I remember looking up "How to play rust" when I was starting and Jfarrs Beginners guide was the video I chose and it was perfect. Ever since then, I've loved his videos. Keep up the amazing content, you absolute legend!🙂👍
You're correct. I missing saying and displaying it within the graphic. However, I have 4 scientists recorded in my spreadsheet for the charts, so the initial bar charts are accurate.
@@JfarrYT Honestly might as well make it 8. For some reason they do love to respawn while I'm running the puzzle. Or even one time, they respawned while I was at the recycler!
Abandoned Cabins is pretty OP now compared to any other monument. It spawns infinite sulfur, you can build a farm base inside, spawns loot/med/food crates, infinite green cards, fishing base, etc. On top of all that, it's the ONLY monument you can SIMPLY wall off... This wipe, people thought I was crazy for walling off Abandoned Cabins until I took heli. Yes, heli crashes at all monuments (and that includes abandoned cabins). Sure it may be a boring monument but it's a monument that you can use for a heli tower/village, etc. - For sure all other monuments depends on the playstyle of you and your team. Nice video! Your guides and tutorials are always on point.
Ngl, saying powerplant is C tier blows my mind. You can loot the majority of it naked, has 8 a ton of mili crate spawns, diesel spawns, and a pump jack. It also has a super secure card room recycler.
Ferry terminal is so underrated, many times I have been there and 4-6 military crates, its always overlooked so you can easily build a base and watch if anyone is there, It has entrance to the underground train, its op for what loot you can get but shhhh don't tell anyone 😉
Mining outpost is definitely not c tier. You can get up to 5 crates in less than 30 sec there. It's a ton of loot for a solo/duo. I've played my best wipes playing almost only mining outpost, due to crates and pvp snowball potential.
In my experience, I tend to rank monuments based on the level of danger they present, whether from players or scientists. This could be seen as my personal bias. I’ve placed certain locations in the ‘C tier’ mainly because, more often than not, I find the outpost and many of the others empty when I visit. Additionally, the outpost seems to have a greater risk for me compared to other places due to its central and open location, which tends to attract a lot of people. However, if you’re in a situation where you frequently find crates and don’t encounter many people, then I completely agree that it’s a much better monument.
The fast looting goes both ways, if you have any neighbor that regularly goes then gl getting anything outside of grubbing each other. It can be a good monument to camp because of several unexpected hiding spots & open warehouse design. So if peeps are bringing their stuff to recycle, you can snowball ig.
Great video, ranking monuments is rather hard especially taking into consideration the way you play and what kind of pop the server has. In my opinion the best monuments on low pop servers are are the ones with the best loot in the keycard room aka silo and oil rigs. But since a lot of servers are close to 1000 players nowadays. The best monuments are the ones with the most crates and the easyiest to controll. So artic research base would be s tier. other good ones would be big underwater labs and launch site and dome for small groups 3-5. Also should take into consideration recyclers. If the monument doens't have a recycler then it will be a real struggle on wipe day.
Hello Jfarr! In my opinion I think Air field should be better because there are many military crates,Less people and not to many scientists. It also sometimes spawn with locked crates and there is low radiation levels. There is also some safe spots and more than 1 recycler. You can find diesel and barrels through out your run. You spent a lot of time on this video for us and it was great! Keep up the great work. To Jafarr From a viewer of this video and subscriber
You're correct. I missing the one in the fuse tower for my script. However, I have 4 scientists recorded in my spreadsheet for the charts, so the initial bar charts are accurate.
Dome is by far my favorite monument. Easy to farm early game. 4 green crates and a few brown crates for no keycard is pretty OP. Mid game it’s not great but late game with mini makes it super good.
hey, by Trainyard should be mentioned that the puzzle will bug in around 1/3 of cases. as you need to flip 2 switches at different places. so you flip 1 switch, run to the other, go to the fuse room and see that 1 or both of the switches tripped down, so you go investigate and the bloody scientists have respawned, so you have to run around again.
I agree with almost everything. Finally a good analysis. I'd put sewer in S because its just insane how much loot u get for a green, + the jump and its easy defendable and has multiple entrances so u can mostly hold it when u get countered or sneak away. + 2 Recyclers. I have 4k hours and play almost always at sewer. And I'd put airfield in y tier. Its the worst monument BY far, absolutely not worth the efford, superhuge, just barely any loot, scientists and u need 2 damn cards for it lol. Everything else is pretty much my experience too. I love that u are pointing out that things like warehouse and supermarket are fucking warzones and if u dont wall them in u get grubbed. Some players seem to play on 10 pop.
