I think it's in-universe location is inside the Erdtree: It burns alongside it, after all. And fun note on those boats? As shown by Boundary Break, there's a boat outside Radahn's arena that's fully modelled, for some reason.
@@EVPointMaster Not sure why, but my brain brought up the "Shattered Wreck" level of Bionicle Heroes. With Elden Ring combat, yeah, could be pretty cool.
4:00 something that always bothered me in Elden Ring was there was never any docks or docking areas. We see ships and ship wrecks and the dlc has the boat coffin things but never any ports or docks.
I think the real question is, where did the boats come from? Did they arrive at the Lands Between from somewhere else? Or did they depart from the Lands Between? The Lands Between is a land of the dead. It's not physically connected to anything and the only way to get there is to be dead. Stuff can arrive at the Lands Between besides dead people. But I don't imagine this as some physical transfer. It's more like various burial rituals which saw people being buried with certain objects such that they could use those objects in the afterlife. Assuming that all to be the case, which I'd argue is very likely given everything we've been told about the Lands Between, my guess is that those ships were trying to leave the Lands Between. Why? We don't really have anything suggesting that anyone ever tried coming to the Lands Between by boat. We have depictions of the stone coffin ships arriving. But those are also explicitly burial containers. The boats off the coast don't appear to be anything other than standard sailing vessels. We do however know that the Tarnished were banished at some point. There's only one way to leave the Lands Between. But it seems like this is not a reliable method as many of the boats clearly didn't make it. Possibly none of them did. What does it mean to leave the land of the dead? By what method does one accomplish this? We don't really know. But this exiling is the only thing we can point to that I'm aware of. So it seems most likely that the ships weren't an arrival method but a departure one. So, to your question, why were there no docks? They weren't needed. The Lands Between aren't regularly receiving ship traffic. That's not a typical method of arrival. Case in point, we just appear in a church. The wrecked ships were likely built on the coast with temporary ship yards built solely for the construction of those vessels. Once the vessels were complete, the yards were dismantled.
In the character creation section, there's a template or race called Seafarer, which says: "The face of one who wanders the seas in search of his home in the Lands Between." So perhaps these boats were from these peoples, or from the nomadic merchants who, because of the accusation of worshipping the Three Fingers, were spurned from the grace of gold, which according to Kalé: "Which is why we cannot settle, but instead are forced into this pitiful, unceasing journey."
A fascinating investigation as always - with some bonus shipwrecks! I'd always wondered if it might've been conceived as a sort of "Evergaol dimension" of the place in Leyndell at one point like we see with Ordina Liturgical Town.
@@Kami.Sensei those ship wrecks may be the ones which Godfrey and the tarnished got back to the Lands Between. idk which video it was that showed this, but at one point you were supposed to start the game from a beach, and if you look at Godfrey artwork you can see water at his feet ,that picture of him pbly its him setting foot again in the Lands Between after their ships got destroyed by waves
@@tgzny Narratively that would have been really cool. The Tarnished came back, not as individuals but as an army with Godfrey at the head. But our fleet is destroyed off the coasts. Only Legends of sufficient strength didn't drown when the ships were sunk, legends and a Tarnished of no renown. Roundtable Hold, instead of being a castle could have been a longhouse on the shore, crafted from the haul of one of the ships, flipped over to make a roof (Companions base in Skyrim). So few survived and now we have to do this thing guerilla style instead of as an army. I think Enya should still be there but instead of the Fingers, it should have been Godfrey. After we slay Morgott, Godfrey is no longer in the hold to offer dialogue, not seen again until his boss battle.
I always love the little dash that your character does when they start noclipping. All I can think is that it makes a little noise like a mosquito while flying
I know this is about out of bounds stuff but the fact that the Roundtable Hold is disconnected from the Lands Between/the world is explained in-universe as the roundtable hold being a pocket dimension created by the Erdtree (same with the Land of Shadow)
Old RTH was in the world, as seen, where we collect some items. The "current" one is clearly "inside" the tree. OR at the very least somehow connected to it. As it burns with the tree.
Thank you for answering a question I always had about the roundtable lmao. For a suggestion I’ve always been curious to see the entire area of Miquella’s Haligtree and Elphael, Brace of the Haligtree.
You and Zullie are my favorite creators for this kind of content. Please do more of these, especially for other games and franchises. There’s so many secrets to uncover in the world of gaming.
That's really interesting :O For some reason i thought that the roundtable hold was hidden under the map. But at the end, it's not that far from where the game start xD
It is surprisingly very close to the shore where the older version of Melena's cutscene with Torrent was, That ended up as cut content and was moved to the cave before the first step.
