated a lot. I am only starting to learn programming and wanted to ask of you may suggest any good courses? I am mostly using Udemy now but lots of courses are outdated, so your advice will be appreciated
Congrats man. Your exp is inspiring. A lil bit of constructive criticism. It could use some more variations in the environments and the gameplay feels like it should be more arcadeish/skill based. Also add some replayabilty with some randomness for future projects. Thats my 2 cents in game design. Cheers and good luck!
Yeah man, you’re definitely right about all that!
You actually did a sequel that's awesome
Yeah I did, now working on the 3rd part :D
@@miniyeti88 thats awesome keep up.the good work
Thank you for sharing
Your Amazing 😍
Totally inspired!🙏🏾
I would love to interview with you to inspire teen game designers
Gracias amigo
Nice 👍
Hi! Great vid) Keep it up!
I just wanna ask again... Could you please tell how to think properly about localization when you just starting your game? How do you plan localization for your first Ailment game and for the second game? It is very hard to do? Also as a dev you need to find localizators and give them some source of the file (with all game dialogs, text, etc. ) and then with their new text version you need to integrate that in your game.
This question really is a mystery for me. Thanks.
P.S. Why IOS version of the game is much less popular than Google play version?
Yeah, you need to keep all of the text in one txt file(for instance English), that game is going to load. In this text file you will need to have lines something like menu=Main Menu, where "menu" is a key that you will use in the code and it has to remain the same in all of the languages, and "Main Menu" is the tranlastion. And when you add another language you create another file for instance Russian.txt where you will have "menu=Главное Меню" and so on, for all of the text inthe game.
With IOS its more difficult to get organic traffic then for Android, thats why I've got less dowloads
@@miniyeti88 Thank you) You have known that practice with key elements and words by yourself? Or some Unity Tutorial? I wanna know more about that localization practice. As for IOS I remember your first video about Ailment (which has about 1 million view) and IOS downloads number was much more then Google play. But now with the second game the situation is different =)
@@katrinerommo5887 Yeah, I remember I saw a tutorial on the UA-cam about that, dont remember that name... With the first game on IOS it was better as it was featured twice, which got many downloads, it didnt happen with my second game, so that's the reason I guess
@@miniyeti88 Okay, I'll try to find that tutor by myself. But please could you tell me where you usually find localizators? Some resource in the web maybe? And after they sent you the new text file, you need to upload it by yourself in your new txt? Sorry for asking such details. Maybe stupid questions. But I think localization is a good criteria maybe for better ASO in the future.
@@katrinerommo5887 No worries, yeah I normally look for people on fiverr.com, check it out there!
U hard work person keep it bro and spend the time for good health 😉
Man! That’s amazing
I’m going to leave my dirty drugs business and start doing indie mobile game development!
I thought you already did😳
@@miniyeti88 last time my comment collected more likes than your video views :D
@@AlexFruzenshtein god dammit!!🤬🤬
🚔 👮♂️ 🔫 This is LSPD... Everyone stay where you are....
I'm waiting for your next video😋
Congrats!! I remember you saying you had someone you knew do you art. Did you hire them off a site or something? I was looking to find an artist for a similar style.
Wow very nice, must be nice
It is
Thanks you for shareit
that's great :) , hey can you make some video game marketing video in details
I’ve got already couple of videos where I talk about marketing, check them out
@@miniyeti88 your both game mobile controller is great where you learn to make that kind of controller?
oh man, youre a legend
Hey,
Great videos. Could you tell us which programs you use for creating game arts?
Only photoshop man
Gratz!! That's awesome!
Hey, can you make a video on how to make multiple weaopns in you game and shop system also.It will be very usefull for us.
Nice to see you again
i'm curious about , when to decide that your game is done ?
i been working on a game and can't finish it cuz i don't know when to say it's done this is enough
When its playable then its done man
@@miniyeti88 the problem i keep adding stuff enemies and levels to make the game bigger cuz it takes about 2 hours to finish the game which feels super short
@@mohamedmustafa9743 My first game is 1.5h I think its alright
Hey man that’s really great result fair play! Just wondering do you do any advertising for you game or?
It's very easy to start making a game but it's so tough to finish it. It takes huge discipline and patience to finish the game completely.
Yeah, it works only it two cases : or you love it or someone put a gun next to your head
You said a few times, "And then I changed the ??ASO??" I'm curious what is is you say there, please carify as it seems to have a big imapct :)
ASO is appstore optimization , which is basically changing the description, name , subtitle of your game using keywords that bring your game higher in search , there’s a lot of info about it on UA-cam , check it out! It helps your game to get discovered when people search something to play
@@miniyeti88 Ah yes, I think you talked about that on your previous video too (but it's been a few months, which is probably why it wasn't top of mind for me) :) Thanks for explaining it again!
@@NKCSS Def check it out man! It might help a lot!
Great video, thanks for info! Could you tell us approximate development time to launch?
Thanks, yeah it took me 4 months
I'm starting to work with Yodo1. Do you think what they offer is worth the 10 percent cut? Also does your games rely on Store Featuring to get these sort of numbers consistently? Thanks.
I think it worth it, it would have taken so much time to implement all of those ad networks by my own. The game was featured for some time, but eventually I figured out it didnt give that much dowloads, as the featuring was in the very bottom of Google Play's page, and when its gone, dowloads didnt drop
@@miniyeti88 Excellent thanks a lot and Congrats!
@@paranormalgamesstudios Thanks!
Awesome insight! I would love to know what your retention rates are like. D1, D7, D14, D30 for mobile
Bro, congrats 👏👏👏🤠👍
Thanks man!
Good game deserve good profits!!!
Thanks 😊
Hello, I started making my first game. It was pretty fun, still in progress. However, my concerns are about copyrights of similar arts and the game concept used. Would you mind share how you deal with it? Thank you!
For your third game, you could get more ads (like big Instagram pages) and you could make a paid game and you could make decent money
Thank you very much for informations. I hope you will be create video about ASO and AppRadar because i have only 3 download in one day in my game now :))) i made a good game but nobody know this and i think very few information for ASO in youtube. Anyway thanks !
Basicly, he's ballin. 😆
great fair video , thank you . is there please a good way ( video , lesson ..etc) to suggest to become a good 2d/3d commercial indie games developer with unity and playmaker please ? tks
I'd love to see how you use stuff like appradar to perform ASO, it's a really interesting topic
What kind of app you using for making this game? Thank you 🙏
Unity
Nice game!) Add multiplayer company and yul make 10x money🤩💪 I would even pay for that💰
I will!