I totally agree, sewer is OP, its usually empty, safe to recycle and refine fuel, and the loot is great. Each run, if everything recycled, returns over 500 scrap. Also agree with airfield, i dont ever go there. Not only the loot is terrible, the chances of campers in the towers is absurd.
You didn't take into account that in the military tunnel, the NPCs have a chance of dropping the mp5, something that doesn't happen in other monuments. Greetings from Argentina, I like all your videos.
junkyard and ferry terminal are probably much better tier list than C, you get tons of scrap when server is full in junkyard recycling cars around 400-500 scrap per round, specially when car respawn is decreased when server is full. Respect terminal, when server full its a non stop barrels respawn + boxes with chance to respawn green boxes, they both imo should be A tier
As a solo, airfield is the goat! Get the layout down, then run through in the middle of the night when nobody’s around! (May not work on high pop, or non-solo only servers)
From what perspective did you raid these monuments? as in how many people do you normally play with. as a solo would you rate this different? is this based on start of the game no workbench, or with a T1, T2 or even T3 workbench? or just in general how important the monument is to progress as fast as possible with the highest % succes chance?
for example for me Ferry Terminal has a S tier for me as a solo hardcore player. since it has the access to the train tunnels. it has the research table (so I can spend my scrap immediatly on the items that I found and need to research. it's so far (as a noob player) the quickest way for me to get somewhat near a revolver or a thompson progression in the start and it has some decend amount of crates and escape options to duke players. and the repair bench there for me is a real life saver to repair the barrel smacker weapon I have to keep going a bit and keep using the research table to get a quick progression in those items found.
Launch site is probably one of my favorites to run. Just put on a hazmat, bring a gun, water, both keycards and 2 fuses. Only takes 3-4 minutes to go directly to the elite crates and run back to the train tunnel. On an average run I find 3 mlrs, a gun, and half stack of high qual. Plus, most people only go there for bradly, so long as you don't set it off there shouldn't be anyone there.
Thank you for the support Professor Thrawn, ya legend. I definitely need to look at updating the fishing guide now with all the recent changes. I haven't even had time yet to check it out myself, but am interested in learning the mechanics. Cheers for the suggestion, I will put it into my timeline as an upcoming video :)
Mil Base is SUPER underrated especially in high pop. 300 pop and over it’s uncontested usually, easy to rat cause no one wants to learn spots on it, 300-700 scrap per hour( if recycler near ), and good for finding BPs.
I like launch, smoil and large or. For early game I run dome immediately after I score a hazzy and that usually gets me to mid game fairly fast. I ALWAYS build near military tunnels hidden in the woods because all the players leaving the tunnels will be loaded with loot and a decent kit. Nervous and hyper focused on getting back to their base.
train should definitely be an A tier monument as it has locked crate potential and its crates are higher than most B tier monuments making it A tier. power plant should be a B tier as it has little to know competition because of its complexity making it a very low player area( at least from my experience) and the loot from power plant isnt bad. I agree with most of this list but these two monuments were the main rankings i didnt agree with but this is your tier list and will be sure to make my own and compare them.
Some things I'd like to add: Power Plant has 3 recyclers, 2 of which require no radiation, so good for naked runs (better than very contested water treatment plant recycler) Some monuments have many red barrels, which can be extremely valuable and should be considered in rating too Diesel barrel number and pump jack availability should also be considered, as it's OP Recycler safety should also be considered, because it's nice that Launch Site has one, but it's not safe at all and people will have to go to recycle to outpost which has nerfed recycling
Satellite is insanely good a decent pop server with the small size it’s easy to loot/hold and u very often get 1 or 2 power substations and 3 mili crate spawns. I think the power substation make a big difference getting those 6 extra barrels and 2 boxes per run
Launch Site is still good because you can stick to one side and still get plenty of crates then squirrel outta there whilst the bigger clans fight around recycler. I learned this from some of Willjum's videos
While I agreed with you about all the other monument's rankings, Power Plant is my favorite and I'd put it in high B / low A because no one ever goes there. While I don't play on high pop servers, unless a hacked crate was there, I've had like 1 or 2 encounters at Power Plant. It's very safe.