Thanks another interesting dive into the inaccessible parts of the world. I always thoyht the "fake" Roundtable was deep underwater, its really surprising that it's above water and relatively close to the main lamdmass. Cant wait to see where you go next!
@@solong_goodnight because hiding it under the water wouldn't actually change whether or not it burns. I just assumed from stored the fake one deep underwater, so the main map wouldn't be near to load, hence the void.
Well, the roundtable hold's 'real' location is technically is a otherwise empty cell separate from the main map. But in-lore, that's an excellent question that I wish we had an answer to, but alas. It is a curious mystery, but like so many other mysteries in this game we'll probably never get a concrete answer. The roundtable hold has an identical but lifeless and empty copy in Leyndell, which reminds me of the Hunter's workshop from Bloodborne. It seems pretty clear that the hub version of the roundtable hold in on some other plane of existence than the real one in the royal capitol. Perhaps the hub version of the roundtable hold is in some kind of evergaol? Like we see with the other evergaols, namely the liturgical town, it exists in the same place but in another plane of existence. I think that the roundtable hold has to be in an evergaol of some sort.
One interesting detail I’ve notice is that if you let Melina kindle the fire and come back to the lands between before you kill Maliketh, the Erdtree isn’t burn yet, but the roundtable is, so it let me think that since you access that place thanks to Melina it could be a spirit place from herself
Glad to see it being a “unique space” in-game. Explains why I never get frame drops even when it released buggy in 2022. I’m also glad we all know where it is in-lore. Since it is always burning more the 2 times you burn the Erdtree, it is safe to assume it is connected to the Erdtree to some extended… But like Michael Zaki always says, we need to decide the details. Cause it kinda conflicts with the mantle of thorns blocking us 😂
At 1:36, you mention that "Some places are simply put in a new separate empty map with no connection to the base overworld map," in the video. What places function like this in Elden Ring other than the Roundtable Hold? I know that even areas like the Elden Beast's arena are hidden under Leyndell, so what regions are truly separate? Also, how does the game handle storing and loading Royal vs. Ashen Leyndell? Thanks again for your videos!
I've always seen the roundtable hold in its form you access as a hub as the Leyndell version but time locked (or trapped outside of time Like faruum azula) that's why it burns when you burn the erdtree, your burning away the enchantments /spell that the erdtree(or other) placed on it
It's in lleyndel, there's a near identical set up near where you fight the two knights in the normal city and its a big gargoyle in capital of ash, the one we use as a hub is basically a spectral version as it had burnt with the erdtree originally
I already knew most of this, but it still surprises me a bit that the active and abandoned variation of the Roundtable Hold are split between two entirely separate locations, unlike in Dark Souls 3 where Firelink and the Untended Graves occupied the exact same space just in two different game states.
I think because in ds3 it is the same location but difference multiverse timeline the untended is the world that ludex couldn't save in elden ring it is a realm that Marika create for recruit tranish
This makes sense storywise to be in a void - it is the Shadow of the Roundtable Hold where every single entity there was very anti-Marika, all of them embodying aspects of the GEQ who Marika cast out and sealed away. This is her Shadow version of the Roundtable Hold, like the ghost of it.
I think the round table hold is the "grace" of marika, or some kind of "remembrance of the round table" a place inside the erdtree, funny enough the grace looks like the humanities from the souls series
I think its like a spirit location from the original roundtable hold since its in the capital city when the erdtree is starting to burn the magic of it starts to fate away to just like living beeings like morgott/margitt or mohg
The Dark Souls games and Sekiro are actually the only Soulslikes that Fromsoft made in which the hub area is directly connected to the world. Demon's Soul and Bloodborne both have hub areas that aren't connected to any other part of the map.
The location is in Lyndell. You can enter the same castle in which you duel and receive the raging wolf set. Since it is an empty place, I assumed the round table hold was simply a spiritual area only tarnished/other superior entities can access.
Great video, always wondered myself and assumed it was where the grace is on the map. Neat that it's so close that it would be visible from the dragon church. Here's a request: before patch 1.14 you could cheese Radahn with a combination of Hefty Rot Pots, Hefty Poison Pots, invisibility spells, and the Mimic's Veil. Why did he glitch out how he did and how did they fix it?
In the opening cinamatic of the game, the voice-over said, tarnished is who goes beyond the fog, to the Lands Between. So, I guess the Roundtable Hold is in the fog where close to all the tarnished dead place.
I’ve always thought the hub roundtable and the leyendell one are the same. The big reason they son’t appear to be the same or why you can’t see leyendell out of bounds is similar to why there were fog gates around the ds3 firelink, to save on load times. Think of how frequently you teleport back and forth from roundtable, now imagine loading the leyendell map everytime.
