Cargo Now Supports Cinema 4D (C4D)! | Asset Manager Software for 10,000+ Models & Materials

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  • Опубліковано 6 лип 2023
  • Today, we're officially launching Cargo software support for Cinema 4D by ‪@MaxonVFX‬. Seamlessly integrated with Cinema 4D, Cargo enables creators to effortlessly search and filter through our library of over 10,000 models and materials and import any individual asset into your Cinema 4D scene. Cargo will also automatically set up the materials for Redshift, Octane or V-Ray.
    Cargo is free to use with its Basic plan, which includes a generous selection of free assets. Existing KitBash3D customers can also access their previously purchased Kits through Cargo Basic at no additional cost. The Cargo Pro subscription offers unlimited access to the full KitBash3D library starting at only $65/month.
    Download Cargo for free today: kitbash3d.com/pages/cargo?utm...
    Cargo Features:
    The Full KitBash3D Library
    Access over 10,000 individual assets with powerful search and filter features.
    1-Click Import
    Cargo connects to your 3D Software so you can load in any asset with just one click.
    Free to Use
    With Cargo Basic, manage your previously purchased Kits and get access a selection of free assets.
    Download Cargo for Free
    kitbash3d.com/pages/cargo?utm...
    About KitBash3D
    We build premium 3D assets for movies and video games. See more at: kitbash3d.com
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КОМЕНТАРІ • 13

  • @JonathanWinbush
    @JonathanWinbush Рік тому +4

    I know ALOT of artist that have been waiting for this! 🤙🏿

  • @MrKlayVFX
    @MrKlayVFX Рік тому

    YES!

  • @xspixels
    @xspixels 9 місяців тому

    but how do i import the files with redshift mats? Or do I have to manually convert them?

  • @user-qw1ep6oh9p
    @user-qw1ep6oh9p 10 місяців тому

    Can I download the kit's modeling all at once instead of separately?

  • @kewa_design
    @kewa_design 8 місяців тому

    not working with Version 2024 is a shame, but okay i could still use 2023 and convert over if needed. BUT even on 2023 just a few models do work, and since there is no other way to import/export from kitbash to c4d because cargo doesnt allow a raw fbx or obj export, the subscription cannot be recommended for C4D users atm. I tried blender as well but it didnt even recognized my blender 3.6 which is already very old, so i guess same issues there

  • @ro-animation
    @ro-animation 10 місяців тому

    I can't install it on Cinema 4D R21 even if I go advanced and pick .exe it still not installing plugin.... disappointing!

    • @KitBash3D
      @KitBash3D  10 місяців тому

      We've seen bugs like this caused by network security or firewall settings. Check out our guide for troubleshooting network security and firewalls to see if that resolves the issue: help.kitbash3d.com/en/articles/7892079-troubleshooting-network-security-and-firewalls

  • @yungbuttermilch
    @yungbuttermilch Рік тому

    It‘s pretty pointless to me when I can‘t import single assets of kits I already own.

    • @KitBash3D
      @KitBash3D  11 місяців тому

      Our team is currently investigating this issue. Upvote the following post on our Feedback Center to get notified once it's resolved: feedback.kitbash3d.com/cargo-feedback/p/bug-models-not-importing-into-c4d
      Don't hesitate to comment on the post with any further insight you have regarding this bug as well! We appreciate the help to identify the root issue and get this resolved.

  • @willbachman1501
    @willbachman1501 Рік тому

    It doesn't work, anytime you try to import the kits or models nothing happens.

    • @willbachman1501
      @willbachman1501 Рік тому

      Some assets import, but others like from your medieval siege kit none of the buildings will import. Must be an early bug??

    • @willbachman1501
      @willbachman1501 11 місяців тому

      Need to also add the feature to choose what render engine materials we want imported because the auto feature works 1/8 of the time.

    • @KitBash3D
      @KitBash3D  11 місяців тому

      Our team is currently investigating this issue. Upvote the following post on our Feedback Center to get notified once it's resolved: feedback.kitbash3d.com/cargo-feedback/p/bug-models-not-importing-into-c4d
      Don't hesitate to comment on the post with any further insight you have regarding this bug as well! We appreciate the help to identify the root issue and get this resolved.