Idk man I think supermarket and gas station could be a solid B tier as they do have a mil crate spawn, green cards, and plenty of barrels/crates for some fast loot. The players could be a plus or minus, but if you're very situationally aware it's generally a bonus in my experience. Easy to make big plays.
Great vid however cargo sometimes spawns 4 crates, and the bioms do affect some of the monuments the same way the bioms affect the roads loot. I have found the dessert biom tends to bump up the tier levels of loot. Water treatment in the dessert biom is so dam OP I usually skip trying the oil rig.
i farmed 700+ scrap on one trip to the harbor. granted its rather abandoned in the server i play and i used an advanced scrap tea. but still. for 20 minutes? it was crazy. i wanted to sell teas, but that farm was so much more worth it
Powerplant C>B tier, it’s usually the least foot trafficked blue card monument due to all the others being better in some way but it still has pumpjack and diesel spawns unlike train/airfield Train B>A tier, trains are one of the best sources of loot early game and you missed the oil refinery in the shed at the base of the tower Launch A>S tier, bradle Large S>A tier, small A>S tier, large is just so large that you can’t take all the loot with you and it’s much more open to grubs, small is easier to hold especially as a solo/duo and less scientists to kill for the crate, the only real argument for large is that the extra scientist drops and crates are worth all the extra heat and difficulty to hold, large only needs a red card though Stone quarry B tier, the worst quarry but it gives you metal frags HQM quarry A tier, gives you infinite HQM for building an unraidable base Sulphur quarry S tier, gives you infinite sulphur for raiding HQM quarry guy’s unraidable base Excavator B>S tier, gives 2x the rates of all other quarry’s, lets you call in and airdrop/5 diesel, gives you metal frags instead of ore, literally the best source of raw materials in the game if you can defend it
Love this analysis. Overall, good breakdown. I'd at least add the zip lines as a type of monument (I mean, it has a chance at mil crates). Power plant is one of my fav monuments, and Small oil is S tier for solos like me.
Theres a few things you forgot to mention that I think might change the rankings a little bit, maybe.... Train Yard has 4 scientists not 3 (you mention 3 in your video but you forgot the small silo looking building not connected to the tracks, the one near refinery) Missile Silo is easy to be camped, you can hear people shooting inside which makes the exit easy to camp as its one way out Cargo - if we count it as a monument, I have seen 4 crates on cargo more often than 3 now, I dont play modded but I dont play officials either so maybe its something the admins change. Abandoned Cabins are buildable, which I think boosts it a little bit as you can get loads of green cards and sell them at outpost plus if you take heli from a tower in AC itll land in there. but all in all, cool video :)
Id argue that Silo deserves to be in A. Specifically because the only exit for the monument is very easily campable and often filled with grubs in the bushes waiting to DB you.
Lighthouse needs to be S tier after the recycle buff. With a mini it’s the easiest monument recycler to hold to and you only ever have to hold it from prim kits. Safest recycle runs ever if your geared
I need to agree with everything excelt airfield. It's my favourite location and i spent a lot of time with friends there, the puzzle is simple, only 3 scientist and a very good loot. I would put it on S.
Bro u forgot the underground tunnels. If you get to do a good run, 4-7 stations you can get out of there with around 1-1.7k scrap after recycling everything. Easy to do, no rads. Can be done with a gun. Best one for solos in my opinion.
Pretty good for fast guide on monuments, but i disagree about powerplant ranking, its have to be on S tier, it have much more loot than water treatment, 3 diesel spawns, infinite fuel, and safe recycler
missile silo is B tier, yeah it locks behind you and loot is amazing, but 9 times out of 10, there is someone camping you and it's only 1 exit out, without a camper or someone to come outside and clear, you are more often than not dead
Personally I really like Water Treatment Plant, Military Tunnels, Cargo Ship and Missile Silo, tho the last one always makes me anxious about not getting back, it's absurdly difficult and some of the scientists feels like they're cheating. I love to base in the snow biome, but the Arctic Research Base has always seemed like a high risk mediocre reward type of deal, it's not bad but the scientists are kind of iffy
Call me biased but when you didn't make JY A-tier my eyelid twitched. Really compact, 10 barrels and crates, 400 potential scrap. If you're skilled with the crane the minimum amount of low grade and crude you can get from one barrel would be enough to recycle all 8 junk trucks in under 150 seconds. And people sleep on that monument.