I always just kinda figured it was just a magic reconstruction of the fortified manor in leyndell, like how the untended graveyard is technically the same place as firelink shrine in
I like to think that the roundtable hold is not in the physical realm. Some kind of a "metaphorical" area. Or like the how the Erdtree is symbolically connected to the Scadutree. In addition it is a hub, which is strongly bound to the events happening throughout the world and only some individuals. Or the Erdtree itself. There is a reason why it started to burn too.
2:28 "this is technically the real location" Game dev of 12 years here, I need to add context. When devs create a new scene (a new file) we may work on our environment in any direction, regardless of the "main scene" 's directions. It is not required that we have a consistent placement with the main scene when working on an isolated scene, and i think it is quite obvious this is indeed the case when given: 1) The seemingly random location of the place when overlapping over main scene. 2) No lore implication in the least for why that specific place. 3) The roundtable hold already having a replica in the Capital on the main map. There's a lore implication here that the one we teleport to is a remembrance hewn into the erdtree, hence why it burns. The most charitable thing I can give you as a dev for your hypothesis, which may give some possible explanation as to why it's in an isolated place above the ocean and not inside or above any graphical assets, is because it is possible that early in development, the designers were first working in that area on the main scene, but then "saved as" a new "isolated scene", the one you loaded, which carried the main scene's coordinates, and then they deleted whatever mesh was left from the main scene in the isolated scene. That's the most plausible thing I can give you as a possible answer as to what it's cleanly outside anything. Furthermore, the reason why Roundtable is isolated and Fissue isn't may be potentially just be due to technical expertise. One was made in 2017-2018 (?) when tech wasn't as capable as today and FromSoft's greatest single product sale was DS3's 12M units, that gave the company a certain amount of capital. Vs Fissure being made in 2022-2023 (?) with much more capable tech (5 year difference) and far far more capital from a single product's sale ER's 30M units, to hire greater talent to solve technical challenges. Regardless, I enjoyed the video. Thanks for posting it up and stimulating conversation.
Interestingly in Bloodborne in the Forbidden Woods where that Butcher Hunter ambushes you, you can jump up there and no clip out of bounds falling through the world, till you die, but it gives you a heads up that you’ve entered the Hunter’s Dream, and you will respawn in the Hunter’s Dream. Really gives meaning to “Awaken Above Ground,” that you see on the tombstones, Im curious if the Hunter’s Dream is physically underneath most of Bloodborne’s world.
I heard and subscribe to the idea that the RoundTable Hold is in a pocket dimension similar to the land of shadow, but opposite. A safe haven created by Marika for the newly resurrected tarnished to meet and work with other tarnished, Hewg, and Enia/our two fingers to become Elden Lord
It’s entirely possible the roundtable is in the sky, hence why the doors don’t open, the tarnished are the only ones able to get to it. So it might be a Farum Azula situation, even if there’s a Leyndell version of it
Have you considered a video where you try to place the Shadowlands map, or a model of, over the base game's map to see how they fit together? Follow up, if the solid landmass doesn't fit, how hard would it be to break the Shadowlands into chunks and see where the pieces might fit?
I was always so sure the coordinates would be in the erdtree somewhere high up, as that would explain the roundtable being set aflame in my head. Maybe just for technical reasons it isn't since this is not something you're meant to find out anyway so I'll still keep thinking this theory is true.
Perhaps more exploration in the Stone Coffin Fissure area? It's such a large scale underground area it would be fun to fly around a bit with free cam etc. Additionally any of the base game underground cities worth exploring?
The way that the outside of the real roundtable hold is modeled and the fact that seemingly it was just copied from the one in leyndell kind of makes me think that at one point in time the game wouldve started out in leyndell instead of limgrave.
Could you do an episode doing a fly over of Volcano Manor? Showing the whole manor from the outside and how it connects to the greater mountain then finish with Rykard's arena.
Part of me is surprised it _isn't_ physically located at the same location in Leyndell, similar to how the Untended Graves are the same physical space as Firelink Shrine.
It would've been cool of the Roundtable Hold was accessible from the overworld with the doors only being openable from the outside, so that once you found it you could leave whenever. Probably would've led to some interesting dialogue too
Roundtable not being somehow linked to the base game is a pretty big disappointment for me. When I reached it in Leyndell, I was fully expecting being able to actually physically walking to the real thing. Or at least once I entered the Erdtree. Alright, so at the very least a cool line or two from some NPC about how the roundtable really works. But no, it's just entirely disconnected from everything and barely anyone even mentions it, or its Leyndell counterpart. Big missed opportunity, considering how From used to integrate the hub into the world, and give it significance on its own.
i you set a marker on the map where its on the map, the bluw light will appear in the middle of the ocean in the game. so this video doesnt surprised much,. i knew it would be somewhere in the ocean
Would it be possible to do a video on where the underground dungeon geometry contradicts the overworld geometry and where it surprisingly manages to not contradict?