Hey jfarr, guys here. For me, power station is my goat 3 recyclers Extra green card Red card 2 refinery's 1 pumpjack 3 disel barrels Easy puzzle Helicopter crate location
Sorry, I did ya boy dirty and I ask for your forgiveness 🙏. I haven't had good experiences myself with powerplant which is the reason it was ranked lower in my personal tier list. However, I can definitely see how if that wasn't the case, I would have placed it as a much higher monument in the rankings due to the amenities and event. Especially considering it tied with water treatment when we gave rankings to the crate spawns.
Dome not a tier, i get my mini stuck on the roof too often to bother putting it into my loot rotation, also the fall between pipes used to be sketchy. And the old jump to the pipe was bugging out alllways, but thank god that's removed.
if you r good at the game u know the players around doesnt matter if you play high pop there is going to be players everywhere so, TIER S are artic smoil launch missile silo tunnels largelabs and dome because you can camp 1 hour on 500 pop server and you have like 2k scrap easy. The other monuments r for nakeds or low hour people
Jfarr's channel is the best monument
++ rep
True
I love ya man 🥹
S+ Tier
Bro is carrying every wipe with his videos
Idk who else puts this much eye candy into a rust info guide you have me impressed !
Thank you. I'm glad to hear you appreciate the effort :)
I remember looking up "How to play rust" when I was starting and Jfarrs Beginners guide was the video I chose and it was perfect. Ever since then, I've loved his videos. Keep up the amazing content, you absolute legend!🙂👍
Damn, cheers mate and thanks for the lasting support :)
I love his puzzle videos. There's so much info in this game, so it's nice to have it compiled so neat and professionally.
trainyard has 4 scientists, 2 on recycler, 1 on tower, and 1 near the fuse under the card room
Isnt it 3 on recycler.
You're correct. I missing saying and displaying it within the graphic. However, I have 4 scientists recorded in my spreadsheet for the charts, so the initial bar charts are accurate.
@@JfarrYT Honestly might as well make it 8. For some reason they do love to respawn while I'm running the puzzle. Or even one time, they respawned while I was at the recycler!
@@rancor4513 No, it's 2 I believe.
@@Altrue i hate it when you kill the first two and as you get to the fuse room the recycler guys have respawned
Abandoned Cabins is pretty OP now compared to any other monument. It spawns infinite sulfur, you can build a farm base inside, spawns loot/med/food crates, infinite green cards, fishing base, etc. On top of all that, it's the ONLY monument you can SIMPLY wall off... This wipe, people thought I was crazy for walling off Abandoned Cabins until I took heli. Yes, heli crashes at all monuments (and that includes abandoned cabins). Sure it may be a boring monument but it's a monument that you can use for a heli tower/village, etc. - For sure all other monuments depends on the playstyle of you and your team. Nice video! Your guides and tutorials are always on point.
Ngl, saying powerplant is C tier blows my mind. You can loot the majority of it naked, has 8 a ton of mili crate spawns, diesel spawns, and a pump jack. It also has a super secure card room recycler.
EXACTLY! putting it at the same level as satelite dish blows my mind
Agree. Power S tier easy. :)
@@gintaraselmonas Nah a tier
It’s a 400 scrap run if looted property without even taking a keycard, just a hazie. It’s sick once you get it down, and rarely contested
Ferry terminal is so underrated, many times I have been there and 4-6 military crates, its always overlooked so you can easily build a base and watch if anyone is there, It has entrance to the underground train, its op for what loot you can get but shhhh don't tell anyone 😉
One of the best rust tutorial creators period. Props Jfarr
Not mentioning mp5 drops at mil tuns is crazy work
Mining outpost is definitely not c tier. You can get up to 5 crates in less than 30 sec there. It's a ton of loot for a solo/duo. I've played my best wipes playing almost only mining outpost, due to crates and pvp snowball potential.
In my experience, I tend to rank monuments based on the level of danger they present, whether from players or scientists. This could be seen as my personal bias. I’ve placed certain locations in the ‘C tier’ mainly because, more often than not, I find the outpost and many of the others empty when I visit. Additionally, the outpost seems to have a greater risk for me compared to other places due to its central and open location, which tends to attract a lot of people. However, if you’re in a situation where you frequently find crates and don’t encounter many people, then I completely agree that it’s a much better monument.
why u spoilinh the video
🎅@@porfza6839
ur supposed to watch it first
The fast looting goes both ways, if you have any neighbor that regularly goes then gl getting anything outside of grubbing each other.
It can be a good monument to camp because of several unexpected hiding spots & open warehouse design. So if peeps are bringing their stuff to recycle, you can snowball ig.
Great video, ranking monuments is rather hard especially taking into consideration the way you play and what kind of pop the server has. In my opinion the best monuments on low pop servers are are the ones with the best loot in the keycard room aka silo and oil rigs. But since a lot of servers are close to 1000 players nowadays. The best monuments are the ones with the most crates and the easyiest to controll. So artic research base would be s tier. other good ones would be big underwater labs and launch site and dome for small groups 3-5. Also should take into consideration recyclers. If the monument doens't have a recycler then it will be a real struggle on wipe day.
Hello Jfarr! In my opinion I think Air field should be better because there are many military crates,Less people and not to many scientists. It also sometimes spawn with locked crates and there is low radiation levels. There is also some safe spots and more than 1 recycler. You can find diesel and barrels through out your run. You spent a lot of time on this video for us and it was great! Keep up the great work.
To Jafarr
From a viewer of this video and subscriber
This is extremely well put together. Double thumbs up to you man!
4 scientists in train yard, 2 in recycler shed, 1 in fuse grain elevator, and 1 in main building
You're correct. I missing the one in the fuse tower for my script. However, I have 4 scientists recorded in my spreadsheet for the charts, so the initial bar charts are accurate.
I have already referenced this guide like 5 times since watching it the first time. Very nice to have something so current.
Dome is by far my favorite monument. Easy to farm early game. 4 green crates and a few brown crates for no keycard is pretty OP. Mid game it’s not great but late game with mini makes it super good.
hey, by Trainyard should be mentioned that the puzzle will bug in around 1/3 of cases. as you need to flip 2 switches at different places. so you flip 1 switch, run to the other, go to the fuse room and see that 1 or both of the switches tripped down, so you go investigate and the bloody scientists have respawned, so you have to run around again.
I agree with almost everything. Finally a good analysis. I'd put sewer in S because its just insane how much loot u get for a green, + the jump and its easy defendable and has multiple entrances so u can mostly hold it when u get countered or sneak away. + 2 Recyclers.
I have 4k hours and play almost always at sewer.
And I'd put airfield in y tier.
Its the worst monument BY far, absolutely not worth the efford, superhuge, just barely any loot, scientists and u need 2 damn cards for it lol.
Everything else is pretty much my experience too.
I love that u are pointing out that things like warehouse and supermarket are fucking warzones and if u dont wall them in u get grubbed. Some players seem to play on 10 pop.
I totally agree, sewer is OP, its usually empty, safe to recycle and refine fuel, and the loot is great. Each run, if everything recycled, returns over 500 scrap. Also agree with airfield, i dont ever go there. Not only the loot is terrible, the chances of campers in the towers is absurd.
Most underated channel
Thank you oSkely
You didn't take into account that in the military tunnel, the NPCs have a chance of dropping the mp5, something that doesn't happen in other monuments. Greetings from Argentina, I like all your videos.
Such good information, thank you for all you do!
Cheers Andrew and glad you appreciate it :)
Every time I play this game I hop on for two hours and quickly remember how much I hate playing, but I still never miss a Jfarr upload
heck yes
Same lol
I would personally put harbour in a tier as it’s good pvp at cargo events and an easy recycler and refinery when cargo is not out
junkyard and ferry terminal are probably much better tier list than C, you get tons of scrap when server is full in junkyard recycling cars around 400-500 scrap per round, specially when car respawn is decreased when server is full. Respect terminal, when server full its a non stop barrels respawn + boxes with chance to respawn green boxes, they both imo should be A tier
As a solo, airfield is the goat! Get the layout down, then run through in the middle of the night when nobody’s around! (May not work on high pop, or non-solo only servers)
i find that nobody runs airfield anyway, it’s usually empty
From what perspective did you raid these monuments?