Some other locations I wonder if you could find the location of would be Rykards arena and Metyrs arena. I wonder if they actually have a place in the map or not
@@Kami.SenseiI do wonder if Rellana and the Ancestor spirits have actual map locations too. I’m unsure given that their boss rooms don’t have graces but it would be worth looking into
I know you predominately cover Elden ring but I’ve always been curious about the nexus hub from demon souls how big is it and is it the largest hub we’ve gotten?
I've always wondered what is at the colosseums in the overworld. Is it a copy of the ones you fight in or an unloaded texture? Either way, I'd love for you to check it out!
I've always wondered how the two different capitals work in the world, like are there two separate lands between and after you burn the tree the game uses the ashen one?
It is in the golden city... Behind some gates. I think it was that street with the tree sentinel... Edit: ohh nice you even show it! That is what i always thought...
Sadge, I was hoping it to be an unloaded state in the capital. But it might have been too much of a hassle. However they did seem to have considered it, at least with how some of the outside area is still part of the model.
If this game was good the roundtable hold would be right in the same palace as its mirror version in Leyndell and you'd be able to either teleport or walk up there
What is outside the evergaols? Like especially the town right before the haligtree. Does is cue in a new type of map? Are there assets outside of the evergaol that may be different from in-game?
I do wonder if the lategame burning roundtable hold appears in the same place, and wether it uses the same outside as the normal roundtable hold and Fortified Manor as well.
A suggestion from me would be Raya Lucaria, how does it work? It looks like you're outside, but it's a perpetual night and you can't see very far. Is it a special skybox, or a forced weather condition?
So the Shipwrecks are the Ships that collided with the Location? Not literally but the Devs may have had a little funny Moment where they made them and told themself there are Ships there because they collided with this invisible Castle. Think about it as an Easteregg (but with out any Context to us Players. Thats how i see it. May be completely Coincident as well of course.
Thank you for 4k subs I'm having fun creating this type of Elden Ring content so i'm happy to see many of you enjoy it 😄❤
Love your content, keep it up 🤍☀️!
Yw fellow Gwyndolin fan
This reminds me of Zullie the witch type of content and i love it
Put a voice in your video and Id watch it while playing Elden ring
Can you search leyndell catacombs, I'm curious about the dungeon structure
I think it's in-universe location is inside the Erdtree: It burns alongside it, after all. And fun note on those boats? As shown by Boundary Break, there's a boat outside Radahn's arena that's fully modelled, for some reason.
how cool would a partially submerged giant shipwreck be as a dungeon?
@@EVPointMasterwell at least we have Church district in the Shadow Keep
@@EVPointMaster Not sure why, but my brain brought up the "Shattered Wreck" level of Bionicle Heroes. With Elden Ring combat, yeah, could be pretty cool.
I imagine someone tried to invade with a fleet once and the last thing they saw was a flaming meteor flying at them XD
@@EVPointMasterDark Souls 2 has a boss fight in a ship that's slowly filling with water
4:00 something that always bothered me in Elden Ring was there was never any docks or docking areas. We see ships and ship wrecks and the dlc has the boat coffin things but never any ports or docks.
Good point, though then it would create some extra expectations on the open world so maybe it's better they never added any.
they just throw the anker and swim bro
That's why all the ships were sinking XD.
I think the real question is, where did the boats come from? Did they arrive at the Lands Between from somewhere else? Or did they depart from the Lands Between?
The Lands Between is a land of the dead. It's not physically connected to anything and the only way to get there is to be dead. Stuff can arrive at the Lands Between besides dead people. But I don't imagine this as some physical transfer. It's more like various burial rituals which saw people being buried with certain objects such that they could use those objects in the afterlife.
Assuming that all to be the case, which I'd argue is very likely given everything we've been told about the Lands Between, my guess is that those ships were trying to leave the Lands Between. Why? We don't really have anything suggesting that anyone ever tried coming to the Lands Between by boat. We have depictions of the stone coffin ships arriving. But those are also explicitly burial containers. The boats off the coast don't appear to be anything other than standard sailing vessels. We do however know that the Tarnished were banished at some point. There's only one way to leave the Lands Between. But it seems like this is not a reliable method as many of the boats clearly didn't make it. Possibly none of them did. What does it mean to leave the land of the dead? By what method does one accomplish this? We don't really know. But this exiling is the only thing we can point to that I'm aware of. So it seems most likely that the ships weren't an arrival method but a departure one.