as in how many people do you normally play with. as a solo would you rate this different?
is this based on start of the game no workbench, or with a T1, T2 or even T3 workbench?
or just in general how important the monument is to progress as fast as possible with the highest % succes chance?
for example for me Ferry Terminal has a S tier for me as a solo hardcore player. since it has the access to the train tunnels. it has the research table (so I can spend my scrap immediatly on the items that I found and need to research. it's so far (as a noob player) the quickest way for me to get somewhat near a revolver or a thompson progression in the start and it has some decend amount of crates and escape options to duke players. and the repair bench there for me is a real life saver to repair the barrel smacker weapon I have to keep going a bit and keep using the research table to get a quick progression in those items found.
This guy is underated
❤️
Launch site is probably one of my favorites to run. Just put on a hazmat, bring a gun, water, both keycards and 2 fuses. Only takes 3-4 minutes to go directly to the elite crates and run back to the train tunnel. On an average run I find 3 mlrs, a gun, and half stack of high qual. Plus, most people only go there for bradly, so long as you don't set it off there shouldn't be anyone there.
FINALLY, A water treatment lover😁
Jfarr need updated on fishing mechanics. Bait we can use, what catches what, and fish trap new catch rate
Thank you for the support Professor Thrawn, ya legend. I definitely need to look at updating the fishing guide now with all the recent changes. I haven't even had time yet to check it out myself, but am interested in learning the mechanics. Cheers for the suggestion, I will put it into my timeline as an upcoming video :)
I was just talking about this with my team, to go and compare how much hqm we get in each place with a full clear + recycling :D nice vid!
Mil Base is SUPER underrated especially in high pop. 300 pop and over it’s uncontested usually, easy to rat cause no one wants to learn spots on it, 300-700 scrap per hour( if recycler near ), and good for finding BPs.
I follow you since long time and it's a shame you don't have at least x10 subscribers, your content is as qualitative as it gets about Rust
ive been watchin u since i was a kid and i still love to watch your vids. love u
I like launch, smoil and large or. For early game I run dome immediately after I score a hazzy and that usually gets me to mid game fairly fast. I ALWAYS build near military tunnels hidden in the woods because all the players leaving the tunnels will be loaded with loot and a decent kit. Nervous and hyper focused on getting back to their base.
This video is S tier.
hi, important note about silo. there's only 1 exit, that way people can camp it.
even though you have cameras its not always helpful.
train should definitely be an A tier monument as it has locked crate potential and its crates are higher than most B tier monuments making it A tier. power plant should be a B tier as it has little to know competition because of its complexity making it a very low player area( at least from my experience) and the loot from power plant isnt bad. I agree with most of this list but these two monuments were the main rankings i didnt agree with but this is your tier list and will be sure to make my own and compare them.
Some things I'd like to add:
Power Plant has 3 recyclers, 2 of which require no radiation, so good for naked runs (better than very contested water treatment plant recycler)
Some monuments have many red barrels, which can be extremely valuable and should be considered in rating too
Diesel barrel number and pump jack availability should also be considered, as it's OP
Recycler safety should also be considered, because it's nice that Launch Site has one, but it's not safe at all and people will have to go to recycle to outpost which has nerfed recycling
Satellite is insanely good a decent pop server with the small size it’s easy to loot/hold and u very often get 1 or 2 power substations and 3 mili crate spawns. I think the power substation make a big difference getting those 6 extra barrels and 2 boxes per run
Literally searching for this type of video last night. Let’s go.✌️
Launch Site is still good because you can stick to one side and still get plenty of crates then squirrel outta there whilst the bigger clans fight around recycler. I learned this from some of Willjum's videos
Hey thank you Jfarr, your videos are super helpful i'm just starting rust.. and well this is hard haha but really cool
While I agreed with you about all the other monument's rankings, Power Plant is my favorite and I'd put it in high B / low A because no one ever goes there. While I don't play on high pop servers, unless a hacked crate was there, I've had like 1 or 2 encounters at Power Plant. It's very safe.
also train yard has 4 scientists now, one as at the top of the tower where one of the switches is
Idk man I think supermarket and gas station could be a solid B tier as they do have a mil crate spawn, green cards, and plenty of barrels/crates for some fast loot. The players could be a plus or minus, but if you're very situationally aware it's generally a bonus in my experience. Easy to make big plays.
Great vid however cargo sometimes spawns 4 crates, and the bioms do affect some of the monuments the same way the bioms affect the roads loot. I have found the dessert biom tends to bump up the tier levels of loot. Water treatment in the dessert biom is so dam OP I usually skip trying the oil rig.
i farmed 700+ scrap on one trip to the harbor. granted its rather abandoned in the server i play and i used an advanced scrap tea. but still. for 20 minutes? it was crazy. i wanted to sell teas, but that farm was so much more worth it
"water treatment has no radiation" the sunken drainage does at that monument!!! XD
Love to get corrected if im wrong :)
I think the entire monument has rads
There are small portions of radiation at piles and under the climbable silo. However, for the main loot there is no radiation.
Lighthouse now has some functionality with it being the safest good recycler tbf.
I rat lighthouse with a db on day 1 of wipe results are outstanding
it seems like the loot from scientists was overlooked as a factor when calculating total loot for a given monument
And power substations spawns
Can someone elaborate how military base changes every time you visit it? Does that mean on each wipe/ server or does it change multiple times a day
Powerplant C>B tier, it’s usually the least foot trafficked blue card monument due to all the others being better in some way but it still has pumpjack and diesel spawns unlike train/airfield
Train B>A tier, trains are one of the best sources of loot early game and you missed the oil refinery in the shed at the base of the tower
Launch A>S tier, bradle
Large S>A tier, small A>S tier, large is just so large that you can’t take all the loot with you and it’s much more open to grubs, small is easier to hold especially as a solo/duo and less scientists to kill for the crate, the only real argument for large is that the extra scientist drops and crates are worth all the extra heat and difficulty to hold, large only needs a red card though
Stone quarry B tier, the worst quarry but it gives you metal frags
HQM quarry A tier, gives you infinite HQM for building an unraidable base
Sulphur quarry S tier, gives you infinite sulphur for raiding HQM quarry guy’s unraidable base
Excavator B>S tier, gives 2x the rates of all other quarry’s, lets you call in and airdrop/5 diesel, gives you metal frags instead of ore, literally the best source of raw materials in the game if you can defend it
This is a great guide! thank you
Love this analysis. Overall, good breakdown. I'd at least add the zip lines as a type of monument (I mean, it has a chance at mil crates). Power plant is one of my fav monuments, and Small oil is S tier for solos like me.
HELLO JFARR
Edit: love ur vids man and cheers for this vid man
There is 4 scientists in train yard as there is 1 in the tall tower at the timer
G'day Kuben and cheers for the support :)
Ahh damn, you're 100% right. Missing that one
@@JfarrYT nps m8 u just made my day :D
@@JfarrYT man u got me cryin xD
Theres a few things you forgot to mention that I think might change the rankings a little bit, maybe....
Train Yard has 4 scientists not 3 (you mention 3 in your video but you forgot the small silo looking building not connected to the tracks, the one near refinery)
Missile Silo is easy to be camped, you can hear people shooting inside which makes the exit easy to camp as its one way out
Cargo - if we count it as a monument, I have seen 4 crates on cargo more often than 3 now, I dont play modded but I dont play officials either so maybe its something the admins change.
Abandoned Cabins are buildable, which I think boosts it a little bit as you can get loads of green cards and sell them at outpost plus if you take heli from a tower in AC itll land in there.
but all in all, cool video :)
6:13 Im pretty sure there’s a fourth in a tower off on the sidelines of the monument but I might be wrong…
Id argue that Silo deserves to be in A.
Specifically because the only exit for the monument is very easily campable and often filled with grubs in the bushes waiting to DB you.
Just an fyi, great video but there are 4 locked crates on cargo now, when it docks at the first harbor
I honestly think supermarket is probably the best beginner monument. It’s just such a classic, with food, and a bunch of crates with recycler.
Cargo got a fourth locked crate recently
cargo now has 4 locked crates. also it would be interesting if you add train tunnels to this.
How can you put lighthouse at the bottom when it has one of the safest recyclers in the game???