So, to your question, why were there no docks? They weren't needed. The Lands Between aren't regularly receiving ship traffic. That's not a typical method of arrival. Case in point, we just appear in a church. The wrecked ships were likely built on the coast with temporary ship yards built solely for the construction of those vessels. Once the vessels were complete, the yards were dismantled.
In the character creation section, there's a template or race called Seafarer, which says: "The face of one who wanders the seas in search of his home in the Lands Between."
So perhaps these boats were from these peoples, or from the nomadic merchants who, because of the accusation of worshipping the Three Fingers, were spurned from the grace of gold, which according to Kalé: "Which is why we cannot settle, but instead are forced into this pitiful, unceasing journey."
A fascinating investigation as always - with some bonus shipwrecks! I'd always wondered if it might've been conceived as a sort of "Evergaol dimension" of the place in Leyndell at one point like we see with Ordina Liturgical Town.
That could've been a great way to have the hub included in the overworld while also being somewhat separate.
@@Kami.Sensei those ship wrecks may be the ones which Godfrey and the tarnished got back to the Lands Between. idk which video it was that showed this, but at one point you were supposed to start the game from a beach, and if you look at Godfrey artwork you can see water at his feet ,that picture of him pbly its him setting foot again in the Lands Between after their ships got destroyed by waves
@@tgzny Narratively that would have been really cool. The Tarnished came back, not as individuals but as an army with Godfrey at the head. But our fleet is destroyed off the coasts. Only Legends of sufficient strength didn't drown when the ships were sunk, legends and a Tarnished of no renown.
Roundtable Hold, instead of being a castle could have been a longhouse on the shore, crafted from the haul of one of the ships, flipped over to make a roof (Companions base in Skyrim). So few survived and now we have to do this thing guerilla style instead of as an army. I think Enya should still be there but instead of the Fingers, it should have been Godfrey. After we slay Morgott, Godfrey is no longer in the hold to offer dialogue, not seen again until his boss battle.
I always love the little dash that your character does when they start noclipping. All I can think is that it makes a little noise like a mosquito while flying
I always thought it was somewhere within the erdtree because after burning the erdtree the roundtable will also burn
In-game that is the implication, that it is a space designated by Marika within the erdtree that mimics the version found in Leyendell.
I know this is about out of bounds stuff but the fact that the Roundtable Hold is disconnected from the Lands Between/the world is explained in-universe as the roundtable hold being a pocket dimension created by the Erdtree (same with the Land of Shadow)
Q
I always considered it like the hunters dream. We find an abandoned "real world" equivilant, so didn't expect it to have an actual position
Old RTH was in the world, as seen, where we collect some items. The "current" one is clearly "inside" the tree. OR at the very least somehow connected to it. As it burns with the tree.
Thank you for answering a question I always had about the roundtable lmao. For a suggestion I’ve always been curious to see the entire area of Miquella’s Haligtree and Elphael, Brace of the Haligtree.
You and Zullie are my favorite creators for this kind of content. Please do more of these, especially for other games and franchises. There’s so many secrets to uncover in the world of gaming.
I know you already answered you would do something like this, but this is the exact analysis I'd love with Placidusax's arena ❤
That's really interesting :O
For some reason i thought that the roundtable hold was hidden under the map.
But at the end, it's not that far from where the game start xD
It is surprisingly very close to the shore where the older version of Melena's cutscene with Torrent was, That ended up as cut content and was moved to the cave before the first step.
Thanks another interesting dive into the inaccessible parts of the world. I always thoyht the "fake" Roundtable was deep underwater, its really surprising that it's above water and relatively close to the main lamdmass. Cant wait to see where you go next!
why did you think it was underwater?
Sorry but, how did you think it was underwater, when it burns with the erdtree?
@@solong_goodnight because hiding it under the water wouldn't actually change whether or not it burns. I just assumed from stored the fake one deep underwater, so the main map wouldn't be near to load, hence the void.
Well, the roundtable hold's 'real' location is technically is a otherwise empty cell separate from the main map. But in-lore, that's an excellent question that I wish we had an answer to, but alas. It is a curious mystery, but like so many other mysteries in this game we'll probably never get a concrete answer. The roundtable hold has an identical but lifeless and empty copy in Leyndell, which reminds me of the Hunter's workshop from Bloodborne. It seems pretty clear that the hub version of the roundtable hold in on some other plane of existence than the real one in the royal capitol. Perhaps the hub version of the roundtable hold is in some kind of evergaol? Like we see with the other evergaols, namely the liturgical town, it exists in the same place but in another plane of existence. I think that the roundtable hold has to be in an evergaol of some sort.