Road barrel #32 is super underrated epic loot everytime
Lighthouse needs to be S tier after the recycle buff. With a mini it’s the easiest monument recycler to hold to and you only ever have to hold it from prim kits. Safest recycle runs ever if your geared
I need to agree with everything excelt airfield. It's my favourite location and i spent a lot of time with friends there, the puzzle is simple, only 3 scientist and a very good loot. I would put it on S.
Jfarr still a goated youtuber after all this time.
Cheers mate :)
Great video man, can you catch my eye, even if I can’t play rust😂
Bro u forgot the underground tunnels. If you get to do a good run, 4-7 stations you can get out of there with around 1-1.7k scrap after recycling everything. Easy to do, no rads. Can be done with a gun. Best one for solos in my opinion.
What about the tunnels? I know it's not a monument but I think we could place it in the tier list.
Pretty good for fast guide on monuments, but i disagree about powerplant ranking, its have to be on S tier, it have much more loot than water treatment, 3 diesel spawns, infinite fuel, and safe recycler
missile silo is B tier, yeah it locks behind you and loot is amazing, but 9 times out of 10, there is someone camping you and it's only 1 exit out, without a camper or someone to come outside and clear, you are more often than not dead
Power plant and water treatment plant are basically the same thing except for that power plant has a lot more crate spawns
with what programs and tools do you create these diagrams and animate them?
Theres a Tier 2 workbench in the green puzzle room on large oil
Personally I really like Water Treatment Plant, Military Tunnels, Cargo Ship and Missile Silo, tho the last one always makes me anxious about not getting back, it's absurdly difficult and some of the scientists feels like they're cheating. I love to base in the snow biome, but the Arctic Research Base has always seemed like a high risk mediocre reward type of deal, it's not bad but the scientists are kind of iffy
Swamp is for stealth fishing. Everyone expect fishers in sea, but you can do it in swamp.
Call me biased but when you didn't make JY A-tier my eyelid twitched.
Really compact, 10 barrels and crates, 400 potential scrap. If you're skilled with the crane the minimum amount of low grade and crude you can get from one barrel would be enough to recycle all 8 junk trucks in under 150 seconds. And people sleep on that monument.
Hey jfarr, guys here.
For me, power station is my goat
3 recyclers
Extra green card
Red card
2 refinery's
1 pumpjack
3 disel barrels
Easy puzzle
Helicopter crate location
Sorry, I did ya boy dirty and I ask for your forgiveness 🙏. I haven't had good experiences myself with powerplant which is the reason it was ranked lower in my personal tier list. However, I can definitely see how if that wasn't the case, I would have placed it as a much higher monument in the rankings due to the amenities and event. Especially considering it tied with water treatment when we gave rankings to the crate spawns.
Could you make a video on the new recycling system?
Great guide as always!!!
I like running train tunnel underground. Fun pvp on the trains
Cargo ship is definitely s tier and fair to include here.
This guy just called military base a C tier LOOOOL the amount of loot you can get from it, especially a good MB spawn is insane
Only 94k subs crazy since he has the best tutorial videos
I love sewer branch personally
Glad he put it at A tier
Abandoned military base being so low is criminal thatvplace spawns the crates so damn fast
hmmm what about the caves? I play on a 3x server and caves and Spermmkt and gas station is all I do. I dont even mess with the keycard stuff.
I agree with most of the list but the military base is higher imo. The amount of tier 2 crate spawns and loot density is insane
great video
Cheers mate
Dome not a tier, i get my mini stuck on the roof too often to bother putting it into my loot rotation, also the fall between pipes used to be sketchy. And the old jump to the pipe was bugging out alllways, but thank god that's removed.
if you r good at the game u know the players around doesnt matter if you play high pop there is going to be players everywhere so, TIER S are artic smoil launch missile silo tunnels largelabs and dome because you can camp 1 hour on 500 pop server and you have like 2k scrap easy. The other monuments r for nakeds or low hour people
and airfield is the worst never put your base next to airfield unless you r on a monthly server late in the wipe.
What about the underground tunnels?
You should make that tier list but for solos aswell
do the quaries not count?
Compared to my 100% correct opinions I think the list was relatively good. A few tweaks to your list and you would've been correct.
I thought they got rid of the large and small version of labs. There is only one labs now?
I feel like train early game is not the best but once you got guns and the time train yard is pretty good
how do you know if a underwater lab is big or small???
look on the map