One interesting detail I’ve notice is that if you let Melina kindle the fire and come back to the lands between before you kill Maliketh, the Erdtree isn’t burn yet, but the roundtable is, so it let me think that since you access that place thanks to Melina it could be a spirit place from herself
Actually, the erdtree does burn, although it's a very small flame compared to the one after maliketh.
Does the fire perform differently when you burn it with the flame of frenzy?
Glad to see it being a “unique space” in-game.
Explains why I never get frame drops even when it released buggy in 2022.
I’m also glad we all know where it is in-lore.
Since it is always burning more the 2 times you burn the Erdtree, it is safe to assume it is connected to the Erdtree to some extended…
But like Michael Zaki always says, we need to decide the details.
Cause it kinda conflicts with the mantle of thorns blocking us 😂
love the corekeeper music I was a little addicted to that the past couple weeks xD
At 1:36, you mention that "Some places are simply put in a new separate empty map with no connection to the base overworld map," in the video. What places function like this in Elden Ring other than the Roundtable Hold? I know that even areas like the Elden Beast's arena are hidden under Leyndell, so what regions are truly separate? Also, how does the game handle storing and loading Royal vs. Ashen Leyndell? Thanks again for your videos!
I've always seen the roundtable hold in its form you access as a hub as the Leyndell version but time locked (or trapped outside of time Like faruum azula) that's why it burns when you burn the erdtree, your burning away the enchantments /spell that the erdtree(or other) placed on it
And if you are curious, the music is also found in the game Core Keeper. Fitting, it is also about exploring.
The exterior of the roundtable hold loaded in the middle of the ocean looks really cool it reminds me a lot to the lost bastille.
That Core Keeper OST hits in the heart ❤
The second DLC will have us fighting through a massive shipwreck on the way to battle a Godwyn cadaver
It's in lleyndel, there's a near identical set up near where you fight the two knights in the normal city and its a big gargoyle in capital of ash, the one we use as a hub is basically a spectral version as it had burnt with the erdtree originally
I already knew most of this, but it still surprises me a bit that the active and abandoned variation of the Roundtable Hold are split between two entirely separate locations, unlike in Dark Souls 3 where Firelink and the Untended Graves occupied the exact same space just in two different game states.
I think because in ds3 it is the same location but difference multiverse timeline
the untended is the world that ludex couldn't save
in elden ring it is a realm that Marika create for recruit tranish
This makes sense storywise to be in a void - it is the Shadow of the Roundtable Hold where every single entity there was very anti-Marika, all of them embodying aspects of the GEQ who Marika cast out and sealed away. This is her Shadow version of the Roundtable Hold, like the ghost of it.
Where did you get that from?
Could you do a video on Radagon and Elden Beast's arenas?
Great video! I also really like the music, very fitting :D
I think the round table hold is the "grace" of marika, or some kind of "remembrance of the round table" a place inside the erdtree, funny enough the grace looks like the humanities from the souls series
I think its like a spirit location from the original roundtable hold since its in the capital city when the erdtree is starting to burn the magic of it starts to fate away to just like living beeings like morgott/margitt or mohg
This is super interesting bro. I really wish they didn't separate the round table from the map like this it makes it feel so disconnected.
The Dark Souls games and Sekiro are actually the only Soulslikes that Fromsoft made in which the hub area is directly connected to the world. Demon's Soul and Bloodborne both have hub areas that aren't connected to any other part of the map.
The location is in Lyndell. You can enter the same castle in which you duel and receive the raging wolf set. Since it is an empty place, I assumed the round table hold was simply a spiritual area only tarnished/other superior entities can access.
I asked this question! Thank you for doing a video! This was very informative and interesting!
Great video, always wondered myself and assumed it was where the grace is on the map. Neat that it's so close that it would be visible from the dragon church.
Here's a request: before patch 1.14 you could cheese Radahn with a combination of Hefty Rot Pots, Hefty Poison Pots, invisibility spells, and the Mimic's Veil. Why did he glitch out how he did and how did they fix it?
In the opening cinamatic of the game, the voice-over said, tarnished is who goes beyond the fog, to the Lands Between. So, I guess the Roundtable Hold is in the fog where close to all the tarnished dead place.
I’ve always thought the hub roundtable and the leyendell one are the same. The big reason they son’t appear to be the same or why you can’t see leyendell out of bounds is similar to why there were fog gates around the ds3 firelink, to save on load times. Think of how frequently you teleport back and forth from roundtable, now imagine loading the leyendell map everytime.
I always just kinda figured it was just a magic reconstruction of the fortified manor in leyndell, like how the untended graveyard is technically the same place as firelink shrine in
I like to think that the roundtable hold is not in the physical realm. Some kind of a "metaphorical" area. Or like the how the Erdtree is symbolically connected to the Scadutree.
In addition it is a hub, which is strongly bound to the events happening throughout the world and only some individuals. Or the Erdtree itself. There is a reason why it started to burn too.
I love the core keeper music you used :)
always wondered about the roundtable in Leyndell and what it has to do with the main roundtable
2:28 "this is technically the real location"
Game dev of 12 years here, I need to add context. When devs create a new scene (a new file) we may work on our environment in any direction, regardless of the "main scene" 's directions.
It is not required that we have a consistent placement with the main scene when working on an isolated scene, and i think it is quite obvious this is indeed the case when given:
1) The seemingly random location of the place when overlapping over main scene.
2) No lore implication in the least for why that specific place.
3) The roundtable hold already having a replica in the Capital on the main map. There's a lore implication here that the one we teleport to is a remembrance hewn into the erdtree, hence why it burns.
The most charitable thing I can give you as a dev for your hypothesis, which may give some possible explanation as to why it's in an isolated place above the ocean and not inside or above any graphical assets, is because it is possible that early in development, the designers were first working in that area on the main scene, but then "saved as" a new "isolated scene", the one you loaded, which carried the main scene's coordinates, and then they deleted whatever mesh was left from the main scene in the isolated scene. That's the most plausible thing I can give you as a possible answer as to what it's cleanly outside anything.
Furthermore, the reason why Roundtable is isolated and Fissue isn't may be potentially just be due to technical expertise.
One was made in 2017-2018 (?) when tech wasn't as capable as today and FromSoft's greatest single product sale was DS3's 12M units, that gave the company a certain amount of capital.
Vs
Fissure being made in 2022-2023 (?) with much more capable tech (5 year difference) and far far more capital from a single product's sale ER's 30M units, to hire greater talent to solve technical challenges.
Regardless, I enjoyed the video. Thanks for posting it up and stimulating conversation.
thats why he said "technically" instead of lore wise, its the real location from a technical, functional, point of view.
12 year old game dev alright lmao
@@jesusvera7941 have you read anything i typed? i didn't dispute what you're defending, i was adding.
Interestingly in Bloodborne in the Forbidden Woods where that Butcher Hunter ambushes you, you can jump up there and no clip out of bounds falling through the world, till you die, but it gives you a heads up that you’ve entered the Hunter’s Dream, and you will respawn in the Hunter’s Dream.
Really gives meaning to “Awaken Above Ground,” that you see on the tombstones, Im curious if the Hunter’s Dream is physically underneath most of Bloodborne’s world.
Round table hold is actually in leyndell. There's just a powerful spell disconnecting it from that version of the physical realm.
Super interesting. Now I want to know what was on the ships and also Elden Ring on ships with sea monsters.
I heard and subscribe to the idea that the RoundTable Hold is in a pocket dimension similar to the land of shadow, but opposite. A safe haven created by Marika for the newly resurrected tarnished to meet and work with other tarnished, Hewg, and Enia/our two fingers to become Elden Lord
It’s entirely possible the roundtable is in the sky, hence why the doors don’t open, the tarnished are the only ones able to get to it. So it might be a Farum Azula situation, even if there’s a Leyndell version of it
Love the core keeper ost ❤
Makes me wonder if you placed markers at that area on the map if you'd be able to see them while you're inside Roundtable Hold.
Have you considered a video where you try to place the Shadowlands map, or a model of, over the base game's map to see how they fit together?
Follow up, if the solid landmass doesn't fit, how hard would it be to break the Shadowlands into chunks and see where the pieces might fit?
These videos are really cool you deserve more bro you deserve million people ❤❤
Damn, that music tho...
I was always so sure the coordinates would be in the erdtree somewhere high up, as that would explain the roundtable being set aflame in my head. Maybe just for technical reasons it isn't since this is not something you're meant to find out anyway so I'll still keep thinking this theory is true.
Perhaps more exploration in the Stone Coffin Fissure area? It's such a large scale underground area it would be fun to fly around a bit with free cam etc.
Additionally any of the base game underground cities worth exploring?
A very interesting video, honestly.
But... Can you tell me your armor set, please? It's very cool!
The way that the outside of the real roundtable hold is modeled and the fact that seemingly it was just copied from the one in leyndell kind of makes me think that at one point in time the game wouldve started out in leyndell instead of limgrave.
Could you do an episode doing a fly over of Volcano Manor? Showing the whole manor from the outside and how it connects to the greater mountain then finish with Rykard's arena.
Part of me is surprised it _isn't_ physically located at the same location in Leyndell, similar to how the Untended Graves are the same physical space as Firelink Shrine.
Thank you for answering a question ive had since i first discovered the roundtable hold
lol me thinking to myself
“what could be in those ships?”
3:37
beautiful music and editing.
It would've been cool of the Roundtable Hold was accessible from the overworld with the doors only being openable from the outside, so that once you found it you could leave whenever. Probably would've led to some interesting dialogue too
It exists in the mind of the player.
Roundtable not being somehow linked to the base game is a pretty big disappointment for me. When I reached it in Leyndell, I was fully expecting being able to actually physically walking to the real thing. Or at least once I entered the Erdtree. Alright, so at the very least a cool line or two from some NPC about how the roundtable really works. But no, it's just entirely disconnected from everything and barely anyone even mentions it, or its Leyndell counterpart. Big missed opportunity, considering how From used to integrate the hub into the world, and give it significance on its own.
I would have preferred Roundtable to be a sort of locked in teleport until you unlock the front door by actually getting there in Leyndell.
"Lets just take the Roundtable Hold and push it somewhere else"
suggestion: I'm curious to know where Elden Ring's 0,0,0 coordinates are
i you set a marker on the map where its on the map, the bluw light will appear in the middle of the ocean in the game. so this video doesnt surprised much,. i knew it would be somewhere in the ocean
Sea is associated with death, both in the Bible and Elden Ring. The location is fitting because of the Tarnished's association with death
maybe it was intended to start us in leyndell and the game main quest would ask us to go out to retrieve the great runes.
I think it has to do with the sun, it sets over dragon communion church, and rises over farum azula
Would it be possible to do a video on where the underground dungeon geometry contradicts the overworld geometry and where it surprisingly manages to not contradict?
Some other locations I wonder if you could find the location of would be Rykards arena and Metyrs arena. I wonder if they actually have a place in the map or not
I actually found its location on my older video "Above the mother of fingers Arena", As for Rykard i'm planning to investigate his Arena for sure.
@@Kami.SenseiI do wonder if Rellana and the Ancestor spirits have actual map locations too. I’m unsure given that their boss rooms don’t have graces but it would be worth looking into
I know you predominately cover Elden ring but I’ve always been curious about the nexus hub from demon souls how big is it and is it the largest hub we’ve gotten?
Its at the bottom left corner of the map!
I've always wondered what is at the colosseums in the overworld. Is it a copy of the ones you fight in or an unloaded texture? Either way, I'd love for you to check it out!
I've always wondered how the two different capitals work in the world, like are there two separate lands between and after you burn the tree the game uses the ashen one?
There are actually 2 capital maps and they do switch places after the cutscene, i might dive into that in a future video.
great video as always
It is in the golden city... Behind some gates. I think it was that street with the tree sentinel...
Edit: ohh nice you even show it! That is what i always thought...
Sadge, I was hoping it to be an unloaded state in the capital. But it might have been too much of a hassle. However they did seem to have considered it, at least with how some of the outside area is still part of the model.
If this game was good the roundtable hold would be right in the same palace as its mirror version in Leyndell and you'd be able to either teleport or walk up there
I thought there was a courtyard accessible outside if you could get past the front double door 🤔
I swear I saw of video of someone showing that…
What is outside the evergaols? Like especially the town right before the haligtree. Does is cue in a new type of map? Are there assets outside of the evergaol that may be different from in-game?
Could you show us if there’s a difference between this and the burning version/versions of the roundtable hold?
Core Keeper music!!
Thank you Zullie, great video!
Wait...
Close, but no cigar.
Hunter's Dream is the same though. It cannot be accessible from the overworld map.
I do wonder if the lategame burning roundtable hold appears in the same place, and wether it uses the same outside as the normal roundtable hold and Fortified Manor as well.
A suggestion from me would be Raya Lucaria, how does it work? It looks like you're outside, but it's a perpetual night and you can't see very far. Is it a special skybox, or a forced weather condition?
So the Shipwrecks are the Ships that collided with the Location? Not literally but the Devs may have had a little funny Moment where they made them and told themself there are Ships there because they collided with this invisible Castle. Think about it as an Easteregg (but with out any Context to us Players. Thats how i see it. May be completely Coincident as well of course.
Simple, the Roundtable Hold is inside my TV
I'm currently looking for the comments trying to work out the lore reasons for why it's located where it is.
As for a Suggestion. I would Like to see what happens if you noclip all the way to farum azula from the overworld map.
Great Video!!
The round table is in the erdtree just another time line
great video, what reshade are you using?
Thank you, I've tweaked some settings in CShade_Bloom and some adaptive sharpen for the video.
@@Kami.Sensei thanks
Are there any inaccessible rooms in either hold location?
love that content
where is shadow of erd tree area located relative to the base map? i was always curious about that too